Implement nation betting lifecycle
This commit is contained in:
@@ -0,0 +1,120 @@
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export interface NationBettingStake {
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generalId: number;
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userId: string | null;
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selection: number[];
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amount: number;
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}
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export interface NationBettingReward {
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generalId: number;
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userId: string | null;
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amount: number;
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matchPoint: number;
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}
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export const purifyNationBettingSelection = (
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selection: readonly number[],
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selectCount: number
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): number[] => {
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const purified = [...selection].sort((left, right) => left - right);
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const unique = purified.filter((value, index) => index === 0 || value !== purified[index - 1]);
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if (unique.length !== selectCount) {
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throw new Error('중복된 값이 있습니다.');
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}
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return unique;
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};
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export const calculateNationBettingRewards = (options: {
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selectCount: number;
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isExclusive: boolean | null;
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winner: readonly number[];
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stakes: readonly NationBettingStake[];
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}): NationBettingReward[] => {
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const winner = purifyNationBettingSelection(options.winner, options.selectCount);
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const totalAmount = options.stakes.reduce((sum, stake) => sum + stake.amount, 0);
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if (totalAmount === 0) {
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return [];
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}
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if (options.selectCount === 1 || options.isExclusive === true) {
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const winnerKey = JSON.stringify(winner);
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const winnerList = options.stakes.filter(
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(stake) => stake.generalId > 0 && JSON.stringify(stake.selection) === winnerKey
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);
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const winnerAmount = winnerList.reduce((sum, stake) => sum + stake.amount, 0);
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// Legacy creates a refundList here but accidentally returns an empty
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// result. Preserve that observable no-winner behavior.
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if (winnerAmount === 0) {
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return [];
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}
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const multiplier = totalAmount / winnerAmount;
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return winnerList.map((stake) => ({
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generalId: stake.generalId,
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userId: stake.userId,
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amount: stake.amount * multiplier,
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matchPoint: options.selectCount,
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}));
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}
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const winnerSet = new Set(winner);
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const stakesByMatch = new Map<number, NationBettingStake[]>();
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const amountByMatch = new Map<number, number>();
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for (let matchPoint = 0; matchPoint <= options.selectCount; matchPoint += 1) {
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stakesByMatch.set(matchPoint, []);
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amountByMatch.set(matchPoint, 0);
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}
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for (const stake of options.stakes) {
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const matchPoint = stake.selection.reduce(
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(count, selected) => count + (winnerSet.has(selected) ? 1 : 0),
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0
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);
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if (stake.generalId === 0) {
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continue;
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}
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stakesByMatch.get(matchPoint)?.push(stake);
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amountByMatch.set(matchPoint, (amountByMatch.get(matchPoint) ?? 0) + stake.amount);
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}
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let remainingReward = totalAmount;
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let accumulatedReward = 0;
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let givenReward = totalAmount;
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const rewardByMatch = new Map<number, number>();
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for (let matchPoint = options.selectCount; matchPoint >= 1; matchPoint -= 1) {
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givenReward /= 2;
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accumulatedReward += givenReward;
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if ((stakesByMatch.get(matchPoint)?.length ?? 0) === 0 || (amountByMatch.get(matchPoint) ?? 0) === 0) {
