feat: 외교 문서 변경을 입력 원장과 함께 감사 이력으로 저장
This commit is contained in:
@@ -1,4 +1,5 @@
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import { z } from 'zod';
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import type { ApiInputExecutionContext } from './inputEventBoundary.js';
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import type { ChangeJournal } from '@sammo-ts/common';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import type { DatabaseClient as InfraDatabaseClient, RedisConnector, GamePrisma } from '@sammo-ts/infra';
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@@ -99,6 +100,8 @@ export type InputJsonValue = GamePrisma.InputJsonValue;
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export type DatabaseClient = InfraDatabaseClient;
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export interface GameApiContext {
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/** 현재 API 업무 transaction이 잠근 입력 원장의 인증된 식별자다. */
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auditInput?: ApiInputExecutionContext;
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requestId?: string;
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generalAccessTracking?: boolean;
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/** Validated server-issued proof for one realtime refresh burst. */
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@@ -18,6 +18,7 @@ export interface ApiInputPayloadIdentity {
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}
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interface LockedInputEvent {
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sequence: bigint;
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target: 'API' | 'ENGINE';
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eventType: string;
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payload: GamePrisma.JsonValue;
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@@ -27,6 +28,14 @@ interface LockedInputEvent {
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attempts: number;
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}
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export interface ApiInputExecutionContext {
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requestId: string;
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sequence: bigint;
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actorUserId: string | null;
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eventType: string;
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attempt: number;
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}
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type InputEventOutcome<T> =
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{ kind: 'executed'; value: T } | { kind: 'replayed'; value: T } | { kind: 'failed'; error: unknown };
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@@ -115,6 +124,7 @@ const lockInputEvent = async (db: DatabaseClient, requestId: string): Promise<Lo
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const rows = await db.$queryRaw<LockedInputEvent[]>(
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GamePrisma.sql`
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SELECT
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sequence,
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target,
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event_type AS "eventType",
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payload,
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@@ -235,7 +245,7 @@ export const executeInputEvent = async <T>(options: {
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payload: unknown;
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actorUserId?: string | null;
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acquireClockFence?: boolean;
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execute(db: DatabaseClient): Promise<T>;
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execute(db: DatabaseClient, context?: ApiInputExecutionContext): Promise<T>;
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}): Promise<T> => {
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const { db, requestId, eventType, payload, execute } = options;
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const actorUserId = options.actorUserId ?? null;
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@@ -275,7 +285,13 @@ export const executeInputEvent = async <T>(options: {
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await savepointDb.$executeRawUnsafe(`SAVEPOINT ${BUSINESS_SAVEPOINT}`);
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businessStarted = true;
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try {
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const value = await execute(transaction);
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const value = await execute(transaction, {
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requestId,
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sequence: row.sequence,
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actorUserId,
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eventType,
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attempt: row.attempts + 1,
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});
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const durableResult = canonicalJsonValue(value);
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await transaction.$executeRaw(GamePrisma.sql`
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UPDATE input_event
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@@ -15,6 +15,7 @@ import {
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import type { GameApiContext, GeneralRow, NationRow } from '../../context.js';
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import { insertMessage } from '../../messages/store.js';
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import { purifyDiplomacyHtml } from '../../security/diplomacyHtml.js';
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import { createDiplomacyDocumentAudit, projectAuditDocumentState } from '../../services/playAuditDiplomacy.js';
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import { readDatabaseWallTime } from '../../services/wallClock.js';
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import { accessAuthedInputProcedure, accessAuthedProcedure, router } from '../../trpc.js';
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import { getMyGeneral } from '../shared/general.js';
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@@ -216,6 +217,7 @@ export const diplomacyRouter = router({
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assertNationAccess(me);
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const permission = await resolvePermissionLevel(ctx, me.nationId);
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const audit = createDiplomacyDocumentAudit(ctx, me, permission);
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if (permission < 4) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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@@ -262,20 +264,21 @@ export const diplomacyRouter = router({
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}
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if (prevLetter.state === 'PROPOSED') {
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const before = projectAuditDocumentState(prevLetter);
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const aux = asRecord(prevLetter.aux);
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aux.reason = {
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who: me.id,
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action: 'new_letter',
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reason: 'new_letter',
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};
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: prevId },
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data: { state: 'REPLACED', aux: aux as GamePrisma.InputJsonValue },
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});
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audit.record(updated, before, 'LETTER_REPLACED');
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}
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destNationId =
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prevLetter.srcNationId === me.nationId ? prevLetter.destNationId : prevLetter.srcNationId;
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destNationId = prevLetter.srcNationId === me.nationId ? prevLetter.destNationId : prevLetter.srcNationId;
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}
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const nations = await ctx.db.nation.findMany({
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@@ -320,6 +323,7 @@ export const diplomacyRouter = router({
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},
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});
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audit.record(created, null, 'LETTER_PROPOSED');
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const letterIdText = String(created.id);
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const josaYi = JosaUtil.pick(letterIdText, '이');
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const text = prevId
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@@ -333,6 +337,7 @@ export const diplomacyRouter = router({
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time: created.date,
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});
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await audit.flush();
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return { id: created.id };
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}),
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respondLetter: accessAuthedInputProcedure(
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@@ -347,6 +352,7 @@ export const diplomacyRouter = router({
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assertNationAccess(me);
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const permission = await resolvePermissionLevel(ctx, me.nationId);
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const audit = createDiplomacyDocumentAudit(ctx, me, permission);
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if (permission < 4) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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@@ -362,14 +368,11 @@ export const diplomacyRouter = router({
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throw new TRPCError({ code: 'NOT_FOUND', message: '서신이 없습니다.' });
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}
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const { srcNation, destNation } = await loadLetterNations(
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ctx,
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letter.srcNationId,
