fix: match surprise attack boundaries
This commit is contained in:
@@ -482,12 +482,9 @@ export class InMemoryTurnWorld {
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}
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getDiplomacyEntry(srcNationId: number, destNationId: number): TurnDiplomacy | null {
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if (srcNationId === destNationId) {
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return null;
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}
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const key = buildDiplomacyKey(srcNationId, destNationId);
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let entry = this.diplomacy.get(key);
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if (!entry && this.nations.has(srcNationId) && this.nations.has(destNationId)) {
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if (!entry && srcNationId !== destNationId && this.nations.has(srcNationId) && this.nations.has(destNationId)) {
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entry = buildDefaultDiplomacy(srcNationId, destNationId);
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this.diplomacy.set(key, entry);
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this.dirtyDiplomacyKeys.add(key);
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@@ -26,10 +26,7 @@ import { z } from 'zod';
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import { parseArgsWithSchema } from '../parseArgs.js';
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const ARGS_SCHEMA = z.object({
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destNationId: z.preprocess(
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(value) => (typeof value === 'number' ? Math.floor(value) : value),
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z.number().int().positive()
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),
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destNationId: z.number().int().positive(),
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});
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export type RaidArgs = z.infer<typeof ARGS_SCHEMA>;
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@@ -69,6 +69,7 @@ export interface TurnCommandFixtureRequest {
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messageAfterId?: number;
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generalCooldowns?: GeneralCooldownSelector[];
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nationCooldowns?: NationCooldownSelector[];
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diplomacyPairs?: Array<{ fromNationId: number; toNationId: number }>;
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};
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}
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@@ -308,6 +308,19 @@ const buildRequest = (
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dead: 0,
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...fixturePatches.diplomacy?.['2:1'],
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},
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...Object.entries(fixturePatches.diplomacy ?? {})
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.filter(([key]) => !['1:2', '2:1'].includes(key))
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.map(([key, patch]) => {
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const [fromNationId, toNationId] = key.split(':').map(Number);
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return {
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fromNationId,
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toNationId,
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state: 3,
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term: 0,
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dead: 0,
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...patch,
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};
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}),
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],
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},
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observe: {
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@@ -331,12 +344,23 @@ const buildRequest = (
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...(fixturePatches.randomFoundingCandidateCityIds ?? []).filter((id) => id !== 3 && id !== 70),
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],
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nationIds: [1, 2],
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...(action === 'che_백성동원' || action === 'che_이호경식'
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...(fixturePatches.diplomacy
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? {
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diplomacyPairs: Object.keys(fixturePatches.diplomacy)
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.filter((key) => !['1:2', '2:1'].includes(key))
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.map((key) => {
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const [fromNationId, toNationId] = key.split(':').map(Number);
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return { fromNationId, toNationId };
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}),
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}
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: {}),
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...(action === 'che_백성동원' || action === 'che_이호경식' || action === 'che_급습'
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? {
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nationCooldowns: [
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{
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nationId: 1,
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actionName: action === 'che_백성동원' ? '백성동원' : '이호경식',
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actionName:
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action === 'che_백성동원' ? '백성동원' : action === 'che_이호경식' ? '이호경식' : '급습',
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},
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],
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}
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@@ -3265,3 +3289,310 @@ integration('nation degrade-relations target, diplomacy, front, and cooldown bou
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120_000
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);
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});
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const surpriseAttackBoundaryCases: Array<{
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name: string;
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destNationId: unknown;
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fixturePatches?: FixturePatches;
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completed?: boolean;
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coreResolution?: boolean;
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expectedForwardState?: number;
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expectedReverseState?: number;
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expectedForwardTerm?: number;
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expectedReverseTerm?: number;
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expectedSourceFront?: number;
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expectedDestFront?: number;
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expectedStrategicCommandLimit?: number;
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expectedPostReqTurn?: number;
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expectedDestLogGeneralId?: number;
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}> = [
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{
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name: 'rejects a missing destination nation',
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destNationId: 99,
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},
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{
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name: 'rejects a numeric string destination nation ID',
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destNationId: '2',
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},
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{
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name: 'rejects a fractional destination nation ID',
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destNationId: 2.9,
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},
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{
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name: 'rejects a source city occupied by another nation',
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destNationId: 2,
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fixturePatches: {
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cities: { 3: { nationId: 2 } },
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diplomacy: { '1:2': { state: 1, term: 12 } },
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},
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},
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{
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name: 'rejects an actor below chief rank',
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destNationId: 2,
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fixturePatches: {
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generals: { 1: { officerLevel: 4, officerCityId: 0 } },
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diplomacy: { '1:2': { state: 1, term: 12 } },
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},
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coreResolution: false,
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},
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{
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name: 'rejects a remaining strategic-command delay',
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destNationId: 2,
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fixturePatches: {
