merge: 최신 메인을 예약 명령 표시 수정에 통합

This commit is contained in:
2026-08-17 10:49:18 +00:00
23 changed files with 639 additions and 153 deletions
+3 -1
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@@ -1,5 +1,7 @@
import { z } from 'zod';
import { isAvailableNationTraitKey } from '@sammo-ts/logic';
import type { BattleSimRequestPayload } from './types.js';
const zBattleSimGeneral = z.object({
@@ -71,7 +73,7 @@ const zBattleSimCity = z.object({
});
const zBattleSimNation = z.object({
type: z.string().min(1),
type: z.string().refine(isAvailableNationTraitKey),
tech: z.number().min(0),
level: z.number().int().min(0),
capital: z.number().int().min(0),
@@ -1,4 +1,5 @@
import {
AVAILABLE_NATION_TRAIT_KEYS,
ITEM_KEYS,
EVENT_DOMESTIC_TRAIT_KEYS,
loadEventDomesticTraitModules,
@@ -6,7 +7,6 @@ import {
loadNationTraitModules,
loadPersonalityTraitModules,
loadWarTraitModules,
NATION_TRAIT_KEYS,
PERSONALITY_TRAIT_KEYS,
WAR_TRAIT_KEYS,
type ItemModule,
@@ -110,7 +110,7 @@ export const loadBattleSimTraitOptions = async (): Promise<{
}> => {
if (!cachedTraitOptions) {
cachedTraitOptions = Promise.all([
loadNationTraitModules([...NATION_TRAIT_KEYS]),
loadNationTraitModules([...AVAILABLE_NATION_TRAIT_KEYS]),
loadEventDomesticTraitModules([...EVENT_DOMESTIC_TRAIT_KEYS]),
loadWarTraitModules([...WAR_TRAIT_KEYS]),
loadPersonalityTraitModules([...PERSONALITY_TRAIT_KEYS]),
+23 -2
View File
@@ -117,7 +117,7 @@ const buildBattleRequest = () => ({
conflict: '{}',
},
attackerNation: {
type: 'test',
type: 'che_도적',
tech: 1000,
level: 1,
capital: 1,
@@ -193,7 +193,7 @@ const buildBattleRequest = () => ({
conflict: '{}',
},
defenderNation: {
type: 'test',
type: 'che_도적',
tech: 1000,
level: 1,
capital: 2,
@@ -309,6 +309,27 @@ describe('battle router orchestration', () => {
expect(battleSim.simulateCalls).toBe(0);
});
it('rejects the neutral storage nation type before preparing or queuing a simulation', async () => {
const battleSim = new QueuedBattleSimTransport();
const state: WorldStateRow = {
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
updatedAt: new Date('2026-01-01T00:00:00Z'),
};
const caller = appRouter.createCaller(buildContext({ state, battleSim }));
const request = buildBattleRequest();
request.attackerNation.type = 'che_중립';
await expect(caller.battle.prepareSimulation(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
await expect(caller.battle.simulate(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
expect(battleSim.simulateCalls).toBe(0);
});
it('returns queued then completed results via transport', async () => {
const battleSim = new QueuedBattleSimTransport();
const state: WorldStateRow = {
@@ -0,0 +1,16 @@
import { describe, expect, it } from 'vitest';
import { AVAILABLE_NATION_TRAIT_KEYS } from '@sammo-ts/logic';
import { loadBattleSimTraitOptions } from '../src/battleSim/simulatorOptions.js';
describe('selectable trait options', () => {
it('uses the Ref available nation-type list for founding and battle simulation inputs', async () => {
const options = await loadBattleSimTraitOptions();
expect(options.nationTypes.map((entry) => entry.key)).toEqual(AVAILABLE_NATION_TRAIT_KEYS);
expect(options.nationTypes).not.toEqual(
expect.arrayContaining([expect.objectContaining({ key: 'che_중립' })])
);
});
});
@@ -13,7 +13,10 @@ import type { ConstraintContext } from '@sammo-ts/logic';
import { GAME_TICKS_PER_TURN, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
import { simpleSerialize } from '@sammo-ts/logic/war/utils.js';
import { resolveStartYear, resolveTurnTermMinutes } from '@sammo-ts/logic/actions/turn/actionContextHelpers.js';
import { NATION_TRAIT_KEYS } from '@sammo-ts/logic/actionModules/traits/nation/index.js';
import {
AVAILABLE_NATION_TRAIT_KEYS,
isAvailableNationTraitKey,
} from '@sammo-ts/logic/actionModules/traits/nation/index.js';
import { GeneralActionPipeline } from '@sammo-ts/logic/actionModules/general.js';
import type { ReservedTurnEntry } from '../../reservedTurnStore.js';
@@ -348,8 +351,10 @@ export class GeneralAI {
chiefStatMin: this.scenarioConfig.stat.chiefMin,
npcMessageFreqByDay: readNumber(constValues.npcMessageFreqByDay, 0),
availableNationTypes: Array.isArray(constValues.availableNationType)
? constValues.availableNationType.filter((value) => typeof value === 'string')
: NATION_TRAIT_KEYS.filter((value) => value !== 'che_중립'),
? constValues.availableNationType.filter(
(value): value is string => typeof value === 'string' && isAvailableNationTraitKey(value)
)
: [...AVAILABLE_NATION_TRAIT_KEYS],
};
const generalPolicy = new AutorunGeneralPolicy(
@@ -3,7 +3,7 @@ import {
LogCategory,
LogFormat,
LogScope,
NATION_TRAIT_KEYS,
AVAILABLE_NATION_TRAIT_KEYS,
getCityDistance,
type City,
type MapDefinition,
@@ -54,7 +54,6 @@ const NATION_COLORS = [
'#FFFFFF',
'#A9A9A9',
] as const;
const AVAILABLE_NATION_TYPES = NATION_TRAIT_KEYS.filter((key) => key !== 'che_중립');
const NPC_TYPE = 6;
const NPC_PREFIX = 'ⓤ';
const STAT_TYPE_WEIGHTS = { : 1, : 1 } as const;
@@ -301,7 +300,7 @@ export const createRaiseNpcNationHandler = (options: {
const nationId = world.getNextNationId();
const color = rng.choice([...NATION_COLORS]);
const typeCode = rng.choice([...AVAILABLE_NATION_TYPES]);
const typeCode = rng.choice([...AVAILABLE_NATION_TRAIT_KEYS]);
const nation: Nation = {
id: nationId,
name: `${NPC_PREFIX}${city.name}`,
@@ -58,7 +58,7 @@ const simulatorOptions = {
{ id: 200, name: '궁병', armType: 2 },
],
},
nationTypes: [{ key: 'che_중립', name: '중립', info: '특별한 효과 없음' }],
nationTypes: [{ key: 'che_도적', name: '도적', info: '금 수입 증가, 쌀 수입 감소' }],
eventDomesticTraits: [{ key: 'che_event_신산', name: '신산', info: '계략 강화' }],
warTraits: [{ key: 'che_필살', name: '필살', info: '필살 확률 증가' }],
personalities: [{ key: 'che_대담', name: '대담', info: '공격적인 성격' }],
@@ -356,6 +356,10 @@ test('operates independent/game presets, imports my general, and renders battle
await page.setViewportSize({ width: 1280, height: 900 });
await gotoSimulator(page);
const nationTypeSelects = page.locator('[data-parity-id="attacker-nation"] select').first();
await expect(nationTypeSelects).toHaveValue('che_도적');
await expect(nationTypeSelects.locator('option[value="che_중립"]')).toHaveCount(0);
const notice = page.getByLabel('시뮬레이터 데이터 안내');
const noticeRect = await notice.boundingBox();
expect(noticeRect?.width).toBeLessThan(100);
+56 -1
View File
@@ -55,7 +55,7 @@ const inputOptions = {
],
crewTypes: [{ value: 1100, label: '보병' }],
armTypes: [{ value: 1, label: '보병' }],
nationTypes: [{ value: 'che_중립', label: '중립' }],
nationTypes: [{ value: 'che_도적', label: '도적', description: '금 수입 증가, 쌀 수입 감소' }],
