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222 Commits
Author SHA1 Message Date
Hide_D 7864fe1e0f misc: 토너먼트, 베팅장 버튼을 약간 더 크게 2022-07-06 23:09:37 +09:00
Hide_D fe08fe0e2e fix: 누락된 스탯 유니크 설명 수정 2022-07-06 22:57:15 +09:00
Hide_D 87775a9471 game: 회피 발동시 피해 감소량을 1/5에서 1/6으로 버프 2022-07-06 22:52:20 +09:00
Hide_D 8089457aa8 game: 도구 유니크 밸런스 수정 2022-07-06 22:50:54 +09:00
Hide_D e443f92ddb fix: 초반 내정 기간에 NPC가 다중 선포가 가능한 버그 수정 2022-07-06 22:45:18 +09:00
Hide_D cb65666600 misc: 메인페이지 하단 바 높이를 약간 높임 2022-07-06 22:40:16 +09:00
Hide_D 6ed174e5dc game: 모반시도 삭제 2022-07-05 23:13:25 +09:00
Hide_D dd7f0ef3bf fix: 거병 커맨드가 막힌 없는 경우 사전 거병도 불가 2022-07-05 23:12:49 +09:00
Hide_D ec8e43a2a9 fix: 서버 목록에서 목록이 긴 경우에도 아이콘이 하나만 2022-07-05 23:05:11 +09:00
Hide_D a83b6b55cd feat: 천통국 내기 오픈시 메시지로 알림 2022-07-05 23:02:54 +09:00
Hide_D d43f15e096 fix: 빙의장도 사전 거병이 가능해야함 2022-07-05 22:39:40 +09:00
Hide_D e09fdefa68 feat,game: 사전 거병 기능 추가
- 건국은 게임 개시 2턴째부터 가능
2022-07-05 22:23:23 +09:00
Hide_D 2b483749bc game: 유산 포인트로 도시와 턴 시간을 동시에 설정할 수 없도록 변경 2022-07-05 20:18:02 +09:00
Hide_D 048d71920c fix: 변수명 수정 2022-07-05 19:29:58 +09:00
Hide_D 47366086d5 feat: 군주/외교권자에게 부대명 변경 기능 부여 2022-07-05 00:46:45 +09:00
Hide_D f9a73be82b game,refac: 토너먼트 진행 시간을 턴 시간에 맞춤(최소 5초) 2022-07-04 23:59:04 +09:00
Hide_D e7918469e5 refac: Util::valueFit을 Util::clamp로 2022-07-04 23:25:44 +09:00
Hide_D 687559a1a3 refac: 장수 삭제를 api로 이동 2022-07-02 02:43:10 +09:00
Hide_D 398c11e607 misc: 금액 선택에서 '+만' 활성화 2022-06-25 13:09:57 +09:00
Hide_D 191544d28b game: 삼모시네마틱유니버스 시나리오 업데이트 2022-06-25 13:06:25 +09:00
Hide_D 647c2439e3 feat: 유산 목록에서 로그를 더 가져올 수 있음 2022-06-25 12:22:25 +09:00
Hide_D da2a6f347a game: 도시 정보의 장수 순서를 실제 서버 실행 시간으로 변경 2022-06-24 21:49:02 +09:00
Hide_D dca341f35e fix: 연산단위 최소값 지정 2022-06-15 23:11:07 +09:00
Hide_D d38ddcd79e fix: 피장파장에서 모든 국가에(불가)가 나타나는 버그 2022-06-15 22:34:32 +09:00
Hide_D 03675349d8 fix: 사기진작 커맨드가 금소모를 하지 않음 2022-06-15 00:35:40 +09:00
Hide_D 72768ba7b5 fix: 경매 로그 마저 수정 2022-06-14 22:31:01 +09:00
Hide_D a5477db6b6 fix: 거래 완료시 메시지가 반대로 뜨는 버그 수정 2022-06-14 22:19:23 +09:00
Hide_D c146e8587b feat: 명장일람에 진행중인 유니크 경매 표시 2022-06-12 17:52:02 +09:00
Hide_D 24b65b0395 fix: 금쌀 경매장에 최근 로그 없음 2022-06-12 01:50:33 +09:00
Hide_D 2f42691d2b fix: 연감에 전투 시드가 겉으로 드러남 2022-06-11 15:09:35 +09:00
Hide_D ea619bd693 misc: 인사부에서 추방을 가장 아래로 2022-06-11 14:39:57 +09:00
Hide_D 35a56e74bb refac: 금쌀 경매장 UI 2022-06-11 03:53:30 +09:00
Hide_D 6fb2358161 refac: 유니크 경매 UI 수정 2022-06-10 02:07:05 +09:00
Hide_D a039fb871b fix: CreateManyNPC에서 모든 m장 사망년도가 같은 버그 수정 2022-06-10 00:49:47 +09:00
Hide_D a19da6cda5 fix: 경매장 갱신 버튼 2022-06-10 00:43:47 +09:00
Hide_D e5ba980865 fix: 종료된 유니크 경매 입찰시 버그 2022-06-10 00:38:34 +09:00
Hide_D f95ee8fab8 fix: 경매에서 이미 소지 수가 찬 유니크 획득 가능한 문제 수정 2022-06-09 22:28:51 +09:00
Hide_D 120706ef3f misc: 경매장 진입로를 금/쌀, 유니크로 2원화 2022-06-09 16:16:58 +09:00
Hide_D 58da20f276 fix: 동일 부위 유니크 소유시, '1턴' 연장하도록 수정 2022-06-09 15:49:13 +09:00
Hide_D 64af68e2d6 fix: 유니크 경매 시 종류 제한 계산 버그 2022-06-09 02:03:38 +09:00
Hide_D 76a8740644 fix: 유니크 경매시 10포인트 더 높아야 함 2022-06-09 01:53:19 +09:00
Hide_D 0863fafec0 fix: 경매가 시작후 3개월이 아니라 4개월로 설정됨 2022-06-09 01:49:22 +09:00
Hide_D 42579810a2 game: NPC의 이후 임관 확률을 낮춤 2022-06-09 01:30:08 +09:00
Hide_D 47e6b91b82 game: 시나리오 초기 생성 m장의 수명 증가 2022-06-09 01:25:41 +09:00
Hide_D dd38344319 feat,refac: 경매장 재설계, 유니크 경매장 구현 (#221)
- 경매장을 모든 입찰 기록이 남는 새로운 경매장 로직으로 변경
  - ng_auction, ng_auction_bid
    - DTO 사용
  - 상회입찰 시 개인메시지로 알림
- 기존의 '배경에서 조용히 이루어지는' 유니크 입찰을 공개된 유니크 경매장으로 변경
  - 종료 기간 명시
    - 종료 기간에 가까워질때 입찰하면 자동 연장
    - 최대 연장기간 있음
  - 유니크 제한인 경우 24턴 연장
  - 중원정세에서 '보물수배'로 알림

Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/221
2022-06-09 01:21:55 +09:00
Hide_D 7964aa5f6b refac: phan warning 제거, nationStor변수 위치 2022-06-09 01:18:20 +09:00
Hide_D 85d372ecec refac: KakaoUtil 난수 random 타입 변경 2022-06-09 01:18:11 +09:00
Hide_D 6a2b27b875 fix: DummyGeneral에서 logger가 제대로 지정되었을 경우 대비 2022-06-09 01:18:06 +09:00
Hide_D 3b8a82fa42 game: 신규시나리오 누락 이벤트 추가 2022-06-07 01:56:21 +09:00
Hide_D 551e17b37b game: 삼모 시네마틱 유니버스 시나리오 2022-06-07 01:52:33 +09:00
Hide_D acccb74b4e feat: DTO에 toArrayExcept 추가 2022-06-04 21:29:47 +09:00
Hide_D 39be8fa4b8 fix: 감찰부 하단 버튼이 '돌아가기'인 버그 수정(임시) 2022-06-04 13:25:35 +09:00
Hide_D fc0c183ca3 game: 아이콘 크기를 30kb에서 50kb로 증량 2022-06-03 18:39:57 +09:00
Hide_D 329a461721 game: 방랑 커맨드 비활성화 2022-05-31 14:58:01 +09:00
Hide_D 35b178fe3c refac: DTO 구조 변경
- Converter - Constructor 관련 경고 수정
- JsonString 관련 의존성 제거, jsonFlag 지정
- DateTimeConveter에서 time format 지정
2022-05-29 00:44:28 +09:00
Hide_D 7464629597 feat: DTO에 Ignore 추가 2022-05-28 16:12:54 +09:00
Hide_D cb3982e57c feat: DTO에 DefaultValue, DefaultValueGenerator 추가 2022-05-28 15:53:06 +09:00
Hide_D 08eae297fd feat: DTO Convert 인자 버그 수정, DateTimeConverter 확장
- DateTimeConverter에 목표 Timezone 설정
2022-05-28 02:50:21 +09:00
Hide_D c46128ed3e feat: DTO에 DateTimeConveter 추가 2022-05-28 02:15:17 +09:00
Hide_D 78a55fb87a refac: 변경한 DTO에 따라 코드 수정
- Spatie/DataTransferObject 대비
  - MapFrom,MapTo -> RawName
  - Strict -> 항상
     - 심지어 raw type도 더 까다롭게
  - array에 MapConverter 적용
  - NullIsUndefined 적용
  - 빈 nullable arg자리에 null 강제 지정
- Vue3에 v-model.number 지정
  - input type="number" 기준
2022-05-22 22:39:28 +09:00
Hide_D 43a5162a15 feat: 직접 작성한 DTO 2022-05-22 16:53:56 +09:00
Hide_D cb5cb68bf4 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2022-05-19 02:49:25 +09:00
Hide_D b79a655d56 misc: git ignore 일부 수정 2022-05-19 02:48:52 +09:00
Hide_D 5b19c24f84 fix: 필살 비급 패치 누락 2022-05-18 17:28:38 +09:00
Hide_D e3716bda56 game: 입관했던 국가 재임관 가능 2022-05-18 01:41:37 +09:00
Hide_D b710a26b3e fix: 공백지에 건국이 완료된 경우 장수 생성이 되지 않는 버그 수정 2022-05-18 01:28:00 +09:00
Hide_D e5507e1e61 fix: 리셋 시 설문조사 목록을 초기화하지 않는 버그 수정 2022-05-18 01:00:18 +09:00
Hide_D 85f3d0b500 fix: 내부 이벤트 중 deterministic seed를 사용하지 않는 부분 수정 2022-05-18 00:55:43 +09:00
Hide_D 27811f4891 fix: nextBool 대신 nextFloat1 적은 부분 수정 2022-05-18 00:53:05 +09:00
Hide_D b22987f21b fix: 진행 중 $rng 호출 관련 버그 수정 2022-05-17 23:28:31 +09:00
Hide_D 8665838472 feat: RandUtil nextBool false 엔트로피 절약 2022-05-17 23:10:52 +09:00
Hide_D da3fb2c094 feat: nextBool에서 0.5인 경우 엔트로피 절약 2022-05-17 23:08:03 +09:00
Hide_D 485d696e85 fix: ts/util/simpleSerialize continue 누락 2022-05-17 23:03:25 +09:00
Hide_D 687f2b2edf fix: 게임 진행 도중 이민족이 발동되는 경우 edge case 수정
- 국가 중 하나가 이성 하나만 보유중인 경우
2022-05-17 23:02:11 +09:00
Hide_D 296a27a409 feat,refac: 남은 난수 생성값 추가 수정
- rand, mt_rand, Query rand() 쓰는 영역
- 거래장, 토너먼트는 남김
2022-05-17 23:01:00 +09:00
Hide_D c5ceff6fb5 feat,refac: 게임 로직 내 '랜덤'을 RandUtil을 활용하여 재설정
- 기존의 랜덤 코드는 deprecated 처리
- 서버 시작 시 랜덤하게 정해진 hiddenSeed를 활용
- 랜덤 생성 단위
  - 월 실행
  - 사령턴 실행 결과
  - 커맨드 실행 결과
  - 작위 보상
  - 부대장 생성
  - 유니크 획득 시도
  - 설문 조사
  - 장수 생성
  - NPC국 생성, NPC 생성, NPC의 토너먼트 베팅
  - 전투
  - 도시 점령
  - 자율 행동 선택
  - 랜덤 턴 변경
- 거래장, 토너먼트 등 구 랜덤 코드를 이용하는 잔여 코드 있음
2022-05-17 03:46:59 +09:00
Hide_D 2cb697f3dc feat: util/simpleSerialize 추가 2022-05-17 00:07:18 +09:00
Hide_D 56fd26935d game: 도기 주기를 5년에서 2년으로, 금액 일부 상향 2022-05-16 23:47:26 +09:00
Hide_D 002b528ef8 fix: 연감 순서 조정이 1000px에도 동작 2022-05-16 23:44:32 +09:00
Hide_D 1f60f5b3a4 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2022-05-16 23:42:54 +09:00
Hide_D cbafa4af61 feat: 연감에서 국가랭킹 위치 조절 기능 추가 2022-05-16 23:41:32 +09:00
Hide_D 19f936b6c0 feat: TopBackBar에 slot 추가 2022-05-16 23:20:11 +09:00
Hide_D 016f3c73e3 fix: 삭제된 General vote 필드 2022-05-16 15:19:34 +09:00
Hide_D 57541eca89 feat: 설문조사 시 최대 몇개까지 선택가능한지 안내 2022-05-16 02:27:34 +09:00
Hide_D b7e568fb98 fix: 설문 관련 메인 페이지 버그 2022-05-16 02:06:16 +09:00
Hide_D 438cff532b db: schema에서 더 이상 필요하지 않은 General.vote 제거 2022-05-16 02:04:09 +09:00
Hide_D 3f71490d14 fix: 메인 페이지에 최근 설문을 띄우도록 처리 2022-05-16 02:03:12 +09:00
Hide_D 2221a8c9bf fix: 설문에서 gold를 받아오지 못함 2022-05-16 01:54:46 +09:00
Hide_D 7255588bcc fix: 설문조사에서 multipleOptions 숫자 2022-05-16 01:52:39 +09:00
Hide_D c732bcddb1 misc: 설문 조사 페이지를 이전 2022-05-16 01:44:32 +09:00
Hide_D 9f363e46fc feat: 새 설문조사 모듈 UI 2022-05-16 01:41:10 +09:00
Hide_D 99242ac3d3 dep: css-color-names 추가 2022-05-16 01:03:20 +09:00
Hide_D 3d6aabda06 feat: 설문조사를 새 방식으로 구현 2022-05-15 20:55:14 +09:00
Hide_D d28a5e095a fix: 연감 페이지에서 지도가 다른 왕조 일람 역사 지도 에러 2022-05-15 18:09:18 +09:00
Hide_D 8104852abf fix: GET은 int를 arg로 받을 수 없음 2022-05-15 17:00:14 +09:00
Hide_D 459c108b13 fix: form input value가 string이 되어 number 검사에 실패 2022-05-15 16:52:23 +09:00
Hide_D d318ff7d90 dep: compose dependency 2022-05-15 02:23:27 +09:00
Hide_D 1371b84687 fix: Util::range에 yield type 지정 2022-05-14 23:48:18 +09:00
Hide_D 2cc679dcac feat: Util::generatorFromPairs 추가 2022-05-14 23:38:53 +09:00
Hide_D 04f5a1bbe1 feat: 새 설문 조사 Table 2022-05-14 23:00:01 +09:00
Hide_D 83c2fc918f misc: updateServer 시 좀 더 자세한 메시지 출력 2022-05-14 22:20:34 +09:00
Hide_D 63cfa5e298 refac: API 검증시 integer(int-like)에서 is_int로 강제 2022-05-14 22:13:51 +09:00
Hide_D 3e815691df feat: Validator에 stringArrray, int, float 추가 2022-05-14 22:03:55 +09:00
Hide_D 0fc0031574 dep: package update
- vue-eslint-parser의 9.0 업데이트는 에러로 인해 연기
2022-05-14 21:42:24 +09:00
Hide_D 6d335284ee feat: UniqueConst에 숨겨진 hiddenSeed 생성
- 이후 RNG에 사용
2022-05-13 23:45:14 +09:00
Hide_D 1a9010ac06 fix: 안보이는 with_skin 버튼 색 부활 2022-05-13 23:01:53 +09:00
Hide_D 4f40fa7813 misc: 턴 선택기 버튼 글씨 색 변경 2022-05-13 21:31:49 +09:00
Hide_D b7346b3816 misc: 턴 선택기의 주 버튼 색상 교체 2022-05-13 21:26:22 +09:00
Hide_D 400e47f616 fix: 토너먼트 베팅 시 최소 골드가 500이 아닌 버그 수정 2022-05-13 21:25:30 +09:00
Hide_D 5d499bbfbe fix: 서버 페이지에서 버튼을 bootstrap 버튼으로 변경 2022-05-13 20:27:31 +09:00
Hide_D e0d5c44184 fix: 아이템 버리기시, 조사 틀림 2022-05-13 18:01:31 +09:00
Hide_D f100998800 feat: 게임 시작 후, 거병/건국 기간, 출병 제한 기간을 안내 2022-05-11 02:22:40 +09:00
Hide_D 5bc31c91fa feat: 중원 정세에 메시지를 출력하는 Event Action 추가 2022-05-11 01:58:12 +09:00
Hide_D 4ca929d47d feat: 시작년도 기준으로 연월을 처리하는 Date Condition 추가 2022-05-11 01:50:05 +09:00
Hide_D 4ba43ea76a game: 기병의 출병시 병력 대상 전투력 5% 상향 2022-05-11 01:42:44 +09:00
Hide_D 34232a5504 game: 저지 발동시 숙련에 더해 명성도 추가 2022-05-11 01:36:54 +09:00
Hide_D 9b7464ab69 game: 필살 전투 특기가 '항상 최대 필살 대미지 계수'를 갖도록 수정
- 1.3 ~ 2.0에서 2.0 고정
2022-05-11 01:35:21 +09:00
Hide_D f003f38f74 fix: 일부 자동 조사가 적용되지 않는 코드 반영
- 유산 관리
  - 유니크 이름 받아오는 코드 일부 수정
- 인사부
2022-05-11 00:42:17 +09:00
Hide_D 91b2cecb19 feat: 유니크 입찰 시 첫번째 칸을 '공란'으로 두기 2022-05-11 00:32:03 +09:00
Hide_D 8c11661fb4 fix: 천통시 명장 일람에 유상포인트 최종 계산을 누락한 버그 수정 2022-05-11 00:26:47 +09:00
Hide_D 9aabe0442d game: 이미 같은 부위에 유니크를 가지고 있다면 유산 입찰 금지
- 이미 입찰한 같은 부위 유니크는 반환
2022-05-11 00:12:57 +09:00
Hide_D b463720512 fix: 아이템 파기 시 판매가 정정 2022-05-10 23:59:58 +09:00
Hide_D 6bc7c67589 feat: 장비매매로 유니크 판매시 전체 알림 2022-05-10 23:50:32 +09:00
Hide_D 443543d70f feat: 아이템 파기 추가 2022-05-10 23:46:39 +09:00
Hide_D 46a94b7816 feat: 명장 일람에 유산 소모량, 획득량 표기 2022-05-10 03:31:48 +09:00
Hide_D b2e297bbb3 feat: 유산 포인트 획득, 소모 정도를 동적으로 명장 일람 항목으로 기록
- 1월, 7월
- 베팅, 베팅 당첨을 소모/획득으로 분리
- 일단 유산 포인트 획득은 별도 분리
2022-05-10 03:26:34 +09:00
Hide_D 16906e960e feat: convertTupleArrayToDict 유틸리티 함수 생성 2022-05-10 02:37:50 +09:00
Hide_D 91bc734612 feat: 1, 7월마다 유산 포인트 rank_data 통계를 냄 2022-05-10 01:59:10 +09:00
Hide_D fa5546874a feat: RankColumn 유산 포인트 관련 추가 및 설명 보완 2022-05-09 23:58:15 +09:00
Hide_D 3921d159ef fix: 세력장수에서 rankColumn 대응 에러 수정 2022-05-09 22:33:16 +09:00
Hide_D cfcdc3149f fix: logExceptionByCustomHandler에서 echo 안하는 옵션 추가 2022-05-09 22:31:14 +09:00
Hide_D 717017fad5 misc: APIHelper에서 Exception과 Error를 상세 분리 2022-05-09 22:27:02 +09:00
Hide_D b8f957130d misc: 사용하지 않는 파일 제거 2022-05-09 22:02:54 +09:00
Hide_D 5824079b41 misc: 에러 로깅시 에러명에도 {ROOT}치환 2022-05-09 21:49:02 +09:00
Hide_D fbcfbb7156 fix: KVStorage deleteValue버그 수정 2022-05-09 21:42:17 +09:00
Hide_D b738984235 fix: 토너먼트 함수 인자에 맞게 수정 2022-05-09 21:40:20 +09:00
Hide_D c29333f8e0 fix: RankColumn 누락 부분 수정 2022-05-09 16:12:19 +09:00
Hide_D 123cf8d437 fix: error logger 수정 2022-05-09 16:08:53 +09:00
Hide_D 9293c4e480 feat: FatalError 대응 2022-05-09 03:42:51 +09:00
Hide_D fa5919aa1a Revert "refac: 에러 핸들링 방식 변경, FatalError 대응"
This reverts commit 80edfefdb1.
2022-05-09 03:40:54 +09:00
Hide_D 194f2bd2a5 refac: 에러 핸들링 방식 변경, FatalError 대응 2022-05-09 03:39:30 +09:00
Hide_D 0ae6584b02 fix: 아이템 치료의 우선순위가 낮아 '경상'치료가 안되는 버그 수정 2022-05-09 02:42:08 +09:00
Hide_D 397aa76e15 fix: KVStorage에서 Map으로 안 바뀐 코드 수정 2022-05-09 02:30:11 +09:00
Hide_D 43997b9117 fix: phan 메시지에 따라 수정
- array에 +=를 phan 알아듣기 쉽게 array_merge로
- Util::array_get이 더 이상 필요없으므로 null coalescing
- array로 tuple류를 반환하는 함수에 index를 포함하도록 변경
  - php intelephense에게는 현재 무효
- getPost 일부 값에 int 지정
- 아이템에 id property를 없앴으므로 관련 코드 제거
- enum은 array key로 사용할 수 없으므로 \Ds\Map으로 변경
- KakaoKey PhanRedefineClass 에러 우회
2022-05-09 01:25:12 +09:00
Hide_D de5fe818e6 fix: phan 출력 결과에 따라 처리
- switch에 변수를 정하는 경우 default에 throw
- Util::getPost에 일부 타입 강제
- array인 일부 값들에 PHPDoc 타입 지정
- Enum에 toString이 없으므로 value값 지정
- 사용하지 않는 use function 제거
2022-05-09 00:06:41 +09:00
Hide_D e3e315a068 dep: phan 2022-05-08 23:20:55 +09:00
Hide_D 5430a43589 fix: RankColumn 누락부분 수정 2022-05-08 23:11:15 +09:00
Hide_D a44172f509 refac: RankColumn enum 추가, General의 명장 일람 타입 변경 2022-05-08 23:09:27 +09:00
Hide_D 94bfd79afa fix: 감춰진 KVStorage의 initializer를 사용하는 코드 수정 2022-05-08 20:20:09 +09:00
Hide_D 2b4de68f0a refac: 더는 필요없어진 betting table 삭제 2022-05-08 20:15:03 +09:00
Hide_D 282b413553 refac: InheritPointManager를 Ds\Map으로 변경 2022-05-08 20:11:38 +09:00
Hide_D 5164585360 refac: KVStorage의 내부구조를 Ds\Map으로 변경 2022-05-08 20:10:04 +09:00
Hide_D f6642ecb0f dep: add php-ds 2022-05-08 19:23:24 +09:00
Hide_D 928042d71b feat: KVStorage에서 BackedEnum 지원 2022-05-08 13:30:16 +09:00
Hide_D 91cb3c4344 fix: 오타 수정 2022-05-08 13:15:28 +09:00
Hide_D eff79c4778 refac: 유산 포인트 파트를 별도의 Manager로 분리, enum 적용 2022-05-08 04:40:36 +09:00
Hide_D f7776d5067 dep: bootstrap5 warning 관련 버전 조정 2022-05-08 01:50:19 +09:00
Hide_D 68aae0bec1 misc: warning 제거 2022-05-08 01:44:16 +09:00
Hide_D cb7eb3b711 dep: package-updates 2022-05-08 01:36:06 +09:00
Hide_D 2a6b661285 fix: 연속 내정 성공 등, setInheritancePoint에 빙읮장을 누락한 버그 2022-05-07 15:26:52 +09:00
Hide_D d2ebf94453 fix: 빙의장이 베팅한 경우 베팅 성공으로 반영되지 않는 버그 수정 2022-05-07 15:24:16 +09:00
Hide_D 707f9ba7ce misc: 가입시 닉네임 변경 어려움을 알림 2022-05-07 15:16:38 +09:00
Hide_D 72e1d5e03b fix: 실제 코드 변경에 따라 의술을 1/3가 아니라 30%로 정정 2022-04-28 00:54:34 +09:00
Hide_D a612074aa4 fix: span, br 대신 div 2022-04-27 23:13:51 +09:00
Hide_D 86bbccb7f9 fix: 지도 렌더러에서 tooltip width가 덜 변경되도록 수정 2022-04-27 23:04:22 +09:00
Hide_D 11b7b57343 refac,feat: Global/ExecuteEngine
- 턴 실행
- 기존 proc.php와 유사
- 변경된 턴 있음 알림
2022-04-27 02:43:04 +09:00
Hide_D b682e53abe feat: General|Nation/GetGeneralLog 감찰부&내정보 로그 2022-04-27 01:40:09 +09:00
Hide_D ce877834cd feat: 장수 추가정보 카드
- 막대 구현
- 기존의 추가정보에 5턴분량 예턴 표기
2022-04-27 00:09:25 +09:00
Hide_D c69d171c3a feat: Nation/GeneralList 값 확장, 감찰부 2022-04-27 00:03:33 +09:00
Hide_D 1b24aa2421 feat: 기본 내정보 카드
- 아직 bar가 없음
2022-04-26 03:23:13 +09:00
Hide_D c61a4a70fc feat: Nation/GeneralList에 장수 기본 자료 일부 추가
- 내 정보, 감찰부에서 사용하는 자료
2022-04-26 03:14:48 +09:00
Hide_D bdefcc622f fix: Nation/GeneralList 권한 조정 2022-04-26 03:11:22 +09:00
Hide_D 67336323c2 fix: 세력장수에서 permission1(도시관직)도 보여야함. 2022-04-26 01:02:16 +09:00
Hide_D 3ac9e7c599 misc: 궁병 수비선제사격에서 선제 공격 로그를 단순하게 처리
- 상대방의 필살, 격노도 출력하지 않음
2022-04-26 00:39:36 +09:00
Hide_D 73f70fceff game,fix: 전추 치료 발동시 표기에 맞게 -50% -> -30% 2022-04-26 00:36:30 +09:00
Hide_D e353efc81d game: 궁병 수비 선제의 대미지를 50% 하향 2022-04-26 00:35:08 +09:00
Hide_D a37c427242 misc: auto500px, insertCustomCSS 누락된 페이지 정정 2022-04-26 00:33:54 +09:00
Hide_D d3c9b1f8a6 misc: 불필요한 베팅 import 코드 제거 2022-04-25 21:12:59 +09:00
Hide_D 0ca029babb fix: 천도 후 nationStaticInfo가 갱신되지 않는 버그 수정 2022-04-25 12:00:13 +09:00
Hide_D 492d113307 refac: 토너먼트 긴 switch 문을 assoc array로 변경 2022-04-25 02:33:37 +09:00
Hide_D f2bd48e452 fix,misc: 토너먼트 베팅 관련 잔여 코드 제거 2022-04-25 02:05:59 +09:00
Hide_D ddb7ee1ec2 fix: 국가 베팅장에서 '토너먼트'는 보여주지 않기로 2022-04-25 02:04:31 +09:00
Hide_D 7d62e94306 fix: 금 베팅시 betgold rankvar 누락 2022-04-25 01:51:42 +09:00
Hide_D 4961d76b96 fix: BettingDetail이 assocArray를 대응하지 못하는 버그 수정 2022-04-25 01:45:35 +09:00
Hide_D 12524e6e68 fix: 이제 BettingDetail 출력 변경
- BettingInfo의 candidate가 array를 보장하지 않음
- info가 html이 아니어도 출력
2022-04-25 01:30:54 +09:00
Hide_D 79f30ea275 refac: 토너먼트 베팅 세부 로직을 ng_betting으로 이동 (#218)
- 토너먼트 베팅을 betting 테이블 대신 Betting 모듈을 이용하는 형태로 변경
  - 이전 토너먼트 베팅 기록이 남음
  - 현재 이전 토너먼트 기록을 볼 수는 없음
- 베팅에 API/Betting/Bet 을 이용
- 토너먼트, 베팅 페이지를 Betting 모듈에 맞게 임시 조정
- 이전 버전과의 호환성을 위해 betting table과 betting 테이블에 초기값을 추가하는 로직은 남김
  - 이후 0.30이 되었을 때 제거

Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/218
2022-04-25 01:06:32 +09:00
Hide_D 6ec2bf2880 fix: KVStorage에서 mb_strtolower를 제거하여 대소문자 구분 2022-04-25 00:39:13 +09:00
Hide_D 7708c26b71 refac: Betting 시작 코드를 모듈로 이동 2022-04-23 01:39:02 +09:00
Hide_D 4f300c6f82 refac: 구 jQuery Map wrapper를 Vue3 렌더러로 변경 2022-04-22 02:07:32 +09:00
Hide_D f4d67e759e refac: MapViewer에서 modelValue를 Legacy 버전과 맞춤 2022-04-22 00:36:25 +09:00
Hide_D e9b76217f7 feat: 임시용 cachedMap 출력 추가 2022-04-21 23:51:43 +09:00
Hide_D 85f801df4d feat: MapViewer와 API의 버전이 같을 때에만 지도 출력 2022-04-21 23:51:03 +09:00
Hide_D 01d5f2cda9 fix: 타 버전과 호환성을 위해, NO_SESSION 키워드 유지 2022-04-21 23:37:37 +09:00
Hide_D 601196e3f6 refac: APIHelper에 DummySession 적용, NO_LOGIN 구분 2022-04-21 23:33:08 +09:00
Hide_D cbf0be20a5 feat: SammoAPI 호출 prefix 변경 기능 제공 2022-04-21 23:17:23 +09:00
Hide_D e51421780e fix: 연감 철자 수정 2022-04-21 22:44:02 +09:00
Hide_D 2240282155 fix: 연감에서 폰트 크기 미 지정 2022-04-21 22:32:23 +09:00
Hide_D 5700b32c84 fix: 중원정보에서 분쟁 누락 2022-04-21 22:30:15 +09:00
Hide_D 4d72e0860e fix: AI에서 최근 전투 계산에서 외부 인력 계산 버그 2022-04-21 18:47:38 +09:00
Hide_D 994daf11d3 feat,refac: 중원 정보 페이지 2022-04-21 03:24:11 +09:00
Hide_D 79b92427aa fix: 중원정보 API에서 도시 목록이 id로 나오는 문제 2022-04-21 02:31:41 +09:00
Hide_D 6938c74014 feat: Global/GetDiplomacy 중원 정보 API 2022-04-21 02:28:17 +09:00
Hide_D 058a6e63f2 feat: Global/GetMap, Global/GetCachedMap 추가
-  지도를 가져오는 코드
- GetCahcedMap에서는 600초 단위 캐싱
  - history 필드에 최근 10건 표시
2022-04-21 01:24:07 +09:00
Hide_D 1be6b7a509 misc: Global/GetConst의 캐시 타입을 Public으로 변경 2022-04-21 01:18:12 +09:00
Hide_D ef532f0779 refac: API 캐시 컨트롤에서 max-age, public 지정 가능하도록 2022-04-21 01:17:20 +09:00
Hide_D 095a23df6d fix: get API의 경우 arg를 paramArg로 전환 2022-04-21 00:24:21 +09:00
Hide_D 7043521eaa fix: 연감 지도 수정 2022-04-20 22:40:07 +09:00
Hide_D 5eaafaeee6 fix: NPC 빙의 장수 목록 안보이는 버그 수정
- API/Global/GeneralList를 WithToken과 분리
2022-04-20 22:33:46 +09:00
Hide_D ec10949c64 fix: 걸그룹대전 스탯 수정 2022-04-20 21:56:31 +09:00
Hide_D 0e882cea17 feat: 걸그룹 대전 업데이트 2022-04-20 21:26:55 +09:00
Hide_D 4ad5cab37b feat,refac: vue3로 작성한 새 연감 페이지 (#217)
- 새 지도 렌더러 사용
- 새 연감 데이터 사용
- 500px 모드 지원
- Vue3 활용

Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/217
2022-04-20 21:04:56 +09:00
Hide_D 2b6139050d feat: 커스터마이징 가능한 tooltip directive 2022-04-20 20:58:08 +09:00
Hide_D 14be16ce74 feat: Vue3로 작성된 지도 렌더러 (#216)
- 기존의 jQuery 기반 지도 렌더러를 Vue3로 재작성.
