fix: match surprise attack boundaries

This commit is contained in:
2026-07-26 09:36:44 +00:00
parent c364552960
commit d4d373c4bd
4 changed files with 336 additions and 10 deletions
+1 -4
View File
@@ -482,12 +482,9 @@ export class InMemoryTurnWorld {
}
getDiplomacyEntry(srcNationId: number, destNationId: number): TurnDiplomacy | null {
if (srcNationId === destNationId) {
return null;
}
const key = buildDiplomacyKey(srcNationId, destNationId);
let entry = this.diplomacy.get(key);
if (!entry && this.nations.has(srcNationId) && this.nations.has(destNationId)) {
if (!entry && srcNationId !== destNationId && this.nations.has(srcNationId) && this.nations.has(destNationId)) {
entry = buildDefaultDiplomacy(srcNationId, destNationId);
this.diplomacy.set(key, entry);
this.dirtyDiplomacyKeys.add(key);
@@ -26,10 +26,7 @@ import { z } from 'zod';
import { parseArgsWithSchema } from '../parseArgs.js';
const ARGS_SCHEMA = z.object({
destNationId: z.preprocess(
(value) => (typeof value === 'number' ? Math.floor(value) : value),
z.number().int().positive()
),
destNationId: z.number().int().positive(),
});
export type RaidArgs = z.infer<typeof ARGS_SCHEMA>;
@@ -69,6 +69,7 @@ export interface TurnCommandFixtureRequest {
messageAfterId?: number;
generalCooldowns?: GeneralCooldownSelector[];
nationCooldowns?: NationCooldownSelector[];
diplomacyPairs?: Array<{ fromNationId: number; toNationId: number }>;
};
}
@@ -308,6 +308,19 @@ const buildRequest = (
dead: 0,
...fixturePatches.diplomacy?.['2:1'],
},
...Object.entries(fixturePatches.diplomacy ?? {})
.filter(([key]) => !['1:2', '2:1'].includes(key))
.map(([key, patch]) => {
const [fromNationId, toNationId] = key.split(':').map(Number);
return {
fromNationId,
toNationId,
state: 3,
term: 0,
dead: 0,
...patch,
};
}),
],
},
observe: {
@@ -331,12 +344,23 @@ const buildRequest = (
...(fixturePatches.randomFoundingCandidateCityIds ?? []).filter((id) => id !== 3 && id !== 70),
],
nationIds: [1, 2],
...(action === 'che_백성동원' || action === 'che_이호경식'
...(fixturePatches.diplomacy
? {
diplomacyPairs: Object.keys(fixturePatches.diplomacy)
.filter((key) => !['1:2', '2:1'].includes(key))
.map((key) => {
const [fromNationId, toNationId] = key.split(':').map(Number);
return { fromNationId, toNationId };
}),
}
: {}),
...(action === 'che_백성동원' || action === 'che_이호경식' || action === 'che_급습'
? {
nationCooldowns: [
{
nationId: 1,
actionName: action === 'che_백성동원' ? '백성동원' : '이호경식',
actionName:
action === 'che_백성동원' ? '백성동원' : action === 'che_이호경식' ? '이호경식' : '급습',
},
],
}
@@ -3265,3 +3289,310 @@ integration('nation degrade-relations target, diplomacy, front, and cooldown bou
120_000
);
});
const surpriseAttackBoundaryCases: Array<{
name: string;
destNationId: unknown;
fixturePatches?: FixturePatches;
completed?: boolean;
coreResolution?: boolean;
expectedForwardState?: number;
expectedReverseState?: number;
expectedForwardTerm?: number;
expectedReverseTerm?: number;
expectedSourceFront?: number;
expectedDestFront?: number;
expectedStrategicCommandLimit?: number;
expectedPostReqTurn?: number;
expectedDestLogGeneralId?: number;
}> = [
{
name: 'rejects a missing destination nation',
destNationId: 99,
},
{
name: 'rejects a numeric string destination nation ID',
destNationId: '2',
},
{
name: 'rejects a fractional destination nation ID',
destNationId: 2.9,
},
{
name: 'rejects a source city occupied by another nation',
destNationId: 2,
fixturePatches: {
cities: { 3: { nationId: 2 } },
diplomacy: { '1:2': { state: 1, term: 12 } },
},
},
{
name: 'rejects an actor below chief rank',
destNationId: 2,
fixturePatches: {
generals: { 1: { officerLevel: 4, officerCityId: 0 } },
diplomacy: { '1:2': { state: 1, term: 12 } },
},
coreResolution: false,
},
{
name: 'rejects a remaining strategic-command delay',
destNationId: 2,
fixturePatches: {