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letter.destNationId
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);
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const { srcNation, destNation } = await loadLetterNations(ctx, letter.srcNationId, letter.destNationId);
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const messageSrc = buildActorTarget(me, destNation);
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const messageDest = buildNationTarget(srcNation);
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const messageTime = await readDatabaseWallTime(ctx.db);
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const before = projectAuditDocumentState(letter);
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const aux = asRecord(letter.aux);
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let messageText: string;
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if (input.agree) {
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@@ -379,7 +382,7 @@ export const diplomacyRouter = router({
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dest.generalIcon = messageSrc.icon;
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aux.dest = dest;
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: letter.id },
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data: {
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state: 'ACTIVATED',
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@@ -388,16 +391,20 @@ export const diplomacyRouter = router({
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},
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});
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audit.record(updated, before, 'LETTER_ACCEPTED');
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let prevId = letter.prevId;
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while (prevId) {
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const prevLetter = await ctx.db.diplomacyLetter.findFirst({ where: { id: prevId } });
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if (!prevLetter) {
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break;
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}
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: prevId },
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data: { state: 'REPLACED' },
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});
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if (prevLetter.state !== 'REPLACED') {
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audit.record(updated, projectAuditDocumentState(prevLetter), 'LETTER_REPLACED');
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}
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prevId = prevLetter.prevId;
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}
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messageText = `외교 서신( #${letter.id})이 승인되었습니다.`;
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@@ -407,10 +414,11 @@ export const diplomacyRouter = router({
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action: 'disagree',
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reason: input.reason ?? '',
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};
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: letter.id },
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data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
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});
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audit.record(updated, before, 'LETTER_REJECTED');
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messageText = `외교 서신(#${letter.id})이 거부되었습니다.`;
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if (input.reason && input.reason !== '0') {
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messageText += ` 이유 : ${input.reason}`;
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@@ -426,14 +434,16 @@ export const diplomacyRouter = router({
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includeNational: true,
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});
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await audit.flush();
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return { ok: true };
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}),
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rollbackLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() }))
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.mutation(async ({ ctx, input }) => {
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rollbackLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() })).mutation(
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async ({ ctx, input }) => {
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const me = await getMyGeneral(ctx);
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assertNationAccess(me);
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const permission = await resolvePermissionLevel(ctx, me.nationId);
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const audit = createDiplomacyDocumentAudit(ctx, me, permission);
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if (permission < 4) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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@@ -449,14 +459,11 @@ export const diplomacyRouter = router({
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throw new TRPCError({ code: 'NOT_FOUND', message: '서신이 없습니다.' });
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}
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const { srcNation, destNation } = await loadLetterNations(
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ctx,
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letter.srcNationId,
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letter.destNationId
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);
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const { srcNation, destNation } = await loadLetterNations(ctx, letter.srcNationId, letter.destNationId);
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const messageSrc = buildActorTarget(me, srcNation);
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const messageDest = buildNationTarget(destNation);
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const messageTime = await readDatabaseWallTime(ctx.db);
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const before = projectAuditDocumentState(letter);
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const aux = asRecord(letter.aux);
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aux.reason = {
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who: me.id,
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@@ -464,11 +471,12 @@ export const diplomacyRouter = router({
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reason: '회수',
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};
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: letter.id },
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data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
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});
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audit.record(updated, before, 'LETTER_WITHDRAWN');
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await sendDocumentNotice({
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ctx,
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src: messageSrc,
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@@ -477,14 +485,17 @@ export const diplomacyRouter = router({
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time: messageTime,
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});
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await audit.flush();
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return { ok: true };
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}),
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destroyLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() }))
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.mutation(async ({ ctx, input }) => {
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}
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),
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destroyLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() })).mutation(
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async ({ ctx, input }) => {
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const me = await getMyGeneral(ctx);
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assertNationAccess(me);
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const permission = await resolvePermissionLevel(ctx, me.nationId);
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const audit = createDiplomacyDocumentAudit(ctx, me, permission);
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if (permission < 4) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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@@ -500,6 +511,7 @@ export const diplomacyRouter = router({
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throw new TRPCError({ code: 'NOT_FOUND', message: '서신이 없습니다.' });
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}
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const before = projectAuditDocumentState(letter);
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const aux = asRecord(letter.aux);
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const stateOpt = typeof aux.state_opt === 'string' ? aux.state_opt : null;
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const myStateOpt = letter.srcNationId === me.nationId ? 'try_destroy_src' : 'try_destroy_dest';
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@@ -508,11 +520,7 @@ export const diplomacyRouter = router({
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throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 파기 신청을 했습니다.' });
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}
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const { srcNation, destNation } = await loadLetterNations(
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ctx,
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letter.srcNationId,
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letter.destNationId
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);
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const { srcNation, destNation } = await loadLetterNations(ctx, letter.srcNationId, letter.destNationId);
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const actorNation = letter.srcNationId === me.nationId ? srcNation : destNation;
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const otherNation = letter.srcNationId === me.nationId ? destNation : srcNation;
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const messageSrc = buildActorTarget(me, actorNation);
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@@ -522,18 +530,20 @@ export const diplomacyRouter = router({
