feat: port scenario 903 select-pool flow
This commit is contained in:
@@ -41,7 +41,9 @@ const parsePayload = (value: unknown): GameSessionTokenPayload | null => {
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typeof user.id !== 'string' ||
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typeof user.username !== 'string' ||
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typeof user.displayName !== 'string' ||
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!Array.isArray(user.roles)
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!Array.isArray(user.roles) ||
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(user.legacyMemberNo !== undefined &&
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(!Number.isSafeInteger(user.legacyMemberNo) || user.legacyMemberNo <= 0))
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) {
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return null;
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}
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@@ -19,7 +19,9 @@ import {
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createTraitCatalog,
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createOfficerLevelActionModules,
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DOMESTIC_TRAIT_KEYS,
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EVENT_DOMESTIC_TRAIT_KEYS,
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loadDomesticTraitModules,
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loadEventDomesticTraitModules,
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loadNationTraitModules,
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loadPersonalityTraitModules,
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loadWarTraitModules,
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@@ -52,7 +54,10 @@ const itemWarModules: WarActionModule[] = createItemActionModules(
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).war;
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const crewTypeWarTriggerRegistry = createCrewTypeWarTriggerRegistry();
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const traitCatalog = createTraitCatalog({
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domestic: await loadDomesticTraitModules([...DOMESTIC_TRAIT_KEYS]),
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domestic: [
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...(await loadDomesticTraitModules([...DOMESTIC_TRAIT_KEYS])),
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...(await loadEventDomesticTraitModules([...EVENT_DOMESTIC_TRAIT_KEYS])),
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],
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war: await loadWarTraitModules([...WAR_TRAIT_KEYS]),
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personality: await loadPersonalityTraitModules([...PERSONALITY_TRAIT_KEYS]),
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nation: await loadNationTraitModules([...NATION_TRAIT_KEYS]),
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@@ -145,7 +150,7 @@ const mapGeneralPayload = (payload: BattleSimJobPayload['attackerGeneral']): Gen
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officerLevel: payload.officer_level,
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role: {
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personality: payload.personal,
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specialDomestic: null,
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specialDomestic: payload.special ?? null,
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specialWar: payload.special2,
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items: {
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horse: normalizeItemCode(payload.horse),
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@@ -8,6 +8,7 @@ export const zBattleSimGeneral = z.object({
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nation: z.number().int().positive(),
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turntime: z.string().min(1),
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personal: z.string().nullable(),
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special: z.string().nullable().optional(),
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special2: z.string().nullable(),
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crew: z.number().int().min(0),
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crewtype: z.number().int().positive(),
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@@ -1,5 +1,7 @@
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import {
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ITEM_KEYS,
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EVENT_DOMESTIC_TRAIT_KEYS,
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loadEventDomesticTraitModules,
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loadItemModules,
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loadNationTraitModules,
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loadPersonalityTraitModules,
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@@ -95,22 +97,26 @@ const toTraitOption = (module: TraitModule): BattleSimTraitOption => ({
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let cachedTraitOptions: Promise<{
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nationTypes: BattleSimTraitOption[];
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eventDomesticTraits: BattleSimTraitOption[];
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warTraits: BattleSimTraitOption[];
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personalities: BattleSimTraitOption[];
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}> | null = null;
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export const loadBattleSimTraitOptions = async (): Promise<{
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nationTypes: BattleSimTraitOption[];
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eventDomesticTraits: BattleSimTraitOption[];
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warTraits: BattleSimTraitOption[];
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personalities: BattleSimTraitOption[];
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}> => {
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if (!cachedTraitOptions) {
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cachedTraitOptions = Promise.all([
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loadNationTraitModules([...NATION_TRAIT_KEYS]),
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loadEventDomesticTraitModules([...EVENT_DOMESTIC_TRAIT_KEYS]),
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loadWarTraitModules([...WAR_TRAIT_KEYS]),
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loadPersonalityTraitModules([...PERSONALITY_TRAIT_KEYS]),
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]).then(([nationTraits, warTraits, personalities]) => ({
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]).then(([nationTraits, eventDomesticTraits, warTraits, personalities]) => ({
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nationTypes: nationTraits.map(toTraitOption),
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eventDomesticTraits: eventDomesticTraits.map(toTraitOption),
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warTraits: warTraits.map(toTraitOption),
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personalities: personalities.map(toTraitOption),
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}));
