feat: 군대 관련 기능 추가 및 명령어 정의 업데이트
This commit is contained in:
@@ -106,13 +106,20 @@ export interface NationRow {
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meta: unknown;
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}
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export interface TroopRow {
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troopLeaderId: number;
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nationId: number;
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name: string;
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}
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export type DatabaseClient = InfraDatabaseClient<
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WorldStateRow,
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GeneralRow,
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CityRow,
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NationRow,
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GeneralTurnRow,
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NationTurnRow
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NationTurnRow,
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TroopRow
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>;
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export interface GameApiContext {
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@@ -196,7 +196,7 @@ export const appRouter = router({
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});
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}
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const [city, nation] = await Promise.all([
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const [city, nation, nationGenerals] = await Promise.all([
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general.cityId > 0
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? ctx.db.city.findUnique({
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where: { id: general.cityId },
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@@ -207,6 +207,11 @@ export const appRouter = router({
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where: { id: general.nationId },
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})
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: null,
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general.nationId > 0
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? ctx.db.general.findMany({
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where: { nationId: general.nationId },
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})
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: Promise.resolve(null),
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]);
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return buildTurnCommandTable({
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@@ -214,6 +219,7 @@ export const appRouter = router({
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general,
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city,
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nation,
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nationGenerals,
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});
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}),
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reserved: router({
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@@ -619,6 +625,98 @@ export const appRouter = router({
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return { msgType, msgId: result.receiverId };
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}),
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}),
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troop: router({
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join: authedProcedure
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.input(
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z.object({
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generalId: z.number().int().positive(),
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troopId: z.number().int().positive(),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const general = await ctx.db.general.findUnique({
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where: { id: input.generalId },
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});
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if (!general) {
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throw new TRPCError({
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code: 'NOT_FOUND',
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message: 'General not found.',
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});
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}
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if (general.troopId !== 0) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: 'Already in a troop.',
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});
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}
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if (general.nationId <= 0) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: 'General is not part of a nation.',
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});
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}
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const troop = await ctx.db.troop.findUnique({
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where: { troopLeaderId: input.troopId },
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});
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if (!troop || troop.nationId !== general.nationId) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: 'Troop is invalid.',
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});
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}
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await ctx.db.general.update({
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where: { id: general.id },
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data: { troopId: input.troopId },
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});
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return { ok: true };
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}),
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exit: authedProcedure
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.input(
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z.object({
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generalId: z.number().int().positive(),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const general = await ctx.db.general.findUnique({
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where: { id: input.generalId },
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});
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if (!general) {
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throw new TRPCError({
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code: 'NOT_FOUND',
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message: 'General not found.',
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});
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}
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if (general.troopId === 0) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: 'Not in a troop.',
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});
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}
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if (general.troopId !== general.id) {
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await ctx.db.general.update({
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where: { id: general.id },
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data: { troopId: 0 },
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});
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return { ok: true, wasLeader: false };
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}
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await ctx.db.$transaction([
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ctx.db.general.updateMany({
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where: { troopId: general.troopId },
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data: { troopId: 0 },
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}),
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ctx.db.troop.deleteMany({
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where: { troopLeaderId: general.troopId },
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}),
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]);
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return { ok: true, wasLeader: true };
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}),
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}),
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turnDaemon: router({
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run: procedure
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.input(
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@@ -117,6 +117,8 @@ class MemoryStateView implements StateView {
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switch (req.kind) {
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case 'general':
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return `general:${req.id}`;
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case 'generalList':
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return 'general:list';
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case 'city':
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return `city:${req.id}`;
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case 'nation':
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@@ -382,7 +384,8 @@ const mapNationRow = (row: NationRow): Nation => ({
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const buildStateView = (
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general: General,
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city: City | null,
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nation: Nation | null
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nation: Nation | null,
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generalList: General[] | null
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): StateView => {
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const view = new MemoryStateView();
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view.set({ kind: 'general', id: general.id }, general);
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@@ -392,6 +395,9 @@ const buildStateView = (
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if (nation) {
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view.set({ kind: 'nation', id: nation.id }, nation);
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}
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if (generalList) {
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view.set({ kind: 'generalList' }, generalList);
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}
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return view;
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};
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@@ -538,12 +544,16 @@ export const buildTurnCommandTable = async (options: {
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general: GeneralRow;
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city: CityRow | null;
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nation: NationRow | null;
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nationGenerals: GeneralRow[] | null;
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}): Promise<TurnCommandTable> => {
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// 턴 입력 화면에서 쓰는 사전 판단이므로 최소 정보로 가능/불가만 계산한다.