  - ajax로 호출하는 부분은 외부에서 처리하고, 다시 그리는 부분만 생성
  - 기능상으론 거의 동일.
- 일반 렌더러의 700px에, 500px모드용 모드 추가
  - 아이콘의 크기는 작아지지만, 글자 크기는 작아지지 않도록 조정

dep: vueuse, detect-it 추가

Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/216
2022-04-20 03:34:12 +09:00
Hide_D c379ecf317 feat: 연감을 가져오는 API
- Global/GetHistory - 과거 기록. 캐싱 가능
- GetCurrentHistory - 현재 기록. 캐싱 불가
2022-04-18 03:05:08 +09:00
Hide_D eadbc774e3 misc: Global/GetConst session 모드 수정 2022-04-18 00:40:50 +09:00
Hide_D 90787cdc53 fix: 국가베팅 당첨자 없을 시, 버그 2022-04-17 21:40:24 +09:00
Hide_D 337733c3d3 fix,misc: 숙련 등급 입력시 음수인 경우에도 0으로 정상 처리 2022-04-17 21:19:35 +09:00
Hide_D b7048a4422 fix: NPC국 생성 시, 평균 기술력을 받아오지 못하는 문제 수정 2022-04-17 21:17:18 +09:00
Hide_D a036f1c4bb misc: 턴 선택기에서 커맨드 항목 높이를 조절 및 가운데 정렬 2022-04-15 20:11:21 +09:00
sars f9b1ab3ba7 배팅창에서 본선 장수들이 정해져있지 않을때 스탯을 출력하려는 워닝 수정 2022-04-14 19:17:40 -07:00
Hide_D 47599f000a refac: 명장일람, 명예의 전당 2022-04-15 02:36:42 +09:00
Hide_D efb1664443 refac: 감찰부 500px 모드 2022-04-15 02:00:51 +09:00
448 changed files with 19830 additions and 12063 deletions
+1
View File
@@ -29,6 +29,7 @@ d_pic/*.png
d_pic/*.webp
d_pic/uploaded_image
/dist_js
*/dist_misc/*
*/dist_js/*
*/dist_css/*
+2 -14
View File
@@ -15,7 +15,8 @@ return [
// Note that the **only** effect of choosing `'5.6'` is to infer
// that functions removed in php 7.0 exist.
// (See `backward_compatibility_checks` for additional options)
"target_php_version" => '8.0',
"target_php_version" => '8.1',
"minimum_target_php_version" => '8.1',
'backward_compatibility_checks ' => true,
'minimum_severity' => \Phan\Issue::SEVERITY_NORMAL,
@@ -39,21 +40,16 @@ return [
'hwe/a_emperior.php',
'hwe/a_genList.php',
'hwe/a_hallOfFame.php',
'hwe/a_history.php',
'hwe/a_kingdomList.php',
'hwe/a_npcList.php',
'hwe/api.php',
'hwe/a_status.php',
'hwe/a_traffic.php',
'hwe/a_vote.php',
'hwe/battle_simulator.php',
'hwe/b_auction.php',
'hwe/b_battleCenter.php',
'hwe/b_betting.php',
'hwe/v_chiefCenter.php',
'hwe/b_currentCity.php',
'hwe/v_nationStratFinan.php',
'hwe/b_diplomacy.php',
'hwe/b_genList.php',
'hwe/b_myBossInfo.php',
'hwe/b_myCityInfo.php',
@@ -63,9 +59,7 @@ return [
'hwe/v_processing.php',
'hwe/b_tournament.php',
'hwe/b_troop.php',
'hwe/c_auction.php',
'hwe/c_tournament.php',
'hwe/c_vote.php',
'hwe/func_auction.php',
'hwe/func_command.php',
'hwe/func_converter.php',
@@ -86,11 +80,9 @@ return [
'hwe/j_adjust_icon.php',
'hwe/j_autoreset.php',
'hwe/j_basic_info.php',
'hwe/j_betting.php',
'hwe/j_board_article_add.php',
'hwe/j_board_comment_add.php',
'hwe/j_board_get_articles.php',
'hwe/j_die_immediately.php',
'hwe/j_diplomacy_destroy_letter.php',
'hwe/j_diplomacy_get_letter.php',
'hwe/j_diplomacy_respond_letter.php',
@@ -101,14 +93,11 @@ return [
'hwe/j_general_set_permission.php',
'hwe/j_get_basic_general_list.php',
'hwe/j_get_city_list.php',
'hwe/j_get_reserved_command.php',
'hwe/j_get_select_npc_token.php',
'hwe/j_get_select_pool.php',
'hwe/j_image_upload.php',
'hwe/j_install_db.php',
'hwe/j_install.php',
'hwe/j_load_scenarios.php',
'hwe/j_map_history.php',
'hwe/j_map.php',
'hwe/j_map_recent.php',
'hwe/j_msg_contact_list.php',
@@ -131,7 +120,6 @@ return [
'hwe/lib.php',
'hwe/process_war.php',
'hwe/proc.php',
'hwe/readme.php',
'hwe/recent_map.php',
'hwe/select_general_from_pool.php',
'hwe/select_npc.php',
+8 -11
View File
@@ -8,29 +8,26 @@
],
"config": {
"platform": {
"php": "8.0"
"php": "8.1"
}
},
"require": {
"brandonwamboldt/utilphp": "^1.1",
"sergeytsalkov/meekrodb": "^2.3",
"league/plates": "^3.3",
"guzzlehttp/guzzle": "^6.3",
"monolog/monolog": "^1.23",
"firephp/firephp-core": "^0.4.0",
"vlucas/valitron": "^1.4",
"php-extended/php-tail": "^2.1",
"pguardiario/phpuri": "^1.0",
"symfony/lock": "^4.1",
"symfony/lock": "^6.0",
"ezyang/htmlpurifier": "^4.10",
"xemlock/htmlpurifier-html5": "^0.1.7",
"catfan/medoo": "^1.5",
"phan/phan": "*",
"erusev/parsedown-extra": "^0.8.1",
"catfan/medoo": "^2.1",
"phan/phan": "^5.3",
"nette/caching": "^3.0",
"illuminate/database": "^8.61",
"illuminate/events": "^8.61",
"spatie/data-transfer-object": "^3.7"
"illuminate/database": "^9.12",
"illuminate/events": "^9.12",
"spatie/data-transfer-object": "^3.7",
"php-ds/php-ds": "^1.4"
},
"autoload": {
"psr-4": {
Generated
+634 -1333
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+15 -4
View File
@@ -81,23 +81,34 @@ a.just_link {
button.with_skin {
padding: 0 4px;
background-color: black;
background-color: #191919;
color: white;
font-size: 14px;
border-top-color: gray;
border-left-color: gray;
border-right-color: black;
border-bottom-color: black;
}
button.with_skin:disabled {
background-color: #333333;
background-color: #333;
}
input.with_skin {
background-color: black;
background-color: #191919;
color: white;
font-size: 14px;
}
input.with_skin[type=button], input.with_skin[type=submit]{
border-top-color: gray;
border-left-color: gray;
border-right-color: black;
border-bottom-color: black;
}
input.with_skin:disabled {
background-color: #333333;
background-color: #333;
}
.font0 {
+7 -2
View File
@@ -36,16 +36,21 @@ body {
height: 130px;
}
#user_info button {
#user_info .btn {
width: 200px;
height: 50px;
margin: 10px 50px;
padding: 10px;
}
.center_ordered_items {
text-align: center;
}
.server-action{
padding-top: 16px;
padding-bottom: 16px;
}
.Entrance_ServerList {
width: 800px;
height: 64px;
+35 -16
View File
@@ -49,7 +49,7 @@ function getFriendlyErrorType($type)
return "{$type}";
}
function getExceptionTraceAsString($exception)
function getExceptionTraceAsString(\Throwable $exception)
{
//https://gist.github.com/abtris/1437966
$rtn = "";
@@ -96,6 +96,8 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
$fdb = FileDB::db(ROOT . '/d_log/err_log.sqlite3', ROOT . '/f_install/sql/err_log.sql');
$date = date("Ymd_His");
$err = str_replace(ROOT, '{ROOT}', $err);
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
$trace = array_map(function (string $text) {
return str_replace(ROOT, '{ROOT}', $text);
@@ -117,7 +119,7 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
]);
}
function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, int $errline, array $errcontext=null)
function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, int $errline)
{
if (!(error_reporting() & $errno)) {
// This error code is not included in error_reporting, so let it fall
@@ -133,11 +135,12 @@ function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, in
$errfile . ':' . $errline,
getExceptionTraceAsString($e)
);
return true;
}
set_error_handler("\\sammo\\logErrorByCustomHandler");
function logExceptionByCustomHandler(\Throwable $e)
function logExceptionByCustomHandler(\Throwable $e, bool $withDie = true)
{
logError(
@@ -147,32 +150,48 @@ function logExceptionByCustomHandler(\Throwable $e)
getExceptionTraceAsString($e)
);
echo $e->getTraceAsString();
throw $e;
if($withDie){
echo $e->getTraceAsString();
throw $e;
}
}
set_exception_handler('\\sammo\\logExceptionByCustomHandler');
function getAPIExecutorClass($path){
function checkForFatal()
{
$error = error_get_last();
if($error === null){
return;
}
if (($error["type"]??0) == E_ERROR) {
logErrorByCustomHandler($error["type"], $error["message"], $error["file"], $error["line"]);
}
}
static $basePath = __NAMESPACE__.'\\API\\';
if(is_string($path)){
}
else if(is_array($path)){
register_shutdown_function("\\sammo\\checkForFatal");
function getAPIExecutorClass($path)
{
static $basePath = __NAMESPACE__ . '\\API\\';
if (is_string($path)) {
} else if (is_array($path)) {
$path = join('\\', $path);
}
else{
} else {
throw new \InvalidArgumentException("{$path}는 올바른 API 지시자가 아님");
}
$classPath = str_replace('/', '\\', $basePath.$path);
$classPath = str_replace('/', '\\', $basePath . $path);
if(class_exists($classPath)){
if (class_exists($classPath)) {
return $classPath;
}
throw new \InvalidArgumentException("{$path}는 올바른 API 경로가 아님");
}
function buildAPIExecutorClass($type, string $rootPath, array $args):\sammo\BaseAPI{
function buildAPIExecutorClass($type, string $rootPath, array $args): \sammo\BaseAPI
{
$class = getAPIExecutorClass($type);
return new $class($rootPath, $args);
}
}
+1 -1
View File
@@ -14,7 +14,7 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
[$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
$plock = $db->queryFirstField('SELECT plock FROM plock');
$plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
?>
<!DOCTYPE html>
<html>
+6 -6
View File
@@ -50,9 +50,9 @@ switch ($btn) {
$db->update('general', [
'turntime' => $db->sqleval('DATE_SUB(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('auction', [
'expire' => $db->sqleval('DATE_SUB(expire, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_SUB(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
if ($locked) {
unlock();
}
@@ -78,9 +78,9 @@ switch ($btn) {
$db->update('general', [
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('auction', [
'expire' => $db->sqleval('DATE_ADD(expire, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
if ($locked) {
unlock();
}
+1
View File
@@ -72,6 +72,7 @@ switch ($btn) {
case "30분턴": $turnterm = 30; break;
case "60분턴": $turnterm = 60; break;
case "120분턴": $turnterm = 120; break;
default: throw new \Exception("알 수 없는 턴 기간");
}
$oldunit = $admin['turnterm'] * 60;
$unit = $turnterm * 60;
+14 -51
View File
@@ -48,54 +48,25 @@ $db = DB::db();
<font color=red>접속제한</font><br><b style=background-color:red;>블럭회원</b>
</td>
<td width=105 rowspan=12>
<?php
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>
<?php
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
echo "
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>";
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
foreach ($generalList as $general) {
$style = "style=;";
if ($general['block'] > 0) {
$style .= "background-color:red;";
}
$npcColor = getNPCColor($general['npc']);
if($npcColor !== null){
$style .= "color:{$npcColor};";
}
echo "
<option value={$general['no']} $style>{$general['name']}</option>";
}
echo "
</select>
</td>
<td width=100 align=center>아이템 지급</td>
<td width=504>
<select name=weapon size=1 style='color:white;background-color:black;font-size:14px'>";
foreach (GameConst::$allItems as $itemCategories) {
foreach ($itemCategories as $item => $cnt) {
if ($cnt == 0) {
continue;
foreach ($generalList as $general) {
$style = "style=;";
if ($general['block'] > 0) {
$style .= "background-color:red;";
}
$itemObj = buildItemClass($item);
if ($itemObj->isBuyable()) {
continue;
$npcColor = getNPCColor($general['npc']);
if ($npcColor !== null) {
$style .= "color:{$npcColor};";
}
echo "<option value={$general['no']} $style>{$general['name']}</option>";
}
}
for ($i = 0; $i < 27; $i++) {
echo "
<option value={$i}>{$i}</option>";
}
?>
?>
</select>
<input type=submit name=btn value='무기지급'>
<input type=submit name=btn value='책지급'>
<input type=submit name=btn value='말지급'>
<input type=submit name=btn value='도구지급'>
</td>
</tr>
<tr>
@@ -109,10 +80,6 @@ $db = DB::db();
<td align=center>강제 사망</td>
<td><input type=submit name=btn value='강제 사망'></td>
</tr>
<tr>
<td align=center>이벤트</td>
<td><input type=submit name=btn value='특기 부여'><input type=submit name=btn value='공헌치1000'><input type=submit name=btn value='경험치1000'></td>
</tr>
<tr>
<td align=center>이벤트2</td>
<td><input type=submit name=btn value='보숙10000'><input type=submit name=btn value='궁숙10000'><input type=submit name=btn value='기숙10000'><input type=submit name=btn value='귀숙10000'><input type=submit name=btn value='차숙10000'></td>
@@ -121,10 +88,6 @@ $db = DB::db();
<td align=center>접속제한</td>
<td><input type=submit name=btn value='접속 허용'><input type=submit name=btn value='접속 제한'></td>
</tr>
<tr>
<td align=center>턴 시각 설정</td>
<td><input type=submit name=btn value='00턴'><input type=submit name=btn value='랜덤턴'></td>
</tr>
<tr>
<td align=center>명령 설정</td>
<td><input type=submit name=btn value='하야입력'><input type=submit name=btn value='방랑해산'></td>
-131
View File
@@ -107,28 +107,6 @@ switch ($btn) {
'arg' => '{}',
'brief' => '휴식',
], 'general_id IN %li AND turn_idx = 0', $genlist);
break;
case "특기 부여":
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$text = "특기 부여!";
foreach ($db->query("SELECT `no`,leadership,strength,intel,dex1,dex2,dex3,dex4,dex5 FROM general WHERE `no` IN %li", $genlist) as $general) {
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($general['no']), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
$specialWar = SpecialityHelper::pickSpecialWar($general);
$db->update('general', [
'specage2' => $db->sqleval('age'),
'special2' => $specialWar
], 'no=%i', $general['no']);
$specialWarName = buildGeneralSpecialWarClass($specialWar)->getName();
$josaUl = JosaUtil::pick($specialWarName, '을');
$logger = new ActionLogger($general['no'], 0, $year, $month);
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialWarName}</></b>】{$josaUl} 습득");
$logger->pushGeneralActionLog("특기 【<b><L>{$specialWarName}</></b>】{$josaUl} 익혔습니다!",ActionLogger::PLAIN);
$logger->flush();
}
break;
case "경험치1000":
$text = $btn . " 지급!";
@@ -222,95 +200,6 @@ switch ($btn) {
$msg->send(true);
}
break;
case "무기지급":
if ($item == 'None') {
$text = "무기 회수!";
} else {
$text = getItemName($item) . " 지급!";
}
foreach ($genlist as $generalID) {
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if ($item === 'None') {
$db->update('general', [
'weapon' => 'None'
], '`no` IN %li', $genlist);
} else {
$db->update('general', [
'weapon' => $item
], '`no` IN %li', $genlist, $item);
}
break;
case "책지급":
if ($item == 'None') {
$text = "책 회수!";
} else {
$text = getItemName($item) . " 지급!";
}
foreach ($genlist as $generalID) {
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if ($item == 'None') {
$db->update('general', [
'book' => 'None'
], '`no` IN %li', $genlist);
} else {
$db->update('general', [
'book' => $item
], '`no` IN %li', $genlist);
}
break;
case "말지급":
if ($item == 'None') {
$text = "말 회수!";
} else {
$text = getItemName($item) . " 지급!";
}
foreach ($genlist as $generalID) {
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if ($item == 'None') {
$db->update('general', [
'horse' => 'None'
], '`no` IN %li', $genlist);
} else {
$db->update('general', [
'horse' => $item
], '`no` IN %li', $genlist);
}
break;
case "도구지급":
if ($item == 'None') {
$text = "특수도구 회수!";
} else {
$text = getItemName($item) . " 지급!";
}
foreach ($genlist as $generalID) {
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if ($item == 'None') {
$db->update('general', [
'item' => 'None'
], '`no` IN %li', $genlist);
} else {
$db->update('general', [
'item' => $item
], '`no` IN %li AND item < %i', $genlist, $item);
}
break;
case "하야입력":
$db->update('general_turn', [
'action' => 'che_하야',
@@ -330,26 +219,6 @@ switch ($btn) {
'brief' => '해산',
], 'general_id IN %li AND turn_idx = 1', $genlist);
break;
case "00턴":
$turnterm = $gameStor->turnterm;
foreach ($genlist as $generalID) {
$turntime = getRandTurn($turnterm);
$cutTurn = cutTurn($turntime, $turnterm);
$db->update('general', [
'turntime' => $cutTurn
], '`no` IN %li', $genlist);
}
break;
case "랜덤턴":
$turnterm = $gameStor->turnterm;
foreach ($genlist as $generalID) {
$turntime = getRandTurn($turnterm);
$db->update('general', [
'turntime' => $turntime
], '`no` IN %li', $genlist);
}
break;
}
header('location:_admin2.php');
+2
View File
@@ -5,7 +5,9 @@ namespace sammo;
include "lib.php";
include "func.php";
/** @var int */
$type = Util::getPost('type', 'int', 0);
/** @var int */
$type2 = Util::getPost('type2', 'int', 0);
if ($type < 0 || $type > 17) {
+2
View File
@@ -95,6 +95,8 @@ $sel[$type] = "selected";
case 7:
$state = "<font color=green>불가침</font>";
break;
default:
throw new \Exception("알 수 없는 외교 상태: {$dip['state']}");
}
$date = TimeUtil::now();
+4 -3
View File
@@ -25,8 +25,9 @@ foreach ($db->queryFirstColumn(
CheckHall($generalNo);
}
$inheritPointManager = InheritancePointManager::getInstance();
foreach(General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
$genObj->mergeTotalInheritancePoint(true);
applyInheritanceUser($genObj->getVar('owner'));
$genObj->clearInheritancePoint();
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
$inheritPointManager->clearInheritancePoint($genObj);
}
+75 -30
View File
@@ -2,6 +2,10 @@
namespace sammo;
use Ds\Set;
use sammo\Enums\RankColumn;
use sammo\Enums\AuctionType;
include "lib.php";
include "func.php";
@@ -17,6 +21,7 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("명장일람", 1);
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
?>
<!DOCTYPE html>
<html>
@@ -24,32 +29,26 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1136" />
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 명장일람</title>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/hallOfFame.css') ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printDist('ts', 'common') ?>
<?= WebUtil::printDist('ts', ['common', 'bestGeneral']) ?>
</head>
<body>
<table align=center width=1100 class='tb_layout bg0'>
<tr>
<td>명 장 일 람<br><?= closeButton() ?></td>
</tr>
</table>
<table align=center width=1100 class='tb_layout bg0'>
<form name=form1 action=a_bestGeneral.php method=post>
<tr>
<td align=center>
<input type=submit name=btn value='유저 보기'>
<div id="container" class="bg0">
<div class="row gx-0">
<div class="col">명 장 일 람<br><?= closeButton() ?></div>
</div>
<div class="row gx-0">
<div class="col center">
<form name=form1 action=a_bestGeneral.php method=get><input type=submit name=btn value='유저 보기'>
<input type=submit name=btn value='NPC 보기'>
</td>
</tr>
</form>
</table>
<div style="margin:auto;width:1100px;">
</form>
</div>
</div>
<?php
$ownerNameList = [];
@@ -209,6 +208,32 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
}
return $v;
}],
["유 산 소 모 량", "int", function ($v) use ($gameStor) {
$v['value'] = $v[RankColumn::inherit_point_spent->value];
if ($gameStor->isunited) {
return $v;
}
$v['nationName'] = '???';
$v['pictureFullPath'] = GetImageURL(0) . "/default.jpg";
$v['name'] = '???';
$v['ownerName'] = null;
$v['bgColor'] = GameConst::$basecolor4;
$v['fgColor'] = newColor($v['bgColor']);
return $v;
}],
["유 산 획 득 량", "int", function ($v) use ($gameStor) {
$v['value'] = $v[RankColumn::inherit_point_earned->value];
if ($gameStor->isunited) {
return $v;
}
$v['nationName'] = '???';
$v['pictureFullPath'] = GetImageURL(0) . "/default.jpg";
$v['name'] = '???';
$v['ownerName'] = null;
$v['bgColor'] = GameConst::$basecolor4;
$v['fgColor'] = newColor($v['bgColor']);
return $v;
}],
];
$generals = [];
@@ -274,10 +299,6 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
'generals' => array_slice($typeGenerals, 0, min(10, $validCnt))
]);
}
?>
</div>
<div style="margin:auto;width:1100px;margin-top:5px;">
<?php
//유니크 아이템 소유자
$itemTypes = [
'horse' => '명 마',
@@ -308,6 +329,32 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
}
}
$dummyAuctionGeneral = [
'nation' => 0,
'no' => 0,
'ownerName' => '',
'pictureFullPath' => GetImageURL(0) . "/default.jpg",
'name' => '경매중',
'bgColor' => '#00582c',
'fgColor' => 'white',
'nationName' => '-',
];
foreach ($db->queryFirstColumn(
'SELECT `target` FROM ng_auction WHERE `finished` = 0 AND `type` = %s',
AuctionType::UniqueItem->value
) as $itemClassName) {
if(key_exists($itemClassName, $itemOwners)) {
$itemOwners[$itemClassName][] = $dummyAuctionGeneral;
}
else{
$itemOwners[$itemClassName] = [$dummyAuctionGeneral];
}
}
foreach (GameConst::$allItems as $itemType => $itemList) {
$itemNameType = $itemTypes[$itemType];
$itemList = array_reverse($itemList, true);
@@ -369,15 +416,13 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
]);
}
?>
<div class="row gx-0">
<div class="col"><?= closeButton() ?></div>
</div>
<div class="row bg0 gx-0">
<div class="col bg0"><?= banner() ?></div>
</div>
</div>
<table align=center width=1100 class='tb_layout bg0'>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</body>
</html>
+2 -2
View File
@@ -55,7 +55,7 @@ increaseRefresh("왕조일람", 1);
<tr>
<td style="background-color:#333333;" align=center colspan=8>
<font size=5>현재 (<?= $year ?>年 <?= $month ?>月)</font>
<a href="a_history.php"><button type='button'>역사 보기</button></a>
<a href="v_history.php"><button type='button'>역사 보기</button></a>
</td>
</tr>
</table>
@@ -75,7 +75,7 @@ increaseRefresh("왕조일람", 1);
<a href="a_emperior_detail.php?select=<?= $emperior['no'] ?>"><button type='button'>자세히</button></a>
<?php if ($emperior['server_id']) : ?>
<a href="a_history.php?serverID=<?= $emperior['server_id'] ?>"><button type='button'>역사 보기</button></a>
<a href="v_history.php?serverID=<?= $emperior['server_id'] ?>"><button type='button'>역사 보기</button></a>
<?php endif ?>
</td>
</tr>
+3 -2
View File
@@ -173,8 +173,9 @@ $serverID = $emperior['server_id'] ?? ($emperior['serverID'] ?? null);
if (!$nation['nation'] ?? null) {
continue;
}
$nation += Json::decode($nation['data']);
$nation = array_merge(Json::decode($nation['data']), $nation);
/** @var array $nation */
$nation['typeName'] = getNationType($nation['type']);
$nation['levelName'] = getNationLevel($nation['level']);
/** @var int[]|null $nationGenerals */
@@ -200,7 +201,7 @@ $serverID = $emperior['server_id'] ?? ($emperior['serverID'] ?? null);
}
if (key_exists('aux', $nation) && !is_array($nation['aux'])) {
$nation += Json::decode($nation['aux']);
$nation = array_merge(Json::decode($nation['aux']), $nation);
}
echo $templates->render('oldNation', $nation);
+20 -23
View File
@@ -44,22 +44,21 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1136" />
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 명예의 전당</title>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/hallOfFame.css') ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printDist('ts', ['common', 'hallOfFame']) ?>
</head>
<body>
<table align=center width=1100 class='tb_layout bg0'>
<tr>
<td>명 예 의 전 당<br><?= closeButton() ?></td>
</tr>
<tr>
<td>
<div id="container" class="bg0">
<div class="row gx-0">
<div class="col">명 예 의 전 당<br><?= closeButton() ?></div>
</div>
<div class="row gx-0">
<div class="col center">
시나리오 검색 : <select id="by_scenario" name="by_scenario">
<?php foreach ($scenarioList as $iterSeasonIdx => $subScenarioList) : ?>
<option data-season="<?= $iterSeasonIdx ?>" value="" <?= ($iterSeasonIdx == $seasonIdx && $scenarioIdx === null) ? "selected='selected'" : '' ?>>* 시즌 : <?= $iterSeasonIdx ?> 종합 *</option>
@@ -69,10 +68,8 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
<?php endforeach; ?>
?>
</select>
</td>
</tr>
</table>
<div style="margin:auto;width:1100px;">
</div>
</div>
<?php
$types = [
'experience' => ['명 성', 'int'],
@@ -113,7 +110,8 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
$hallResult = array_map(function ($general) use ($typeValue, $ownerNameList) {
$aux = Json::decode($general['aux']);
$general += $aux;
/** @var array $general */
$general = array_merge($aux, $general);
if (key_exists($general['owner'], $ownerNameList)) {
$general['ownerName'] = $ownerNameList[$general['owner']];
@@ -121,10 +119,11 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
if (!key_exists('bgColor', $general)) {
if (!key_exists('color', $general)) {
$general['bgColor'] = GameConst::$basecolor4;
$color = GameConst::$basecolor4;
} else {
$general['bgColor'] = $general['color'];
$color = $general['color'];
}
$general['bgColor'] = $color;
}
if (!key_exists('fgColor', $general)) {
@@ -156,15 +155,13 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
]);
}
?>
<div class="row gx-0">
<div class="col"><?= closeButton() ?></div>
</div>
<div class="row bg0 gx-0">
<div class="col bg0"><?= banner() ?></div>
</div>
</div>
<table align=center width=1100 class='tb_layout bg0'>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</body>
</html>
-231
View File
@@ -1,231 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$btn = Util::getReq('btn');
$yearMonth = Util::getReq('yearmonth', 'int');
$serverID = Util::getReq('serverID', 'string', null);
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if (!$serverID) {
$serverID = UniqueConst::$serverID;
}
if ($serverID === UniqueConst::$serverID) {
increaseRefresh("연감", 1);
}
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner = %i', $userID);
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
[$s_year, $s_month] = $db->queryFirstList('SELECT year, month FROM ng_history WHERE server_id = %s ORDER BY year ASC, month ASC LIMIT 1', $serverID);
$s = Util::joinYearMonth($s_year, $s_month);
if ($s_year === null) {
echo '인자 에러';
exit();
}
[$e_year, $e_month] = $db->queryFirstList('SELECT year, month FROM ng_history WHERE server_id = %s ORDER BY year DESC, month DESC LIMIT 1', $serverID);
$e = Util::joinYearMonth($e_year, $e_month);
if ($serverID !== UniqueConst::$serverID) {
$mapName = $db->queryFirstField('SELECT map FROM ng_games WHERE server_id=%s', $serverID) ?: 'che';
} else {
$mapName = GameConst::$mapName;
}
//FIXME: $yearmonth가 올바르지 않을 경우에 처리가 필요.