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@@ -10,6 +10,7 @@ export interface BattleSimGeneralPayload {
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nation: number;
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turntime: string;
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personal: string | null;
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special?: string | null;
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special2: string | null;
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crew: number;
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crewtype: number;
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@@ -29,6 +29,16 @@ export class ConflictingTurnDaemonCommandError extends Error {
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}
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}
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export class FailedTurnDaemonCommandError extends Error {
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constructor(
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readonly requestId: string,
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readonly storedError: string | null
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) {
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super(storedError ?? `Engine input event ${requestId} failed.`);
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this.name = 'FailedTurnDaemonCommandError';
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}
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}
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export class DatabaseTurnDaemonTransport implements TurnDaemonTransport {
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constructor(
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private readonly db: DatabaseClient,
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@@ -45,6 +55,10 @@ export class DatabaseTurnDaemonTransport implements TurnDaemonTransport {
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target: 'ENGINE',
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eventType: command.type,
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payload: asJson(durableCommand),
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actorUserId:
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'userId' in command && typeof command.userId === 'string'
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? command.userId
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: null,
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},
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});
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} catch (error) {
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@@ -80,13 +94,13 @@ export class DatabaseTurnDaemonTransport implements TurnDaemonTransport {
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while (Date.now() < deadline) {
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const event = await this.db.inputEvent.findUnique({
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where: { requestId },
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select: { status: true, result: true },
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select: { status: true, result: true, error: true },
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});
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if (event?.status === 'SUCCEEDED') {
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return event.result as T;
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}
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if (event?.status === 'FAILED') {
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return null;
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throw new FailedTurnDaemonCommandError(requestId, event.error);
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}
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await delay(Math.min(50, Math.max(1, deadline - Date.now())));
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}
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@@ -5,7 +5,7 @@ import { isAfter, isValid, parseISO } from 'date-fns';
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import { z } from 'zod';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import { procedure, router } from '../../trpc.js';
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import { authedProcedure, procedure, router } from '../../trpc.js';
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const parseDate = (value: string): Date | null => {
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const parsed = parseISO(value);
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@@ -45,6 +45,13 @@ const verifyGatewayToken = (
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};
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export const authRouter = router({
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status: authedProcedure.query(({ ctx }) => {
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const userId = ctx.auth?.user.id;
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if (!userId) {
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throw new TRPCError({ code: 'UNAUTHORIZED' });
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}
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return { userId };
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}),
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exchangeGatewayToken: procedure
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.input(z.object({ gatewayToken: z.string().min(1) }))
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.mutation(async ({ ctx, input }) => {
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@@ -112,6 +112,7 @@ export const battleRouter = router({
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crewTypes,
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},
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nationTypes: traits.nationTypes,
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eventDomesticTraits: traits.eventDomesticTraits,
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warTraits: traits.warTraits,
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personalities: traits.personalities,
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items,
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@@ -207,6 +208,7 @@ export const battleRouter = router({
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bookCode: true,
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itemCode: true,
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personalCode: true,
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specialCode: true,
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special2Code: true,
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meta: true,
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},
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@@ -241,6 +243,7 @@ export const battleRouter = router({
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injury: general.injury,
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rice: general.rice,
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personal: normalizeOptionalKey(general.personalCode),
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special: normalizeOptionalKey(general.specialCode),
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special2: normalizeOptionalKey(general.special2Code),
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crew: general.crew,
