Merge branch 'feature/best-general-live-ranking-audit'
This commit is contained in:
@@ -1,6 +1,7 @@
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import { describe, expect, it } from 'vitest';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import { RANK_DATA_TYPES } from '@sammo-ts/common';
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import type { RedisConnector } from '@sammo-ts/infra';
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import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
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@@ -32,7 +33,24 @@ const auth: GameSessionTokenPayload = {
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sanctions: {},
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};
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const generalRows = [
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interface RankingGeneralRow {
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id: number;
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name: string;
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nationId: number;
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userId: string | null;
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npcState: number;
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picture: string | null;
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imageServer: number;
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meta: Record<string, string | number>;
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experience: number;
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dedication: number;
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horseCode: string;
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weaponCode: string;
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bookCode: string;
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itemCode: string;
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}
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const generalRows: RankingGeneralRow[] = [
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{
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id: 1,
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name: '유비',
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@@ -81,13 +99,16 @@ const generalRows = [
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bookCode: 'None',
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itemCode: 'None',
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},
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] as const;
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];
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const buildContext = (options?: {
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authenticated?: boolean;
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isUnited?: boolean;
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includeOwnerDisplayName?: boolean;
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generals?: RankingGeneralRow[];
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rankRows?: Array<{ generalId: number; type: string; value: number }>;
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}): GameApiContext => {
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const selectedGeneralRows = options?.generals ?? generalRows;
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const db = {
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worldState: {
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findFirst: async () => ({
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@@ -112,21 +133,22 @@ const buildContext = (options?: {
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},
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general: {
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findMany: async (args: { where: { npcState: { lt?: number; gte?: number } } }) =>
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generalRows.filter((general) =>
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selectedGeneralRows.filter((general) =>
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args.where.npcState.gte !== undefined
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? general.npcState >= args.where.npcState.gte
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: general.npcState < (args.where.npcState.lt ?? Number.POSITIVE_INFINITY)
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),
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},
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rankData: {
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findMany: async () => [
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{ generalId: 1, type: 'firenum', value: 10 },
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{ generalId: 2, type: 'firenum', value: 20 },
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{ generalId: 3, type: 'firenum', value: 30 },
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{ generalId: 1, type: 'dex1', value: 999 },
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{ generalId: 2, type: 'dex1', value: 999 },
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{ generalId: 3, type: 'dex1', value: 999 },
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],
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findMany: async () =>
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options?.rankRows ?? [
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{ generalId: 1, type: 'firenum', value: 10 },
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{ generalId: 2, type: 'firenum', value: 20 },
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{ generalId: 3, type: 'firenum', value: 30 },
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{ generalId: 1, type: 'dex1', value: 999 },