if ($serverID !== UniqueConst::$serverID && !$yearMonth) {
$yearMonth = $s;
} else if (!$yearMonth) {
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
} else {
if ($btn == "◀◀ 이전달") {
$yearMonth -= 1;
} elseif ($btn == "다음달 ▶▶") {
$yearMonth += 1;
}
}
$isCurrent = false;
if ($yearMonth < $s) {
$yearMonth = $s;
}
if ($yearMonth > $e) {
$isCurrent = true;
$yearMonth = $e + 1;
}
[$year, $month] = Util::parseYearMonth($yearMonth);
function getHistory($serverID, $year, $month):array{
$db = DB::db();
$history = $db->queryFirstRow('SELECT * FROM ng_history WHERE server_id = %s AND year = %i AND month = %i', $serverID, $year, $month);
$history['global_history'] = Json::decode($history['global_history']);
$history['global_action'] = Json::decode($history['global_action']);
$history['nations'] = Json::decode($history['nations']);
return $history;
}
if($isCurrent){
$history = getCurrentHistory();
}
else{
$history = getHistory($serverID, $year, $month);
}
$nations = $history['nations'];
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 연감</title>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS("js/map/theme_{$mapName}.js") ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printCSS('css/history.css') ?>
<?= WebUtil::printStaticValues([
'staticValues' => [
'startYear' => $s_year,
'startMonth' => $s_month,
'lastYear' => $e_year,
'lastMonth' => $e_month,
'selectYear' => $year,
'selectMonth' => $month,
'nations' => $nations ? $history['nations'] : [],
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
]
])?>
<?= WebUtil::printDist('ts', ['common', 'history']) ?>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>연 감<br><?= closeButton() ?></td>
</tr>
<tr>
<td>
<form name=form1 method=post>
연월 선택 :
<input type=submit name=btn value="◀◀ 이전달">
<select id='yearmonth' name=yearmonth size=1>
<option selected='selected'><?= $year ?>년 <?= $month ?>월</option>
<option><?= $e_year ?>년 12월 (현재)</option>
</select>
<input type=submit name=btn value='조회하기'>
<input type=submit name=btn value="다음달 ▶▶">
</form>
</td>
</tr>
</table>
<table align=center width=1000 height=520 class='tb_layout bg0'>
<thead>
<tr>
<th colspan=5 align=center class='bg1'>중 원 지 도</th>
</tr>
</thead>
<tbody>
<tr height=520>
<td width=698>
<?= getMapHtml($mapName) ?>
</td>
<td id='nation_list_frame'>
<table id='nation_list'>
<thead>
<tr>
<th width=130>국명</th>
<th width=70>국력</th>
<th width=45>장수</th>
<th width=45>속령</th>
</tr>
</thead>
<tbody>
<?php foreach ($nations as $nation) : ?>
<tr>
<td><span style='color:<?= newColor($nation['color']) ?>;background-color:<?= $nation['color'] ?>'><?= $nation['name'] ?></td>
<td style='text-align:right'><?= number_format($nation['power']) ?></td>
<td style='text-align:right'><?= number_format($nation['gennum']) ?></td>
<td style='text-align:right'><?= number_format(count($nation['cities'] ?? [])) ?></td>
</tr>
<?php endforeach; ?>
</tbody>
<tfoot></tfoot>
</table>
</td>
</tr>
<tr>
<th colspan=5 align=center class='bg1'>중 원 정 세</th>
</tr>
<tr>
<td colspan=5 valign=top>
<?= formatHistoryToHTML($history['global_history']) ?>
</td>
</tr>
<tr>
<th colspan=5 align=center class='bg1'>장 수 동 향</th>
</tr>
<tr>
<td colspan=5 valign=top>
<?= formatHistoryToHTML($history['global_action']) ?>
</td>
</tr>
</tbody>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
<script>
<?php if($isCurrent): ?>
reloadWorldMap({
showMe: false,
neutralView: true,
useCachedMap: true,
});
<?php else: ?>
reloadWorldMap({
targetJson: 'j_map_history.php?year=<?= $year ?>&month=<?= $month ?>&serverID=<?= $serverID ?>',
showMe: false,
neutralView: true,
useCachedMap: false,
year: <?= $year ?>,
month: <?= $month ?>,
});
<?php endif; ?>
</script>
</body>
</html>
-434
View File
@@ -1,434 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("설문조사", 1);
$isVoteAdmin = in_array('vote', $session->acl[DB::prefix()] ?? []);
$isVoteAdmin = $isVoteAdmin || $session->userGrade >= 5;
$me = $db->queryFirstRow('SELECT no,vote from general where owner=%i', $userID);
$admin = $gameStor->getValues(['develcost', 'voteopen', 'vote_title', 'vote', 'votecomment']);
$vote_title = $admin['vote_title'] ?? '-';
$vote = $admin['vote'] ?: ['-'];
?>
<!DOCTYPE html>
<html>
<head>
<title><?= UniqueConst::$serverName ?>: 설문조사</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<style>
.little_bar {
float: left;
position: relative;
height: 17px;
line-height: 17px;
text-align: center;
}
</style>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printDist('ts', ['common']) ?>
<script type="text/javascript">
function captureKey(e) {
if (e.keyCode == 13 && e.srcElement.type == 'text') {
form1.btn.value = '댓글';
form1.btn.click();
return false;
}
}
</script>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>설 문 조 사<br><?= closeButton() ?></td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<form name=form1 action=c_vote.php method=post>
<tr>
<td colspan=3 align=center class='bg2'>
<font size=5>설 문 조 사 (<?= $admin['develcost'] * 5 ?>금과 추첨으로 유니크템 증정!)</font>
</td>
</tr>
<?php
if ($isVoteAdmin) {
echo "
<tr>
<td width=48 align=center><input type=submit name=btn value='알림'></td>
<td width=98 align=center><input type=submit name=btn value='수정'></td>
<td width=848 align=left><input type=text name=title style=width:848px;></td>
</tr>
";
}
$vote_title = Tag2Code($vote_title);
echo "
<tr>
<td colspan=2 width=148 align=center class='bg1'>제 목</td>
<td width=848 align=left>&nbsp;{$vote_title}</td>
</tr>
";
$voteCount = $db->queryFirstField('SELECT count(no) FROM general WHERE vote>0 AND npc<2');
$allCount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc<2');
$percentage = round($voteCount / $allCount * 100, 1);
$voteTypeCount = count($vote);
for ($i = 1; $i < $voteTypeCount; $i++) {
echo "
<tr>
<td width=48 align=center style=color:" . getNewColor($i) . "; bgcolor=" . getVoteColor($i) . ">{$i}.</td>
<td width=98 align=center>
";
if ($me['vote'] == 0 && $me['no'] > 0) {
echo "
<input type=radio name=sel value={$i}>
";
} elseif ($admin['voteopen'] >= 1 || $isVoteAdmin) {
$vCount = $db->queryFirstField('SELECT count(no) FROM general WHERE vote=%i', $i);
$per = @round($vCount / $voteCount * 100, 1);
echo "{$vCount} 표 ({$per}%)";
} else {
echo "추후공개";
}
$vote[$i] = Tag2Code($vote[$i]);
echo "
</td>
<td align=left>&nbsp;{$vote[$i]}</td>
</tr>
";
}
echo "
<tr>
";
if ($me['vote'] == 0 && $me['no'] > 0) {
echo "
<td align=center>투표</td>
<td align=center><input type=submit name=btn value='투표'></td>
";
} else {
echo "
<td colspan=2 align=center>결산</td>
";
}
echo "
<td align=left>&nbsp;투표율 : {$voteCount} / {$allCount} ({$percentage} %)</td>
</tr>
";
if ($isVoteAdmin) {
echo "
<tr>
<td align=center><input type=submit name=btn value='리셋'></td>
<td align=center><input type=submit name=btn value='추가'></td>
<td align=left><input type=text name=str style=width:848px;></td>
</tr>
";
}
if ($admin['votecomment']) {
$comment = $admin['votecomment'];
$commentCount = count($comment);
} else {
$commentCount = 0;
}
echo "
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=4 align=center class='bg1'>댓 글</td>
</tr>
";
for ($i = 0; $i < $commentCount; $i++) {
$cmt = $comment[$i];
$cmt[2] = Tag2Code($cmt[2]);
$j = $i + 1;
echo "
<tr>
<td width=28 align=center>{$j}.</td>
<td width=130 align=center>{$cmt[0]}</td>
<td width=130 align=center>{$cmt[1]}</td>
<td width=712 align=left>&nbsp;{$cmt[2]}</td>
</tr>
";
}
if ($me['no'] > 0) {
echo "
<tr>
<td width=158 colspan=2 align=center>-</td>
<td width=130 align=center><input type=submit name=btn value='댓글'></td>
<td align=left><input type=text name=comment maxlength=60 style=width:700px; onkeydown='return captureKey(event)'></td>
</tr>
";
}
?>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=3 align=center class='bg2'>
<font size=5>
전 체 통 계
<?php
if ($isVoteAdmin) {
echo "
<input type=submit name=btn value='숨김'>
<input type=submit name=btn value='전체통계만'>
<input type=submit name=btn value='전부'>";
}
echo "
</font></td></tr>";
if ($admin['voteopen'] >= 1 || $isVoteAdmin) {
echo "
<tr>
<td width=130 align=center>전 체</td>
<td width=128 align=center>{$voteCount} / {$allCount} ({$percentage} %)</td>
<td width=742>
";
$memCount = max(1, $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2'));
$totalVote = [];
$nationVoteCount = [];
$nationVote = [];
foreach ($db->query("SELECT nation, vote, count(`no`) as cnt FROM general WHERE npc<2 GROUP BY nation, vote") as $row) {
$nation = $row['nation'];
$ownVote = $row['vote'];
$cnt = $row['cnt'];
if (!isset($totalVote[$ownVote])) {
$totalVote[$ownVote] = 0;
}
if (!isset($nationVoteCount[$nation])) {
$nationVoteCount[$nation] = 0;
$nationVote[$nation] = [];
}
if (!isset($nationVote[$nation][$ownVote])) {
$nationVote[$nation][$ownVote] = 0;
}
$totalVote[$ownVote] += $cnt;
$nationVoteCount[$nation] += $cnt;
$nationVote[$nation][$ownVote] += $cnt;
}
$totalPer = 0;
for ($i = 0; $i < $voteTypeCount; $i++) {
$per = round(($totalVote[$i] ?? 0) * 100 / $memCount, 1);
if ($i == $voteTypeCount - 1) {
$per = 100 - $totalPer;
} else {
$totalPer += $per;
}
// if($per < 5) { $vote['cnt'] = "&nbsp;"; }
?>
<?php if ($per == 0) : ?>
<?php elseif ($per < 10) : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'></div>
<?php else : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'><?= $totalVote[$i] ?></div>
<?php endif; ?>
<?php
}
echo "
</td>
</tr>
";
}
if ($admin['voteopen'] >= 2 || $isVoteAdmin) {
$memCount = $db->queryFirstField('SELECT count(no) FROM general WHERE nation=0 AND npc <2');
if ($memCount == 0) {
$memCount = 1;
}
if (!isset($nationVoteCount[0])) {
$nationVoteCount[0] = 0;
}
$percentage = round($nationVoteCount[0] / $memCount * 100, 1);
echo "
<tr>
<td align=center bgcolor=black>재 야</td>
<td align=center>{$nationVoteCount[0]} / {$memCount} ({$percentage} %)</td>
<td>
";
$totalPer = 0;
for ($i = 0; $i < $voteTypeCount; $i++) {
$per = round(Util::array_get($nationVote[0][$i], 0) / $memCount * 100, 1);
if ($i == $voteTypeCount - 1) {
$per = 100 - $totalPer;
} else {
$totalPer += $per;
}
// if($per < 5) { $vote['cnt'] = "&nbsp;"; }
?>
<?php if ($per == 0) : ?>
<?php elseif ($per < 10) : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'></div>
<?php else : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'><?= $nationVote[0][$i] ?></div>
<?php endif; ?>
<?php
}
echo "
</td>
</tr>
";
foreach ($db->query('SELECT nation,color,name,gennum from nation order by gennum desc') as $i => $nation) {
$memCount = $db->queryFirstField('SELECT count(no) FROM general WHERE nation=%i AND npc<2', $nation['nation']);
$voteCount = $nationVoteCount[$nation['nation']] ?? 0;
if ($memCount == 0) {
$percentage = 100;
} else {
$percentage = round($voteCount / $memCount * 100, 1);
}
echo "
<tr>
<td align=center style=color:" . newColor($nation['color']) . "; bgcolor={$nation['color']}>{$nation['name']}</td>
<td align=center>{$voteCount} / {$memCount} ({$percentage} %)</td>
<td align=center>
";
$totalPer = 0;
for ($k = 0; $k < $voteTypeCount; $k++) {
if ($memCount == 0) {
$per = 0;
continue;
}
$per = round(($nationVote[$nation['nation']][$k] ?? 0) / $memCount * 100, 1);
if ($i == $voteTypeCount - 1) {
$per = 100 - $totalPer;
} else {
$totalPer += $per;
}
// if($per < 5) { $vote['cnt'] = "&nbsp;"; }
?>
<?php if ($per == 0) : ?>
<?php elseif ($per < 10) : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($k) ?>;background-color:<?= getVoteColor($k) ?>;'></div>
<?php else : ?>
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($k) ?>;background-color:<?= getVoteColor($k) ?>;'><?= $nationVote[$nation['nation']][$k] ?? 0 ?></div>
<?php endif; ?>
<?php
}
echo "
</td>
</tr>
";
}
}
?>
</form>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</body>
</html>
<?php
function getVoteColor($type)
{
if ($type > 0) {
$type = (($type - 1) % 7) + 1;
}
switch ($type) {
default:
case 0:
$color = "black";
break;
case 1:
$color = "red";
break;
case 2:
$color = "orange";
break;
case 3:
$color = "yellow";
break;
case 4:
$color = "green";
break;
case 5:
$color = "blue";
break;
case 6:
$color = "navy";
break;
case 7:
$color = "purple";
break;
}
return $color;
}
function getNewColor($type)
{
if ($type > 0) {
$type = (($type - 1) % 7) + 1;
}
switch ($type) {
case 2:
$color = "black";
break;
case 3:
$color = "black";
break;
default:
$color = "white";
break;
}
return $color;
}
-306
View File
@@ -1,306 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$msg = Util::getReq('msg');
$msg2 = Util::getReq('msg2');
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("거래장", 2);
$me = $db->queryFirstRow('SELECT no,special,con,turntime from general where owner=%i', $userID);
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$tradeCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no1=%i', $me['no']);
$bidCount = $db->queryFirstField('SELECT count(no) FROM auction where no2=%i', $me['no']);
$btCount = $tradeCount + $bidCount;
if ($session->userGrade >= 5 || $btCount < 1) {
$btn = "submit";
} else {
$btn = "hidden";
}
if ($msg == "") {
$msg = "-";
}
if ($msg2 == "") {
$msg2 = "-";
}
?>
<!DOCTYPE html>
<html>
<head>
<title><?= UniqueConst::$serverName ?>: 거래장</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printDist('ts', ['common']) ?>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>거 래 장<br><?= closeButton() ?></td>
</tr>
<tr>
<td align=center class='bg2'>
<font color=orange size=6><b>거 래 장</b></font><input type=button value='갱신' onclick="location.replace('b_auction.php')">
</td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<form method=post action=c_auction.php>
<tr>
<td colspan=11 align=center bgcolor=orange>
<font size=5>팝 니 다</font>
</td>
</tr>
<tr align=center class='bg1'>
<td width=68>거래번호</td>
<td width=48>선택</td>
<td width=98>판매자</td>
<td width=118>물품</td>
<td width=88>수량</td>
<td width=88>시작판매가</td>
<td width=88>현재판매가</td>
<td width=88>즉시판매가</td>
<td width=48>단가</td>
<td width=98>구매 예정자</td>
<td width=148>거래종료</td>
</tr>
<?php
$chk = 0;
foreach ($db->query('SELECT * from auction where type=0 order by expire') as $auction) {
$radio = "";
$alert = "";
$alert2 = "";
if ($auction['no1'] == $me['no']) {
$radio = " disabled";
} elseif ($auction['no2'] > 0 && $auction['amount'] * 2 <= $auction['value']) {
$radio = " disabled";
$alert = "<font color=red>";
$alert2 = "</font>";
} elseif ($auction['no2'] > 0 && $auction['topv'] <= $auction['value']) {
$radio = " disabled";
$alert = "<font color=red>";
$alert2 = "</font>";
} elseif ($chk == 0) {
$radio = " checked";
$chk = 1;
}
$pv = round($auction['value'] * 100 / $auction['amount']) / 100 + 0.001;
$pv = substr((string)$pv, 0, 4);
echo "
<tr align=center>
<td>{$auction['no']}</td>
<td><input type=radio name=sel value={$auction['no']}{$radio}></td>
<td>{$auction['name1']}</td>
<td>쌀</td>
<td>{$auction['amount']}</td>
<td>금 {$auction['cost']}</td>
<td>{$alert}금 {$auction['value']}{$alert2}</td>
<td>{$alert}금 {$auction['topv']}{$alert2}</td>
<td>{$alert}{$pv}{$alert2}</td>
<td>{$alert}{$auction['name2']}{$alert2}</td>
<td>{$auction['expire']}</td>
</tr>
";
}
?>
<tr height=25>
<td align=center class='bg1'>등록결과</td>
<td colspan=10><?= ConvertLog($msg) ?></td>
</tr>
<tr>
<td align=center class='bg1'>입찰등록</td>
<td colspan=10>
 지불할 금액: <input type=text style=color:white;background-color:black; size=6 maxlength=6 name=value>
<input type=<?= $btn ?> name=btn value='구매시도' onclick='return confirm("정말 입찰하시겠습니까?");'>
</td>
</tr>
<tr>
<td align=center class='bg1'>거래등록</td>
<td colspan=10>
 종료: <input type=text style=color:white;background-color:black; size=2 maxlength=2 name=term value=12>턴 후
 물품: 쌀
 판매량: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=amount value=1000>
 시작가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=cost value=500>
 즉구가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=topv value=2000>
<input type=<?= $btn ?> name=btn value='판매' onclick='return confirm("정말 판매하시겠습니까?");'>
</td>
</tr>
<tr>
<td colspan=11>
ㆍ<font color=cyan>Hint</font>) 거래자가 판매(물품 판매, 금 수령), 입찰자가 구매(물품 구입, 금 지불).<br>
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 높을수록 판매자 유리.<br>
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 낮을수록 입찰자 유리.<br>
</td>
</tr>
</form>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<form method=post action=c_auction.php>
<tr>
<td colspan=11 align=center bgcolor=skyblue>
<font size=5>삽 니 다</font>
</td>
</tr>
<tr align=center class='bg1'>
<td width=68>거래번호</td>
<td width=48>선택</td>
<td width=98>구매자</td>
<td width=118>물품</td>
<td width=88>수량</td>
<td width=88>시작구매가</td>
<td width=88>현재구매가</td>
<td width=88>즉시구매가</td>
<td width=48>단가</td>
<td width=98>판매 예정자</td>
<td width=148>거래종료</td>
</tr>
<?php
$chk = 0;
foreach ($db->query('SELECT * from auction where type=1 order by expire') as $auction) {
$radio = "";
$alert = "";
$alert2 = "";
if ($auction['no1'] == $me['no']) {
$radio = " disabled";
} elseif ($auction['no2'] > 0 && $auction['amount'] >= $auction['value'] * 2) {
$radio = " disabled";
$alert = "<font color=red>";
$alert2 = "</font>";
} elseif ($auction['no2'] > 0 && $auction['topv'] >= $auction['value']) {
$radio = " disabled";
$alert = "<font color=red>";
$alert2 = "</font>";
} elseif ($chk == 0) {
$radio = " checked";
$chk = 1;
}
$pv = round($auction['value'] * 100 / $auction['amount']) / 100 + 0.001;
$pv = substr((string)$pv, 0, 4);
echo "
<tr align=center>
<td>{$auction['no']}</td>
<td><input type=radio name=sel value={$auction['no']}{$radio}></td>
<td>{$auction['name1']}</td>
<td>쌀</td>
<td>{$auction['amount']}</td>
<td>금 {$auction['cost']}</td>
<td>{$alert}금 {$auction['value']}{$alert2}</td>
<td>{$alert}금 {$auction['topv']}{$alert2}</td>
<td>{$alert}{$pv}{$alert2}</td>
<td>{$alert}{$auction['name2']}{$alert2}</td>
<td>{$auction['expire']}</td>
</tr>
";
}
?>
<tr height=25>
<td align=center class='bg1'>등록결과</td>
<td colspan=10><?= ConvertLog($msg2) ?></td>
</tr>
<tr>
<td align=center class='bg1'>입찰등록</td>
<td colspan=10>
 수령할 금액: <input type=text style=color:white;background-color:black; size=6 maxlength=6 name=value>
<input type=<?= $btn ?> name=btn value='판매시도' onclick='return confirm("정말 입찰하시겠습니까?");'>
</td>
</tr>
<tr>
<td align=center class='bg1'>거래등록</td>
<td colspan=10>
 종료: <input type=text style=color:white;background-color:black; size=2 maxlength=2 name=term value=12>턴 후
 물품: 쌀
 구입량: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=amount value=1000>
 시작가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=cost value=2000>
 즉구가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=topv value=500>
<input type=<?= $btn ?> name=btn value='구매' onclick='return confirm("정말 구매하시겠습니까?");'>
</td>
</tr>
<tr>
<td colspan=11>
ㆍ<font color=cyan>Hint</font>) 거래자가 구매(물품 구매, 금 지불), 입찰자가 판매(물품 판매, 금 수령).<br>
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 낮을수록 구매자 유리.<br>
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 높을수록 입찰자 유리.<br>
</td>
</tr>
</form>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td align=center class='bg2'>
<font size=5>최 근 기 록</font>
</td>
</tr>
<tr>
<td>
<?= getAuctionLogRecent(20) ?>
</td>
</tr>
<tr>
<td align=center class='bg2'>
<font size=5>도 움 말</font>
</td>
</tr>
<tr>
<td>
<font color=white size=2>
ㆍ판매거래는 거래자가 판매할 물품을 거래하면, 구입을 희망하는 사람이 현재가보다 높게 입찰하여 구입하는 방식입니다.<br>
ㆍ<font color=cyan>Hint</font>) 쌀이 귀한 경우는 입찰자가 많아서 자연스레 단가가 오르게 됩니다. (해당 물품을 사려는 가격이 오름)<br>
ㆍ<font color=cyan>Hint</font>) 쌀이 흔한 경우는 초기 가격을 낮게 책정해야 판매가 가능할 겁니다.<br>
ㆍ구매거래는 거래자가 구입할 물품을 거래하면, 판매를 희망하는 사람이 현재가보다 낮게 입찰하여 판매하는 방식입니다.<br>
ㆍ<font color=cyan>Hint</font>) 쌀이 흔한 경우는 입찰자가 많아서 자연스레 단가가 내리게 됩니다. (해당 물품을 팔려는 가격이 내림)<br>
ㆍ<font color=cyan>Hint</font>) 쌀이 귀한 경우는 초기 가격을 높게 책정해야 구입이 가능할 겁니다.<br>
ㆍ마감임박때 입찰하는 경우 입찰후 1턴 후로 종료시간이 연장됩니다.<br>
ㆍ즉시구매가로 입찰하는 경우 입찰후 1턴 후로 종료시간이 결정됩니다.<br>
ㆍ악용 방지를 위해 50% ~ 200%의 가격에서 거래시작이 가능합니다.<br>
ㆍ악용 방지를 위해 즉시판매가는 110% 이상, 즉시구매가는 90% 이하의 시세로 가능합니다.<br>
ㆍ악용 방지를 위해 즉시판매가는 시작판매가의 110% 이상, 즉시구매가는 시작구매가의 90% 이하로 가능합니다.<br>
ㆍ1인당 도합 1건의 거래와 입찰이 가능합니다.<br>
ㆍ기본금쌀 1000은 거래에 사용되지 못합니다.<br>
ㆍ유찰될 때는 거래 과실자에게 거래금의 1%가 벌금으로 부과됩니다.<br>
ㆍ<font color=magenta>10단위로 거래가 가능합니다. 1자리는 반올림 처리 됩니다.</font><br>
ㆍ<font color=red>★ 최고가 거래 ★</font> 혹은 <font color=red>★ 최저가 거래 ★</font> 는 암거래 및 악용의 가능성이니 감시 부탁드립니다.<br>
ㆍ거래와 입찰은 취소가 불가능하니 주의하세요!<br>
ㆍ<font color=cyan>Hint</font>) 단가는 금/쌀로 쌀1을 거래하기 위한 금의 양입니다.<br>
ㆍ<font color=cyan>Hint</font>) 단가가 높으면(>1.00) 쌀이 비싸므로 판매가 이득입니다.<br>
ㆍ<font color=cyan>Hint</font>) 단가가 낮으면(<1.00) 금이 비싸므로 구매가 이득입니다.<br>
ㆍ즐거운 거래!
</font>
</td>
</tr>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</body>
</html>
+66 -75
View File
@@ -74,7 +74,7 @@ if ($testGeneralNationID != $nationID) {
$gen = 0;
}
if ($btn == '정렬하기') {
if ($btn == '정렬') {
$gen = 0;
}
@@ -118,21 +118,20 @@ $showGeneral = General::createGeneralObjFromDB($gen);
<title><?= UniqueConst::$serverName ?>: 감찰부</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<meta name="viewport" content="width=500" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printDist('ts', ['common']) ?>
<?= WebUtil::printDist('ts', ['common', 'battleCenter']) ?>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>감 찰 부<br><?= closeButton() ?></td>
</tr>
<tr>
<td>
<div id="container" class="bg0">
<div class="row gx-0">
<div class="col">감 찰 부<br><?= closeButton() ?></div>
</div>
<div class="row gx-0">
<div class="col-12" style="border-left: solid 1px gray; border-right:solid 1px gray;">
<form name=form1 method=get>
정렬순서 :
<select name='query_type' size=1>
@@ -140,78 +139,70 @@ $showGeneral = General::createGeneralObjFromDB($gen);
<option <?= $queryType == $reqQueryType ? 'selected' : '' ?> value='<?= $queryType ?>'><?= $queryTypeText ?></option>
<?php endforeach; ?>
</select>
<input type=submit name=btn value='정렬하기'>
<input type=submit name=btn value='정렬'>
대상장수 :
<select name=gen size=1>
<?php foreach ($generalBasicList as $general) : ?>
<option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['officer_level'] > 4 ? "*{$general['name']}*" : $general['name'] ?> (<?= substr($general['turntime'], 14, 5) ?>)</option>
<?php endforeach; ?>
</select>
<input type=submit name=btn value='조회하기'>
<input type=submit name=btn value='조회'>
</form>
</td>
</tr>
</table>
<table width=1000 align=center class='tb_layout bg0'>
<tr>
<td width=50% align=center class='bg1'>
<font color=skyblue size=3>장 수 정 보</font>
</td>
<td width=50% align=center class='bg1'>
<font color=orange size=3>장 수 열 전</font>
</td>
</tr>
<tr>
<td valign=top>
<?php generalInfo($showGeneral);
generalInfo2($showGeneral); ?>
</td>
<td valign=top>
<?= formatHistoryToHTML(getGeneralHistoryLogAll($gen)) ?>
</td>
</tr>
<tr>
<td align=center class='bg1'>
<font color=orange size=3>전투 기록</font>
</td>
<td align=center class='bg1'>
<font color=orange size=3>전투 결과</font>
</td>
</tr>
<tr>
<td valign=top>
<?= formatHistoryToHTML(getBattleDetailLogRecent($gen, 24)) ?>
</td>
<td valign=top>
<?= formatHistoryToHTML(getBattleResultRecent($gen, 24)) ?>
</td>
</tr>
<?php if ($showGeneral->getNPCType() > 1 || $permission >= 2) : ?>
<tr>
<td align=center class='bg1'>
<font color=orange size=3>개인 기록</font>
</td>
<td align=center class='bg1'>
<font color=orange size=3>&nbsp;</font>
</td>
</tr>
<tr>
<td valign=top>
<?= formatHistoryToHTML(getGeneralActionLogRecent($gen, 24)) ?>
</td>
<td valign=top>
</td>
</tr>
<?php endif; ?>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td><?= closeButton() ?></td>
</tr>
<tr>
<td><?= banner() ?> </td>
</tr>
</table>
</div>
<div class="col col-12 col-md-6">
<div class="row mx-0">
<div class="col bg1 header-cell" style="color:skyblue">장수 정보</div>
</div>
<div class="row">
<div class="col"><?php generalInfo($showGeneral); ?><?php generalInfo2($showGeneral); ?></div>
</div>
</div>
<div class="col col-12 col-md-6">
<div class="row mx-0">
<div class="col bg1 header-cell">장수 열전</div>
</div>
<div class="row">
<div class="col"><?= formatHistoryToHTML(getGeneralHistoryLogAll($gen)) ?></div>
</div>
</div>
<div class="col col-12 col-md-6">
<div class="row mx-0">
<div class="col bg1 header-cell">전투 기록</div>
</div>
<div class="row">
<div class="col"><?= formatHistoryToHTML(getBattleDetailLogRecent($gen, 24)) ?></div>
</div>
</div>
<div class="col col-12 col-md-6">
<div class="row mx-0">
<div class="col bg1 header-cell">전투 결과</div>
</div>
<div class="row">
<div class="col"><?= formatHistoryToHTML(getBattleResultRecent($gen, 24)) ?></div>
</div>
</div>
<?php if ($showGeneral->getNPCType() > 1 || $permission >= 2) : ?>
<div class="col col-12 col-md-6">
<div class="row mx-0">
<div class="col bg1 header-cell">개인 기록</div>
</div>
<div class="row">
<div class="col"><?= formatHistoryToHTML(getGeneralActionLogRecent($gen, 24)) ?></div>
</div>
</div>
<?php endif; ?>
</div>
<div class="row gx-0">
<div class="col "><?= closeButton() ?></div>
</div>
<div class="row bg0 gx-0">
<div class="col bg0"><?= banner() ?></div>
</div>
</div>
</body>
</html>
+110 -68
View File
@@ -2,6 +2,8 @@
namespace sammo;
use sammo\Enums\RankColumn;
include "lib.php";
include "func.php";
//로그인 검사
@@ -16,19 +18,13 @@ TurnExecutionHelper::executeAllCommand();
$generalID = $session->generalID;
//NOTE: general_id만 빼기 귀찮음.
