feat: refactor NPC simulation tests and add turn test harness utility

This commit is contained in:
2026-01-24 15:57:00 +00:00
parent 402f3bf40b
commit b4bd1b4c34
3 changed files with 410 additions and 272 deletions
@@ -0,0 +1,314 @@
import { vi } from 'vitest';
import type { MapDefinition, TurnSchedule } from '@sammo-ts/logic';
import type { TurnWorldSnapshot, TurnWorldState } from '../../src/turn/types.js';
import type { InMemoryTurnWorld, GeneralTurnHandler } from '../../src/turn/inMemoryWorld.js';
import { InMemoryTurnWorld as InMemoryTurnWorldClass } from '../../src/turn/inMemoryWorld.js';
import { InMemoryReservedTurnStore } from '../../src/turn/reservedTurnStore.js';
import { createReservedTurnHandler } from '../../src/turn/reservedTurnHandler.js';
import type { InMemoryTurnProcessorOptions } from '../../src/turn/inMemoryTurnProcessor.js';
import { InMemoryTurnProcessor } from '../../src/turn/inMemoryTurnProcessor.js';
import { composeCalendarHandlers } from '../../src/turn/calendarHandlers.js';
import { createIncomeHandler } from '../../src/turn/incomeHandler.js';
import { createNpcTaxHandler } from '../../src/turn/npcTaxHandler.js';
import { createFrontStateHandler } from '../../src/turn/frontStateHandler.js';
export const createMockPrisma = (initialGeneralRows: any[] = []) => {
let generalRows = [...initialGeneralRows];
return {
generalTurn: {
findMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
return generalRows
.filter((row) => row.generalId === where.generalId)
.sort((a, b) => a.turnIdx - b.turnIdx);
}
return generalRows;
}),
deleteMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
generalRows = generalRows.filter((row) => row.generalId !== where.generalId);
}
return { count: 0 };
}),
createMany: vi.fn(async ({ data }) => {
if (Array.isArray(data)) {
generalRows.push(...data);
}
return { count: data.length };
}),
},
nationTurn: {
findMany: vi.fn(async () => []),
deleteMany: vi.fn(async () => ({ count: 0 })),
createMany: vi.fn(async () => ({ count: 0 })),
},
};
};
export const addMinutes = (time: Date, minutes: number): Date => new Date(time.getTime() + minutes * 60_000);
export type TurnHarnessRunOptions = {
minutes?: number;
budgetMs?: number;
maxGenerals?: number;
catchUpCap?: number;
};
export type TurnTestHarnessOptions = {
snapshot: TurnWorldSnapshot;
state: TurnWorldState;
schedule: TurnSchedule;
map?: MapDefinition;
reservedTurnStoreOptions?: {
maxGeneralTurns: number;
maxNationTurns: number;
};
turnProcessorOptions?: {
tickMinutes: number;
afterExecuteGeneral?: InMemoryTurnProcessorOptions['afterExecuteGeneral'];
};
worldRef?: { current: InMemoryTurnWorld | null };
onActionResolved?: Parameters<typeof createReservedTurnHandler>[0]['onActionResolved'];
wrapGeneralTurnHandler?: (handler: GeneralTurnHandler) => GeneralTurnHandler;
};
const defaultRunOptions = {
budgetMs: 10000,
maxGenerals: 100000,
catchUpCap: 1,
} satisfies Required<Omit<TurnHarnessRunOptions, 'minutes'>>;
export const createTurnTestHarness = async (options: TurnTestHarnessOptions) => {
const mockPrisma = createMockPrisma();
const reservedTurnStore = new InMemoryReservedTurnStore(mockPrisma as any, {
maxGeneralTurns: 10,
maxNationTurns: 10,
...(options.reservedTurnStoreOptions ?? {}),
});
await reservedTurnStore.loadAll();
const worldRef = options.worldRef ?? { current: null as InMemoryTurnWorld | null };
const handler = await createReservedTurnHandler({
reservedTurns: reservedTurnStore,
scenarioConfig: options.snapshot.scenarioConfig,
scenarioMeta: options.snapshot.scenarioMeta,
map: options.map,
unitSet: options.snapshot.unitSet,
getWorld: () => worldRef.current,
onActionResolved: options.onActionResolved,
});
