merge: verify desperate survival boundaries
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@@ -354,13 +354,19 @@ const buildRequest = (
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}),
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}
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: {}),
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...(action === 'che_백성동원' || action === 'che_이호경식' || action === 'che_급습'
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...(action === 'che_백성동원' || action === 'che_이호경식' || action === 'che_급습' || action === 'che_필사즉생'
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? {
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nationCooldowns: [
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{
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nationId: 1,
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actionName:
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action === 'che_백성동원' ? '백성동원' : action === 'che_이호경식' ? '이호경식' : '급습',
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action === 'che_백성동원'
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? '백성동원'
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: action === 'che_이호경식'
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? '이호경식'
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: action === 'che_급습'
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? '급습'
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: '필사즉생',
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},
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],
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}
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@@ -3596,3 +3602,304 @@ integration('nation surprise-attack target, diplomacy-term, front, and cooldown
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120_000
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);
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});
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const desperateSurvivalBoundaryCases: Array<{
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name: string;
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fixturePatches?: FixturePatches;
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outcome: 'fallback' | 'intermediate' | 'completed';
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coreResolution?: boolean;
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expectedLastTerm?: number;
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expectedStrategicCommandLimit?: number;
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expectedPostReqTurn?: number;
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}> = [
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{
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name: 'rejects a nation without an outgoing war',
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outcome: 'fallback',
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},
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{
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name: 'rejects a reverse-only war',
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fixturePatches: {
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diplomacy: {
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'1:2': { state: 3 },
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'2:1': { state: 0 },
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},
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},
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outcome: 'fallback',
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},
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{
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name: 'rejects a source city occupied by another nation',
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fixturePatches: {
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cities: { 3: { nationId: 2 } },
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'fallback',
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},
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{
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name: 'rejects an actor below chief rank',
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fixturePatches: {
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generals: { 1: { officerLevel: 4, officerCityId: 0 } },
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'fallback',
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coreResolution: false,
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},
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{
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name: 'rejects a remaining strategic-command delay',
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fixturePatches: {
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nations: { 1: { strategicCommandLimit: 1 } },
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'fallback',
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},
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{
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name: 'allows an unsupplied city at the first intermediate turn',
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fixturePatches: {
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cities: { 3: { supplyState: 0 } },
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'intermediate',
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expectedLastTerm: 1,
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},
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{
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name: 'advances the second intermediate turn without side effects',
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fixturePatches: {
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nations: {
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1: {
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 1 },
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},
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},
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},
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'intermediate',
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expectedLastTerm: 2,
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},
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{
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name: 'completes with an outgoing war even when the reverse relation is trade',
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fixturePatches: {
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nations: {
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1: {
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 2 },
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},
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},
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},
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diplomacy: {
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'1:2': { state: 0, term: 0 },
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'2:1': { state: 3, term: 0 },
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},
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},
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outcome: 'completed',
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expectedPostReqTurn: 87,
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},
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{
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name: 'preserves training and morale values already above one hundred',
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fixturePatches: {
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generals: {
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1: { train: 120, atmos: 110 },
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3: { train: 105, atmos: 130 },
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},
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nations: {
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1: {
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 2 },
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},
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},
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},
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'completed',
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expectedPostReqTurn: 87,
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},
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{
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name: 'accepts an explicit self-war as the outgoing war relation',
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fixturePatches: {
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nations: {
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1: {
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 2 },
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},
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},
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},
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diplomacy: {
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'1:1': { state: 0 },
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},
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},
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outcome: 'completed',
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expectedPostReqTurn: 87,
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},
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{
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name: 'restarts at term one after a different command interrupted the stack',
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fixturePatches: {
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nations: {
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1: {
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turnLastByOfficerLevel: {
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12: { command: '급습', arg: { destNationID: 2 }, term: 2 },
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},
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},
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},
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'intermediate',
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expectedLastTerm: 1,
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},
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{
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name: 'applies the strategist command and global-delay modifiers',
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fixturePatches: {
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nations: {
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1: {
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typeCode: 'che_종횡가',
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 2 },
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},
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},
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},
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'completed',
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expectedStrategicCommandLimit: 5,
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expectedPostReqTurn: 65,
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},
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{