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let messageText: string;
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if (stateOpt && stateOpt !== myStateOpt) {
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: letter.id },
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data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
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});
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audit.record(updated, before, 'LETTER_DESTROYED');
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resultState = 'CANCELLED';
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messageText = `외교 서신(#${letter.id})을 파기했습니다.`;
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} else {
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aux.state_opt = myStateOpt;
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await ctx.db.diplomacyLetter.update({
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const updated = await ctx.db.diplomacyLetter.update({
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where: { id: letter.id },
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data: { aux: aux as GamePrisma.InputJsonValue },
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});
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audit.record(updated, before, 'LETTER_DESTROY_REQUESTED');
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resultState = 'ACTIVATED';
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messageText = `외교 서신(#${letter.id})을 파기 요청합니다.`;
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}
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@@ -545,6 +555,8 @@ export const diplomacyRouter = router({
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text: messageText,
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time: messageTime,
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});
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await audit.flush();
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return { state: resultState };
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}),
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}
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),
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});
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@@ -0,0 +1,156 @@
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import { asRecord, GameClock, inferClockPhase, parseGameClockPhase, readTurnRecovery } from '@sammo-ts/common';
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import {
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GamePrisma,
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hashAuditDiplomacyDocument,
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persistAuditDiplomacyEvents,
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readTurnRuntimeReady,
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type AuditDiplomacyEventDraft,
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} from '@sammo-ts/infra';
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import type { GameApiContext, GeneralRow } from '../context.js';
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type Letter = GamePrisma.DiplomacyLetterGetPayload<Record<string, never>>;
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type DocumentAction =
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| 'LETTER_PROPOSED'
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| 'LETTER_REPLACED'
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| 'LETTER_ACCEPTED'
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| 'LETTER_REJECTED'
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| 'LETTER_WITHDRAWN'
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| 'LETTER_DESTROY_REQUESTED'
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| 'LETTER_DESTROYED';
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export const projectAuditDocumentState = (letter: Letter): Record<string, unknown> => {
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const aux = asRecord(letter.aux);
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const src = asRecord(aux.src);
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const dest = asRecord(aux.dest);
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const reason = asRecord(aux.reason);
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return {
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state: letter.state,
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srcSignerId: letter.srcSignerId,
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destSignerId: letter.destSignerId,
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srcNationName: typeof src.nationName === 'string' ? src.nationName : null,
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destNationName: typeof dest.nationName === 'string' ? dest.nationName : null,
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srcSignerName: typeof src.generalName === 'string' ? src.generalName : null,
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destSignerName: typeof dest.generalName === 'string' ? dest.generalName : null,
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stateOption: typeof aux.state_opt === 'string' ? aux.state_opt : null,
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reason: typeof reason.reason === 'string' ? reason.reason : null,
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reasonAction: typeof reason.action === 'string' ? reason.action : null,
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reasonActorId: typeof reason.who === 'number' ? reason.who : null,
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};
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};
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interface AuditCoordinateRow {
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serverId: string | null;
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year: number;
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month: number;
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wallNow: Date;
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clockBaseTime: Date | null;
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clockTick: bigint | null;
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clockMode: string;
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clockWallAnchor: Date | null;
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clockPhase: string;
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clockRevision: bigint;
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clockRecoveryStartTick: bigint | null;
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clockRecoveryEndTick: bigint | null;
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clockRecoveryStartWallAt: Date | null;
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tickSeconds: number;
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}
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/** API 입력 transaction의 기존 clock fence 안에서 작은 시계/기수 투영만 읽는다. */
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const readCoordinate = async (ctx: GameApiContext) => {
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const [row] = await ctx.db.$queryRaw<AuditCoordinateRow[]>(GamePrisma.sql`
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SELECT meta->>'serverId' AS "serverId", current_year AS year, current_month AS month,
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CURRENT_TIMESTAMP AT TIME ZONE 'UTC' AS "wallNow",
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clock_base_time AS "clockBaseTime", clock_tick AS "clockTick", clock_mode AS "clockMode",
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clock_wall_anchor AS "clockWallAnchor", clock_phase AS "clockPhase", clock_revision AS "clockRevision",
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clock_recovery_start_tick AS "clockRecoveryStartTick", clock_recovery_end_tick AS "clockRecoveryEndTick",
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clock_recovery_start_wall_at AS "clockRecoveryStartWallAt", tick_seconds AS "tickSeconds"
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FROM world_state ORDER BY id LIMIT 1
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`);
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if (!row?.serverId?.trim()) return null;
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let tick: bigint | null = null;
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if (row.clockBaseTime && row.clockTick !== null && row.clockWallAnchor) {
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const clockTick = Number(row.clockTick);
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const revision = Number(row.clockRevision);
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if (!Number.isSafeInteger(clockTick) || !Number.isSafeInteger(revision))
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throw new Error('Play audit diplomacy clock outside safe integer range');
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const mode = row.clockMode === 'manual' ? 'manual' : 'realtime';
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const phase = row.clockPhase ? parseGameClockPhase(row.clockPhase) : inferClockPhase(mode);
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const clock = new GameClock({
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baseTime: row.clockBaseTime,
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tick: clockTick,
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mode,
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wallAnchor: row.clockWallAnchor,
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recovery: readTurnRecovery(row),
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turnSeconds: row.tickSeconds,
|
||||
phase,
|
||||
revision,
|
||||
});
|
||||
const ready =
|
||||
phase !== 'RUNNING' || mode !== 'realtime' || (await readTurnRuntimeReady(ctx.db, row.clockRevision));
|
||||
tick = BigInt(ready ? clock.nowTick(row.wallNow) : clock.tick);
|
||||
}
|
||||
return {
|
||||
serverId: row.serverId,
|
||||
year: row.year,
|
||||
month: row.month,
|
||||
tick,
|
||||
clockRevision: row.clockRevision,
|
||||
wallAt: row.wallNow,
|
||||
};
|
||||
};
|
||||
|
||||
export const createDiplomacyDocumentAudit = (ctx: GameApiContext, actor: GeneralRow, permission: number) => {
|
||||
const changes: {
|
||||
letter: Letter;
|
||||
before: Record<string, unknown> | null;
|
||||
after: Record<string, unknown>;
|
||||
eventType: DocumentAction;
|
||||
}[] = [];
|
||||
return {
|
||||
record: (letter: Letter, before: Record<string, unknown> | null, eventType: DocumentAction) => {
|
||||
if (!ctx.auditInput) return;
|
||||
changes.push({ letter, before, after: projectAuditDocumentState(letter), eventType });
|
||||
},
|
||||
flush: async (): Promise<void> => {
|
||||
// 무transaction legacy unit fixture에는 입력 원장 identity를 꾸며 넣지 않는다.