const generalTurnHandler = options.wrapGeneralTurnHandler ? options.wrapGeneralTurnHandler(handler) : handler;
const incomeHandler = createIncomeHandler({
getWorld: () => worldRef.current,
scenarioConfig: options.snapshot.scenarioConfig,
nationTraits: new Map(),
});
const npcTaxHandler = createNpcTaxHandler({
getWorld: () => worldRef.current,
});
const frontStateHandler = createFrontStateHandler({
getWorld: () => worldRef.current,
map: options.map,
});
const calendarHandler = composeCalendarHandlers(incomeHandler, npcTaxHandler, frontStateHandler);
const world = new InMemoryTurnWorldClass(options.state, options.snapshot, {
schedule: options.schedule,
generalTurnHandler,
calendarHandler,
});
worldRef.current = world;
const processor = new InMemoryTurnProcessor(world, {
tickMinutes: options.turnProcessorOptions?.tickMinutes ?? 10,
afterExecuteGeneral: options.turnProcessorOptions?.afterExecuteGeneral,
});
const runOneTick = async (runOptions: TurnHarnessRunOptions = {}) => {
const minutes = runOptions.minutes ?? options.turnProcessorOptions?.tickMinutes ?? 10;
const target = addMinutes(world.getState().lastTurnTime, minutes);
await processor.run(target, {
budgetMs: runOptions.budgetMs ?? defaultRunOptions.budgetMs,
maxGenerals: runOptions.maxGenerals ?? defaultRunOptions.maxGenerals,
catchUpCap: runOptions.catchUpCap ?? defaultRunOptions.catchUpCap,
});
};
const runUntil = async (
shouldStop: (state: TurnWorldState) => boolean,
runOptions?: TurnHarnessRunOptions,
afterTick?: (state: TurnWorldState, world: InMemoryTurnWorld) => void
) => {
while (true) {
await runOneTick(runOptions);
const state = world.getState();
afterTick?.(state, world);
if (shouldStop(state)) {
break;
}
}
};
return {
world,
worldRef,
reservedTurnStore,
handler,
processor,
runOneTick,
runUntil,
};
};
export type DebugWatchTargets = {
cityIds?: number[];
nationIds?: number[];
includeNationSummary?: boolean;
};
const toList = (value?: number[] | number): number[] => {
if (Array.isArray(value)) return value;
if (typeof value === 'number') return [value];
return [];
};
const formatCity = (city: ReturnType<InMemoryTurnWorld['getCityById']>) => {
if (!city) return null;
return {
id: city.id,
name: city.name,
nationId: city.nationId,
level: city.level,
state: city.state,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
supplyState: city.supplyState,
frontState: city.frontState,
meta: city.meta,
};
};
export const createWorldDebugger = (
getWorld: () => InMemoryTurnWorld | null,
watchTargets: DebugWatchTargets = {}
) => {
const dumpWorldSummary = (label = 'WORLD') => {
const world = getWorld();
if (!world) {
console.log(`[DEBUG] ${label} (no world)`);
return;
}
const nations = world.listNations();
const cities = world.listCities();
const generals = world.listGenerals();
const neutralCities = cities.filter((city) => city.nationId <= 0).length;
const state = world.getState();
console.log('[DEBUG] world summary', {
label,
year: state.currentYear,
month: state.currentMonth,
nations: nations.length,
cities: cities.length,
generals: generals.length,
neutralCities,
});
if (watchTargets.includeNationSummary) {
const nationSummaries = nations.map((nation) => {
const cityCount = cities.filter((city) => city.nationId === nation.id).length;
const generalCount = generals.filter((general) => general.nationId === nation.id).length;
return {
id: nation.id,
name: nation.name,
level: nation.level,
typeCode: nation.typeCode,
capitalCityId: nation.capitalCityId,
chiefGeneralId: nation.chiefGeneralId,
gold: nation.gold,
rice: nation.rice,
power: nation.power,
cityCount,
generalCount,
meta: nation.meta,
};
});
console.log('[DEBUG] nation summary', nationSummaries);
}
};
const dumpCity = (cityId: number, label = 'CITY') => {
