Files
core/hwe/sammo/WarUnitTrigger/che_필살발동.php
T

32 lines
970 B
PHP

<?php
namespace sammo\WarUnitTrigger;
use sammo\BaseWarUnitTrigger;
use sammo\WarUnitGeneral;
use sammo\WarUnitCity;
use sammo\WarUnit;
use sammo\GameUnitDetail;
use sammo\Util;
use sammo\ObjectTrigger;
use sammo\ActionLogger;
class che_필살발동 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_POST + 400;
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
if(!$self->hasActivatedSkill('필살')){
return true;
}
if($selfEnv['필살발동']??false){
return true;
}
$selfEnv['필살발동'] = true;
$oppose->getLogger()->pushGeneralBattleDetailLog("상대의 <R>필살</>공격!</>", ActionLogger::PLAIN);
$self->getLogger()->pushGeneralBattleDetailLog("<C>필살</>공격!</>", ActionLogger::PLAIN);
$self->multiplyWarPowerMultiply($self->criticalDamage());
return true;
}
}