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{ generalId: 2, type: 'dex1', value: 999 },
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{ generalId: 3, type: 'dex1', value: 999 },
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],
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},
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auction: {
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findMany: async () => [{ targetCode: 'che_명마_15_적토마' }],
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@@ -237,6 +259,58 @@ describe('ranking.getBestGeneral', () => {
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});
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});
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it('returns positions one through ten for every populated ranking section', async () => {
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const generals = Array.from({ length: 12 }, (_, index) => {
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const id = index + 1;
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const value = id * 1_000;
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return {
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id,
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name: `상위${id}`,
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nationId: 1,
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userId: `top-${id}`,
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npcState: 0,
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picture: null,
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imageServer: 0,
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meta: { dex1: value, dex2: value, dex3: value, dex4: value, dex5: value },
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experience: value,
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dedication: value,
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horseCode: 'None',
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weaponCode: 'None',
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bookCode: 'None',
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itemCode: 'None',
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};
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});
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const rankRows = generals.flatMap((general) =>
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RANK_DATA_TYPES.filter(
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(type) => type !== 'experience' && type !== 'dedication' && !type.startsWith('dex')
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).map((type) => ({
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generalId: general.id,
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type,
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value:
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type === 'warnum' || type === 'deathcrew' || type === 'deathcrew_person'
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? 1_000
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: type === 'ttd' || type === 'ttl' || type === 'tld' || type === 'tll' ||
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type === 'tsd' || type === 'tsl' || type === 'tid' || type === 'til' ||
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type === 'betgold'
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? 1_000
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: general.id * 1_000,
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}))
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);
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const result = await appRouter
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.createCaller(buildContext({ isUnited: true, generals, rankRows }))
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.ranking.getBestGeneral({ view: 'user' });
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expect(result.sections).toHaveLength(26);
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for (const section of result.sections) {
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expect(section.entries, section.title).toHaveLength(10);
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expect(new Set(section.entries.map((entry) => entry.id)).size, section.title).toBe(10);
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expect(section.entries.every((entry) => entry.value > 0), section.title).toBe(true);
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}
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expect(result.sections.find((section) => section.title === '계 략 성 공')?.entries.map((entry) => entry.id)).toEqual([
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12, 11, 10, 9, 8, 7, 6, 5, 4, 3,
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]);
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});
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it('matches PHP number_format rounding and the legacy fixed color table', () => {
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expect(formatLegacyRankingNumber(1.005, 2)).toBe('1.01');
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expect(formatLegacyRankingNumber(12345.6, 2)).toBe('12,345.60');
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@@ -176,13 +176,14 @@ const runTournamentToCompletion = async (options: {
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store: TournamentStore;
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prisma: ReturnType<typeof createPrismaMock>;
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baseSeed: string;
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daemonTransport?: TurnDaemonTransport;
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}): Promise<TournamentState> => {