|
||||
const input = ctx.auditInput;
|
||||
if (!input || !changes.length) return;
|
||||
if (input.actorUserId !== actor.userId || input.actorUserId !== ctx.auth?.user.id)
|
||||
throw new Error('Play audit diplomacy actor mismatch');
|
||||
const coordinate = await readCoordinate(ctx);
|
||||
if (!coordinate) return;
|
||||
const events: AuditDiplomacyEventDraft[] = changes.map((change, index) => ({
|
||||
schemaVersion: 1,
|
||||
serverId: coordinate.serverId,
|
||||
srcNationId: change.letter.srcNationId,
|
||||
destNationId: change.letter.destNationId,
|
||||
category: 'DOCUMENT',
|
||||
source: 'API',
|
||||
eventType: change.eventType,
|
||||
documentId: change.letter.id,
|
||||
documentHash: hashAuditDiplomacyDocument(change.letter),
|
||||
previousDocumentId: change.letter.prevId,
|
||||
year: coordinate.year,
|
||||
month: coordinate.month,
|
||||
tick: coordinate.tick,
|
||||
clockRevision: coordinate.clockRevision,
|
||||
executionId: `api:${input.requestId}`,
|
||||
ordinal: index + 1,
|
||||
requestId: input.requestId,
|
||||
inputSequence: input.sequence,
|
||||
actor: {
|
||||
userId: actor.userId,
|
||||
generalId: actor.id,
|
||||
name: actor.name,
|
||||
nationId: actor.nationId,
|
||||
officerLevel: actor.officerLevel,
|
||||
npcState: actor.npcState,
|
||||
permission,
|
||||
},
|
||||
before: change.before,
|
||||
after: change.after,
|
||||
}));
|
||||
await persistAuditDiplomacyEvents(ctx.db, events);
|
||||
},
|
||||
};
|
||||
};
|
||||
@@ -81,11 +81,12 @@ const createInputEventMiddleware = (acquireClockFence: boolean) =>
|
||||
payload,
|
||||
actorUserId: ctx.auth?.user.id,
|
||||
acquireClockFence,
|
||||
execute: async (transaction) => {
|
||||
execute: async (transaction, auditInput) => {
|
||||
const result = await next({
|
||||
ctx: {
|
||||
...ctx,
|
||||
db: transaction,
|
||||
auditInput,
|
||||
changeJournal,
|
||||
turnDaemon: new IdempotentTurnDaemonTransport(ctx.turnDaemon, requestId),
|
||||
},
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it } from 'vitest';
|
||||
|
||||
import { JosaUtil, MAX_SAFE_GAME_TICK } from '@sammo-ts/common';
|
||||
import { JosaUtil } from '@sammo-ts/common';
|
||||
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
|
||||
import { createGamePostgresConnector, type GamePrismaClient, type RedisConnector } from '@sammo-ts/infra';
|
||||
import {
|
||||
@@ -15,7 +15,7 @@ import { InMemoryFlushStore } from '../src/auth/flushStore.js';
|
||||
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
|
||||
import type { GameApiContext } from '../src/context.js';
|
||||
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
|
||||
import { fetchMessagesFromMailbox, invalidateMessages } from '../src/messages/store.js';
|
||||
import { fetchMessagesFromMailbox, tombstoneMessages } from '../src/messages/store.js';
|
||||
import { appRouter } from '../src/router.js';
|
||||
|
||||
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
|
||||
@@ -82,6 +82,7 @@ integration('diplomacy document message persistence', () => {
|
||||
};
|
||||
|
||||
const cleanupRouteState = async (): Promise<void> => {
|
||||
await db.playAuditDiplomacyEvent.deleteMany({ where: { serverId: requestPrefix } });
|
||||
await db.message.deleteMany({ where: { mailbox: { in: [...fixtureMailboxes] } } });
|
||||
await db.diplomacyLetter.deleteMany({
|
||||
where: {
|
||||
@@ -231,8 +232,9 @@ integration('diplomacy document message persistence', () => {
|
||||
type,
|
||||
src: srcMailbox,
|
||||
dest: destMailbox,
|
||||
time: logicalGameTime,
|
||||
timeTick: logicalGameTick,
|
||||
time: expect.any(Date),
|
||||
timeTick: null,
|
||||
occurredGameTick: null,
|
||||
});
|
||||
expect(payload).toMatchObject({
|
||||
src: options.src,
|
||||
@@ -295,7 +297,7 @@ integration('diplomacy document message persistence', () => {
|
||||
clockMode: 'manual',
|
||||
clockWallAnchor: new Date('2026-08-24T00:00:00.000Z'),
|
||||
config: {},
|
||||
meta: {},
|
||||
meta: { serverId: requestPrefix },
|
||||
},
|
||||
});
|
||||
await db.nation.createMany({
|
||||
@@ -382,7 +384,7 @@ integration('diplomacy document message persistence', () => {
|
||||
await expectInputEvent(chainedRequestId, 'sendLetter', fixtureUserId);
|
||||
});
|
||||
|
||||
it('keeps permanent messages readable without a clock and does not resurrect them after invalidation', async () => {
|
||||
it('keeps permanent messages readable without a clock and preserves tombstoned content after clock recovery', async () => {
|
||||
const created = await appRouter
|
||||
.createCaller(buildContext('legacy-clock-fallback', fixtureAuth))
|
||||
.diplomacy.sendLetter({
|
||||
@@ -395,7 +397,7 @@ integration('diplomacy document message persistence', () => {
|
||||
where: { mailbox: receiverMailbox, type: 'diplomacy' },
|
||||
orderBy: { id: 'desc' },
|
||||
});
|
||||
expect(receiver.validUntilTick).toBe(BigInt(MAX_SAFE_GAME_TICK));
|
||||
expect(receiver.validUntilTick).toBeNull();
|
||||
|
||||
await db.worldState.update({
|
||||
where: { id: fixtureWorldStateId },
|
||||
@@ -416,10 +418,10 @@ integration('diplomacy document message persistence', () => {
|
||||
})
|
||||
);
|
||||
|
||||
await invalidateMessages(db, [receiver.id]);
|
||||
await tombstoneMessages(db, [receiver.id]);
|
||||
await expect(
|
||||
db.message.findUniqueOrThrow({ where: { id: receiver.id }, select: { validUntilTick: true } })
|
||||
).resolves.toEqual({ validUntilTick: 0n });