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continue;
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}
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rewardByMatch.set(matchPoint, accumulatedReward);
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remainingReward -= accumulatedReward;
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accumulatedReward = 0;
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}
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for (let matchPoint = options.selectCount; matchPoint >= 0; matchPoint -= 1) {
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const reward = rewardByMatch.get(matchPoint);
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if (reward === undefined) {
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continue;
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}
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rewardByMatch.set(matchPoint, reward + remainingReward);
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break;
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}
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const result: NationBettingReward[] = [];
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for (let matchPoint = options.selectCount; matchPoint >= 1; matchPoint -= 1) {
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const reward = rewardByMatch.get(matchPoint);
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const staked = amountByMatch.get(matchPoint) ?? 0;
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if (!reward || staked === 0) {
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continue;
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}
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const multiplier = reward / staked;
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for (const stake of stakesByMatch.get(matchPoint) ?? []) {
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result.push({
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generalId: stake.generalId,
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userId: stake.userId,
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amount: stake.amount * multiplier,
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matchPoint,
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});
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}
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}
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return result;
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};
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@@ -16,6 +16,7 @@ import {
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import {
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finalizeLogEntry,
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LogCategory,
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LogFormat,
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LogScope,
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sendMessage,
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type LogEntryDraft,
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@@ -30,6 +31,12 @@ import { buildDiplomacyMeta } from '@sammo-ts/logic';
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import { ensureItemInventory, withSerializedItemInventory } from '@sammo-ts/logic/items/index.js';
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import { persistGeneralLifecycleEvents } from './generalTurnLifecyclePersistence.js';
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import type { DatabaseTurnDaemonLease } from '../lifecycle/databaseTurnDaemonLease.js';
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import { calculateNationBettingRewards } from '../betting/nationBettingSettlement.js';
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import type {
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NationBettingCandidate,
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PendingNationBettingFinish,
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PendingNationBettingOpen,
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} from './types.js';
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export interface DatabaseTurnHooks {
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hooks: TurnDaemonHooks;
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@@ -37,6 +44,225 @@ export interface DatabaseTurnHooks {
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}
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const asJson = (value: unknown): InputJsonValue => value as InputJsonValue;
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const formatLegacyNumber = (value: number): string => Math.round(value).toLocaleString('en-US');
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const readBettingCandidates = (value: unknown): NationBettingCandidate[] => {
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if (!Array.isArray(value)) {
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return [];
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}
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return value.flatMap((candidate) => {
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const item = asRecord(candidate);
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const aux = asRecord(item.aux);
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if (
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typeof item.title !== 'string' ||
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typeof aux.nation !== 'number' ||
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!Number.isInteger(aux.nation)
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) {
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return [];
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}
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return [
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{
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title: item.title,
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info: typeof item.info === 'string' ? item.info : '',
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isHtml: true as const,
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aux: {
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nation: aux.nation,
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name: typeof aux.name === 'string' ? aux.name : item.title,
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color: typeof aux.color === 'string' ? aux.color : '#000000',
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type: typeof aux.type === 'string' ? aux.type : '',
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level: typeof aux.level === 'number' ? aux.level : 0,