$myBet = $db->queryFirstList('SELECT * FROM betting WHERE general_id = %i', $generalID);
$myBet = array_splice($myBet, -16);
$globalBet = $db->queryFirstList('SELECT * FROM betting WHERE general_id = 0');
$globalBet = array_splice($globalBet, -16);
$me = $db->queryFirstRow('SELECT no,tournament,con,turntime from general where owner=%i', $userID);
$myBetTotal = array_sum($myBet);
$globalBetTotal = array_sum($globalBet);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'develcost']);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'turnterm', 'develcost']);
$turnTerm = $admin['turnterm'];
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
@@ -36,40 +32,74 @@ if ($con >= 2) {
}
switch ($admin['tnmt_type']) {
default:
throw new \RuntimeException('Invalid tnmt_type');
case convertTournamentType('전력전'):
$tnmt_type = "<font color=cyan>전력전</font>";
$tnmt_type = "전력전";
$color = "cyan";
$tp = "total";
$tp2 = "종합";
$tp3 = "total";
break;
case convertTournamentType('통솔전'):
$tnmt_type = "<font color=cyan>통솔전</font>";
$tnmt_type = "통솔전";
$color = "cyan";
$tp = "leadership";
$tp2 = "통솔";
$tp3 = "leadership";
break;
case convertTournamentType('일기토'):
$tnmt_type = "<font color=cyan>일기토</font>";
$tnmt_type = "일기토";
$color = "cyan";
$tp = "strength";
$tp2 = "무력";
$tp3 = "strength";
break;
case convertTournamentType('설전'):
$tnmt_type = "<font color=cyan>설전</font>";
$tnmt_type = "설전";
$color = "cyan";
$tp = "intel";
$tp2 = "지력";
$tp3 = "intel";
break;
default:
throw new \RuntimeException('Invalid tnmt_type');
}
$bettingID = $gameStor->last_tournament_betting_id ?? 0;
$myBet = [];
$globalBet = [];
if ($bettingID != 0) {
$betting = $bettingID != 0 ? new Betting($bettingID) : null;
$info = $betting->getInfo();
foreach ($db->queryAllLists(
'SELECT general_id, user_id, amount, betting_type FROM ng_betting WHERE betting_id = %i',
$bettingID
) as [$betGeneralID, $userID, $amount, $bettingTypeKey]) {
$bettingKey = Json::decode($bettingTypeKey)[0];
if ($betGeneralID == $generalID) {
$myBet[$bettingKey] = $amount;
}
if (key_exists($bettingKey, $globalBet)) {
$globalBet[$bettingKey] += $amount;
} else {
$globalBet[$bettingKey] = $amount;
}
}
} else {
$info = getDummyBettingInfo($tnmt_type);
}
$myBetTotal = array_sum($myBet);
$globalBetTotal = array_sum($globalBet);
$str1 = getTournament($admin['tournament']);
$str2 = getTournamentTime();
if ($str2) {
$str2 = ', ' . $str2;
}
$str3 = getTournamentTermText();
$str3 = getTournamentTermText($turnTerm);
if ($str3) {
$str3 = ', ' . $str3;
}
@@ -90,6 +120,11 @@ if ($str3) {
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printDist('ts', ['common', 'betting']) ?>
<?= WebUtil::printStaticValues([
'staticValues'=>[
'bettingID'=> $bettingID
]
])?>
</head>
<body>
@@ -100,11 +135,11 @@ if ($str3) {
</table>
<table align=center width=1120 class='tb_layout bg0'>
<tr>
<td colspan=16><input type=button value='갱신' onclick='location.reload()'></td>
<td colspan=16><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button></td>
</tr>
<tr>
<td colspan=16 align=center>
<font color=white size=6><?= $tnmt_type ?> (<?= $str1 . $str2 . $str3 ?>)</font>
<font color=white size=6><span style="color:<?= $color ?>"><?= $tnmt_type ?></span> (<?= $str1 . $str2 . $str3 ?>)</font>
</td>
</tr>
<tr>
@@ -265,7 +300,6 @@ if ($str3) {
for ($i = 0; $i < 8; $i++) {
echo "<td colspan=2>{$gen[$i]}</td>";
}
echo "
</tr>
<tr align=center>";
@@ -293,7 +327,11 @@ if ($str3) {
$line[$i] = "<font color=white>";
}
$gen[$i] = $general['name'];
$stat[$i] = $general[$tp];
if (array_key_exists($tp, $general)) {
$stat[$i] = $general[$tp];
} else {
$stat[$i] = "-";
}
}
for ($i = 0; $i < 8; $i++) {
$cent[$i] = $cent[$i] . "┻" . "</font>";
@@ -302,17 +340,17 @@ if ($str3) {
echo "<td colspan=2>{$line[$i * 2]}{$cent[$i]}{$line[$i * 2 + 1]}</td>";
}
?>
</tr>
<tr align=center>
<?php for ($i = 0; $i < 16; $i++) { ?>
<td width=70><?=$gen[$i]?></td>
<?php } ?>
</tr>
<tr align=center>
<?php for ($i = 0; $i < 16; $i++) { ?>
<td width=70 style="font-size: 14px"><?=$stat[$i]?></td>
<?php } ?>
</tr>
</tr>
<tr align=center>
<?php for ($i = 0; $i < 16; $i++) { ?>
<td width=70><?= $gen[$i] ?></td>
<?php } ?>
</tr>
<tr align=center>
<?php for ($i = 0; $i < 16; $i++) { ?>
<td width=70 style="font-size: 14px"><?= $stat[$i] ?></td>
<?php } ?>
</tr>
</table>
<table align=center width=1120 style="table-layout: fixed" class='tb_layout bg0'>
<tr align=center>
@@ -320,29 +358,29 @@ if ($str3) {
</tr>
<?php
$bet = [];
$gold = [];
$bet = [];
$gold = [];
$keyMap = [];
foreach ($info->candidates as $key => $candidate) {
$keyMap[$candidate->aux['idx']] = $key;
}
for ($i = 0; $i < 16; $i++) {
if ($globalBet[$i] == 0) {
$bet[$i] = "∞";
} else {
$bet[$i] = round($globalBetTotal / $globalBet[$i], 2);
}
}
for ($i = 0; $i < 16; $i++) {
if (!is_numeric($bet[$i])) {
$gold[$i] = 0;
} else {
$gold[$i] = Util::round($myBet[$i] * $bet[$i]);
}
}
foreach ($globalBet as $key => $amount) {
if ($amount == 0) {
$bet[$key] = "∞";
$gold[$key] = 0;
} else {
$rewardRatio = round($globalBetTotal / $amount, 2);
$bet[$key] = $rewardRatio;
$gold[$key] = $rewardRatio * ($myBet[$key] ?? 0);
}
}
echo "
<tr align=center>";
for ($i = 0; $i < 16; $i++) {
echo "<td width=70><font color=skyblue>{$bet[$i]}</font></td>";
foreach (range(0, 15) as $i) {
$amount = $bet[$keyMap[$i] ?? -1] ?? 0;
echo "<td width=70><font color=skyblue>{$amount}</font></td>";
}
?>
</tr>
@@ -366,8 +404,9 @@ if ($str3) {
</tr>
<tr align=center>
<?php
for ($i = 0; $i < 16; $i++) {
echo "<td><font color=orange>{$myBet[$i]}</font></td>";
foreach (range(0, 15) as $i) {
$amount = $myBet[$keyMap[$i] ?? -1] ?? 0;
echo "<td><font color=orange>{$amount}</font></td>";
}
?>
</tr>
@@ -391,8 +430,9 @@ if ($str3) {
</tr>
<tr align=center>
<?php
for ($i = 0; $i < 16; $i++) {
echo "<td><font color=cyan>{$gold[$i]}</font></td>";
foreach (range(0, 15) as $i) {
$amount = $gold[$keyMap[$i] ?? -1] ?? 0;
echo "<td><font color=cyan>{$amount}</font></td>";
}
echo "
@@ -401,12 +441,13 @@ if ($str3) {
if ($admin['tournament'] == 6) {
echo "
<tr align=center>";
<tr align=center style='height:2.5em;'>";
for ($i = 0; $i < 16; $i++) {
foreach (range(0, 15) as $i) {
$key = $keyMap[$i] ?? -1;
echo "
<td>
<select size=1 id='target_{$i}' style=color:white;background-color:black;>
<select size=1 id='target_{$key}' style='color:white;background-color:black;padding:0.2rem 0.1rem;'>
<option style=color:white; value=10>금10</option>
<option style=color:white; value=20>금20</option>
<option style=color:white; value=50>금50</option>
@@ -420,11 +461,12 @@ if ($str3) {
echo "
</tr>
<tr align=center>";
<tr align=center style='height:2.2em;'>";
for ($i = 0; $i < 16; $i++) {
foreach (range(0, 15) as $i) {
$key = $keyMap[$i] ?? -1;
echo "
<td><input type=button class='submitBtn' data-target='{$i}' value=베팅! style=width:100%;color:white;background-color:black;></td>";
<td><input type=button class='submitBtn' data-target='{$key}' value=베팅! style='width:100%;color:white;padding:0.2rem 0.1rem;background-color:black;'></td>";
}
echo "</tr>";
@@ -511,14 +553,14 @@ if ($str3) {
<td align=center>勝</td>
</tr>
<?php
$prizeColumn = "{$rankColumn}p";
$gameColumn = "{$rankColumn}g";
$winColumn = "{$rankColumn}w";
$drawColumn = "{$rankColumn}d";
$loseColumn = "{$rankColumn}l";
$prizeColumn = RankColumn::from("{$rankColumn}p");
$gameColumn = RankColumn::from("{$rankColumn}g");
$winColumn = RankColumn::from("{$rankColumn}w");
$drawColumn = RankColumn::from("{$rankColumn}d");
$loseColumn = RankColumn::from("{$rankColumn}l");
$tournamentRankerList = General::createGeneralObjListFromDB(
$db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn),
[$prizeColumn, $gameColumn, $winColumn, $drawColumn, $loseColumn, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
$db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn->value),
[$prizeColumn->value, $gameColumn->value, $winColumn->value, $drawColumn->value, $loseColumn->value, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
0
);
usort($tournamentRankerList, function (General $lhs, General $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
+4 -2
View File
@@ -13,9 +13,11 @@ $userID = Session::getUserID();
$userGrade = Session::getUserGrade();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("현재도시", 1);
$lastExecute = substr($gameStor->turntime, 5, 14);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,city from general where owner=%i', $userID);
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']) ?? [
'nation' => 0,
@@ -446,7 +448,7 @@ $templates = new \League\Plates\Engine('templates');
<table align=center width=1000 class='tb_layout bg2'>
<tr>
<td colspan=11 align=center style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>'>【 <?= CityConst::$regionMap[$city['region']] ?> | <?= CityConst::$levelMap[$city['level']] ?> 】 <?= $city['name'] ?></td>
<td style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>' class='center'><?= date('m-d H:i:s') ?></td>
<td style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>' class='center'><?= $lastExecute ?></td>
</tr>
<tr>
<td align=center width=48 class=bg1>주민</td>
-236
View File
@@ -1,236 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("중원정보", 1);
$me = $db->queryFirstRow('SELECT no,nation FROM general WHERE owner=%i', $userID);
$myNationID = $me['nation'];
$nations = array_filter(getAllNationStaticInfo(), function (array $nation) {
return $nation['level'];
});
uasort($nations, function (array $lhs, array $rhs) {
return - ($lhs['power'] <=> $rhs['power']);
});
$nationCnt = count($nations);
foreach ($db->queryAllLists('SELECT nation, count(city) FROM city WHERE nation != 0 GROUP BY nation') as [$nationID, $cityCnt]) {
$nations[$nationID]['city_cnt'] = $cityCnt;
}
$realConflict = [];
foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE conflict!=%s', '{}') as [
$cityID,
$cityName,
$rawConflict
]) {
$rawConflict = Json::decode($rawConflict);
if (count($rawConflict) < 2) {
continue;
}
$sum = array_sum($rawConflict);
$conflict = [];
foreach ($rawConflict as $nationID => $killnum) {
$conflict[$nationID] = [
'killnum' => $killnum,
'percent' => round(100 * $killnum / $sum, 1),
'name' => $nations[$nationID]['name'],
'color' => $nations[$nationID]['color']
];
}
$realConflict[] = [$cityID, $cityName, $conflict];
};
$diplomacyList = [];
foreach ($db->queryAllLists('SELECT me, you, state FROM diplomacy') as [$me, $you, $state]) {
if (!key_exists($me, $diplomacyList)) {
$diplomacyList[$me] = [];
}
$diplomacyList[$me][$you] = $state;
}
$cellWidth = intdiv(888, max(1, $nationCnt));
$defaultStateChar = '?';
$sameNationStateChar = '';
$infomativeStateCharMap = [
0 => '<span style="color:red;">★</span>',
1 => '<span style="color:magenta;">▲</span>',
2 => 'ㆍ',
7 => '<span style="color:green;">@</span>'
];
$neutralStateCharMap = [
0 => '<span style="color:red;">★</span>',
1 => '<span style="color:magenta;">▲</span>'
];
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<title><?= UniqueConst::$serverName ?>: 중원 정보</title>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS('d_shared/base_map.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printCSS('css/history.css') ?>
<?= WebUtil::printStaticValues([
'staticValues' => [
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'unitSet' => GameConst::$unitSet,
'mapName' => GameConst::$mapName,
],
]) ?>
<?= WebUtil::printDist('ts', ['common', 'map']) ?>
</head>
<body>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td>중 원 정 보<br><?= backButton() ?></td>
</tr>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=<?= $nationCnt + 1 ?> align=center bgcolor=blue>외 교 현 황</td>
</tr>
<tr>
<td align=center width=130 style=background-color:<?= GameConst::$basecolor2 ?>;>&nbsp;</td>
<?php foreach ($nations as $nation) : ?>
<td align=center width=<?= $cellWidth ?> style='background-color:<?= $nation['color'] ?>;color:<?= newColor($nation['color']) ?>'><?= $nation['name'] ?></td>
<?php endforeach; ?>
</tr>
<?php foreach ($nations as $me => $meNation) : ?>
<tr style='text-align:center;'>
<td align=center style='background-color:<?= $meNation['color'] ?>;color:<?= newColor($meNation['color']) ?>'><?= $meNation['name'] ?></td>
<?php foreach (array_keys($nations) as $you) : ?>
<td <?= ($me == $myNationID || $you == $myNationID) ? 'style="background-color:' . GameConst::$basecolor3 . '"' : '' ?>><?php
if ($me == $you) {
echo $sameNationStateChar;
} else if ($me == $myNationID || $you == $myNationID || $session->userGrade >= 5) {
echo $infomativeStateCharMap[$diplomacyList[$me][$you]] ?? $defaultStateChar;
} else {
echo $neutralStateCharMap[$diplomacyList[$me][$you]] ?? $defaultStateChar;
}
?></td>
<?php endforeach; ?>
</tr>
<?php endforeach; ?>
<tr>
<td colspan=<?= $nationCnt + 1 ?> align=center>불가침 : <font color=limegreen>@</font>, 통상 : ㆍ, 선포 : <font color=magenta>▲</font>, 교전 : <font color=red>★</font>
</td>
</tr>
</table>
<?php if ($realConflict) : ?>
<br>
<table align='center' width=1000 class='tb_layout bg0'>
<tr>
<td colspan=2 align=center bgcolor=magenta>분 쟁 현 황</td>
</tr>
<?php foreach ($realConflict as list($cityID, $cityName, $conflict)) : ?>
<tr>
<td align=center width=48><?= $cityName ?></td>
<td style='width:948px;position:relative;'>
<table class='tb_layout bg0' style='width:100%;'>
<?php foreach ($conflict as $item) : ?>
<tr>
<td width=130 align=right style='color:<?= newColor($item['color']) ?>;background-color:<?= $item['color'] ?>;'><?= $item['name'] ?>&nbsp;</td>
<td width=48 align=right><?= (float)$item['percent'] ?> %&nbsp;</td>
<td width=*>
<div style='display:inline-block;width:<?= $item['percent'] ?>%;background-color:<?= $item['color'] ?>;'>&nbsp;</div>
</td>
</tr>
<?php endforeach; ?>
</table>
</td>
</tr>
<?php endforeach; ?>
<tr>
<td colspan=2 height=5 class='bg1'></td>
</tr>
</table>
<?php endif; ?>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=5 align=center bgcolor=green>
<font size=3>중 원 지 도</font>
</td>
</tr>
<tr>
<td width=698 height=420>
<?= getMapHtml() ?>
</td>
<td id='nation_list_frame'>
<table id='nation_list'>
<thead>
<tr>
<th width=130>국명</th>
<th width=70>국력</th>
<th width=45>장수</th>
<th width=45>속령</th>
</tr>
</thead>
<tbody>
<?php foreach ($nations as $nation) : ?>
<tr>
<td><span style='color:<?= newColor($nation['color']) ?>;background-color:<?= $nation['color'] ?>'><?= $nation['name'] ?></td>
<td style='text-align:right'><?= number_format($nation['power']) ?></td>
<td style='text-align:right'><?= number_format($nation['gennum']) ?></td>
<td style='text-align:right'><?= number_format($nation['city_cnt']) ?></td>
</tr>
<?php endforeach; ?>
</tbody>
<tfoot></tfoot>
</table>
</td>
</tr>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td><?= backButton() ?></td>
</tr>
<tr>
<td><?= banner() ?></td>
</tr>
</table>
<script>
reloadWorldMap({
neutralView: true,
showMe: true,
useCachedMap: true
});
</script>
</body>
</html>
+47 -48
View File
@@ -25,6 +25,17 @@ if ($meLevel == 0) {
$nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nation where nation=%i', $nationID); //국가정보
if ($meLevel >= 5) {
$candidateStrength = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and strength>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
$candidateIntel = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and intel>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
$candidateAny = $db->query('SELECT no,name,officer_level,city,npc,leadership,strength,intel,killturn from general where nation=%i and officer_level!=12 order by npc,binary(name)', $nationID); //추방 때문에 조금 더 김
} else {
$candidateStrength = [];
$candidateIntel = [];
$candidateAny = [];
}
?>
<!DOCTYPE html>
<html>
@@ -180,61 +191,21 @@ $nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nati
<td colspan=5><?= $eaglestr ?></td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=6 height=5></td>
<td colspan=4 height=5></td>
</tr>
<tr>
<td colspan=2 align=center bgcolor=red>추 방</td>
<td colspan=4 align=center bgcolor=blue>수 뇌 부 임 명</td>
</tr>
<tr>
<td width=498 align=right class='bg1'>대상 장수</td>
<td width=498>
<?php $officerLevelText = getOfficerLevelText(11, $nation['level']); ?>
<td width=98 align=right class='bg1'><?= getOfficerLevelText(12, $nation['level']) ?></td>
<td width=398><?= $level[12]['name'] ?> 【<?= CityConst::byID($level[12]['city'])->name ?>】</td>
<td width=98 align=right class='bg1'><?= $officerLevelText ?></td>
<td width=398>
<?php
if ($meLevel >= 5) {
$candidateStrength = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and strength>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
$candidateIntel = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and intel>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
$candidateAny = $db->query('SELECT no,name,officer_level,city,npc,leadership,strength,intel,killturn from general where nation=%i and officer_level!=12 order by npc,binary(name)', $nationID); //추방 때문에 조금 더 김
} else {
$candidateStrength = [];
$candidateIntel = [];
$candidateAny = [];
}
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], $meLevel)) {
echo "
<select id='genlist_kick' size=1 style=color:white;background-color:black;>";
foreach ($candidateAny as $general) {
if ($general['no'] === $me['no']) {
continue;
}
echo "
<option data-officer_level='{$general['officer_level']}' data-name='{$general['name']}' value={$general['no']}>{$general['name']} <small>({$general['leadership']}/{$general['strength']}/{$general['intel']}, {$general['killturn']}턴)</small></option>";
}
echo "
</select>
<input type=$btn id='btn_kick' value=추방>";
}
$officerLevelText = getOfficerLevelText(11, $nation['level']);
echo "
</td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr><td colspan=4 height=5></td></tr>
<tr><td colspan=4 align=center bgcolor=blue>수 뇌 부 임 명</td></tr>
<tr>
<td width=98 align=right class='bg1'>" . getOfficerLevelText(12, $nation['level']) . "</td>
<td width=398>{$level[12]['name']} 【" . CityConst::byID($level[12]['city'])->name . "】</td>
<td width=98 align=right class='bg1'>{$officerLevelText}</td>
<td width=398>
";
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], 11)) {
echo "
<select id='genlist_11' size=1 maxlength=15 style=color:white;background-color:black;>
@@ -553,6 +524,34 @@ $nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nati
<td colspan=5>※ <font color=orange>노란색</font>은 변경 불가능, 하얀색은 변경 가능 관직입니다.</td>
</tr>
</table>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
<td colspan=6 height=5></td>
</tr>
<tr>
<td colspan=2 align=center bgcolor=red>추 방</td>
</tr>
<tr>
<td width=498 align=right class='bg1'>대상 장수</td>
<td width=498>
<?php
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], $meLevel)) : ?>
<select id='genlist_kick' size=1 style=color:white;background-color:black;>";
<?php foreach ($candidateAny as $general) : ?>
<?php if ($general['no'] === $me['no']) {
continue;
}
?>
<option data-officer_level='<?= $general['officer_level'] ?>' data-name='<?= $general['name'] ?>' value='<?= $general['no'] ?>'><?= $general['name'] ?> <small>(<?= $general['leadership'] ?>/<?= $general['strength'] ?>/<?= $general['intel'] ?>, <?= $general['killturn'] ?>턴)</small></option>
<?php endforeach; ?>
</select>
<input type=<?= $btn ?> id='btn_kick' value=추방>
<?php endif; ?>
</td>
</tr>
</table>
<br>
<table align=center width=1000 class='tb_layout bg0'>
<tr>
+45 -14
View File
@@ -5,8 +5,9 @@ namespace sammo;
include "lib.php";
include "func.php";
$showDieImmediatelyBtn = false;
$availableDieImmediately = false;
$showDieOnPrestartBtn = false;
$showBuildNationCandidateBtn = false;
$availableDieOnPrestart = false;
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
@@ -31,12 +32,16 @@ if ($myset > 0) {
$targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, 2);
if ($gameStor->turntime <= $gameStor->opentime) {
//서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0) {
$showDieImmediatelyBtn = true;
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
$showDieOnPrestartBtn = true;
if ($targetTime <= TimeUtil::now()) {
$availableDieImmediately = true;
$availableDieOnPrestart = true;
}
}
if($me->getNationID() == 0){
$showBuildNationCandidateBtn = true;
}
}
$use_treatment = $me->getAuxVar('use_treatment') ?? 10;
@@ -50,9 +55,18 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 내정보</title>
<script>
var availableDieImmediately = <?= $availableDieImmediately ? 'true' : 'false' ?>;
</script>
<?= WebUtil::printStaticValues([
'availableDieOnPrestart' => $availableDieOnPrestart,
'staticValues' => [
'items' => Util::mapWithKey(fn (string $key, BaseItem $item) => [
'name' => $item->getName(),
'rawName' => $item->getRawName(),
'className' => $item->getRawClassName(),
'cost' => $item->getCost(),
'isBuyable' => $item->isBuyable(),
], $me->getItems())
]
]) ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
@@ -72,8 +86,8 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
</div>
<div class="col col-12 col-md-6">
<div class="row">
<div class="col" style='padding-left:4ch;'>
<div class="row mx-0 gx-0">
<div class="col" style='padding-left:2ch;'>
토너먼트 【
<input type=radio class='tnmt' name=tnmt value=0 <?= $me->getVar('tnmt') == 0 ? "checked" : ""; ?>>수동참여
<input type=radio class='tnmt' name=tnmt value=1 <?= $me->getVar('tnmt') == 1 ? "checked" : ""; ?>>자동참여
@@ -94,8 +108,8 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
<option value=0 <?= (!$use_auto_nation_turn) ? "selected" : ""; ?>>허용 안함</option>
</select>】<br>
∞<span style='color:orange'>수뇌가 되었을 때 휴식 턴이어도 적당한 턴을 알아서 넣는 것을 허용합니다.</span><br><br>
<?php else: ?>
<input type="hidden" id='use_auto_nation_turn' name='use_auto_nation_turn' value="1"/>
<?php else : ?>
<input type="hidden" id='use_auto_nation_turn' name='use_auto_nation_turn' value="1" />
<?php endif; ?>
수비 【<select id='defence_train' name='defence_train'>
<?php foreach ([90, 80, 60, 40] as $targetDefenceTrain) : ?>
@@ -113,9 +127,14 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
<!--빙의 해제용 삭턴 조절<br>
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
<?php if ($showDieImmediatelyBtn) : ?>
<?php if ($showDieOnPrestartBtn) : ?>
가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
<a href="c_die_immediately.php" id='die_immediately'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button></a><br><br>
<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
<?php endif; ?>
<?php if ($showBuildNationCandidateBtn) : ?>
서버 개시 이전 거병(2턴부터 건국 가능)<br>
<button type="button" id='buildNationCandidate' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>사전 거병</button><br><br>
<?php endif; ?>
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
@@ -138,6 +157,18 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
</div>
</div>
</div>
<div class="row">
<div class="col">아이템 파기</div>
</div>
<div class="row mx-1">
<div class="btn-group" role="group">
<?php foreach ($me->getItems() as $itemKey => $item) : ?>
<button type="button" data-item-type='<?=$itemKey?>' class="drop-item-btn btn btn-primary <?= $item->getName() == '-' ? 'disabled' : '' ?>"><?= $item->getName() ?></button>
<?php endforeach; ?>
</div>
</div>
<br>
개인용 CSS<br>
+140 -137
View File
@@ -15,8 +15,10 @@ increaseRefresh("토너먼트", 1);
TurnExecutionHelper::executeAllCommand();
$me = $db->queryFirstRow('select no,tournament,con,turntime from general where owner=%i', $userID);
$generalID = $session->generalID;
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
$admin = $gameStor->getValues(['tournament', 'phase', 'turnterm', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
$turnTerm = $admin['turnterm'];
$con = checkLimit($me['con']);
if ($con >= 2) {
@@ -25,34 +27,76 @@ if ($con >= 2) {
}
switch ($admin['tnmt_type']) {
default:
throw new \RuntimeException('invalid tnmt_type');
case 0:
$tnmt_type = "<font color=cyan>전력전</font>";
case convertTournamentType('전력전'):
$tnmt_type = "전력전";
$color = 'cyan';
$tp = "total";
$tp2 = "종합";
$tp3 = "total";
break;
case 1:
$tnmt_type = "<font color=cyan>통솔전</font>";
case convertTournamentType('통솔전'):
$tnmt_type = "통솔전";
$color = 'cyan';
$tp = "leadership";
$tp2 = "통솔";
$tp3 = "leadership";
break;
case 2:
$tnmt_type = "<font color=cyan>일기토</font>";
case convertTournamentType('일기토'):
$tnmt_type = "일기토";
$color = 'cyan';
$tp = "strength";
$tp2 = "무력";
$tp3 = "strength";
break;
case 3:
$tnmt_type = "<font color=cyan>설전</font>";
case convertTournamentType('설전'):
$tnmt_type = "설전";
$color = 'cyan';
$tp = "intel";
$tp2 = "지력";
$tp3 = "intel";
break;
default:
throw new \RuntimeException('invalid tnmt_type');
}
$bettingID = $gameStor->last_tournament_betting_id ?? 0;
if ($bettingID != 0) {
$betting = $bettingID != 0 ? new Betting($bettingID) : null;
$info = $betting->getInfo();
} else {
$info = getDummyBettingInfo($tnmt_type);
}
$myBet = [];
$globalBet = [];
if ($bettingID != 0) {
$betting = $bettingID != 0 ? new Betting($bettingID) : null;
$info = $betting->getInfo();
foreach ($db->queryAllLists(
'SELECT general_id, user_id, amount, betting_type FROM ng_betting WHERE betting_id = %i',
$bettingID
) as [$betGeneralID, $userID, $amount, $bettingTypeKey]) {
$bettingKey = Json::decode($bettingTypeKey)[0];
if ($betGeneralID == $generalID) {
$myBet[$bettingKey] = $amount;
}
if (key_exists($bettingKey, $globalBet)) {
$globalBet[$bettingKey] += $amount;
} else {
$globalBet[$bettingKey] = $amount;
}
}
} else {
$info = getDummyBettingInfo($tnmt_type);
}
$myBetTotal = array_sum($myBet);
$globalBetTotal = array_sum($globalBet);
?>
<!DOCTYPE html>
<html>
@@ -77,128 +121,80 @@ switch ($admin['tnmt_type']) {
</tr>
</table>
<table align=center class='tb_layout bg0'>
<?php
if ($session->userGrade >= 5) {
$sel = [];
echo "
<form method=post action=c_tournament.php>
<tr><td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td></tr>
<tr><td colspan=8>
<input type=button value='갱신' onclick='location.reload()'>";
<?php if ($session->userGrade >= 5) : ?>
<form method=post action=c_tournament.php>
<tr>
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
</tr>
<tr>
<td colspan=8>
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
