nation router 분리
This commit is contained in:
@@ -0,0 +1,31 @@
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import { TRPCError } from '@trpc/server';
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import { z } from 'zod';
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import { authedProcedure } from '../../../trpc.js';
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import { getMyGeneral } from '../../shared/general.js';
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export const appoint = authedProcedure
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.input(
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z.object({
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destGeneralId: z.number().int().nonnegative(),
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destCityId: z.number().int().nonnegative(),
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officerLevel: z.number().int().nonnegative(),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const general = await getMyGeneral(ctx);
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const result = await ctx.turnDaemon.requestCommand({
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type: 'appoint',
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generalId: general.id,
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destGeneralId: input.destGeneralId,
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destCityId: input.destCityId,
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officerLevel: input.officerLevel,
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});
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if (!result || result.type !== 'appoint') {
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throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
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}
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if (!result.ok) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
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}
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return { ok: true };
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});
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@@ -0,0 +1,29 @@
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import { TRPCError } from '@trpc/server';
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import { z } from 'zod';
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import { authedProcedure } from '../../../trpc.js';
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import { getMyGeneral } from '../../shared/general.js';
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export const changePermission = authedProcedure
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.input(
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z.object({
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isAmbassador: z.boolean(),
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targetGeneralIds: z.array(z.number().int().positive()),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const general = await getMyGeneral(ctx);
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const result = await ctx.turnDaemon.requestCommand({
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type: 'changePermission',
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generalId: general.id,
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isAmbassador: input.isAmbassador,
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targetGeneralIds: input.targetGeneralIds,
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});
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if (!result || result.type !== 'changePermission') {
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throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
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}
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if (!result.ok) {
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throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
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}
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return { ok: true };
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});
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@@ -0,0 +1,123 @@
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import { TRPCError } from '@trpc/server';
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import { LogCategory } from '@sammo-ts/infra';
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import { authedProcedure } from '../../../trpc.js';
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import { getMyGeneral } from '../../shared/general.js';
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import { assertNationAccess, formatDateTime, resolveNationPermission } from '../shared.js';
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export const getBattleCenter = authedProcedure.query(async ({ ctx }) => {
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const me = await getMyGeneral(ctx);
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assertNationAccess(me);
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const [nation, worldState, generalRows] = await Promise.all([
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ctx.db.nation.findUnique({
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where: { id: me.nationId },
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select: {
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id: true,
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name: true,
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color: true,
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level: true,
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meta: true,
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},
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}),
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ctx.db.worldState.findFirst(),
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ctx.db.general.findMany({
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where: { nationId: me.nationId },
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select: {
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id: true,
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name: true,
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npcState: true,
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officerLevel: true,
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cityId: true,
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turnTime: true,
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recentWarTime: true,
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leadership: true,
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strength: true,
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intel: true,
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experience: true,
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dedication: true,
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injury: true,
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gold: true,
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rice: true,
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crew: true,
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train: true,
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atmos: true,
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},
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orderBy: { id: 'asc' },
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}),
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]);
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if (!nation) {
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throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
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}
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if (!worldState) {
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throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
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}
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const permissionLevel = resolveNationPermission(me, nation.meta, true);
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if (permissionLevel < 1) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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const generalIds = generalRows.map((general) => general.id);
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const battleCounts =
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generalIds.length > 0
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? await ctx.db.logEntry.groupBy({
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by: ['generalId'],
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where: {
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generalId: { in: generalIds },
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category: LogCategory.BATTLE_BRIEF,
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},
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_count: { _all: true },
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})
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: [];
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const battleCountMap = new Map<number, number>();
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for (const row of battleCounts) {
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if (row.generalId !== null) {
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battleCountMap.set(row.generalId, row._count._all);
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}
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}
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const generals = generalRows.map((general) => ({
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id: general.id,
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name: general.name,
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npcState: general.npcState,
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officerLevel: general.officerLevel,
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cityId: general.cityId,
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turnTime: formatDateTime(general.turnTime),
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recentWar: formatDateTime(general.recentWarTime),
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warnum: battleCountMap.get(general.id) ?? 0,
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stats: {
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leadership: general.leadership,
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strength: general.strength,
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intelligence: general.intel,
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},
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experience: general.experience,
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dedication: general.dedication,
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injury: general.injury,
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gold: general.gold,
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rice: general.rice,
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crew: general.crew,
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train: general.train,
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atmos: general.atmos,
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}));
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return {
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me: {
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id: me.id,
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officerLevel: me.officerLevel,
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permissionLevel,
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},
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nation: {
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id: nation.id,
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name: nation.name,
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color: nation.color,
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level: nation.level,
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},
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currentYear: worldState.currentYear,
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currentMonth: worldState.currentMonth,
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turnTermMinutes: Math.max(1, Math.round(worldState.tickSeconds / 60)),
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generals,
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};
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});
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@@ -0,0 +1,91 @@
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import { TRPCError } from '@trpc/server';
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import { authedProcedure } from '../../../trpc.js';
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import { getMyGeneral } from '../../shared/general.js';
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import { resolveSecretPermission } from '../../shared/secretPermission.js';
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import { MAX_NATION_TURNS, listNationTurns } from '../../../turns/reservedTurns.js';
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import { assertNationAccess } from '../shared.js';
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export const getChiefCenter = authedProcedure.query(async ({ ctx }) => {
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const me = await getMyGeneral(ctx);
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assertNationAccess(me);
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const [nation, worldState, nationGenerals] = await Promise.all([
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ctx.db.nation.findUnique({
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where: { id: me.nationId },
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select: {
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id: true,
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name: true,
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level: true,
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meta: true,
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},
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}),
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ctx.db.worldState.findFirst(),
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ctx.db.general.findMany({
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where: { nationId: me.nationId, officerLevel: { gte: 5 } },
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select: {
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id: true,
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name: true,
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officerLevel: true,
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npcState: true,
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turnTime: true,
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},
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}),
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]);
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if (!nation) {
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throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
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}
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if (!worldState) {
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throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
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}
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const permissionLevel = resolveSecretPermission(
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{
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nationId: me.nationId,
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officerLevel: me.officerLevel,
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meta: me.meta,