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const general = mapGeneralRow(options.general);
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const city = options.city ? mapCityRow(options.city) : null;
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const nation = options.nation ? mapNationRow(options.nation) : null;
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const view = buildStateView(general, city, nation);
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const generalList = options.nationGenerals
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? options.nationGenerals.map(mapGeneralRow)
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: null;
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const view = buildStateView(general, city, nation, generalList);
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const ctx: ConstraintContext = {
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actorId: general.id,
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@@ -3,7 +3,16 @@
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"compilerOptions": {
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"outDir": "dist",
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"rootDir": "src",
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"composite": true
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"composite": true,
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"baseUrl": ".",
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"paths": {
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"@sammo-ts/common": ["../../packages/common/src/index.ts"],
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"@sammo-ts/common/*": ["../../packages/common/src/*"],
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"@sammo-ts/infra": ["../../packages/infra/src/index.ts"],
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"@sammo-ts/infra/*": ["../../packages/infra/src/*"],
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"@sammo-ts/logic": ["../../packages/logic/src/index.ts"],
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"@sammo-ts/logic/*": ["../../packages/logic/src/*"]
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}
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},
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"include": ["src"],
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"references": [
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@@ -120,6 +120,7 @@ type WorldView = {
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getGeneralById(id: number): TurnGeneral | null;
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getCityById(id: number): City | null;
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getNationById(id: number): Nation | null;
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getTroopById(id: number): Troop | null;
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getDiplomacyEntry(
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srcNationId: number,
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destNationId: number
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@@ -127,6 +128,7 @@ type WorldView = {
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listGenerals(): TurnGeneral[];
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listCities(): City[];
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listNations(): Nation[];
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listTroops(): Troop[];
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listDiplomacy(): TurnDiplomacy[];
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};
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@@ -230,6 +232,7 @@ const createWorldOverlay = (world: InMemoryTurnWorld) => {
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getCityById: (id) => cityOverrides.get(id) ?? world.getCityById(id),
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getNationById: (id) =>
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nationOverrides.get(id) ?? world.getNationById(id),
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getTroopById: (id) => world.getTroopById(id),
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getDiplomacyEntry: (srcNationId, destNationId) =>
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diplomacyOverrides.get(
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buildDiplomacyKey(srcNationId, destNationId)
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@@ -246,6 +249,7 @@ const createWorldOverlay = (world: InMemoryTurnWorld) => {
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mergeList(world.listNations(), nationOverrides).map((nation) => ({
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...nation,
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})),
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listTroops: () => world.listTroops().map((troop) => ({ ...troop })),
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listDiplomacy: () =>
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mergeDiplomacyList(
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world.listDiplomacy(),
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@@ -330,6 +334,8 @@ class WorldStateView implements StateView {