<?php if ($admin['tournament'] == 0) : ?>
<select name=auto size=1 style=color:white;background-color:black;>
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
</select>
<input type=submit name=btn value='자동개최설정'>
<?php else : ?>
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
<?php endif; ?>
switch ($admin['tnmt_trig']) {
case 0:
$sel[0] = "selected";
break;
case 1:
$sel[1] = "selected";
break;
case 2:
$sel[2] = "selected";
break;
case 3:
$sel[3] = "selected";
break;
case 4:
$sel[4] = "selected";
break;
case 5:
$sel[5] = "selected";
break;
case 6:
$sel[6] = "selected";
break;
case 7:
$sel[7] = "selected";
break;
}
if ($admin['tournament'] == 0) {
?>
<select name=auto size=1 style=color:white;background-color:black;>
<option style=color:white; value=0>수동진행</option>
<option style=color:white; value=1>12분 05일</option>
<option style=color:white; value=2>07분 10시</option>
<option style=color:white; value=3>03분 04시</option>
<option style=color:white; value=4>01분 82분</option>
<option style=color:white; value=5>30초 41분</option>
<option style=color:white; value=6>15초 21분</option>
<option style=color:white; value=7>05초 07분</option>
</select>
<select name=type size=1 style=color:white;background-color:black;>
<option style=color:white; value=0>전력전</option>
<option style=color:white; value=1>통솔전</option>
<option style=color:white; value=2>일기토</option>
<option style=color:white; value=3>설전</option>
</select>
<input type=submit name=btn value='개최'>
<select name=trig size=1 style=color:white;background-color:black;>
<option style=color:white; value=0 <?= $sel[0] ?? '' ?>>수동진행</option>
<option style=color:white; value=1 <?= $sel[1] ?? '' ?>>12분 05일</option>
<option style=color:white; value=2 <?= $sel[2] ?? '' ?>>07분 10시</option>
<option style=color:white; value=3 <?= $sel[3] ?? '' ?>>03분 04시</option>
<option style=color:white; value=4 <?= $sel[4] ?? '' ?>>01분 82분</option>
<option style=color:white; value=5 <?= $sel[5] ?? '' ?>>30초 41분</option>
<option style=color:white; value=6 <?= $sel[6] ?? '' ?>>15초 21분</option>
<option style=color:white; value=7 <?= $sel[7] ?? '' ?>>05초 07분</option>
</select>
<input type=submit name=btn value='자동개최설정'>
<input type=submit name=btn value='포상'>
<input type=submit name=btn value='회수'>
<?php
} else {
echo "<input type=submit name=btn value='중단' onclick='return confirm(\"진짜 중단하시겠습니까?\")'>";
}
<?php switch ($admin['tournament']) {
case 1:
echo "<input type=submit name=btn value='랜덤투입'>";
echo "<input type=submit name=btn value='랜덤전부투입'>";
break;
case 2:
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
break;
case 3:
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
break;
case 4:
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
break;
case 5:
echo "<input type=submit name=btn value='배정'>";
break;
case 6:
echo "<input type=submit name=btn value='베팅마감'>";
break;
case 7:
echo "<input type=submit name=btn value='16강'>";
break;
case 8:
echo "<input type=submit name=btn value='8강'>";
break;
case 9:
echo "<input type=submit name=btn value='4강'>";
break;
case 10:
echo "<input type=submit name=btn value='결승'>";
break;
} ?>
switch ($admin['tournament']) {
case 1:
echo "<input type=submit name=btn value='랜덤투입'>";
echo "<input type=submit name=btn value='랜덤전부투입'>";
break;
case 2:
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
break;
case 3:
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
break;
case 4:
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
break;
case 5:
echo "<input type=submit name=btn value='배정'>";
break;
case 6:
echo "<input type=submit name=btn value='베팅마감'>";
break;
case 7:
echo "<input type=submit name=btn value='16강'>";
break;
case 8:
echo "<input type=submit name=btn value='8강'>";
break;
case 9:
echo "<input type=submit name=btn value='4강'>";
break;
case 10:
echo "<input type=submit name=btn value='결승'>";
break;
}
echo "
</td></tr>
</form>";
} elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) {
echo "<form method=post action=c_tournament.php><tr><td colspan=8><input type=button value='갱신' onclick='location.reload()'><input type=submit name=btn value='참가' onclick='return confirm(\"참가비 금{$admin['develcost']}이 필요합니다. 참가하시겠습니까?\")'></td></tr></form>";
} else {
echo "<tr><td colspan=8><input type=button value='갱신' onclick='location.reload()'></td></tr>";
}
</td>
</tr>
</form>
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
<form method=post action=c_tournament.php>
<tr>
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
</tr>
</form>
<?php else : ?>
<tr>
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button></td>
</tr>
<?php endif;
$str1 = getTournament($admin['tournament']);
$str2 = getTournamentTime();
if ($str2) {
$str2 = ', ' . $str2;
}
$str3 = getTournamentTermText();
$str3 = getTournamentTermText($turnTerm);
if ($str3) {
$str3 = ', ' . $str3;
}
@@ -209,7 +205,7 @@ switch ($admin['tnmt_type']) {
</tr>
<tr>
<td colspan=8 align=center>
<font color=white size=6><?= $tnmt_type ?> (<?= $str1 . $str2 . $str3 ?>)</font>
<font color=white size=6><span style="color:<?= $color ?>"><?= $tnmt_type ?></span> (<?= $str1 . $str2 . $str3 ?>)</font>
</td>
</tr>
<tr>
@@ -418,24 +414,31 @@ switch ($admin['tnmt_type']) {
echo "
</tr>";
$globalBet = $db->queryFirstList('SELECT * FROM betting WHERE general_id = 0') ?? [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,];
$globalBet = array_splice($globalBet, -16);
$globalBetTotal = array_sum($globalBet);
$admin = $gameStor->getValues(['tournament', 'phase']);
$bet = [];
for ($i = 0; $i < 16; $i++) {
if ($globalBet[$i] == 0) {
$bet[$i] = '∞';
continue;
$gold = [];
$keyMap = [];
foreach ($info->candidates as $key => $candidate) {
$keyMap[$candidate->aux['idx']] = $key;
}
foreach ($globalBet as $key => $amount) {
if ($amount == 0) {
$bet[$key] = "∞";
$gold[$key] = 0;
} else {
$rewardRatio = round($globalBetTotal / $amount, 2);
$bet[$key] = $rewardRatio;
$gold[$key] = $rewardRatio * ($myBet[$key] ?? 0);
}
$bet[$i] = round($globalBetTotal / $globalBet[$i], 2);
}
echo "
<tr align=center>";
for ($i = 0; $i < 16; $i++) {
echo "<td><font color=skyblue>{$bet[$i]}</font></td>";
foreach (range(0, 15) as $i) {
$amount = $bet[$keyMap[$i] ?? -1] ?? 0;
echo "<td><font color=skyblue>{$amount}</font></td>";
}
echo "
@@ -469,7 +472,7 @@ switch ($admin['tnmt_type']) {
printRow($k, $general['npc'], $general['name'], $general[$tp], $general['game'], $general['win'], $general['draw'], $general['lose'], $general['gd'], $general['gl'], $general['prmt']);
}
foreach (Util::range(count($generalList), 4) as $idx) {
printRow($idx, '', '', '', '', '', '', '', '', '', '');
printRow($idx, 0, '', '', '', '', '', '', '', '', '');
}
echo "
</table>
@@ -496,7 +499,7 @@ switch ($admin['tnmt_type']) {
printRow($k, $general['npc'], $general['name'], $general[$tp], $general['game'], $general['win'], $general['draw'], $general['lose'], $general['gd'], $general['gl'], $general['prmt']);
}
foreach (Util::range(count($generalList), 8) as $idx) {
printRow($idx, '', '', '', '', '', '', '', '', '', '');
printRow($idx, 0, '', '', '', '', '', '', '', '', '');
}
echo "
</table>
+33 -12
View File
@@ -12,7 +12,8 @@ $db = DB::db();
increaseRefresh("부대편성", 1);
$me = $db->queryFirstRow('SELECT no,nation,troop FROM general WHERE owner=%i', $userID);
$me = $db->queryFirstRow('SELECT no,nation,troop,`officer_level`,permission,penalty FROM general WHERE owner=%i', $userID);
$permission = checkSecretPermission($me, false);
$troops = [];
foreach ($db->query('SELECT troop_leader,name FROM troop WHERE nation = %i', $me['nation']) as $rawTroop) {
@@ -204,17 +205,37 @@ uasort($troops, function ($lhs, $rhs) {
</table>
<br>
<table width=1000 class='tb_layout bg0'>
<tr>
<td width=80 class='bg1'>부 대 명</td>
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=18 id='nameplate'></td>
<?php if ($me['troop'] == 0) : ?>
<td><input type=button id='btnCreateTroop' value='부 대 창 설'></td>
<?php else : ?>
<td><input type=button id='btnChangeTroopName' value='부 대 변 경'></td>
<?php endif; ?>
</tr>
</table>
<div class="row">
<?php if($me['troop'] == 0): ?>
<div class="col-6"><?php /*TODO: 모바일 */ ?>
<div class="row gx-0 bg0">
<div class="bg1 col d-grid"><span class="align-self-center center">부대명</span></div>
<div class="col d-grid"><input type=text style=color:white;background-color:black; size=18 maxlength=18 id='newTroopName'></div>
<div class="col d-grid"><button type='button' id="btnCreateTroop" class='btn btn-sm btn-secondary'>부대 창설</button></div>
</div>
</div>
<?php endif; ?>
<?php if($troops && ($me['troop'] == $me['no'] || $permission == 4)): ?>
<div class="col-6">
<div class="row gx-0 bg0">
<div class="bg1 col d-grid"><span class="align-self-center center">부대명</span></div>
<div class="col d-grid"><select class="form-select" id="changeNameTroopID">
<?php if($permission != 4): ?>
<option value="<?=$me['troop']?>"><?=$troops[$me['troop']]['name']?></option>
<?php else: ?>
<?php foreach ($troops as $troopNo => $troop): ?>
<option value="<?=$troopNo?>"><?=$troop['name']?></option>
<?php endforeach; ?>
<?php endif; ?>
</select>
</div>
<div class="col d-grid"><input type=text style=color:white;background-color:black; size=18 maxlength=18 id='changeTroopName'></div>
<div class="col d-grid"><button type='button' id="btnChangeTroopName" class='btn btn-sm btn-secondary'>이름 변경</button></div>
</div>
</div>
<?php endif; ?>
</div>
<table width=1000 class='tb_layout bg0'>
<tr>
-247
View File
@@ -1,247 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$v = new Validator($_POST + $_GET);
$v->rule('integer', [
'amount',
'cost',
'topv',
'value',
'term',
'sel'
]);
$btn = Util::getPost('btn');
$amount = Util::getPost('amount', 'int');
$cost = Util::getPost('cost', 'int');
$topv = Util::getPost('topv', 'int');
$value = Util::getPost('value', 'int');
$term = Util::getPost('term', 'int');
$sel = Util::getPost('sel', 'int');
$msg = '';
$msg2 = '';
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("입찰", 1);
$turnterm = $gameStor->turnterm;
$me = $db->queryFirstRow('SELECT no,name,gold,rice,special from general where owner=%i', $userID);
$tradeCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no1=%i', $me['no']);
$bidCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no2=%i', $me['no']);
$btCount = $tradeCount + $bidCount;
$unit = $turnterm * 60;
$amount = Util::round($amount, -1);
$cost = Util::round($cost, -1);
$topv = Util::round($topv, -1);
$value = Util::round($value, -1);
if ($term > 24) {
$term = 24;
}
$valid = 1;
if ($session->userGrade >= 5 || $btCount < 1) {
} else {
$msg = "ㆍ<span class='ev_warning'>더이상 등록할 수 없습니다.</span>";
$msg2 = "ㆍ<span class='ev_warning'>더이상 등록할 수 없습니다.</span>";
$valid = 0;
$btn = "hidden";
}
if ($btn == "판매") {
if ($term < 0 || $term > 24) {
$msg = "ㆍ<span class='ev_warning'>종료기한은 1 ~ 24 턴 이어야 합니다.</span>";
$valid = 0;
}
if ($amount < 100 || $amount > 10000) {
$msg = "ㆍ<span class='ev_warning'>거래량은 100 ~ 10000 이어야 합니다.</span>";
$valid = 0;
}
if ($cost > $amount * 2 || $cost * 2 < $amount) {
$msg = "ㆍ<span class='ev_warning'>시작판매가는 50% ~ 200% 이어야 합니다.</span>";
$valid = 0;
}
if ($topv * 10 < $amount * 11 || $topv > $amount * 2) {
$msg = "ㆍ<span class='ev_warning'>즉시판매가는 110% ~ 200% 이어야 합니다.</span>";
$valid = 0;
}
if ($topv * 10 < $cost * 11) {
$msg = "ㆍ<span class='ev_warning'>즉시판매가는 시작판매가의 110% 이상이어야 합니다.</span>";
$valid = 0;
}
if ($amount > $me['rice'] - GameConst::$defaultRice) {
$msg = "ㆍ<span class='ev_warning'>기본 군량 ".GameConst::$defaultRice."은 거래할 수 없습니다.</span>";
$valid = 0;
}
if ($valid == 1) {
$msg = "ㆍ<span class='ev_success'>등록 성공.</span>";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
$db->insert('auction', [
'type'=>0,
'no1'=>$me['no'],
'name1'=>$me['name'],
'amount'=>$amount,
'cost'=>$cost,
'value'=>$cost,
'topv'=>$topv,
'expire'=>$date
]);
}
} elseif ($btn == "구매시도") {
$auction = $db->queryFirstRow('SELECT no2,value,topv,expire,amount FROM auction WHERE no=%i LIMIT 1', $sel);
if ($value == $auction['topv']) {
$valid = 2;
}
if (!$auction) {
$msg = "ㆍ<span class='ev_warning'>종료된 거래입니다.</span>";
$valid = 0;
}
if ($auction['no2'] > 0 && $value <= $auction['value']) {
$msg = "ㆍ<span class='ev_warning'>현재판매가보다 높게 입찰해야 합니다.</span>";
$valid = 0;
}
if ($value < $auction['value']) {
$msg = "ㆍ<span class='ev_warning'>현재판매가보다 높게 입찰해야 합니다.</span>";
$valid = 0;
}
if ($value > $auction['topv']) {
$msg = "ㆍ<span class='ev_warning'>즉시판매가보다 높을 수 없습니다.</span>";
$valid = 0;
}
if ($value > $me['gold'] - GameConst::$defaultGold) {
$msg = "ㆍ<span class='ev_warning'>기본 자금 ".GameConst::$defaultGold."은 거래할 수 없습니다.</span>";
$valid = 0;
}
if ($valid == 1) {
$msg = "ㆍ<span class='ev_success'>입찰 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
if ($auction['expire'] > $date) {
$date = $auction['expire'];
}
$db->update('auction', [
'value'=>$value,
'no2'=>$me['no'],
'name2'=>$me['name'],
'expire'=>$date,
], 'no=%i', $sel);
} elseif ($valid == 2) {
$msg = "ㆍ<span class='ev_success'>즉시판매 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
$db->update('auction', [
'value'=>$value,
'no2'=>$me['no'],
'name2'=>$me['name'],
'expire'=>$date,
], 'no=%i', $sel);
}
} elseif ($btn == "구매") {
if ($term < 0 || $term > 24) {
$msg2 = "ㆍ<span class='ev_warning'>종료기한은 1 ~ 24 턴 이어야 합니다.</span>";
$valid = 0;
}
if ($amount < 100 || $amount > 10000) {
$msg2 = "ㆍ<span class='ev_warning'>거래량은 100 ~ 10000 이어야 합니다.</span>";
$valid = 0;
}
if ($cost > $amount * 2 || $cost * 2 < $amount) {
$msg2 = "ㆍ<span class='ev_warning'>시작구매가는 50% ~ 200% 이어야 합니다.</span>";
$valid = 0;
}
if ($topv < $amount * 0.5 || $topv > $amount * 0.9) {
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가는 50% ~ 90% 이어야 합니다.</span>";
$valid = 0;
}
if ($topv > $cost * 0.9) {
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가는 시작구매가의 90% 이하이어야 합니다.</span>";
$valid = 0;
}
if ($cost > $me['gold'] - GameConst::$defaultGold) {
$msg2 = "ㆍ<span class='ev_warning'>기본 자금 ".GameConst::$defaultGold."은 거래할 수 없습니다.</span>";
$valid = 0;
}
if ($valid == 1) {
$msg2 = "ㆍ<span class='ev_success'>등록 성공.</span>";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
$db->insert('auction', [
'type'=>1,
'no1'=>$me['no'],
'name1'=>$me['name'],
'amount'=>$amount,
'cost'=>$cost,
'value'=>$cost,
'topv'=>$topv,
'expire'=>$date
]);
}
} elseif ($btn == "판매시도") {
$auction = $db->queryFirstRow('SELECT no2,value,topv,expire,amount FROM auction WHERE no=%i LIMIT 1', $sel);
if ($value == $auction['topv']) {
$valid = 2;
}
if (!$auction) {
$msg2 = "ㆍ<span class='ev_warning'>종료된 거래입니다.</span>";
$valid = 0;
}
if ($auction['no2'] > 0 && $value >= $auction['value']) {
$msg2 = "ㆍ<span class='ev_warning'>현재구매가보다 낮게 입찰해야 합니다.</span>";
$valid = 0;
}
if ($value > $auction['value']) {
$msg2 = "ㆍ<span class='ev_warning'>현재구매가보다 낮게 입찰해야 합니다.</span>";
$valid = 0;
}
if ($value < $auction['topv']) {
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가보다 낮을 수 없습니다.</span>";
$valid = 0;
}
if ($value > $me['rice'] - GameConst::$defaultRice) {
$msg2 = "ㆍ<span class='ev_warning'>기본 군량 ".GameConst::$defaultRice."은 거래할 수 없습니다.</span>";
$valid = 0;
}
if ($valid == 1) {
$msg2 = "ㆍ<span class='ev_success'>입찰 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
if ($auction['expire'] > $date) {
$date = $auction['expire'];
}
$db->update('auction', [
'value'=>$value,
'no2'=>$me['no'],
'name2'=>$me['name'],
'expire'=>$date,
], 'no=%i', $sel);
} elseif ($valid == 2) {
$msg2 = "ㆍ<span class='ev_success'>즉시구매 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
$db->update('auction', [
'value'=>$value,
'no2'=>$me['no'],
'name2'=>$me['name'],
'expire'=>$date,
], 'no=%i', $sel);
}
}
Submit("b_auction.php", $msg, $msg2);
+4 -2
View File
@@ -113,11 +113,11 @@ if($session->userGrade < 5) {
}
if($btn == "자동개최설정") {
$gameStor->tnmt_trig = $trig;
$gameStor->tnmt_trig = !!$trig;
} elseif($btn == "개최") {
startTournament($auto, $type);
} elseif($btn == "중단") {
$gameStor->tnmt_auto = 0;
$gameStor->tnmt_auto = false;
$gameStor->tournament = 0;
$gameStor->phase = 0;
} elseif($btn == "랜덤투입") {
@@ -225,6 +225,8 @@ if($btn == "자동개최설정") {
finallyAll($admin['tnmt_type'], $admin['tournament'], $admin['phase']);
} elseif($btn == "배정") {
final16set();
$phase = 0;
startBetting($admin['tnmt_type'], 720);
} elseif($btn == "베팅마감") {
$dt = date("Y-m-d H:i:s", time() + 60);
$gameStor->tournament=7;
-91
View File
@@ -1,91 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$btn = Util::getPost('btn');
$sel = Util::getPost('sel', 'int');
$comment = Util::getPost('comment');
$title = Util::getPost('title');
$str = Util::getPost('str');
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$isVoteAdmin = in_array('vote', $session->acl[DB::prefix()]??[]);
$isVoteAdmin = $isVoteAdmin || $session->userGrade >= 5;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['develcost', 'cost', 'vote_title', 'vote', 'votecomment']);
$generalID = Session::getGeneralID();
$general = General::createGeneralObjFromDB($generalID, ['vote','horse','weapon','book','item','npc','imgsvr','picture','aux'], 2);
if($btn == "투표" && $general->getVar('vote') == 0 && $sel > 0) {
$develcost = $admin['develcost'] * 5;
$db->update('general', [
'gold'=>$db->sqleval('gold + %i', $develcost),
'vote'=>$sel
], 'owner=%i', $userID);
if(tryUniqueItemLottery($general, '설문조사')){
$general->applyDB($db);
}
}
else if($btn == "댓글" && trim($comment) != "") {
$comment = StringUtil::neutralize($comment);
$nation = $general->getStaticNation();
if(!$admin['votecomment']){
$admin['votecomment'] = [];
}
$admin['votecomment'][] = [$nation['name'],$general->getName(),$comment];
$gameStor->votecomment = $admin['votecomment'];
}
if(!$isVoteAdmin){
header('location:a_vote.php', true, 303);
die();
}
if($btn == "수정") {
if($title != "") {
$gameStor->vote_title = WebUtil::htmlPurify($title);
}
} elseif($btn == "추가") {
if($str != "") {
if(!$admin['vote']){
$admin['vote'] = [];
}
$admin['vote'][] = WebUtil::htmlPurify($str);
$gameStor->vote=$admin['vote'];
}
} elseif($btn == "리셋") {
$gameStor->voteopen=1;
$gameStor->vote=['-'];
$gameStor->vote_title = '-';
$gameStor->votecomment=[];
$db->update('general', [
'vote'=>0
], true);
} elseif($btn == "알림") {
$db->update('general', [
'newvote'=>1
], 'vote=0');
} elseif($btn == "숨김") {
$gameStor->voteopen = 0;
} elseif($btn == "전체통계만") {
$gameStor->voteopen = 1;
} elseif($btn == "전부") {
$gameStor->voteopen = 2;
}
header('location:a_vote.php', true, 303);
BIN
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Before

Width:  |  Height:  |  Size: 582 B

+4 -6
View File
@@ -1,5 +1,3 @@
@charset "UTF-8";
.world_map {
width: 700px;
background: black;
@@ -69,11 +67,11 @@
}
.map_body .map_toggle_cityname::after {
content: "끄기"
content: " 끄기"
}
.map_body .map_toggle_cityname.active::after {
content: "켜기"
content: " 켜기"
}
.map_body .map_toggle_single_tap {
@@ -81,11 +79,11 @@
}
.map_body .map_toggle_single_tap::after {
content: "끄기"
content: " 끄기"
}
.map_body .map_toggle_single_tap.active::after {
content: "켜기"
content: " 켜기"
}
.world_map .city_tooltip {
+1
View File
@@ -5,6 +5,7 @@ class UniqueConst{
public static $serverID = '_tK_serverID_';
public static $serverName = '_tK_serverName_';
public static $seasonIdx = '_tK_seasonIdx_';
public static $hiddenSeed = '_tK_hiddenSeed_';
private function __construct(){}
+115 -286
View File
@@ -3,6 +3,10 @@
namespace sammo;
use DateTime;
use Ds\Set;
use sammo\Enums\AuctionType;
use sammo\Enums\InheritanceKey;
use sammo\Enums\RankColumn;
use sammo\Event\Action;
require_once 'process_war.php';
@@ -133,11 +137,11 @@ function getBlockLevel()
return DB::db()->queryFirstField('select block from general where no = %i', Session::getInstance()->generalID);
}
function getRandGenName()
function getRandGenName(RandUtil $rng)
{
$firstname = Util::choiceRandom(GameConst::$randGenFirstName);
$middlename = Util::choiceRandom(GameConst::$randGenMiddleName);
$lastname = Util::choiceRandom(GameConst::$randGenLastName);
$firstname = $rng->choice(GameConst::$randGenFirstName);
$middlename = $rng->choice(GameConst::$randGenMiddleName);
$lastname = $rng->choice(GameConst::$randGenLastName);
return "{$firstname}{$middlename}{$lastname}";
}
@@ -472,7 +476,8 @@ function getCommandTable(General $general)
return $result;
}
function getChiefCommandTable(General $general){
function getChiefCommandTable(General $general)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->turnOnCache();
@@ -756,8 +761,8 @@ function generalInfo2(General $generalObj)
{
$general = $generalObj->getRaw();
$winRate = round($generalObj->getRankVar('killnum') / max($generalObj->getRankVar('warnum'), 1) * 100, 2);
$killRate = round($generalObj->getRankVar('killcrew') / max($generalObj->getRankVar('deathcrew'), 1) * 100, 2);
$winRate = round($generalObj->getRankVar(RankColumn::killnum) / max($generalObj->getRankVar(RankColumn::warnum), 1) * 100, 2);
$killRate = round($generalObj->getRankVar(RankColumn::killcrew) / max($generalObj->getRankVar(RankColumn::deathcrew), 1) * 100, 2);
$experienceBonus = $generalObj->onCalcStat($generalObj, 'experience', 10000) - 10000;
if ($experienceBonus > 0) {
@@ -821,9 +826,9 @@ function generalInfo2(General $generalObj)
</tr>
<tr>
<td width=64 style='text-align:center;' class='bg1'><b>전투</b></td>
<td width=132 style='text-align:center;'>{$generalObj->getRankVar('warnum')}</td>
<td width=132 style='text-align:center;'>{$generalObj->getRankVar(RankColumn::warnum)}</td>
<td width=48 style='text-align:center;' class='bg1'><b>계략</b></td>
<td width=98 style='text-align:center;'>{$generalObj->getRankVar('firenum')}</td>
<td width=98 style='text-align:center;'>{$generalObj->getRankVar(RankColumn::firenum)}</td>
<td width=48 style='text-align:center;' class='bg1'><b>사관</b></td>
<td width=98 style='text-align:center;'>{$general['belong']}년</td>
</tr>
@@ -831,17 +836,17 @@ function generalInfo2(General $generalObj)
<td style='text-align:center;' class='bg1'><b>승률</b></td>
<td style='text-align:center;'>{$winRate} %</td>
<td style='text-align:center;' class='bg1'><b>승리</b></td>
<td style='text-align:center;'>{$generalObj->getRankVar('killnum')}</td>
<td style='text-align:center;'>{$generalObj->getRankVar(RankColumn::killnum)}</td>
<td style='text-align:center;' class='bg1'><b>패배</b></td>
<td style='text-align:center;'>{$generalObj->getRankVar('deathnum')}</td>
<td style='text-align:center;'>{$generalObj->getRankVar(RankColumn::deathnum)}</td>
</tr>
<tr>
<td style='text-align:center;' class='bg1'><b>살상률</b></td>
<td style='text-align:center;'>{$killRate} %</td>
<td style='text-align:center;' class='bg1'><b>사살</b></td>
<td style='text-align:center;'>{$generalObj->getRankVar('killcrew')}</td>
<td style='text-align:center;'>{$generalObj->getRankVar(RankColumn::killcrew)}</td>
<td style='text-align:center;' class='bg1'><b>피살</b></td>
<td style='text-align:center;'>{$generalObj->getRankVar('deathcrew')}</td>
<td style='text-align:center;'>{$generalObj->getRankVar(RankColumn::deathcrew)}</td>
</tr>
</table>
<table width=498 class='tb_layout bg2 f_tnum'>
@@ -879,9 +884,9 @@ function generalInfo2(General $generalObj)
</table>";
}
function getOnlineNum()
function getOnlineNum(): int
{
return KVStorage::getStorage(DB::db(), 'game_env')->online;
return KVStorage::getStorage(DB::db(), 'game_env')->getValue('online') ?? 0;
}
function onlinegen(General $general)
@@ -1072,6 +1077,7 @@ function updateTraffic()
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxonline', 'maxrefresh']);
/** @var array{year:int,month:int,refresh:int,maxonline:int,maxrefresh:int} $admin */
//최다갱신자
$user = $db->queryFirstRow('select name,refresh from general order by refresh desc limit 1');
@@ -1121,7 +1127,7 @@ function CheckOverhead()
function isLock()
{
return DB::db()->queryFirstField("SELECT plock from plock limit 1") != 0;
return DB::db()->queryFirstField("SELECT plock from plock WHERE `type`='GAME'") != 0;
}
function tryLock(): bool
@@ -1133,7 +1139,7 @@ function tryLock(): bool
$db->update('plock', [
'plock' => 1,
'locktime' => TimeUtil::now(true)
], 'plock=0');
], 'plock=0 AND type="GAME"');
return $db->affectedRows() > 0;
}
@@ -1144,7 +1150,7 @@ function unlock(): bool
$db = DB::db();
$db->update('plock', [
'plock' => 0
], true);
], 'type="GAME"');
return $db->affectedRows() > 0;
}
@@ -1200,9 +1206,9 @@ function checkDelay()
$db->update('general', [
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
], 'turntime<=DATE_ADD(turntime, INTERVAL %i MINUTE)', $term);
$db->update('auction', [
'expire' => $db->sqleval('DATE_ADD(expire, INTERVAL %i MINUTE)', $minute)
], true);
$db->update('ng_auction', [
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
], 'finished = 0');
}
}
@@ -1243,7 +1249,7 @@ function updateOnline()
$gameStor->online_nation = join(', ', $onlineNation);
}
function addAge()
function addAge(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -1264,6 +1270,7 @@ function addAge()
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
$generalID = $general['no'];
$special = SpecialityHelper::pickSpecialDomestic(
$rng,
$general,
(Json::decode($general['aux'])['prev_types_special']) ?? []
);
@@ -1291,6 +1298,7 @@ function addAge()
$updateVars['aux'] = Json::encode($generalAux);
} else {
$special2 = SpecialityHelper::pickSpecialWar(
$rng,
$general,
($generalAux['prev_types_special2']) ?? []
);
@@ -1339,7 +1347,7 @@ function turnDate($curtime)
}
function triggerTournament()
function triggerTournament(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -1350,10 +1358,10 @@ function triggerTournament()
if ($tournament != 0) {
return;
}
if ($tnmt_trig == 0) {
if (!$tnmt_trig) {
return;
}
if (!Util::randBool(0.4)) {
if (!$rng->nextBool(0.4)) {
return;
}
@@ -1366,7 +1374,7 @@ function triggerTournament()
$tnmt_type = array_pop($tnmt_pattern);
$gameStor->setValue('tnmt_pattern', $tnmt_pattern);
startTournament($tnmt_trig, $tnmt_type);
startTournament($tnmt_type);
}
function CheckHall($no)
@@ -1374,6 +1382,7 @@ function CheckHall($no)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
//TODO: Enum타입을 두종류로 넣고, raw string이면 calcVar에서 받아오면?