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crewtype: general.crewTypeId,
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@@ -2,8 +2,8 @@ import { TRPCError } from '@trpc/server';
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import { z } from 'zod';
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import { randomBytes } from 'node:crypto';
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import type { DatabaseClient, WorldStateRow } from '../../context.js';
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import { authedProcedure, router } from '../../trpc.js';
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import type { DatabaseClient, GameApiContext, WorldStateRow } from '../../context.js';
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import { authedProcedure, engineAuthedProcedure, router } from '../../trpc.js';
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import { asNumber, asRecord, asStringArray, LiteHashDRBG } from '@sammo-ts/common';
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import {
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isPersonalityTraitKey,
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@@ -21,6 +21,58 @@ import {
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resolveInheritConstants,
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setInheritancePoint,
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} from '../../services/inheritance.js';
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import {
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getSelectionPoolStatus,
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reserveSelectionPool,
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resolveSelectionMaxGeneral,
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} from '../../services/selectPool.js';
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const resolveSelectionCommandResult = (
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result:
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| Awaited<ReturnType<GameApiContext['turnDaemon']['requestCommand']>>
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| null,
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expectedType: 'selectPoolCreate' | 'selectPoolReselect'
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): { ok: true; generalId: number } => {
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if (!result) {
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throw new TRPCError({
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code: 'TIMEOUT',
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message:
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'장수 선택 요청은 접수됐지만 처리 결과를 아직 확인하지 못했습니다. 같은 요청으로 다시 시도해 주세요.',
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});
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}
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if (result.type !== expectedType) {
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throw new TRPCError({
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code: 'INTERNAL_SERVER_ERROR',
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message: '턴 데몬이 올바르지 않은 장수 선택 결과를 반환했습니다.',
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});
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}
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if (!result.ok) {
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throw new TRPCError({
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code: result.code,
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message: result.reason,
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});
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}
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return { ok: true, generalId: result.generalId };
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};
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const resolveSelectionRequestId = (
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contextRequestId: string | undefined,
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userId: string,
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clientRequestId: string | undefined,
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operation: 'create' | 'reselect'
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): string | undefined => {
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if (clientRequestId) {
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return `select-pool:${userId}:${clientRequestId}:${operation}`;
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}
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if (!contextRequestId) {
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return undefined;
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}
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const path =
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operation === 'create'
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? 'join.selectPoolGeneral'
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: 'join.reselectPoolGeneral';
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return `${contextRequestId}:${path}`;
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};
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const DEFAULT_JOIN_STAT = {
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total: 165,
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@@ -181,10 +233,12 @@ export const joinRouter = router({
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const availableSpecialWar = asStringArray(configConst.availableSpecialWar);
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const warKeys = availableSpecialWar.length > 0 ? availableSpecialWar : [...WAR_TRAIT_KEYS];
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const [personalities, warSpecials, nationRows] = await Promise.all([
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const [personalities, warSpecials, nationRows, userGeneralCount, npcGeneralCount] =
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await Promise.all([
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loadPersonalityOptions(),
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loadWarOptions(warKeys),
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ctx.db.nation.findMany({
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where: { id: { gt: 0 } },
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select: {
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id: true,
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name: true,
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@@ -193,6 +247,8 @@ export const joinRouter = router({
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},
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orderBy: { id: 'asc' },
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}),
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ctx.db.general.count({ where: { npcState: { lt: 2 } } }),
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ctx.db.general.count({ where: { npcState: { gte: 2 } } }),
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]);
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const nations = nationRows.map((nation) => {
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@@ -209,7 +265,13 @@ export const joinRouter = router({
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const inheritTotalPoint = ctx.auth?.user.id