colors: [{ value: 0, label: '색상 1', color: '#ff0000' }],
items: { horse: [{ value: 'None', label: '판매/해제' }] },
recruitment: {
@@ -590,6 +590,61 @@ test('renders and accepts every Ref strategy command at mobile width', async ({
await picker.screenshot({ path: test.info().outputPath('all-strategy-commands-mobile.png') });
});
test('defaults founding to a Ref-selectable nation trait without exposing the neutral storage trait', async ({
page,
}) => {
const foundingCommandTable = {
general: [
{
category: '국가',
values: [
{
key: 'che_건국',
name: '건국',
reqArg: true,
possible: true,
status: 'needsInput',
inputFields: [
{ key: 'nationName', label: '국가명', kind: 'text', required: true, min: 1, max: 18 },
{
key: 'nationType',
label: '국가 성향',
kind: 'select',
required: true,
optionSource: 'nationTypes',
},
{
key: 'colorType',
label: '국기 색상',
kind: 'select',
required: true,
optionSource: 'colors',
},
],
},
],
},
],
nation: [],
inputOptions,
};
await install(page, false, foundingCommandTable);
await page.setViewportSize({ width: 1200, height: 900 });
await page.goto('/');
await page.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
const picker = page.getByTestId('command-picker');
await picker.getByRole('button', { name: '국가', exact: true }).click();
await picker.getByRole('button', { name: '건국', exact: true }).click();
const nationType = picker.getByLabel('국가 성향');
await expect(nationType).toHaveValue('che_도적');
await expect(nationType.locator('option[value="che_중립"]')).toHaveCount(0);
await expect(nationType.locator('option')).toHaveText(['도적']);
await nationType.focus();
await expect(nationType).toBeFocused();
await picker.screenshot({ path: test.info().outputPath('founding-selectable-nation-trait-desktop-1200.png') });
});
test('reserves force move, retirement, and resignation from the user command picker', async ({ page }) => {
const specialCommandTable = {
general: [
+72 -11
View File
@@ -327,9 +327,27 @@ const install = async (page: Page, state: FixtureState) => {
const rawRequestBody: unknown = route.request().postData() ? route.request().postDataJSON() : {};
const requestBody =
rawRequestBody && typeof rawRequestBody === 'object' ? (rawRequestBody as Record<string, unknown>) : {};
const queryInputText = new URL(route.request().url()).searchParams.get('input');
let queryInput: Record<string, unknown> = {};
if (queryInputText) {
try {
const parsed: unknown = JSON.parse(queryInputText);
if (parsed && typeof parsed === 'object') {
queryInput = parsed as Record<string, unknown>;
}
} catch {
queryInput = {};
}
}
const results = operations.map((operation, operationIndex) => {
const rawPayload =
requestBody[String(operationIndex)] ?? (operations.length === 1 ? requestBody : undefined);
requestBody[String(operationIndex)] ??
queryInput[String(operationIndex)] ??
(operations.length === 1
? Object.keys(requestBody).length > 0
? requestBody
: queryInput
: undefined);
const payload =
rawPayload && typeof rawPayload === 'object' ? (rawPayload as TrpcRequestPayload) : undefined;
const jsonInput =
@@ -537,10 +555,12 @@ const install = async (page: Page, state: FixtureState) => {
return response(battleCenter(state));
}
if (operation === 'nation.getGeneralLog') {
const type = new URL(route.request().url()).searchParams.get('input')?.includes('generalAction')
? 'generalAction'
: operation;
return response({ type, generalId: 7, logs: [{ id: 1, text: '<Y>감찰 기록</>' }] });
const type =
typeof jsonInput.type === 'string' &&
['generalHistory', 'battleDetail', 'battleResult', 'generalAction'].includes(jsonInput.type)
? jsonInput.type
: 'generalAction';
return response({ type, generalId: 7, logs: [{ id: 1, text: `<Y>${type} 감찰 기록</>` }] });
}
return response({ ok: true });
});
@@ -1310,7 +1330,9 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
await expect(page.locator('.selector-row select').nth(1)).toHaveValue('8');
await page.getByRole('button', { name: '다음 ▶' }).click();
await expect(page.locator('.selector-row select').nth(1)).toHaveValue('7');
await expect(page.locator('.battle-general-name')).toContainText('검증장수 【 간의대부 | 건강 】');
await expect(page.locator('.battle-general-name')).toContainText('검증장수');
await expect(page.locator('.battle-general-name')).toContainText('간의대부');
await expect(page.locator('.battle-general-name')).toContainText('건강');
await expect(page.locator('.battle-general-extra')).toContainText('계급29품관');
await expect(page.locator('.battle-general-card')).toContainText('병종보병');
await expect(page.locator('.battle-general-card')).not.toContainText('che_');
@@ -1321,6 +1343,11 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
expect(battleImages[1]?.backgroundImage).toContain('/game/crewtype1.png');
await expect(page.locator('.battle-general-card [role="progressbar"]')).toHaveCount(14);
await expect(page.locator('.battle-general-card [aria-label*="1,275,975 (EX+)"]')).toHaveCount(5);
await expect(page.locator('.general-meta')).toHaveCount(0);
await expect(page.locator('.battle-general-extra__recent-value')).toHaveText('01-01 00:00');
await expect(page.locator('.battle-general-extra__recent-value')).not.toContainText('2026');
await expect(page.locator('.log-block')).toHaveCount(4);
await expect(page.locator('.log-block[data-log-type="battleResult"]')).toContainText('battleResult 감찰 기록');
expect(
await page
.locator('.battle-general-card [role="progressbar"]')
@@ -1330,7 +1357,11 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
const geometry = await page.locator('.battle-page').evaluate((element) => {
const selector = element.querySelector<HTMLElement>('.selector-row')!;
const controls = [...selector.children].map((child) => (child as HTMLElement).getBoundingClientRect());
const logBlock = element.querySelector<HTMLElement>('.log-block')!.getBoundingClientRect();
const logBlocks = [...element.querySelectorAll<HTMLElement>('.log-block')];
const logBlock = logBlocks[0]!.getBoundingClientRect();
const recentLabel = element.querySelector<HTMLElement>('.battle-general-extra__recent-label')!;
const recentValue = element.querySelector<HTMLElement>('.battle-general-extra__recent-value')!;
const previousStat = recentLabel.previousElementSibling as HTMLElement;
return {
width: element.getBoundingClientRect().width,
fontSize: getComputedStyle(element).fontSize,
@@ -1341,6 +1372,11 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
backgroundImage: getComputedStyle(element).backgroundImage,
generalBackgroundImage: getComputedStyle(element.querySelector<HTMLElement>('.battle-general-card')!)