const world = getWorld();
if (!world) {
console.log(`[DEBUG] ${label} (no world)`);
return;
}
const city = world.getCityById(cityId);
console.log('[DEBUG] city detail', { label, cityId, city: formatCity(city) });
};
const dumpNation = (nationId: number, label = 'NATION') => {
const world = getWorld();
if (!world) {
console.log(`[DEBUG] ${label} (no world)`);
return;
}
const nation = world.getNationById(nationId);
if (!nation) {
console.log('[DEBUG] nation detail', { label, nationId, nation: null });
return;
}
const cities = world.listCities().filter((city) => city.nationId === nationId);
const generals = world.listGenerals().filter((general) => general.nationId === nationId);
console.log('[DEBUG] nation detail', {
label,
nationId,
nation: {
id: nation.id,
name: nation.name,
level: nation.level,
typeCode: nation.typeCode,
capitalCityId: nation.capitalCityId,
chiefGeneralId: nation.chiefGeneralId,
gold: nation.gold,
rice: nation.rice,
power: nation.power,
meta: nation.meta,
},
cityCount: cities.length,
generalCount: generals.length,
});
};
const dumpWatched = (label = 'WATCH') => {
const { cityIds, nationIds } = watchTargets;
dumpWorldSummary(label);
for (const id of toList(nationIds)) {
dumpNation(id, label);
}
for (const id of toList(cityIds)) {
dumpCity(id, label);
}
};
return {
dumpWorldSummary,
dumpCity,
dumpNation,
dumpWatched,
};
};
@@ -1,4 +1,4 @@
import { describe, expect, it, vi } from 'vitest';
import { describe, expect, it } from 'vitest';
import type {
ConstraintContext,
LogEntryDraft,
@@ -10,57 +10,16 @@ import type {
import { DEFAULT_TURN_COMMAND_PROFILE, LogCategory, evaluateConstraints } from '@sammo-ts/logic';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import type { GeneralAiDebugState } from '../src/turn/ai/generalAi.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
import { InMemoryTurnProcessor } from '../src/turn/inMemoryTurnProcessor.js';
import type { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { GeneralAI } from '../src/turn/ai/generalAi.js';
import { do징병 } from '../src/turn/ai/generalAiGeneralActions.js';
import { createIncomeHandler } from '../src/turn/incomeHandler.js';
import { createNpcTaxHandler } from '../src/turn/npcTaxHandler.js';
import { createFrontStateHandler } from '../src/turn/frontStateHandler.js';
import { composeCalendarHandlers } from '../src/turn/calendarHandlers.js';
import { buildCommandEnv, buildReservedTurnDefinitions } from '../src/turn/reservedTurnCommands.js';
import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
import { round } from 'es-toolkit';
import { createTurnTestHarness, createWorldDebugger } from './helpers/turnTestHarness.js';
const mockDate = new Date('0179-08-01T00:00:00Z');
const createMockPrisma = (initialGeneralRows: any[] = []) => {
let generalRows = [...initialGeneralRows];
return {
generalTurn: {
findMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
return generalRows
.filter((row) => row.generalId === where.generalId)
.sort((a, b) => a.turnIdx - b.turnIdx);
}
return generalRows;
}),
deleteMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
generalRows = generalRows.filter((row) => row.generalId !== where.generalId);
}
return { count: 0 };
}),
createMany: vi.fn(async ({ data }) => {
if (Array.isArray(data)) {
generalRows.push(...data);
}
return { count: data.length };
}),
},
nationTurn: {
findMany: vi.fn(async () => []),
deleteMany: vi.fn(async () => ({ count: 0 })),
createMany: vi.fn(async () => ({ count: 0 })),
},
};
};
const addMinutes = (time: Date, minutes: number): Date => new Date(time.getTime() + minutes * 60_000);
const createNpcGeneral = (
id: number,
cityId: number,
@@ -213,14 +172,7 @@ describe('NPC 대형 시뮬레이션', () => {