$types = [
["experience", 'natural'],
["dedication", 'natural'],
@@ -1403,33 +1412,33 @@ function CheckHall($no)
$generalObj = General::createGeneralObjFromDB($no, null, 2);
$ttw = $generalObj->getRankVar('ttw');
$ttd = $generalObj->getRankVar('ttd');
$ttl = $generalObj->getRankVar('ttl');
$ttw = $generalObj->getRankVar(RankColumn::ttw);
$ttd = $generalObj->getRankVar(RankColumn::ttd);
$ttl = $generalObj->getRankVar(RankColumn::ttl);
$tlw = $generalObj->getRankVar('tlw');
$tld = $generalObj->getRankVar('tld');
$tll = $generalObj->getRankVar('tll');
$tlw = $generalObj->getRankVar(RankColumn::tlw);
$tld = $generalObj->getRankVar(RankColumn::tld);
$tll = $generalObj->getRankVar(RankColumn::tll);
$tsw = $generalObj->getRankVar('tsw');
$tsd = $generalObj->getRankVar('tsd');
$tsl = $generalObj->getRankVar('tsl');
$tsw = $generalObj->getRankVar(RankColumn::tsw);
$tsd = $generalObj->getRankVar(RankColumn::tsd);
$tsl = $generalObj->getRankVar(RankColumn::tsl);
$tiw = $generalObj->getRankVar('tiw');
$tid = $generalObj->getRankVar('tid');
$til = $generalObj->getRankVar('til');
$tiw = $generalObj->getRankVar(RankColumn::tiw);
$tid = $generalObj->getRankVar(RankColumn::tid);
$til = $generalObj->getRankVar(RankColumn::til);
$betWinGold = $generalObj->getRankVar('betwingold');
$betGold = Util::valueFit($generalObj->getRankVar('betgold'), 1);
$betWinGold = $generalObj->getRankVar(RankColumn::betwingold);
$betGold = Util::valueFit($generalObj->getRankVar(RankColumn::betgold), 1);
$win = $generalObj->getRankVar('killnum');
$war = Util::valueFit($generalObj->getRankVar('warnum'), 1);
$win = $generalObj->getRankVar(RankColumn::killnum);
$war = Util::valueFit($generalObj->getRankVar(RankColumn::warnum), 1);
$kill = $generalObj->getRankVar('killcrew');
$death = Util::valueFit($generalObj->getRankVar('deathcrew'), 1);
$kill = $generalObj->getRankVar(RankColumn::killcrew);
$death = Util::valueFit($generalObj->getRankVar(RankColumn::deathcrew), 1);
$killPerson = $generalObj->getRankVar('killcrew_person');
$deathPerson = Util::valueFit($generalObj->getRankVar('deathcrew_person'), 1);
$killPerson = $generalObj->getRankVar(RankColumn::killcrew_person);
$deathPerson = Util::valueFit($generalObj->getRankVar(RankColumn::deathcrew_person), 1);
$tt = Util::valueFit($ttw + $ttd + $ttl, 1);
$tl = Util::valueFit($tlw + $tld + $tll, 1);
@@ -1467,13 +1476,13 @@ function CheckHall($no)
if ($valueType === 'natural') {
$value = $generalObj->getVar($typeName);
} else if ($valueType === 'rank') {
$value = $generalObj->getRankVar($typeName);
$value = $generalObj->getRankVar(RankColumn::from($typeName));
} else if ($valueType === 'calc') {
$value = $calcVar[$typeName];
}
//승률,살상률인데 10회 미만 전투시 스킵
if (($typeName === 'winrate' || $typeName === 'killrate') && $generalObj->getRankVar('warnum') < 10) {
if (($typeName === 'winrate' || $typeName === 'killrate') && $generalObj->getRankVar(RankColumn::warnum) < 10) {
continue;
}
//토너승률인데 50회 미만시 스킵
@@ -1493,7 +1502,7 @@ function CheckHall($no)
continue;
}
//수익률인데 1000미만시 스킵
if ($typeName === 'betrate' && $generalObj->getRankVar('betgold') < 1000) {
if ($typeName === 'betrate' && $generalObj->getRankVar(RankColumn::betgold) < 1000) {
continue;
}
@@ -1547,9 +1556,10 @@ function CheckHall($no)
}
}
function giveRandomUniqueItem(General $general, string $acquireType): bool
function giveRandomUniqueItem(RandUtil $rng, General $general, string $acquireType): bool
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
//아이템 습득 상황
$availableUnique = [];
@@ -1581,7 +1591,19 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
}
}
foreach($db->queryAllLists('SELECT namespace, count(*) as cnt FROM `storage` WHERE namespace LIKE "ut_%" GROUP BY namespace') as [$uniqueNS, $cnt]){
$auctionItems = $db->queryFirstColumn(
'SELECT `target` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0',
AuctionType::UniqueItem->value
);
foreach ($auctionItems as $itemCode) {
if (key_exists($itemCode, $occupiedUnique)) {
$occupiedUnique[$itemCode]++;
} else {
$occupiedUnique[$itemCode] = 1;
}
}
foreach ($db->queryAllLists('SELECT namespace, count(*) as cnt FROM `storage` WHERE namespace LIKE "ut_%" GROUP BY namespace') as [$uniqueNS, $cnt]) {
$itemCode = substr($uniqueNS, 3);
$itemClass = buildItemClass($itemCode);
if (!$itemClass) {
@@ -1590,7 +1612,7 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
if ($itemClass->isBuyable()) {
continue;
}
$occupiedUnique[$itemCode] = ($occupiedUnique[$itemCode]??0) + $cnt;
$occupiedUnique[$itemCode] = ($occupiedUnique[$itemCode] ?? 0) + $cnt;
}
foreach (GameConst::$allItems as $itemType => $itemCategories) {
@@ -1616,28 +1638,26 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
if (!$availableUnique) {
if ($general->getAuxVar('inheritRandomUnique')) {
$general->setAuxVar('inheritRandomUnique', null);
$general->increaseInheritancePoint('previous', GameConst::$inheritItemRandomPoint);
$general->increaseInheritancePoint(InheritanceKey::previous, GameConst::$inheritItemRandomPoint);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, -GameConst::$inheritItemRandomPoint);
$userLogger = new UserLogger($general->getVar('owner'));
$userLogger->push(sprintf("얻을 유니크가 없어 %d 포인트 반환", GameConst::$inheritItemRandomPoint), "inheritPoint");
}
return false;
}
if ($general->getAuxVar('inheritRandomUnique')) {
$gameStor = KVStorage::getStorage($db, 'game_env');
[$year, $month, $initYear, $initMonth] = $gameStor->getValuesAsArray(['year', 'month', 'init_year', 'init_month']);
$relMonthByInit = Util::joinYearMonth($year, $month) - Util::joinYearMonth($initYear, $initMonth);
$availableBuyUnique = $relMonthByInit >= GameConst::$minMonthToAllowInheritItem;
if($availableBuyUnique){
if ($availableBuyUnique) {
$general->setAuxVar('inheritRandomUnique', null);
}
}
[$itemType, $itemCode] = Util::choiceRandomUsingWeightPair($availableUnique);
[$itemType, $itemCode] = $rng->choiceUsingWeightPair($availableUnique);
$nationName = $general->getStaticNation()['name'];
$generalName = $general->getName();
@@ -1660,208 +1680,7 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
return true;
}
function rollbackInheritUniqueTrial(General $general, string $itemKey, string $reason)
{
$ownerID = $general->getVar('owner');
$db = DB::db();
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
LogText("선택유니크 롤백:{$ownerID}", [$itemKey, $itemTrials]);
unset($itemTrials[$itemKey]);
if (count($itemTrials) == 0) {
$itemTrials = null;
}
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}");
$ownTrial = $trialStor->getValue("u{$ownerID}");
$itemObj = buildItemClass($itemKey);
$itemName = $itemObj->getName();
if ($ownTrial) {
//두 값이 general, KVStorage 둘다 있고, 이중에선 KVStorage 값을 기준으로 하자 따르자
[,, $amount] = $ownTrial;
$trialStor->deleteValue("u{$ownerID}");
$general->increaseInheritancePoint('previous', $amount);
LogText("선택유니크 롤백포인트:{$ownerID}", $amount);
$userLogger = new UserLogger($ownerID);
$userLogger->push("{$itemName} 입찰에 사용한 {$amount} 포인트 반환", "inheritPoint");
}
//메시지
$staticNation = $general->getStaticNation();
$unlimited = new \DateTime('9999-12-31');
$src = new MessageTarget(0, '', 0, 'System', '#000000');
$dest = new MessageTarget($general->getID(), $general->getName(), $general->getNationID(), $staticNation['name'], $staticNation['color'], GetImageURL($general->getVar('imgsvr'), $general->getVar('picture')));
$josaUl = JosaUtil::pick($itemName, '을');
$msg = new Message(
Message::MSGTYPE_PRIVATE,
$src,
$dest,
"{$itemName}{$josaUl} 얻지 못했습니다. {$reason}",
new DateTime(),
$unlimited,
[]
);
$general->applyDB($db);
$msg->send(true);
}
function tryRollbackInheritUniqueItem(General $general): void
{
tryInheritUniqueItem($general, 'Rollback', true);
}
function tryInheritUniqueItem(General $general, string $acquireType = '아이템', bool $justRollback = false): bool
{
$ownerID = $general->getVar('owner');
if (!$ownerID) {
LogText("선택유니크 실패???: {$ownerID}", $general->getName());
return false;
}
$itemTrials = $general->getAuxVar('inheritUniqueTrial') ?? [];
arsort($itemTrials);
LogText("선택유니크항목: {$ownerID}", $itemTrials);
$db = DB::db();
$ownTarget = null;
$ownType = null;
foreach ($itemTrials as $itemKey => $amount) {
$availableItemTypes = [];
$reasons = [];
foreach (GameConst::$allItems as $itemType => $itemList) {
//아직은 그런 경우는 없지만 동일 유니크를 여러 부위에 장착할 수 있을지도 모름
if (!key_exists($itemKey, $itemList)) {
continue;
}
$ownItem = $general->getItem($itemType);
if ($ownItem->getRawClassName() == $itemKey) {
$reasons[] = '이미 그 유니크를 가지고 있습니다.';
continue;
}
/*
if (!$ownItem->isBuyable()) {
$reasons[] = '이미 다른 유니크를 가지고 있습니다.';
continue;
}
*/
$availableCnt = $itemList[$itemKey];
$occupiedCnt = $db->queryFirstField('SELECT count(*) FROM general WHERE %b = %s', $itemType, $itemKey);
if ($occupiedCnt >= $availableCnt) {
$reasons[] = '그 유니크는 모두 점유되었습니다.';
continue;
}
$availableItemTypes[] = $itemType;
}
if (!$availableItemTypes) {
rollbackInheritUniqueTrial($general, $itemKey, join(' ', $reasons));
continue;
}
$reasons = [];
$itemType = Util::choiceRandom($availableItemTypes);
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}"); //혹시 itemKey의 크기가 37이 넘을 수 있을까?
$anyTrials = $trialStor->getAll();
if (!$anyTrials) {
//순서가 꼬였던 모양, 실제 값은 storage를 우선시하자
rollbackInheritUniqueTrial($general, $itemKey, '절차상의 오류입니다.');
continue;
}
//XXX: 정렬할 필요 없지 않나?
usort($anyTrials, function ($lhsTrial, $rhsTrial) {
[,, $lhsAmount] = $lhsTrial;
[,, $rhsAmount] = $rhsTrial;
return $rhsAmount <=> $lhsAmount; //큰 값이 앞에 오도록
});
LogText("선택유니크상태 {$ownerID} {$itemKey}", $anyTrials);
//공동 1등인데 본인이 있을 수도 있다.
[,, $topAmount] = $anyTrials[0];
if ($amount < $topAmount) {
$compAmount = $topAmount / $amount;
if ($compAmount > 2.0) {
$compText = '엄청난 차이로 ';
} else if ($compAmount > 1.2) {
$compText = '큰 차이로 ';
} else if ($compAmount > 1.05) {
$compText = '';
} else {
$compText = '아슬아슬한 차이로 ';
}
rollbackInheritUniqueTrial($general, $itemKey, "{$compText}상위 입찰한 장수가 있습니다.");
continue;
}
//내가 1위다
if ($ownTarget !== null) {
//이미 다른 아이템을 얻기로 되어있다.
continue;
}
$ownTarget = $itemKey;
$ownType = $itemType;
}
unset($itemKey);
unset($itemType);
if ($ownTarget === null) {
return false;
}
if ($justRollback) {
return false;
}
LogText("선택유니크획득{$ownerID}", $ownTarget);
$trialStor = KVStorage::getStorage($db, "ut_{$ownTarget}");
$trialStor->deleteValue("u{$ownerID}");
//rollbackInheritUniqueTrial 과정 때문에 새로 받아와야함
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
unset($itemTrials[$ownTarget]);
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
$nationName = $general->getStaticNation()['name'];
$generalName = $general->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$itemObj = buildItemClass($ownTarget);
$itemName = $itemObj->getName();
$itemRawName = $itemObj->getRawName();
$josaUl = JosaUtil::pick($itemRawName, '을');
$general->setVar($ownType, $ownTarget);
$logger = $general->getLogger();
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 습득했습니다!");
$logger->pushGeneralHistoryLog("<C>{$itemName}</>{$josaUl} 습득");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
$logger->pushGlobalHistoryLog("<C><b>【{$acquireType}】</b></><D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
$general->applyDB($db);
return true;
}
function tryUniqueItemLottery(General $general, string $acquireType = '아이템'): bool
function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireType = '아이템'): bool
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -1901,22 +1720,14 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
LogText("{$general->getName()}, {$general->getID()} 모든 아이템", $trialCnt);
if ($general->getAuxVar('inheritRandomUnique')) {
$general->setAuxVar('inheritRandomUnique', null);
$general->increaseInheritancePoint('previous', GameConst::$inheritItemRandomPoint);
$general->increaseInheritancePoint(InheritanceKey::previous, GameConst::$inheritItemRandomPoint);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, -GameConst::$inheritItemRandomPoint);
$userLogger = new UserLogger($general->getVar('owner'));
$userLogger->push(sprintf("유니크를 얻을 공간이 없어 %d 포인트 반환", GameConst::$inheritItemRandomPoint), "inheritPoint");
}
tryRollbackInheritUniqueItem($general);
return false;
}
$inheritUnique = $general->getAuxVar('inheritUniqueTrial');
if ($acquireType != '설문조사' && $inheritUnique && count($inheritUnique) && $availableBuyUnique) {
$trialResult = tryInheritUniqueItem($general, $acquireType);
if ($trialResult) {
return true;
}
}
$scenario = $gameStor->scenario;
$genCount = $db->queryFirstField('SELECT count(*) FROM general WHERE npc<2');
@@ -1946,7 +1757,7 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
}
foreach (Util::range($maxCnt) as $_idx) {
if (Util::randBool($prob)) {
if ($rng->nextBool($prob)) {
$result = true;
break;
}
@@ -1958,7 +1769,7 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
}
LogText("{$general->getName()}, {$general->getID()} 유니크 성공 {$maxCnt}", $prob);
return giveRandomUniqueItem($general, $acquireType);
return giveRandomUniqueItem($rng, $general, $acquireType);
}
function getAdmin()
@@ -2013,10 +1824,10 @@ function deleteNation(General $lord, bool $applyDB): array
// 전 장수 재야로
foreach ($nationGeneralList as $general) {
$general->setAuxVar(
'max_belong',
InheritanceKey::max_belong->value,
max(
$general->getVar('belong'),
$general->getAuxVar('max_belong') ?? 0
$general->getAuxVar(InheritanceKey::max_belong->value) ?? 0
)
);
$general->setVar('belong', 0);
@@ -2075,13 +1886,31 @@ function nextRuler(General $general)
//npc or npc유저인 경우 후계 찾기
if (!$fiction && $general->getNPCType() > 0) {
$candidate = $db->queryFirstRow(
'SELECT no,name,officer_level,IF(ABS(affinity-%i)>75,150-ABS(affinity-%i),ABS(affinity-%i)) as npcmatch2 from general where nation=%i and officer_level!=12 and 1 <= npc and npc<=3 order by npcmatch2,rand() LIMIT 1',
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'NextNPCRuler',
$year,
$month,
$general->getID(),
)));
$rawCandidates = $db->query(
'SELECT no,name,officer_level,IF(ABS(affinity-%i)>75,150-ABS(affinity-%i),ABS(affinity-%i)) as npcmatch2 from general where nation=%i and officer_level!=12 and 1 <= npc and npc<=3 order by npcmatch2 asc',
$general->getVar('affinity'),
$general->getVar('affinity'),
$general->getVar('affinity'),
$nationID
);
if ($rawCandidates) {
$candidates = [];
$minNPCMatch = $rawCandidates[0]['npcmatch2'];
foreach ($rawCandidates as $candidate) {
if (!$candidate['npcmatch2'] == $minNPCMatch) {
break;
}
$candidates[] = $candidate;
}
$candidate = $rng->choice($candidates);
}
}
if (!$candidate) {
$candidate = $db->queryFirstRow(
@@ -2244,7 +2073,7 @@ function calcCityDistance(int $from, int $to, ?array $linkNationList): ?int
* @param $from 기준 도시 코드
* @param $to 대상 도시 코드
* @param $linkNationList 경로에 해당하는 국가 리스트
* @return array $dist=>[cityID, $nation] 배열 가장 앞이 가장 가까움
* @return array<int,array{int,int}[]> $dist=>[cityID, $nation] 배열 가장 앞이 가장 가까움
*/
function searchDistanceListToDest(int $from, int $to, array $linkNationList)
{
@@ -2405,7 +2234,7 @@ function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply = true)
return false;
}
function SabotageInjury(array $cityGeneralList, string $reason): int
function SabotageInjury(RandUtil $rng, array $cityGeneralList, string $reason): int
{
$injuryCount = 0;
$josaRo = JosaUtil::pick($reason, '로');
@@ -2417,12 +2246,12 @@ function SabotageInjury(array $cityGeneralList, string $reason): int
/** @var General $general */
$injuryProb = 0.3;
$injuryProb = $general->onCalcStat($general, 'injuryProb', $injuryProb);
if (!Util::randBool($injuryProb)) {
if (!$rng->nextBool($injuryProb)) {
continue;
}
$general->getLogger()->pushGeneralActionLog($text);
$general->increaseVarWithLimit('injury', Util::randRangeInt(1, 16), 0, 80);
$general->increaseVarWithLimit('injury', $rng->nextRangeInt(1, 16), 0, 80);
$general->multiplyVar('crew', 0.98);
$general->multiplyVar('atmos', 0.98);
$general->multiplyVar('train', 0.98);
@@ -2435,7 +2264,7 @@ function SabotageInjury(array $cityGeneralList, string $reason): int
return $injuryCount;
}
function getRandTurn($term, ?\DateTimeInterface $baseDateTime = null)
function getRandTurn(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{
if ($baseDateTime === null) {
$baseDateTime = new \DateTimeImmutable();
@@ -2447,13 +2276,13 @@ function getRandTurn($term, ?\DateTimeInterface $baseDateTime = null)
throw new MustNotBeReachedException();
}
$randSecond = Util::randRangeInt(0, 60 * $term - 1);
$randFraction = Util::randRangeInt(0, 999999) / 1000000; //6자리 소수
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return TimeUtil::format($baseDateTime->add(TimeUtil::secondsToDateInterval($randSecond + $randFraction)), true);
}
function getRandTurn2($term, ?\DateTimeInterface $baseDateTime = null)
function getRandTurn2(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
{
if ($baseDateTime === null) {
$baseDateTime = new \DateTimeImmutable();
@@ -2462,8 +2291,8 @@ function getRandTurn2($term, ?\DateTimeInterface $baseDateTime = null)
} else {
throw new MustNotBeReachedException();
}
$randSecond = Util::randRangeInt(0, 60 * $term - 1);
$randFraction = Util::randRangeInt(0, 999999) / 1000000; //6자리 소수
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
return $baseDateTime->sub(TimeUtil::secondsToDateInterval($randSecond + $randFraction))->format('Y-m-d H:i:s.u');
}
+55 -212
View File
@@ -1,247 +1,90 @@
<?php
namespace sammo;
function registerAuction() {
use sammo\Enums\AuctionType;
function registerAuction(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['startyear', 'year', 'month', 'turnterm']);
$unit = 60 * $admin['turnterm'];
// 장수들 평금,평쌀
$general = $db->queryFirstRow('SELECT avg(gold) as gold, avg(rice) as rice,max(gold) as maxgold from general where npc<2');
[$avgGold, $avgRice] = $db->queryFirstList('SELECT avg(gold), avg(rice) from general where npc<2');
$avgGold = Util::valueFit($avgGold, 1000, 20000);
$avgRice = Util::valueFit($avgRice, 1000, 20000);
if($general['gold'] < 1000) { $general['gold'] = 1000; }
if($general['gold'] > 20000) { $general['gold'] = 20000; }
if($general['rice'] < 1000) { $general['rice'] = 1000; }
if($general['rice'] > 20000) { $general['rice'] = 20000; }
$neutralAuctionCnt = Util::convertPairArrayToDict($db->queryAllLists(
'SELECT `type`, count(*) FROM ng_auction WHERE `type` IN %ls AND `host_general_id`=0 GROUP BY `type`',
[AuctionType::BuyRice->value, AuctionType::SellRice->value],
));
$neutralbuyRiceCnt = $neutralAuctionCnt[AuctionType::BuyRice->value];
$count = $db->queryFirstField('SELECT count(*) FROM auction WHERE type=0 AND no1=0');
$count += 5;
// 판매건 등록
if(Util::randBool(1/$count)) {
if ($rng->nextBool(1 / ($neutralbuyRiceCnt + 5))) {
//평균 쌀의 5% ~ 25%
$mul = rand() % 5 + 1;
$amount = $general['rice'] / 20 * $mul;
$cost = $general['gold'] / 20 * 0.9 * $mul;
$mul = $rng->nextRangeInt(1, 5);
$amount = $avgRice / 20 * $mul;
$cost = $avgGold / 20 * 0.9 * $mul;
$topv = $amount * 2;
if($cost <= $amount*0.8) { $cost = $amount*0.8; }
if($cost >= $amount*1.2) { $cost = $amount*1.2; }
$cost = Util::valueFit($cost, $amount * 0.8, $amount * 1.2);
$amount = Util::round($amount, -1);
$cost = Util::round($cost, -1);
$topv = Util::round($topv, -1);
$term = 3 + rand() % 10;
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
$db->insert('auction', [
'type'=>0,
'no1'=>0,
'name1'=>'ⓝ상인',
'amount'=>$amount,
'cost'=>$cost,
'value'=>$cost,
'topv'=>$topv,
'expire'=>$date
]);
$term = $rng->nextRangeInt(3, 12);
$dummyGeneral = AuctionBasicResource::genDummy();
AuctionBuyRice::openResourceAuction($dummyGeneral, $amount, $term, $cost, $topv);
}
$count = $db->queryFirstField('SELECT count(*) FROM auction WHERE type=1 AND no1=0');
$count += 5;
$neutralSellRiceCnt = $neutralAuctionCnt[AuctionType::SellRice->value];
// 구매건 등록
if(Util::randBool(1/$count)) {
if ($rng->nextBool(1 / ($neutralSellRiceCnt + 5))) {
//평균 쌀의 5% ~ 25%
$mul = Util::randRangeInt(1, 5);
$amount = $general['rice'] / 20 * $mul;
$cost = $general['gold'] / 20 * 1.1 * $mul;
$topv = $amount * 0.5;
if($cost <= $amount*0.8) { $cost = $amount*0.8; }
if($cost >= $amount*1.2) { $cost = $amount*1.2; }
$mul = $rng->nextRangeInt(1, 5);
$amount = $avgGold / 20 * $mul;
$cost = $avgRice / 20 * 1.1 * $mul;
$topv = $amount * 2;
$cost = Util::valueFit($cost, $amount * 0.8, $amount * 1.2);
$amount = Util::round($amount, -1);
$cost = Util::round($cost, -1);
$topv = Util::round($topv, -1);
$term = Util::randRangeInt(3, 12);
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
$db->insert('auction', [
'type'=>1,
'no1'=>0,
'name1'=>'ⓝ상인',
'amount'=>$amount,
'cost'=>$cost,
'value'=>$cost,
'topv'=>$topv,
'expire'=>$date
]);
$term = $rng->nextRangeInt(3, 12);
$dummyGeneral = AuctionBasicResource::genDummy();
AuctionSellRice::openResourceAuction($dummyGeneral, $amount, $term, $cost, $topv);
}
}
function processAuction() {
function processAuction()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$date = TimeUtil::now();
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$now = TimeUtil::now();
$admin = $gameStor->getValues(['year', 'month']);
$auctionList = $db->queryAllLists(
'SELECT id, `type` FROM ng_auction WHERE `close_date` <= %s AND finished = 0',
$now
);
foreach($db->query('SELECT * from auction where expire<=%s', $date) as $auction){
$josaYi1 = JosaUtil::pick($auction['name1'], '이');
$josaYi2 = JosaUtil::pick($auction['name2'], '이');
// 쌀 처리
if($auction['no2'] == 0) {
// 상인건수가 아닌것만 출력
if($auction['no1'] != 0) {
$traderID = $db->queryFirstField('SELECT no FROM general WHERE no=%i', $auction['no1']);
$logger = new ActionLogger($traderID, 0, $year, $month);
$logger->pushGeneralActionLog("입찰자 부재로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
$logger->flush();
$auctionLog = [];
if($auction['type'] == 0) {
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$auctionLog[] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 그러나 입찰자 부재";
} else {
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$auctionLog[] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, 그러나 입찰자 부재";
}
pushAuctionLog($auctionLog);
}
continue;
}
if($auction['no1'] == 0) {
$trader = [
'no'=>0,
'name'=>'ⓝ상인',
'gold'=>99999,
'rice'=>99999
];
} else {
$trader = $db->queryFirstRow('SELECT no,name,gold,rice from general where no=%i', $auction['no1']);
}
$bidder = $db->queryFirstRow('SELECT no,name,gold,rice from general where no=%i', $auction['no2']);
$traderLogger = new ActionLogger($trader['no'], 0, $year, $month, false);
$bidderLogger = new ActionLogger($bidder['no'], 0, $year, $month, false);
$auctionLog = [];
//판매거래
if($auction['type'] == 0) {
if($auction['amount'] > $trader['rice'] - 1000) {
$gold = Util::round($auction['value'] * 0.01);
$db->update('general', [
'gold'=>Util::valueFit($trader['gold'] - $gold, 0)
], 'no=%i', $trader['no']);
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog("판매자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
$bidderLogger->pushGeneralActionLog("판매자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 판매자 군량부족, 벌금 <C>{$gold}</>";
} elseif($auction['value'] > $bidder['gold'] - 1000) {
$gold = Util::round($auction['value'] * 0.01);
$db->update('general', [
'gold'=>Util::valueFit($bidder['gold'] - $gold, 0)
], 'no=%i', $bidder['no']);
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog("입찰자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
$bidderLogger->pushGeneralActionLog("입찰자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 입찰자 자금부족, 벌금 <C>{$gold}</>";
} else {
$josaUlGold = JosaUtil::pick($auction['value'], '을');
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 금 <C>{$auction['value']}</>{$josaUlGold} 획득!", ActionLogger::EVENT_PLAIN);
$bidderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 금 <C>{$auction['value']}</>{$josaUlGold} 지불, 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구입!", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <C>성사</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 구매";
if($auction['value'] >= $auction['amount'] * 2) {
$auctionLog[0] .= " <R>★ 최고가 거래 ★</>";
} elseif($auction['value'] >= $auction['topv']) {
$auctionLog[0] .= " <M>★ 즉시구매가 거래 ★</>";
} elseif($auction['value'] * 2 <= $auction['amount']) {
$auctionLog[0] .= " <R>★ 최저가 거래 ★</>";
}
$db->update('general', [
'gold'=>$db->sqleval('gold + %i', $auction['value']),
'rice'=>$db->sqleval('rice - %i', $auction['amount']),
], 'no=%i', $auction['no1']);
$db->update('general', [
'gold'=>$db->sqleval('gold - %i', $auction['value']),
'rice'=>$db->sqleval('rice + %i', $auction['amount']),
], 'no=%i', $auction['no2']);
}
pushAuctionLog($auctionLog);
//구매거래
} else {
if($auction['amount'] > $bidder['rice'] - 1000) {
$gold = Util::round($auction['value'] * 0.01);
$db->update('general', [
'gold'=>Util::valueFit($bidder['gold'] - $gold, 0)
], 'no=%i', $bidder['no']);
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog("입찰자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
$bidderLogger->pushGeneralActionLog("입찰자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 입찰자 군량부족, 벌금 <C>{$gold}</>";
} elseif($auction['value'] > $trader['gold'] - 1000) {
$gold = Util::round($auction['value'] * 0.01);
$db->update('general', [
'gold'=>Util::valueFit($trader['gold'] - $gold, 0)
], 'no=%i', $trader['no']);
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog("구매자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
$bidderLogger->pushGeneralActionLog("구매자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 구매자 자금부족, 벌금 <C>{$gold}</>";
} else {
$josaUlGold = JosaUtil::pick($auction['value'], '을');
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
$josaRo = JosaUtil::pick($auction['value'], '로');
$traderLogger->pushGeneralActionLog(
"{$auction['no']}번 거래 <C>성사</>로 금 <C>{$auction['value']}</>{$josaUlGold} 지불, 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구입!", ActionLogger::EVENT_PLAIN
);
$bidderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 금 <C>{$auction['value']}</>{$josaUlGold} 획득!", ActionLogger::EVENT_PLAIN);
$auctionLog[0] = "<S>◆</>{$admin['year']}{$admin['month']}월, {$auction['no']}번 <S>구매</> <C>성사</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 판매";
if($auction['value'] >= $auction['amount'] * 2) {
$auctionLog[0] .= " <R>★ 최고가 거래 ★</>";
} elseif($auction['value'] * 2 <= $auction['amount']) {
$auctionLog[0] .= " <R>★ 최저가 거래 ★</>";
} elseif($auction['value'] <= $auction['topv']) {
$auctionLog[0] .= " <M>★ 즉시구매가 거래 ★</>";
}
$db->update('general', [
'gold'=>$db->sqleval('gold - %i', $auction['value']),
'rice'=>$db->sqleval('rice + %i', $auction['amount']),
], 'no=%i', $auction['no1']);
$db->update('general', [
'gold'=>$db->sqleval('gold + %i', $auction['value']),
'rice'=>$db->sqleval('rice - %i', $auction['amount']),
], 'no=%i', $auction['no2']);
}
$traderLogger->flush();
$bidderLogger->flush();
pushAuctionLog($auctionLog);
}
$traderLogger->flush();
$bidderLogger->flush();
if (!$auctionList) {
return;
}
$db->delete('auction', 'expire <= %s', $date);
$dummyGeneral = AuctionBasicResource::genDummy();
foreach ($auctionList as [$auctionID, $rawAuctionType]) {