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nations: { 1: { strategicCommandLimit: 1 } },
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diplomacy: { '1:2': { state: 1, term: 12 } },
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},
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},
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{
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name: 'rejects a forward diplomacy state other than declaration',
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destNationId: 2,
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fixturePatches: {
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diplomacy: { '1:2': { state: 0, term: 12 } },
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},
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},
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{
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name: 'rejects declaration term eleven at the lower boundary',
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destNationId: 2,
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fixturePatches: {
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diplomacy: { '1:2': { state: 1, term: 11 } },
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},
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},
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{
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name: 'allows an unsupplied source city and preserves both fronts',
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destNationId: 2,
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fixturePatches: {
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cities: {
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3: { supplyState: 0, frontState: 2 },
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70: { frontState: 3 },
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},
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diplomacy: {
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'1:2': { state: 1, term: 12 },
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'2:1': { state: 1, term: 12 },
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},
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},
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completed: true,
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expectedForwardState: 1,
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expectedReverseState: 1,
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expectedForwardTerm: 9,
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expectedReverseTerm: 9,
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expectedSourceFront: 2,
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expectedDestFront: 3,
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expectedPostReqTurn: 126,
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},
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{
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name: 'subtracts three from a disallowed reverse state into a negative term',
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destNationId: 2,
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fixturePatches: {
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diplomacy: {
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'1:2': { state: 1, term: 15 },
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'2:1': { state: 2, term: 2 },
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},
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},
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completed: true,
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expectedForwardState: 1,
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expectedReverseState: 2,
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expectedForwardTerm: 12,
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expectedReverseTerm: -1,
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expectedSourceFront: 0,
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expectedDestFront: 1,
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expectedPostReqTurn: 126,
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},
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{
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name: 'allows the source nation when a self-diplomacy row is present',
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destNationId: 1,
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fixturePatches: {
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diplomacy: {
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'1:1': { state: 1, term: 12 },
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},
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},
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completed: true,
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expectedForwardState: 1,
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expectedReverseState: 1,
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expectedForwardTerm: 9,
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expectedReverseTerm: 9,
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expectedSourceFront: 0,
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expectedDestFront: 0,
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expectedPostReqTurn: 126,
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expectedDestLogGeneralId: 1,
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},
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{
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name: 'applies the strategist command and global-delay modifiers',
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destNationId: 2,
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fixturePatches: {
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nations: { 1: { typeCode: 'che_종횡가' } },
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diplomacy: {
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'1:2': { state: 1, term: 12 },
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'2:1': { state: 1, term: 12 },
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},
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},
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completed: true,
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expectedForwardState: 1,
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expectedReverseState: 1,
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expectedForwardTerm: 9,
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expectedReverseTerm: 9,
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expectedSourceFront: 0,
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expectedDestFront: 1,
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expectedStrategicCommandLimit: 5,
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expectedPostReqTurn: 95,
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},
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{
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name: 'uses the actual eleven-general count for the nation cooldown',
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destNationId: 2,
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fixturePatches: {
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nations: { 1: { generalCount: 11 } },
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generals: {
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4: { nationId: 1 },
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5: { nationId: 1 },
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6: { nationId: 1 },
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7: { nationId: 1 },
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8: { nationId: 1 },
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9: { nationId: 1 },
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10: { nationId: 1 },
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11: { nationId: 1 },
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12: { nationId: 1 },
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},
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diplomacy: {
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'1:2': { state: 1, term: 12 },
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'2:1': { state: 1, term: 12 },
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},
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},
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completed: true,
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expectedForwardState: 1,
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expectedReverseState: 1,
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expectedForwardTerm: 9,
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expectedReverseTerm: 9,
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expectedSourceFront: 0,
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expectedDestFront: 1,
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expectedPostReqTurn: 133,
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},
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];
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integration('nation surprise-attack target, diplomacy-term, front, and cooldown boundaries', () => {
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it.each(surpriseAttackBoundaryCases)(
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'$name matches legacy fallback, diplomacy, fronts, cooldown, logs, RNG, and semantic delta',
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async ({
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destNationId,
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fixturePatches,
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completed = false,
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coreResolution = true,
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expectedForwardState,
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expectedReverseState,
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expectedForwardTerm,
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expectedReverseTerm,
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expectedSourceFront,