entries: [{ startMinute: 0, tickMinutes: 10 }],
};
const mockPrisma = createMockPrisma();
const reservedTurnStore = new InMemoryReservedTurnStore(mockPrisma as any, {
maxGeneralTurns: 10,
maxNationTurns: 10,
});
await reservedTurnStore.loadAll();
const wrapper = { world: null as InMemoryTurnWorld | null };
const worldRef = { current: null as InMemoryTurnWorld | null };
type TurnTrace = {
year: number;
@@ -248,13 +200,12 @@ describe('NPC 대형 시뮬레이션', () => {
const commandEnv = buildCommandEnv(snapshot.scenarioConfig, snapshot.unitSet);
const handler = await createReservedTurnHandler({
reservedTurns: reservedTurnStore,
scenarioConfig: snapshot.scenarioConfig,
scenarioMeta: snapshot.scenarioMeta,
map: LARGE_TEST_MAP as any,
unitSet: snapshot.unitSet,
getWorld: () => wrapper.world,
const { world, reservedTurnStore, runUntil } = await createTurnTestHarness({
snapshot,
state,
schedule,
map: LARGE_TEST_MAP,
worldRef,
onActionResolved: (payload) => {
if (payload.kind !== 'general') {
return;
@@ -269,73 +220,47 @@ describe('NPC 대형 시뮬레이션', () => {
trace.blockedReason = payload.blockedReason;
trace.aiState = payload.aiState;
},
});
const tracedHandler = {
execute: (ctx: Parameters<typeof handler.execute>[0]) => {
const trace: TurnTrace = {
year: ctx.world.currentYear,
month: ctx.world.currentMonth,
nationId: ctx.general.nationId,
generalId: ctx.general.id,
gold: ctx.general.gold,
rice: ctx.general.rice,
crew: ctx.general.crew,
train: ctx.general.train,
atmos: ctx.general.atmos,
actionKey: 'unknown',
requestedAction: 'unknown',
usedFallback: false,
ok: true,
actionText: 'unknown',
logs: [],
};
traceByGeneralId.set(ctx.general.id, trace);
const result = handler.execute(ctx);
const actionLog = result.logs?.find((log) => log.category === LogCategory.ACTION);
trace.actionText = actionLog?.text ?? 'unknown';
trace.logs = result.logs ?? [];
if (ctx.general.nationId === 0) {
wrapGeneralTurnHandler: (handler) => ({
execute: (ctx) => {
const trace: TurnTrace = {
year: ctx.world.currentYear,
month: ctx.world.currentMonth,
nationId: ctx.general.nationId,
generalId: ctx.general.id,
gold: ctx.general.gold,
rice: ctx.general.rice,
crew: ctx.general.crew,
train: ctx.general.train,
atmos: ctx.general.atmos,
actionKey: 'unknown',
requestedAction: 'unknown',
usedFallback: false,
ok: true,
actionText: 'unknown',
logs: [],
};
traceByGeneralId.set(ctx.general.id, trace);
const result = handler.execute(ctx);
const actionLog = result.logs?.find((log) => log.category === LogCategory.ACTION);
trace.actionText = actionLog?.text ?? 'unknown';
trace.logs = result.logs ?? [];
if (ctx.general.nationId === 0) {
return result;
}
turnTraces.push(trace);
return result;
}
turnTraces.push(trace);
return result;
},
};
const incomeHandler = createIncomeHandler({
getWorld: () => wrapper.world,
scenarioConfig: snapshot.scenarioConfig,
nationTraits: new Map(),
});
const npcTaxHandler = createNpcTaxHandler({
getWorld: () => wrapper.world,
});
const frontStateHandler = createFrontStateHandler({
getWorld: () => wrapper.world,
map: LARGE_TEST_MAP,
});
const calendarHandler = composeCalendarHandlers(incomeHandler, npcTaxHandler, frontStateHandler);
const world = new InMemoryTurnWorld(state, snapshot, {
schedule,
generalTurnHandler: tracedHandler,
calendarHandler,
});
wrapper.world = world;
const processor = new InMemoryTurnProcessor(world, {
tickMinutes: 10,
afterExecuteGeneral: async (general, result) => {
const trace = traceByGeneralId.get(general.id);
if (!trace) {
return;
}
trace.ok = result.ok;
trace.error = result.error;
},
}),
turnProcessorOptions: {
tickMinutes: 10,
afterExecuteGeneral: async (general, result) => {
const trace = traceByGeneralId.get(general.id);
if (!trace) {
return;
}
trace.ok = result.ok;