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capital: typeof aux.capital === 'number' ? aux.capital : null,
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gennum: typeof aux.gennum === 'number' ? aux.gennum : 0,
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power: typeof aux.power === 'number' ? aux.power : 0,
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city_cnt: typeof aux.city_cnt === 'number' ? aux.city_cnt : 0,
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},
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},
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];
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});
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};
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const persistNationBettingOpen = async (
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prisma: GamePrisma.TransactionClient,
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betting: PendingNationBettingOpen
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): Promise<void> => {
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await prisma.nationBetting.create({
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data: {
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id: betting.id,
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type: 'bettingNation',
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name: betting.name,
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finished: false,
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selectCount: betting.selectCount,
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isExclusive: betting.isExclusive,
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requiresInheritancePoint: betting.requiresInheritancePoint,
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openYearMonth: betting.openYearMonth,
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closeYearMonth: betting.closeYearMonth,
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candidates: asJson(betting.candidates),
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},
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});
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if (betting.bonusPoint > 0) {
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await prisma.nationBet.create({
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data: {
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bettingId: betting.id,
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generalId: 0,
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userId: null,
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selection: [-1],
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selectionKey: '[-1]',
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amount: betting.bonusPoint,
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},
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});
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}
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};
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const persistNationBettingFinish = async (
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prisma: GamePrisma.TransactionClient,
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finish: PendingNationBettingFinish
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): Promise<void> => {
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await prisma.$queryRaw`
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SELECT id
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FROM nation_betting
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WHERE id = ${finish.id}
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FOR UPDATE
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`;
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const betting = await prisma.nationBetting.findUnique({
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where: { id: finish.id },
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include: { bets: { orderBy: { id: 'asc' } } },
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});
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if (!betting || betting.type !== 'bettingNation' || betting.finished) {
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return;
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}
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if (finish.winnerNationIds.length !== betting.selectCount) {
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return;
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}
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const candidates = readBettingCandidates(betting.candidates);
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const candidateIndexByNation = new Map(candidates.map((candidate, index) => [candidate.aux.nation, index]));
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let newNationOffset = 0;
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const winner = finish.winnerNationIds.map((nationId) => {
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const candidateIndex = candidateIndexByNation.get(nationId);
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if (candidateIndex !== undefined) {
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return candidateIndex;
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}
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const result = candidates.length + newNationOffset;
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newNationOffset += 1;
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return result;
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});
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const purifiedWinner = [...new Set(winner)].sort((left, right) => left - right);
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if (purifiedWinner.length !== betting.selectCount) {
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return;
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}
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const rewards = calculateNationBettingRewards({
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selectCount: betting.selectCount,
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isExclusive: betting.isExclusive,
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winner: purifiedWinner,
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stakes: betting.bets.map((bet) => ({
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generalId: bet.generalId,
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userId: bet.userId,
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selection: Array.isArray(bet.selection)
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? bet.selection.filter((value): value is number => typeof value === 'number')
