feat: preserve legacy nation turn execution
This commit is contained in:
@@ -5,6 +5,7 @@ import type {
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GeneralActionDefinition,
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LogEntryDraft,
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MapDefinition,
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MessageDraft,
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Nation,
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ScenarioConfig,
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ScenarioMeta,
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@@ -100,6 +101,40 @@ const serializeSeed = (...values: Array<string | number>): string =>
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const joinYearMonth = (year: number, month: number): number => year * 12 + month - 1;
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type NationLastTurn = {
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command: string;
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arg?: Record<string, unknown>;
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term?: number;
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seq?: number;
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};
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const nationLastTurnKey = (officerLevel: number): string => `turn_last_${officerLevel}`;
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const normalizeLastTurn = (value: unknown): NationLastTurn => {
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const raw = asRecord(value);
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return {
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command: typeof raw.command === 'string' ? raw.command : '휴식',
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...(asRecord(raw.arg) && Object.keys(asRecord(raw.arg)).length > 0 ? { arg: asRecord(raw.arg) } : undefined),
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...(typeof raw.term === 'number' && Number.isFinite(raw.term) ? { term: Math.floor(raw.term) } : undefined),
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...(typeof raw.seq === 'number' && Number.isFinite(raw.seq) ? { seq: Math.floor(raw.seq) } : undefined),
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};
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};
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const sameArgs = (left: Record<string, unknown> | undefined, right: Record<string, unknown>): boolean =>
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JSON.stringify(left ?? {}) === JSON.stringify(right);
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const readNextAvailableTurn = (nation: Nation, actionName: string): number | null => {
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const raw = asRecord(nation.meta)[`next_execute_${actionName}`];
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if (typeof raw === 'number' && Number.isFinite(raw)) {
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return Math.floor(raw);
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}
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if (typeof raw === 'string') {
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const parsed = Number(raw);
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return Number.isFinite(parsed) ? Math.floor(parsed) : null;
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}
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return null;
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};
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const readMetaNumber = (meta: Record<string, unknown>, key: string, fallback: number): number => {
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const value = meta[key];
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if (typeof value === 'number' && Number.isFinite(value)) {
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@@ -214,7 +249,6 @@ const buildUniqueLotteryRunner = (options: {
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};
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};
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type WorldView = {
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getGeneralById(id: number): TurnGeneral | null;
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getCityById(id: number): City | null;
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@@ -573,6 +607,7 @@ export const createReservedTurnHandler = async (options: {
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...(options.unitSet ? { unitSet: options.unitSet } : {}),
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};
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const logs: LogEntryDraft[] = [];
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const messages: MessageDraft[] = [];
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const patches = {
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generals: [] as Array<{ id: number; patch: Partial<TurnGeneral> }>,
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cities: [] as Array<{ id: number; patch: Partial<City> }>,
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@@ -592,6 +627,7 @@ export const createReservedTurnHandler = async (options: {
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let currentNation = context.nation ?? null;
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const runAction = (
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kind: 'nation' | 'general',
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definitionMap: Map<string, GeneralActionDefinition>,
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fallbackDefinition: GeneralActionDefinition,
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command: ReservedTurnEntry,
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@@ -644,6 +680,19 @@ export const createReservedTurnHandler = async (options: {
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const meta = result.kind === 'deny' ? { constraintName: result.constraintName } : undefined;
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logs.push(createActionLog(reason, meta));
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}
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if (kind === 'nation' && !usedFallback && currentNation) {
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const currentYearMonth = joinYearMonth(context.world.currentYear, context.world.currentMonth);
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const nextAvailableTurn = readNextAvailableTurn(currentNation, definition.name);
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if (nextAvailableTurn !== null && currentYearMonth < nextAvailableTurn) {
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const remainTurn = nextAvailableTurn - currentYearMonth;
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definition = fallbackDefinition;
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actionArgs = definition.parseArgs({}) ?? {};
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actionKey = definition.key;
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usedFallback = true;
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blockedReason = `${remainTurn}턴 더 기다려야 합니다`;
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logs.push(createActionLog(blockedReason));
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}
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}
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const seedBase = buildSeedBase(context.world);
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const buildRng = (key: string) => {
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@@ -694,6 +743,8 @@ export const createReservedTurnHandler = async (options: {
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definition = fallbackDefinition;
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actionArgs = definition.parseArgs({}) ?? {};
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actionKey = definition.key;
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usedFallback = true;
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blockedReason = '예약된 명령을 실행하지 못했습니다.';
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logs.push(createActionLog('예약된 명령을 실행하지 못했습니다.'));
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baseContext = {
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general: currentGeneral,
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@@ -704,6 +755,52 @@ export const createReservedTurnHandler = async (options: {
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specificContext = baseContext;
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}
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const actionContext = specificContext ?? baseContext;
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const executionDefinition = definition as unknown as {
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getPreReqTurn?: (context: ActionContextBase, args: unknown) => number;
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getPostReqTurn?: (context: ActionContextBase, args: unknown) => number;
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getStackSequence?: (context: ActionContextBase, args: unknown) => number | null;
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};
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const preReqTurn =
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kind === 'nation' && !usedFallback
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? Math.max(0, Math.floor(executionDefinition.getPreReqTurn?.(actionContext, actionArgs) ?? 0))
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: 0;
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const postReqTurn =
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kind === 'nation' && !usedFallback
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? Math.max(0, Math.floor(executionDefinition.getPostReqTurn?.(actionContext, actionArgs) ?? 0))
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: 0;
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if (kind === 'nation' && !usedFallback && currentNation && preReqTurn > 0) {
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const metaKey = nationLastTurnKey(currentGeneral.officerLevel);
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const lastTurn = normalizeLastTurn(asRecord(currentNation.meta)[metaKey]);
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const stackSequence = executionDefinition.getStackSequence?.(actionContext, actionArgs) ?? null;
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const sequenceChanged =
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stackSequence !== null && (lastTurn.seq === undefined || lastTurn.seq < stackSequence);
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const continuing =