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penalty: me.penalty,
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},
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nation.meta
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);
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if (permissionLevel < 1) {
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throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
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}
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const chiefLevels = [12, 10, 8, 6, 11, 9, 7, 5];
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const generalByLevel = new Map(nationGenerals.map((general) => [general.officerLevel, general]));
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const turnsByLevel = await Promise.all(
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chiefLevels.map((level) => listNationTurns(ctx.db, nation.id, level))
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);
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const chiefs = chiefLevels.map((level, idx) => {
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const entry = generalByLevel.get(level);
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return {
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officerLevel: level,
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name: entry?.name ?? null,
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npcState: entry?.npcState ?? null,
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turnTime: entry?.turnTime ? entry.turnTime.toISOString() : null,
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turns: turnsByLevel[idx],
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};
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});
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return {
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me: {
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id: me.id,
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officerLevel: me.officerLevel,
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nationId: me.nationId,
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},
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nation: {
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id: nation.id,
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name: nation.name,
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level: nation.level,
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},
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currentYear: worldState.currentYear,
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currentMonth: worldState.currentMonth,
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turnTermMinutes: Math.max(1, Math.round(worldState.tickSeconds / 60)),
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maxTurns: MAX_NATION_TURNS,
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chiefs,
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};
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});
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@@ -0,0 +1,212 @@
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import { TRPCError } from '@trpc/server';
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import { asRecord } from '@sammo-ts/common';
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import { calcCityGoldIncome, calcCityRiceIncome, calcCityWallIncome } from '@sammo-ts/logic';
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import { authedProcedure } from '../../../trpc.js';
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import { getMyGeneral } from '../../shared/general.js';
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import {
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assertNationAccess,
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buildNationIncomeContext,
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resolveChiefStatMin,
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resolveNationRate,
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resolveOfficerCity,
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toIncomeCity,
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} from '../shared.js';
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export const getCityOverview = authedProcedure.query(async ({ ctx }) => {
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const me = await getMyGeneral(ctx);
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assertNationAccess(me);
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const [nation, cityRows, generalRows, worldState] = await Promise.all([
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ctx.db.nation.findUnique({
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where: { id: me.nationId },
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select: {
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id: true,
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name: true,
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color: true,
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level: true,
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typeCode: true,
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capitalCityId: true,
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meta: true,
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},
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}),
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ctx.db.city.findMany({
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where: { nationId: me.nationId },
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select: {
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id: true,
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name: true,
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level: true,
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nationId: true,
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region: true,
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population: true,
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populationMax: true,
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agriculture: true,
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agricultureMax: true,
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commerce: true,
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commerceMax: true,
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security: true,
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securityMax: true,
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trust: true,
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trade: true,
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defence: true,
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defenceMax: true,
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wall: true,
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wallMax: true,
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supplyState: true,
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frontState: true,
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meta: true,
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},
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orderBy: { id: 'asc' },
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}),
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ctx.db.general.findMany({
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where: { nationId: me.nationId },
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select: {
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id: true,
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name: true,
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npcState: true,
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officerLevel: true,
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cityId: true,
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leadership: true,
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strength: true,
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intel: true,
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meta: true,
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},
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orderBy: { id: 'asc' },
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}),
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ctx.db.worldState.findFirst(),
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]);
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|
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if (!nation) {
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throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
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}
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|
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const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
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|
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const officerByCity = new Map<number, Record<number, (typeof generalRows)[number]>>();
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const officerCntByCity = new Map<number, number>();
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for (const general of generalRows) {
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if (general.officerLevel < 2 || general.officerLevel > 4) {
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continue;
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}
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const meta = asRecord(general.meta);
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const officerCity = resolveOfficerCity(meta);
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if (!officerCity) {
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continue;
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}
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const entry = officerByCity.get(officerCity) ?? {};
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entry[general.officerLevel] = general;
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officerByCity.set(officerCity, entry);
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if (general.cityId === officerCity) {
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officerCntByCity.set(officerCity, (officerCntByCity.get(officerCity) ?? 0) + 1);
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}
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}
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const incomeContext = await buildNationIncomeContext(nation);
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|
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const cities = cityRows.map((city) => {
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const officers = officerByCity.get(city.id) ?? {};
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const officerCnt = officerCntByCity.get(city.id) ?? 0;
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const isCapital = nation.capitalCityId === city.id;
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const incomeCity = toIncomeCity(city);
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const incomes = {
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gold: calcCityGoldIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
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rice: calcCityRiceIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
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wall: calcCityWallIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
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|
};
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|
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|
return {
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id: city.id,
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name: city.name,
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|
level: city.level,
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region: city.region,
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|
population: city.population,
|
||||||
|
populationMax: city.populationMax,
|
||||||
|
agriculture: city.agriculture,
|
||||||
|
agricultureMax: city.agricultureMax,
|
||||||
|
commerce: city.commerce,
|
||||||
|
commerceMax: city.commerceMax,
|
||||||
|
security: city.security,
|
||||||
|
securityMax: city.securityMax,
|
||||||
|
trust: city.trust,
|
||||||
|
trade: city.trade,
|
||||||
|
defence: city.defence,
|
||||||
|
defenceMax: city.defenceMax,
|
||||||
|
wall: city.wall,
|
||||||
|
wallMax: city.wallMax,
|
||||||
|
supplyState: city.supplyState,
|
||||||
|
frontState: city.frontState,
|
||||||
|
incomes,
|
||||||
|
officers: {
|
||||||
|
4: officers[4]
|
||||||
|
? {
|
||||||
|
id: officers[4].id,
|
||||||
|
name: officers[4].name,
|
||||||
|
npcState: officers[4].npcState,
|
||||||
|
officerLevel: officers[4].officerLevel,
|
||||||
|
cityId: officers[4].cityId,
|
||||||
|
cityName: cityNameMap.get(officers[4].cityId) ?? null,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
3: officers[3]
|
||||||
|
? {
|
||||||
|
id: officers[3].id,
|
||||||
|
name: officers[3].name,
|
||||||
|
npcState: officers[3].npcState,
|
||||||
|
officerLevel: officers[3].officerLevel,
|
||||||
|
cityId: officers[3].cityId,
|
||||||
|
cityName: cityNameMap.get(officers[3].cityId) ?? null,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
2: officers[2]
|
||||||
|
? {
|
||||||
|
id: officers[2].id,
|
||||||
|
name: officers[2].name,
|
||||||
|
npcState: officers[2].npcState,
|
||||||
|
officerLevel: officers[2].officerLevel,
|
||||||
|
cityId: officers[2].cityId,
|
||||||
|
cityName: cityNameMap.get(officers[2].cityId) ?? null,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
const generals = generalRows.map((general) => {
|
||||||
|
const meta = asRecord(general.meta);
|
||||||
|
return {
|
||||||
|
id: general.id,
|
||||||
|
name: general.name,
|
||||||
|
npcState: general.npcState,
|
||||||
|
officerLevel: general.officerLevel,
|
||||||
|
cityId: general.cityId,
|
||||||
|
officerCity: resolveOfficerCity(meta),
|
||||||
|
stats: {
|
||||||
|
leadership: general.leadership,
|
||||||
|
strength: general.strength,
|
||||||
|
intelligence: general.intel,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
return {
|
||||||
|
me: {
|
||||||
|
id: me.id,
|
||||||
|
officerLevel: me.officerLevel,
|
||||||
|
},
|
||||||
|
nation: {
|
||||||
|
id: nation.id,
|
||||||
|
name: nation.name,
|
||||||
|
color: nation.color,
|
||||||
|
level: nation.level,
|
||||||
|
typeCode: nation.typeCode,
|
||||||
|
capitalCityId: nation.capitalCityId ?? 0,
|
||||||
|
rate: resolveNationRate(nation),
|
||||||
|
},
|
||||||
|
chiefStatMin: resolveChiefStatMin(worldState),
|
||||||
|
cities,
|
||||||
|
generals,
|
||||||
|
};
|
||||||
|
});
|
||||||
@@ -0,0 +1,78 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, mapGeneralList, resolveChiefStatMin } from '../shared.js';
|
||||||
|
|
||||||
|
export const getGeneralList = authedProcedure.query(async ({ ctx }) => {
|
||||||
|
const general = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(general);
|
||||||
|
|
||||||
|
const [nation, cityRows, troopRows, generalRows, worldState] = await Promise.all([
|
||||||
|
ctx.db.nation.findUnique({
|
||||||
|
where: { id: general.nationId },
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
color: true,
|
||||||
|
level: true,
|
||||||
|
typeCode: true,
|
||||||
|
capitalCityId: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ctx.db.city.findMany({ select: { id: true, name: true } }),
|
||||||
|
ctx.db.troop.findMany({ select: { troopLeaderId: true, name: true } }),
|
||||||
|
ctx.db.general.findMany({
|
||||||
|
where: { nationId: general.nationId },
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
npcState: true,
|
||||||
|
nationId: true,
|
||||||
|
cityId: true,
|
||||||
|
troopId: true,
|
||||||
|
picture: true,
|
||||||
|
imageServer: true,
|
||||||
|
officerLevel: true,
|
||||||
|
leadership: true,
|
||||||
|
strength: true,
|
||||||
|
intel: true,
|
||||||
|
experience: true,
|
||||||
|
dedication: true,