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return this.overrides.general;
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}
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return this.world.getGeneralById(req.id);
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case 'generalList':
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return this.world.listGenerals();
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case 'destGeneral':
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return this.world.getGeneralById(req.id);
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case 'city':
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@@ -23,7 +23,13 @@
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"baseUrl": ".",
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"paths": {
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"@/*": ["./src/*"]
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"@/*": ["./src/*"],
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"@sammo-ts/common": ["../../packages/common/src/index.ts"],
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"@sammo-ts/common/*": ["../../packages/common/src/*"],
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"@sammo-ts/infra": ["../../packages/infra/src/index.ts"],
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"@sammo-ts/infra/*": ["../../packages/infra/src/*"],
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"@sammo-ts/logic": ["../../packages/logic/src/index.ts"],
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"@sammo-ts/logic/*": ["../../packages/logic/src/*"]
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}
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},
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"include": ["src/**/*.ts", "src/**/*.d.ts", "src/**/*.tsx", "src/**/*.vue"],
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@@ -4,8 +4,12 @@ export interface DatabaseClient<
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CityRow = unknown,
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NationRow = unknown,
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GeneralTurnRow = unknown,
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NationTurnRow = unknown
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NationTurnRow = unknown,
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TroopRow = unknown
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> {
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$transaction<T = unknown>(
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queries: Array<Promise<T>>
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): Promise<T[]>;
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$queryRaw<T = unknown>(
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query: TemplateStringsArray,
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...values: unknown[]
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@@ -19,9 +23,20 @@ export interface DatabaseClient<
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where: { userId?: string; npcState?: number | { gt: number } };
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select?: { name?: boolean; picture?: boolean };
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}): Promise<GeneralRow | null>;
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findMany(args: {
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where?: { nationId?: number };
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}): Promise<GeneralRow[]>;
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count(args?: {
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where?: { npcState?: number | { gt: number } };
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}): Promise<number>;
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update(args: {
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where: { id: number };
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data: Partial<GeneralRow>;
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}): Promise<GeneralRow>;
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updateMany(args: {
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where: { troopId?: number };
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data: Partial<GeneralRow>;
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}): Promise<unknown>;
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};
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city: {
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findUnique(args: { where: { id: number } }): Promise<CityRow | null>;
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@@ -63,4 +78,12 @@ export interface DatabaseClient<
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}>;
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}): Promise<unknown>;
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};
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troop: {
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findUnique(args: {
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where: { troopLeaderId: number };
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}): Promise<TroopRow | null>;