.backgroundImage,
logBackgroundImages: logBlocks.map((block) => getComputedStyle(block).backgroundImage),
recentLabelTop: recentLabel.getBoundingClientRect().top,
recentValueTop: recentValue.getBoundingClientRect().top,
recentValueWidth: recentValue.getBoundingClientRect().width,
previousStatTop: previousStat.getBoundingClientRect().top,
};
});
expect(geometry.width).toBe(1000);
@@ -1352,16 +1388,41 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
expect(geometry.logBlockWidth).toBeCloseTo(500, 0);
expect(geometry.backgroundImage).toContain('back_walnut.jpg');
expect(geometry.generalBackgroundImage).toContain('back_blue.jpg');
expect(geometry.logBackgroundImages).toHaveLength(4);
expect(geometry.logBackgroundImages.every((background) => background.includes('back_walnut.jpg'))).toBe(true);
expect(geometry.recentLabelTop).toBeCloseTo(geometry.recentValueTop, 0);
expect(geometry.recentLabelTop).toBeGreaterThan(geometry.previousStatTop);
expect(geometry.recentValueWidth).toBeGreaterThan(400);
await persistParityArtifact(page, 'core-battle-center-desktop', geometry);
await page.setViewportSize({ width: 500, height: 900 });
const mobileGeometry = await page.locator('.selector-row').evaluate((element) => ({
columns: getComputedStyle(element).gridTemplateColumns,
controlWidths: [...element.children].map((child) => (child as HTMLElement).getBoundingClientRect().width),
}));
const mobileGeometry = await page.locator('.battle-page').evaluate((element) => {
const selector = element.querySelector<HTMLElement>('.selector-row')!;
const battleResult = element.querySelector<HTMLElement>('.log-block[data-log-type="battleResult"]')!;
const footer = element.querySelector<HTMLElement>('.battle-footer')!;
const pageRect = element.getBoundingClientRect();
const resultRect = battleResult.getBoundingClientRect();
const footerRect = footer.getBoundingClientRect();
return {
columns: getComputedStyle(selector).gridTemplateColumns,
controlWidths: [...selector.children].map((child) => (child as HTMLElement).getBoundingClientRect().width),
pageHeight: pageRect.height,
pageOverflow: getComputedStyle(element).overflow,
resultBottomWithinPage: resultRect.bottom <= pageRect.bottom,
footerAfterResult: footerRect.top >= resultRect.bottom,
resultBackgroundImage: getComputedStyle(battleResult).backgroundImage,
};
});
expect(mobileGeometry.columns.split(' ')).toHaveLength(4);
expect(mobileGeometry.controlWidths[0]).toBeCloseTo(83.33, 0);
expect(mobileGeometry.controlWidths[1]).toBeCloseTo(125, 0);
expect(mobileGeometry.pageHeight).toBeGreaterThan(0);
expect(mobileGeometry.pageOverflow).toBe('visible');
expect(mobileGeometry.resultBottomWithinPage).toBe(true);
expect(mobileGeometry.footerAfterResult).toBe(true);
expect(mobileGeometry.resultBackgroundImage).toContain('back_walnut.jpg');
await page.locator('.log-block[data-log-type="battleResult"]').scrollIntoViewIfNeeded();
await expect(page.locator('.log-block[data-log-type="battleResult"]')).toBeInViewport();
await persistParityArtifact(page, 'core-battle-center-mobile', mobileGeometry);
await page.unrouteAll({ behavior: 'wait' });
@@ -748,6 +748,7 @@ const persistArtifact = async (page: Page, name: string) => {
return {
viewport: { width: innerWidth, height: innerHeight },
global: describe('.main-global-menu'),
bottomGlobalPopup: describe('[data-menu-position="bottom"] .main-menu-popup__list'),
nation: describe('.main-nation-menu'),
bottom: describe('.main-mobile-bottom'),
globalPopup: describe('#mobile-global-menu'),
@@ -809,6 +810,7 @@ test('desktop menus preserve ref columns, prefix-safe routes, and controlled dro
await installFixture(page, state);
await page.setViewportSize({ width: 1200, height: 900 });
await waitForMain(page);
if (artifactRoot) await mkdir(resolve(artifactRoot), { recursive: true });
await expect(page.locator('.main-global-menu')).toHaveCount(3);
expect(await gridColumnCount(page, '.main-global-menu')).toBe(8);
@@ -914,6 +916,20 @@ test('desktop menus preserve ref columns, prefix-safe routes, and controlled dro
await gameInfoButton.press('Enter');
await expect(gameInfoButton).toHaveAttribute('aria-expanded', 'true');
await expect(global.locator('#global-menu-game-info')).toBeVisible();
const topMenuGeometry = await gameInfoButton.evaluate((button) => {
const popup = button.parentElement?.querySelector<HTMLElement>('.main-menu-popup__list');
const caret = button.querySelector<HTMLElement>('.menu-caret');
if (!popup || !caret) throw new Error('top global menu popup geometry is incomplete');
return {
trigger: button.getBoundingClientRect().toJSON(),
popup: popup.getBoundingClientRect().toJSON(),
caretBorderTopWidth: getComputedStyle(caret).borderTopWidth,
caretBorderBottomWidth: getComputedStyle(caret).borderBottomWidth,
};
});
expect(topMenuGeometry.popup.top).toBeGreaterThanOrEqual(topMenuGeometry.trigger.bottom + 1);
expect(topMenuGeometry.caretBorderTopWidth).toBe('4px');
expect(topMenuGeometry.caretBorderBottomWidth).toBe('0px');
await page.keyboard.press('Escape');
await expect(gameInfoButton).toHaveAttribute('aria-expanded', 'false');
await expect(gameInfoButton).toBeFocused();
@@ -921,9 +937,72 @@ test('desktop menus preserve ref columns, prefix-safe routes, and controlled dro
await gameInfoButton.click();
await page.getByRole('heading', { name: '메인 화면 검증 시나리오' }).click();
await expect(gameInfoButton).toHaveAttribute('aria-expanded', 'false');
const bottomGlobal = page.locator('[data-menu-position="bottom"]');
const bottomGameInfoButton = bottomGlobal.locator('[data-menu-id="game-info"]');
await bottomGameInfoButton.click();
await expect(bottomGameInfoButton).toHaveAttribute('aria-expanded', 'true');
await expect(bottomGlobal.locator('#global-menu-game-info')).toBeVisible();
