test: enhance NPC simulation validation with trained generals criteria
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@@ -658,7 +658,7 @@ describe('NPC 대형 시뮬레이션', () => {
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if (debugGeneralId) {
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await debugRecruitConstraints(debugGeneralId);
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}
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dumpTraceSummary('NPC 대형 시뮬레이션 실패');
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dumpTraceSummary('NPC 대형 시뮬레이션 실패', 200);
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const sampleNation = world.listNations().find((nation) => nation.level >= 1 && nation.capitalCityId);
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if (sampleNation) {
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const policy = (sampleNation.meta as Record<string, unknown>)?.npc_nation_policy;
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@@ -312,5 +312,14 @@ describe('NPC 전투준비 턴 검증', () => {
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expect(trainingCounts.get('182-09') ?? 0).toBeGreaterThan(0);
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expect(trainingCounts.get('182-10') ?? 0).toBeGreaterThan(0);
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const trainedGenerals = world
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.listGenerals()
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.filter((general) => general.nationId === 1 && general.crew > 0 && general.crewTypeId > 0);
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expect(trainedGenerals.length).toBeGreaterThan(0);
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for (const general of trainedGenerals) {
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expect(general.train).toBeGreaterThanOrEqual(70);
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expect(general.atmos).toBeGreaterThanOrEqual(70);
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}
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});
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});
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