Files
core/hwe/sammo/ActionSpecialWar/che_필살.php
T

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1.3 KiB
PHP

<?php
namespace sammo\ActionSpecialWar;
use sammo\BaseWarUnitTrigger;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityHelper;
use \sammo\WarUnit;
use sammo\WarUnitTriggerCaller;
use sammo\WarUnitTrigger\che_필살강화_회피불가;
use sammo\WarUnitTrigger\WarActivateSkills;
class che_필살 extends \sammo\BaseSpecial{
protected $id = 71;
protected $name = '필살';
protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가, 필살 계수 향상';
static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
static $selectWeight = 1;
static $type = [
SpecialityHelper::STAT_LEADERSHIP,
SpecialityHelper::STAT_STRENGTH,
SpecialityHelper::STAT_INTEL
];
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if($statName === 'warCriticalRatio'){
return $value + 0.30;
}
if($statName === 'criticalDamageRange'){
[$rangeMin, $rangeMax] = $value;
return [($rangeMin + $rangeMax) / 2, $rangeMax];
}
return $value;
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_필살강화_회피불가($unit)
);
}
}