const bottomMenuGeometry = await bottomGameInfoButton.evaluate((button) => {
const popup = button.parentElement?.querySelector<HTMLElement>('.main-menu-popup__list');
const caret = button.querySelector<HTMLElement>('.menu-caret');
if (!popup || !caret) throw new Error('bottom global menu popup geometry is incomplete');
return {
trigger: button.getBoundingClientRect().toJSON(),
popup: popup.getBoundingClientRect().toJSON(),
caretBorderTopWidth: getComputedStyle(caret).borderTopWidth,
caretBorderBottomWidth: getComputedStyle(caret).borderBottomWidth,
boxShadow: getComputedStyle(popup).boxShadow,
};
});
expect(bottomMenuGeometry.popup.bottom).toBeLessThanOrEqual(bottomMenuGeometry.trigger.top - 1);
expect(bottomMenuGeometry.caretBorderTopWidth).toBe('0px');
expect(bottomMenuGeometry.caretBorderBottomWidth).toBe('4px');
expect(bottomMenuGeometry.boxShadow).toContain('0px -8px 18px');
await persistArtifact(page, `${basePath.slice(1)}-desktop-1200`);
});
test('the repeated bottom global menu opens upward on the mobile document', async ({ page }, testInfo) => {
const state: NavigationFixture = {
officerLevel: 5,
permission: 2,
nationLevel: 3,
stage: 1,
npcMode: 1,
scenarioTitle: '하단 메뉴 방향 검증 시나리오',
generalMeCalls: 0,
operations: [],
};
await installFixture(page, state);
await page.setViewportSize({ width: 500, height: 900 });
await waitForMain(page);
const bottomGlobal = page.locator('[data-menu-position="bottom"]');
const gameInfoButton = bottomGlobal.locator('[data-menu-id="game-info"]');
await gameInfoButton.click();
await expect(gameInfoButton).toHaveAttribute('aria-expanded', 'true');
await expect(bottomGlobal.locator('#global-menu-game-info')).toBeVisible();
const geometry = await gameInfoButton.evaluate((button) => {
const popup = button.parentElement?.querySelector<HTMLElement>('.main-menu-popup__list');
const caret = button.querySelector<HTMLElement>('.menu-caret');
if (!popup || !caret) throw new Error('mobile bottom global menu popup geometry is incomplete');
return {
trigger: button.getBoundingClientRect().toJSON(),
popup: popup.getBoundingClientRect().toJSON(),
caretBorderTopWidth: getComputedStyle(caret).borderTopWidth,
caretBorderBottomWidth: getComputedStyle(caret).borderBottomWidth,
viewportHeight: window.innerHeight,
};
});
expect(geometry.popup.bottom).toBeLessThanOrEqual(geometry.trigger.top - 1);
expect(geometry.popup.top).toBeGreaterThanOrEqual(0);
expect(geometry.popup.bottom).toBeLessThanOrEqual(geometry.viewportHeight);
expect(geometry.caretBorderTopWidth).toBe('0px');
expect(geometry.caretBorderBottomWidth).toBe('4px');
await bottomGlobal.screenshot({ path: testInfo.outputPath('mobile-bottom-global-dropup.png') });
await persistArtifact(page, `${basePath.slice(1)}-mobile-bottom-dropup`);
});
test('main general card uses local turn time and command clock tracks corrected server time', async ({ page }) => {
const state: NavigationFixture = {
officerLevel: 0,
@@ -2160,6 +2239,222 @@ test('nation menu presentation follows the server-derived permission matrix', as
);
});
test('all main Lumen button families share the rounded pressed geometry', async ({ page }) => {
const state: NavigationFixture = {
officerLevel: 5,
permission: 2,
nationLevel: 3,
stage: 0,
npcMode: 1,
generalMeCalls: 0,
operations: [],
nationColor: '#663399',
};
await installFixture(page, state);
await page.setViewportSize({ width: 1200, height: 900 });
await waitForMain(page);
const controls: Array<[string, Locator]> = [
[
'천통국 베팅',
page.locator('.main-global-menu[data-menu-position="top"] [data-navigation-id="nation-betting"]'),
],
[
'게임정보',
page.locator('.main-global-menu[data-menu-position="top"]').getByRole('button', {
name: '게임정보',
exact: true,
}),
],
['회 의 실', page.locator('.layout-desktop [data-navigation-id="meeting"]')],
['기 밀 실', page.locator('.layout-desktop [data-navigation-id="secret-board"]')],
[
'당기기',
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '당기기' }),
],
[
'미루기',
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '미루기' }),
],
[
'펼치기',
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '펼치기' }),
],
['실시간 동기화', page.locator('.desktop-action-controls').getByRole('button', { name: / :/u })],
['갱 신', page.locator('.desktop-action-controls').getByRole('button', { name: '갱 신' })],
['로비로', page.locator('.desktop-action-controls').getByRole('button', { name: '로비로' })],
];
const measure = (control: Locator) =>
control.evaluate((element) => {
const rect = element.getBoundingClientRect();
const style = getComputedStyle(element);
return {
top: rect.top,
bottom: rect.bottom,
height: rect.height,
marginTop: style.marginTop,
borderTop: style.borderTopWidth,
borderRight: style.borderRightWidth,
borderBottom: style.borderBottomWidth,
borderLeft: style.borderLeftWidth,
radius: style.borderRadius,
background: style.backgroundColor,
filter: style.filter,
};
});
const evidence: Record<string, Record<string, unknown>> = {};
for (const [index, [label, control]] of controls.entries()) {
await expect(control, `${label} control`).toBeVisible();
await expect(control).toHaveClass(/legacy-button/u);
await control.scrollIntoViewIfNeeded();
await page.mouse.move(1195, 895);
const base = await measure(control);
evidence[label] = { default: base };
if (artifactRoot) {
await control.screenshot({ path: resolve(artifactRoot, `${index + 1}-default.png`) });
}
expect(base, `${label} default geometry`).toMatchObject({
marginTop: '0px',
borderTop: '0px',
borderRight: '1px',
borderBottom: '4px',
borderLeft: '1px',
radius: '5.25px',
filter: 'none',
});
await control.focus();
await expect(control, `${label} keyboard focus`).toBeFocused();
const focused = await measure(control);
evidence[label].focus = focused;
if (artifactRoot) {