nations: { 1: { strategicCommandLimit: 1 } },
diplomacy: { '1:2': { state: 1, term: 12 } },
},
},
{
name: 'rejects a forward diplomacy state other than declaration',
destNationId: 2,
fixturePatches: {
diplomacy: { '1:2': { state: 0, term: 12 } },
},
},
{
name: 'rejects declaration term eleven at the lower boundary',
destNationId: 2,
fixturePatches: {
diplomacy: { '1:2': { state: 1, term: 11 } },
},
},
{
name: 'allows an unsupplied source city and preserves both fronts',
destNationId: 2,
fixturePatches: {
cities: {
3: { supplyState: 0, frontState: 2 },
70: { frontState: 3 },
},
diplomacy: {
'1:2': { state: 1, term: 12 },
'2:1': { state: 1, term: 12 },
},
},
completed: true,
expectedForwardState: 1,
expectedReverseState: 1,
expectedForwardTerm: 9,
expectedReverseTerm: 9,
expectedSourceFront: 2,
expectedDestFront: 3,
expectedPostReqTurn: 126,
},
{
name: 'subtracts three from a disallowed reverse state into a negative term',
destNationId: 2,
fixturePatches: {
diplomacy: {
'1:2': { state: 1, term: 15 },
'2:1': { state: 2, term: 2 },
},
},
completed: true,
expectedForwardState: 1,
expectedReverseState: 2,
expectedForwardTerm: 12,
expectedReverseTerm: -1,
expectedSourceFront: 0,
expectedDestFront: 1,
expectedPostReqTurn: 126,
},
{
name: 'allows the source nation when a self-diplomacy row is present',
destNationId: 1,
fixturePatches: {
diplomacy: {
'1:1': { state: 1, term: 12 },
},
},
completed: true,
expectedForwardState: 1,
expectedReverseState: 1,
expectedForwardTerm: 9,
expectedReverseTerm: 9,
expectedSourceFront: 0,
expectedDestFront: 0,
expectedPostReqTurn: 126,
expectedDestLogGeneralId: 1,
},
{
name: 'applies the strategist command and global-delay modifiers',
destNationId: 2,
fixturePatches: {
nations: { 1: { typeCode: 'che_종횡가' } },
diplomacy: {
'1:2': { state: 1, term: 12 },
'2:1': { state: 1, term: 12 },
},
},
completed: true,
expectedForwardState: 1,
expectedReverseState: 1,
expectedForwardTerm: 9,
expectedReverseTerm: 9,
expectedSourceFront: 0,
expectedDestFront: 1,
expectedStrategicCommandLimit: 5,
expectedPostReqTurn: 95,
},
{
name: 'uses the actual eleven-general count for the nation cooldown',
destNationId: 2,
fixturePatches: {
nations: { 1: { generalCount: 11 } },
generals: {
4: { nationId: 1 },
5: { nationId: 1 },
6: { nationId: 1 },
7: { nationId: 1 },
8: { nationId: 1 },
9: { nationId: 1 },
10: { nationId: 1 },
11: { nationId: 1 },
12: { nationId: 1 },
},
diplomacy: {
'1:2': { state: 1, term: 12 },
'2:1': { state: 1, term: 12 },
},
},
completed: true,
expectedForwardState: 1,
expectedReverseState: 1,
expectedForwardTerm: 9,
expectedReverseTerm: 9,
expectedSourceFront: 0,
expectedDestFront: 1,
expectedPostReqTurn: 133,
},
];
integration('nation surprise-attack target, diplomacy-term, front, and cooldown boundaries', () => {
it.each(surpriseAttackBoundaryCases)(
'$name matches legacy fallback, diplomacy, fronts, cooldown, logs, RNG, and semantic delta',
async ({
destNationId,
fixturePatches,
completed = false,
coreResolution = true,
expectedForwardState,
expectedReverseState,
expectedForwardTerm,
expectedReverseTerm,
expectedSourceFront,
expectedDestFront,
expectedStrategicCommandLimit = 9,
expectedPostReqTurn,
expectedDestLogGeneralId = 2,
}) => {
const request = buildRequest('che_급습', { destNationID: destNationId }, fixturePatches);
const reference = runReferenceTurnCommandTraceRequest(
workspaceRoot!,
request as unknown as Record<string, unknown>
);
const core = await runCoreTurnCommandTrace(request, reference.before);
expect(reference.execution.outcome).toMatchObject({ completed });
if (coreResolution) {
expect(core.execution.outcome).toMatchObject({
requestedAction: 'che_급습',
actionKey: completed ? 'che_급습' : '휴식',
usedFallback: !completed,
});
} else {
expect(core.execution.outcome).toBeUndefined();
}
for (const snapshot of [reference, core]) {