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let state = await options.store.getState();
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if (!state) {
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throw new Error('토너먼트 상태가 없습니다.');
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}
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const daemonTransport = createNoopDaemonTransport();
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const daemonTransport = options.daemonTransport ?? createNoopDaemonTransport();
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for (let i = 0; i < 2000; i += 1) {
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if (state.stage === 0) {
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@@ -198,7 +199,7 @@ const runTournamentToCompletion = async (options: {
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continue;
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}
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if (state.stage >= 7 && state.stage <= 10) {
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state = await applyBattle(options.store, state, options.baseSeed);
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state = await applyBattle(options.store, state, options.baseSeed, daemonTransport);
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continue;
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}
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break;
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@@ -270,6 +271,61 @@ describe('tournament worker (in-memory)', () => {
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});
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});
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it('runs all four tournament types and emits enough rank and NPC-betting commands for a top ten', async () => {
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for (const type of [
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TournamentType.TOTAL,
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TournamentType.LEADERSHIP,
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TournamentType.STRENGTH,
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TournamentType.INTEL,
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]) {
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const redis = new MemoryRedis();
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const store = new TournamentStore(redis, buildTournamentKeys(`ranking-audit-${type}`));
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const participants = createParticipants(16, 16, 32);
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await store.setParticipants(participants);
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await store.setState(createTournamentState({ stage: 1, type }));
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const npcBetting = participants.slice(0, 12).map((entry) => ({
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...entry,
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meta: {},
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npcState: 2,
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gold: 10_000,
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}));
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const commands: TurnDaemonCommand[] = [];
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const transport: TurnDaemonTransport = {
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sendCommand: async (command) => {
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commands.push(command);
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return 'ok';
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},
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requestCommand: async () => null,
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requestStatus: async () => null,
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};
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await runTournamentToCompletion({
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store,
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prisma: createPrismaMock({ baseSeed: `ranking-audit-${type}`, npcBetting, currentYear: 10 }),
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baseSeed: `ranking-audit-${type}`,
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daemonTransport: transport,
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});
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const matchCommands = commands.filter((command) => command.type === 'tournamentMatchResult');
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const rankedGeneralIds = new Set(
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matchCommands.flatMap((command) =>
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command.type === 'tournamentMatchResult' ? [command.attackerId, command.defenderId] : []
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)
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);
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expect(matchCommands.length).toBeGreaterThan(50);
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expect(rankedGeneralIds.size).toBeGreaterThanOrEqual(10);
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expect(commands).toContainEqual(
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expect.objectContaining({
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type: 'adjustGeneralMeta',
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reason: 'tournamentNpcBet',
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adjustments: expect.arrayContaining([
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expect.objectContaining({ metaDelta: { betgold: expect.any(Number) } }),