await control.screenshot({ path: resolve(artifactRoot, `${index + 1}-focus.png`) });
}
expect(focused.borderBottom, `${label} focus edge`).toBe('4px');
expect(focused.marginTop, `${label} focus position`).toBe('0px');
await control.hover();
const hovered = await measure(control);
evidence[label].hover = hovered;
if (artifactRoot) {
await control.screenshot({ path: resolve(artifactRoot, `${index + 1}-hover.png`) });
}
expect(hovered.borderBottom, `${label} hover edge`).toBe('3px');
expect(hovered.marginTop, `${label} hover position`).toBe('1px');
expect(hovered.top, `${label} hover top`).toBeCloseTo(base.top + 1, 2);
expect(hovered.height, `${label} hover height`).toBeCloseTo(base.height - 1, 2);
expect(hovered.bottom, `${label} hover bottom`).toBeCloseTo(base.bottom, 2);
expect(hovered.background, `${label} hover face`).toBe(base.background);
const box = await control.boundingBox();
if (!box) throw new Error(`${label} control has no bounding box`);
await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
await page.mouse.down();
const pressed = await measure(control);
evidence[label].pointerDown = pressed;
if (artifactRoot) {
await control.screenshot({ path: resolve(artifactRoot, `${index + 1}-pointer-down.png`) });
}
expect(pressed.borderBottom, `${label} pressed edge`).toBe('2px');
expect(pressed.marginTop, `${label} pressed position`).toBe('2px');
expect(pressed.top, `${label} pressed top`).toBeCloseTo(base.top + 2, 2);
expect(pressed.height, `${label} pressed height`).toBeCloseTo(base.height - 2, 2);
expect(pressed.bottom, `${label} pressed bottom`).toBeCloseTo(base.bottom, 2);
expect(pressed.background, `${label} pressed face`).toBe(base.background);
await page.mouse.move(1195, 895);
await page.mouse.up();
}
state.permission = 0;
await page.locator('.desktop-action-controls').getByRole('button', { name: '갱 신' }).click();
const disabledSecret = page.locator('.layout-desktop [data-navigation-id="secret-board"]');
await expect(disabledSecret).toHaveAttribute('aria-disabled', 'true');
await disabledSecret.scrollIntoViewIfNeeded();
const disabledBase = await measure(disabledSecret);
await disabledSecret.hover({ force: true });
const disabledHover = await measure(disabledSecret);
evidence['기 밀 실 disabled'] = { default: disabledBase, hover: disabledHover };
expect(disabledHover.borderBottom).toBe('4px');
expect(disabledHover.marginTop).toBe('0px');
expect(disabledHover.top).toBeCloseTo(disabledBase.top, 2);
if (artifactRoot) {
await disabledSecret.screenshot({ path: resolve(artifactRoot, 'disabled-secret-hover.png') });
await writeFile(
resolve(artifactRoot, 'main-lumen-button-states.json'),
`${JSON.stringify(evidence, null, 2)}\n`
);
}
await persistArtifact(page, `${basePath.slice(1)}-main-lumen-button-families`);
});
test('mobile main Lumen button families keep the same state geometry without overflow', async ({ page }) => {
const state: NavigationFixture = {
officerLevel: 5,
permission: 2,
nationLevel: 3,
stage: 0,
npcMode: 1,
generalMeCalls: 0,
operations: [],
nationColor: '#663399',
};
await installFixture(page, state);
await page.setViewportSize({ width: 500, height: 900 });
await waitForMain(page);
const controls = [
page.locator('.main-global-menu[data-menu-position="top"] [data-navigation-id="nation-betting"]'),
page.locator('.main-global-menu[data-menu-position="top"]').getByRole('button', {
name: '게임정보',
exact: true,
}),
page.locator('.layout-mobile [data-navigation-id="meeting"]'),
page.locator('.layout-mobile [data-navigation-id="secret-board"]'),
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '당기기' }),
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '미루기' }),
page.locator('[data-main-target="commands"] .bottom-actions').getByRole('button', { name: '펼치기' }),
page.locator('.desktop-action-controls').getByRole('button', { name: / :/u }),
page.locator('.desktop-action-controls').getByRole('button', { name: '갱 신' }),
page.locator('.desktop-action-controls').getByRole('button', { name: '로비로' }),
];
for (const control of controls) {
await expect(control).toBeVisible();
await expect(control).toHaveClass(/legacy-button/u);
await expect(control).toHaveCSS('border-radius', '5.25px');
await expect(control).toHaveCSS('border-bottom-width', '4px');
}
for (const control of [controls[0], controls[2], controls[4], controls[7]]) {
if (!control) throw new Error('mobile Lumen control is missing');
await control.scrollIntoViewIfNeeded();
await control.focus();
await expect(control).toBeFocused();
await expect(control).toHaveCSS('border-bottom-width', '4px');
await control.hover();
await expect(control).toHaveCSS('border-bottom-width', '3px');
await expect(control).toHaveCSS('margin-top', '1px');
const box = await control.boundingBox();
if (!box) throw new Error('mobile Lumen control is not measurable');
await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
await page.mouse.down();
await expect(control).toHaveCSS('border-bottom-width', '2px');
await expect(control).toHaveCSS('margin-top', '2px');
await page.mouse.move(499, 899);
await page.mouse.up();
}
expect(
await page.evaluate(() => ({
document: document.documentElement.scrollWidth - document.documentElement.clientWidth,
body: document.body.scrollWidth - document.body.clientWidth,
}))
).toEqual({ document: 0, body: 0 });
await persistArtifact(page, `${basePath.slice(1)}-mobile-main-lumen-button-families`);
});
test('mobile single document refreshes once and preserves tokens on lobby return', async ({ page }) => {
const state: NavigationFixture = {
officerLevel: 5,
@@ -48,26 +48,6 @@
cursor: pointer;
}
/*
* Ref renders the dashboard reload control with the Lumen navigation family:
* the bottom edge shortens on hover and again while pressed.