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deleteMany(args: {
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where: { troopLeaderId: number };
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}): Promise<unknown>;
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};
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}
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@@ -1,4 +1,9 @@
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import type { City, General, Nation } from '@sammo-ts/logic/domain/entities.js';
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import type {
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City,
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General,
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Nation,
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Troop,
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} from '@sammo-ts/logic/domain/entities.js';
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import type { ScenarioConfig } from '@sammo-ts/logic/scenario/types.js';
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import type { ScenarioMeta } from '@sammo-ts/logic/world/types.js';
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import type { MapDefinition, UnitSetDefinition } from '@sammo-ts/logic/world/types.js';
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@@ -32,6 +37,7 @@ export interface ActionContextWorldRef {
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listGenerals(): ActionContextGeneral[];
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listCities(): City[];
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listNations(): Nation[];
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listTroops(): Troop[];
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listDiplomacy(): Array<{
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fromNationId: number;
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toNationId: number;
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@@ -48,6 +54,7 @@ export interface ActionContextWorldRef {
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getGeneralById(id: number): ActionContextGeneral | null;
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getCityById(id: number): City | null;
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getNationById(id: number): Nation | null;
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getTroopById(id: number): Troop | null;
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}
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export interface ActionContextOptions {
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@@ -0,0 +1,135 @@
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import type { General, GeneralTriggerState, Troop } from '@sammo-ts/logic/domain/entities.js';
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import type {
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Constraint,
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ConstraintContext,
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} from '@sammo-ts/logic/constraints/types.js';
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import {
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mustBeTroopLeader,
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notBeNeutral,
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occupiedCity,
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reqTroopMembers,
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suppliedCity,
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} from '@sammo-ts/logic/constraints/presets.js';
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import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
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import type {
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GeneralActionEffect,
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GeneralActionOutcome,
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GeneralActionResolveContext,
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} from '@sammo-ts/logic/actions/engine.js';
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import { createGeneralPatchEffect, createLogEffect } from '@sammo-ts/logic/actions/engine.js';
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import type { ActionContextBuilder } from '@sammo-ts/logic/actions/turn/actionContext.js';
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import type { TurnCommandEnv } from '@sammo-ts/logic/actions/turn/commandEnv.js';
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import type { GeneralTurnCommandSpec } from './index.js';
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import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic/logging/types.js';
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import { JosaUtil } from '@sammo-ts/common';
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import { increaseMetaNumber } from '@sammo-ts/logic/war/utils.js';
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export interface AssemblyArgs {}
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export interface AssemblyResolveContext<