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]),
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})
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);
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}
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});
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it('우승 결과에 따라 베팅 정산 명령이 생성된다', async () => {
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const redis = new MemoryRedis();
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const store = new TournamentStore(redis, buildTournamentKeys('test-bet'));
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@@ -0,0 +1,209 @@
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import { RANK_DATA_TYPES, rankDataMetaKey } from '@sammo-ts/common';
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import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
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import type { GeneralMeta } from '@sammo-ts/logic';
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import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
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const integration = describe.skipIf(!databaseUrl);
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const worldId = 992_400;
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const nationId = 992_400;
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const cityId = 992_400;
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const generalIds = Array.from({ length: 12 }, (_, index) => 992_401 + index);
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const makeGeneral = (id: number): TurnGeneral => ({
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id,
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name: `랭킹감사${id}`,
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nationId,
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cityId,
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troopId: 0,
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stats: { leadership: 70, strength: 70, intelligence: 70 },
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turnTime: new Date('0190-01-01T00:10:00.000Z'),
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recentWarTime: null,
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role: {
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items: { horse: null, weapon: null, book: null, item: null },
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personality: null,
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specialDomestic: null,
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specialWar: null,
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},
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 24 },
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penalty: {},
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officerLevel: 1,
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experience: 0,
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dedication: 0,
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injury: 0,
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gold: 1_000,
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rice: 1_000,
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crew: 100,
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crewTypeId: 1,
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train: 100,
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atmos: 100,
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age: 30,
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npcState: 2,
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});
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integration('best-general rank persistence', () => {
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let db: GamePrismaClient;
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let closeDb: (() => Promise<void>) | undefined;
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const cleanup = async () => {
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await db.rankData.deleteMany({ where: { generalId: { in: generalIds } } });
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await db.general.deleteMany({ where: { id: { in: generalIds } } });
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await db.city.deleteMany({ where: { id: cityId } });
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await db.nation.deleteMany({ where: { id: nationId } });
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await db.worldState.deleteMany({ where: { id: worldId } });
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};
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beforeAll(async () => {
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const connector = createGamePostgresConnector({ url: databaseUrl! });
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await connector.connect();
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db = connector.prisma;
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closeDb = () => connector.disconnect();
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await cleanup();
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});
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afterAll(async () => {
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await cleanup();
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await closeDb?.();
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});
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it('flushes every ranking field for twelve active NPCs and keeps the ordered top ten', async () => {
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await db.worldState.create({
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data: {
