test monthly disaster database parity
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import { execFileSync } from 'node:child_process';
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import fs from 'node:fs';
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import path from 'node:path';
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import { describe, expect, it } from 'vitest';
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import { loadActionModuleBundle, type City, type GeneralActionModule, type MapDefinition } from '@sammo-ts/logic';
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import { InMemoryTurnWorld } from '@sammo-ts/game-engine/turn/inMemoryWorld.js';
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import { createRaiseDisasterHandler } from '@sammo-ts/game-engine/turn/monthlyDisasterAction.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '@sammo-ts/game-engine/turn/types.js';
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import { findTurnDifferentialWorkspaceRoot } from '../src/turn-differential/referenceSnapshot.js';
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type ReferenceGeneral = {
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id: number;
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injury: number;
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crew: number;
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train: number;
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atmos: number;
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item: string;
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};
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type ReferenceCity = {
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id: number;
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state: number;
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population: number;
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agriculture: number;
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commerce: number;
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security: number;
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trust: number;
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defence: number;
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wall: number;
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};
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type ReferenceLog = {
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generalId?: number;
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text: string;
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scope?: string;
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category?: string;
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};
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type ReferenceMonthlyTrace = {
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action: string;
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before: {
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watermarks: {
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logId: number;
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};
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};
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after: {
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logs: ReferenceLog[];
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};
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beforeDetails: {
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generals: ReferenceGeneral[];
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cities: ReferenceCity[];
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worldHistory: ReferenceLog[];
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};
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afterDetails: {
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generals: ReferenceGeneral[];
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cities: ReferenceCity[];
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worldHistory: ReferenceLog[];
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};
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};
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const configuredWorkspaceRoot = process.env.TURN_DIFFERENTIAL_WORKSPACE_ROOT;
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const workspaceRoot = configuredWorkspaceRoot ?? findTurnDifferentialWorkspaceRoot(process.cwd());
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const integration = describe.skipIf(!workspaceRoot || process.env.TURN_DIFFERENTIAL_REFERENCE !== '1');
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const fixtureRelativePath = 'fixtures/monthly-differential/raise-disaster-january.json';
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const runReferenceMonthlyTrace = (): ReferenceMonthlyTrace => {
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const stackDirectory = path.join(workspaceRoot!, 'docker_compose_files/reference');
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const fixture = fs.readFileSync(path.join(stackDirectory, fixtureRelativePath), 'utf8');
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const runnerScript =
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process.env.MONTHLY_DIFFERENTIAL_RUNNER_SCRIPT ??
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path.join(workspaceRoot!, 'ref/sam/hwe/compare/monthly_event_trace.php');
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const stdout = execFileSync('./scripts/run-turn-differential-case.sh', ['-'], {
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cwd: stackDirectory,
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input: fixture,
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encoding: 'utf8',
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stdio: ['pipe', 'pipe', 'pipe'],
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env: {
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...process.env,
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TURN_DIFFERENTIAL_RUNNER_SCRIPT: runnerScript,
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},
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});
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return JSON.parse(stdout) as ReferenceMonthlyTrace;
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};
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const map: MapDefinition = {
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id: 'monthly-disaster-reference',
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name: 'monthly-disaster-reference',
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cities: [],
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defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
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};
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const city: City = {
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id: 1,
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name: '재난도시',
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nationId: 0,
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level: 1,
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state: 5,
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population: 1_001,
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populationMax: 2_000,
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agriculture: 501,
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agricultureMax: 1_000,
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commerce: 499,
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commerceMax: 1_000,
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security: 0,
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securityMax: 100,
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supplyState: 1,
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frontState: 2,
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defence: 99,
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defenceMax: 1_000,
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wall: 101,
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wallMax: 1_000,
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conflict: {},
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meta: { trust: 99.5, trade: 100 },
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};
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const buildGeneral = (id: number, name: string, injury: number, item: string | null): TurnGeneral => ({
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id,
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name,
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nationId: 0,
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cityId: 1,
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troopId: 0,
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stats: { leadership: 50, strength: 50, intelligence: 50 },
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experience: 0,
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dedication: 0,
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officerLevel: 1,
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role: {
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personality: null,
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specialDomestic: null,
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specialWar: null,
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items: { horse: null, weapon: null, book: null, item },
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},
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injury,
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gold: 1_000,
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rice: 1_000,
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crew: 99,
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crewTypeId: 1_100,
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train: 51,
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atmos: 50,
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age: 20,
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npcState: 0,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 24 },
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turnTime: new Date('0193-01-01T00:00:00.000Z'),
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});
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const projectReferenceGenerals = (generals: ReferenceGeneral[]) =>
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generals.map((general) => ({
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id: general.id,
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injury: general.injury,
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crew: general.crew,
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train: general.train,
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atmos: general.atmos,