trace.error = result.error;
},
},
});
const checkpointGoldByGeneral = new Map<number, number>();
@@ -355,15 +280,9 @@ describe('NPC 대형 시뮬레이션', () => {
}
};
const runOneMonth = async () => {
const target = addMinutes(world.getState().lastTurnTime, 10);
await processor.run(target, {
budgetMs: 10000,
maxGenerals: 100000,
catchUpCap: 1,
});
};
const debug = createWorldDebugger(() => worldRef.current, {
includeNationSummary: true,
});
const assertUprisingCount = (minCount: number) => {
const nations = world.listNations();
expect(nations.length).toBeGreaterThanOrEqual(minCount);
@@ -653,18 +572,17 @@ describe('NPC 대형 시뮬레이션', () => {
};
try {
while (true) {
await runOneMonth();
const { currentYear, currentMonth } = world.getState();
const key = toKey(currentYear, currentMonth);
const checker = targetChecks.get(key);
if (checker) {
checker();
await runUntil(
(current) => current.currentYear > 183 || (current.currentYear === 183 && current.currentMonth >= 7),
undefined,
(current) => {
const key = toKey(current.currentYear, current.currentMonth);
const checker = targetChecks.get(key);
if (checker) {
checker();
}
}
if (currentYear > 183 || (currentYear === 183 && currentMonth >= 7)) {
break;
}
}
);
} catch (error) {
const lastAiTrace = [...turnTraces].reverse().find((trace) => trace.aiState);
if (lastAiTrace?.aiState) {
@@ -675,10 +593,12 @@ describe('NPC 대형 시뮬레이션', () => {
await debugRecruitConstraints(debugGeneralId);
}
dumpTraceSummary('NPC 대형 시뮬레이션 실패', 200);
debug.dumpWorldSummary('NPC 대형 시뮬레이션 실패');
const sampleNation = world.listNations().find((nation) => nation.level >= 1 && nation.capitalCityId);
if (sampleNation) {
const policy = (sampleNation.meta as Record<string, unknown>)?.npc_nation_policy;
console.log('[TRACE] sample npc_nation_policy:', policy);
debug.dumpNation(sampleNation.id, 'NPC 샘플 국가');
const sampleGeneral = world
.listGenerals()
.find((general) => general.nationId === sampleNation.id && general.cityId > 0);
@@ -691,6 +611,7 @@ describe('NPC 대형 시뮬레이션', () => {
population: city?.population,
populationMax: city?.populationMax,
});
debug.dumpCity(sampleGeneral.cityId, 'NPC 샘플 도시');
}
const nationGenerals = world.listGenerals().filter((general) => general.nationId === sampleNation.id);
const crewOnly = nationGenerals.filter((general) => general.crew > 0);
+30 -127
View File
@@ -1,53 +1,12 @@
import { describe, expect, it, vi } from 'vitest';
import { describe, expect, it } from 'vitest';
import type { TurnSchedule, UnitSetDefinition } from '@sammo-ts/logic';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
import { InMemoryTurnProcessor } from '../src/turn/inMemoryTurnProcessor.js';
import { composeCalendarHandlers } from '../src/turn/calendarHandlers.js';
import { createIncomeHandler } from '../src/turn/incomeHandler.js';
import { createNpcTaxHandler } from '../src/turn/npcTaxHandler.js';
import { createFrontStateHandler } from '../src/turn/frontStateHandler.js';
import type { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
import { createTurnTestHarness } from './helpers/turnTestHarness.js';
const mockDate = new Date('0182-07-01T00:00:00Z');
const createMockPrisma = (initialGeneralRows: any[] = []) => {
let generalRows = [...initialGeneralRows];
return {
generalTurn: {
findMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
return generalRows
.filter((row) => row.generalId === where.generalId)
.sort((a, b) => a.turnIdx - b.turnIdx);
}
return generalRows;
}),
deleteMany: vi.fn(async ({ where } = {}) => {
if (where?.generalId) {
generalRows = generalRows.filter((row) => row.generalId !== where.generalId);
}
return { count: 0 };
}),
createMany: vi.fn(async ({ data }) => {
if (Array.isArray(data)) {
generalRows.push(...data);
}