|
||||||
|
injury: true,
|
||||||
|
gold: true,
|
||||||
|
rice: true,
|
||||||
|
crew: true,
|
||||||
|
personalCode: true,
|
||||||
|
specialCode: true,
|
||||||
|
special2Code: true,
|
||||||
|
meta: true,
|
||||||
|
penalty: true,
|
||||||
|
},
|
||||||
|
orderBy: { id: 'asc' },
|
||||||
|
}),
|
||||||
|
ctx.db.worldState.findFirst(),
|
||||||
|
]);
|
||||||
|
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
|
||||||
|
const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
|
||||||
|
const troopNameMap = new Map(troopRows.map((troop) => [troop.troopLeaderId, troop.name]));
|
||||||
|
const list = await mapGeneralList(generalRows, cityNameMap, troopNameMap);
|
||||||
|
|
||||||
|
return {
|
||||||
|
nation: {
|
||||||
|
id: nation.id,
|
||||||
|
name: nation.name,
|
||||||
|
color: nation.color,
|
||||||
|
level: nation.level,
|
||||||
|
typeCode: nation.typeCode,
|
||||||
|
capitalCityId: nation.capitalCityId ?? 0,
|
||||||
|
},
|
||||||
|
chiefStatMin: resolveChiefStatMin(worldState),
|
||||||
|
generals: list,
|
||||||
|
};
|
||||||
|
});
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { LogCategory, LogScope } from '@sammo-ts/infra';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, resolveNationPermission, zGeneralLogType, type GeneralLogType } from '../shared.js';
|
||||||
|
|
||||||
|
export const getGeneralLog = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
generalId: z.number().int().positive(),
|
||||||
|
type: zGeneralLogType,
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.query(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
|
||||||
|
const [nation, target] = await Promise.all([
|
||||||
|
ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
}),
|
||||||
|
ctx.db.general.findUnique({
|
||||||
|
where: { id: input.generalId },
|
||||||
|
select: { id: true, nationId: true, npcState: true },
|
||||||
|
}),
|
||||||
|
]);
|
||||||
|
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
if (!target) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'General not found' });
|
||||||
|
}
|
||||||
|
|
||||||
|
const permissionLevel = resolveNationPermission(me, nation.meta, true);
|
||||||
|
if (permissionLevel < 1) {
|
||||||
|
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
||||||
|
}
|
||||||
|
if (target.nationId !== me.nationId) {
|
||||||
|
throw new TRPCError({ code: 'FORBIDDEN', message: '같은 나라의 장수가 아닙니다.' });
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
input.type === 'generalAction' &&
|
||||||
|
target.npcState < 2 &&
|
||||||
|
target.id !== me.id &&
|
||||||
|
permissionLevel < 2
|
||||||
|
) {
|
||||||
|
throw new TRPCError({
|
||||||
|
code: 'FORBIDDEN',
|
||||||
|
message: '권한이 부족합니다. 유저 장수의 개인 기록은 수뇌만 열람 가능합니다.',
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
const categoryMap: Record<GeneralLogType, LogCategory> = {
|
||||||
|
generalHistory: LogCategory.HISTORY,
|
||||||
|
generalAction: LogCategory.ACTION,
|
||||||
|
battleResult: LogCategory.BATTLE_BRIEF,
|
||||||
|
battleDetail: LogCategory.BATTLE_DETAIL,
|
||||||
|
};
|
||||||
|
|
||||||
|
const logs = await ctx.db.logEntry.findMany({
|
||||||
|
where: {
|
||||||
|
generalId: target.id,
|
||||||
|
scope: LogScope.GENERAL,
|
||||||
|
category: categoryMap[input.type],
|
||||||
|
},
|
||||||
|
orderBy: { id: 'desc' },
|
||||||
|
take: 30,
|
||||||
|
});
|
||||||
|
|
||||||
|
return {
|
||||||
|
type: input.type,
|
||||||
|
generalId: target.id,
|
||||||
|
logs: logs.map((entry) => ({
|
||||||
|
id: entry.id,
|
||||||
|
text: entry.text,
|
||||||
|
})),
|
||||||
|
};
|
||||||
|
});
|
||||||
@@ -0,0 +1,148 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, checkSecretMaxPermission, mapGeneralList, resolveChiefStatMin } from '../shared.js';
|
||||||
|
|
||||||
|
export const getPersonnelInfo = authedProcedure.query(async ({ ctx }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
|
||||||
|
const [nation, cityRows, troopRows, generalRows, worldState] = await Promise.all([
|
||||||
|
ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
color: true,
|
||||||
|
level: true,
|
||||||
|
typeCode: true,
|
||||||
|
capitalCityId: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ctx.db.city.findMany({
|
||||||
|
where: { nationId: me.nationId },
|
||||||
|
select: { id: true, name: true, level: true, region: true },
|
||||||
|
orderBy: { id: 'asc' },
|
||||||
|
}),
|
||||||
|
ctx.db.troop.findMany({ select: { troopLeaderId: true, name: true } }),
|
||||||
|
ctx.db.general.findMany({
|
||||||
|
where: { nationId: me.nationId },
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
npcState: true,
|
||||||
|
nationId: true,
|
||||||
|
cityId: true,
|
||||||
|
troopId: true,
|
||||||
|
officerLevel: true,
|
||||||
|
leadership: true,
|
||||||
|
strength: true,
|
||||||
|
intel: true,
|
||||||
|
experience: true,
|
||||||
|
dedication: true,
|
||||||
|
injury: true,
|
||||||
|
gold: true,
|
||||||
|
rice: true,
|
||||||
|
crew: true,
|
||||||
|
personalCode: true,
|
||||||
|
specialCode: true,
|
||||||
|
special2Code: true,
|
||||||
|
meta: true,
|
||||||
|
penalty: true,
|
||||||
|
},
|
||||||
|
orderBy: { id: 'asc' },
|
||||||
|
}),
|
||||||
|
ctx.db.worldState.findFirst(),
|
||||||
|
]);
|
||||||
|
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
|
||||||
|
const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
|
||||||
|
const troopNameMap = new Map(troopRows.map((troop) => [troop.troopLeaderId, troop.name]));
|
||||||
|
const mappedGenerals = await mapGeneralList(generalRows, cityNameMap, troopNameMap);
|
||||||
|
|
||||||
|
const chiefAssignments = mappedGenerals
|
||||||
|
.filter((general) => general.officerLevel >= 5)
|
||||||
|
.reduce<Record<number, (typeof mappedGenerals)[number]>>((acc, general) => {
|
||||||
|
acc[general.officerLevel] = general;
|
||||||
|
return acc;
|
||||||
|
}, {});
|
||||||
|
|
||||||
|
const cityAssignments = cityRows.map((city) => {
|
||||||
|
const officers = mappedGenerals.filter(
|
||||||
|
(general) => general.officerLevel >= 2 && general.officerLevel <= 4 && general.officerCity === city.id
|
||||||
|
);
|
||||||
|
|
||||||
|
const officerMap: Record<number, (typeof mappedGenerals)[number] | null> = {
|
||||||
|
4: null,
|
||||||
|
3: null,
|
||||||
|
2: null,
|
||||||
|
};
|
||||||
|
|
||||||
|
for (const officer of officers) {
|
||||||
|
officerMap[officer.officerLevel] = officer;
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
id: city.id,
|
||||||
|
name: city.name,
|
||||||
|
level: city.level,
|
||||||
|
region: city.region,
|
||||||
|
officers: officerMap,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
const penaltyMap = new Map<number, Record<string, unknown>>(
|
||||||
|
generalRows.map((row) => [row.id, asRecord(row.penalty)])
|
||||||
|
);
|
||||||
|
|
||||||
|
const permissionCandidates = mappedGenerals
|
||||||
|
.filter((general) => general.officerLevel !== 12)
|
||||||
|
.map((general) => {
|
||||||
|
const penalty = penaltyMap.get(general.id) ?? {};
|
||||||
|
const maxPermission = checkSecretMaxPermission(penalty);
|
||||||
|
return {
|
||||||
|
id: general.id,
|
||||||
|
name: general.name,
|
||||||
|
npcState: general.npcState,
|
||||||
|
permission: general.permission,
|
||||||
|
maxPermission,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
const ambassadors = permissionCandidates.filter(
|
||||||
|
(candidate) => candidate.permission === 'ambassador' || candidate.maxPermission === 4
|
||||||
|
);
|
||||||
|
const auditors = permissionCandidates.filter(
|
||||||
|
(candidate) => candidate.permission === 'auditor' || candidate.maxPermission >= 3
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
me: {
|
||||||
|
id: me.id,
|
||||||
|
officerLevel: me.officerLevel,
|
||||||
|
},
|
||||||
|
nation: {
|
||||||
|
id: nation.id,
|
||||||
|
name: nation.name,
|
||||||
|
color: nation.color,
|
||||||
|
level: nation.level,
|
||||||
|
typeCode: nation.typeCode,
|
||||||
|
capitalCityId: nation.capitalCityId ?? 0,
|
||||||
|
},
|
||||||
|
chiefStatMin: resolveChiefStatMin(worldState),
|
||||||
|
generals: mappedGenerals,
|
||||||
|
chiefAssignments,
|
||||||
|
cityAssignments,
|
||||||
|
permissionCandidates: {
|
||||||
|
ambassadors,
|
||||||
|
auditors,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
});
|
||||||
@@ -0,0 +1,323 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
import { getGoldIncome, getOutcome, getRiceIncome, getWallIncome, getWarGoldIncome, type NationIncomeContext } from '@sammo-ts/logic';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import {
|
||||||
|
assertNationAccess,
|
||||||
|
buildNationIncomeContext,
|
||||||
|
INC_AVAILABLE_WAR_SETTING_CNT,
|
||||||
|
MAX_AVAILABLE_WAR_SETTING_CNT,
|
||||||
|
resolveNationBill,
|
||||||
|
resolveNationBlockScout,
|
||||||
|
resolveNationBlockWar,
|
||||||
|
resolveNationNotice,
|
||||||
|
resolveNationPermission,
|
||||||
|
resolveNationRate,
|
||||||
|
resolveNationScoutMessage,
|
||||||
|
resolveNationSecretLimit,
|
||||||
|
resolveOfficerCity,
|
||||||
|
resolveWarSettingRemain,
|
||||||
|
toIncomeCity,
|
||||||
|
type CityIncomeRow,
|
||||||
|
type DiplomacyRow,
|
||||||
|
type GeneralPowerRow,
|
||||||
|
type NationCountRow,
|
||||||
|
type NationIncomeRow,
|
||||||
|
type NationStratRow,
|
||||||
|
} from '../shared.js';
|
||||||
|
|
||||||
|
export const getStratFinan = authedProcedure.query(async ({ ctx }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
|
||||||
|
const [nation, worldState, nationRows, diplomacyRows, generalCounts, cityCounts, cityRows, generalRows] =
|
||||||
|
(await Promise.all([
|
||||||
|
ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
color: true,
|
||||||
|
level: true,
|
||||||
|
typeCode: true,
|
||||||
|
capitalCityId: true,
|
||||||
|
gold: true,
|
||||||
|
rice: true,
|
||||||
|
tech: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ctx.db.worldState.findFirst(),
|
||||||
|
ctx.db.nation.findMany({
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
color: true,
|
||||||
|
level: true,
|
||||||
|
typeCode: true,
|
||||||
|
capitalCityId: true,
|
||||||
|
gold: true,
|
||||||
|
rice: true,
|
||||||
|
tech: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
orderBy: { id: 'asc' },
|
||||||
|
}),
|
||||||
|
ctx.db.diplomacy.findMany({
|
||||||
|
where: { srcNationId: me.nationId },
|
||||||
|
select: {
|
||||||
|
destNationId: true,
|
||||||
|
stateCode: true,
|
||||||
|
term: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ctx.db.$queryRaw<NationCountRow[]>`
|
||||||
|
SELECT nation_id as "nationId", COUNT(*)::int as "count"
|
||||||
|
FROM general
|
||||||
|
GROUP BY nation_id
|
||||||
|
`,
|
||||||
|
ctx.db.$queryRaw<NationCountRow[]>`
|
||||||
|
SELECT nation_id as "nationId", COUNT(*)::int as "count"
|
||||||
|
FROM city
|
||||||
|
GROUP BY nation_id
|
||||||
|
`,
|
||||||
|
ctx.db.city.findMany({
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
name: true,
|
||||||
|
level: true,
|
||||||
|
nationId: true,
|
||||||
|
region: true,
|
||||||
|
population: true,
|
||||||
|
populationMax: true,
|
||||||
|
agriculture: true,
|
||||||
|
agricultureMax: true,
|
||||||
|
commerce: true,
|
||||||
|
commerceMax: true,
|
||||||
|
security: true,
|
||||||
|
securityMax: true,
|
||||||
|
trust: true,
|
||||||
|
trade: true,
|
||||||
|
defence: true,
|
||||||
|
defenceMax: true,
|
||||||
|
wall: true,
|
||||||
|
wallMax: true,
|
||||||
|
supplyState: true,
|
||||||
|
frontState: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
ctx.db.general.findMany({
|
||||||
|
select: {
|
||||||
|
id: true,
|
||||||
|
nationId: true,
|
||||||
|
cityId: true,
|
||||||
|
npcState: true,
|
||||||
|
officerLevel: true,
|
||||||
|
leadership: true,
|
||||||
|
strength: true,
|
||||||
|
intel: true,
|
||||||
|
experience: true,
|
||||||
|
dedication: true,
|
||||||
|
gold: true,
|
||||||
|
rice: true,
|
||||||
|
meta: true,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
])) as [
|
||||||
|
(NationIncomeRow & { tech: number | null }) | null,
|
||||||
|
{ currentYear: number; currentMonth: number; tickSeconds: number } | null,
|
||||||
|
NationStratRow[],
|
||||||
|
DiplomacyRow[],
|
||||||
|
NationCountRow[],
|
||||||
|
NationCountRow[],
|
||||||
|
CityIncomeRow[],
|
||||||
|
GeneralPowerRow[],
|
||||||
|
];
|
||||||
|
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
if (!worldState) {
|
||||||
|
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
|
||||||
|
}
|
||||||
|
|
||||||
|
const permissionLevel = resolveNationPermission(me, nation.meta, true);
|
||||||
|
if (permissionLevel < 1) {
|
||||||
|
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
||||||
|
}
|
||||||
|
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
const editable = me.officerLevel >= 5 || permissionLevel === 4;
|
||||||
|
|
||||||
|
const generalCountMap = new Map<number, number>();
|
||||||
|
for (const row of generalCounts) {
|
||||||
|
generalCountMap.set(row.nationId, row.count);
|
||||||
|
}
|
||||||
|
|
||||||
|
const cityCountMap = new Map<number, number>();
|
||||||
|
for (const row of cityCounts) {
|
||||||
|
cityCountMap.set(row.nationId, row.count);
|
||||||
|
}
|
||||||
|
|
||||||
|
const diplomacyMap = new Map<number, { state: number; term: number | null }>();
|
||||||
|
for (const row of diplomacyRows) {
|
||||||
|
diplomacyMap.set(row.destNationId, { state: row.stateCode, term: row.term });
|
||||||
|
}
|
||||||
|
|
||||||
|
const cityStatsByNation = new Map<number, { popSum: number; valueSum: number; maxSum: number }>();
|
||||||
|
for (const city of cityRows) {
|
||||||
|
const entry = cityStatsByNation.get(city.nationId) ?? { popSum: 0, valueSum: 0, maxSum: 0 };
|
||||||
|
const valueSum =
|
||||||
|
city.population +
|
||||||
|
city.agriculture +
|
||||||
|
city.commerce +
|
||||||
|
city.security +
|
||||||
|
city.wall +
|
||||||
|
city.defence;
|
||||||
|
const maxSum =
|
||||||
|
city.populationMax +
|
||||||
|
city.agricultureMax +
|
||||||
|
city.commerceMax +
|
||||||
|
city.securityMax +
|
||||||
|
city.wallMax +
|
||||||
|
city.defenceMax;
|
||||||
|
entry.popSum += city.population;
|
||||||
|
entry.valueSum += valueSum;
|
||||||
|
entry.maxSum += maxSum;
|
||||||
|
cityStatsByNation.set(city.nationId, entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
const generalStatsByNation = new Map<number, { goldRice: number; statPower: number; expDed: number }>();
|
||||||
|
for (const general of generalRows) {
|
||||||
|
const entry = generalStatsByNation.get(general.nationId) ?? { goldRice: 0, statPower: 0, expDed: 0 };
|
||||||
|
entry.goldRice += general.gold + general.rice;
|
||||||
|
const leadership = general.leadership;
|
||||||
|
const strength = general.strength;
|
||||||
|
const intel = general.intel;
|
||||||
|
const npcMultiplier = general.npcState < 2 ? 1.2 : 1;
|
||||||
|
const leaderCore = leadership >= 40 ? leadership : 0;
|
||||||
|
entry.statPower += npcMultiplier * leaderCore * 2 + (Math.sqrt(intel * strength) * 2 + leadership / 2) / 2;
|
||||||
|
entry.expDed += general.experience + general.dedication;
|
||||||
|
generalStatsByNation.set(general.nationId, entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
const powerByNation = new Map<number, number>();
|
||||||
|
for (const nationItem of nationRows) {
|
||||||
|
const generalStats = generalStatsByNation.get(nationItem.id) ?? { goldRice: 0, statPower: 0, expDed: 0 };
|
||||||
|
const cityStats = cityStatsByNation.get(nationItem.id) ?? { popSum: 0, valueSum: 0, maxSum: 0 };
|
||||||
|
const resource = Math.round(((nationItem.gold ?? 0) + (nationItem.rice ?? 0) + generalStats.goldRice) / 100);
|
||||||
|
const tech = nationItem.tech ?? 0;
|
||||||
|
const cityPower =
|
||||||
|
nationItem.level > 0 && cityStats.maxSum > 0
|
||||||
|
? Math.round((cityStats.popSum * cityStats.valueSum) / cityStats.maxSum / 100)
|
||||||
|
: 0;
|
||||||
|
const expDed = Math.round(generalStats.expDed / 100);
|
||||||
|
powerByNation.set(
|
||||||
|
nationItem.id,
|
||||||
|
Math.round((resource + tech + cityPower + generalStats.statPower + expDed) / 10)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const nationsList = nationRows.map((nationItem) => {
|
||||||
|
const diplomacy =
|
||||||
|
nationItem.id === nation.id
|
||||||
|
? { state: 7, term: null }
|
||||||
|
: diplomacyMap.get(nationItem.id) ?? { state: 2, term: 0 };
|
||||||
|
return {
|
||||||
|
id: nationItem.id,
|
||||||
|
name: nationItem.name,
|
||||||
|