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TriggerState extends GeneralTriggerState = GeneralTriggerState
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> extends GeneralActionResolveContext<TriggerState> {
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troop: Troop | null;
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troopMembers: Array<General<TriggerState>>;
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}
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const ACTION_NAME = '집합';
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export class ActionDefinition<
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TriggerState extends GeneralTriggerState = GeneralTriggerState
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> implements GeneralActionDefinition<
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TriggerState,
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AssemblyArgs,
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AssemblyResolveContext<TriggerState>
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> {
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public readonly key = 'che_집합';
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public readonly name = ACTION_NAME;
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parseArgs(_raw: unknown): AssemblyArgs | null {
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void _raw;
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return {};
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}
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buildConstraints(
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_ctx: ConstraintContext,
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_args: AssemblyArgs
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): Constraint[] {
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return [
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notBeNeutral(),
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occupiedCity(),
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suppliedCity(),
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mustBeTroopLeader(),
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reqTroopMembers(),
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];
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}
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resolve(
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context: AssemblyResolveContext<TriggerState>,
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_args: AssemblyArgs
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): GeneralActionOutcome<TriggerState> {
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const city = context.city;
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if (!city) {
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context.addLog('도시 정보가 없어 집합을 진행할 수 없습니다.');
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return { effects: [] };
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}
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const general = context.general;
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const troopName = context.troop?.name ?? '부대';
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const cityName = city.name;
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const josaRo = JosaUtil.pick(cityName, '로');
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context.addLog(`<G><b>${cityName}</b></>에서 집합을 실시했습니다.`);
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const effects: Array<GeneralActionEffect<TriggerState>> = [];
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const targets = context.troopMembers.filter(
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(member) => member.cityId !== city.id
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);
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for (const member of targets) {
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effects.push(
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createGeneralPatchEffect(
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{ cityId: city.id } as Partial<General<TriggerState>>,
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member.id
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)
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);
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effects.push(
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createLogEffect(
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`${troopName} 부대원들은 <G><b>${cityName}</b></>${josaRo} 집합되었습니다.`,
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{
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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format: LogFormat.PLAIN,
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generalId: member.id,
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}
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)
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);
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}
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general.experience += 70;
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general.dedication += 100;