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? await readInheritancePoint(ctx.db, ctx.auth.user.id, 'previous')
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: 0;
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const selectionPool = await getSelectionPoolStatus(
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ctx.db,
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worldState,
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ctx.auth?.user.id ?? ''
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);
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const tickMinutes = Math.max(1, Math.round(worldState.tickSeconds / 60));
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const maxGeneral = resolveSelectionMaxGeneral(worldState);
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const inheritCitiesRaw = await ctx.db.city.findMany({
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where: { level: { in: [5, 6] }, nationId: 0 },
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select: { id: true, name: true, level: true, region: true },
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@@ -239,6 +301,14 @@ export const joinRouter = router({
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],
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warSpecials,
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nations,
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serverInfo: {
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currentYear: worldState.currentYear,
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currentMonth: worldState.currentMonth,
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tickMinutes,
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maxGeneral,
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userGeneralCount,
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npcGeneralCount,
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},
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inherit: {
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totalPoint: inheritTotalPoint,
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costs: {
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@@ -251,8 +321,93 @@ export const joinRouter = router({
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turnTimeZones: buildTurnTimeZones(tickMinutes),
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availableSpecialWar: warSpecials,
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},
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selectionPool,
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};
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}),
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getSelectionPool: authedProcedure.mutation(async ({ ctx }) => {
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const userId = ctx.auth?.user.id;
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if (!userId) {
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throw new TRPCError({ code: 'UNAUTHORIZED' });
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}
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const worldState = await ctx.db.worldState.findFirst();
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if (!worldState) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: 'World state is not initialized.',
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});
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}
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return reserveSelectionPool({
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db: ctx.db,
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worldState,
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userId,
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seedOwnerIdentity: ctx.auth?.user.legacyMemberNo ?? userId,
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});
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}),
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selectPoolGeneral: engineAuthedProcedure
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.input(
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z.object({
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uniqueName: z.string().min(1).max(20),
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personality: z.string().min(1),
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clientRequestId: z.string().uuid().optional(),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const auth = ctx.auth;
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if (!auth) {
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throw new TRPCError({ code: 'UNAUTHORIZED' });
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}
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const userId = auth.user.id;
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if (auth.identity?.canCreateGeneral === false) {
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throw new TRPCError({
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code: 'FORBIDDEN',
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message: '이 서버에서는 카카오 인증을 완료해야 장수를 생성할 수 있습니다.',
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});
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}
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const commandRequestId = resolveSelectionRequestId(
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ctx.requestId,
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userId,
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input.clientRequestId,
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'create'
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);
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const result = await ctx.turnDaemon.requestCommand({
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type: 'selectPoolCreate',
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...(commandRequestId ? { requestId: commandRequestId } : {}),
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userId,
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ownerDisplayName: auth.user.displayName,
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uniqueName: input.uniqueName,
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personality: input.personality,
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seedOwnerIdentity: auth.user.legacyMemberNo ?? userId,
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});
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return resolveSelectionCommandResult(result, 'selectPoolCreate');
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}),
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reselectPoolGeneral: engineAuthedProcedure
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.input(
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z.object({
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uniqueName: z.string().min(1).max(20),
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clientRequestId: z.string().uuid().optional(),
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})
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)
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.mutation(async ({ ctx, input }) => {
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const auth = ctx.auth;
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if (!auth) {
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throw new TRPCError({ code: 'UNAUTHORIZED' });
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}
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const userId = auth.user.id;