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: [],
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amount: bet.amount,
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})),
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});
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for (const reward of rewards) {
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if (!reward.userId) {
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continue;
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}
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const existing = await prisma.inheritancePoint.findUnique({
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where: { userId_key: { userId: reward.userId, key: 'previous' } },
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select: { value: true },
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});
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const previousPoint = existing?.value ?? 0;
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const nextPoint = previousPoint + reward.amount;
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await prisma.inheritancePoint.upsert({
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where: { userId_key: { userId: reward.userId, key: 'previous' } },
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update: { value: nextPoint },
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create: { userId: reward.userId, key: 'previous', value: nextPoint },
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});
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await prisma.rankData.upsert({
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where: {
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generalId_type: {
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generalId: reward.generalId,
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type: 'inherit_earned_act',
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},
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},
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update: { value: { increment: Math.trunc(reward.amount) } },
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create: {
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generalId: reward.generalId,
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nationId:
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(
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await prisma.general.findUnique({
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where: { id: reward.generalId },
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select: { nationId: true },
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})
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)?.nationId ?? 0,
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type: 'inherit_earned_act',
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value: Math.trunc(reward.amount),
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},
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});
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const partialText =
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reward.matchPoint === betting.selectCount
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? '베팅 당첨'
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: `베팅 부분 당첨(${reward.matchPoint}/${betting.selectCount})`;
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await prisma.inheritanceLog.createMany({
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data: [
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{
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userId: reward.userId,
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year: finish.year,
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month: finish.month,
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text: `${betting.name} ${partialText} 보상으로 ${formatLegacyNumber(reward.amount)} 포인트 획득.`,
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},
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{
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userId: reward.userId,
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year: finish.year,
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month: finish.month,
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text: `포인트 ${formatLegacyNumber(previousPoint)} => ${formatLegacyNumber(nextPoint)}`,
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},
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],
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});
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}
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await prisma.nationBetting.update({
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where: { id: finish.id },
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data: {
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finished: true,
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winner: purifiedWinner,
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},
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});
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const openYear = Math.floor(betting.openYearMonth / 12);
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const openMonth = (betting.openYearMonth % 12) + 1;
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const finishLog = finalizeLogEntry(
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{
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scope: LogScope.SYSTEM,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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text: `<B><b>【내기】</b></> ${openYear}년 ${openMonth}월에 열렸던 ${betting.name} 내기의 결과가 나왔습니다!`,
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},
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{
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year: finish.year,
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month: finish.month,
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at: finish.turnTime,
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}
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);
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if (finishLog) {
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await prisma.logEntry.create({
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data: {
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scope: finishLog.scope,
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category: finishLog.category,
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subType: finishLog.subType ?? null,
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year: finishLog.year,
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month: finishLog.month,