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id: worldId,
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scenarioCode: 'best-general-rank-persistence',
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currentYear: 190,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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},
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});
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await db.nation.create({
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data: {
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id: nationId,
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name: '랭킹감사국',
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color: '#330000',
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level: 1,
|
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},
|
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});
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await db.city.create({
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data: {
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id: cityId,
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name: '랭킹감사성',
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level: 5,
|
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nationId,
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population: 10_000,
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populationMax: 20_000,
|
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agriculture: 1_000,
|
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agricultureMax: 2_000,
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commerce: 1_000,
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commerceMax: 2_000,
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security: 1_000,
|
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securityMax: 2_000,
|
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defence: 1_000,
|
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defenceMax: 2_000,
|
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wall: 1_000,
|
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wallMax: 2_000,
|
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region: 1,
|
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},
|
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});
|
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const initialGenerals = generalIds.map(makeGeneral);
|
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await db.general.createMany({
|
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data: initialGenerals.map((general) => ({
|
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id: general.id,
|
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name: general.name,
|
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nationId,
|
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cityId,
|
||||
npcState: general.npcState,
|
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leadership: general.stats.leadership,
|
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strength: general.stats.strength,
|
||||
intel: general.stats.intelligence,
|
||||
turnTime: general.turnTime,
|
||||
meta: general.meta,
|
||||
})),
|
||||
});
|
||||
|
||||
const state: TurnWorldState = {
|
||||
id: worldId,
|
||||
currentYear: 190,
|
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currentMonth: 1,
|
||||
tickSeconds: 600,
|
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lastTurnTime: new Date('0190-01-01T00:00:00.000Z'),
|
||||
meta: {},
|
||||
};
|
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const snapshot: TurnWorldSnapshot = {
|
||||
generals: initialGenerals,
|
||||
cities: [],
|
||||
nations: [],
|
||||
troops: [],
|
||||
diplomacy: [],
|
||||
events: [],
|
||||
initialEvents: [],
|
||||
map: {
|
||||
id: 'test',
|
||||
name: '랭킹 감사 지도',
|
||||
cities: [],
|
||||
},
|
||||
scenarioConfig: {
|
||||
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
|
||||
iconPath: '',
|
||||
map: {},
|
||||
const: {},
|
||||
environment: { mapName: 'test', unitSet: 'test' },
|
||||
},
|
||||
};
|
||||
const world = new InMemoryTurnWorld(state, snapshot, {
|
||||
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
|
||||
});
|
||||
for (const [index, generalId] of generalIds.entries()) {
|
||||
const value = index + 1;
|
||||
const meta: GeneralMeta = { killturn: 24 };
|
||||
for (const type of RANK_DATA_TYPES) {
|
||||
if (type !== 'experience' && type !== 'dedication') {
|
||||
meta[rankDataMetaKey(type)] = value;
|
||||
}
|
||||
}
|
||||
world.updateGeneral(generalId, {
|
||||
experience: value,
|
||||
dedication: value,
|
||||
meta,
|
||||
});
|
||||
}
|
||||
|
||||
const dbHooks = await createDatabaseTurnHooks(databaseUrl!, world);
|
||||
try {
|
||||
await dbHooks.hooks.flushChanges?.({
|
||||
lastTurnTime: state.lastTurnTime.toISOString(),
|
||||
processedGenerals: generalIds.length,
|
||||
processedTurns: generalIds.length,
|
||||
durationMs: 0,
|
||||
partial: false,
|
||||
});
|
||||
} finally {
|
||||
await dbHooks.close();
|
||||
}
|
||||
|
||||
const rows = await db.rankData.findMany({
|
||||
where: { generalId: { in: generalIds } },
|
||||
orderBy: [{ type: 'asc' }, { value: 'desc' }, { generalId: 'asc' }],
|
||||
});
|
||||
expect(rows).toHaveLength(generalIds.length * RANK_DATA_TYPES.length);
|
||||
for (const type of RANK_DATA_TYPES) {
|
||||
const topTen = rows.filter((row) => row.type === type).slice(0, 10);
|
||||
expect(topTen.map((row) => row.value)).toEqual([12, 11, 10, 9, 8, 7, 6, 5, 4, 3]);
|
||||
expect(topTen.map((row) => row.generalId)).toEqual(generalIds.slice(2).reverse());
|
||||
}
|
||||
|
||||
const persistedGenerals = await db.general.findMany({
|
||||
where: { id: { in: generalIds } },
|
||||
orderBy: { experience: 'desc' },
|