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increaseMetaNumber(general.meta, 'leadership_exp', 1);
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|
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return { effects };
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}
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}
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export const actionContextBuilder: ActionContextBuilder = (base, options) => {
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const troopId = base.general.troopId;
|
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const troop = options.worldRef?.getTroopById(troopId) ?? null;
|
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const troopMembers =
|
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options.worldRef?.listGenerals().filter(
|
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(member) => member.troopId === troopId && member.id !== base.general.id
|
||||
) ?? [];
|
||||
return {
|
||||
...base,
|
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troop,
|
||||
troopMembers,
|
||||
};
|
||||
};
|
||||
|
||||
export const commandSpec: GeneralTurnCommandSpec = {
|
||||
key: 'che_집합',
|
||||
category: '군사',
|
||||
reqArg: false,
|
||||
args: {},
|
||||
createDefinition: (_env: TurnCommandEnv) => new ActionDefinition(),
|
||||
};
|
||||
@@ -21,6 +21,7 @@ export const GENERAL_TURN_COMMAND_KEYS = [
|
||||
'che_수비강화',
|
||||
'che_성벽보수',
|
||||
'che_화계',
|
||||
'che_집합',
|
||||
'che_인재탐색',
|
||||
'che_징병',
|
||||
'휴식',
|
||||
@@ -61,6 +62,7 @@ const defaultImporters: Record<
|
||||
che_수비강화: async () => import('./che_수비강화.js'),
|
||||
che_성벽보수: async () => import('./che_성벽보수.js'),
|
||||
che_화계: async () => import('./che_화계.js'),
|
||||
che_집합: async () => import('./che_집합.js'),
|
||||
che_인재탐색: async () => import('./che_인재탐색.js'),
|
||||
che_징병: async () => import('./che_징병.js'),
|
||||
휴식: async () => import('./휴식.js'),
|
||||
|
||||
@@ -0,0 +1,161 @@
|
||||
import type {
|
||||
General,
|
||||
GeneralTriggerState,
|
||||
} from '@sammo-ts/logic/domain/entities.js';
|
||||
import type {
|
||||
Constraint,
|
||||
ConstraintContext,
|
||||
} from '@sammo-ts/logic/constraints/types.js';
|
||||
import {
|
||||
alwaysFail,
|
||||
beChief,
|
||||
existsDestGeneral,
|
||||
friendlyDestGeneral,
|
||||
notBeNeutral,
|
||||
} from '@sammo-ts/logic/constraints/presets.js';
|
||||
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
|
||||
import type {
|
||||
GeneralActionEffect,
|
||||
GeneralActionOutcome,
|
||||
GeneralActionResolveContext,
|
||||
} from '@sammo-ts/logic/actions/engine.js';
|
||||
import {
|
||||
createGeneralPatchEffect,
|
||||
createLogEffect,
|
||||
} from '@sammo-ts/logic/actions/engine.js';
|
||||
import type { ActionContextBuilder } from '@sammo-ts/logic/actions/turn/actionContext.js';
|
||||
import type { TurnCommandEnv } from '@sammo-ts/logic/actions/turn/commandEnv.js';
|
||||
import type { NationTurnCommandSpec } from './index.js';
|
||||
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic/logging/types.js';
|
||||
import { JosaUtil } from '@sammo-ts/common';
|
||||
|
||||
export interface TroopKickArgs {
|
||||
destGeneralId: number;
|
||||
}
|
||||
|
||||
export interface TroopKickResolveContext<
|
||||
TriggerState extends GeneralTriggerState = GeneralTriggerState
|
||||
> extends GeneralActionResolveContext<TriggerState> {
|
||||
destGeneral: General<TriggerState>;
|
||||
}
|
||||
|
||||
const ACTION_NAME = '부대 탈퇴 지시';
|
||||
|
||||
export class ActionDefinition<
|
||||
TriggerState extends GeneralTriggerState = GeneralTriggerState
|
||||
> implements GeneralActionDefinition<
|
||||
TriggerState,
|
||||
TroopKickArgs,
|
||||
TroopKickResolveContext<TriggerState>
|
||||
> {
|
||||
public readonly key = 'che_부대탈퇴지시';
|
||||
public readonly name = ACTION_NAME;
|
||||
|
||||
parseArgs(raw: unknown): TroopKickArgs | null {
|
||||
if (!raw || typeof raw !== 'object') {
|
||||
return null;
|
||||
}
|
||||
const data = raw as { destGeneralId?: unknown };
|
||||
if (typeof data.destGeneralId !== 'number') {
|
||||
return null;
|
||||
}
|
||||
if (data.destGeneralId <= 0) {
|
||||
return null;
|
||||
}
|
||||
return { destGeneralId: data.destGeneralId };
|
||||
}
|
||||
|
||||
buildConstraints(
|
||||
ctx: ConstraintContext,
|
||||
_args: TroopKickArgs
|
||||
): Constraint[] {
|
||||
if (ctx.destGeneralId !== undefined && ctx.destGeneralId === ctx.actorId) {
|
||||
return [alwaysFail('본인입니다')];
|
||||
}
|
||||
return [
|
||||
notBeNeutral(),
|
||||
beChief(),
|
||||
existsDestGeneral(),
|
||||
friendlyDestGeneral(),
|
||||
];
|
||||
}
|
||||
|
||||
resolve(
|
||||
context: TroopKickResolveContext<TriggerState>,
|
||||
_args: TroopKickArgs
|
||||
): GeneralActionOutcome<TriggerState> {
|
||||
const general = context.general;
|
||||
const destGeneral = context.destGeneral;
|
||||
const destGeneralName = destGeneral.name;
|
||||
const josaUn = JosaUtil.pick(destGeneralName, '은');
|
||||
const effects: Array<GeneralActionEffect<TriggerState>> = [];
|
||||
|
||||
if (destGeneral.troopId === 0) {
|
||||
context.addLog(
|
||||
`<Y>${destGeneralName}</>${josaUn} 부대원이 아닙니다.`
|
||||
);
|
||||
return { effects };
|
||||
}
|
||||
|
||||
