토너먼트 준비
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import type { GamePrisma, GamePrismaClient } from './gamePrisma.js';
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export interface ErrorLogQueryOptions {
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limit?: number;
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beforeId?: number;
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category?: string;
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}
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export interface ErrorLogCreateInput {
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category: string;
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message: string;
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source?: string;
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trace?: string;
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context?: GamePrisma.InputJsonValue;
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}
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export interface ErrorLogView {
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id: number;
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category: string;
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source: string | null;
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message: string;
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trace: string | null;
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context: GamePrisma.JsonValue;
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createdAt: Date;
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}
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const buildPaginationWhere = (
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base: GamePrisma.ErrorLogWhereInput,
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options: ErrorLogQueryOptions
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): GamePrisma.ErrorLogWhereInput => {
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if (options.beforeId) {
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return {
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...base,
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id: { lt: options.beforeId },
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};
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}
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return base;
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};
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const buildFindArgs = (
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where: GamePrisma.ErrorLogWhereInput,
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options: ErrorLogQueryOptions
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): GamePrisma.ErrorLogFindManyArgs => ({
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where: buildPaginationWhere(where, options),
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orderBy: { id: 'desc' },
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take: options.limit ?? 50,
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});
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export class ErrorLogRepository {
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constructor(private readonly prisma: GamePrismaClient) {}
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async createErrorLog(input: ErrorLogCreateInput): Promise<ErrorLogView> {
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return this.prisma.errorLog.create({
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data: {
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category: input.category,
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source: input.source ?? null,
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message: input.message,
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trace: input.trace ?? null,
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context: input.context ?? {},
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},
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});
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}
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async listErrorLogs(options: ErrorLogQueryOptions = {}): Promise<ErrorLogView[]> {
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const base: GamePrisma.ErrorLogWhereInput = options.category ? { category: options.category } : {};
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return this.prisma.errorLog.findMany(buildFindArgs(base, options));
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}
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}
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