test monthly disaster database parity

This commit is contained in:
2026-07-27 00:34:55 +00:00
parent 693906c6a8
commit 87448dff9c
@@ -0,0 +1,296 @@
import { execFileSync } from 'node:child_process';
import fs from 'node:fs';
import path from 'node:path';
import { describe, expect, it } from 'vitest';
import { loadActionModuleBundle, type City, type GeneralActionModule, type MapDefinition } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '@sammo-ts/game-engine/turn/inMemoryWorld.js';
import { createRaiseDisasterHandler } from '@sammo-ts/game-engine/turn/monthlyDisasterAction.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '@sammo-ts/game-engine/turn/types.js';
import { findTurnDifferentialWorkspaceRoot } from '../src/turn-differential/referenceSnapshot.js';
type ReferenceGeneral = {
id: number;
injury: number;
crew: number;
train: number;
atmos: number;
item: string;
};
type ReferenceCity = {
id: number;
state: number;
population: number;
agriculture: number;
commerce: number;
security: number;
trust: number;
defence: number;
wall: number;
};
type ReferenceLog = {
generalId?: number;
text: string;
scope?: string;
category?: string;
};
type ReferenceMonthlyTrace = {
action: string;
before: {
watermarks: {
logId: number;
};
};
after: {
logs: ReferenceLog[];
};
beforeDetails: {
generals: ReferenceGeneral[];
cities: ReferenceCity[];
worldHistory: ReferenceLog[];
};
afterDetails: {
generals: ReferenceGeneral[];
cities: ReferenceCity[];
worldHistory: ReferenceLog[];
};
};
const configuredWorkspaceRoot = process.env.TURN_DIFFERENTIAL_WORKSPACE_ROOT;
const workspaceRoot = configuredWorkspaceRoot ?? findTurnDifferentialWorkspaceRoot(process.cwd());
const integration = describe.skipIf(!workspaceRoot || process.env.TURN_DIFFERENTIAL_REFERENCE !== '1');
const fixtureRelativePath = 'fixtures/monthly-differential/raise-disaster-january.json';
const runReferenceMonthlyTrace = (): ReferenceMonthlyTrace => {
const stackDirectory = path.join(workspaceRoot!, 'docker_compose_files/reference');
const fixture = fs.readFileSync(path.join(stackDirectory, fixtureRelativePath), 'utf8');
const runnerScript =
process.env.MONTHLY_DIFFERENTIAL_RUNNER_SCRIPT ??
path.join(workspaceRoot!, 'ref/sam/hwe/compare/monthly_event_trace.php');
const stdout = execFileSync('./scripts/run-turn-differential-case.sh', ['-'], {
cwd: stackDirectory,
input: fixture,
encoding: 'utf8',
stdio: ['pipe', 'pipe', 'pipe'],
env: {
...process.env,
TURN_DIFFERENTIAL_RUNNER_SCRIPT: runnerScript,
},
});
return JSON.parse(stdout) as ReferenceMonthlyTrace;
};
const map: MapDefinition = {
id: 'monthly-disaster-reference',
name: 'monthly-disaster-reference',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
};
const city: City = {
id: 1,
name: '재난도시',
nationId: 0,
level: 1,
state: 5,
population: 1_001,
populationMax: 2_000,
agriculture: 501,
agricultureMax: 1_000,
commerce: 499,
commerceMax: 1_000,
security: 0,
securityMax: 100,
supplyState: 1,
frontState: 2,
defence: 99,
defenceMax: 1_000,
wall: 101,
wallMax: 1_000,
conflict: {},
meta: { trust: 99.5, trade: 100 },
};
const buildGeneral = (id: number, name: string, injury: number, item: string | null): TurnGeneral => ({
id,
name,
nationId: 0,
cityId: 1,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 0,
officerLevel: 1,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item },
},
injury,
gold: 1_000,
rice: 1_000,
crew: 99,
crewTypeId: 1_100,
train: 51,
atmos: 50,
age: 20,
npcState: 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24 },
turnTime: new Date('0193-01-01T00:00:00.000Z'),
});
const projectReferenceGenerals = (generals: ReferenceGeneral[]) =>
generals.map((general) => ({
id: general.id,
injury: general.injury,
crew: general.crew,
train: general.train,
atmos: general.atmos,
item: general.item === 'None' ? null : general.item,
}));
const projectCoreGenerals = (world: InMemoryTurnWorld) =>
world