*/
.game-shell__action--navigation {
border-color: var(--sammo-button-navigation-border);
border-width: 0 1px 4px;
background: var(--sammo-button-navigation-bg);
}
.game-shell__action--navigation:not(:disabled):hover {
margin-top: 1px;
border-bottom-width: 3px;
}
.game-shell__action--navigation:not(:disabled):active {
margin-top: 2px;
border-bottom-width: 2px;
}
.game-feedback--error {
color: var(--sammo-color-error);
font-size: 0.85rem;
@@ -56,7 +56,6 @@
--legacy-button-bg: var(--sammo-button-primary-bg);
--legacy-button-border: var(--sammo-button-primary-border);
--legacy-button-color: #fff;
min-height: 35.5px;
margin-top: 0;
border-color: var(--legacy-button-border);
border-style: solid;
@@ -65,6 +64,7 @@
padding: 5.25px 10.5px;
background: var(--legacy-button-bg);
color: var(--legacy-button-color);
filter: none;
line-height: 21px;
/* Ref's framework baseline for these controls. */
vertical-align: middle;
@@ -665,9 +665,15 @@ const clickOutsideMenu = (event: Event) => {
</div>
<div v-if="!props.compact" class="bottom-actions">
<button type="button" @click="emit('shift', -1)">당기기</button>
<button type="button" @click="emit('shift', 1)">미루기</button>
<button type="button" @click="expanded = !expanded">{{ expanded ? '접기' : '펼치기' }}</button>
<button class="legacy-button legacy-button--secondary" type="button" @click="emit('shift', -1)">
당기기
</button>
<button class="legacy-button legacy-button--secondary" type="button" @click="emit('shift', 1)">
미루기
</button>
<button class="legacy-button legacy-button--secondary" type="button" @click="expanded = !expanded">
{{ expanded ? '접기' : '펼치기' }}
</button>
</div>
</div>
</div>
@@ -790,7 +796,6 @@ const clickOutsideMenu = (event: Event) => {
.control-pad > button,
.clock,
.legacy-menu > summary,
.bottom-actions button,
.select-command {
box-sizing: border-box;
min-height: 34px;
@@ -26,10 +26,11 @@ const isActive = (link: MainNavigationLinkItem) => link.id === 'survey' && props
:link="entry"
:enabled="isNavigationConfigured(entry)"
:active="isActive(entry)"
lumen-variant="navigation"
/>
<div v-else-if="entry.kind === 'group'" class="main-menu-popup">
<button
class="main-menu-button"
class="main-menu-button legacy-button legacy-button--navigation"
type="button"
:data-menu-id="entry.id"
:aria-expanded="openId === entry.id"
@@ -63,9 +64,10 @@ const isActive = (link: MainNavigationLinkItem) => link.id === 'survey' && props
:link="entry.main"
:enabled="isNavigationConfigured(entry.main)"
:active="isActive(entry.main)"
lumen-variant="navigation"
/>
<button
class="main-menu-button main-menu-split__toggle"
class="main-menu-button main-menu-split__toggle legacy-button legacy-button--navigation"
type="button"
:data-menu-id="entry.id"
:aria-label="`${entry.main.label} 하위 메뉴`"
@@ -115,33 +117,6 @@ const isActive = (link: MainNavigationLinkItem) => link.id === 'survey' && props
min-width: 0;
}
.main-global-menu > :deep(.main-menu-link),
.main-menu-popup > .main-menu-button,
.main-menu-split > :deep(.main-menu-link),
.main-menu-split > .main-menu-split__toggle {
border-color: var(--sammo-button-navigation-border);
background-color: var(--sammo-button-navigation-bg);
background-image: none;
}
.main-global-menu > :deep(.main-menu-link:hover),
.main-global-menu > :deep(.main-menu-link:focus-visible),
.main-global-menu > :deep(.main-menu-link:active),
.main-menu-popup > .main-menu-button:hover,
.main-menu-popup > .main-menu-button:focus-visible,
.main-menu-popup > .main-menu-button:active,
.main-menu-popup > .main-menu-button[aria-expanded='true'],
.main-menu-split > :deep(.main-menu-link:hover),
.main-menu-split > :deep(.main-menu-link:focus-visible),
.main-menu-split > :deep(.main-menu-link:active),
.main-menu-split > .main-menu-split__toggle:hover,
.main-menu-split > .main-menu-split__toggle:focus-visible,
.main-menu-split > .main-menu-split__toggle:active,
.main-menu-split > .main-menu-split__toggle[aria-expanded='true'] {
border-color: var(--sammo-button-navigation-border);
background-color: var(--sammo-button-navigation-bg);
}
.main-menu-popup > .main-menu-button,
.main-menu-split > :deep(.main-menu-link) {
width: 100%;
@@ -157,7 +132,11 @@ const isActive = (link: MainNavigationLinkItem) => link.id === 'survey' && props
width: 28px;
padding: 0;
border-left-width: 0;
border-radius: 0 3px 3px 0;
border-radius: 0 5.25px 5.25px 0;
}
.main-menu-split > :deep(.main-menu-link) {
border-radius: 5.25px 0 0 5.25px;
}
.menu-caret {
@@ -184,6 +163,17 @@ const isActive = (link: MainNavigationLinkItem) => link.id === 'survey' && props
list-style: none;
}
.main-global-menu[data-menu-position='bottom'] .main-menu-popup__list {
top: auto;
bottom: calc(100% + 2px);
box-shadow: 0 -8px 18px rgb(0 0 0 / 45%);
}
.main-global-menu[data-menu-position='bottom'] .menu-caret {
border-top-width: 0;
border-bottom: 4px solid currentColor;
}
.main-menu-split .main-menu-popup__list {
right: 0;
left: auto;
@@ -33,15 +33,17 @@ const isActive = (link: MainNavigationLinkItem) => link.highlightStage === props
:link="entry"
:enabled="isNationNavigationEnabled(entry, access)"
:active="isActive(entry)"
lumen-variant="lumen"
/>
<div v-else-if="entry.kind === 'split'" class="nation-menu-split">
<MainNavigationLink
:link="entry.main"
:enabled="isNationNavigationEnabled(entry.main, access)"
:active="isActive(entry.main)"
lumen-variant="lumen"
/>
<button
class="main-menu-button nation-menu-split__toggle"
class="main-menu-button nation-menu-split__toggle legacy-button legacy-button--lumen"
type="button"
:data-menu-id="entry.id"
:aria-label="`${entry.main.label} 하위 메뉴`"
@@ -81,13 +83,14 @@ const isActive = (link: MainNavigationLinkItem) => link.highlightStage === props
.main-nation-menu :deep(.main-menu-link),
.main-nation-menu .main-menu-button {
border-color: color-mix(in srgb, var(--nation-menu-color) 85%, #000);
background-color: var(--nation-menu-color);
--legacy-button-bg: var(--nation-menu-color);
--legacy-button-border: color-mix(in srgb, var(--nation-menu-color) 90%, #000);
--legacy-button-color: #fff;
background-image: none;
}
.main-nation-menu.dark-label :deep(.main-menu-link),
.main-nation-menu.dark-label .main-menu-button {
color: #000;
--legacy-button-color: #000;
}
.nation-menu-split {
@@ -106,7 +109,11 @@ const isActive = (link: MainNavigationLinkItem) => link.highlightStage === props
width: 28px;
padding: 0;
border-left-width: 0;
border-radius: 0 3px 3px 0;
border-radius: 0 5.25px 5.25px 0;
}
.nation-menu-split > :deep(.main-menu-link) {
border-radius: 5.25px 0 0 5.25px;
}
.menu-caret {
@@ -8,11 +8,13 @@ const props = withDefaults(
enabled?: boolean;
compact?: boolean;
active?: boolean;
lumenVariant?: 'navigation' | 'lumen';
}>(),
{
enabled: true,
compact: false,
active: false,
lumenVariant: undefined,
}
);
@@ -22,13 +24,16 @@ const emit = defineEmits<{
const label = computed(() => (props.compact ? (props.link.compactLabel ?? props.link.label) : props.link.label));
const rel = computed(() => (props.link.newTab ? 'noopener noreferrer' : undefined));
const lumenClasses = computed(() =>
props.lumenVariant ? ['legacy-button', `legacy-button--${props.lumenVariant}`] : []