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text: finishLog.text,
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generalId: finishLog.generalId ?? null,
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nationId: finishLog.nationId ?? null,
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userId: finishLog.userId ?? null,
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meta: asJson(finishLog.meta ?? {}),
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createdAt: finishLog.createdAt,
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},
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});
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}
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};
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const toCode = (value: string | null | undefined): string => (value && value !== 'None' ? value : 'None');
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@@ -399,6 +625,8 @@ export const createDatabaseTurnHooks = async (
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lifecycleEvents,
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pendingNeutralAuctions,
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inheritancePointAdjustments,
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pendingNationBettingOpens,
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pendingNationBettingFinishes,
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} = changes;
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const reservedTurnChanges = options?.reservedTurns?.peekDirtyState();
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@@ -440,6 +668,13 @@ export const createDatabaseTurnHooks = async (
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data: worldStateUpdate,
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});
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for (const betting of pendingNationBettingOpens) {
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await persistNationBettingOpen(prisma, betting);
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}
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for (const finish of pendingNationBettingFinishes) {
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await persistNationBettingFinish(prisma, finish);
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}
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const meta = asRecord(state.meta);
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const serverId =
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typeof meta.serverId === 'string' && meta.serverId.trim() ? meta.serverId.trim() : 'default';
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@@ -4,6 +4,8 @@ import { getNextTurnAt } from '@sammo-ts/logic';
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import type { TurnCheckpoint } from '../lifecycle/types.js';
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import type {
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PendingNeutralAuction,
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PendingNationBettingFinish,
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PendingNationBettingOpen,
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TurnDiplomacy,
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TurnEvent,
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TurnGeneral,
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@@ -112,6 +114,8 @@ export interface TurnWorldChanges {
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lifecycleEvents: GeneralLifecycleEvent[];
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pendingNeutralAuctions: PendingNeutralAuction[];
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inheritancePointAdjustments: Array<{ userId: string; key: string; amount: number }>;
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pendingNationBettingOpens: PendingNationBettingOpen[];
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pendingNationBettingFinishes: PendingNationBettingFinish[];
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}
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const compareTurnOrder = (left: TurnGeneral, right: TurnGeneral): number => {
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@@ -283,6 +287,8 @@ export class InMemoryTurnWorld {
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private readonly lifecycleEvents: GeneralLifecycleEvent[] = [];
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private readonly pendingNeutralAuctions: PendingNeutralAuction[] = [];
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private readonly inheritancePointAdjustments: Array<{ userId: string; key: string; amount: number }> = [];
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private readonly pendingNationBettingOpens: PendingNationBettingOpen[] = [];
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private readonly pendingNationBettingFinishes: PendingNationBettingFinish[] = [];
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private readonly scenarioConfig: ScenarioConfig;
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private checkpoint?: TurnCheckpoint;
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private state: TurnWorldState;
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@@ -366,6 +372,10 @@ export class InMemoryTurnWorld {
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this.logs.push(entry);
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}
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queueMessage(draft: MessageDraft): void {
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this.messages.push(draft);
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}
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queueNeutralAuction(auction: PendingNeutralAuction): void {
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this.pendingNeutralAuctions.push({
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...auction,
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@@ -381,6 +391,24 @@ export class InMemoryTurnWorld {
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this.inheritancePointAdjustments.push({ userId, key, amount });
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}
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queueNationBettingOpen(betting: PendingNationBettingOpen): void {
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this.pendingNationBettingOpens.push({
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...betting,
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candidates: betting.candidates.map((candidate) => ({
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...candidate,
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aux: { ...candidate.aux },
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})),
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});