color: nationItem.color,
|
||||||
|
level: nationItem.level,
|
||||||
|
power: powerByNation.get(nationItem.id) ?? 0,
|
||||||
|
generalCount: generalCountMap.get(nationItem.id) ?? 0,
|
||||||
|
cityCount: cityCountMap.get(nationItem.id) ?? 0,
|
||||||
|
diplomacy,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
const nationCities = cityRows.filter((city) => city.nationId === nation.id);
|
||||||
|
const nationGenerals = generalRows.filter((general) => general.nationId === nation.id);
|
||||||
|
|
||||||
|
const officerCntByCity = new Map<number, number>();
|
||||||
|
for (const general of nationGenerals) {
|
||||||
|
if (general.officerLevel < 2 || general.officerLevel > 4) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const officerCity = resolveOfficerCity(asRecord(general.meta));
|
||||||
|
if (!officerCity || general.cityId !== officerCity) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
officerCntByCity.set(officerCity, (officerCntByCity.get(officerCity) ?? 0) + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
const incomeContext = await buildNationIncomeContext(nation);
|
||||||
|
const baseIncomeContext: NationIncomeContext = { ...incomeContext, rate: 100 };
|
||||||
|
const incomeCities = nationCities.map(toIncomeCity);
|
||||||
|
const goldCityIncome = getGoldIncome(
|
||||||
|
baseIncomeContext,
|
||||||
|
incomeCities,
|
||||||
|
officerCntByCity,
|
||||||
|
nation.capitalCityId ?? 0,
|
||||||
|
nation.level
|
||||||
|
);
|
||||||
|
const riceCityIncome = getRiceIncome(
|
||||||
|
baseIncomeContext,
|
||||||
|
incomeCities,
|
||||||
|
officerCntByCity,
|
||||||
|
nation.capitalCityId ?? 0,
|
||||||
|
nation.level
|
||||||
|
);
|
||||||
|
const riceWallIncome = getWallIncome(
|
||||||
|
baseIncomeContext,
|
||||||
|
incomeCities,
|
||||||
|
officerCntByCity,
|
||||||
|
nation.capitalCityId ?? 0,
|
||||||
|
nation.level
|
||||||
|
);
|
||||||
|
const warGoldIncome = getWarGoldIncome(baseIncomeContext, incomeCities);
|
||||||
|
|
||||||
|
const outcome = getOutcome(
|
||||||
|
100,
|
||||||
|
nationGenerals.filter((general) => general.npcState !== 5)
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
editable,
|
||||||
|
nationMsg: resolveNationNotice(nationMeta),
|
||||||
|
scoutMsg: resolveNationScoutMessage(nationMeta),
|
||||||
|
nationId: nation.id,
|
||||||
|
officerLevel: me.officerLevel,
|
||||||
|
year: worldState.currentYear,
|
||||||
|
month: worldState.currentMonth,
|
||||||
|
nationsList,
|
||||||
|
gold: nation.gold ?? 0,
|
||||||
|
rice: nation.rice ?? 0,
|
||||||
|
income: {
|
||||||
|
gold: {
|
||||||
|
city: goldCityIncome,
|
||||||
|
war: warGoldIncome,
|
||||||
|
},
|
||||||
|
rice: {
|
||||||
|
city: riceCityIncome,
|
||||||
|
wall: riceWallIncome,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
outcome,
|
||||||
|
policy: {
|
||||||
|
rate: resolveNationRate(nation),
|
||||||
|
bill: resolveNationBill(nationMeta),
|
||||||
|
secretLimit: resolveNationSecretLimit(nationMeta),
|
||||||
|
blockScout: resolveNationBlockScout(nationMeta),
|
||||||
|
blockWar: resolveNationBlockWar(nationMeta),
|
||||||
|
},
|
||||||
|
warSettingCnt: {
|
||||||
|
remain: resolveWarSettingRemain(nationMeta),
|
||||||
|
inc: INC_AVAILABLE_WAR_SETTING_CNT,
|
||||||
|
max: MAX_AVAILABLE_WAR_SETTING_CNT,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
});
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
|
||||||
|
export const kick = authedProcedure
|
||||||
|
.input(z.object({ destGeneralId: z.number().int().positive() }))
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const general = await getMyGeneral(ctx);
|
||||||
|
const result = await ctx.turnDaemon.requestCommand({
|
||||||
|
type: 'kick',
|
||||||
|
generalId: general.id,
|
||||||
|
destGeneralId: input.destGeneralId,
|
||||||
|
});
|
||||||
|
if (!result || result.type !== 'kick') {
|
||||||
|
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
||||||
|
}
|
||||||
|
if (!result.ok) {
|
||||||
|
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
||||||
|
}
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setBill = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
amount: z.number().int().min(20).max(200),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
bill: input.amount,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setBlockScout = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
value: z.boolean(),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
scout: input.value ? 1 : 0,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, resolveWarSettingRemain, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setBlockWar = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
value: z.boolean(),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
|
||||||
|
const meta = asRecord(nation.meta);
|
||||||
|
const remain = resolveWarSettingRemain(meta);
|
||||||
|
if (remain <= 0) {
|
||||||
|
throw new TRPCError({ code: 'BAD_REQUEST', message: '잔여 횟수가 부족합니다.' });
|
||||||
|
}
|
||||||
|
const nextRemain = Math.max(0, remain - 1);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
war: input.value ? 1 : 0,
|
||||||
|
available_war_setting_cnt: nextRemain,
|
||||||
|
},
|
||||||
|
meta
|
||||||
|
);
|
||||||
|
return { availableCnt: nextRemain };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setNotice = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
msg: z.string().max(16384),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
notice: input.msg,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setRate = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
amount: z.number().int().min(5).max(30),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
rate: input.amount,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setScoutMsg = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
msg: z.string().max(1000),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
infoText: input.msg,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asRecord } from '@sammo-ts/common';
|
||||||
|
|
||||||
|
import { authedProcedure } from '../../../trpc.js';
|
||||||
|
import { getMyGeneral } from '../../shared/general.js';
|
||||||
|
import { assertNationAccess, assertNationEditable, updateNationMeta } from '../shared.js';
|
||||||
|
|
||||||
|
export const setSecretLimit = authedProcedure
|
||||||
|
.input(
|
||||||
|
z.object({
|
||||||
|
amount: z.number().int().min(1).max(99),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.mutation(async ({ ctx, input }) => {
|
||||||
|
const me = await getMyGeneral(ctx);
|
||||||
|
assertNationAccess(me);
|
||||||
|
const nation = await ctx.db.nation.findUnique({
|
||||||
|
where: { id: me.nationId },
|
||||||
|
select: { meta: true },
|
||||||
|
});
|
||||||
|
if (!nation) {
|
||||||
|
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
||||||
|
}
|
||||||
|
assertNationEditable(me, nation.meta);
|
||||||
|
const nationMeta = asRecord(nation.meta);
|
||||||
|
await updateNationMeta(
|
||||||
|
ctx,
|
||||||
|
me.nationId,
|
||||||
|
{
|
||||||
|
secretlimit: input.amount,
|
||||||
|
},
|
||||||
|
nationMeta
|
||||||
|
);
|
||||||
|
return { ok: true };
|
||||||
|
});
|
||||||
@@ -1,1739 +1,39 @@
|
|||||||
import { TRPCError } from '@trpc/server';
|
import { router } from '../../trpc.js';
|
||||||
import { z } from 'zod';
|
import { appoint } from './endpoints/appoint.js';
|
||||||
|
import { changePermission } from './endpoints/changePermission.js';
|
||||||
import { asNumber, asRecord } from '@sammo-ts/common';
|
import { getBattleCenter } from './endpoints/getBattleCenter.js';
|
||||||
import { LogCategory, LogScope } from '@sammo-ts/infra';
|
import { getChiefCenter } from './endpoints/getChiefCenter.js';
|
||||||
import {
|
import { getCityOverview } from './endpoints/getCityOverview.js';
|
||||||
calcCityGoldIncome,
|
import { getGeneralList } from './endpoints/getGeneralList.js';
|
||||||
calcCityRiceIncome,
|
import { getGeneralLog } from './endpoints/getGeneralLog.js';
|
||||||
calcCityWallIncome,
|
import { getPersonnelInfo } from './endpoints/getPersonnelInfo.js';
|
||||||
createIncomeActionContext,
|
import { getStratFinan } from './endpoints/getStratFinan.js';
|
||||||
DomesticTraitLoader,
|
import { kick } from './endpoints/kick.js';
|
||||||
getGoldIncome,
|
import { setBill } from './endpoints/setBill.js';
|
||||||
getOutcome,
|
import { setBlockScout } from './endpoints/setBlockScout.js';
|
||||||
getRiceIncome,
|
import { setBlockWar } from './endpoints/setBlockWar.js';
|
||||||
getWallIncome,
|
import { setNotice } from './endpoints/setNotice.js';
|
||||||
getWarGoldIncome,
|
import { setRate } from './endpoints/setRate.js';
|
||||||
loadDomesticTraitModules,
|
import { setScoutMsg } from './endpoints/setScoutMsg.js';
|
||||||
isDomesticTraitKey,
|
import { setSecretLimit } from './endpoints/setSecretLimit.js';
|
||||||
loadNationTraitModules,
|
|
||||||
NationTraitLoader,
|
|
||||||
isNationTraitKey,
|
|
||||||
loadPersonalityTraitModules,
|
|
||||||
PersonalityTraitLoader,
|
|
||||||
isPersonalityTraitKey,
|
|
||||||
loadWarTraitModules,
|
|
||||||
WarTraitLoader,
|
|
||||||
isWarTraitKey,
|
|
||||||
type CityIncomeSource,
|
|
||||||
type Nation as LogicNation,
|
|
||||||
type NationIncomeContext,
|
|
||||||
type TriggerNationalIncomeType,
|
|
||||||
type TriggerValue,
|
|
||||||
} from '@sammo-ts/logic';
|
|
||||||
|
|
||||||
import type { GameApiContext, InputJsonValue, WorldStateRow } from '../../context.js';
|
|
||||||
import { authedProcedure, router } from '../../trpc.js';
|
|
||||||
import { MAX_NATION_TURNS, listNationTurns } from '../../turns/reservedTurns.js';
|
|
||||||
import { getMyGeneral } from '../shared/general.js';
|
|
||||||
import { resolveSecretPermission } from '../shared/secretPermission.js';
|
|
||||||
|
|
||||||
type PermissionKind = 'normal' | 'ambassador' | 'auditor';
|
|
||||||
|
|
||||||
type TraitNameMap = Map<string, { name: string; info: string }>;
|
|
||||||
|
|
||||||
type TraitCache = {
|
|
||||||
domestic: TraitNameMap;
|
|
||||||
war: TraitNameMap;
|
|
||||||
personality: TraitNameMap;
|
|
||||||
nation: TraitNameMap;
|
|
||||||
};
|
|
||||||
|
|
||||||
type NationTraitModule = Awaited<ReturnType<typeof loadNationTraitModules>>[number] | null;
|
|
||||||
|
|
||||||
type NationIncomeRow = {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
color: string;
|
|
||||||
capitalCityId: number | null;
|
|
||||||
level: number;
|
|
||||||
typeCode: string;
|
|
||||||
meta: unknown;
|
|
||||||
gold?: number;
|
|
||||||
rice?: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
type CityIncomeRow = {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
level: number;
|
|
||||||
nationId: number;
|
|
||||||
region: number;
|
|
||||||
population: number;
|
|
||||||
populationMax: number;
|
|
||||||
agriculture: number;
|
|
||||||
agricultureMax: number;
|
|
||||||
commerce: number;
|
|
||||||
commerceMax: number;
|
|
||||||
security: number;
|
|
||||||
securityMax: number;
|
|
||||||
trust: number;
|
|
||||||
trade: number;
|
|
||||||
defence: number;
|
|
||||||
defenceMax: number;
|
|
||||||
wall: number;
|
|
||||||
wallMax: number;
|
|
||||||
supplyState: number;
|
|
||||||
frontState: number;
|
|
||||||
meta: unknown;
|
|
||||||
};
|
|
||||||
|
|
||||||
type GeneralListRow = {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
npcState: number;
|
|
||||||
nationId: number;
|
|
||||||
cityId: number;
|
|
||||||
troopId: number;
|
|
||||||
officerLevel: number;
|
|
||||||
leadership: number;
|
|
||||||
strength: number;
|
|
||||||
intel: number;
|
|
||||||
experience: number;
|
|
||||||
dedication: number;
|
|
||||||
injury: number;
|
|
||||||
gold: number;
|
|
||||||
rice: number;
|
|
||||||
crew: number;
|
|
||||||
personalCode: string;
|
|
||||||
specialCode: string;
|
|
||||||
special2Code: string;
|
|
||||||
meta: unknown;
|
|
||||||
penalty: unknown;
|
|
||||||
};
|
|
||||||
|
|
||||||
type GeneralOfficerRow = {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
npcState: number;
|
|
||||||
officerLevel: number;
|
|
||||||
cityId: number;
|
|
||||||
leadership: number;
|
|
||||||
strength: number;
|
|
||||||
intel: number;
|
|
||||||
meta: unknown;
|
|
||||||
};
|
|
||||||
|
|
||||||
type NationCountRow = {
|
|
||||||
nationId: number;
|
|
||||||
count: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
type NationStratRow = {
|
|
||||||
id: number;
|
|
||||||
name: string;
|
|
||||||
color: string;
|
|
||||||
level: number;
|
|
||||||
typeCode: string;
|
|
||||||
capitalCityId: number | null;
|
|
||||||
gold: number | null;
|
|
||||||
rice: number | null;
|
|
||||||
tech: number | null;
|
|
||||||
meta: unknown;
|
|
||||||
};
|
|
||||||
|
|
||||||
type DiplomacyRow = {
|
|
||||||
destNationId: number;
|
|
||||||
stateCode: number;
|
|
||||||
term: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
type GeneralPowerRow = {
|
|
||||||
id: number;
|
|
||||||
nationId: number;
|
|
||||||
cityId: number;
|
|
||||||
npcState: number;
|
|
||||||
officerLevel: number;
|
|
||||||
leadership: number;
|
|
||||||
strength: number;
|
|
||||||
intel: number;
|
|
||||||
experience: number;
|
|
||||||
dedication: number;
|
|
||||||
gold: number;
|
|
||||||
rice: number;
|
|
||||||
meta: unknown;
|
|
||||||
};
|
|
||||||
|
|
||||||
const traitCache: TraitCache = {
|
|
||||||
domestic: new Map(),
|
|
||||||
war: new Map(),
|
|
||||||
personality: new Map(),
|
|
||||||
nation: new Map(),
|
|
||||||
};
|
|
||||||
|
|
||||||
const DEFAULT_CHIEF_STAT_MIN = 65;
|
|
||||||
const MAX_AVAILABLE_WAR_SETTING_CNT = 10;
|
|
||||||
const INC_AVAILABLE_WAR_SETTING_CNT = 2;
|
|
||||||
|
|
||||||
const normalizeTraitKey = (value: string | null | undefined): string | null => {
|
|
||||||
if (!value || value === 'None') {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return value;
|
|
||||||
};
|
|
||||||
|
|
||||||
const readMetaNumber = (meta: Record<string, unknown>, key: string, fallback: number): number => {
|
|
||||||
const raw = meta[key];
|
|
||||||
return typeof raw === 'number' && Number.isFinite(raw) ? raw : fallback;
|
|
||||||
};
|
|
||||||
|
|
||||||
const readMetaBool = (meta: Record<string, unknown>, key: string, fallback = false): boolean => {
|
|
||||||
const raw = meta[key];
|
|
||||||
if (typeof raw === 'boolean') {
|
|
||||||
return raw;
|
|
||||||
}
|
|
||||||
if (typeof raw === 'number') {
|
|
||||||
return raw !== 0;
|
|
||||||
}
|
|
||||||
if (typeof raw === 'string') {
|
|
||||||
const lowered = raw.toLowerCase();
|
|
||||||
if (lowered === 'true' || lowered === '1') {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (lowered === 'false' || lowered === '0') {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return fallback;
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveOfficerCity = (meta: Record<string, unknown>): number => {
|
|
||||||
const camel = readMetaNumber(meta, 'officerCity', 0);
|
|
||||||
if (camel > 0) {
|
|
||||||
return camel;
|
|
||||||
}
|
|
||||||
return readMetaNumber(meta, 'officer_city', 0);
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveBelong = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'belong', 0);
|
|
||||||
|
|
||||||
const resolvePermission = (meta: Record<string, unknown>): PermissionKind => {
|
|
||||||
const value = meta.permission;
|
|
||||||
if (value === 'ambassador' || value === 'auditor') {
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
return 'normal';
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveChiefStatMin = (worldState: WorldStateRow | null): number => {
|
|
||||||
if (!worldState) {
|
|
||||||
return DEFAULT_CHIEF_STAT_MIN;
|
|
||||||
}
|
|
||||||
const config = asRecord(worldState.config);
|
|
||||||
const stat = asRecord(config.stat);
|
|
||||||
return asNumber(stat.chiefMin, DEFAULT_CHIEF_STAT_MIN);
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveNationRate = (nation: NationIncomeRow): number => {
|
|
||||||
const meta = asRecord(nation.meta);
|
|
||||||
return asNumber(meta.rate, 20);
|
|
||||||
};
|
|
||||||
|
|
||||||
const toIncomeCity = (city: CityIncomeRow): CityIncomeSource => ({
|
|
||||||
id: city.id,
|
|
||||||
population: city.population,
|
|
||||||
populationMax: city.populationMax,
|
|
||||||
agriculture: city.agriculture,
|
|
||||||
agricultureMax: city.agricultureMax,
|
|
||||||
commerce: city.commerce,
|
|
||||||
commerceMax: city.commerceMax,
|
|
||||||
security: city.security,
|
|