const actualDestNationId = destNationId === 1 ? 1 : 2;
const actualDestCityId = actualDestNationId === 1 ? 3 : 70;
const nationBefore = snapshot.before.nations.find((entry) => entry.id === 1);
const nationAfter = snapshot.after.nations.find((entry) => entry.id === 1);
const generalBefore = snapshot.before.generals.find((entry) => entry.id === 1);
const generalAfter = snapshot.after.generals.find((entry) => entry.id === 1);
const sourceCityBefore = snapshot.before.cities.find((entry) => entry.id === 3);
const sourceCityAfter = snapshot.after.cities.find((entry) => entry.id === 3);
const destCityBefore = snapshot.before.cities.find((entry) => entry.id === actualDestCityId);
const destCityAfter = snapshot.after.cities.find((entry) => entry.id === actualDestCityId);
const forwardBefore = snapshot.before.diplomacy.find(
(entry) => entry.fromNationId === 1 && entry.toNationId === actualDestNationId
);
const forwardAfter = snapshot.after.diplomacy.find(
(entry) => entry.fromNationId === 1 && entry.toNationId === actualDestNationId
);
const reverseBefore = snapshot.before.diplomacy.find(
(entry) => entry.fromNationId === actualDestNationId && entry.toNationId === 1
);
const reverseAfter = snapshot.after.diplomacy.find(
(entry) => entry.fromNationId === actualDestNationId && entry.toNationId === 1
);
expect(readNationResource(nationBefore, 'gold') - readNationResource(nationAfter, 'gold')).toBe(0);
expect(readNationResource(nationBefore, 'rice') - readNationResource(nationAfter, 'rice')).toBe(0);
expect(
readNumericField(generalAfter, 'experience') - readNumericField(generalBefore, 'experience')
).toBe(completed ? 5 : 0);
expect(
readNumericField(generalAfter, 'dedication') - readNumericField(generalBefore, 'dedication')
).toBe(completed ? 5 : 0);
if (completed) {
expect(readNumericField(nationAfter, 'strategicCommandLimit')).toBe(expectedStrategicCommandLimit);
expect(readNumericField(forwardAfter, 'state')).toBe(expectedForwardState);
expect(readNumericField(reverseAfter, 'state')).toBe(expectedReverseState);
expect(readNumericField(forwardAfter, 'term')).toBe(expectedForwardTerm);
expect(readNumericField(reverseAfter, 'term')).toBe(expectedReverseTerm);
expect(readNumericField(sourceCityAfter, 'frontState')).toBe(expectedSourceFront);
expect(readNumericField(destCityAfter, 'frontState')).toBe(expectedDestFront);
const addedLogs = snapshot.after.logs.slice(snapshot.before.logs.length);
expect(addedLogs.map((entry) => entry.text)).toEqual(
expect.arrayContaining([expect.stringContaining('급습 발동')])
);
expect(
addedLogs.some((entry) => entry.generalId === 3 && String(entry.text).includes('급습'))
).toBe(true);
expect(
addedLogs.some(
(entry) =>
entry.generalId === expectedDestLogGeneralId &&
String(entry.text).includes('아국에 <M>급습</>이 발동되었습니다.')
)
).toBe(true);
} else {
expect(readNumericField(nationAfter, 'strategicCommandLimit')).toBe(
readNumericField(nationBefore, 'strategicCommandLimit')
);
expect(forwardAfter).toEqual(forwardBefore);
expect(reverseAfter).toEqual(reverseBefore);
expect(readNumericField(sourceCityAfter, 'frontState')).toBe(
readNumericField(sourceCityBefore, 'frontState')
);
expect(readNumericField(destCityAfter, 'frontState')).toBe(
readNumericField(destCityBefore, 'frontState')
);
}
}
if (completed) {
const expectedNextAvailableTurn = 190 * 12 + expectedPostReqTurn!;
expect(reference.after.world.nationCooldowns).toEqual([
{
nationId: 1,
actionName: '급습',
nextAvailableTurn: expectedNextAvailableTurn,
},
]);
expect(core.after.world.nationCooldowns).toEqual(reference.after.world.nationCooldowns);
}
expect(reference.rng).toEqual([]);
expect(core.rng).toEqual(reference.rng);
expect(
compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
ignoredPathPatterns: ignoredLifecyclePaths,
})
).toEqual([]);
},
120_000
);
});