|
||||
db.message.findUniqueOrThrow({ where: { id: receiver.id }, select: { tombstonedAtWall: true } })
|
||||
).resolves.toEqual({ tombstonedAtWall: expect.any(Date) });
|
||||
await expect(
|
||||
fetchMessagesFromMailbox({
|
||||
db,
|
||||
@@ -428,7 +430,7 @@ integration('diplomacy document message persistence', () => {
|
||||
limit: 15,
|
||||
fromSeq: 0,
|
||||
})
|
||||
).resolves.not.toContainEqual(expect.objectContaining({ id: receiver.id }));
|
||||
).resolves.toContainEqual(expect.objectContaining({ id: receiver.id, text: '삭제된 메시지입니다.' }));
|
||||
} finally {
|
||||
await db.worldState.update({
|
||||
where: { id: fixtureWorldStateId },
|
||||
@@ -448,7 +450,7 @@ integration('diplomacy document message persistence', () => {
|
||||
limit: 15,
|
||||
fromSeq: 0,
|
||||
})
|
||||
).resolves.not.toContainEqual(expect.objectContaining({ id: receiver.id }));
|
||||
).resolves.toContainEqual(expect.objectContaining({ id: receiver.id, text: '삭제된 메시지입니다.' }));
|
||||
});
|
||||
|
||||
it('stores diplomacy and national copies for both approval and rejection responses', async () => {
|
||||
@@ -561,6 +563,86 @@ integration('diplomacy document message persistence', () => {
|
||||
await expectInputEvent(completeRequestId, 'destroyLetter', foreignUserId);
|
||||
});
|
||||
|
||||
it('records ordered document transitions once, bound to durable input and immutable content', async () => {
|
||||
const input = { destNationId: foreignNationId, brief: '감사 문서', detail: '불변 본문' };
|
||||
const sender = appRouter.createCaller(buildContext('audit-send', fixtureAuth));
|
||||
const created = await sender.diplomacy.sendLetter(input);
|
||||
await expect(sender.diplomacy.sendLetter(input)).resolves.toEqual(created);
|
||||
await appRouter.createCaller(buildContext('audit-accept', foreignAuth)).diplomacy.respondLetter({
|
||||
letterId: created.id,
|
||||
agree: true,
|
||||
});
|
||||
await appRouter
|
||||
.createCaller(buildContext('audit-destroy-src', fixtureAuth))
|
||||
.diplomacy.destroyLetter({ letterId: created.id });
|
||||
await appRouter
|
||||
.createCaller(buildContext('audit-destroy-dest', foreignAuth))
|
||||
.diplomacy.destroyLetter({ letterId: created.id });
|
||||
const events = await db.playAuditDiplomacyEvent.findMany({
|
||||
where: { serverId: requestPrefix },
|
||||
orderBy: { sequence: 'asc' },
|
||||
});
|
||||
expect(events.map((event) => event.eventType)).toEqual([
|
||||
'LETTER_PROPOSED',
|
||||
'LETTER_ACCEPTED',
|
||||
'LETTER_DESTROY_REQUESTED',
|
||||
'LETTER_DESTROYED',
|
||||
]);
|
||||
expect(events[0]).toMatchObject({
|
||||
year: 208,
|
||||
month: 4,
|
||||
tick: logicalGameTick,
|
||||
documentId: created.id,
|
||||
before: null,
|
||||
actor: { userId: fixtureUserId, generalId: fixtureGeneralId },
|
||||
});
|
||||
expect(events[1]).toMatchObject({
|
||||
before: { state: 'PROPOSED', destSignerId: null },
|
||||
after: { state: 'ACTIVATED', destSignerId: foreignGeneralId },
|
||||
});
|
||||
expect(events[2]).toMatchObject({ before: { stateOption: null }, after: { stateOption: 'try_destroy_src' } });
|
||||
expect(events[3]).toMatchObject({ before: { state: 'ACTIVATED' }, after: { state: 'CANCELLED' } });
|
||||
expect(new Set(events.map((event) => event.documentHash)).size).toBe(1);
|
||||
for (const event of events) {
|
||||
const journal = await db.inputEvent.findUniqueOrThrow({ where: { requestId: event.requestId! } });
|
||||
expect(event.inputSequence).toBe(journal.sequence);
|
||||
expect(JSON.stringify(event.after)).not.toContain('불변 본문');
|
||||
}
|
||||
await expect(
|
||||
db.diplomacyLetter.update({ where: { id: created.id }, data: { textDetail: '변조' } })
|
||||
).rejects.toThrow('Diplomacy document content is immutable');
|
||||
expect((await db.diplomacyLetter.findUniqueOrThrow({ where: { id: created.id } })).textDetail).toBe(
|
||||
'불변 본문'
|
||||
);
|
||||
});
|
||||
|
||||
it('rolls back the document and notices if the audit insert fails', async () => {
|
||||
await db.$executeRawUnsafe(`CREATE FUNCTION reject_audit_document_fixture() RETURNS trigger LANGUAGE plpgsql AS $$
|
||||
BEGIN RAISE EXCEPTION 'injected audit insert failure'; END; $$`);
|
||||
await db.$executeRawUnsafe(`CREATE TRIGGER reject_audit_document_fixture BEFORE INSERT ON play_audit_diplomacy_event
|
||||
FOR EACH ROW EXECUTE FUNCTION reject_audit_document_fixture()`);
|
||||
try {
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('audit-failure', fixtureAuth)).diplomacy.sendLetter({
|
||||
destNationId: foreignNationId,
|
||||
brief: '감사 실패',
|
||||
detail: '롤백',
|
||||
})
|
||||
).rejects.toThrow('injected audit insert failure');
|
||||
expect(await db.diplomacyLetter.count({ where: { textBrief: '감사 실패' } })).toBe(0);
|
||||
expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(0);
|
||||
expect(await db.playAuditDiplomacyEvent.count({ where: { serverId: requestPrefix } })).toBe(0);
|
||||
expect(
|
||||
await db.inputEvent.findUniqueOrThrow({
|
||||
where: { requestId: `${requestPrefix}:audit-failure:diplomacy.sendLetter` },
|
||||
})
|
||||
).toMatchObject({ status: 'FAILED', attempts: 1 });
|
||||
} finally {
|
||||
await db.$executeRawUnsafe('DROP TRIGGER reject_audit_document_fixture ON play_audit_diplomacy_event');
|
||||
await db.$executeRawUnsafe('DROP FUNCTION reject_audit_document_fixture()');
|
||||
}
|
||||
});
|
||||
|
||||