if (destGeneral.troopId === destGeneral.id) {
|
||||
context.addLog(
|
||||
`<Y>${destGeneralName}</>${josaUn} 부대장입니다.`
|
||||
);
|
||||
return { effects };
|
||||
}
|
||||
|
||||
effects.push(
|
||||
createGeneralPatchEffect(
|
||||
{ troopId: 0 } as Partial<General<TriggerState>>,
|
||||
destGeneral.id
|
||||
)
|
||||
);
|
||||
|
||||
effects.push(
|
||||
createLogEffect(
|
||||
`<Y>${destGeneralName}</>에게 부대 탈퇴를 지시했습니다.`,
|
||||
{
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.ACTION,
|
||||
format: LogFormat.MONTH,
|
||||
}
|
||||
)
|
||||
);
|
||||
effects.push(
|
||||
createLogEffect(
|
||||
`<Y>${general.name}</>에게 부대 탈퇴를 지시 받았습니다.`,
|
||||
{
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.ACTION,
|
||||
format: LogFormat.PLAIN,
|
||||
generalId: destGeneral.id,
|
||||
}
|
||||
)
|
||||
);
|
||||
|
||||
return { effects };
|
||||
}
|
||||
}
|
||||
|
||||
export const actionContextBuilder: ActionContextBuilder = (base, options) => {
|
||||
const destGeneralId = options.actionArgs.destGeneralId;
|
||||
if (typeof destGeneralId !== 'number') {
|
||||
return null;
|
||||
}
|
||||
const destGeneral = options.worldRef?.getGeneralById(destGeneralId);
|
||||
if (!destGeneral) {
|
||||
return null;
|
||||
}
|
||||
return {
|
||||
...base,
|
||||
destGeneral,
|
||||
};
|
||||
};
|
||||
|
||||
export const commandSpec: NationTurnCommandSpec = {
|
||||
key: 'che_부대탈퇴지시',
|
||||
category: '인사',
|
||||
reqArg: true,
|
||||
args: { destGeneralId: 0 },
|
||||
createDefinition: (_env: TurnCommandEnv) => new ActionDefinition(),
|
||||
};
|
||||
@@ -3,6 +3,7 @@ import type { TurnCommandModule, TurnCommandSpecBase } from '@sammo-ts/logic/act
|
||||
export const NATION_TURN_COMMAND_KEYS = [
|
||||
'휴식',
|
||||
'che_포상',
|
||||
'che_부대탈퇴지시',
|
||||
'che_발령',
|
||||
'che_선전포고',
|
||||
'che_불가침제의',
|
||||
@@ -33,6 +34,7 @@ const defaultImporters: Record<
|
||||
> = {
|
||||
휴식: async () => import('./휴식.js'),
|
||||
che_포상: async () => import('./che_포상.js'),
|
||||
che_부대탈퇴지시: async () => import('./che_부대탈퇴지시.js'),
|
||||
che_발령: async () => import('./che_발령.js'),
|
||||
che_선전포고: async () => import('./che_선전포고.js'),
|
||||
che_불가침제의: async () => import('./che_불가침제의.js'),
|
||||
|
||||
@@ -4,3 +4,4 @@ export * from './general.js';
|
||||
export * from './helpers.js';
|
||||
export * from './misc.js';
|
||||
export * from './nation.js';
|
||||
export * from './troop.js';
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
import type { General } from '@sammo-ts/logic/domain/entities.js';
|
||||
import { allow, unknownOrDeny } from './helpers.js';
|
||||
import type { Constraint, RequirementKey } from './types.js';
|
||||
|
||||
export const mustBeTroopLeader = (): Constraint => ({
|
||||
name: 'MustBeTroopLeader',
|
||||
requires: (ctx) => [{ kind: 'general', id: ctx.actorId }],
|
||||
test: (ctx, view) => {
|
||||
const generalReq: RequirementKey = { kind: 'general', id: ctx.actorId };
|
||||
if (!view.has(generalReq)) {
|
||||
return unknownOrDeny(ctx, [generalReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
const general = view.get(generalReq) as General | null;
|
||||
if (!general) {
|
||||
return unknownOrDeny(ctx, [generalReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
if (general.id === general.troopId) {
|
||||
return allow();
|
||||
}
|
||||
return { kind: 'deny', reason: '부대장이 아닙니다.' };
|
||||
},
|
||||
});
|
||||
|
||||
export const reqTroopMembers = (): Constraint => ({
|
||||
name: 'ReqTroopMembers',
|
||||
requires: (ctx) => [
|
||||
{ kind: 'general', id: ctx.actorId },
|
||||
{ kind: 'generalList' },
|
||||
],
|
||||
test: (ctx, view) => {
|
||||
const generalReq: RequirementKey = { kind: 'general', id: ctx.actorId };
|
||||
if (!view.has(generalReq)) {
|
||||
return unknownOrDeny(ctx, [generalReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
const general = view.get(generalReq) as General | null;
|
||||
if (!general) {
|
||||
return unknownOrDeny(ctx, [generalReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
const listReq: RequirementKey = { kind: 'generalList' };
|
||||
if (!view.has(listReq)) {
|
||||
return unknownOrDeny(ctx, [listReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
const generals = view.get(listReq) as General[] | null;
|
||||
if (!generals) {
|
||||
return unknownOrDeny(ctx, [listReq], '장수 정보가 없습니다.');
|
||||
}
|
||||
const hasMember = generals.some(
|
||||
(entry) =>
|
||||
entry.troopId === general.troopId && entry.id !== general.id
|
||||
);
|
||||
if (hasMember) {
|
||||
return allow();
|
||||
}
|
||||
return { kind: 'deny', reason: '집합 가능한 부대원이 없습니다.' };
|
||||
},
|
||||
});
|
||||
@@ -5,6 +5,7 @@ export type ConstraintResult =
|
||||
|
||||
export type RequirementKey =
|
||||
| { kind: 'general'; id: number }
|
||||
| { kind: 'generalList' }
|
||||
| { kind: 'city'; id: number }
|
||||
| { kind: 'nation'; id: number }
|
||||
| { kind: 'destGeneral'; id: number }
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
"che_수비강화",
|
||||
"che_성벽보수",
|
||||
"che_화계",
|
||||
"che_집합",
|
||||
"che_인재탐색",
|
||||
"che_징병",
|
||||
"휴식"
|
||||
@@ -27,6 +28,7 @@
|
||||
"nation": [
|
||||
"휴식",
|
||||
"che_포상",
|
||||
"che_부대탈퇴지시",
|
||||
"che_발령",
|
||||
"che_선전포고",
|
||||
"che_불가침제의",
|
||||
|
||||
Reference in New Issue
Block a user