feat: implement input event system with durable command handling

- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
This commit is contained in:
2026-07-25 05:36:34 +00:00
parent c5da507df9
commit 5040691d7c
34 changed files with 1587 additions and 448 deletions
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
import { DatabaseTurnDaemonCommandQueue } from '../src/lifecycle/databaseCommandQueue.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
integration('database command queue', () => {
let close: (() => Promise<void>) | undefined;
let db: GamePrismaClient;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
close = () => connector.disconnect();
await db.inputEvent.deleteMany({
where: { requestId: { startsWith: 'integration:engine:' } },
});
});
afterAll(async () => {
await db.inputEvent.deleteMany({
where: { requestId: { startsWith: 'integration:engine:' } },
});
await close?.();
});
it('claims one durable event only once across concurrent consumers and persists its result', async () => {
const requestId = 'integration:engine:claim-once';
await db.inputEvent.create({
data: {
requestId,
target: 'ENGINE',
eventType: 'vacation',
payload: { type: 'vacation', requestId, generalId: 7 } as GamePrisma.InputJsonValue,
},
});
const first = new DatabaseTurnDaemonCommandQueue(db);
const second = new DatabaseTurnDaemonCommandQueue(db);
const [firstCommands, secondCommands] = await Promise.all([first.drain(), second.drain()]);
const commands = firstCommands.concat(secondCommands);
expect(commands).toEqual([{ type: 'vacation', requestId, generalId: 7 }]);
await first.publishCommandResult(requestId, { type: 'vacation', ok: true, generalId: 7 });
const stored = await db.inputEvent.findUniqueOrThrow({ where: { requestId } });
expect(stored).toMatchObject({
status: 'SUCCEEDED',
attempts: 1,
result: { type: 'vacation', ok: true, generalId: 7 },
});
});
it('recovers only an expired processing lease', async () => {
const expiredId = 'integration:engine:expired';
const activeId = 'integration:engine:active';
await db.inputEvent.createMany({
data: [
{
requestId: expiredId,
target: 'ENGINE',
eventType: 'vacation',
payload: { type: 'vacation', requestId: expiredId, generalId: 8 } as GamePrisma.InputJsonValue,
status: 'PROCESSING',
processingAt: new Date(Date.now() - 120_000),
lockedBy: 'dead-worker',
leaseUntil: new Date(Date.now() - 60_000),
},
{
requestId: activeId,
target: 'ENGINE',
eventType: 'vacation',
payload: { type: 'vacation', requestId: activeId, generalId: 9 } as GamePrisma.InputJsonValue,
status: 'PROCESSING',
processingAt: new Date(),
lockedBy: 'active-worker',
leaseUntil: new Date(Date.now() + 60_000),
},
],
});
const queue = new DatabaseTurnDaemonCommandQueue(db);
await queue.initialize();
const commands = await queue.drain();
expect(commands).toEqual([{ type: 'vacation', requestId: expiredId, generalId: 8 }]);
expect(await db.inputEvent.findUniqueOrThrow({ where: { requestId: activeId } })).toMatchObject({
status: 'PROCESSING',
lockedBy: 'active-worker',
});
});
});
@@ -0,0 +1,285 @@
import { describe, expect, it, vi } from 'vitest';
import {
InMemoryControlQueue,
ManualClock,
TurnDaemonLifecycle,
type TurnDaemonCommandResult,
type TurnProcessor,
type TurnStateStore,
} from '../src/index.js';
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
const createStateStore = (): TurnStateStore => ({
loadLastTurnTime: async () => new Date('2026-01-01T00:00:00.000Z'),
loadNextGeneralTurnTime: async () => null,
saveLastTurnTime: async () => {},
loadCheckpoint: async () => undefined,
saveCheckpoint: async () => {},
});
const processor: TurnProcessor = {
run: async () => {
throw new Error('scheduled turn must not run in this test');
},
};
describe('input event atomicity', () => {
it('keeps reserved-turn dirty state when persistence fails', async () => {
let failCreate = true;
const prisma = {
generalTurn: {
findMany: vi.fn(async () => []),
deleteMany: vi.fn(async () => ({ count: 0 })),
createMany: vi.fn(async () => {
if (failCreate) {
throw new Error('injected write failure');
}
return { count: 1 };
}),
},
nationTurn: {
findMany: vi.fn(async () => []),
deleteMany: vi.fn(async () => ({ count: 0 })),
createMany: vi.fn(async () => ({ count: 0 })),
},
};
const store = new InMemoryReservedTurnStore(prisma, {
maxGeneralTurns: 1,
maxNationTurns: 1,
});
store.shiftGeneralTurns(7, -1);
await expect(store.flushChanges()).rejects.toThrow('injected write failure');
expect(store.peekDirtyState()).toEqual({ generalIds: [7], nationKeys: [] });
failCreate = false;
await store.flushChanges();
expect(store.peekDirtyState()).toEqual({ generalIds: [], nationKeys: [] });
});
it('dispatches registry mutations that the old lifecycle switch dropped, then commits before responding', async () => {
const queue = new InMemoryControlQueue();
const order: string[] = [];
const result: TurnDaemonCommandResult = {
type: 'auctionBid',
ok: true,
auctionId: 3,
closeAt: '2026-01-01T00:10:00.000Z',
};
let resolveResponse: (() => void) | undefined;
const responded = new Promise<void>((resolve) => {
resolveResponse = resolve;
});
const lifecycle = new TurnDaemonLifecycle(