||||
select: { id: true, experience: true, dedication: true, meta: true },
|
||||
});
|
||||
expect(persistedGenerals.slice(0, 10).map((general) => general.id)).toEqual(generalIds.slice(2).reverse());
|
||||
});
|
||||
});
|
||||
@@ -2,6 +2,7 @@ import { describe, expect, it } from 'vitest';
|
||||
import { mkdirSync, writeFileSync } from 'node:fs';
|
||||
import { dirname, resolve } from 'node:path';
|
||||
import { performance } from 'node:perf_hooks';
|
||||
import { RANK_DATA_TYPES, rankDataMetaKey } from '@sammo-ts/common';
|
||||
import type { LogEntryDraft, TurnSchedule, UnitSetDefinition } from '@sammo-ts/logic';
|
||||
import { DIPLOMACY_STATE, LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
|
||||
import type { InMemoryTurnWorld, TurnCalendarHandler } from '../src/turn/inMemoryWorld.js';
|
||||
@@ -153,6 +154,7 @@ const dumpWorldStatus = (world: InMemoryTurnWorld, label: string) => {
|
||||
describe('NPC 건국/통일 장기 시뮬레이션', () => {
|
||||
it('건국, 선포, 출병, 점령과 장기 국가 감소가 안정적으로 진행되어야 한다', async () => {
|
||||
const memoryProfileEnabled = process.env.NPC_UNIFICATION_MEMORY_PROFILE === '1';
|
||||
const rankingAuditEnabled = process.env.NPC_RANKING_AUDIT === '1';
|
||||
const profileStartedAtMs = performance.now();
|
||||
const cities = buildLargeTestCities().map(maxCityStats);
|
||||
for (const city of cities) {
|
||||
@@ -206,7 +208,8 @@ describe('NPC 건국/통일 장기 시뮬레이션', () => {
|
||||
};
|
||||
|
||||
const generals: TurnGeneral[] = [];
|
||||
for (let i = 0; i < 300; i += 1) {
|
||||
const initialGeneralCount = rankingAuditEnabled ? 150 : 300;
|
||||
for (let i = 0; i < initialGeneralCount; i += 1) {
|
||||
const cityId = cities[i % cities.length]!.id;
|
||||
const stats =
|
||||
i % 2 === 0
|
||||
@@ -580,6 +583,7 @@ describe('NPC 건국/통일 장기 시뮬레이션', () => {
|
||||
}
|
||||
|
||||
if (
|
||||
(rankingAuditEnabled && sortieCount >= 50) ||
|
||||
world.getState().currentYear > 260 ||
|
||||
(world.getState().currentYear === 260 && world.getState().currentMonth >= 1)
|
||||
) {
|
||||
@@ -595,11 +599,85 @@ describe('NPC 건국/통일 장기 시뮬레이션', () => {
|
||||
expect(meta.isUnited).toBe(2);
|
||||
expect(hasUnificationLog).toBe(true);
|
||||
} else {
|
||||
expect(prevNationCount).toBeLessThan(foundedNationCount);
|
||||
if (!rankingAuditEnabled) {
|
||||
expect(prevNationCount).toBeLessThan(foundedNationCount);
|
||||
}
|
||||
expect(meta.isUnited ?? 0).toBe(0);
|
||||
}
|
||||
expect(sortieCount).toBeGreaterThan(0);
|
||||
|
||||
if (rankingAuditEnabled) {
|
||||
const rankingAudit = RANK_DATA_TYPES.map((type) => {
|
||||
const entries = world
|
||||
.listGenerals()
|
||||
.map((general) => {
|
||||
const rawValue =
|
||||
type === 'experience'
|
||||
? general.experience
|
||||
: type === 'dedication'
|
||||
? general.dedication
|
||||
: general.meta[rankDataMetaKey(type)];
|
||||
const value = typeof rawValue === 'number' && Number.isFinite(rawValue) ? rawValue : 0;
|
||||
return { generalId: general.id, name: general.name, value };
|
||||
})
|
||||
.filter((entry) => entry.value > 0)
|
||||
.sort((lhs, rhs) => rhs.value - lhs.value || lhs.generalId - rhs.generalId)
|
||||
.slice(0, 10);
|
||||
return { type, entries };
|
||||
});
|
||||
const byType = new Map(rankingAudit.map((entry) => [entry.type, entry.entries]));
|
||||
expect(byType.get('firenum')).toHaveLength(0);
|
||||
for (const type of [
|
||||
'experience',
|
||||
'dedication',
|
||||
'warnum',
|
||||
'killnum',
|
||||
'deathnum',
|
||||
'killcrew',
|
||||
'deathcrew',
|
||||
'killcrew_person',
|
||||
'deathcrew_person',
|
||||
'dex1',
|
||||
'dex2',
|
||||
'dex3',
|
||||
'dex4',
|
||||
'dex5',
|
||||
] as const) {
|
||||
expect(byType.get(type), type).toHaveLength(10);
|
||||
}
|
||||
const reportPath = resolve(
|
||||
process.env.NPC_RANKING_AUDIT_REPORT_PATH ?? 'test-results/npc-ranking-audit.json'
|
||||
);
|
||||
mkdirSync(dirname(reportPath), { recursive: true });
|
||||
writeFileSync(
|
||||
reportPath,
|
||||
`${JSON.stringify(
|
||||
{
|
||||
year: world.getState().currentYear,
|
||||
month: world.getState().currentMonth,
|
||||
initialGeneralCount,
|
||||
finalGeneralCount: world.listGenerals().length,
|
||||
declarationCount,
|
||||
sortieCount,
|
||||
rankingAudit,
|
||||
},
|
||||
null,
|
||||
2
|
||||
)}\n`,
|
||||
'utf8'
|
||||
);
|
||||
console.log(
|
||||
`[NPC_RANKING_AUDIT]${JSON.stringify({
|
||||
reportPath,
|
||||
year: world.getState().currentYear,
|
||||
month: world.getState().currentMonth,
|
||||
declarationCount,
|
||||
sortieCount,
|
||||
topTenTypes: Array.from(byType.values()).filter((entries) => entries.length === 10).length,
|
||||
})}`
|
||||
);
|
||||
}
|
||||
|
||||
if (memoryProfiler) {
|
||||
expect(typeof globalThis.gc).toBe('function');
|
||||
expect(unifiedAt).not.toBeNull();
|
||||
|
||||
@@ -5,6 +5,7 @@ import type { TurnSchedule } from '@sammo-ts/logic';
|
||||
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
|
||||
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
|
||||
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
|
||||
import { buildPersistedRankRows } from '../src/turn/rankData.js';
|
||||
|
||||
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
|
||||
|
||||
@@ -116,6 +117,46 @@ describe('tournament world commands', () => {
|
||||
expect(world.getGeneralById(1)?.meta).not.toHaveProperty('rank_betwin');
|
||||
});
|
||||
|
||||
it('records all four tournament types and NPC betting for at least ten generals', async () => {
|
||||
const generals = Array.from({ length: 12 }, (_, index) => buildGeneral(index + 1));
|
||||
const world = buildWorld(generals);
|
||||
const handler = createTurnDaemonCommandHandler({ world });
|
||||
|
||||
for (const tournamentType of [0, 1, 2, 3] as const) {
|
||||
for (const general of generals) {
|
||||
const result = await handler.handle({
|
||||
type: 'tournamentMatchResult',
|
||||
tournamentType,
|
||||