it('rolls letter and message writes back together while retaining the failed API input event', async () => {
|
||||
const failure = new Error('injected diplomacy message transaction rollback');
|
||||
const requestId = 'send-rollback';
|
||||
@@ -576,6 +658,7 @@ integration('diplomacy document message persistence', () => {
|
||||
|
||||
await expect(db.diplomacyLetter.findFirst({ where: { textBrief: 'rollback 외교문서' } })).resolves.toBeNull();
|
||||
await expect(db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).resolves.toBe(0);
|
||||
await expect(db.playAuditDiplomacyEvent.count({ where: { serverId: requestPrefix } })).resolves.toBe(0);
|
||||
await expect(
|
||||
db.readModelRevision.count({
|
||||
where: {
|
||||
|
||||
@@ -20,6 +20,18 @@ export const prunePreviousAuditBatch = async (
|
||||
if (!lock?.locked) return { status: 'busy', deleted: 0 };
|
||||
const world = await tx.worldState.findFirst({ orderBy: { id: 'asc' }, select: { meta: true } });
|
||||
if (asRecord(world?.meta).serverId !== expectedServerId) return { status: 'identityChanged', deleted: 0 };
|
||||
const diplomacyEvents = await tx.playAuditDiplomacyEvent.findMany({
|
||||
where: { serverId: { not: expectedServerId } },
|
||||
orderBy: { sequence: 'asc' },
|
||||
take: AUDIT_RETENTION_BATCH_SIZE,
|
||||
select: { id: true },
|
||||
});
|
||||
if (diplomacyEvents.length) {
|
||||
const deleted = await tx.playAuditDiplomacyEvent.deleteMany({
|
||||
where: { id: { in: diplomacyEvents.map((row) => row.id) } },
|
||||
});
|
||||
return { status: 'progress', deleted: deleted.count };
|
||||
}
|
||||
const policies = await tx.playAuditPolicy.findMany({
|
||||
where: { serverId: { not: expectedServerId } },
|
||||
orderBy: { id: 'asc' },
|
||||
|
||||
@@ -215,4 +215,37 @@ integration('bounded previous-season audit retention', () => {
|
||||
expect(await prunePreviousAuditBatch(db, 'policy-active')).toEqual({ status: 'complete', deleted: 0 });
|
||||
expect(await db.playAuditPolicy.findUnique({ where: { id: 'active-policy' } })).not.toBeNull();
|
||||
});
|
||||
it('prunes diplomacy history in bounded batches without touching the active season', async () => {
|
||||
await db.playAuditMonth.deleteMany();
|
||||
await db.playAuditPolicy.deleteMany();
|
||||
await db.playAuditDiplomacyEvent.deleteMany();
|
||||
await db.worldState.updateMany({ data: { meta: { serverId: 'diplomacy-active' } } });
|
||||
const row = (id: string, serverId: string, ordinal: number) => ({
|
||||
id,
|
||||
serverId,
|
||||
ordinal,
|
||||
executionId: 'fixture',
|
||||
nationA: 1,
|
||||
nationB: 2,
|
||||
srcNationId: 1,
|
||||
destNationId: 2,
|
||||
category: 'DOCUMENT',
|
||||
source: 'API',
|
||||
eventType: 'LETTER_PROPOSED',
|
||||
year: 190,
|
||||
month: 1,
|
||||
hash: id,
|
||||
});
|
||||
await db.playAuditDiplomacyEvent.createMany({
|
||||
data: [
|
||||
...Array.from({ length: 201 }, (_, index) => row(`old-diplomacy-${index}`, 'old-diplomacy', index + 1)),
|
||||
row('active-diplomacy', 'diplomacy-active', 1),
|
||||
],
|
||||
});
|
||||
expect(await prunePreviousAuditBatch(db, 'diplomacy-active')).toEqual({ status: 'progress', deleted: 200 });
|
||||
expect(await prunePreviousAuditBatch(db, 'diplomacy-active')).toEqual({ status: 'progress', deleted: 1 });
|
||||
expect(await prunePreviousAuditBatch(db, 'diplomacy-active')).toEqual({ status: 'complete', deleted: 0 });
|
||||
expect(await db.playAuditDiplomacyEvent.findUnique({ where: { id: 'active-diplomacy' } })).not.toBeNull();
|
||||
await db.playAuditDiplomacyEvent.deleteMany();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
"tickPerTurn": 36000000,
|
||||
"policies": ["SHIFT", "KEEP", "REBUILD", "FORBID"],
|
||||
"coveredFields": [
|
||||
"play_audit_diplomacy_event.clock_revision",
|
||||
"input_event.accepted_game_tick",
|
||||
"input_event.accepted_clock_revision",
|
||||
"input_event.accepted_deadline_generation",
|
||||
@@ -84,6 +85,14 @@
|
||||
"board, authentication, account, audit, and operator timestamps"
|
||||
],
|
||||
"participants": [
|
||||
{
|
||||
"key": "play-audit-diplomacy-occurrence",
|
||||
"policy": "KEEP",
|
||||
"authorityFields": ["play_audit_diplomacy_event.tick", "play_audit_diplomacy_event.clock_revision"],
|
||||
"projectionFields": [],
|
||||
"owner": "game-api/play-audit-diplomacy",
|
||||
"migration": "Historical occurrence coordinates remain in their original revision; never shift them with future deadlines."
|
||||
},
|
||||
{
|
||||
"key": "world-clock",
|
||||
"policy": "REBUILD",
|
||||
|
||||
@@ -88,6 +88,34 @@ R1을 완료했다고 판단하지 않는다.
|
||||
world metadata로 계산하며 추가 DB 조회·쓰기나 시나리오/AI 규칙 변경은 없다.
|
||||
PREOPEN은 wall-clock 대기 상태이며, 검증하는 것은 공식 개방 때의 논리 게임 달력이다.
|
||||
|
||||
## 외교 문서 상태 이벤트 저장 기반
|
||||
|
||||
`diplomacy.sendLetter/respondLetter/rollbackLetter/destroyLetter`의 기존 입력 원장
|
||||
transaction에 제안·교체·승인·거절·회수·파기 요청·파기를 연결했다. 기존 SELECT와
|
||||
UPDATE 반환값에서 변경 전후 allowlist를 만들고, 원장 잠금 SELECT의 sequence를
|
||||
재사용한다. 감사 실패는 문서/알림과 함께 rollback하며 실패한 입력 원장은 남는다.
|
||||
성공 재요청은 기존 결과를 반환해 이벤트를 중복 저장하지 않는다.
|
||||
|
||||
- migration55의 `play_audit_diplomacy_event`는 기수, 방향 있는 국가쌍, 실행/로컬 순번,
|
||||
DB sequence, 처리 당시 달력/tick/revision, actor와 작은 상태 전후 값을 저장한다.
|
||||
DB sequence와 입력 접수 sequence는 다른 개념이며 숫자 간격은 허용한다.
|
||||
- 본문은 기존 `diplomacy_letter`를 ID/hash로 참조한다. 작성 본문·작성자·작성 시각·
|
||||
국가쌍·prevId의 UPDATE를 DB trigger로 거부하고, 기존 새 문서 작성 경로를 유지한다.
|
||||
상태·서명·aux 갱신은 허용한다. 기존 문서의 과거 상태를 소급 생성하지 않는다.