return { count: data.length };
}),
},
nationTurn: {
findMany: vi.fn(async () => []),
deleteMany: vi.fn(async () => ({ count: 0 })),
createMany: vi.fn(async () => ({ count: 0 })),
},
};
};
const addMinutes = (time: Date, minutes: number): Date => new Date(time.getTime() + minutes * 60_000);
const createNpcGeneral = (
id: number,
cityId: number,
@@ -213,12 +172,31 @@ describe('NPC 전투준비 턴 검증', () => {
entries: [{ startMinute: 0, tickMinutes: 10 }],
};
const mockPrisma = createMockPrisma();
const reservedTurnStore = new InMemoryReservedTurnStore(mockPrisma as any, {
maxGeneralTurns: 10,
maxNationTurns: 10,
const worldRef = { current: null as InMemoryTurnWorld | null };
const trainingActions = new Set(['che_훈련', 'che_사기진작']);
const trainingCounts = new Map<string, number>();
const { world, reservedTurnStore, runUntil } = await createTurnTestHarness({
snapshot,
state,
schedule,
map: LARGE_TEST_MAP,
worldRef,
onActionResolved: (payload) => {
if (payload.kind !== 'general') {
return;
}
if (!trainingActions.has(payload.actionKey)) {
return;
}
const currentWorld = worldRef.current;
if (!currentWorld) {
return;
}
const { currentYear, currentMonth } = currentWorld.getState();
const key = `${currentYear}-${String(currentMonth).padStart(2, '0')}`;
trainingCounts.set(key, (trainingCounts.get(key) ?? 0) + 1);
},
});
await reservedTurnStore.loadAll();
for (const general of generals.filter((g) => g.nationId === 1)) {
const turns = reservedTurnStore.getGeneralTurns(general.id);
@@ -231,84 +209,9 @@ describe('NPC 전투준비 턴 검증', () => {
};
}
const wrapper = { world: null as InMemoryTurnWorld | null };
const trainingActions = new Set(['che_훈련', 'che_사기진작']);
const trainingCounts = new Map<string, number>();
const handler = await createReservedTurnHandler({
reservedTurns: reservedTurnStore,
scenarioConfig: snapshot.scenarioConfig,
scenarioMeta: snapshot.scenarioMeta,
map: LARGE_TEST_MAP as any,
unitSet: snapshot.unitSet,
getWorld: () => wrapper.world,
onActionResolved: (payload) => {
if (payload.kind !== 'general') {
return;
}
if (!trainingActions.has(payload.actionKey)) {
return;
}
const world = wrapper.world;
if (!world) {
return;
}
const { currentYear, currentMonth } = world.getState();
const key = `${currentYear}-${String(currentMonth).padStart(2, '0')}`;
trainingCounts.set(key, (trainingCounts.get(key) ?? 0) + 1);
},
});
const tracedHandler = {
execute: (ctx: Parameters<typeof handler.execute>[0]) => {
return handler.execute(ctx);
},
};
const incomeHandler = createIncomeHandler({
getWorld: () => wrapper.world,
scenarioConfig: snapshot.scenarioConfig,
nationTraits: new Map(),
});
const npcTaxHandler = createNpcTaxHandler({
getWorld: () => wrapper.world,
});
const frontStateHandler = createFrontStateHandler({
getWorld: () => wrapper.world,
map: LARGE_TEST_MAP,
});
const calendarHandler = composeCalendarHandlers(incomeHandler, npcTaxHandler, frontStateHandler);
const world = new InMemoryTurnWorld(state, snapshot, {
schedule,
generalTurnHandler: tracedHandler,
calendarHandler,
});
wrapper.world = world;
const processor = new InMemoryTurnProcessor(world, {
tickMinutes: 10,
});
const runOneMonth = async () => {
const target = addMinutes(world.getState().lastTurnTime, 10);
await processor.run(target, {
budgetMs: 10000,
maxGenerals: 100000,
catchUpCap: 1,
});
};
while (true) {
await runOneMonth();
const { currentYear, currentMonth } = world.getState();
if (currentYear > 182 || (currentYear === 182 && currentMonth >= 11)) {
break;
}
}
await runUntil(
(current) => current.currentYear > 182 || (current.currentYear === 182 && current.currentMonth >= 11)
);
expect(trainingCounts.get('182-09') ?? 0).toBeGreaterThan(0);
expect(trainingCounts.get('182-10') ?? 0).toBeGreaterThan(0);