feat: implement war engine with unit types, battle mechanics, and logging
- Added types for war engine configuration, battle input, and outcomes. - Implemented core war unit classes for generals and cities, including combat logic. - Introduced utility functions for managing meta data and conflict resolution. - Developed tests for war triggers and battle resolution scenarios.
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@@ -10,3 +10,4 @@ export * from './scenario/index.js';
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export * from './triggers/index.js';
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export * from './turn/index.js';
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export * from './world/index.js';
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export * from './war/index.js';
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