);
</script>
<template>
<RouterLink
v-if="enabled && link.to"
class="main-menu-link"
:class="{ highlight: active }"
:class="[lumenClasses, { highlight: active }]"
:to="link.to"
:target="link.newTab ? '_blank' : undefined"
:rel="rel"
@@ -40,7 +45,7 @@ const rel = computed(() => (props.link.newTab ? 'noopener noreferrer' : undefine
<a
v-else-if="enabled && link.href"
class="main-menu-link"
:class="{ highlight: active }"
:class="[lumenClasses, { highlight: active }]"
:href="link.href"
:target="link.newTab ? '_blank' : undefined"
:rel="rel"
@@ -52,6 +57,7 @@ const rel = computed(() => (props.link.newTab ? 'noopener noreferrer' : undefine
<span
v-else
class="main-menu-link disabled"
:class="lumenClasses"
role="link"
aria-disabled="true"
:title="link.unavailableReason"
@@ -286,28 +286,26 @@ onMounted(() => {
><strong>{{ selectedGeneral.battleStats.killCrew.toLocaleString('ko-KR') }}</strong>
<span>피살</span
><strong>{{ selectedGeneral.battleStats.deathCrew.toLocaleString('ko-KR') }}</strong>
<span>최근 전투</span><strong>{{ selectedGeneral.recentWar || '-' }}</strong>
<span class="battle-general-extra__recent-label">최근 전투</span>
<strong class="battle-general-extra__recent-value">
{{
formatServerDateTime(selectedGeneral.recentWar, {
format: 'monthDayTime',
fallback: '-',
})
}}
</strong>
</div>
<LegacyGeneralProgress :general="selectedGeneral" :show-primary="false" />
</template>
</GeneralBasicCard>
<div v-if="selectedGeneral" class="general-meta">
<div>
최근 :
{{
formatServerDateTime(selectedGeneral.turnTime, { format: 'hourMinute', fallback: '-' })
}}
</div>
<div>최근 전투: {{ selectedGeneral.recentWar || '-' }}</div>
<div>전투 횟수: {{ selectedGeneral.warnum }}</div>
</div>
</PanelCard>
</div>
<div class="stack">
<PanelCard title="장수 기록" subtitle="열전과 전투 기록">
<div class="log-grid">
<div v-for="type in logTypes" :key="type" class="log-block">
<div v-for="type in logTypes" :key="type" class="log-block" :data-log-type="type">
<div class="log-title">{{ logLabels[type] }}</div>
<SkeletonLines v-if="loading || logLoading" :lines="3" />
<template v-else>
@@ -356,14 +354,6 @@ onMounted(() => {
font: inherit;
}
.general-meta {
margin: 0;
padding: 6px 8px;
color: #ccc;
display: grid;
gap: 4px;
}
.battle-general-extra {
display: grid;
grid-template-columns: repeat(6, 1fr);
@@ -390,6 +380,15 @@ onMounted(() => {
white-space: nowrap;
}
.battle-general-extra > .battle-general-extra__recent-label {
grid-column: 1;
}
.battle-general-extra > .battle-general-extra__recent-value {
grid-column: 2 / -1;
text-align: left;
}
.log-grid {
display: contents;
}
@@ -397,7 +396,8 @@ onMounted(() => {
.log-block {
border: 1px solid #666;
padding: 0;
background: #000;
background-color: #302016;
background-image: var(--sammo-texture-walnut);
min-height: 0;
}
@@ -492,8 +492,8 @@ onMounted(() => {
margin: 0 auto;
padding: 0;
gap: 0;
height: 1268px;
overflow: hidden;
height: auto;
overflow: visible;
}
.battle-top {
height: 32px;
@@ -530,7 +530,6 @@ onMounted(() => {
@media (max-width: 991px) {
.battle-page {
width: 500px;
height: 1411px;
}
.battle-top {
grid-template-columns: 89px 89px 1fr 0 0;
@@ -256,6 +256,11 @@ const toExportedGeneral = (general: GeneralDraft): GeneralExport => ({
inheritBuff: { ...general.inheritBuff },
});
const resolveAvailableNationType = (candidate?: string | null): string => {
const available = options.value?.nationTypes ?? [];
return available.some((entry) => entry.key === candidate) ? (candidate as string) : (available[0]?.key ?? '');
};
const initializeDefaults = async () => {
loading.value = true;
error.value = null;
@@ -269,9 +274,9 @@ const initializeDefaults = async () => {
repeatCnt.value = 1;
seed.value = '';
const nationTypeDefault = context.nationTypes[0]?.key ?? 'che_중립';
attackerNation.type = me?.nation?.typeCode ?? nationTypeDefault;
defenderNation.type = me?.nation?.typeCode ?? nationTypeDefault;
const nationTypeDefault = resolveAvailableNationType(me?.nation?.typeCode);
attackerNation.type = nationTypeDefault;
defenderNation.type = nationTypeDefault;
attackerNation.level = me?.nation?.level ?? 0;
defenderNation.level = me?.nation?.level ?? 0;
@@ -304,10 +309,10 @@ const applyGameEnvironment = () => {
return;
}
const me = gameDefaults.value;
const nationTypeDefault = options.value.nationTypes[0]?.key ?? 'che_중립';
const nationTypeDefault = resolveAvailableNationType(me?.nation?.typeCode);
year.value = options.value.world.currentYear;
month.value = options.value.world.currentMonth;
attackerNation.type = me?.nation?.typeCode ?? nationTypeDefault;
attackerNation.type = nationTypeDefault;
defenderNation.type = attackerNation.type;
attackerNation.level = me?.nation?.level ?? 0;
defenderNation.level = attackerNation.level;
@@ -326,7 +331,7 @@ const applyIndependentEnvironment = () => {
if (!options.value) {
return;
}
const nationTypeDefault = options.value.nationTypes[0]?.key ?? 'che_중립';
const nationTypeDefault = resolveAvailableNationType();
year.value = options.value.world.startYear;
month.value = 1;
seed.value = '';
@@ -740,13 +745,13 @@ const importBattle = (data: BattleExport) => {
month.value = data.month;
repeatCnt.value = data.repeatCnt;
attackerNation.type = data.attackerNation.type;
attackerNation.type = resolveAvailableNationType(data.attackerNation.type);
attackerNation.level = data.attackerNation.level;
attackerNation.tech = Math.floor(data.attackerNation.tech / 1000);
attackerNation.isCapital = data.attackerNation.capital === 1;
attackerCity.level = data.attackerCity.level;
defenderNation.type = data.defenderNation.type;
defenderNation.type = resolveAvailableNationType(data.defenderNation.type);
defenderNation.level = data.defenderNation.level;
defenderNation.tech = Math.floor(data.defenderNation.tech / 1000);
defenderNation.isCapital = data.defenderNation.capital === 3;
+12 -31
View File
@@ -143,7 +143,7 @@ watch(
</h1>
<div class="game-shell__actions desktop-action-controls">
<button
class="game-shell__action toggle"
class="game-shell__action toggle legacy-button legacy-button--navigation"
:class="{ active: realtimeEnabled }"
type="button"
@click="dashboard.setRealtimeEnabled(!realtimeEnabled)"
@@ -151,7 +151,7 @@ watch(
실시간 동기화: {{ realtimeLabel }}
</button>
<button
class="game-shell__action game-shell__action--navigation"
class="game-shell__action legacy-button legacy-button--navigation"
type="button"
:disabled="refreshing"
:aria-busy="refreshing"
@@ -159,7 +159,13 @@ watch(
>
</button>
<button class="game-shell__action" type="button" @click="moveLobby">로비로</button>
<button
class="game-shell__action legacy-button legacy-button--navigation"
type="button"
@click="moveLobby"
>
로비로
</button>
</div>
</header>
@@ -475,10 +481,6 @@ button {
background-image: var(--sammo-texture-walnut);
}
.toggle.active {
background: rgba(201, 164, 90, 0.2);
}
.game-shell__action.highlight {
border-color: #f39c12;
background: #8a5b13;
@@ -750,29 +752,8 @@ button {
margin-top: 31px;
}
/*
* Ref renders these dashboard controls with the Lumen navigation family: no top
* border, 1px sides and a 4px bottom edge that shortens on hover and press
* while the control moves down.