||||||
securityMax: city.securityMax,
|
|
||||||
trust: city.trust,
|
|
||||||
supplyState: city.supplyState,
|
|
||||||
defence: city.defence,
|
|
||||||
defenceMax: city.defenceMax,
|
|
||||||
wall: city.wall,
|
|
||||||
wallMax: city.wallMax,
|
|
||||||
meta: asRecord(city.meta),
|
|
||||||
});
|
|
||||||
|
|
||||||
const resolveNationBill = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'bill', 100);
|
|
||||||
|
|
||||||
const resolveNationSecretLimit = (meta: Record<string, unknown>): number => {
|
|
||||||
const legacy = readMetaNumber(meta, 'secretlimit', -1);
|
|
||||||
if (legacy >= 0) {
|
|
||||||
return legacy;
|
|
||||||
}
|
|
||||||
return readMetaNumber(meta, 'secretLimit', 3);
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveNationBlockWar = (meta: Record<string, unknown>): boolean =>
|
|
||||||
readMetaBool(meta, 'war', readMetaBool(meta, 'blockWar', false));
|
|
||||||
|
|
||||||
const resolveNationBlockScout = (meta: Record<string, unknown>): boolean =>
|
|
||||||
readMetaBool(meta, 'scout', readMetaBool(meta, 'blockScout', false));
|
|
||||||
|
|
||||||
const resolveNationNotice = (meta: Record<string, unknown>): string =>
|
|
||||||
typeof meta.notice === 'string' ? meta.notice : '';
|
|
||||||
|
|
||||||
const resolveNationScoutMessage = (meta: Record<string, unknown>): string =>
|
|
||||||
typeof meta.infoText === 'string' ? meta.infoText : '';
|
|
||||||
|
|
||||||
const resolveWarSettingRemain = (meta: Record<string, unknown>): number => {
|
|
||||||
const legacy = readMetaNumber(meta, 'available_war_setting_cnt', -1);
|
|
||||||
const fallback = legacy >= 0 ? legacy : readMetaNumber(meta, 'availableWarSettingCnt', MAX_AVAILABLE_WAR_SETTING_CNT);
|
|
||||||
return Math.max(0, Math.min(MAX_AVAILABLE_WAR_SETTING_CNT, fallback));
|
|
||||||
};
|
|
||||||
|
|
||||||
const checkSecretMaxPermission = (penalty: Record<string, unknown>): number => {
|
|
||||||
if (penalty.noTopSecret) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
if (penalty.noChief) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
if (penalty.noAmbassador) {
|
|
||||||
return 2;
|
|
||||||
}
|
|
||||||
return 4;
|
|
||||||
};
|
|
||||||
|
|
||||||
const loadTraitNames = async (
|
|
||||||
keys: Array<string | null>,
|
|
||||||
kind: keyof TraitCache
|
|
||||||
): Promise<TraitNameMap> => {
|
|
||||||
const cache = traitCache[kind];
|
|
||||||
const unique = Array.from(new Set(keys.filter((key): key is string => Boolean(key))));
|
|
||||||
const missing = unique.filter((key) => !cache.has(key));
|
|
||||||
|
|
||||||
if (!missing.length) {
|
|
||||||
return cache;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (kind === 'domestic') {
|
|
||||||
const filtered = missing.filter((key) => isDomesticTraitKey(key));
|
|
||||||
if (filtered.length) {
|
|
||||||
const modules = await loadDomesticTraitModules(filtered, new DomesticTraitLoader());
|
|
||||||
for (const module of modules) {
|
|
||||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (kind === 'war') {
|
|
||||||
const filtered = missing.filter((key) => isWarTraitKey(key));
|
|
||||||
if (filtered.length) {
|
|
||||||
const modules = await loadWarTraitModules(filtered, new WarTraitLoader());
|
|
||||||
for (const module of modules) {
|
|
||||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (kind === 'personality') {
|
|
||||||
const filtered = missing.filter((key) => isPersonalityTraitKey(key));
|
|
||||||
if (filtered.length) {
|
|
||||||
const modules = await loadPersonalityTraitModules(filtered, new PersonalityTraitLoader());
|
|
||||||
for (const module of modules) {
|
|
||||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (kind === 'nation') {
|
|
||||||
const filtered = missing.filter((key) => isNationTraitKey(key));
|
|
||||||
if (filtered.length) {
|
|
||||||
const modules = await loadNationTraitModules(filtered, new NationTraitLoader());
|
|
||||||
for (const module of modules) {
|
|
||||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return cache;
|
|
||||||
};
|
|
||||||
|
|
||||||
const buildNationIncomeContext = async (nation: NationIncomeRow): Promise<NationIncomeContext> => {
|
|
||||||
let trait: NationTraitModule = null;
|
|
||||||
if (isNationTraitKey(nation.typeCode)) {
|
|
||||||
[trait] = await loadNationTraitModules([nation.typeCode], new NationTraitLoader());
|
|
||||||
}
|
|
||||||
const nationMeta = asRecord(nation.meta) as Record<string, TriggerValue>;
|
|
||||||
const logicNation: LogicNation = {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
color: nation.color,
|
|
||||||
capitalCityId: nation.capitalCityId,
|
|
||||||
chiefGeneralId: null,
|
|
||||||
gold: nation.gold ?? 0,
|
|
||||||
rice: nation.rice ?? 0,
|
|
||||||
power: 0,
|
|
||||||
level: nation.level,
|
|
||||||
typeCode: nation.typeCode,
|
|
||||||
meta: nationMeta,
|
|
||||||
};
|
|
||||||
const actionContext = createIncomeActionContext(logicNation);
|
|
||||||
const modifyIncome = trait?.onCalcNationalIncome
|
|
||||||
? (type: TriggerNationalIncomeType, amount: number) => trait.onCalcNationalIncome!(actionContext, type, amount)
|
|
||||||
: undefined;
|
|
||||||
return {
|
|
||||||
modifyIncome,
|
|
||||||
rate: resolveNationRate(nation),
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
const formatDateTime = (value: Date | null): string => {
|
|
||||||
if (!value) {
|
|
||||||
return '';
|
|
||||||
}
|
|
||||||
const year = value.getFullYear();
|
|
||||||
const month = String(value.getMonth() + 1).padStart(2, '0');
|
|
||||||
const day = String(value.getDate()).padStart(2, '0');
|
|
||||||
const hours = String(value.getHours()).padStart(2, '0');
|
|
||||||
const minutes = String(value.getMinutes()).padStart(2, '0');
|
|
||||||
const seconds = String(value.getSeconds()).padStart(2, '0');
|
|
||||||
return `${year}-${month}-${day} ${hours}:${minutes}:${seconds}`;
|
|
||||||
};
|
|
||||||
|
|
||||||
const zGeneralLogType = z.enum(['generalHistory', 'generalAction', 'battleResult', 'battleDetail']);
|
|
||||||
type GeneralLogType = z.infer<typeof zGeneralLogType>;
|
|
||||||
|
|
||||||
const assertNationAccess = (general: { nationId: number; officerLevel: number }) => {
|
|
||||||
if (general.nationId <= 0 || general.officerLevel <= 0) {
|
|
||||||
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const resolveNationPermission = (
|
|
||||||
general: { nationId: number; officerLevel: number; meta: unknown; penalty: unknown },
|
|
||||||
nationMeta: unknown,
|
|
||||||
checkSecretLimit = true
|
|
||||||
): number =>
|
|
||||||
resolveSecretPermission(
|
|
||||||
{
|
|
||||||
nationId: general.nationId,
|
|
||||||
officerLevel: general.officerLevel,
|
|
||||||
meta: general.meta,
|
|
||||||
penalty: general.penalty,
|
|
||||||
},
|
|
||||||
nationMeta,
|
|
||||||
checkSecretLimit
|
|
||||||
);
|
|
||||||
|
|
||||||
const assertNationEditable = (
|
|
||||||
general: { nationId: number; officerLevel: number; meta: unknown; penalty: unknown },
|
|
||||||
nationMeta: unknown
|
|
||||||
): void => {
|
|
||||||
const permission = resolveNationPermission(general, nationMeta, false);
|
|
||||||
if (permission < 0) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
if (general.officerLevel < 5 && permission !== 4) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const updateNationMeta = async (
|
|
||||||
ctx: Pick<GameApiContext, 'turnDaemon'>,
|
|
||||||
nationId: number,
|
|
||||||
updates: Record<string, unknown>,
|
|
||||||
currentMeta: Record<string, unknown>
|
|
||||||
): Promise<InputJsonValue> => {
|
|
||||||
const expectedUpdatedAt = typeof currentMeta._updatedAt === 'string' ? currentMeta._updatedAt : undefined;
|
|
||||||
const result = await ctx.turnDaemon.requestCommand({
|
|
||||||
type: 'setNationMeta',
|
|
||||||
nationId,
|
|
||||||
updates,
|
|
||||||
expectedUpdatedAt,
|
|
||||||
});
|
|
||||||
if (!result || result.type !== 'setNationMeta') {
|
|
||||||
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
|
||||||
}
|
|
||||||
if (!result.ok) {
|
|
||||||
if (result.reason === 'CONFLICT') {
|
|
||||||
throw new TRPCError({
|
|
||||||
code: 'CONFLICT',
|
|
||||||
message: '다른 사용자가 정책을 변경했습니다. 재시도하거나 현재 상태로 갱신해주세요.',
|
|
||||||
});
|
|
||||||
}
|
|
||||||
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
|
||||||
}
|
|
||||||
return {
|
|
||||||
...currentMeta,
|
|
||||||
...updates,
|
|
||||||
_updatedAt: result.updatedAt,
|
|
||||||
} as InputJsonValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
const mapGeneralList = async (
|
|
||||||
generals: GeneralListRow[],
|
|
||||||
cityNameMap: Map<number, string>,
|
|
||||||
troopNameMap: Map<number, string>
|
|
||||||
) => {
|
|
||||||
const personalityKeys = generals.map((general) => normalizeTraitKey(general.personalCode));
|
|
||||||
const domesticKeys = generals.map((general) => normalizeTraitKey(general.specialCode));
|
|
||||||
const warKeys = generals.map((general) => normalizeTraitKey(general.special2Code));
|
|
||||||
|
|
||||||
const [personalityMap, domesticMap, warMap] = await Promise.all([
|
|
||||||
loadTraitNames(personalityKeys, 'personality'),
|
|
||||||
loadTraitNames(domesticKeys, 'domestic'),
|
|
||||||
loadTraitNames(warKeys, 'war'),
|
|
||||||
]);
|
|
||||||
|
|
||||||
return generals.map((general) => {
|
|
||||||
const meta = asRecord(general.meta);
|
|
||||||
const officerCity = resolveOfficerCity(meta);
|
|
||||||
const permission = resolvePermission(meta);
|
|
||||||
const belong = resolveBelong(meta);
|
|
||||||
const personalityKey = normalizeTraitKey(general.personalCode);
|
|
||||||
const domesticKey = normalizeTraitKey(general.specialCode);
|
|
||||||
const warKey = normalizeTraitKey(general.special2Code);
|
|
||||||
|
|
||||||
return {
|
|
||||||
id: general.id,
|
|
||||||
name: general.name,
|
|
||||||
npcState: general.npcState,
|
|
||||||
officerLevel: general.officerLevel,
|
|
||||||
cityId: general.cityId,
|
|
||||||
cityName: cityNameMap.get(general.cityId) ?? null,
|
|
||||||
troopId: general.troopId,
|
|
||||||
troopName: troopNameMap.get(general.troopId) ?? null,
|
|
||||||
officerCity,
|
|
||||||
officerCityName: officerCity > 0 ? cityNameMap.get(officerCity) ?? null : null,
|
|
||||||
stats: {
|
|
||||||
leadership: general.leadership,
|
|
||||||
strength: general.strength,
|
|
||||||
intelligence: general.intel,
|
|
||||||
},
|
|
||||||
experience: general.experience,
|
|
||||||
dedication: general.dedication,
|
|
||||||
injury: general.injury,
|
|
||||||
gold: general.gold,
|
|
||||||
rice: general.rice,
|
|
||||||
crew: general.crew,
|
|
||||||
personality: personalityKey
|
|
||||||
? {
|
|
||||||
key: personalityKey,
|
|
||||||
name: personalityMap.get(personalityKey)?.name ?? personalityKey,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
specialDomestic: domesticKey
|
|
||||||
? {
|
|
||||||
key: domesticKey,
|
|
||||||
name: domesticMap.get(domesticKey)?.name ?? domesticKey,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
specialWar: warKey
|
|
||||||
? {
|
|
||||||
key: warKey,
|
|
||||||
name: warMap.get(warKey)?.name ?? warKey,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
belong,
|
|
||||||
permission,
|
|
||||||
};
|
|
||||||
});
|
|
||||||
};
|
|
||||||
|
|
||||||
export const nationRouter = router({
|
export const nationRouter = router({
|
||||||
getGeneralList: authedProcedure.query(async ({ ctx }) => {
|
getGeneralList,
|
||||||
const general = await getMyGeneral(ctx);
|
getCityOverview,
|
||||||
assertNationAccess(general);
|
getPersonnelInfo,
|
||||||
|
getStratFinan,
|
||||||
const [nation, cityRows, troopRows, generalRows, worldState] = await Promise.all([
|
setNotice,
|
||||||
ctx.db.nation.findUnique({
|
setScoutMsg,
|
||||||
where: { id: general.nationId },
|
setRate,
|
||||||
select: {
|
setBill,
|
||||||
id: true,
|
setSecretLimit,
|
||||||
name: true,
|
setBlockWar,
|
||||||
color: true,
|
setBlockScout,
|
||||||
level: true,
|
getBattleCenter,
|
||||||
typeCode: true,
|
getGeneralLog,
|
||||||
capitalCityId: true,
|
getChiefCenter,
|
||||||
meta: true,
|
changePermission,
|
||||||
},
|
kick,
|
||||||
}),
|
appoint,
|
||||||
ctx.db.city.findMany({ select: { id: true, name: true } }),
|
|
||||||
ctx.db.troop.findMany({ select: { troopLeaderId: true, name: true } }),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
where: { nationId: general.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
npcState: true,
|
|
||||||
nationId: true,
|
|
||||||
cityId: true,
|
|
||||||
troopId: true,
|
|
||||||
picture: true,
|
|
||||||
imageServer: true,
|
|
||||||
officerLevel: true,
|
|
||||||
leadership: true,
|
|
||||||
strength: true,
|
|
||||||
intel: true,
|
|
||||||
experience: true,
|
|
||||||
dedication: true,
|
|
||||||
injury: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
crew: true,
|
|
||||||
personalCode: true,
|
|
||||||
specialCode: true,
|
|
||||||
special2Code: true,
|
|
||||||
meta: true,
|
|
||||||
penalty: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
|
|
||||||
const troopNameMap = new Map(troopRows.map((troop) => [troop.troopLeaderId, troop.name]));
|
|
||||||
const list = await mapGeneralList(generalRows, cityNameMap, troopNameMap);
|
|
||||||
|
|
||||||
return {
|
|
||||||
nation: {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
color: nation.color,
|
|
||||||
level: nation.level,
|
|
||||||
typeCode: nation.typeCode,
|
|
||||||
capitalCityId: nation.capitalCityId ?? 0,
|
|
||||||
},
|
|
||||||
chiefStatMin: resolveChiefStatMin(worldState),
|
|
||||||
generals: list,
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
getCityOverview: authedProcedure.query(async ({ ctx }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, cityRows, generalRows, worldState] = await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
color: true,
|
|
||||||
level: true,
|
|
||||||
typeCode: true,
|
|
||||||
capitalCityId: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.city.findMany({
|
|
||||||
where: { nationId: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
level: true,
|
|
||||||
nationId: true,
|
|
||||||
region: true,
|
|
||||||
population: true,
|
|
||||||
populationMax: true,
|
|
||||||
agriculture: true,
|
|
||||||
agricultureMax: true,
|
|
||||||
commerce: true,
|
|
||||||
commerceMax: true,
|
|
||||||
security: true,
|
|
||||||
securityMax: true,
|
|
||||||
trust: true,
|
|
||||||
trade: true,
|
|
||||||
defence: true,
|
|
||||||
defenceMax: true,
|
|
||||||
wall: true,
|
|
||||||
wallMax: true,
|
|
||||||
supplyState: true,
|
|
||||||
frontState: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
where: { nationId: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
npcState: true,
|
|
||||||
officerLevel: true,
|
|
||||||
cityId: true,
|
|
||||||
leadership: true,
|
|
||||||
strength: true,
|
|
||||||
intel: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
|
|
||||||
|
|
||||||
const officerByCity = new Map<number, Record<number, GeneralOfficerRow>>();
|
|
||||||
const officerCntByCity = new Map<number, number>();
|
|
||||||
|
|
||||||
for (const general of generalRows) {
|
|
||||||
if (general.officerLevel < 2 || general.officerLevel > 4) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const meta = asRecord(general.meta);
|
|
||||||
const officerCity = resolveOfficerCity(meta);
|
|
||||||
if (!officerCity) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const entry = officerByCity.get(officerCity) ?? {};
|
|
||||||
entry[general.officerLevel] = general;
|
|
||||||
officerByCity.set(officerCity, entry);
|
|
||||||
|
|
||||||
if (general.cityId === officerCity) {
|
|
||||||
officerCntByCity.set(officerCity, (officerCntByCity.get(officerCity) ?? 0) + 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const incomeContext = await buildNationIncomeContext(nation);
|
|
||||||
|
|
||||||
const cities = cityRows.map((city) => {
|
|
||||||
const officers = officerByCity.get(city.id) ?? {};
|
|
||||||
const officerCnt = officerCntByCity.get(city.id) ?? 0;
|
|
||||||
const isCapital = nation.capitalCityId === city.id;
|
|
||||||
const incomeCity = toIncomeCity(city);
|
|
||||||
const incomes = {
|
|
||||||
gold: calcCityGoldIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
|
|
||||||
rice: calcCityRiceIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
|
|
||||||
wall: calcCityWallIncome(incomeContext, incomeCity, officerCnt, isCapital, nation.level),
|
|
||||||
};
|
|
||||||
|
|
||||||
return {
|
|
||||||
id: city.id,
|
|
||||||
name: city.name,