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item: general.item === 'None' ? null : general.item,
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}));
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const projectCoreGenerals = (world: InMemoryTurnWorld) =>
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world
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.listGenerals()
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.sort((left, right) => left.id - right.id)
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.map((general) => ({
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id: general.id,
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injury: general.injury,
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crew: general.crew,
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train: general.train,
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atmos: general.atmos,
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item: general.role.items.item,
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}));
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const projectReferenceCity = (citySnapshot: ReferenceCity) => ({
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state: citySnapshot.state,
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population: citySnapshot.population,
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agriculture: citySnapshot.agriculture,
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commerce: citySnapshot.commerce,
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security: citySnapshot.security,
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trust: citySnapshot.trust,
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defence: citySnapshot.defence,
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wall: citySnapshot.wall,
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});
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const projectCoreCity = (citySnapshot: City) => ({
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state: citySnapshot.state,
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population: citySnapshot.population,
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agriculture: citySnapshot.agriculture,
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commerce: citySnapshot.commerce,
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security: citySnapshot.security,
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trust: citySnapshot.meta.trust,
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defence: citySnapshot.defence,
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wall: citySnapshot.wall,
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});
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const normalizeStoredLogText = (value: string): string =>
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value.replace(/^(?:<C>●<\/>|<S>◆<\/>|<R>★<\/>)(?:(?:\d+년 )?\d+월:|\d+년:)?/, '');
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const projectReferenceLogs = (trace: ReferenceMonthlyTrace) => [
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...trace.afterDetails.worldHistory.map((entry) => ({
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scope: 'system',
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category: 'history',
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generalId: null,
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text: normalizeStoredLogText(entry.text),
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})),
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...trace.after.logs
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.filter((entry) => entry.generalId !== undefined)
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.map((entry) => ({
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scope: entry.scope,
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category: entry.category,
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generalId: entry.generalId ?? null,
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text: normalizeStoredLogText(entry.text),
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})),
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];
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const buildCoreWorld = async (generalActionModules: GeneralActionModule[]): Promise<InMemoryTurnWorld> => {
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const state: TurnWorldState = {
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id: 1,
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currentYear: 193,
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currentMonth: 1,
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tickSeconds: 600,
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lastTurnTime: new Date('0193-01-01T00:00:00.000Z'),
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meta: { hiddenSeed: 'disaster-test-6' },
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};
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const snapshot: TurnWorldSnapshot = {
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scenarioConfig: {
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stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
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iconPath: '',
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map: {},
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const: {},
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environment: { mapName: map.id, unitSet: 'default' },
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},
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scenarioMeta: {
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title: 'monthly disaster reference',
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startYear: 190,
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life: null,
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fiction: null,
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history: [],
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ignoreDefaultEvents: false,
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},
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map,
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diplomacy: [],
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events: [],
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initialEvents: [],
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generals: [
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buildGeneral(1, '보호장수', 0, 'che_부적_태현청생부'),
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buildGeneral(3, '부상장수', 0, null),
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buildGeneral(5, '중상장수', 70, null),
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],
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cities: [city],
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nations: [],
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troops: [],
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};
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const world = new InMemoryTurnWorld(state, snapshot, {
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schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
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});
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const event: TurnEvent = {
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id: 1,
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targetCode: 'month',
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priority: 1_000,
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condition: true,
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action: [['RaiseDisaster']],
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meta: {},
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};
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await createRaiseDisasterHandler({
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getWorld: () => world,
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generalActionModules,
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})([], { year: 193, month: 1, startyear: 190, currentEventID: event.id, turnTime: state.lastTurnTime }, event);
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return world;
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};
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integration('RaiseDisaster core ↔ legacy database snapshot', () => {
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it('matches city damage, item-aware injury, and persisted logs', async () => {
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const reference = runReferenceMonthlyTrace();
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expect(reference.action).toBe('RaiseDisaster');
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expect(projectReferenceGenerals(reference.beforeDetails.generals)).toEqual([
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{ id: 1, injury: 0, crew: 99, train: 51, atmos: 50, item: 'che_부적_태현청생부' },
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{ id: 3, injury: 0, crew: 99, train: 51, atmos: 50, item: null },
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{ id: 5, injury: 70, crew: 99, train: 51, atmos: 50, item: null },
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]);
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const moduleBundle = await loadActionModuleBundle();
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const core = await buildCoreWorld(moduleBundle.general);
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const coreCity = projectCoreCity(core.getCityById(1)!);
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const referenceCity = projectReferenceCity(reference.afterDetails.cities[0]!);
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expect({ ...coreCity, trust: undefined }).toEqual({ ...referenceCity, trust: undefined });
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expect(coreCity.trust).toBeCloseTo(referenceCity.trust);
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expect(projectCoreGenerals(core)).toEqual(projectReferenceGenerals(reference.afterDetails.generals));
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const coreLogs = core.peekDirtyState().logs.map((entry) => ({
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scope: String(entry.scope).toLowerCase(),
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category: String(entry.category).toLowerCase(),
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generalId: entry.generalId ?? null,
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text: entry.text,
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}));
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expect(coreLogs).toEqual(projectReferenceLogs(reference));
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}, 120_000);
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});
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