attackerId: general.id,
|
||||
defenderId: (general.id % generals.length) + 1,
|
||||
result: 'attacker',
|
||||
});
|
||||
expect(result).toMatchObject({ ok: true });
|
||||
}
|
||||
}
|
||||
await handler.handle({
|
||||
type: 'adjustGeneralMeta',
|
||||
reason: 'tournamentNpcBet',
|
||||
adjustments: generals.map((general) => ({
|
||||
generalId: general.id,
|
||||
metaDelta: { betgold: 1_000 },
|
||||
})),
|
||||
});
|
||||
await handler.handle({
|
||||
type: 'tournamentBettingPayout',
|
||||
bettingId: 1,
|
||||
payouts: generals.map((general) => ({ generalId: general.id, amount: 2_000 })),
|
||||
});
|
||||
|
||||
for (const type of ['ttw', 'tlw', 'tsw', 'tiw', 'betgold', 'betwin', 'betwingold'] as const) {
|
||||
const positiveRows = world
|
||||
.listGenerals()
|
||||
.flatMap(buildPersistedRankRows)
|
||||
.filter((row) => row.type === type && row.value > 0);
|
||||
expect(positiveRows, type).toHaveLength(12);
|
||||
}
|
||||
});
|
||||
|
||||
it('enforces a command-specific minimum remaining gold atomically', async () => {
|
||||
const world = buildWorld([buildGeneral(1)]);
|
||||
const handler = createTurnDaemonCommandHandler({ world });
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import type { City, General, Nation } from '../src/domain/entities.js';
|
||||
import { commandSpec as fireSpec } from '../src/actions/turn/general/che_화계.js';
|
||||
import type { TurnCommandEnv } from '../src/actions/turn/commandEnv.js';
|
||||
import type { WorldSnapshot } from '../src/world/types.js';
|
||||
import { MINIMAL_MAP } from './fixtures/minimalMap.js';
|
||||
import { InMemoryWorld, TestGameRunner } from './testEnv.js';
|
||||
|
||||
const commandEnv: TurnCommandEnv = {
|
||||
develCost: 100,
|
||||
trainDelta: 35,
|
||||
atmosDelta: 35,
|
||||
maxTrainByCommand: 100,
|
||||
maxAtmosByCommand: 100,
|
||||
sabotageDefaultProb: 0.5,
|
||||
sabotageProbCoefByStat: 0.1,
|
||||
sabotageDefenceCoefByGeneralCount: 0.1,
|
||||
sabotageDamageMin: 10,
|
||||
sabotageDamageMax: 30,
|
||||
openingPartYear: 180,
|
||||
maxGeneral: 10,
|
||||
defaultNpcGold: 1_000,
|
||||
defaultNpcRice: 1_000,
|
||||
defaultCrewTypeId: 1,
|
||||
defaultSpecialDomestic: null,
|
||||
defaultSpecialWar: null,
|
||||
initialNationGenLimit: 10,
|
||||
maxTechLevel: 10,
|
||||
baseGold: 1_000,
|
||||
baseRice: 1_000,
|
||||
maxResourceActionAmount: 1_000,
|
||||
};
|
||||
|
||||
const makeNation = (id: number): Nation => ({
|
||||
id,
|
||||
name: `계략감사국${id}`,
|
||||
color: '#330000',
|
||||
capitalCityId: id,
|
||||
chiefGeneralId: id,
|
||||
gold: 10_000,
|
||||
rice: 10_000,
|
||||
power: 0,
|
||||
level: 1,
|
||||
typeCode: 'che_중립',
|
||||
meta: {},
|
||||
});
|
||||
|
||||
const makeCity = (id: number, nationId: number): City => ({
|
||||
id,
|
||||
name: `계략감사성${id}`,
|
||||
nationId,
|
||||
level: 1,
|
||||
state: 0,
|
||||
population: 10_000,
|
||||
populationMax: 20_000,
|
||||
agriculture: 2_000,
|
||||
agricultureMax: 2_000,
|
||||
commerce: 2_000,
|
||||
commerceMax: 2_000,
|
||||
security: 1_000,
|
||||
securityMax: 2_000,
|
||||
defence: 500,
|
||||
defenceMax: 500,
|
||||
wall: 500,
|
||||
wallMax: 500,
|
||||
supplyState: 1,
|
||||
frontState: 0,
|
||||
meta: { trust: 50 },
|
||||
});
|
||||
|
||||
const makeGeneral = (id: number, nationId: number, cityId: number): General => ({
|
||||
id,
|
||||
name: `계략감사장${id}`,
|
||||
nationId,
|
||||
cityId,
|
||||
troopId: 0,
|
||||
npcState: 0,
|
||||
experience: 0,
|
||||
dedication: 0,
|
||||
officerLevel: 5,
|
||||
gold: 100_000,
|
||||
rice: 100_000,
|
||||
crew: 1_000,
|
||||
crewTypeId: 1,
|
||||
train: 100,
|
||||
atmos: 100,
|
||||
injury: 0,
|
||||
age: 30,
|
||||
stats: { leadership: 70, strength: 70, intelligence: 70 },
|
||||
role: {
|
||||
personality: null,
|
||||
specialDomestic: null,
|
||||
specialWar: null,
|
||||
items: { horse: null, weapon: null, book: null, item: null },
|
||||
},
|
||||
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
|
||||
meta: { killturn: 24 },
|
||||
});
|
||||
|
||||
describe('best-general sabotage audit', () => {
|
||||
it('repeats real fire-attack turns until one succeeds and increments firenum', async () => {
|
||||
const attackerNation = makeNation(1);
|
||||
const defenderNation = makeNation(2);
|
||||
const attackerCity = makeCity(1, 1);
|
||||
const defenderCity = makeCity(2, 2);
|
||||
const attacker = makeGeneral(1, 1, 1);
|
||||
const defender = makeGeneral(2, 2, 2);
|
||||
const snapshot: WorldSnapshot = {
|
||||
scenarioConfig: { environment: { mapName: 'minimal_map', unitSet: 'default' } } as never,
|
||||
scenarioMeta: { startYear: 180 } as never,
|
||||
map: MINIMAL_MAP,
|
||||
unitSet: { id: 'default', name: 'default', crewTypes: [] },
|
||||
nations: [attackerNation, defenderNation],
|
||||
cities: [attackerCity, defenderCity],
|
||||
generals: [attacker, defender],
|
||||
troops: [],
|
||||
diplomacy: [],
|
||||
events: [],
|
||||
initialEvents: [],
|
||||
};
|
||||
const world = new InMemoryWorld(snapshot);
|
||||
const runner = new TestGameRunner(world, 180, 1, 'best-general-sabotage-audit-2');
|
||||
const fire = fireSpec.createDefinition(commandEnv);
|
||||
let attempts = 0;
|
||||
|
||||
while ((world.getGeneral(attacker.id)?.meta.firenum ?? 0) === 0 && attempts < 20) {
|
||||
attempts += 1;
|
||||
await runner.runTurn([
|
||||
{
|
||||
generalId: attacker.id,
|
||||
commandKey: 'che_화계',
|
||||
resolver: fire,
|
||||
args: { destCityId: defenderCity.id },
|
||||
context: {
|
||||
destCity: world.getCity(defenderCity.id),
|
||||
destNation: defenderNation,
|
||||
destGenerals: [world.getGeneral(defender.id)],
|
||||
distance: 1,
|
||||
env: commandEnv,
|
||||
map: MINIMAL_MAP,
|
||||
},
|
||||
},
|
||||
]);
|
||||
}
|
||||
|
||||
expect(attempts).toBe(3);
|
||||
expect(world.getGeneral(attacker.id)?.meta.firenum).toBe(1);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user