.listGenerals()
.sort((left, right) => left.id - right.id)
.map((general) => ({
id: general.id,
injury: general.injury,
crew: general.crew,
train: general.train,
atmos: general.atmos,
item: general.role.items.item,
}));
const projectReferenceCity = (citySnapshot: ReferenceCity) => ({
state: citySnapshot.state,
population: citySnapshot.population,
agriculture: citySnapshot.agriculture,
commerce: citySnapshot.commerce,
security: citySnapshot.security,
trust: citySnapshot.trust,
defence: citySnapshot.defence,
wall: citySnapshot.wall,
});
const projectCoreCity = (citySnapshot: City) => ({
state: citySnapshot.state,
population: citySnapshot.population,
agriculture: citySnapshot.agriculture,
commerce: citySnapshot.commerce,
security: citySnapshot.security,
trust: citySnapshot.meta.trust,
defence: citySnapshot.defence,
wall: citySnapshot.wall,
});
const normalizeStoredLogText = (value: string): string =>
value.replace(/^(?:<C>●<\/>|<S>◆<\/>|<R>★<\/>)(?:(?:\d+년 )?\d+월:|\d+년:)?/, '');
const projectReferenceLogs = (trace: ReferenceMonthlyTrace) => [
...trace.afterDetails.worldHistory.map((entry) => ({
scope: 'system',
category: 'history',
generalId: null,
text: normalizeStoredLogText(entry.text),
})),
...trace.after.logs
.filter((entry) => entry.generalId !== undefined)
.map((entry) => ({
scope: entry.scope,
category: entry.category,
generalId: entry.generalId ?? null,
text: normalizeStoredLogText(entry.text),
})),
];
const buildCoreWorld = async (generalActionModules: GeneralActionModule[]): Promise<InMemoryTurnWorld> => {
const state: TurnWorldState = {
id: 1,
currentYear: 193,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('0193-01-01T00:00:00.000Z'),
meta: { hiddenSeed: 'disaster-test-6' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: {},
environment: { mapName: map.id, unitSet: 'default' },
},
scenarioMeta: {
title: 'monthly disaster reference',
startYear: 190,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map,
diplomacy: [],
events: [],
initialEvents: [],
generals: [
buildGeneral(1, '보호장수', 0, 'che_부적_태현청생부'),
buildGeneral(3, '부상장수', 0, null),
buildGeneral(5, '중상장수', 70, null),
],
cities: [city],
nations: [],
troops: [],
};
const world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
});
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 1_000,
condition: true,
action: [['RaiseDisaster']],
meta: {},
};
await createRaiseDisasterHandler({
getWorld: () => world,
generalActionModules,
})([], { year: 193, month: 1, startyear: 190, currentEventID: event.id, turnTime: state.lastTurnTime }, event);
return world;
};
integration('RaiseDisaster core ↔ legacy database snapshot', () => {
it('matches city damage, item-aware injury, and persisted logs', async () => {
const reference = runReferenceMonthlyTrace();
expect(reference.action).toBe('RaiseDisaster');
expect(projectReferenceGenerals(reference.beforeDetails.generals)).toEqual([
{ id: 1, injury: 0, crew: 99, train: 51, atmos: 50, item: 'che_부적_태현청생부' },
{ id: 3, injury: 0, crew: 99, train: 51, atmos: 50, item: null },
{ id: 5, injury: 70, crew: 99, train: 51, atmos: 50, item: null },
]);
const moduleBundle = await loadActionModuleBundle();
const core = await buildCoreWorld(moduleBundle.general);
const coreCity = projectCoreCity(core.getCityById(1)!);
const referenceCity = projectReferenceCity(reference.afterDetails.cities[0]!);
expect({ ...coreCity, trust: undefined }).toEqual({ ...referenceCity, trust: undefined });
expect(coreCity.trust).toBeCloseTo(referenceCity.trust);
expect(projectCoreGenerals(core)).toEqual(projectReferenceGenerals(reference.afterDetails.generals));
const coreLogs = core.peekDirtyState().logs.map((entry) => ({
scope: String(entry.scope).toLowerCase(),
category: String(entry.category).toLowerCase(),
generalId: entry.generalId ?? null,
text: entry.text,
}));
expect(coreLogs).toEqual(projectReferenceLogs(reference));
}, 120_000);
});