|
|
||||||
level: city.level,
|
|
||||||
region: city.region,
|
|
||||||
population: city.population,
|
|
||||||
populationMax: city.populationMax,
|
|
||||||
agriculture: city.agriculture,
|
|
||||||
agricultureMax: city.agricultureMax,
|
|
||||||
commerce: city.commerce,
|
|
||||||
commerceMax: city.commerceMax,
|
|
||||||
security: city.security,
|
|
||||||
securityMax: city.securityMax,
|
|
||||||
trust: city.trust,
|
|
||||||
trade: city.trade,
|
|
||||||
defence: city.defence,
|
|
||||||
defenceMax: city.defenceMax,
|
|
||||||
wall: city.wall,
|
|
||||||
wallMax: city.wallMax,
|
|
||||||
supplyState: city.supplyState,
|
|
||||||
frontState: city.frontState,
|
|
||||||
incomes,
|
|
||||||
officers: {
|
|
||||||
4: officers[4]
|
|
||||||
? {
|
|
||||||
id: officers[4].id,
|
|
||||||
name: officers[4].name,
|
|
||||||
npcState: officers[4].npcState,
|
|
||||||
officerLevel: officers[4].officerLevel,
|
|
||||||
cityId: officers[4].cityId,
|
|
||||||
cityName: cityNameMap.get(officers[4].cityId) ?? null,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
3: officers[3]
|
|
||||||
? {
|
|
||||||
id: officers[3].id,
|
|
||||||
name: officers[3].name,
|
|
||||||
npcState: officers[3].npcState,
|
|
||||||
officerLevel: officers[3].officerLevel,
|
|
||||||
cityId: officers[3].cityId,
|
|
||||||
cityName: cityNameMap.get(officers[3].cityId) ?? null,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
2: officers[2]
|
|
||||||
? {
|
|
||||||
id: officers[2].id,
|
|
||||||
name: officers[2].name,
|
|
||||||
npcState: officers[2].npcState,
|
|
||||||
officerLevel: officers[2].officerLevel,
|
|
||||||
cityId: officers[2].cityId,
|
|
||||||
cityName: cityNameMap.get(officers[2].cityId) ?? null,
|
|
||||||
}
|
|
||||||
: null,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
const generals = generalRows.map((general) => {
|
|
||||||
const meta = asRecord(general.meta);
|
|
||||||
return {
|
|
||||||
id: general.id,
|
|
||||||
name: general.name,
|
|
||||||
npcState: general.npcState,
|
|
||||||
officerLevel: general.officerLevel,
|
|
||||||
cityId: general.cityId,
|
|
||||||
officerCity: resolveOfficerCity(meta),
|
|
||||||
stats: {
|
|
||||||
leadership: general.leadership,
|
|
||||||
strength: general.strength,
|
|
||||||
intelligence: general.intel,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
return {
|
|
||||||
me: {
|
|
||||||
id: me.id,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
},
|
|
||||||
nation: {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
color: nation.color,
|
|
||||||
level: nation.level,
|
|
||||||
typeCode: nation.typeCode,
|
|
||||||
capitalCityId: nation.capitalCityId ?? 0,
|
|
||||||
rate: resolveNationRate(nation),
|
|
||||||
},
|
|
||||||
chiefStatMin: resolveChiefStatMin(worldState),
|
|
||||||
cities,
|
|
||||||
generals,
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
getPersonnelInfo: authedProcedure.query(async ({ ctx }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, cityRows, troopRows, generalRows, worldState] = await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
color: true,
|
|
||||||
level: true,
|
|
||||||
typeCode: true,
|
|
||||||
capitalCityId: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.city.findMany({
|
|
||||||
where: { nationId: me.nationId },
|
|
||||||
select: { id: true, name: true, level: true, region: true },
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.troop.findMany({ select: { troopLeaderId: true, name: true } }),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
where: { nationId: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
npcState: true,
|
|
||||||
nationId: true,
|
|
||||||
cityId: true,
|
|
||||||
troopId: true,
|
|
||||||
officerLevel: true,
|
|
||||||
leadership: true,
|
|
||||||
strength: true,
|
|
||||||
intel: true,
|
|
||||||
experience: true,
|
|
||||||
dedication: true,
|
|
||||||
injury: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
crew: true,
|
|
||||||
personalCode: true,
|
|
||||||
specialCode: true,
|
|
||||||
special2Code: true,
|
|
||||||
meta: true,
|
|
||||||
penalty: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const cityNameMap = new Map(cityRows.map((city) => [city.id, city.name]));
|
|
||||||
const troopNameMap = new Map(troopRows.map((troop) => [troop.troopLeaderId, troop.name]));
|
|
||||||
const mappedGenerals = await mapGeneralList(generalRows, cityNameMap, troopNameMap);
|
|
||||||
|
|
||||||
const chiefAssignments = mappedGenerals
|
|
||||||
.filter((general) => general.officerLevel >= 5)
|
|
||||||
.reduce<Record<number, typeof mappedGenerals[number]>>((acc, general) => {
|
|
||||||
acc[general.officerLevel] = general;
|
|
||||||
return acc;
|
|
||||||
}, {});
|
|
||||||
|
|
||||||
const cityAssignments = cityRows.map((city) => {
|
|
||||||
const officers = mappedGenerals.filter(
|
|
||||||
(general) => general.officerLevel >= 2 && general.officerLevel <= 4 && general.officerCity === city.id
|
|
||||||
);
|
|
||||||
|
|
||||||
const officerMap: Record<number, typeof mappedGenerals[number] | null> = {
|
|
||||||
4: null,
|
|
||||||
3: null,
|
|
||||||
2: null,
|
|
||||||
};
|
|
||||||
|
|
||||||
for (const officer of officers) {
|
|
||||||
officerMap[officer.officerLevel] = officer;
|
|
||||||
}
|
|
||||||
|
|
||||||
return {
|
|
||||||
id: city.id,
|
|
||||||
name: city.name,
|
|
||||||
level: city.level,
|
|
||||||
region: city.region,
|
|
||||||
officers: officerMap,
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
const penaltyMap = new Map<number, Record<string, unknown>>(
|
|
||||||
generalRows.map((row) => [row.id, asRecord(row.penalty)])
|
|
||||||
);
|
|
||||||
|
|
||||||
const permissionCandidates = mappedGenerals
|
|
||||||
.filter((general) => general.officerLevel !== 12)
|
|
||||||
.map((general) => {
|
|
||||||
const penalty = penaltyMap.get(general.id) ?? {};
|
|
||||||
const maxPermission = checkSecretMaxPermission(penalty);
|
|
||||||
return {
|
|
||||||
id: general.id,
|
|
||||||
name: general.name,
|
|
||||||
npcState: general.npcState,
|
|
||||||
permission: general.permission,
|
|
||||||
maxPermission,
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
const ambassadors = permissionCandidates.filter(
|
|
||||||
(candidate) => candidate.permission === 'ambassador' || candidate.maxPermission === 4
|
|
||||||
);
|
|
||||||
const auditors = permissionCandidates.filter(
|
|
||||||
(candidate) => candidate.permission === 'auditor' || candidate.maxPermission >= 3
|
|
||||||
);
|
|
||||||
|
|
||||||
return {
|
|
||||||
me: {
|
|
||||||
id: me.id,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
},
|
|
||||||
nation: {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
color: nation.color,
|
|
||||||
level: nation.level,
|
|
||||||
typeCode: nation.typeCode,
|
|
||||||
capitalCityId: nation.capitalCityId ?? 0,
|
|
||||||
},
|
|
||||||
chiefStatMin: resolveChiefStatMin(worldState),
|
|
||||||
generals: mappedGenerals,
|
|
||||||
chiefAssignments,
|
|
||||||
cityAssignments,
|
|
||||||
permissionCandidates: {
|
|
||||||
ambassadors,
|
|
||||||
auditors,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
getStratFinan: authedProcedure.query(async ({ ctx }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, worldState, nationRows, diplomacyRows, generalCounts, cityCounts, cityRows, generalRows] =
|
|
||||||
(await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
color: true,
|
|
||||||
level: true,
|
|
||||||
typeCode: true,
|
|
||||||
capitalCityId: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
tech: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
ctx.db.nation.findMany({
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
color: true,
|
|
||||||
level: true,
|
|
||||||
typeCode: true,
|
|
||||||
capitalCityId: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
tech: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
ctx.db.diplomacy.findMany({
|
|
||||||
where: { srcNationId: me.nationId },
|
|
||||||
select: {
|
|
||||||
destNationId: true,
|
|
||||||
stateCode: true,
|
|
||||||
term: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.$queryRaw<NationCountRow[]>`
|
|
||||||
SELECT nation_id as "nationId", COUNT(*)::int as "count"
|
|
||||||
FROM general
|
|
||||||
GROUP BY nation_id
|
|
||||||
`,
|
|
||||||
ctx.db.$queryRaw<NationCountRow[]>`
|
|
||||||
SELECT nation_id as "nationId", COUNT(*)::int as "count"
|
|
||||||
FROM city
|
|
||||||
GROUP BY nation_id
|
|
||||||
`,
|
|
||||||
ctx.db.city.findMany({
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
level: true,
|
|
||||||
nationId: true,
|
|
||||||
region: true,
|
|
||||||
population: true,
|
|
||||||
populationMax: true,
|
|
||||||
agriculture: true,
|
|
||||||
agricultureMax: true,
|
|
||||||
commerce: true,
|
|
||||||
commerceMax: true,
|
|
||||||
security: true,
|
|
||||||
securityMax: true,
|
|
||||||
trust: true,
|
|
||||||
trade: true,
|
|
||||||
defence: true,
|
|
||||||
defenceMax: true,
|
|
||||||
wall: true,
|
|
||||||
wallMax: true,
|
|
||||||
supplyState: true,
|
|
||||||
frontState: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
nationId: true,
|
|
||||||
cityId: true,
|
|
||||||
npcState: true,
|
|
||||||
officerLevel: true,
|
|
||||||
leadership: true,
|
|
||||||
strength: true,
|
|
||||||
intel: true,
|
|
||||||
experience: true,
|
|
||||||
dedication: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
])) as [
|
|
||||||
(NationIncomeRow & { tech: number | null }) | null,
|
|
||||||
WorldStateRow | null,
|
|
||||||
NationStratRow[],
|
|
||||||
DiplomacyRow[],
|
|
||||||
NationCountRow[],
|
|
||||||
NationCountRow[],
|
|
||||||
CityIncomeRow[],
|
|
||||||
GeneralPowerRow[],
|
|
||||||
];
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
if (!worldState) {
|
|
||||||
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const permissionLevel = resolveNationPermission(me, nation.meta, true);
|
|
||||||
if (permissionLevel < 1) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
const editable = me.officerLevel >= 5 || permissionLevel === 4;
|
|
||||||
|
|
||||||
const generalCountMap = new Map<number, number>();
|
|
||||||
for (const row of generalCounts) {
|
|
||||||
generalCountMap.set(row.nationId, row.count);
|
|
||||||
}
|
|
||||||
|
|
||||||
const cityCountMap = new Map<number, number>();
|
|
||||||
for (const row of cityCounts) {
|
|
||||||
cityCountMap.set(row.nationId, row.count);
|
|
||||||
}
|
|
||||||
|
|
||||||
const diplomacyMap = new Map<number, { state: number; term: number | null }>();
|
|
||||||
for (const row of diplomacyRows) {
|
|
||||||
diplomacyMap.set(row.destNationId, { state: row.stateCode, term: row.term });
|
|
||||||
}
|
|
||||||
|
|
||||||
const cityStatsByNation = new Map<number, { popSum: number; valueSum: number; maxSum: number }>();
|
|
||||||
for (const city of cityRows) {
|
|
||||||
const entry = cityStatsByNation.get(city.nationId) ?? { popSum: 0, valueSum: 0, maxSum: 0 };
|
|
||||||
const valueSum =
|
|
||||||
city.population +
|
|
||||||
city.agriculture +
|
|
||||||
city.commerce +
|
|
||||||
city.security +
|
|
||||||
city.wall +
|
|
||||||
city.defence;
|
|
||||||
const maxSum =
|
|
||||||
city.populationMax +
|
|
||||||
city.agricultureMax +
|
|
||||||
city.commerceMax +
|
|
||||||
city.securityMax +
|
|
||||||
city.wallMax +
|
|
||||||
city.defenceMax;
|
|
||||||
entry.popSum += city.population;
|
|
||||||
entry.valueSum += valueSum;
|
|
||||||
entry.maxSum += maxSum;
|
|
||||||
cityStatsByNation.set(city.nationId, entry);
|
|
||||||
}
|
|
||||||
|
|
||||||
const generalStatsByNation = new Map<number, { goldRice: number; statPower: number; expDed: number }>();
|
|
||||||
for (const general of generalRows) {
|
|
||||||
const entry = generalStatsByNation.get(general.nationId) ?? { goldRice: 0, statPower: 0, expDed: 0 };
|
|
||||||
entry.goldRice += general.gold + general.rice;
|
|
||||||
const leadership = general.leadership;
|
|
||||||
const strength = general.strength;
|
|
||||||
const intel = general.intel;
|
|
||||||
const npcMultiplier = general.npcState < 2 ? 1.2 : 1;
|
|
||||||
const leaderCore = leadership >= 40 ? leadership : 0;
|
|
||||||
entry.statPower += npcMultiplier * leaderCore * 2 + (Math.sqrt(intel * strength) * 2 + leadership / 2) / 2;
|
|
||||||
entry.expDed += general.experience + general.dedication;
|
|
||||||
generalStatsByNation.set(general.nationId, entry);
|
|
||||||
}
|
|
||||||
|
|
||||||
const powerByNation = new Map<number, number>();
|
|
||||||
for (const nationItem of nationRows) {
|
|
||||||
const generalStats = generalStatsByNation.get(nationItem.id) ?? { goldRice: 0, statPower: 0, expDed: 0 };
|
|
||||||
const cityStats = cityStatsByNation.get(nationItem.id) ?? { popSum: 0, valueSum: 0, maxSum: 0 };
|
|
||||||
const resource = Math.round(((nationItem.gold ?? 0) + (nationItem.rice ?? 0) + generalStats.goldRice) / 100);
|
|
||||||
const tech = nationItem.tech ?? 0;
|
|
||||||
const cityPower =
|
|
||||||
nationItem.level > 0 && cityStats.maxSum > 0
|
|
||||||
? Math.round((cityStats.popSum * cityStats.valueSum) / cityStats.maxSum / 100)
|
|
||||||
: 0;
|
|
||||||
const expDed = Math.round(generalStats.expDed / 100);
|
|
||||||
powerByNation.set(
|
|
||||||
nationItem.id,
|
|
||||||
Math.round((resource + tech + cityPower + generalStats.statPower + expDed) / 10)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
const nationsList = nationRows.map((nationItem) => {
|
|
||||||
const diplomacy =
|
|
||||||
nationItem.id === nation.id
|
|
||||||
? { state: 7, term: null }
|
|
||||||
: diplomacyMap.get(nationItem.id) ?? { state: 2, term: 0 };
|
|
||||||
return {
|
|
||||||
id: nationItem.id,
|
|
||||||
name: nationItem.name,
|
|
||||||
color: nationItem.color,
|
|
||||||
level: nationItem.level,
|
|
||||||
power: powerByNation.get(nationItem.id) ?? 0,
|
|
||||||
generalCount: generalCountMap.get(nationItem.id) ?? 0,
|
|
||||||
cityCount: cityCountMap.get(nationItem.id) ?? 0,
|
|
||||||
diplomacy,
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
const nationCities = cityRows.filter((city) => city.nationId === nation.id);
|
|
||||||
const nationGenerals = generalRows.filter((general) => general.nationId === nation.id);
|
|
||||||
|
|
||||||
const officerCntByCity = new Map<number, number>();
|
|
||||||
for (const general of nationGenerals) {
|
|
||||||
if (general.officerLevel < 2 || general.officerLevel > 4) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const officerCity = resolveOfficerCity(asRecord(general.meta));
|
|
||||||
if (!officerCity || general.cityId !== officerCity) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
officerCntByCity.set(officerCity, (officerCntByCity.get(officerCity) ?? 0) + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
const incomeContext = await buildNationIncomeContext(nation);
|
|
||||||
const baseIncomeContext: NationIncomeContext = { ...incomeContext, rate: 100 };
|
|
||||||
const incomeCities = nationCities.map(toIncomeCity);
|
|
||||||
const goldCityIncome = getGoldIncome(
|
|
||||||
baseIncomeContext,
|
|
||||||
incomeCities,
|
|
||||||
officerCntByCity,
|
|
||||||
nation.capitalCityId ?? 0,
|
|
||||||
nation.level
|
|
||||||
);
|
|
||||||
const riceCityIncome = getRiceIncome(
|
|
||||||
baseIncomeContext,
|
|
||||||
incomeCities,
|
|
||||||
officerCntByCity,
|
|
||||||
nation.capitalCityId ?? 0,
|
|
||||||
nation.level
|
|
||||||
);
|
|
||||||
const riceWallIncome = getWallIncome(
|
|
||||||
baseIncomeContext,
|
|
||||||
incomeCities,
|
|
||||||
officerCntByCity,
|
|
||||||
nation.capitalCityId ?? 0,
|
|
||||||
nation.level
|
|
||||||
);
|
|
||||||
const warGoldIncome = getWarGoldIncome(baseIncomeContext, incomeCities);
|
|
||||||
|
|
||||||
const outcome = getOutcome(
|
|
||||||
100,
|
|
||||||
nationGenerals.filter((general) => general.npcState !== 5)
|
|
||||||
);
|
|
||||||
|
|
||||||
return {
|
|
||||||
editable,
|
|
||||||
nationMsg: resolveNationNotice(nationMeta),
|
|
||||||
scoutMsg: resolveNationScoutMessage(nationMeta),
|
|
||||||
nationId: nation.id,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
year: worldState.currentYear,
|
|
||||||
month: worldState.currentMonth,
|
|
||||||
nationsList,
|
|
||||||
gold: nation.gold ?? 0,
|
|
||||||
rice: nation.rice ?? 0,
|
|
||||||
income: {
|
|
||||||
gold: {
|
|
||||||
city: goldCityIncome,
|
|
||||||
war: warGoldIncome,
|
|
||||||
},
|
|
||||||
rice: {
|
|
||||||
city: riceCityIncome,
|
|
||||||
wall: riceWallIncome,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