|
||||
- 문서 쓰기 요청당 작은 world/clock SELECT 1회, RUNNING realtime이면 readiness
|
||||
SELECT 1회, 이벤트 200개당 bulk INSERT와 ID/hash 확인 SELECT 각 1회가 추가된다.
|
||||
원문 SELECT와 본문 복사는 추가하지 않는다. 기존 알림 wall time 조회와 결합해
|
||||
줄일 여지는 남으며, SQL/WAL 비용 gate의 실측 완료를 뜻하지 않는다.
|
||||
- reset 뒤 이전 이벤트는 기존 retention 경로에서 ID 최대200개씩 정리한다.
|
||||
과거 tick/revision은 시계 이동 대상이 아닌 KEEP 이력으로 등록한다.
|
||||
- 기존 `rollbackLetter`는 회수다. 현재 복구 mutation은 없어 복구 이력을 꾸며내지 않는다.
|
||||
|
||||
실제 PostgreSQL에서 문서 8개 시나리오, unit 7건, retention 4건, 신규55개/
|
||||
증분54→55/재실행 migration을 검증했다. 외교 상태의 API 즉시 응답·엔진 월간/턴
|
||||
변경, 도입 당시 기준, 감사 조회 API/UI는 후속 구현이며 **R4 전체 완료가 아니다**.
|
||||
일반 외교 알림은 WALL_TIME이고 제의 처리와 tombstone은 구분한다. 오래된 알림
|
||||
테스트의 게임 tick 가정을 현행 envelope 계약에 맞췄다.
|
||||
|
||||
## NPC·국방 정책 버전 저장 기반
|
||||
|
||||
`PlayAuditPolicy`는 현재 기수/국가/영역별 불변 revision과 이전 버전 ID를 보존한다.
|
||||
|
||||
@@ -1166,3 +1166,38 @@ model PlayAuditPolicy {
|
||||
@@index([serverId, nationId, year, month, ordinal])
|
||||
@@map("play_audit_policy")
|
||||
}
|
||||
|
||||
model PlayAuditDiplomacyEvent {
|
||||
id String @id
|
||||
sequence BigInt @unique @default(autoincrement())
|
||||
schemaVersion Int @default(1) @map("schema_version")
|
||||
serverId String @map("server_id")
|
||||
nationA Int @map("nation_a")
|
||||
nationB Int @map("nation_b")
|
||||
srcNationId Int @map("src_nation_id")
|
||||
destNationId Int @map("dest_nation_id")
|
||||
category String
|
||||
source String
|
||||
eventType String @map("event_type")
|
||||
documentId Int? @map("document_id")
|
||||
documentHash String? @map("document_hash")
|
||||
previousDocumentId Int? @map("previous_document_id")
|
||||
year Int
|
||||
month Int
|
||||
tick BigInt?
|
||||
clockRevision BigInt? @map("clock_revision")
|
||||
executionId String @map("execution_id")
|
||||
ordinal Int
|
||||
requestId String? @map("request_id")
|
||||
inputSequence BigInt? @map("input_sequence")
|
||||
actor Json?
|
||||
before Json?
|
||||
after Json?
|
||||
hash String
|
||||
createdAt DateTime @default(now()) @map("created_at") @db.Timestamptz(3)
|
||||
|
||||
@@unique([serverId, executionId, ordinal])
|
||||
@@index([serverId, nationA, nationB, sequence], map: "audit_diplomacy_pair_sequence_idx")
|
||||
@@index([serverId, documentId, sequence])
|
||||
@@map("play_audit_diplomacy_event")
|
||||
}
|
||||
|
||||
+51
@@ -0,0 +1,51 @@
|
||||
CREATE TABLE "play_audit_diplomacy_event" (
|
||||
"id" TEXT PRIMARY KEY,
|
||||
"sequence" BIGSERIAL NOT NULL UNIQUE,
|
||||
"schema_version" INTEGER NOT NULL DEFAULT 1 CHECK ("schema_version" > 0),
|
||||
"server_id" TEXT NOT NULL,
|
||||
"nation_a" INTEGER NOT NULL,
|
||||
"nation_b" INTEGER NOT NULL,
|
||||
"src_nation_id" INTEGER NOT NULL,
|
||||
"dest_nation_id" INTEGER NOT NULL,
|
||||
"category" TEXT NOT NULL CHECK ("category" IN ('DOCUMENT', 'RELATION')),
|
||||
"source" TEXT NOT NULL CHECK ("source" IN ('API', 'ENGINE', 'BASELINE')),
|
||||
"event_type" TEXT NOT NULL,
|
||||
"document_id" INTEGER,
|
||||
"document_hash" TEXT,
|
||||
"previous_document_id" INTEGER,
|
||||
"year" INTEGER NOT NULL,
|
||||
"month" INTEGER NOT NULL CHECK ("month" BETWEEN 1 AND 12),
|
||||
"tick" BIGINT,
|
||||
"clock_revision" BIGINT,
|
||||
"execution_id" TEXT NOT NULL,
|
||||
"ordinal" INTEGER NOT NULL CHECK ("ordinal" > 0),
|
||||
"request_id" TEXT,
|
||||
"input_sequence" BIGINT,
|
||||
"actor" JSONB,
|
||||
"before" JSONB,
|
||||
"after" JSONB,
|
||||
"hash" TEXT NOT NULL,
|
||||
"created_at" TIMESTAMPTZ(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
CHECK ("nation_a" <= "nation_b")
|
||||
);
|
||||
CREATE UNIQUE INDEX "play_audit_diplomacy_event_server_id_execution_id_ordinal_key"
|
||||
ON "play_audit_diplomacy_event" ("server_id", "execution_id", "ordinal");
|
||||
CREATE INDEX "audit_diplomacy_pair_sequence_idx"
|
||||
ON "play_audit_diplomacy_event" ("server_id", "nation_a", "nation_b", "sequence");
|
||||
CREATE INDEX "play_audit_diplomacy_event_server_id_document_id_sequence_idx"
|
||||
ON "play_audit_diplomacy_event" ("server_id", "document_id", "sequence");
|
||||
|
||||
-- 수정은 새 문서(prev_id)로 만든다. 원문을 한 번만 참조할 수 있도록 기존 작성 내용을 고정한다.