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name: 'uses the actual eleven-general count for the nation cooldown',
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fixturePatches: {
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nations: {
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1: {
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generalCount: 11,
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turnLastByOfficerLevel: {
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12: { command: '필사즉생', arg: {}, term: 2 },
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},
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},
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},
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generals: {
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4: { nationId: 1 },
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5: { nationId: 1 },
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6: { nationId: 1 },
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7: { nationId: 1 },
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8: { nationId: 1 },
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9: { nationId: 1 },
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10: { nationId: 1 },
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11: { nationId: 1 },
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12: { nationId: 1 },
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},
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diplomacy: { '1:2': { state: 0 } },
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},
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outcome: 'completed',
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expectedPostReqTurn: 92,
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},
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];
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integration('nation desperate-survival multistep, diplomacy, effects, and cooldown boundaries', () => {
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it.each(desperateSurvivalBoundaryCases)(
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'$name matches legacy progress, effects, cooldown, logs, RNG, and semantic delta',
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async ({
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fixturePatches,
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outcome,
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coreResolution = true,
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expectedLastTerm,
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expectedStrategicCommandLimit = 9,
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expectedPostReqTurn,
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}) => {
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const request = buildRequest('che_필사즉생', undefined, fixturePatches);
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const reference = runReferenceTurnCommandTraceRequest(
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workspaceRoot!,
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request as unknown as Record<string, unknown>
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);
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const core = await runCoreTurnCommandTrace(request, reference.before);
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const completed = outcome === 'completed';
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const fallback = outcome === 'fallback';
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expect(reference.execution.outcome).toMatchObject({ completed });
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if (coreResolution) {
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expect(core.execution.outcome).toMatchObject({
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requestedAction: 'che_필사즉생',
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actionKey: fallback ? '휴식' : 'che_필사즉생',
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usedFallback: fallback,
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...(fallback ? {} : { completed }),
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});
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} else {
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expect(core.execution.outcome).toBeUndefined();
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}
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for (const snapshot of [reference, core]) {
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const nationBefore = snapshot.before.nations.find((entry) => entry.id === 1);
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const nationAfter = snapshot.after.nations.find((entry) => entry.id === 1);
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const actorBefore = snapshot.before.generals.find((entry) => entry.id === 1);
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const actorAfter = snapshot.after.generals.find((entry) => entry.id === 1);
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const teammateBefore = snapshot.before.generals.find((entry) => entry.id === 3);
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const teammateAfter = snapshot.after.generals.find((entry) => entry.id === 3);
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const foreignBefore = snapshot.before.generals.find((entry) => entry.id === 2);
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const foreignAfter = snapshot.after.generals.find((entry) => entry.id === 2);
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expect(readNationResource(nationBefore, 'gold') - readNationResource(nationAfter, 'gold')).toBe(0);
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expect(readNationResource(nationBefore, 'rice') - readNationResource(nationAfter, 'rice')).toBe(0);
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expect(readNumericField(actorAfter, 'experience') - readNumericField(actorBefore, 'experience')).toBe(
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completed ? 15 : 0
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);
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expect(readNumericField(actorAfter, 'dedication') - readNumericField(actorBefore, 'dedication')).toBe(
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completed ? 15 : 0
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);
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expect(readNumericField(nationAfter, 'strategicCommandLimit')).toBe(
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completed ? expectedStrategicCommandLimit : readNumericField(nationBefore, 'strategicCommandLimit')
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);
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for (const [before, after] of [
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[actorBefore, actorAfter],
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[teammateBefore, teammateAfter],
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] as const) {
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expect(readNumericField(after, 'train')).toBe(
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completed ? Math.max(100, readNumericField(before, 'train')) : readNumericField(before, 'train')
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);
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expect(readNumericField(after, 'atmos')).toBe(
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completed ? Math.max(100, readNumericField(before, 'atmos')) : readNumericField(before, 'atmos')
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);
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}
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expect(readNumericField(foreignAfter, 'train')).toBe(readNumericField(foreignBefore, 'train'));
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expect(readNumericField(foreignAfter, 'atmos')).toBe(readNumericField(foreignBefore, 'atmos'));
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if (completed) {
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const addedLogs = snapshot.after.logs.slice(snapshot.before.logs.length);
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expect(addedLogs.map((entry) => entry.text)).toEqual(
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expect.arrayContaining([expect.stringContaining('필사즉생 발동')])
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);
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expect(
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addedLogs.some((entry) => entry.generalId === 3 && String(entry.text).includes('필사즉생'))
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).toBe(true);
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}
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}
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if (outcome === 'intermediate') {
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expect(reference.execution.outcome).toMatchObject({
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lastTurn: {
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command: '필사즉생',
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term: expectedLastTerm,
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},
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});
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expect(readNationMeta(core.after.nations.find((entry) => entry.id === 1)).turn_last_12).toMatchObject({
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command: '필사즉생',
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term: expectedLastTerm,
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});
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}
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if (completed) {
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const expectedNextAvailableTurn = 190 * 12 + expectedPostReqTurn!;
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expect(reference.after.world.nationCooldowns).toEqual([
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{
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nationId: 1,
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actionName: '필사즉생',
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nextAvailableTurn: expectedNextAvailableTurn,
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},
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]);
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expect(core.after.world.nationCooldowns).toEqual(reference.after.world.nationCooldowns);
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}
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expect(reference.rng).toEqual([]);
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expect(core.rng).toEqual(reference.rng);
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expect(
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compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
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ignoredPathPatterns: ignoredLifecyclePaths,
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})
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).toEqual([]);
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},
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120_000
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);
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});
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