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}
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queueNationBettingFinish(finish: PendingNationBettingFinish): void {
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this.pendingNationBettingFinishes.push({
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...finish,
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winnerNationIds: [...finish.winnerNationIds],
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turnTime: new Date(finish.turnTime.getTime()),
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});
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}
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getScenarioConfig(): ScenarioConfig {
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return this.scenarioConfig;
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}
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@@ -918,6 +946,18 @@ export class InMemoryTurnWorld {
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closeAt: new Date(auction.closeAt.getTime()),
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}));
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const inheritancePointAdjustments = this.inheritancePointAdjustments.map((entry) => ({ ...entry }));
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const pendingNationBettingOpens = this.pendingNationBettingOpens.map((entry) => ({
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...entry,
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candidates: entry.candidates.map((candidate) => ({
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...candidate,
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aux: { ...candidate.aux },
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})),
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}));
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const pendingNationBettingFinishes = this.pendingNationBettingFinishes.map((entry) => ({
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...entry,
|
||||
winnerNationIds: [...entry.winnerNationIds],
|
||||
turnTime: new Date(entry.turnTime.getTime()),
|
||||
}));
|
||||
|
||||
return {
|
||||
generals,
|
||||
@@ -940,6 +980,8 @@ export class InMemoryTurnWorld {
|
||||
lifecycleEvents,
|
||||
pendingNeutralAuctions,
|
||||
inheritancePointAdjustments,
|
||||
pendingNationBettingOpens,
|
||||
pendingNationBettingFinishes,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -968,6 +1010,8 @@ export class InMemoryTurnWorld {
|
||||
this.lifecycleEvents.splice(0, changes.lifecycleEvents.length);
|
||||
this.pendingNeutralAuctions.splice(0, changes.pendingNeutralAuctions.length);
|
||||
this.inheritancePointAdjustments.splice(0, changes.inheritancePointAdjustments.length);
|
||||
this.pendingNationBettingOpens.splice(0, changes.pendingNationBettingOpens.length);
|
||||
this.pendingNationBettingFinishes.splice(0, changes.pendingNationBettingFinishes.length);
|
||||
}
|
||||
|
||||
consumeDirtyState(): TurnWorldChanges {
|
||||
|
||||
@@ -0,0 +1,165 @@
|
||||
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
|
||||
|
||||
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
|
||||
import type { MonthlyEventActionHandler } from './monthlyEventHandler.js';
|
||||
import type { NationBettingCandidate } from './types.js';
|
||||
|
||||
const joinYearMonth = (year: number, month: number): number => year * 12 + month - 1;
|
||||
|
||||
const readIntegerArg = (value: unknown, fallback: number, label: string): number => {
|
||||
if (value === undefined) {
|
||||
return fallback;
|
||||
}
|
||||
if (typeof value !== 'number' || !Number.isInteger(value)) {
|
||||
throw new Error(`${label} must be an integer.`);
|
||||
}
|
||||
return value;
|
||||
};
|
||||
|
||||
export const createOpenNationBettingHandler = (options: {
|
||||
getWorld: () => InMemoryTurnWorld | null;
|
||||
}): MonthlyEventActionHandler => {
|
||||
return (args, environment) => {
|
||||
const world = options.getWorld();
|
||||
if (!world) {
|
||||
return;
|
||||
}
|
||||
const nationCount = readIntegerArg(args[0], 1, 'OpenNationBetting nation count');
|
||||
const bonusPoint = readIntegerArg(args[1], 0, 'OpenNationBetting bonus point');
|
||||
if (nationCount < 1) {
|
||||
throw new Error('OpenNationBetting nation count must be at least 1.');
|
||||
}
|
||||
if (bonusPoint < 0) {
|
||||
throw new Error('OpenNationBetting bonus point must not be negative.');
|
||||
}
|
||||
|
||||
const generals = world.listGenerals();
|
||||
const cities = world.listCities();
|
||||
const candidates: NationBettingCandidate[] = world
|
||||
.listNations()
|
||||
.filter((nation) => nation.id > 0)
|
||||
.sort((left, right) => right.power - left.power)
|
||||
.map((nation) => {
|
||||
const generalCount = generals.filter((general) => general.nationId === nation.id).length;
|
||||
const cityCount = cities.filter((city) => city.nationId === nation.id).length;
|
||||
return {
|
||||
title: nation.name,
|
||||
info: `국력: ${nation.power}<br>장수 수: ${generalCount}<br>도시 수: ${cityCount}`,
|
||||
isHtml: true,
|
||||
aux: {
|
||||
nation: nation.id,
|
||||
name: nation.name,
|
||||
color: nation.color,
|
||||
type: nation.typeCode,
|
||||
level: nation.level,
|
||||
capital: nation.capitalCityId,
|
||||
gennum: generalCount,
|
||||
power: nation.power,
|
||||
city_cnt: cityCount,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
const currentLastId = world.getState().meta.lastBettingId;
|
||||
const bettingId =
|
||||
(typeof currentLastId === 'number' && Number.isFinite(currentLastId)
|
||||
? Math.trunc(currentLastId)
|
||||
: 0) + 1;
|
||||
world.updateWorldMeta({ lastBettingId: bettingId });
|
||||
|
||||
const shortName = nationCount === 1 ? '천통국' : `최후 ${nationCount}국`;
|
||||
const openYearMonth = joinYearMonth(environment.year, environment.month);
|
||||
world.queueNationBettingOpen({
|
||||
id: bettingId,
|
||||
name: `${shortName} 예상`,
|
||||
selectCount: nationCount,
|
||||
isExclusive: null,
|
||||
requiresInheritancePoint: true,
|
||||
openYearMonth,
|
||||
closeYearMonth: openYearMonth + 24,
|
||||
candidates,
|
||||
bonusPoint,
|
||||
});
|
||||
|
||||
const eventId = world.getNextEventId();
|
||||
if (
|
||||
!world.addEvent({
|
||||
id: eventId,
|
||||
targetCode: 'DESTROY_NATION',
|
||||
priority: 1_000,
|
||||
condition: ['RemainNation', '<=', nationCount],
|
||||
action: [
|
||||
['FinishNationBetting', bettingId],
|
||||
['DeleteEvent'],
|
||||
],
|
||||
meta: {},
|
||||
})
|
||||
) {
|
||||
throw new Error(`Failed to add FinishNationBetting event: ${eventId}`);
|
||||
}
|
||||
|
||||
world.pushLog({
|
||||
scope: LogScope.SYSTEM,
|
||||
category: LogCategory.HISTORY,
|
||||
format: LogFormat.YEAR_MONTH,
|
||||
text:
|
||||
nationCount > 1
|
||||
? '<B><b>【내기】</b></>중원의 강자를 점치는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!'