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lastTurn.command === definition.name &&
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sameArgs(lastTurn.arg, actionArgsRecord) &&
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!sequenceChanged;
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const nextTerm = continuing ? (lastTurn.term ?? 0) + 1 : 1;
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if (!continuing || (lastTurn.term ?? 0) < preReqTurn) {
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const nextLastTurn: NationLastTurn = {
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command: definition.name,
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...(Object.keys(actionArgsRecord).length > 0 ? { arg: actionArgsRecord } : undefined),
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term: nextTerm,
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...(stackSequence !== null ? { seq: stackSequence } : undefined),
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};
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const nextNation: Nation = {
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...currentNation,
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meta: {
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...currentNation.meta,
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[metaKey]: nextLastTurn,
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} as Nation['meta'],
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};
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currentNation = nextNation;
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worldOverlay?.syncNation(nextNation);
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logs.push(createActionLog(`${definition.name} 수행중... (${nextTerm}/${preReqTurn + 1})`));
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return { actionKey, usedFallback, blockedReason };
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}
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}
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const resolution = resolveGeneralAction(
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definition,
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@@ -718,12 +815,39 @@ export const createReservedTurnHandler = async (options: {
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currentGeneral = resolution.general as TurnGeneral;
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currentCity = resolution.city ?? currentCity;
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currentNation = resolution.nation ?? currentNation;
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if (kind === 'nation' && !usedFallback && definition.countsAsInheritanceActiveAction) {
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const meta = { ...currentGeneral.meta };
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const active = typeof meta.inherit_active_action === 'number' ? meta.inherit_active_action : 0;
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meta.inherit_active_action = active + 1;
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currentGeneral = { ...currentGeneral, meta };
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}
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if (!currentNation && resolution.created?.nations) {
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currentNation =
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(resolution.created.nations as Nation[]).find((n) => n.id === currentGeneral.nationId) ??
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currentNation;
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}
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if (kind === 'nation' && !usedFallback && currentNation) {
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const metaKey = nationLastTurnKey(currentGeneral.officerLevel);
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const nextMeta: Record<string, unknown> = {
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...currentNation.meta,
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[metaKey]: {
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command: definition.name,
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...(Object.keys(actionArgsRecord).length > 0 ? { arg: actionArgsRecord } : undefined),
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term: 0,
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} satisfies NationLastTurn,
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};
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if (postReqTurn > 0) {
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nextMeta[`next_execute_${definition.name}`] =
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joinYearMonth(context.world.currentYear, context.world.currentMonth) +
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postReqTurn -
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preReqTurn;
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}
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currentNation = {
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...currentNation,
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meta: nextMeta as Nation['meta'],
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};
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}
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logs.push(...resolution.logs);
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if (worldOverlay) {
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@@ -738,15 +862,16 @@ export const createReservedTurnHandler = async (options: {
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if (resolution.effects.length > 0) {
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for (const effect of resolution.effects) {
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if (effect.type !== 'diplomacy:patch') {
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continue;
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if (effect.type === 'message:add') {
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messages.push(effect.draft);
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} else if (effect.type === 'diplomacy:patch') {
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diplomacyPatches.push({
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srcNationId: effect.srcNationId,
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destNationId: effect.destNationId,
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patch: effect.patch,
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});
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worldOverlay?.applyDiplomacyPatch(effect.srcNationId, effect.destNationId, effect.patch);
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}
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diplomacyPatches.push({
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srcNationId: effect.srcNationId,
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destNationId: effect.destNationId,
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patch: effect.patch,
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});
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worldOverlay?.applyDiplomacyPatch(effect.srcNationId, effect.destNationId, effect.patch);
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}
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}
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@@ -826,7 +951,12 @@ export const createReservedTurnHandler = async (options: {
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}
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}
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return { nextTurnAt: applyNextTurnAt ? resolution.nextTurnAt : undefined, actionKey, usedFallback, blockedReason };
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return {
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nextTurnAt: applyNextTurnAt ? resolution.nextTurnAt : undefined,
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actionKey,
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usedFallback,
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blockedReason,
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};
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};
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if (currentNation && currentGeneral.officerLevel >= 5) {
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@@ -860,7 +990,7 @@ export const createReservedTurnHandler = async (options: {
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}
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nationAiState = ai.getDebugState();
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}
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const nationResult = runAction(nationDefinitions, nationFallback, nationCommand, false);
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const nationResult = runAction('nation', nationDefinitions, nationFallback, nationCommand, false);
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options.onActionResolved?.({
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kind: 'nation',
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generalId: currentGeneral.id,
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@@ -900,7 +1030,7 @@ export const createReservedTurnHandler = async (options: {
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}
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generalAiState = ai.getDebugState();
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}
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const generalResult = runAction(generalDefinitions, generalFallback, generalCommand, true);
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const generalResult = runAction('general', generalDefinitions, generalFallback, generalCommand, true);
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options.onActionResolved?.({
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kind: 'general',
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generalId: currentGeneral.id,
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@@ -935,6 +1065,7 @@ export const createReservedTurnHandler = async (options: {
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nation: currentNation,
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nextTurnAt,
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logs,
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...(messages.length > 0 ? { messages } : undefined),
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patches,
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...(diplomacyPatches.length > 0 ? { diplomacyPatches } : undefined),
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created:
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