*/
.desktop-action-controls .game-shell__action {
border-color: #004f28;
border-style: solid;
border-width: 0 1px 4px;
background: #006b36;
color: #fff;
}
.desktop-action-controls .game-shell__action:hover {
margin-top: 1px;
border-bottom-width: 3px;
background: #00582c;
}
.desktop-action-controls .game-shell__action:active {
margin-top: 2px;
border-bottom-width: 2px;
background: #005128;
font-weight: 400;
}
.placeholder {
@@ -793,8 +774,8 @@ button {
}
.desktop-action-controls .game-shell__action {
padding-right: 8px;
padding-left: 8px;
padding-right: 4px;
padding-left: 4px;
}
.main-page {
+16
View File
@@ -56,6 +56,22 @@ control keeps its semantic color and uses the shared opacity/cursor state.
Hover and active use the Ref Lumen bottom-border movement rather than an
unrelated brightness filter.
The shared family is opt-in at each rendered control; defining the primitive
does not connect an existing `.main-menu-link`, `.game-shell__action`, or
feature button automatically. `MainNavigationLink.vue` exposes
`lumenVariant="navigation|lumen"` so top-level global and nation links can opt
in while flat popup menu items stay outside the raised family. The main page's
global menu, nation menu, desktop synchronization/reload/lobby controls, and
reserved-turn pull/push/expand row all use the same primitive. When adding a
new main-page control, inventory every desktop/mobile render site instead of
validating one representative button.
The primitive does not set a fixed `min-height`: Ref's 35.5px default height is
the result of line-height, padding, and the 4px edge, so it naturally becomes
34.5px/33.5px while the 1px/2px top margin keeps the bottom coordinate fixed.
Only a fixed-height owner such as the mobile bottom bar supplies explicit
45px/44px/43px state compensation.
Only layout belongs in the SFC: width, grid column, fixed-height compensation,
margins required by the page, and breakpoint-specific placement. Color base
variables may be supplied by the owner for dynamic nation/scenario colors, but
@@ -19,6 +19,17 @@ export const NATION_TRAIT_KEYS = [
export type NationTraitKey = (typeof NATION_TRAIT_KEYS)[number];
// Ref GameConst::$availableNationType excludes the neutral storage/default trait.
// Founding, NPC founding, and the battle simulator must only expose this list.
export type AvailableNationTraitKey = Exclude<NationTraitKey, 'che_중립'>;
export const AVAILABLE_NATION_TRAIT_KEYS: readonly AvailableNationTraitKey[] = NATION_TRAIT_KEYS.filter(
(key): key is Exclude<NationTraitKey, 'che_중립'> => key !== 'che_중립'
);
export const isAvailableNationTraitKey = (value: string): value is AvailableNationTraitKey =>
AVAILABLE_NATION_TRAIT_KEYS.includes(value as AvailableNationTraitKey);
export type NationTraitModule = TraitModule;
export type NationTraitImporter = () => Promise<TraitModuleExport>;
@@ -1,4 +1,4 @@
import { NATION_TRAIT_KEYS } from '@sammo-ts/logic/actionModules/traits/nation/index.js';
import { isAvailableNationTraitKey } from '@sammo-ts/logic/actionModules/traits/nation/index.js';
import { getLegacyStringWidth } from '@sammo-ts/logic/troop/management.js';
import { z } from 'zod';
@@ -38,14 +38,12 @@ export const NATION_COLORS = [
'#A9A9A9',
] as const;
const SELECTABLE_NATION_TYPES = new Set<string>(NATION_TRAIT_KEYS.filter((key) => key !== 'che_중립'));
export const FOUNDING_ARGS_SCHEMA = z.object({
nationName: z
.string()
.min(1)
.refine((value) => getLegacyStringWidth(value) <= 18),
nationType: z.string().refine((value) => SELECTABLE_NATION_TYPES.has(value)),
nationType: z.string().refine(isAvailableNationTraitKey),
colorType: z
.number()
.int()
@@ -0,0 +1,30 @@
import { describe, expect, it } from 'vitest';
import {
AVAILABLE_NATION_TRAIT_KEYS,
isAvailableNationTraitKey,
NATION_TRAIT_KEYS,
} from '../src/actionModules/traits/nation/index.js';
describe('Ref-selectable nation traits', () => {
it('keeps the neutral storage trait valid internally but unavailable to user selection', () => {
expect(NATION_TRAIT_KEYS).toContain('che_중립');
expect(AVAILABLE_NATION_TRAIT_KEYS).toEqual([
'che_도적',
'che_명가',
'che_음양가',
'che_종횡가',
'che_불가',
'che_오두미도',
'che_태평도',
'che_도가',
'che_묵가',
'che_덕가',
'che_병가',
'che_유가',
'che_법가',
]);
expect(isAvailableNationTraitKey('che_중립')).toBe(false);
expect(isAvailableNationTraitKey('che_도적')).toBe(true);
});
});