$auctionType = AuctionType::from($rawAuctionType);
if ($auctionType === AuctionType::BuyRice) {
$auction = new AuctionBuyRice($auctionID, $dummyGeneral);
} else if ($auctionType === AuctionType::SellRice) {
$auction = new AuctionSellRice($auctionID, $dummyGeneral);
} else if ($auctionType === AuctionType::UniqueItem) {
$auction = new AuctionUniqueItem($auctionID, $dummyGeneral);
} else {
throw new \Exception('Unknown auction type');
}
$auction->tryFinish();
}
}
+1 -1
View File
@@ -266,7 +266,7 @@ function checkCommandArg(?array $arg):?string{
/*'string'=>[
'nationName', 'optionText', 'itemType', 'nationType', 'commandType',
],*/
'integer'=>[
'int'=>[
'crewType', 'destGeneralID', 'destCityID', 'destNationID',
'amount', 'colorType',
'srcArmType', 'destArmType', //숙련전환 전용
+3 -3
View File
@@ -405,10 +405,10 @@ function getGeneralPoolClass(string $type){
* @param null|string $prefix
* @return AbsGeneralPool[]
*/
function pickGeneralFromPool(\MeekroDB $db, int $owner, int $pickCnt, ?string $prefix=null):array{
function pickGeneralFromPool(\MeekroDB $db, RandUtil $rng, int $owner, int $pickCnt, ?string $prefix=null):array{
/** @var AbsGeneralPool */
$class = getGeneralPoolClass(GameConst::$targetGeneralPool);
return $class::pickGeneralFromPool($db, $owner, $pickCnt, $prefix);
return $class::pickGeneralFromPool($db, $rng, $owner, $pickCnt, $prefix);
}
function countPureGeneralFromRawList(?array $rawGeneralList=null):int{
@@ -666,7 +666,7 @@ function getDexCall(int $dex) : string {
function getDexLevel(int $dex) : int {
if($dex < 0){
throw new \InvalidArgumentException();
return 0;
}
$retVal = 0;
+95 -76
View File
@@ -2,7 +2,8 @@
namespace sammo;
use Monolog\Logger;
use sammo\Enums\InheritanceKey;
use sammo\Enums\RankColumn;
/**
* 게임 룰에 해당하는 함수 모음
@@ -332,7 +333,7 @@ EOD),
}
// 외교 로그처리, 외교 상태 처리
function postUpdateMonthly()
function postUpdateMonthly(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -395,7 +396,7 @@ function postUpdateMonthly()
//약간의 랜덤치 부여 (95% ~ 105%)
$nation['power'] = Util::round($nation['power'] * (rand() % 101 + 950) / 1000);
$nation['power'] = Util::round($nation['power'] * $rng->nextRange(0.95, 1.05));
$powerValues['maxPower'] = max($powerValues['maxPower'] ?? 0, $nation['power']);
$powerValues['maxCrew'] = max($powerValues['maxCrew'] ?? 0, Util::toInt($nation['totalCrew']));
@@ -484,12 +485,12 @@ function postUpdateMonthly()
$availableWarSettingCnt = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'available_war_setting_cnt');
foreach ($nations as $nation) {
$nationID = $nation['nation'];
if(!key_exists($nationID, $availableWarSettingCnt)){
if (!key_exists($nationID, $availableWarSettingCnt)) {
$availableWarSettingCnt[$nationID] = 0;
}
}
foreach($availableWarSettingCnt as $nationID=>$cnt){
if($cnt >= GameConst::$maxAvailableWarSettingCnt){
foreach ($availableWarSettingCnt as $nationID => $cnt) {
if ($cnt >= GameConst::$maxAvailableWarSettingCnt) {
continue;
}
$cnt = Util::valueFit($cnt + GameConst::$incAvailableWarSettingCnt, 0, GameConst::$maxAvailableWarSettingCnt);
@@ -498,7 +499,7 @@ function postUpdateMonthly()
//초반이후 방랑군 자동 해체
if ($admin['year'] >= $admin['startyear'] + 2) {
checkWander();
checkWander($rng);
}
// 작위 업데이트
updateNationState();
@@ -507,9 +508,9 @@ function postUpdateMonthly()
// 천통여부 검사
checkEmperior();
//토너먼트 개시
triggerTournament();
triggerTournament($rng);
// 시스템 거래건 등록
registerAuction();
registerAuction($rng);
//전방설정
foreach (getAllNationStaticInfo() as $nation) {
if ($nation['level'] <= 0) {
@@ -520,7 +521,7 @@ function postUpdateMonthly()
}
function checkWander()
function checkWander(RandUtil $rng)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -534,7 +535,7 @@ function checkWander()
if ($wanderCmd->hasFullConditionMet()) {
$logger = $wanderer->getLogger();
$logger->pushGeneralActionLog('초반 제한후 방랑군은 자동 해산됩니다.', ActionLogger::PLAIN);
$wanderCmd->run();
$wanderCmd->run($rng);
$wanderCmd->setNextAvailable();
}
}
@@ -551,6 +552,9 @@ function updateNationState()
$history = array();
$admin = $gameStor->getValues(['killturn', 'year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
$year = $admin['year'];
$month = $admin['month'];
$startYear = $admin['startyear'];
$assemblerCnts = [];
foreach ($db->queryAllLists('SELECT nation,count(no) FROM general WHERE npc = 5 GROUP BY nation') as [$nationID, $assemblerCnt]) {
@@ -559,7 +563,9 @@ function updateNationState()
foreach ($db->query('SELECT nation,name,level,tech,aux FROM nation') as $nation) {
//TODO: level이 진관수이소중대특 체계를 벗어날 수 있음
$citycount = $db->queryFirstField('SELECT count(*) FROM city WHERE nation=%i AND level>=4', $nation['nation']);
$nationID = $nation['nation'];
$citycount = $db->queryFirstField('SELECT count(*) FROM city WHERE nation=%i AND level>=4', $nationID);
if ($citycount == 0) {
$nationlevel = 0; // 방랑군
@@ -593,26 +599,26 @@ function updateNationState()
switch ($nationlevel) {
case 7:
$josaUl = JosaUtil::pick(getNationLevel($nationlevel), '을');
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭"]);
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭"]);
$auxVal = Json::decode($nation['aux']);
$auxVal['can_국기변경'] = 1;
$auxVal['can_국호변경'] = 1;
$updateVals['aux'] = Json::encode($auxVal);
break;
case 6:
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극"]);
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극하였습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극"]);
break;
case 5:
case 4:
case 3:
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명되었습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명됨"]);
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명되었습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명됨"]);
break;
case 2:
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 독립하여 <Y>" . getNationLevel($nationlevel) . "</>로 나섰습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>로 나서다"]);
$history[] = "<C>●</>{$year}{$month}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 독립하여 <Y>" . getNationLevel($nationlevel) . "</>로 나섰습니다.";
pushNationHistoryLog($nation['nation'], ["<C>●</>{$year}{$month}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>로 나서다"]);
break;
}
@@ -647,7 +653,6 @@ function updateNationState()
$uniqueLotteryWeightList = [];
[$startYear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
$relYear = $year - $startYear;
$maxTrialCountByYear = 1;
foreach (GameConst::$maxUniqueItemLimit as $tmpVals) {
@@ -683,26 +688,43 @@ function updateNationState()
$score += 15;
}
$score *= 2**$trialCnt;
$score *= 2 ** $trialCnt;
$uniqueLotteryWeightList[$nationGen->getID()] = [$nationGen, $score];
}
$nationLevelUpRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'nationLevelUp',
$year,
$month,
$nationID
)));
foreach (Util::range($levelDiff) as $idx) {
if (!$uniqueLotteryWeightList) {
break;
}
/** @var General */
$winnerObj = Util::choiceRandomUsingWeightPair($uniqueLotteryWeightList);
$winnerObj = $nationLevelUpRNG->choiceUsingWeightPair($uniqueLotteryWeightList);
unset($uniqueLotteryWeightList[$winnerObj->getID()]);
giveRandomUniqueItem($winnerObj, '작위보상');
$givenUniqueRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'givenUnique',
$year,
$month,
$nationID,
$winnerObj->getID(),
)));
giveRandomUniqueItem($givenUniqueRNG, $winnerObj, '작위보상');
$winnerObj->applyDB($db);
}
if ($chiefID) {
$chiefObj = General::createGeneralObjFromDB($chiefID, ['belong', 'npc', 'aux'], 2);
$chiefObj->increaseInheritancePoint('unifier', 250 * $levelDiff);
$chiefObj->increaseInheritancePoint(InheritanceKey::unifier, 250 * $levelDiff);
$chiefObj->applyDB($db);
}
}
@@ -722,9 +744,18 @@ function updateNationState()
if ($assemblerCnt < $maxAssemblerCnt) {
$lastAssemblerID = $gameStor->assembler_id ?? 0;
$troopLeaderRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'troopLeader',
$year,
$month,
$nationID
)));
while ($assemblerCnt < $maxAssemblerCnt) {
$lastAssemblerID += 1;
$npcObj = new Scenario\GeneralBuilder(
$troopLeaderRng,
sprintf('부대장%4d', $lastAssemblerID),
false,
null,
@@ -1022,15 +1053,20 @@ function checkEmperior()
$nationLogger = new ActionLogger(0, $nationID, $admin['year'], $admin['month']);
$nationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaYi} 전토를 통일");
foreach (General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2')) as $genObj) {
$inheritPointManager = InheritancePointManager::getInstance();
$allUserGenerals = General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
foreach ($allUserGenerals as $genObj) {
if ($genObj->getNationID() == $nationID) {
if ($genObj->getVar('officer_level') > 4) {
$genObj->increaseInheritancePoint('unifier', 2000);
$genObj->increaseInheritancePoint(InheritanceKey::unifier, 2000);
};
}
$genObj->mergeTotalInheritancePoint(true);
applyInheritanceUser($genObj->getVar('owner'));
$genObj->clearInheritancePoint();
}
processSumInheritPointRank();
foreach ($allUserGenerals as $genObj) {
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
$inheritPointManager->clearInheritancePoint($genObj);
}
$gameStor->isunited = 2;
@@ -1177,62 +1213,45 @@ function checkEmperior()
'aux' => $statGeneral['aux']
]);
$history = ["<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다."];
$hiddenSeed = UniqueConst::$hiddenSeed;
$history = ["<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다. <span class='hidden_but_copyable'>(서버시드: $hiddenSeed})</span>"];
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
//연감 월결산
LogHistory();
}
function applyInheritanceUser(int $userID, bool $isRebirth = false): float
{
//FIXME: 은퇴, 사망, 천통 시점에 바로 반영한다면 여기가 아니라 general class로 이동하는 것이 옳음
//또한 굳이 merge, apply, clean 3단계를 거쳐야 할 이유도 없음
$rebirthDegraded = [
'dex' => 0.5,
];
$inheritStor = KVStorage::getStorage(DB::db(), "inheritance_{$userID}");
$totalPoint = 0;
$allPoints = $inheritStor->getAll();
if (!$allPoints || count($allPoints) == 0) {
//비었으므로 리셋 안함
return 0;
}
if (count($allPoints) == 1 && key_exists('previous', $allPoints)) {
//이미 리셋되었으므로 리셋 안함
return $allPoints['previous'][0];
}
$userLogger = new UserLogger($userID);
$previousPoint = ($allPoints['previous'] ?? [0, 0])[0];
foreach ($allPoints as $key => [$value,]) {
if ($isRebirth && key_exists($key, $rebirthDegraded)) {
$value *= $rebirthDegraded[$key];
}
$keyText = General::INHERITANCE_KEY[$key][2];
$userLogger->push("{$keyText} 포인트 {$value} 증가", "inheritPoint");
$totalPoint += $value;
}
$totalPoint = Util::toInt($totalPoint);
$userLogger->push("포인트 {$previousPoint} => {$totalPoint}", "inheritPoint");
$userLogger->flush();
$inheritStor->resetValues();
$inheritStor->setValue('previous', [$totalPoint, null]);
return $totalPoint;
}
function updateMaxDomesticCritical(General $general, $score)
{
$maxDomesticCritical = $general->getAuxVar('max_domestic_critical') ?? 0;
$maxDomesticCritical = $general->getAuxVar(InheritanceKey::max_domestic_critical->value) ?? 0;
$maxDomesticCritical += $score / 2;
$general->setAuxVar('max_domestic_critical', $maxDomesticCritical);
$general->setAuxVar(InheritanceKey::max_domestic_critical->value, $maxDomesticCritical);
$oldMaxDomesticCritical = $general->getInheritancePoint('max_domestic_critical');
$oldMaxDomesticCritical = $general->getInheritancePoint(InheritanceKey::max_domestic_critical);
if ($maxDomesticCritical > $oldMaxDomesticCritical) {
$general->setInheritancePoint('max_domestic_critical', $maxDomesticCritical);
$general->setInheritancePoint(InheritanceKey::max_domestic_critical, $maxDomesticCritical);
}
}
function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
{
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'unique',
$year,
$month,
$generalID
)));
}
function genGenericUniqueRNGFromGeneral(General $general): RandUtil
{
$logger = $general->getLogger();
if (!$logger) {
throw new \Exception('정식 초기화된 객체가 아닙니다.');
}
$year = $logger->getYear();
$month = $logger->getMonth();
$generalID = $general->getID();
return genGenericUniqueRNG($year, $month, $generalID);
}
+2 -2
View File
@@ -90,8 +90,8 @@ function pushAuctionLog($log) {
pushRawFileLog(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $log);
}
function getAuctionLogRecent(int $count) {
return join('<br>', array_reverse(getFormattedFileLogRecent(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $count, 300)));
function getAuctionLogRecent(int $count): array {
return array_reverse(getRawFileLogRecent(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $count, 300));
}
//DB-based
+14 -13
View File
@@ -8,11 +8,11 @@ class MapRequest{
public $neutralView;
public $showMe;
function __construct($obj){
$this->serverID = Util::array_get($obj['serverID'], null);
$this->year = Util::array_get($obj['year']);
$this->month = Util::array_get($obj['month']);
$this->aux = Util::array_get($obj['aux'],[]);
$this->neutralView = Util::array_get($obj['neutralView'], false);
$this->serverID = $obj['serverID'] ?? null;
$this->year = $obj['year'] ?? null;
$this->month = $obj['month'] ?? null;
$this->aux = $obj['aux'] ?? [];
$this->neutralView = $obj['neutralView'] ?? false;
$this->showMe = $obj['showMe'];
}
}
@@ -35,7 +35,7 @@ function getHistoryMap($year, $month, ?string $serverID=null){
$map = DB::db()->queryFirstField('SELECT map FROM ng_history WHERE server_id = %s AND year=%i and month=%i',
$serverID,
$year,
$year,
$month);
if(!$map){
@@ -53,7 +53,7 @@ function getWorldMap($req){
if(is_array($req)){
$req = new MapRequest($req);
}
if($req->year && $req->month){
return getHistoryMap($req->year, $req->month, $req->serverID??null);
}
@@ -98,7 +98,7 @@ function getWorldMap($req){
$spyInfo = (object)null;
if($myNation){
$rawSpy = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
$rawSpy = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
$myNation);
if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
@@ -123,16 +123,16 @@ function getWorldMap($req){
$nationList = [];
foreach($db->query('select `nation`, `name`, `color`, `capital` from `nation`') as $row){
$nationList[] = [
Util::toInt($row['nation']),
$row['name'],
$row['color'],
Util::toInt($row['nation']),
$row['name'],
$row['color'],
Util::toInt($row['capital'])
];
}
if($myNation){
//굳이 타국 도시에 있는 아국 장수 리스트를 뽑을 이유가 없음. 일단 다 뽑자.
$shownByGeneralList =
$shownByGeneralList =
array_map('\\sammo\\Util::toInt',
$db->queryFirstColumn('select distinct `city` from `general` where `nation` = %i',
$myNation));
@@ -143,7 +143,7 @@ function getWorldMap($req){
$cityList = [];
foreach($db->query('select `city`, `level`, `state`, `nation`, `region`, `supply` from `city`') as $r){
$cityList[] =
$cityList[] =
array_map('\\sammo\\Util::toInt', [$r['city'], $r['level'], $r['state'], $r['nation'], $r['region'], $r['supply']]);
}
@@ -164,6 +164,7 @@ function getWorldMap($req){
'shownByGeneralList' => $shownByGeneralList,
'myCity' => $myCity,
'myNation' => $myNation,
'version' => 0,
'result' => true
];
}
+6 -7
View File
@@ -3,10 +3,10 @@ namespace sammo;
/**
* 내정 커맨드 사용시 성공 확률 계산
*
*
* @param General $general 장수 정보
* @param string $type 내정 커맨드 타입, 'leadership' = 통솔 기반, 'strength' = 무력 기반, 'intel' = 지력 기반
*
*
* @return array 계산된 실패, 성공 확률 ('success' => 성공 확률, 'fail' => 실패 확률)
*/
function CriticalRatioDomestic(General $general, string $type) {
@@ -24,7 +24,7 @@ function CriticalRatioDomestic(General $general, string $type) {
506040(33%/30%), 505050(43%/40%), 504060(50%/50%)
* 통솔 내정 기준
756510(25%/22%), 707010(31%/28%), 657510(38%,35%),
756510(25%/22%), 707010(31%/28%), 657510(38%,35%),
505050(50%,50%), 107070(50%,50%)
*/
switch($type) {
@@ -60,13 +60,12 @@ function calcLeadershipBonus($officerLevel, $nationLevel):int{
return $lbonus;
}
function CriticalScoreEx(string $type):float {
function CriticalScoreEx(RandUtil $rng, string $type):float {
if ($type == 'success') {
return Util::randRange(2.2, 3.0);
return $rng->nextRange(2.2, 3.0);
}
if ($type == 'fail') {
return Util::randRange(0.2, 0.4);
return $rng->nextRange(0.2, 0.4);
}
return 1;
}
+14 -9
View File
@@ -60,6 +60,11 @@ function chiefTurnTable()
";
}
function templateLimitMsg(string $turntime): string
{
return "이미 너무 많은 접속을 하셨습니다. 다음 턴에 다시 시도해주세요. (턴시간: {$turntime})";
}
function displayiActionObjInfo(?iAction $action)
{
if ($action === null) {
@@ -125,7 +130,7 @@ function allButton(bool $seizeNPCMode, array $opts = [])
$site = "a_npcList.php";
$call = "빙의일람";
} else {
$site = "a_vote.php";
$site = "v_vote.php";
$call = "설문조사";
}
@@ -161,7 +166,7 @@ function commandButton(array $opts = [])
'color' => '#000000'
];
$bgColor = Util::array_get($nation['color']) ?: '#000000';
$bgColor = $nation['color'] ?? '#000000';
$fgColor = newColor($bgColor);
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
@@ -169,16 +174,16 @@ function commandButton(array $opts = [])
$permission = checkSecretPermission($me);
$btnClassForTournament = $opts['btnClass'];
if ($opts['isTournamentApplicationOpen']) {
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForTournament = 'toolbarButton2';
}
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForTournament = 'toolbarButton2';
}
}
$btnClassForBetting = $opts['btnClass'];
if ($opts['isBettingActive']) {
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForBetting = 'toolbarButton2';
}
if ($btnClassForTournament != 'dropdown-item') {
$btnClassForBetting = 'toolbarButton2';
}
}
if ($permission >= 1) {
@@ -242,7 +247,7 @@ function getMapHtml(?string $mapName = null)
{
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
if($mapName === null){
if ($mapName === null) {
$mapName = GameConst::$mapName;
}
+62 -9
View File
@@ -1,10 +1,63 @@
<?php
namespace sammo;
use sammo\Enums\InheritanceKey;
use sammo\Enums\RankColumn;
use Ds\Map;
/**
* 시간 단위로 일어나는 이벤트들에 대한 함수 모음
*/
function processSumInheritPointRank(){
$db = DB::db();
$generals = General::createGeneralObjListFromDB(null, null, 2);
$points = new Map();
$points->allocate(count($generals));
foreach($generals as $general){
$generalID = $general->getID();
$points[$generalID] = 0;
}
foreach(InheritanceKey::cases() as $key){
if($key === InheritanceKey::previous){
continue;
}
$subPoints = InheritancePointManager::getInstance()->getInheritancePointFromAll($generals, $key);
foreach($generals as $general){
$generalID = $general->getID();
$points[$generalID] += $subPoints[$generalID] ?? 0;
}
}
$pointsPairs = [];
foreach($points as $generalID => $point){
$pointsPairs[] = [
'nation_id' => $generals[$generalID]->getNationID(),
'general_id' => $generalID,
'type' => RankColumn::inherit_point_earned_by_merge->value,
'value' => $point,
];
}
//XXX: multiple batch update가 제공되지 않으므로..
$db->delete('rank_data', '`type` = %s', RankColumn::inherit_point_earned_by_merge->value);
$db->insert('rank_data', $pointsPairs);
$db->query(
'UPDATE `rank_data` D SET `value` = (SELECT SUM(`value`) FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` IN %ls) WHERE D.`type` = %s',
[RankColumn::inherit_point_earned_by_action->value, RankColumn::inherit_point_earned_by_merge->value],
RankColumn::inherit_point_earned->value
);
$db->query(
'UPDATE `rank_data` D SET `value` = (SELECT `value` FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` = %s) WHERE D.`type` = %s',
RankColumn::inherit_point_spent_dynamic->value,
RankColumn::inherit_point_spent->value
);
}
//1월마다 실행
function processSpring() {
$db = DB::db();
@@ -41,7 +94,7 @@ function processSpring() {
function processGoldIncome() {
$db = DB::db();
$gameStor = new KVStorage($db, 'game_env');
$gameStor = KVStorage::getStorage($db, 'game_env');
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$adminLog = [];
@@ -460,7 +513,7 @@ function getOutcome(float $billRate, array $generalList) {
return $outcome;
}
function tradeRate() {
function tradeRate(RandUtil $rng) {
$db = DB::db();
foreach($db->query('SELECT city,level FROM city') as $city){
@@ -475,8 +528,8 @@ function tradeRate() {
7=>0.8,
8=>1
][$city['level']];
if($prob > 0 && Util::randBool($prob)) {
$trade = Util::randRangeInt(95, 105);
if($prob > 0 && $rng->nextBool($prob)) {
$trade = $rng->nextRangeInt(95, 105);
} else {
$trade = null;
}
@@ -486,7 +539,7 @@ function tradeRate() {
}
}
function disaster() {
function disaster(RandUtil $rng) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -507,7 +560,7 @@ function disaster() {
10=>0
];
$isGood = Util::randBool($boomingRate[$month]);
$isGood = $rng->nextBool($boomingRate[$month]);
$targetCityList = [];
@@ -522,7 +575,7 @@ function disaster() {
$raiseProp = 0.06 - ($city['secu'] / $city['secu_max']) * 0.05; // 1 ~ 6%
}
if(Util::randBool($raiseProp)) {
if($rng->nextBool($raiseProp)) {
$targetCityList[] = $city;
}
}
@@ -568,7 +621,7 @@ function disaster() {
10 => null
];
[$logTitle, $stateCode, $logBody] = Util::choiceRandom(($isGood?$boomingTextList:$disasterTextList)[$month]);
[$logTitle, $stateCode, $logBody] = $rng->choice(($isGood?$boomingTextList:$disasterTextList)[$month]);
$logger = new ActionLogger(0, 0, $year, $month, false);
@@ -600,7 +653,7 @@ function disaster() {
$generalListByCity[$city['city']]??[]
);
SabotageInjury($generalList, '재난');
SabotageInjury($rng, $generalList, '재난');
}
}
else{
+204 -643
View File
@@ -2,18 +2,28 @@
namespace sammo;
use sammo\DTO\BettingInfo;
use sammo\Enums\InheritanceKey;
/**
* @param int $turnTerm 서버 턴 단위
* @return int 토너먼트 초 단위
*/
function calcTournamentTerm(int $turnTerm): int{
return Util::valueFit($turnTerm, 5, 120);
}
function processTournament()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time']);
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'turnterm', 'last_tournament_betting_id']);
$now = new \DateTime();
$offset = $now->getTimestamp() - (new \DateTime($admin['tnmt_time']))->getTimestamp();
//수동일땐 무시
if ($admin['tnmt_auto'] == 0) {
if (!$admin['tnmt_auto']) {
return;
}
@@ -26,31 +36,7 @@ function processTournament()
}
//현시간이 스탬프 지나친경우
switch ($admin['tnmt_auto']) {
case 1:
$unit = 720;
break;
case 2:
$unit = 420;
break;
case 3:
$unit = 180;
break;
case 4:
$unit = 60;
break;
case 5:
$unit = 30;
break;
case 6:
$unit = 15;
break;
case 7:
$unit = 5;
break;
default:
throw new MustNotBeReachedException();
}
$unit = calcTournamentTerm($admin['turnterm']);
//업데이트 횟수
$iter = intdiv($offset, $unit) + 1;
@@ -90,9 +76,12 @@ function processTournament()
final16set();
$tnmt = 6;
$phase = 0;
startBetting();
startBetting($type, $unit);
break;
case 6: //베팅중
$bettingID = $admin['last_tournament_betting_id'];
$betting = new Betting($bettingID);
$betting->closeBetting();
$tnmt = 7;
$phase = 0;
break;
@@ -131,10 +120,7 @@ function processTournament()
//베팅은 무조건 60페이즈후 진행(최대 1시간)
if ($tnmt == 6) {
$betTerm = $unit * 60;
if ($betTerm > 3600) {
$betTerm = 3600;
}
$betTerm = Util::valueFit($unit * 60, null, 3600);
//처리 초 더한 날짜
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i + $betTerm);
$gameStor->tournament = $tnmt;
@@ -142,20 +128,6 @@ function processTournament()
$gameStor->tnmt_time = $dt;
return;
}
if ($admin['tnmt_auto'] == 1) {
//처리 초 더한 날짜
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i);
$hr = substr($dt, 11, 2);
//지정시간대 넘어가면 중단 20~24시
if ($hr < 20) {
$dt = substr($dt, 0, 11) . "20:00:00";
$gameStor->tournament = $tnmt;
$gameStor->phase = $phase;
$gameStor->tnmt_time = $dt;
return;
}
}
}
$second = $unit * $iter;
@@ -164,41 +136,16 @@ function processTournament()
$gameStor->tnmt_time = (new \DateTimeImmutable($admin['tnmt_time']))->add(new \DateInterval("PT{$second}S"))->format('Y-m-d H:i:s');
}
function getTournamentTerm(): ?int{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$tnmt_auto = $gameStor->tnmt_auto;
if($tnmt_auto === null){
$tnmt_auto = $gameStor->tnmt_trig;
}
switch($tnmt_auto){
case 0: return null;
case 1: return 12 * 60;
case 2: return 7 * 60;
case 3: return 3 * 60;
case 4: return 1 * 60;
case 5: return 30;
case 6: return 15;
case 7: return 5;
}
return null;
}
function getTournamentTermText()
function getTournamentTermText(int $turnTerm)
{
$term = getTournamentTerm();
$term = calcTournamentTerm($turnTerm);
if($term === null){
return '수동';
}
if($term % 60 === 0){
if ($term % 60 === 0) {
$termMin = intdiv($term, 60);
return "경기당 {$termMin}";
}
if($term > 60){
if ($term > 60) {
$termSec = $term % 60;
$termMin = intdiv($term, 60);
return "경기당 {$termMin}{$termSec}";
@@ -263,12 +210,12 @@ function getTournament(int $tnmt)
][$tnmt] ?? "TOURNAMENT_TYPE_ERR_{$tnmt}";
}
function printRow($k, $npc, $name, $abil, $tgame, $win, $draw, $lose, $gd, $gl, $prmt)
function printRow(int $k, int $npc, string $name, $abil, $tgame, $win, $draw, $lose, $gd, $gl, $prmt)
{
$k += 1;
if ($prmt > 0) {
$name = "<font color=orange>" . $name . "</font>";
} else if($npc > 0){
} else if ($npc > 0) {
$name = formatName($name, $npc);
}
echo "<tr align=center><td class='bg2'>$k</td><td style='font-size:80%;'>$name</td><td>$abil</td><td>$tgame</td><td>$win</td><td>$draw</td><td>$lose</td><td>$gd</td><td>$gl</td></tr>";
@@ -327,69 +274,27 @@ function printFighting($tournament, $phase)
}
}
function startTournament($auto, $type)
function startTournament($type)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
eraseTnmtFightLogAll();
switch ($auto) {
case 1:
$unit = 60;
break;
case 2:
$unit = 60;
break;
case 3:
$unit = 60;
break;
case 4:
$unit = 60;
break;
case 5:
$unit = 30;
break;
case 6:
$unit = 15;
break;
case 7:
$unit = 5;
break;
default:
$unit = 60;
break;
}
$admin = $gameStor->getValues(['year', 'month', 'turnterm']);
$turnTerm = $admin['turnterm'];
$unit = calcTournamentTerm($turnTerm);
$admin = $gameStor->getValues(['year', 'month']);
$gameStor->tnmt_auto = $auto;
$gameStor->tnmt_auto = true;
$gameStor->tnmt_time = (new \DateTimeImmutable())->add(new \DateInterval("PT{$unit}M"))->format('Y-m-d H:i:s');
$gameStor->tournament = 1;
$gameStor->tnmt_type = $type;
$gameStor->last_tournament_betting_id = 0;
$gameStor->phase = 0;
$db->update('general', [
'tournament' => 0,
], true);
$db->update('betting', [
'bet0' => 0,
'bet1' => 0,
'bet2' => 0,
'bet3' => 0,
'bet4' => 0,
'bet5' => 0,
'bet6' => 0,
'bet7' => 0,
'bet8' => 0,
'bet9' => 0,
'bet10' => 0,
'bet11' => 0,
'bet12' => 0,
'bet13' => 0,
'bet14' => 0,
'bet15' => 0
], true);
$db->query('TRUNCATE TABLE tournament');
$opener = $db->queryFirstField('SELECT `general`.`name` FROM `general` JOIN `nation` ON `general`.`nation` = `nation`.`nation` WHERE `general`.`officer_level` = 12 AND `nation`.`level` = 7 ORDER BY rand() LIMIT 1');
@@ -416,44 +321,100 @@ function startTournament($auto, $type)
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
}
function startBetting()
function getDummyBettingInfo(string $tnmt_type): BettingInfo
{
return new BettingInfo(
id: 0,
type: 'tournament',
name: $tnmt_type,
finished: true,
selectCnt: 1,
isExclusive: null,
reqInheritancePoint: false,
openYearMonth: 0,
closeYearMonth: 0,
candidates: [],
winner: null,
);
}
function startBetting($type)
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$year, $month, $startyear] = $gameStor->getValuesAsArray(['year', 'month', 'startyear']);
[$year, $month, $startyear, $turnterm] = $gameStor->getValuesAsArray(['year', 'month', 'startyear', 'turnterm']);
pushGlobalHistoryLog([
"<S>◆</>{$year}{$month}월:<B><b>【대회】</b></>우승자를 예상하는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!"