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const commandRequestId = resolveSelectionRequestId(
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ctx.requestId,
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userId,
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input.clientRequestId,
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'reselect'
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);
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const result = await ctx.turnDaemon.requestCommand({
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type: 'selectPoolReselect',
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...(commandRequestId ? { requestId: commandRequestId } : {}),
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userId,
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ownerDisplayName: auth.user.displayName,
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uniqueName: input.uniqueName,
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});
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return resolveSelectionCommandResult(result, 'selectPoolReselect');
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}),
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createGeneral: authedProcedure
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.input(
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z.object({
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@@ -287,6 +442,13 @@ export const joinRouter = router({
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message: 'World state is not initialized.',
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});
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}
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const selectionPool = await getSelectionPoolStatus(ctx.db, worldState, userId);
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if (selectionPool.enabled) {
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throw new TRPCError({
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code: 'PRECONDITION_FAILED',
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message: '장수 선택 목록에서 장수를 골라 주세요.',
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});
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}
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const joinPolicy = resolveJoinPolicy(worldState);
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if (joinPolicy.blockGeneralCreate === 1) {
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@@ -1,6 +1,7 @@
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import { TRPCError } from '@trpc/server';
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import { zWorldStateConfig, zWorldStateMeta } from '../../context.js';
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import { isSelectionPoolWorld } from '../../services/selectPool.js';
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import { procedure, router } from '../../trpc.js';
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export const lobbyRouter = router({
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@@ -27,12 +28,13 @@ export const lobbyRouter = router({
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if (ctx.auth?.user.id) {
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const general = await ctx.db.general.findFirst({
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where: { userId: ctx.auth.user.id },
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select: { name: true, picture: true },
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select: { name: true, picture: true, imageServer: true },
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});
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if (general) {
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myGeneral = {
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name: general.name,
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picture: general.picture,
|
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imageServer: general.imageServer,
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};
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}
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}
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@@ -51,6 +53,7 @@ export const lobbyRouter = router({
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turntime: worldState.meta.turntime ?? '',
|
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otherTextInfo: worldState.meta.otherTextInfo ?? '',
|
||||
isUnited: worldState.meta.isUnited ?? 0,
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selectionPoolEnabled: isSelectionPoolWorld(rawWorldState),
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myGeneral,
|
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};
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}),
|
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|
||||
@@ -5,11 +5,14 @@ import { asNumber, asRecord } from '@sammo-ts/common';
|
||||
import {
|
||||
createIncomeActionContext,
|
||||
DomesticTraitLoader,
|
||||
EventDomesticTraitLoader,
|
||||
isDomesticTraitKey,
|
||||
isEventDomesticTraitKey,
|
||||
isNationTraitKey,
|
||||
isPersonalityTraitKey,
|
||||
isWarTraitKey,
|
||||
loadDomesticTraitModules,
|
||||
loadEventDomesticTraitModules,
|
||||
loadNationTraitModules,
|
||||
loadPersonalityTraitModules,
|
||||
loadWarTraitModules,
|
||||
@@ -301,12 +304,22 @@ export const loadTraitNames = async (keys: Array<string | null>, kind: keyof Tra
|
||||
|
||||
if (kind === 'domestic') {
|
||||
const filtered = missing.filter((key) => isDomesticTraitKey(key));
|
||||
const eventFiltered = missing.filter((key) => isEventDomesticTraitKey(key));
|
||||
if (filtered.length) {
|
||||
const modules = await loadDomesticTraitModules(filtered, new DomesticTraitLoader());
|
||||
for (const module of modules) {
|
||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||
}
|
||||
}
|
||||
if (eventFiltered.length) {
|
||||
const modules = await loadEventDomesticTraitModules(
|
||||
eventFiltered,
|
||||
new EventDomesticTraitLoader()
|
||||
);
|
||||
for (const module of modules) {
|
||||
cache.set(module.key, { name: module.name, info: module.info ?? '' });
|
||||
}
|
||||
}
|
||||
} else if (kind === 'war') {
|
||||
const filtered = missing.filter((key) => isWarTraitKey(key));
|
||||
if (filtered.length) {
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
export {
|
||||
buildSelectPoolSeed,
|
||||
claimWeightedSelectionCandidates,
|
||||
getSelectionPoolStatus,
|
||||
isSelectionPoolWorld,
|
||||
reserveSelectionPool,
|
||||
resolveSelectionMaxGeneral,
|
||||
SelectPoolError,
|
||||
type SelectPoolCandidateDto,
|
||||
type SelectPoolCandidateInfo,
|
||||
type SelectPoolReservationDto,
|
||||
} from '@sammo-ts/game-engine';
|
||||
@@ -71,6 +71,11 @@ export const router = t.router;
|
||||
export const procedure = t.procedure.use(inputEventMiddleware);
|
||||
export const authedProcedure: typeof procedure = procedure.use(requireAuthMiddleware);
|
||||
|
||||
// 턴 데몬이 ENGINE input_event와 world/DB 변경을 자체 transaction으로
|
||||
// 커밋하는 mutation에 사용한다. API input-event transaction으로 한 번 더
|
||||
// 감싸면 daemon이 아직 commit되지 않은 command를 볼 수 없어 교착된다.
|
||||
export const engineAuthedProcedure: typeof procedure = t.procedure.use(requireAuthMiddleware);
|
||||
|
||||
// 페이지 조회 계측처럼 game state/input-event 원장과 무관한 세션 보조
|
||||
// mutation에 사용한다. gameplay state 변경에는 사용하지 않는다.
|
||||
export const sessionActivityProcedure = t.procedure;
|
||||
|
||||
Reference in New Issue
Block a user