|
||||
CREATE FUNCTION preserve_diplomacy_document_content() RETURNS trigger LANGUAGE plpgsql AS $$
|
||||
BEGIN
|
||||
IF ROW(NEW.id, NEW.src_nation_id, NEW.dest_nation_id, NEW.prev_id, NEW.text_brief, NEW.text_detail, NEW.src_signer, NEW.date)
|
||||
IS DISTINCT FROM
|
||||
ROW(OLD.id, OLD.src_nation_id, OLD.dest_nation_id, OLD.prev_id, OLD.text_brief, OLD.text_detail, OLD.src_signer, OLD.date)
|
||||
THEN
|
||||
RAISE EXCEPTION 'Diplomacy document content is immutable; create a replacement document';
|
||||
END IF;
|
||||
RETURN NEW;
|
||||
END;
|
||||
$$;
|
||||
CREATE TRIGGER preserve_diplomacy_document_content BEFORE UPDATE ON "diplomacy_letter"
|
||||
FOR EACH ROW EXECUTE FUNCTION preserve_diplomacy_document_content();
|
||||
@@ -23,6 +23,7 @@ export interface DatabaseClient {
|
||||
playAuditNation: GamePrisma.PlayAuditNationDelegate;
|
||||
playAuditCity: GamePrisma.PlayAuditCityDelegate;
|
||||
playAuditGeneral: GamePrisma.PlayAuditGeneralDelegate;
|
||||
playAuditDiplomacyEvent: GamePrisma.PlayAuditDiplomacyEventDelegate;
|
||||
rankData: GamePrisma.RankDataDelegate;
|
||||
hallOfFame: GamePrisma.HallOfFameDelegate;
|
||||
gameHistory: GamePrisma.GameHistoryDelegate;
|
||||
|
||||
@@ -11,5 +11,6 @@ export * from './readModelOutboxDispatcher.js';
|
||||
export * from './readModelCoverageActivation.js';
|
||||
export * from './gameSchemaAdvisoryLock.js';
|
||||
export * from './inputEventClock.js';
|
||||
export * from './playAuditDiplomacy.js';
|
||||
export * from './messageEnvelope.js';
|
||||
export * from './webPushOutbox.js';
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
import { createHash } from 'node:crypto';
|
||||
import { GamePrisma, type GamePrismaClient } from './gamePrisma.js';
|
||||
|
||||
export interface AuditDiplomacyEventDraft {
|
||||
schemaVersion: 1;
|
||||
serverId: string;
|
||||
srcNationId: number;
|
||||
destNationId: number;
|
||||
category: 'DOCUMENT' | 'RELATION';
|
||||
source: 'API' | 'ENGINE' | 'BASELINE';
|
||||
eventType: string;
|
||||
documentId: number | null;
|
||||
documentHash: string | null;
|
||||
previousDocumentId: number | null;
|
||||
year: number;
|
||||
month: number;
|
||||
tick: bigint | null;
|
||||
clockRevision: bigint | null;
|
||||
executionId: string;
|
||||
ordinal: number;
|
||||
requestId: string | null;
|
||||
inputSequence: bigint | null;
|
||||
actor: Record<string, unknown> | null;
|
||||
before: Record<string, unknown> | null;
|
||||
after: Record<string, unknown> | null;
|
||||
}
|
||||
|
||||
export const hashAuditDiplomacy = (value: unknown): string =>
|
||||
createHash('sha256')
|
||||
.update(
|
||||
JSON.stringify(value, (_key, item: unknown) => {
|
||||
if (typeof item === 'bigint') return item.toString();
|
||||
if (item && typeof item === 'object' && !Array.isArray(item))
|
||||
return Object.fromEntries(
|
||||
Object.entries(item).sort(([left], [right]) => (left < right ? -1 : left > right ? 1 : 0))
|
||||
);
|
||||
return item;
|
||||
})
|
||||
)
|
||||
.digest('hex');
|
||||
|
||||
/** 본문은 불변 문서 행을 참조한다. event별로 HTML을 복제하지 않는다. */
|
||||
export const hashAuditDiplomacyDocument = (letter: {
|
||||
id: number;
|
||||
srcNationId: number;
|
||||
destNationId: number;
|
||||
prevId: number | null;
|
||||
textBrief: string;
|
||||
textDetail: string;
|
||||
srcSignerId: number;
|
||||
date: Date;
|
||||
}): string =>
|
||||
hashAuditDiplomacy({
|
||||
id: letter.id,
|
||||
srcNationId: letter.srcNationId,
|
||||
destNationId: letter.destNationId,
|
||||
prevId: letter.prevId,
|
||||
textBrief: letter.textBrief,
|
||||
textDetail: letter.textDetail,
|
||||
srcSignerId: letter.srcSignerId,
|
||||
date: letter.date.toISOString(),
|
||||
});
|
||||
|
||||
export const persistAuditDiplomacyEvents = async (
|
||||
db: Pick<GamePrismaClient, 'playAuditDiplomacyEvent'>,
|
||||
events: readonly AuditDiplomacyEventDraft[]
|
||||
): Promise<void> => {
|
||||
const json = (value: Record<string, unknown> | null) =>
|
||||
value === null ? GamePrisma.DbNull : (JSON.parse(JSON.stringify(value)) as GamePrisma.InputJsonValue);
|
||||
for (let offset = 0; offset < events.length; offset += 200) {
|
||||
const batch = events.slice(offset, offset + 200).map((event) => ({
|
||||
...event,
|
||||
id: hashAuditDiplomacy([event.serverId, event.executionId, event.ordinal]),
|
||||
nationA: Math.min(event.srcNationId, event.destNationId),
|
||||
nationB: Math.max(event.srcNationId, event.destNationId),
|
||||
actor: json(event.actor),
|
||||
before: json(event.before),
|
||||
after: json(event.after),
|
||||
hash: hashAuditDiplomacy(event),
|
||||
}));
|
||||
await db.playAuditDiplomacyEvent.createMany({ data: batch, skipDuplicates: true });
|
||||
const saved = await db.playAuditDiplomacyEvent.findMany({
|
||||
where: { id: { in: batch.map((event) => event.id) } },
|
||||
select: { id: true, hash: true },
|
||||
});
|
||||
const hashes = new Map(saved.map((row) => [row.id, row.hash]));
|
||||
if (batch.some((event) => hashes.get(event.id) !== event.hash))
|
||||
throw new Error('Play audit diplomacy replay payload conflict');
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user