outcome,
|
|
||||||
policy: {
|
|
||||||
rate: resolveNationRate(nation),
|
|
||||||
bill: resolveNationBill(nationMeta),
|
|
||||||
secretLimit: resolveNationSecretLimit(nationMeta),
|
|
||||||
blockScout: resolveNationBlockScout(nationMeta),
|
|
||||||
blockWar: resolveNationBlockWar(nationMeta),
|
|
||||||
},
|
|
||||||
warSettingCnt: {
|
|
||||||
remain: resolveWarSettingRemain(nationMeta),
|
|
||||||
inc: INC_AVAILABLE_WAR_SETTING_CNT,
|
|
||||||
max: MAX_AVAILABLE_WAR_SETTING_CNT,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
setNotice: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
msg: z.string().max(16384),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
notice: input.msg,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
setScoutMsg: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
msg: z.string().max(1000),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
infoText: input.msg,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
setRate: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
amount: z.number().int().min(5).max(30),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
rate: input.amount,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
setBill: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
amount: z.number().int().min(20).max(200),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
bill: input.amount,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
setSecretLimit: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
amount: z.number().int().min(1).max(99),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
secretlimit: input.amount,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
setBlockWar: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
value: z.boolean(),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
|
|
||||||
const meta = asRecord(nation.meta);
|
|
||||||
const remain = resolveWarSettingRemain(meta);
|
|
||||||
if (remain <= 0) {
|
|
||||||
throw new TRPCError({ code: 'BAD_REQUEST', message: '잔여 횟수가 부족합니다.' });
|
|
||||||
}
|
|
||||||
const nextRemain = Math.max(0, remain - 1);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
war: input.value ? 1 : 0,
|
|
||||||
available_war_setting_cnt: nextRemain,
|
|
||||||
}, meta);
|
|
||||||
return { availableCnt: nextRemain };
|
|
||||||
}),
|
|
||||||
setBlockScout: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
value: z.boolean(),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
const nation = await ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
});
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
assertNationEditable(me, nation.meta);
|
|
||||||
const nationMeta = asRecord(nation.meta);
|
|
||||||
await updateNationMeta(ctx, me.nationId, {
|
|
||||||
scout: input.value ? 1 : 0,
|
|
||||||
}, nationMeta);
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
getBattleCenter: authedProcedure.query(async ({ ctx }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, worldState, generalRows] = await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
color: true,
|
|
||||||
level: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
where: { nationId: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
npcState: true,
|
|
||||||
officerLevel: true,
|
|
||||||
cityId: true,
|
|
||||||
turnTime: true,
|
|
||||||
recentWarTime: true,
|
|
||||||
leadership: true,
|
|
||||||
strength: true,
|
|
||||||
intel: true,
|
|
||||||
experience: true,
|
|
||||||
dedication: true,
|
|
||||||
injury: true,
|
|
||||||
gold: true,
|
|
||||||
rice: true,
|
|
||||||
crew: true,
|
|
||||||
train: true,
|
|
||||||
atmos: true,
|
|
||||||
},
|
|
||||||
orderBy: { id: 'asc' },
|
|
||||||
}),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
if (!worldState) {
|
|
||||||
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const permissionLevel = resolveNationPermission(me, nation.meta, true);
|
|
||||||
if (permissionLevel < 1) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const generalIds = generalRows.map((general) => general.id);
|
|
||||||
const battleCounts =
|
|
||||||
generalIds.length > 0
|
|
||||||
? await ctx.db.logEntry.groupBy({
|
|
||||||
by: ['generalId'],
|
|
||||||
where: {
|
|
||||||
generalId: { in: generalIds },
|
|
||||||
category: LogCategory.BATTLE_BRIEF,
|
|
||||||
},
|
|
||||||
_count: { _all: true },
|
|
||||||
})
|
|
||||||
: [];
|
|
||||||
const battleCountMap = new Map<number, number>();
|
|
||||||
for (const row of battleCounts) {
|
|
||||||
if (row.generalId !== null) {
|
|
||||||
battleCountMap.set(row.generalId, row._count._all);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const generals = generalRows.map((general) => ({
|
|
||||||
id: general.id,
|
|
||||||
name: general.name,
|
|
||||||
npcState: general.npcState,
|
|
||||||
officerLevel: general.officerLevel,
|
|
||||||
cityId: general.cityId,
|
|
||||||
turnTime: formatDateTime(general.turnTime),
|
|
||||||
recentWar: formatDateTime(general.recentWarTime),
|
|
||||||
warnum: battleCountMap.get(general.id) ?? 0,
|
|
||||||
stats: {
|
|
||||||
leadership: general.leadership,
|
|
||||||
strength: general.strength,
|
|
||||||
intelligence: general.intel,
|
|
||||||
},
|
|
||||||
experience: general.experience,
|
|
||||||
dedication: general.dedication,
|
|
||||||
injury: general.injury,
|
|
||||||
gold: general.gold,
|
|
||||||
rice: general.rice,
|
|
||||||
crew: general.crew,
|
|
||||||
train: general.train,
|
|
||||||
atmos: general.atmos,
|
|
||||||
}));
|
|
||||||
|
|
||||||
return {
|
|
||||||
me: {
|
|
||||||
id: me.id,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
permissionLevel,
|
|
||||||
},
|
|
||||||
nation: {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
color: nation.color,
|
|
||||||
level: nation.level,
|
|
||||||
},
|
|
||||||
currentYear: worldState.currentYear,
|
|
||||||
currentMonth: worldState.currentMonth,
|
|
||||||
turnTermMinutes: Math.max(1, Math.round(worldState.tickSeconds / 60)),
|
|
||||||
generals,
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
getGeneralLog: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
generalId: z.number().int().positive(),
|
|
||||||
type: zGeneralLogType,
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.query(async ({ ctx, input }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, target] = await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: { meta: true },
|
|
||||||
}),
|
|
||||||
ctx.db.general.findUnique({
|
|
||||||
where: { id: input.generalId },
|
|
||||||
select: { id: true, nationId: true, npcState: true },
|
|
||||||
}),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
if (!target) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'General not found' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const permissionLevel = resolveNationPermission(me, nation.meta, true);
|
|
||||||
if (permissionLevel < 1) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
if (target.nationId !== me.nationId) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '같은 나라의 장수가 아닙니다.' });
|
|
||||||
}
|
|
||||||
if (
|
|
||||||
input.type === 'generalAction' &&
|
|
||||||
target.npcState < 2 &&
|
|
||||||
target.id !== me.id &&
|
|
||||||
permissionLevel < 2
|
|
||||||
) {
|
|
||||||
throw new TRPCError({
|
|
||||||
code: 'FORBIDDEN',
|
|
||||||
message: '권한이 부족합니다. 유저 장수의 개인 기록은 수뇌만 열람 가능합니다.',
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
const categoryMap: Record<GeneralLogType, LogCategory> = {
|
|
||||||
generalHistory: LogCategory.HISTORY,
|
|
||||||
generalAction: LogCategory.ACTION,
|
|
||||||
battleResult: LogCategory.BATTLE_BRIEF,
|
|
||||||
battleDetail: LogCategory.BATTLE_DETAIL,
|
|
||||||
};
|
|
||||||
|
|
||||||
const logs = await ctx.db.logEntry.findMany({
|
|
||||||
where: {
|
|
||||||
generalId: target.id,
|
|
||||||
scope: LogScope.GENERAL,
|
|
||||||
category: categoryMap[input.type],
|
|
||||||
},
|
|
||||||
orderBy: { id: 'desc' },
|
|
||||||
take: 30,
|
|
||||||
});
|
|
||||||
|
|
||||||
return {
|
|
||||||
type: input.type,
|
|
||||||
generalId: target.id,
|
|
||||||
logs: logs.map((entry) => ({
|
|
||||||
id: entry.id,
|
|
||||||
text: entry.text,
|
|
||||||
})),
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
getChiefCenter: authedProcedure.query(async ({ ctx }) => {
|
|
||||||
const me = await getMyGeneral(ctx);
|
|
||||||
assertNationAccess(me);
|
|
||||||
|
|
||||||
const [nation, worldState, nationGenerals] = await Promise.all([
|
|
||||||
ctx.db.nation.findUnique({
|
|
||||||
where: { id: me.nationId },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
level: true,
|
|
||||||
meta: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
ctx.db.worldState.findFirst(),
|
|
||||||
ctx.db.general.findMany({
|
|
||||||
where: { nationId: me.nationId, officerLevel: { gte: 5 } },
|
|
||||||
select: {
|
|
||||||
id: true,
|
|
||||||
name: true,
|
|
||||||
officerLevel: true,
|
|
||||||
npcState: true,
|
|
||||||
turnTime: true,
|
|
||||||
},
|
|
||||||
}),
|
|
||||||
]);
|
|
||||||
|
|
||||||
if (!nation) {
|
|
||||||
throw new TRPCError({ code: 'NOT_FOUND', message: 'Nation not found' });
|
|
||||||
}
|
|
||||||
if (!worldState) {
|
|
||||||
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'World state is not initialized.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const permissionLevel = resolveSecretPermission(
|
|
||||||
{
|
|
||||||
nationId: me.nationId,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
meta: me.meta,
|
|
||||||
penalty: me.penalty,
|
|
||||||
},
|
|
||||||
nation.meta
|
|
||||||
);
|
|
||||||
if (permissionLevel < 1) {
|
|
||||||
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
|
||||||
}
|
|
||||||
|
|
||||||
const chiefLevels = [12, 10, 8, 6, 11, 9, 7, 5];
|
|
||||||
const generalByLevel = new Map(nationGenerals.map((general) => [general.officerLevel, general]));
|
|
||||||
|
|
||||||
const turnsByLevel = await Promise.all(
|
|
||||||
chiefLevels.map((level) => listNationTurns(ctx.db, nation.id, level))
|
|
||||||
);
|
|
||||||
|
|
||||||
const chiefs = chiefLevels.map((level, idx) => {
|
|
||||||
const entry = generalByLevel.get(level);
|
|
||||||
return {
|
|
||||||
officerLevel: level,
|
|
||||||
name: entry?.name ?? null,
|
|
||||||
npcState: entry?.npcState ?? null,
|
|
||||||
turnTime: entry?.turnTime ? entry.turnTime.toISOString() : null,
|
|
||||||
turns: turnsByLevel[idx],
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
return {
|
|
||||||
me: {
|
|
||||||
id: me.id,
|
|
||||||
officerLevel: me.officerLevel,
|
|
||||||
nationId: me.nationId,
|
|
||||||
},
|
|
||||||
nation: {
|
|
||||||
id: nation.id,
|
|
||||||
name: nation.name,
|
|
||||||
level: nation.level,
|
|
||||||
},
|
|
||||||
currentYear: worldState.currentYear,
|
|
||||||
currentMonth: worldState.currentMonth,
|
|
||||||
turnTermMinutes: Math.max(1, Math.round(worldState.tickSeconds / 60)),
|
|
||||||
maxTurns: MAX_NATION_TURNS,
|
|
||||||
chiefs,
|
|
||||||
};
|
|
||||||
}),
|
|
||||||
changePermission: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
isAmbassador: z.boolean(),
|
|
||||||
targetGeneralIds: z.array(z.number().int().positive()),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const general = await getMyGeneral(ctx);
|
|
||||||
const result = await ctx.turnDaemon.requestCommand({
|
|
||||||
type: 'changePermission',
|
|
||||||
generalId: general.id,
|
|
||||||
isAmbassador: input.isAmbassador,
|
|
||||||
targetGeneralIds: input.targetGeneralIds,
|
|
||||||
});
|
|
||||||
if (!result || result.type !== 'changePermission') {
|
|
||||||
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
|
||||||
}
|
|
||||||
if (!result.ok) {
|
|
||||||
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
|
||||||
}
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
kick: authedProcedure
|
|
||||||
.input(z.object({ destGeneralId: z.number().int().positive() }))
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const general = await getMyGeneral(ctx);
|
|
||||||
const result = await ctx.turnDaemon.requestCommand({
|
|
||||||
type: 'kick',
|
|
||||||
generalId: general.id,
|
|
||||||
destGeneralId: input.destGeneralId,
|
|
||||||
});
|
|
||||||
if (!result || result.type !== 'kick') {
|
|
||||||
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
|
||||||
}
|
|
||||||
if (!result.ok) {
|
|
||||||
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
|
||||||
}
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
appoint: authedProcedure
|
|
||||||
.input(
|
|
||||||
z.object({
|
|
||||||
destGeneralId: z.number().int().nonnegative(),
|
|
||||||
destCityId: z.number().int().nonnegative(),
|
|
||||||
officerLevel: z.number().int().nonnegative(),
|
|
||||||
})
|
|
||||||
)
|
|
||||||
.mutation(async ({ ctx, input }) => {
|
|
||||||
const general = await getMyGeneral(ctx);
|
|
||||||
const result = await ctx.turnDaemon.requestCommand({
|
|
||||||
type: 'appoint',
|
|
||||||
generalId: general.id,
|
|
||||||
destGeneralId: input.destGeneralId,
|
|
||||||
destCityId: input.destCityId,
|
|
||||||
officerLevel: input.officerLevel,
|
|
||||||
});
|
|
||||||
if (!result || result.type !== 'appoint') {
|
|
||||||
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
|
||||||
}
|
|
||||||
if (!result.ok) {
|
|
||||||
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
|
||||||
}
|
|
||||||
return { ok: true };
|
|
||||||
}),
|
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,519 @@
|
|||||||
|
import { TRPCError } from '@trpc/server';
|
||||||
|
import { z } from 'zod';
|
||||||
|
|
||||||
|
import { asNumber, asRecord } from '@sammo-ts/common';
|
||||||
|
import {
|
||||||
|
createIncomeActionContext,
|
||||||
|
DomesticTraitLoader,
|
||||||
|
isDomesticTraitKey,
|
||||||
|
isNationTraitKey,
|
||||||
|
isPersonalityTraitKey,
|
||||||
|
isWarTraitKey,
|
||||||
|
loadDomesticTraitModules,
|
||||||
|
loadNationTraitModules,
|
||||||
|
loadPersonalityTraitModules,
|
||||||
|
loadWarTraitModules,
|
||||||
|
NationTraitLoader,
|
||||||
|
PersonalityTraitLoader,
|
||||||
|
WarTraitLoader,
|
||||||
|
type CityIncomeSource,
|
||||||
|
type Nation as LogicNation,
|
||||||
|
type NationIncomeContext,
|
||||||
|
type TriggerNationalIncomeType,
|
||||||
|
type TriggerValue,
|
||||||
|
} from '@sammo-ts/logic';
|
||||||
|
|
||||||
|
import type { GameApiContext, InputJsonValue, WorldStateRow } from '../../context.js';
|
||||||
|
import { resolveSecretPermission } from '../shared/secretPermission.js';
|
||||||
|
|
||||||
|
export type PermissionKind = 'normal' | 'ambassador' | 'auditor';
|
||||||
|
|
||||||
|
export type TraitNameMap = Map<string, { name: string; info: string }>;
|
||||||
|
|
||||||
|
export type TraitCache = {
|
||||||
|
domestic: TraitNameMap;
|
||||||
|
war: TraitNameMap;
|
||||||
|
personality: TraitNameMap;
|
||||||
|
nation: TraitNameMap;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type NationTraitModule = Awaited<ReturnType<typeof loadNationTraitModules>>[number] | null;
|
||||||
|
|
||||||
|
export type NationIncomeRow = {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
color: string;
|
||||||
|
capitalCityId: number | null;
|
||||||
|
level: number;
|
||||||
|
typeCode: string;
|
||||||
|
meta: unknown;
|
||||||
|
gold?: number;
|
||||||
|
rice?: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type CityIncomeRow = {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
level: number;
|
||||||
|
nationId: number;
|
||||||
|
region: number;
|
||||||
|
population: number;
|
||||||
|
populationMax: number;
|
||||||
|
agriculture: number;
|
||||||
|
agricultureMax: number;
|
||||||
|
commerce: number;
|
||||||
|
commerceMax: number;
|
||||||
|
security: number;
|
||||||
|
securityMax: number;
|
||||||
|
trust: number;
|
||||||
|
trade: number;
|
||||||
|
defence: number;
|
||||||
|
defenceMax: number;
|
||||||
|
wall: number;
|
||||||
|
wallMax: number;
|
||||||
|
supplyState: number;
|
||||||
|
frontState: number;
|
||||||
|
meta: unknown;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type GeneralListRow = {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
npcState: number;
|
||||||
|
nationId: number;
|
||||||
|
cityId: number;
|
||||||
|
troopId: number;
|
||||||
|
officerLevel: number;
|
||||||
|
leadership: number;
|
||||||
|
strength: number;
|
||||||
|
intel: number;
|
||||||
|
experience: number;
|
||||||
|
dedication: number;
|
||||||
|
injury: number;
|
||||||