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expectedDestFront,
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expectedStrategicCommandLimit = 9,
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expectedPostReqTurn,
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expectedDestLogGeneralId = 2,
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}) => {
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const request = buildRequest('che_급습', { destNationID: destNationId }, fixturePatches);
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const reference = runReferenceTurnCommandTraceRequest(
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workspaceRoot!,
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request as unknown as Record<string, unknown>
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);
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const core = await runCoreTurnCommandTrace(request, reference.before);
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expect(reference.execution.outcome).toMatchObject({ completed });
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if (coreResolution) {
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expect(core.execution.outcome).toMatchObject({
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requestedAction: 'che_급습',
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actionKey: completed ? 'che_급습' : '휴식',
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usedFallback: !completed,
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});
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} else {
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expect(core.execution.outcome).toBeUndefined();
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}
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for (const snapshot of [reference, core]) {
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const actualDestNationId = destNationId === 1 ? 1 : 2;
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const actualDestCityId = actualDestNationId === 1 ? 3 : 70;
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const nationBefore = snapshot.before.nations.find((entry) => entry.id === 1);
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const nationAfter = snapshot.after.nations.find((entry) => entry.id === 1);
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const generalBefore = snapshot.before.generals.find((entry) => entry.id === 1);
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const generalAfter = snapshot.after.generals.find((entry) => entry.id === 1);
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const sourceCityBefore = snapshot.before.cities.find((entry) => entry.id === 3);
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const sourceCityAfter = snapshot.after.cities.find((entry) => entry.id === 3);
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const destCityBefore = snapshot.before.cities.find((entry) => entry.id === actualDestCityId);
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const destCityAfter = snapshot.after.cities.find((entry) => entry.id === actualDestCityId);
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const forwardBefore = snapshot.before.diplomacy.find(
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(entry) => entry.fromNationId === 1 && entry.toNationId === actualDestNationId
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);
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const forwardAfter = snapshot.after.diplomacy.find(
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(entry) => entry.fromNationId === 1 && entry.toNationId === actualDestNationId
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);
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const reverseBefore = snapshot.before.diplomacy.find(
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(entry) => entry.fromNationId === actualDestNationId && entry.toNationId === 1
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);
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const reverseAfter = snapshot.after.diplomacy.find(
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(entry) => entry.fromNationId === actualDestNationId && entry.toNationId === 1
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);
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expect(readNationResource(nationBefore, 'gold') - readNationResource(nationAfter, 'gold')).toBe(0);
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expect(readNationResource(nationBefore, 'rice') - readNationResource(nationAfter, 'rice')).toBe(0);
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expect(
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readNumericField(generalAfter, 'experience') - readNumericField(generalBefore, 'experience')
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).toBe(completed ? 5 : 0);
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expect(
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readNumericField(generalAfter, 'dedication') - readNumericField(generalBefore, 'dedication')
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).toBe(completed ? 5 : 0);
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if (completed) {
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expect(readNumericField(nationAfter, 'strategicCommandLimit')).toBe(expectedStrategicCommandLimit);
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expect(readNumericField(forwardAfter, 'state')).toBe(expectedForwardState);
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expect(readNumericField(reverseAfter, 'state')).toBe(expectedReverseState);
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expect(readNumericField(forwardAfter, 'term')).toBe(expectedForwardTerm);
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expect(readNumericField(reverseAfter, 'term')).toBe(expectedReverseTerm);
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expect(readNumericField(sourceCityAfter, 'frontState')).toBe(expectedSourceFront);
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expect(readNumericField(destCityAfter, 'frontState')).toBe(expectedDestFront);
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const addedLogs = snapshot.after.logs.slice(snapshot.before.logs.length);
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expect(addedLogs.map((entry) => entry.text)).toEqual(
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expect.arrayContaining([expect.stringContaining('급습 발동')])
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);
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expect(
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addedLogs.some((entry) => entry.generalId === 3 && String(entry.text).includes('급습'))
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).toBe(true);
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expect(
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addedLogs.some(
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(entry) =>
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entry.generalId === expectedDestLogGeneralId &&
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String(entry.text).includes('아국에 <M>급습</>이 발동되었습니다.')
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)
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).toBe(true);
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} else {
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expect(readNumericField(nationAfter, 'strategicCommandLimit')).toBe(
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readNumericField(nationBefore, 'strategicCommandLimit')
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);
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expect(forwardAfter).toEqual(forwardBefore);
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expect(reverseAfter).toEqual(reverseBefore);
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expect(readNumericField(sourceCityAfter, 'frontState')).toBe(
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readNumericField(sourceCityBefore, 'frontState')
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);
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expect(readNumericField(destCityAfter, 'frontState')).toBe(
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readNumericField(destCityBefore, 'frontState')
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);
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}
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}
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if (completed) {
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const expectedNextAvailableTurn = 190 * 12 + expectedPostReqTurn!;
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expect(reference.after.world.nationCooldowns).toEqual([
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{
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nationId: 1,
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actionName: '급습',
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nextAvailableTurn: expectedNextAvailableTurn,
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},
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]);
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expect(core.after.world.nationCooldowns).toEqual(reference.after.world.nationCooldowns);
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}
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expect(reference.rng).toEqual([]);
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expect(core.rng).toEqual(reference.rng);
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expect(
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compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
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ignoredPathPatterns: ignoredLifecyclePaths,
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})
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).toEqual([]);
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},
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120_000
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);
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});
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Reference in New Issue
Block a user