{
clock: new ManualClock(new Date('2026-01-01T00:00:00.000Z').getTime()),
controlQueue: queue,
getNextTickTime: () => new Date('2026-01-01T01:00:00.000Z'),
stateStore: createStateStore(),
processor,
commandHandler: {
handle: async (command) => {
order.push(`handle:${command.type}`);
return result;
},
},
hooks: {
commitCommand: async (requestId, committedResult) => {
order.push(`commit:${requestId}:${committedResult.type}`);
},
},
commandResponder: {
publishStatus: async () => {},
publishCommandResult: async (requestId, response) => {
order.push(`respond:${requestId}:${response.type}`);
resolveResponse?.();
},
},
},
{
profile: 'test',
defaultBudget: { budgetMs: 100, maxGenerals: 1, catchUpCap: 1 },
}
);
queue.enqueue({
type: 'auctionBid',
requestId: 'event-1',
auctionId: 3,
generalId: 7,
amount: 1000,
});
const loop = lifecycle.start();
await responded;
expect(order).toEqual(['handle:auctionBid', 'commit:event-1:auctionBid', 'respond:event-1:auctionBid']);
await lifecycle.stop('done');
await loop;
});
it('runs a mutation inside the database-owned execution boundary before responding', async () => {
const queue = new InMemoryControlQueue();
const order: string[] = [];
let resolveResponse: (() => void) | undefined;
const responded = new Promise<void>((resolve) => {
resolveResponse = resolve;
});
const lifecycle = new TurnDaemonLifecycle(
{
clock: new ManualClock(new Date('2026-01-01T00:00:00.000Z').getTime()),
controlQueue: queue,
getNextTickTime: () => new Date('2026-01-01T01:00:00.000Z'),
stateStore: createStateStore(),
processor,
commandHandler: {
handle: async (command) => {
order.push(`handle:${command.type}`);
return { type: 'vacation', ok: true, generalId: 7 };
},
},
hooks: {
executeCommand: async (requestId, execute) => {
order.push(`transaction:${requestId}:begin`);
const result = await execute({});
order.push(`transaction:${requestId}:commit`);
return result;
},
commitCommand: async () => {
order.push('legacy-commit');
},
},
commandResponder: {
publishStatus: async () => {},
publishCommandResult: async () => {
order.push('respond');
resolveResponse?.();
},
},
},
{
profile: 'test',
defaultBudget: { budgetMs: 100, maxGenerals: 1, catchUpCap: 1 },
}
);
queue.enqueue({ type: 'vacation', requestId: 'event-uow', generalId: 7 });
const loop = lifecycle.start();
await responded;
expect(order).toEqual([
'transaction:event-uow:begin',
'handle:vacation',
'transaction:event-uow:commit',
'respond',
]);
await lifecycle.stop('done');
await loop;
});
it('pauses without publishing success when the atomic command commit fails', async () => {
const queue = new InMemoryControlQueue();
let resolveError: (() => void) | undefined;
const errorObserved = new Promise<void>((resolve) => {
resolveError = resolve;
});
const publishCommandResult = vi.fn(async () => {});
const lifecycle = new TurnDaemonLifecycle(
{
clock: new ManualClock(new Date('2026-01-01T00:00:00.000Z').getTime()),
controlQueue: queue,
getNextTickTime: () => new Date('2026-01-01T01:00:00.000Z'),
stateStore: createStateStore(),
processor,
commandHandler: {
handle: async () => ({ type: 'vacation', ok: true, generalId: 7 }),
},
hooks: {
commitCommand: async () => {
throw new Error('injected commit failure');
},
onRunError: async () => {
resolveError?.();
},
},
commandResponder: {
publishStatus: async () => {},
publishCommandResult,
},
},
{
profile: 'test',
defaultBudget: { budgetMs: 100, maxGenerals: 1, catchUpCap: 1 },
}
);
queue.enqueue({ type: 'vacation', requestId: 'event-2', generalId: 7 });
const loop = lifecycle.start();
await errorObserved;
expect(lifecycle.getStatus()).toMatchObject({
state: 'paused',
paused: true,
lastError: 'injected commit failure',
});
expect(publishCommandResult).not.toHaveBeenCalled();
await lifecycle.stop('done');
await loop;
});
it('pauses without committing or acknowledging a handler that throws after changing memory', async () => {
const queue = new InMemoryControlQueue();
let resolveError: (() => void) | undefined;
const errorObserved = new Promise<void>((resolve) => {
resolveError = resolve;
});
const commitCommand = vi.fn(async () => {});
const publishCommandResult = vi.fn(async () => {});
const lifecycle = new TurnDaemonLifecycle(
{
clock: new ManualClock(new Date('2026-01-01T00:00:00.000Z').getTime()),
controlQueue: queue,
getNextTickTime: () => new Date('2026-01-01T01:00:00.000Z'),
stateStore: createStateStore(),
processor,
commandHandler: {
handle: async () => {
throw new Error('injected handler failure');
},
},
hooks: {
commitCommand,
onRunError: async () => {
resolveError?.();
},
},
commandResponder: {
publishStatus: async () => {},
publishCommandResult,
},
},
{
profile: 'test',
defaultBudget: { budgetMs: 100, maxGenerals: 1, catchUpCap: 1 },
}
);
queue.enqueue({ type: 'vacation', requestId: 'event-3', generalId: 7 });
const loop = lifecycle.start();
await errorObserved;
expect(lifecycle.getStatus()).toMatchObject({
state: 'paused',
paused: true,
lastError: 'injected handler failure',
});
expect(commitCommand).not.toHaveBeenCalled();
expect(publishCommandResult).not.toHaveBeenCalled();
await lifecycle.stop('done');
await loop;
});
});