|
gold: number;
|
||||||
|
rice: number;
|
||||||
|
crew: number;
|
||||||
|
personalCode: string;
|
||||||
|
specialCode: string;
|
||||||
|
special2Code: string;
|
||||||
|
meta: unknown;
|
||||||
|
penalty: unknown;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type GeneralOfficerRow = {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
npcState: number;
|
||||||
|
officerLevel: number;
|
||||||
|
cityId: number;
|
||||||
|
leadership: number;
|
||||||
|
strength: number;
|
||||||
|
intel: number;
|
||||||
|
meta: unknown;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type NationCountRow = {
|
||||||
|
nationId: number;
|
||||||
|
count: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type NationStratRow = {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
color: string;
|
||||||
|
level: number;
|
||||||
|
typeCode: string;
|
||||||
|
capitalCityId: number | null;
|
||||||
|
gold: number | null;
|
||||||
|
rice: number | null;
|
||||||
|
tech: number | null;
|
||||||
|
meta: unknown;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type DiplomacyRow = {
|
||||||
|
destNationId: number;
|
||||||
|
stateCode: number;
|
||||||
|
term: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
export type GeneralPowerRow = {
|
||||||
|
id: number;
|
||||||
|
nationId: number;
|
||||||
|
cityId: number;
|
||||||
|
npcState: number;
|
||||||
|
officerLevel: number;
|
||||||
|
leadership: number;
|
||||||
|
strength: number;
|
||||||
|
intel: number;
|
||||||
|
experience: number;
|
||||||
|
dedication: number;
|
||||||
|
gold: number;
|
||||||
|
rice: number;
|
||||||
|
meta: unknown;
|
||||||
|
};
|
||||||
|
|
||||||
|
const traitCache: TraitCache = {
|
||||||
|
domestic: new Map(),
|
||||||
|
war: new Map(),
|
||||||
|
personality: new Map(),
|
||||||
|
nation: new Map(),
|
||||||
|
};
|
||||||
|
|
||||||
|
const DEFAULT_CHIEF_STAT_MIN = 65;
|
||||||
|
export const MAX_AVAILABLE_WAR_SETTING_CNT = 10;
|
||||||
|
export const INC_AVAILABLE_WAR_SETTING_CNT = 2;
|
||||||
|
|
||||||
|
const normalizeTraitKey = (value: string | null | undefined): string | null => {
|
||||||
|
if (!value || value === 'None') {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
};
|
||||||
|
|
||||||
|
const readMetaNumber = (meta: Record<string, unknown>, key: string, fallback: number): number => {
|
||||||
|
const raw = meta[key];
|
||||||
|
return typeof raw === 'number' && Number.isFinite(raw) ? raw : fallback;
|
||||||
|
};
|
||||||
|
|
||||||
|
const readMetaBool = (meta: Record<string, unknown>, key: string, fallback = false): boolean => {
|
||||||
|
const raw = meta[key];
|
||||||
|
if (typeof raw === 'boolean') {
|
||||||
|
return raw;
|
||||||
|
}
|
||||||
|
if (typeof raw === 'number') {
|
||||||
|
return raw !== 0;
|
||||||
|
}
|
||||||
|
if (typeof raw === 'string') {
|
||||||
|
const lowered = raw.toLowerCase();
|
||||||
|
if (lowered === 'true' || lowered === '1') {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (lowered === 'false' || lowered === '0') {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return fallback;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveOfficerCity = (meta: Record<string, unknown>): number => {
|
||||||
|
const camel = readMetaNumber(meta, 'officerCity', 0);
|
||||||
|
if (camel > 0) {
|
||||||
|
return camel;
|
||||||
|
}
|
||||||
|
return readMetaNumber(meta, 'officer_city', 0);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveBelong = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'belong', 0);
|
||||||
|
|
||||||
|
export const resolvePermission = (meta: Record<string, unknown>): PermissionKind => {
|
||||||
|
const value = meta.permission;
|
||||||
|
if (value === 'ambassador' || value === 'auditor') {
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
return 'normal';
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveChiefStatMin = (worldState: WorldStateRow | null): number => {
|
||||||
|
if (!worldState) {
|
||||||
|
return DEFAULT_CHIEF_STAT_MIN;
|
||||||
|
}
|
||||||
|
const config = asRecord(worldState.config);
|
||||||
|
const stat = asRecord(config.stat);
|
||||||
|
return asNumber(stat.chiefMin, DEFAULT_CHIEF_STAT_MIN);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveNationRate = (nation: NationIncomeRow): number => {
|
||||||
|
const meta = asRecord(nation.meta);
|
||||||
|
return asNumber(meta.rate, 20);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const toIncomeCity = (city: CityIncomeRow): CityIncomeSource => ({
|
||||||
|
id: city.id,
|
||||||
|
population: city.population,
|
||||||
|
populationMax: city.populationMax,
|
||||||
|
agriculture: city.agriculture,
|
||||||
|
agricultureMax: city.agricultureMax,
|
||||||
|
commerce: city.commerce,
|
||||||
|
commerceMax: city.commerceMax,
|
||||||
|
security: city.security,
|
||||||
|
securityMax: city.securityMax,
|
||||||
|
trust: city.trust,
|
||||||
|
supplyState: city.supplyState,
|
||||||
|
defence: city.defence,
|
||||||
|
defenceMax: city.defenceMax,
|
||||||
|
wall: city.wall,
|
||||||
|
wallMax: city.wallMax,
|
||||||
|
meta: asRecord(city.meta),
|
||||||
|
});
|
||||||
|
|
||||||
|
export const resolveNationBill = (meta: Record<string, unknown>): number => readMetaNumber(meta, 'bill', 100);
|
||||||
|
|
||||||
|
export const resolveNationSecretLimit = (meta: Record<string, unknown>): number => {
|
||||||
|
const legacy = readMetaNumber(meta, 'secretlimit', -1);
|
||||||
|
if (legacy >= 0) {
|
||||||
|
return legacy;
|
||||||
|
}
|
||||||
|
return readMetaNumber(meta, 'secretLimit', 3);
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveNationBlockWar = (meta: Record<string, unknown>): boolean =>
|
||||||
|
readMetaBool(meta, 'war', readMetaBool(meta, 'blockWar', false));
|
||||||
|
|
||||||
|
export const resolveNationBlockScout = (meta: Record<string, unknown>): boolean =>
|
||||||
|
readMetaBool(meta, 'scout', readMetaBool(meta, 'blockScout', false));
|
||||||
|
|
||||||
|
export const resolveNationNotice = (meta: Record<string, unknown>): string =>
|
||||||
|
typeof meta.notice === 'string' ? meta.notice : '';
|
||||||
|
|
||||||
|
export const resolveNationScoutMessage = (meta: Record<string, unknown>): string =>
|
||||||
|
typeof meta.infoText === 'string' ? meta.infoText : '';
|
||||||
|
|
||||||
|
export const resolveWarSettingRemain = (meta: Record<string, unknown>): number => {
|
||||||
|
const legacy = readMetaNumber(meta, 'available_war_setting_cnt', -1);
|
||||||
|
const fallback = legacy >= 0 ? legacy : readMetaNumber(meta, 'availableWarSettingCnt', MAX_AVAILABLE_WAR_SETTING_CNT);
|
||||||
|
return Math.max(0, Math.min(MAX_AVAILABLE_WAR_SETTING_CNT, fallback));
|
||||||
|
};
|
||||||
|
|
||||||
|
export const checkSecretMaxPermission = (penalty: Record<string, unknown>): number => {
|
||||||
|
if (penalty.noTopSecret) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
if (penalty.noChief) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
if (penalty.noAmbassador) {
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
return 4;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const loadTraitNames = async (
|
||||||
|
keys: Array<string | null>,
|
||||||
|
kind: keyof TraitCache
|
||||||
|
): Promise<TraitNameMap> => {
|
||||||
|
const cache = traitCache[kind];
|
||||||
|
const unique = Array.from(new Set(keys.filter((key): key is string => Boolean(key))));
|
||||||
|
const missing = unique.filter((key) => !cache.has(key));
|
||||||
|
|
||||||
|
if (!missing.length) {
|
||||||
|
return cache;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kind === 'domestic') {
|
||||||
|
const filtered = missing.filter((key) => isDomesticTraitKey(key));
|
||||||
|
if (filtered.length) {
|
||||||
|
const modules = await loadDomesticTraitModules(filtered, new DomesticTraitLoader());
|
||||||
|
for (const module of modules) {
|
||||||
|
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (kind === 'war') {
|
||||||
|
const filtered = missing.filter((key) => isWarTraitKey(key));
|
||||||
|
if (filtered.length) {
|
||||||
|
const modules = await loadWarTraitModules(filtered, new WarTraitLoader());
|
||||||
|
for (const module of modules) {
|
||||||
|
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (kind === 'personality') {
|
||||||
|
const filtered = missing.filter((key) => isPersonalityTraitKey(key));
|
||||||
|
if (filtered.length) {
|
||||||
|
const modules = await loadPersonalityTraitModules(filtered, new PersonalityTraitLoader());
|
||||||
|
for (const module of modules) {
|
||||||
|
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (kind === 'nation') {
|
||||||
|
const filtered = missing.filter((key) => isNationTraitKey(key));
|
||||||
|
if (filtered.length) {
|
||||||
|
const modules = await loadNationTraitModules(filtered, new NationTraitLoader());
|
||||||
|
for (const module of modules) {
|
||||||
|
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return cache;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const buildNationIncomeContext = async (nation: NationIncomeRow): Promise<NationIncomeContext> => {
|
||||||
|
let trait: NationTraitModule = null;
|
||||||
|
if (isNationTraitKey(nation.typeCode)) {
|
||||||
|
[trait] = await loadNationTraitModules([nation.typeCode], new NationTraitLoader());
|
||||||
|
}
|
||||||
|
const nationMeta = asRecord(nation.meta) as Record<string, TriggerValue>;
|
||||||
|
const logicNation: LogicNation = {
|
||||||
|
id: nation.id,
|
||||||
|
name: nation.name,
|
||||||
|
color: nation.color,
|
||||||
|
capitalCityId: nation.capitalCityId,
|
||||||
|
chiefGeneralId: null,
|
||||||
|
gold: nation.gold ?? 0,
|
||||||
|
rice: nation.rice ?? 0,
|
||||||
|
power: 0,
|
||||||
|
level: nation.level,
|
||||||
|
typeCode: nation.typeCode,
|
||||||
|
meta: nationMeta,
|
||||||
|
};
|
||||||
|
const actionContext = createIncomeActionContext(logicNation);
|
||||||
|
const modifyIncome = trait?.onCalcNationalIncome
|
||||||
|
? (type: TriggerNationalIncomeType, amount: number) => trait.onCalcNationalIncome!(actionContext, type, amount)
|
||||||
|
: undefined;
|
||||||
|
return {
|
||||||
|
modifyIncome,
|
||||||
|
rate: resolveNationRate(nation),
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
export const formatDateTime = (value: Date | null): string => {
|
||||||
|
if (!value) {
|
||||||
|
return '';
|
||||||
|
}
|
||||||
|
const year = value.getFullYear();
|
||||||
|
const month = String(value.getMonth() + 1).padStart(2, '0');
|
||||||
|
const day = String(value.getDate()).padStart(2, '0');
|
||||||
|
const hours = String(value.getHours()).padStart(2, '0');
|
||||||
|
const minutes = String(value.getMinutes()).padStart(2, '0');
|
||||||
|
const seconds = String(value.getSeconds()).padStart(2, '0');
|
||||||
|
return `${year}-${month}-${day} ${hours}:${minutes}:${seconds}`;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const zGeneralLogType = z.enum(['generalHistory', 'generalAction', 'battleResult', 'battleDetail']);
|
||||||
|
export type GeneralLogType = z.infer<typeof zGeneralLogType>;
|
||||||
|
|
||||||
|
export const assertNationAccess = (general: { nationId: number; officerLevel: number }) => {
|
||||||
|
if (general.nationId <= 0 || general.officerLevel <= 0) {
|
||||||
|
throw new TRPCError({ code: 'PRECONDITION_FAILED', message: 'Nation membership required.' });
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
export const resolveNationPermission = (
|
||||||
|
general: { nationId: number; officerLevel: number; meta: unknown; penalty: unknown },
|
||||||
|
nationMeta: unknown,
|
||||||
|
checkSecretLimit = true
|
||||||
|
): number =>
|
||||||
|
resolveSecretPermission(
|
||||||
|
{
|
||||||
|
nationId: general.nationId,
|
||||||
|
officerLevel: general.officerLevel,
|
||||||
|
meta: general.meta,
|
||||||
|
penalty: general.penalty,
|
||||||
|
},
|
||||||
|
nationMeta,
|
||||||
|
checkSecretLimit
|
||||||
|
);
|
||||||
|
|
||||||
|
export const assertNationEditable = (
|
||||||
|
general: { nationId: number; officerLevel: number; meta: unknown; penalty: unknown },
|
||||||
|
nationMeta: unknown
|
||||||
|
): void => {
|
||||||
|
const permission = resolveNationPermission(general, nationMeta, false);
|
||||||
|
if (permission < 0) {
|
||||||
|
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
||||||
|
}
|
||||||
|
if (general.officerLevel < 5 && permission !== 4) {
|
||||||
|
throw new TRPCError({ code: 'FORBIDDEN', message: '권한이 부족합니다.' });
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
export const updateNationMeta = async (
|
||||||
|
ctx: Pick<GameApiContext, 'turnDaemon'>,
|
||||||
|
nationId: number,
|
||||||
|
updates: Record<string, unknown>,
|
||||||
|
currentMeta: Record<string, unknown>
|
||||||
|
): Promise<InputJsonValue> => {
|
||||||
|
const expectedUpdatedAt = typeof currentMeta._updatedAt === 'string' ? currentMeta._updatedAt : undefined;
|
||||||
|
const result = await ctx.turnDaemon.requestCommand({
|
||||||
|
type: 'setNationMeta',
|
||||||
|
nationId,
|
||||||
|
updates,
|
||||||
|
expectedUpdatedAt,
|
||||||
|
});
|
||||||
|
if (!result || result.type !== 'setNationMeta') {
|
||||||
|
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
|
||||||
|
}
|
||||||
|
if (!result.ok) {
|
||||||
|
if (result.reason === 'CONFLICT') {
|
||||||
|
throw new TRPCError({
|
||||||
|
code: 'CONFLICT',
|
||||||
|
message: '다른 사용자가 정책을 변경했습니다. 재시도하거나 현재 상태로 갱신해주세요.',
|
||||||
|
});
|
||||||
|
}
|
||||||
|
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
|
||||||
|
}
|
||||||
|
return {
|
||||||
|
...currentMeta,
|
||||||
|
...updates,
|
||||||
|
_updatedAt: result.updatedAt,
|
||||||
|
} as InputJsonValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const mapGeneralList = async (
|
||||||
|
generals: GeneralListRow[],
|
||||||
|
cityNameMap: Map<number, string>,
|
||||||
|
troopNameMap: Map<number, string>
|
||||||
|
) => {
|
||||||
|
const personalityKeys = generals.map((general) => normalizeTraitKey(general.personalCode));
|
||||||
|
const domesticKeys = generals.map((general) => normalizeTraitKey(general.specialCode));
|
||||||
|
const warKeys = generals.map((general) => normalizeTraitKey(general.special2Code));
|
||||||
|
|
||||||
|
const [personalityMap, domesticMap, warMap] = await Promise.all([
|
||||||
|
loadTraitNames(personalityKeys, 'personality'),
|
||||||
|
loadTraitNames(domesticKeys, 'domestic'),
|
||||||
|
loadTraitNames(warKeys, 'war'),
|
||||||
|
]);
|
||||||
|
|
||||||
|
return generals.map((general) => {
|
||||||
|
const meta = asRecord(general.meta);
|
||||||
|
const officerCity = resolveOfficerCity(meta);
|
||||||
|
const permission = resolvePermission(meta);
|
||||||
|
const belong = resolveBelong(meta);
|
||||||
|
const personalityKey = normalizeTraitKey(general.personalCode);
|
||||||
|
const domesticKey = normalizeTraitKey(general.specialCode);
|
||||||
|
const warKey = normalizeTraitKey(general.special2Code);
|
||||||
|
|
||||||
|
return {
|
||||||
|
id: general.id,
|
||||||
|
name: general.name,
|
||||||
|
npcState: general.npcState,
|
||||||
|
officerLevel: general.officerLevel,
|
||||||
|
cityId: general.cityId,
|
||||||
|
cityName: cityNameMap.get(general.cityId) ?? null,
|
||||||
|
troopId: general.troopId,
|
||||||
|
troopName: troopNameMap.get(general.troopId) ?? null,
|
||||||
|
officerCity,
|
||||||
|
officerCityName: officerCity > 0 ? cityNameMap.get(officerCity) ?? null : null,
|
||||||
|
stats: {
|
||||||
|
leadership: general.leadership,
|
||||||
|
strength: general.strength,
|
||||||
|
intelligence: general.intel,
|
||||||
|
},
|
||||||
|
experience: general.experience,
|
||||||
|
dedication: general.dedication,
|
||||||
|
injury: general.injury,
|
||||||
|
gold: general.gold,
|
||||||
|
rice: general.rice,
|
||||||
|
crew: general.crew,
|
||||||
|
personality: personalityKey
|
||||||
|
? {
|
||||||
|
key: personalityKey,
|
||||||
|
name: personalityMap.get(personalityKey)?.name ?? personalityKey,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
specialDomestic: domesticKey
|
||||||
|
? {
|
||||||
|
key: domesticKey,
|
||||||
|
name: domesticMap.get(domesticKey)?.name ?? domesticKey,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
specialWar: warKey
|
||||||
|
? {
|
||||||
|
key: warKey,
|
||||||
|
name: warMap.get(warKey)?.name ?? warKey,
|
||||||
|
}
|
||||||
|
: null,
|
||||||
|
belong,
|
||||||
|
permission,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
};
|
||||||
Reference in New Issue
Block a user