|
||||
: '<B><b>【내기】</b></>천하통일 후보를 점치는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!',
|
||||
});
|
||||
|
||||
const text = `새로운 ${shortName} 내기가 열렸습니다. 천통국 베팅란을 확인해주세요.`;
|
||||
const now = new Date();
|
||||
for (const general of generals.filter((entry) => entry.npcState <= 1)) {
|
||||
const nation = world.getNationById(general.nationId);
|
||||
world.queueMessage({
|
||||
msgType: 'private',
|
||||
src: {
|
||||
generalId: 0,
|
||||
generalName: '',
|
||||
nationId: 0,
|
||||
nationName: 'System',
|
||||
color: '#000000',
|
||||
icon: '',
|
||||
},
|
||||
dest: {
|
||||
generalId: general.id,
|
||||
generalName: general.name,
|
||||
nationId: general.nationId,
|
||||
nationName: nation?.name ?? '재야',
|
||||
color: nation?.color ?? '#000000',
|
||||
icon: general.picture ?? '',
|
||||
},
|
||||
text,
|
||||
time: now,
|
||||
validUntil: new Date('9999-12-31T00:00:00.000Z'),
|
||||
option: {},
|
||||
});
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
export const createFinishNationBettingHandler = (options: {
|
||||
getWorld: () => InMemoryTurnWorld | null;
|
||||
}): MonthlyEventActionHandler => {
|
||||
return (args, environment) => {
|
||||
const world = options.getWorld();
|
||||
if (!world) {
|
||||
return;
|
||||
}
|
||||
const bettingId = readIntegerArg(args[0], 0, 'FinishNationBetting betting ID');
|
||||
if (bettingId <= 0) {
|
||||
throw new Error('FinishNationBetting betting ID must be positive.');
|
||||
}
|
||||
world.queueNationBettingFinish({
|
||||
id: bettingId,
|
||||
winnerNationIds: world
|
||||
.listNations()
|
||||
.filter((nation) => nation.level > 0)
|
||||
.map((nation) => nation.id),
|
||||
year: environment.year,
|
||||
month: environment.month,
|
||||
turnTime: environment.turnTime,
|
||||
});
|
||||
};
|
||||
};
|
||||
@@ -61,6 +61,10 @@ import {
|
||||
} from './monthlyInvaderAction.js';
|
||||
import { createChangeCityHandler } from './monthlyChangeCityAction.js';
|
||||
import { createProvideNpcTroopLeaderHandler } from './monthlyProvideNpcTroopLeaderAction.js';
|
||||
import {
|
||||
createFinishNationBettingHandler,
|
||||
createOpenNationBettingHandler,
|
||||
} from './monthlyNationBettingAction.js';
|
||||
import { buildCommandEnv } from './reservedTurnCommands.js';
|
||||
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
|
||||
|
||||
@@ -332,6 +336,18 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'OpenNationBetting',
|
||||
createOpenNationBettingHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set(
|
||||
'FinishNationBetting',
|
||||
createFinishNationBettingHandler({
|
||||
getWorld: () => worldRef,
|
||||
})
|
||||
);
|
||||
eventActions.set('ProcessIncome', async (_args, environment) => {
|
||||
await incomeHandler.onMonthChanged?.({
|
||||
previousYear: environment.month === 1 ? environment.year - 1 : environment.year,
|
||||
|
||||
@@ -60,6 +60,43 @@ export interface PendingNeutralAuction {
|
||||
closeAt: Date;
|
||||
}
|
||||
|
||||
export interface NationBettingCandidate {
|
||||
title: string;
|
||||
info: string;
|
||||
isHtml: true;
|
||||
aux: {
|
||||
nation: number;
|
||||
name: string;
|
||||
color: string;
|
||||
type: string;
|
||||
level: number;
|
||||
capital: number | null;
|
||||
gennum: number;
|
||||
power: number;
|
||||
city_cnt: number;
|
||||
};
|
||||
}
|
||||
|
||||
export interface PendingNationBettingOpen {
|
||||
id: number;
|
||||
name: string;
|
||||
selectCount: number;
|
||||
isExclusive: boolean | null;
|
||||
requiresInheritancePoint: true;
|
||||
openYearMonth: number;
|
||||
closeYearMonth: number;
|
||||
candidates: NationBettingCandidate[];
|
||||
bonusPoint: number;
|
||||
}
|
||||
|
||||
export interface PendingNationBettingFinish {
|
||||
id: number;
|
||||
winnerNationIds: number[];
|
||||
year: number;
|
||||
month: number;
|
||||
turnTime: Date;
|
||||
}
|
||||
|
||||
export interface TurnWorldSnapshot extends Omit<
|
||||
WorldSnapshot,
|
||||
'generals' | 'cities' | 'nations' | 'troops' | 'diplomacy'
|
||||
|
||||
Reference in New Issue
Block a user