], $year, $month);
[$typeText, $statName, $statKey] = [
['전력전', '종능', 'total'],
['통솔전', '통솔', 'leadership'],
['일기토', '무력', 'strength'],
['설전', '지력', 'intel'],
][$type];
$bettingID = Betting::genNextBettingID();
//어차피 강제로 닫을 것이므로 크게 신경쓰지 않는다.
$openYearMonth = Util::joinYearMonth($year, $month);
$closeYearMonth = $openYearMonth + 120;
/** @var \sammo\DTO\SelectItem[] */
$candidates = [];
$generalList = $db->query('SELECT no,npc,name,win,leadership,strength,intel,leadership+strength+intel as total from tournament where grp>=20 order by grp, grp_no LIMIT 16');
foreach ($generalList as $idx => $general) {
if ($general['no'] <= 0) {
continue;
}
$general['idx'] = $idx;
$candidates[$general['no']] = new \sammo\DTO\SelectItem(
title: $general['name'],
info: "{$statName}: {$general[$statKey]}",
isHtml: null,
aux: $general
);
}
Betting::openBetting(new BettingInfo(
id: $bettingID,
type: 'tournament',
name: $typeText,
finished: false,
selectCnt: 1,
isExclusive: null,
reqInheritancePoint: false,
openYearMonth: $openYearMonth,
closeYearMonth: $closeYearMonth,
candidates: $candidates,
winner: null,
));
$betting = new Betting($bettingID);
$gameStor->last_tournament_betting_id = $bettingID;
$betGold = Util::valueFit(floor((3 + $year - $startyear) * 0.334) * 10, 10);
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'OpenBettingTournament',
$bettingID,
)));
$npcList = $db->queryFirstColumn('SELECT no FROM general WHERE npc >= 2 AND gold >= (500 + %i)', $betGold);
$npcBet = [];
$betSum = [
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
];
$targetList = array_keys($candidates);
foreach ($npcList as $npcID) {
$target = Util::randRangeInt(0, 15);
$betSum[$target] += $betGold;
$target = $rng->choice($targetList);
$npcBet[] = [$npcID, $target];
}
$db->update('general', [
'gold' => $db->sqleval('gold - %i', $betGold),
], 'no IN %li', $npcList);
foreach ($npcBet as [$npcID, $betTarget]) {
$targetKey = "bet{$betTarget}";
$db->update('betting', [
"bet{$betTarget}" => $db->sqleval('%b + %i', $targetKey, $betGold),
], 'general_id = %i', $npcID);
}
foreach ($betSum as $betTarget => $betSumGold) {
$targetKey = "bet{$betTarget}";
$db->update('betting', [
"bet{$betTarget}" => $db->sqleval('%b + %i', $targetKey, $betSumGold),
], 'general_id = 0');
$betting->bet($npcID, null, [$betTarget], $betGold);
}
}
@@ -512,24 +473,26 @@ function fillLowGenAll($tnmt_type)
};
//자동신청하고, 돈 있고, 아직 참가 안한 장수
/** @var array<array{0:array,1:float}> */
$freeJoinerCandidate = [];
foreach($db->query(
foreach ($db->query(
'SELECT no,npc,name,leadership,strength,intel,explevel,horse,weapon,book from general where tnmt=1 and tournament=0',
) as $gen){
) as $gen) {
$score = $scoringCandFunction($gen);
$freeJoinerCandidate[$gen['no']] = [$gen, $score**1.5];
$freeJoinerCandidate[$gen['no']] = [$gen, $score ** 1.5];
}
$joinersValues = [];
$joinersIdx = [];
foreach(Util::range($toBeFilledCnt) as $_){
if(!$freeJoinerCandidate){
foreach (Util::range($toBeFilledCnt) as $_) {
if (!$freeJoinerCandidate) {
break;
}
$general = Util::choiceRandomUsingWeightPair($freeJoinerCandidate);
/** @var array $general */
unset($freeJoinerCandidate[$general['no']]);
$grpIdx = array_keys($grpCount, min($grpCount))[0];
@@ -581,160 +544,37 @@ function fillLowGenAll($tnmt_type)
//7 8강
//8 4강
//9 결승
function getTwo($tournament, $phase)
/**
* @return array{0:int,1:int}
*/
function getTwo(int $tournament, int $phase): array
{
$cand = [];
switch ($tournament) {
case 2:
//예선
switch ($phase % 28) {
case 0:
$cand[0] = 0;
$cand[1] = 1;
break;
case 1:
$cand[0] = 2;
$cand[1] = 3;
break;
case 2:
$cand[0] = 4;
$cand[1] = 5;
break;
case 3:
$cand[0] = 6;
$cand[1] = 7;
break;
case 4:
$cand[0] = 0;
$cand[1] = 2;
break;
case 5:
$cand[0] = 1;
$cand[1] = 3;
break;
case 6:
$cand[0] = 4;
$cand[1] = 6;
break;
case 7:
$cand[0] = 5;
$cand[1] = 7;
break;
case 8:
$cand[0] = 0;
$cand[1] = 3;
break;
case 9:
$cand[0] = 1;
$cand[1] = 6;
break;
case 10:
$cand[0] = 2;
$cand[1] = 5;
break;
case 11:
$cand[0] = 4;
$cand[1] = 7;
break;
case 12:
$cand[0] = 0;
$cand[1] = 4;
break;
case 13:
$cand[0] = 1;
$cand[1] = 5;
break;
case 14:
$cand[0] = 2;
$cand[1] = 6;
break;
case 15:
$cand[0] = 3;
$cand[1] = 7;
break;
case 16:
$cand[0] = 0;
$cand[1] = 5;
break;
case 17:
$cand[0] = 1;
$cand[1] = 4;
break;
case 18:
$cand[0] = 2;
$cand[1] = 7;
break;
case 19:
$cand[0] = 3;
$cand[1] = 6;
break;
case 20:
$cand[0] = 0;
$cand[1] = 6;
break;
case 21:
$cand[0] = 1;
$cand[1] = 7;
break;
case 22:
$cand[0] = 2;
$cand[1] = 4;
break;
case 23:
$cand[0] = 3;
$cand[1] = 5;
break;
case 24:
$cand[0] = 0;
$cand[1] = 7;
break;
case 25:
$cand[0] = 1;
$cand[1] = 2;
break;
case 26:
$cand[0] = 3;
$cand[1] = 4;
break;
case 27:
$cand[0] = 5;
$cand[1] = 6;
break;
}
$candMap = [
[0, 1], [2, 3], [4, 5], [6, 7],
[0, 2], [1, 3], [4, 6], [5, 7],
[0, 3], [1, 6], [2, 5], [4, 7],
[0, 4], [1, 5], [2, 6], [3, 7],
[0, 5], [1, 4], [2, 7], [3, 6],
[0, 6], [1, 7], [2, 4], [3, 5],
[0, 7], [1, 2], [3, 4], [5, 6],
];
$cand = $candMap[$phase % 28];
if ($phase >= 28) {
$temp = $cand[0];
$cand[0] = $cand[1];
$cand[1] = $temp;
$cand = [$cand[1], $cand[0]];
}
break;
case 4:
//본선
switch ($phase % 6) {
case 0:
$cand[0] = 0;
$cand[1] = 1;
break;
case 1:
$cand[0] = 2;
$cand[1] = 3;
break;
case 2:
$cand[0] = 0;
$cand[1] = 2;
break;
case 3:
$cand[0] = 1;
$cand[1] = 3;
break;
case 4:
$cand[0] = 0;
$cand[1] = 3;
break;
case 5:
$cand[0] = 1;
$cand[1] = 2;
break;
}
$candMap = [
[0, 1], [2, 3],
[0, 2], [1, 3],
[0, 3], [1, 2],
];
$cand = $candMap[$phase % 6];
break;
}
return $cand;
@@ -927,29 +767,14 @@ function finalFight($tnmt_type, $tnmt, $phase, $type)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
switch ($type) {
case 16:
$offset = 20;
$turn = 7;
$next = 7;
break;
case 8:
$offset = 30;
$turn = 3;
$next = 8;
break;
case 4:
$offset = 40;
$turn = 1;
$next = 9;
break;
case 2:
$offset = 50;
$turn = 0;
$next = 0;
break;
default:
throw new MustNotBeReachedException();
[$offset, $turn, $next] = [
16 => [20, 7, 7],
8 => [30, 3, 8],
4 => [40, 1, 9],
2 => [50, 0, 0],
][$type] ?? [0, 0, 0];
if ($offset === 0) {
throw new MustNotBeReachedException();
}
$grp = $phase + $offset;
@@ -987,29 +812,18 @@ function setGift($tnmt_type, $tnmt, $phase)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getValues(['year', 'month', 'develcost']);
$admin = $gameStor->getValues(['year', 'month', 'develcost', 'last_tournament_betting_id']);
$resultHelper = [];
switch ($tnmt_type) {
case 0:
$tp = "전력전";
$tp2 = "tt";
break;
case 1:
$tp = "통솔전";
$tp2 = "tl";
break;
case 2:
$tp = "일기토";
$tp2 = "ts";
break;
case 3:
$tp = "설전";
$tp2 = "ti";
break;
default:
throw new MustNotBeReachedException();
[$tp, $tp2] = [
0 => ['전력전', 'tt'],
1 => ['통솔전', 'tl'],
2 => ['일기토', 'ts'],
3 => ['설전', 'ti'],
][$tnmt_type] ?? [null, null];
if($tp === null || $tp2 === null){
throw new MustNotBeReachedException();
}
//16강자 명성 돈
@@ -1068,7 +882,7 @@ function setGift($tnmt_type, $tnmt, $phase)
//포상 장수 이름, 금액
$resultHelper[$generalID]['reward'] += $cost;
$resultHelper[$generalID]['msg'] = "<span class='ev_highlight'>4강 진출</span>";
General::createGeneralObjFromDB($generalID)->increaseInheritancePoint('tournament', 10);
General::createGeneralObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
}
//결승자 명성 돈
$cost = $admin['develcost'] * 6;
@@ -1113,7 +927,7 @@ function setGift($tnmt_type, $tnmt, $phase)
}
//자동진행 끝
$gameStor->tnmt_auto = 0;
$gameStor->tnmt_auto = false;
//장수열전 기록
/** @var ActionLogger */
@@ -1140,39 +954,19 @@ function setGift($tnmt_type, $tnmt, $phase)
$logger = $general['logger'];
$logger->pushGeneralActionLog("<C>{$tp}</> 대회의 {$general['msg']}로 <C>{$rewardText}</>의 <S>상금</>, 약간의 <S>명성</> 획득!", ActionLogger::EVENT_PLAIN);
//TODO: 토너먼트의 다른 값이 모두 sql에 직접 입력하므로 기반을 바꿔야함.
$generalObjList[$generalID]->increaseInheritancePoint('tournament', $general['inheritance_point']);
$generalObjList[$generalID]->increaseInheritancePoint(InheritanceKey::tournament, $general['inheritance_point']);
}
//우승자 번호
$winnerGrp = $resultHelper[$winner['no']]['grp'];
$winnerGrpNo = $resultHelper[$winner['no']]['grp_no'];
$winnerSlot = ($winnerGrp - 20) * 2 + $winnerGrpNo;
//당첨칸에 베팅한 사람들만
$globalBet = $db->queryFirstList('SELECT * FROM betting WHERE general_id = 0');
$globalBet = array_splice($globalBet, -16);
$globalBetTotal = array_sum($globalBet);
$rewardRate = round($globalBetTotal / max($globalBet[$winnerSlot], 1), 2);
$betKey = "bet{$winnerSlot}";
$gambleResult = Util::convertArrayToDict($db->query('SELECT general_id, %b as bet FROM betting WHERE %b > 0 AND general_id > 0', $betKey, $betKey), 'general_id');
foreach (General::createGeneralObjListFromDB(Util::squeezeFromArray($gambleResult, 'general_id'), ['gold', 'npc'], 1) as $gambler) {
$reward = Util::round($gambleResult[$gambler->getID()]['bet'] * $rewardRate);
$gambler->increaseVar('gold', $reward);
if (($gambler->getNPCType() == 0) || ($gambler->getNPCType() == 1 && $gambler->getRankVar('betgold', 0) > 0)) {
$gambler->increaseRankVar('betwingold', $reward);
$gambler->increaseRankVar('betwin', 1);
}
$rewardText = number_format($reward);
$gambler->getLogger()->pushGeneralActionLog("<C>{$tp}</> 대회의 베팅 당첨으로 <C>{$rewardText}</>의 <S>금</> 획득!", ActionLogger::EVENT_PLAIN);
$gambler->applyDB($db);
}
$bettingID = $gameStor->last_tournament_betting_id;
$betting = new Betting($bettingID);
$betting->giveReward([$winner['no']]);
}
function setRefund()
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
//16강자 명성 돈
@@ -1183,12 +977,16 @@ function setRefund()
], 'no IN %li', $generalIDList);
//베팅금 환수
$db->update(['general', [
'gold' => $db->sqleval('gold + (SELECT bet0+bet1+bet2+bet3+bet4+bet5+bet6+bet7+bet8+bet9+bet10+bet11+bet12+bet13+bet14+bet15 FROM betting WHERE general_id = general.no)')
]], true);
$bettingID = $gameStor->last_tournament_betting_id ?? 0;
if ($bettingID != 0) {
$betting = new Betting($bettingID);
if (!$betting->getInfo()->finished) {
$betting->giveReward([-1]);
}
}
//자동진행 끝
$gameStor->tnmt_auto = 0;
$gameStor->tnmt_auto = false;
}
//10차이 1.1, 50 차이 1.17, 100차이 1.2
@@ -1219,19 +1017,15 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
$turn = 100;
}
[$tp, $tp2] = [
0 => ['total', 'tt'],
1 => ['leadership', 'tl'],
2 => ['strength', 'ts'],
3 => ['intel', 'ti'],
][$tnmt_type] ?? [null, null];
if ($tnmt_type == 1) {
$tp = "leadership";
$tp2 = "tl";
} elseif ($tnmt_type == 2) {
$tp = "strength";
$tp2 = "ts";
} elseif ($tnmt_type == 3) {
$tp = "intel";
$tp2 = "ti";
} else /*$tnmt_type == 0*/ {
$tp = "total";
$tp2 = "tt";
if($tp === null || $tp2 === null){
throw new MustNotBeReachedException($tnmt_type);
}
$e1 = $energy1 = Util::round($gen1[$tp] * getLog($gen1['lvl'], $gen2['lvl']) * 10);
@@ -1338,303 +1132,70 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
} // 10~50
$critical1 = 0;
$critical2 = 0;
$crticialSkillMap = [
0 => ['전력', '집중'],
1 => ['봉시진', '어린진'],
2 => ['삼단', '나선'],
3 => ['독설', '논파'],
];
$fatalitySkillMap = [
0 => '압도',
1 => '팔문금쇄진',
2 => '일격 필살',
3 => '모독 욕설'
];
$skillMap = [
0 => ['참격', '집중', '역공', '반격', '선제', '도발'],
1 => ['추행진', '학익진', '장사진', '형액진', '기형진', '구행진'],
2 => ['기합', '기염', '반격', '역공', '삼단', '나선'],
3 => ['논파', '항변', '반론', '반박', '도발', '면박'],
];
//막판 분노
$ratio = rand() % 300;
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
$damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical1 = 1;
if ($tnmt_type == 0) {
switch (rand() % 2) {
case 0:
$str = "전력";
break;
case 1:
$str = "집중";
break;
}
} elseif ($tnmt_type == 1) {
switch (rand() % 2) {
case 0:
$str = "봉시진";
break;
case 1:
$str = "어린진";
break;
}
} elseif ($tnmt_type == 2) {
switch (rand() % 2) {
case 0:
$str = "삼단";
break;
case 1:
$str = "나선";
break;
}
} elseif ($tnmt_type == 3) {
switch (rand() % 2) {
case 0:
$str = "독설";
break;
case 1:
$str = "논파";
break;
}
}
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
}
$ratio = rand() % 300;
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
$damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical2 = 1;
if ($tnmt_type == 0) {
switch (rand() % 2) {
case 0:
$str = "전력";
break;
case 1:
$str = "집중";
break;
}
} elseif ($tnmt_type == 1) {
switch (rand() % 2) {
case 0:
$str = "봉시진";
break;
case 1:
$str = "어린진";
break;
}
} elseif ($tnmt_type == 2) {
switch (rand() % 2) {
case 0:
$str = "삼단";
break;
case 1:
$str = "나선";
break;
}
} elseif ($tnmt_type == 3) {
switch (rand() % 2) {
case 0:
$str = "독설";
break;
case 1:
$str = "논파";
break;
}
}
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
}
//1합 승부
if ($phase == 1) {
$ratio = rand() % 400;
if ($gen1[$tp] * 0.9 > $gen2[$tp] && $gen1[$tp] >= $ratio) {
$damage1 = 0;
$damage2 = $e2;
if ($tnmt_type == 0) {
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>압도</>!";
} elseif ($tnmt_type == 1) {
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>팔문금쇄진</>!";
} elseif ($tnmt_type == 2) {
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>일격 필살</>!";
} elseif ($tnmt_type == 3) {
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>모독 욕설</>!";
}
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>{$fatalitySkillMap[$tnmt_type]}</>!";
}
if ($gen2[$tp] * 0.9 > $gen1[$tp] && $gen2[$tp] >= $ratio) {
$damage2 = 0;
$damage1 = $e1;
if ($tnmt_type == 0) {
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>압도</>!";
} elseif ($tnmt_type == 1) {
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>팔문금쇄진</>!";
} elseif ($tnmt_type == 2) {
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>일격 필살</>!";
} elseif ($tnmt_type == 3) {
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>모독 욕설</>!";
}
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>{$fatalitySkillMap[$tnmt_type]}</>!";
}
} else {
$ratio = rand() % 1000;
if ($critical1 == 0 && $gen1[$tp] >= $ratio) {
$damage2 *= Util::randRangeInt(150, 300) / 100; // 150 ~ 300%
$critical1 = 1;
if ($tnmt_type == 0) {
switch (rand() % 6) {
case 0:
$str = "참격";
break;
case 1:
$str = "집중";
break;
case 2:
$str = "역공";
break;
case 3:
$str = "반격";
break;
case 4:
$str = "선제";
break;
case 5:
$str = "도발";
break;
}
} elseif ($tnmt_type == 1) {
switch (rand() % 6) {
case 0:
$str = "추행진";
break;
case 1:
$str = "학익진";
break;
case 2:
$str = "장사진";
break;
case 3:
$str = "형액진";
break;
case 4:
$str = "기형진";
break;
case 5:
$str = "구행진";
break;
}
} elseif ($tnmt_type == 2) {
switch (rand() % 6) {
case 0:
$str = "기합";
break;
case 1:
$str = "기염";
break;
case 2:
$str = "반격";
break;
case 3:
$str = "역공";
break;
case 4:
$str = "삼단";
break;
case 5:
$str = "나선";
break;
}
} elseif ($tnmt_type == 3) {
switch (rand() % 6) {
case 0:
$str = "논파";
break;
case 1:
$str = "항변";
break;
case 2:
$str = "반론";
break;
case 3:
$str = "반박";
break;
case 4:
$str = "도발";
break;
case 5:
$str = "면박";
break;
}
}
$str = Util::choiceRandom($skillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>{$str}</>!";
}
$ratio = rand() % 1000;
if ($critical2 == 0 && $gen2[$tp] >= $ratio) {
$damage1 *= Util::randRangeInt(150, 300) / 100; // 150 ~ 300%
$critical2 = 1;
if ($tnmt_type == 0) {
switch (rand() % 6) {
case 0:
$str = "참격";
break;
case 1:
$str = "집중";
break;
case 2:
$str = "역공";
break;
case 3:
$str = "반격";
break;
case 4:
$str = "선제";
break;
case 5:
$str = "도발";
break;
}
} elseif ($tnmt_type == 1) {
switch (rand() % 6) {
case 0:
$str = "추행진";
break;
case 1:
$str = "학익진";
break;
case 2:
$str = "장사진";
break;
case 3:
$str = "형액진";
break;
case 4:
$str = "기형진";
break;
case 5:
$str = "구행진";
break;
}
} elseif ($tnmt_type == 2) {
switch (rand() % 6) {
case 0:
$str = "기합";
break;
case 1:
$str = "기염";
break;
case 2:
$str = "반격";
break;
case 3:
$str = "역공";
break;
case 4:
$str = "삼단";
break;
case 5:
$str = "나선";
break;
}
} elseif ($tnmt_type == 3) {
switch (rand() % 6) {
case 0:
$str = "논파";
break;
case 1:
$str = "항변";
break;
case 2:
$str = "반론";
break;
case 3:
$str = "반박";
break;
case 4:
$str = "도발";
break;
case 5:
$str = "면박";
break;
}
}
$str = Util::choiceRandom($skillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>{$str}</>!";
}
}
BIN
View File
Binary file not shown.
-684
View File
@@ -1,684 +0,0 @@
상성 이름 사진 국가 도시 통 무 지 급 출생 사망 꿈 특기
1, "소제1",1001, 0, "낙양", 20, 11, 48, 0, 168, 190, "유지", "-"); $gencount++;
1, "헌제",1002, 0, "낙양", 17, 13, 61, 0, 170, 250, "안전", "-", "한 왕조는 이대로 끝나는 것인가..."); $gencount++;
999, "사마휘",1003, 0, "양양", 71, 11, 96, 0, 173, 234, "은둔", "신산", "좋지, 좋아~"); $gencount++;
999, "우길",1004, 0, "업", 17, 13, 83, 0, 131, 200, "은둔", "신산"); $gencount++;
999, "화타",1005, 0, "낙양", 53, 25, 70, 0, 151, 220, "은둔", "의술", "아픈 사람들은 모두 내게 오시오. 껄껄껄."); $gencount++;
999, "길평",1006, 0, "허창", 27, 15, 72, 0, 158, 200, "은둔", "의술"); $gencount++;
29, "가규",1007, 0, "낙양", 55, 55, 74, 0, 177, 231, "재간", "-"); $gencount++;
136, "가범",1008, 0, "낙양", 58, 48, 73, 0, 202, 237, "유지", "-"); $gencount++;
49, "가비능",1009, 0, "낙양", 58, 83, 32, 0, 172, 235, "정복", "-"); $gencount++;
31, "가충",1010, 0, "낙양", 50, 25, 87, 0, 217, 282, "출세", "-"); $gencount++;
20, "가후",1011, 0, "낙양", 69, 30, 94, 0, 147, 223, "할거", "귀병"); $gencount++;
73, "간옹",1012, 0, "낙양", 31, 33, 70, 0, 164, 225, "안전", "경작"); $gencount++;
129, "감녕",1013, 0, "낙양", 78, 95, 71, 0, 174, 222, "출세", "무쌍"); $gencount++;
127, "감택",1014, 0, "낙양", 62, 44, 79, 0, 182, 243, "유지", "-"); $gencount++;
60, "강단",1015, 0, "낙양", 41, 73, 43, 0, 168, 230, "재간", "-"); $gencount++;
73, "강유",1016, 0, "낙양", 95, 90, 94, 0, 202, 264, "왕좌", "집중"); $gencount++;
102, "고간",1017, 0, "낙양", 60, 57, 51, 0, 168, 206, "유지", "-"); $gencount++;
27, "고람",1018, 0, "낙양", 72, 67, 59, 0, 159, 201, "출세", "기병"); $gencount++;
69, "고상",1019, 0, "낙양", 41, 40, 38, 0, 194, 252, "재간", "-"); $gencount++;
144, "고순",1020, 0, "낙양", 79, 82, 65, 0, 162, 198, "의협", "기병"); $gencount++;
7, "고승",1021, 0, "낙양", 42, 73, 24, 0, 145, 185, "출세", "-"); $gencount++;
120, "고옹",1022, 0, "낙양", 57, 21, 79, 0, 168, 243, "출세", "-"); $gencount++;
63, "고정",1023, 0, "낙양", 67, 65, 55, 0, 190, 251, "정복", "-"); $gencount++;
53, "고패",1024, 0, "낙양", 53, 56, 28, 0, 170, 212, "유지", "-"); $gencount++;
74, "공도",1025, 0, "낙양", 26, 73, 19, 0, 164, 200, "재간", "-"); $gencount++;
142, "공손강",1026, 0, "낙양", 64, 72, 61, 0, 172, 210, "정복", "-"); $gencount++;
142, "공손공",1027, 0, "낙양", 68, 41, 75, 0, 174, 238, "정복", "-"); $gencount++;
142, "공손도",1028, 0, "낙양", 62, 72, 41, 0, 154, 204, "정복", "기병"); $gencount++;
65, "공손범",1029, 0, "낙양", 61, 67, 61, 0, 158, 199, "출세", "-"); $gencount++;
65, "공손속",1030, 0, "낙양", 60, 76, 41, 0, 176, 199, "정복", "-"); $gencount++;
10, "공손연",1031, 0, "낙양", 74, 79, 64, 0, 205, 238, "패권", "돌격"); $gencount++;
65, "공손월",1032, 0, "낙양", 47, 63, 46, 0, 160, 192, "정복", "-"); $gencount++;
65, "공손찬",1033, 0, "낙양", 61, 87, 67, 0, 152, 199, "패권", "기병"); $gencount++;
43, "공융",1034, 0, "낙양", 63, 48, 85, 0, 153, 208, "왕좌", "경작"); $gencount++;
35, "공주",1035, 0, "낙양", 64, 35, 78, 0, 151, 194, "재간", "-"); $gencount++;
83, "공지",1036, 0, "낙양", 57, 54, 64, 0, 178, 242, "대의", "-"); $gencount++;
26, "곽가",1037, 0, "낙양", 47, 23, 99, 0, 170, 207, "패권", "귀모"); $gencount++;
111, "곽도",1038, 0, "낙양", 63, 67, 81, 0, 155, 205, "재간", "-"); $gencount++;
2, "곽사",1039, 0, "낙양", 58, 67, 31, 0, 146, 197, "패권", "-"); $gencount++;
80, "곽유지",1040, 0, "낙양", 37, 22, 71, 0, 190, 259, "재간", "상재"); $gencount++;
67, "곽익",1041, 0, "낙양", 67, 60, 67, 0, 207, 270, "재간", "-"); $gencount++;
67, "곽준",1042, 0, "낙양", 76, 69, 73, 0, 178, 217, "출세", "-"); $gencount++;
27, "곽혁",1043, 0, "낙양", 40, 29, 80, 0, 187, 228, "안전", "-"); $gencount++;
20, "곽회",1044, 0, "낙양", 77, 75, 71, 0, 187, 255, "정복", "-"); $gencount++;
39, "관구검",1045, 0, "낙양", 72, 68, 77, 0, 202, 255, "대의", "-"); $gencount++;
76, "관색",1046, 0, "낙양", 69, 85, 67, 0, 200, 239, "의협", "징병"); $gencount++;
76, "관우",1047, 0, "낙양", 96, 98, 80, 0, 162, 219, "의협", "위압"); $gencount++;
76, "관이",1048, 0, "낙양", 48, 60, 58, 0, 219, 263, "안전", "-"); $gencount++;
76, "관통",1049, 0, "낙양", 49, 63, 60, 0, 218, 259, "대의", "-"); $gencount++;
76, "관평",1050, 0, "낙양", 77, 80, 70, 0, 186, 219, "의협", "보병"); $gencount++;
7, "관해",1051, 0, "낙양", 66, 90, 35, 0, 160, 193, "출세", "-"); $gencount++;
76, "관흥",1052, 0, "낙양", 69, 84, 72, 0, 199, 234, "의협", "돌격"); $gencount++;
40, "괴량",1053, 0, "낙양", 41, 28, 81, 0, 155, 204, "안전", "신중"); $gencount++;
40, "괴월",1054, 0, "낙양", 26, 30, 84, 0, 157, 214, "유지", "귀병"); $gencount++;
98, "교모",1055, 0, "낙양", 59, 58, 61, 0, 150, 191, "안전", "-"); $gencount++;
98, "교현",1056, 0, "낙양", 50, 18, 60, 0, 158, 210, "재간", "-"); $gencount++;
6, "구역거",1057, 0, "낙양", 51, 72, 49, 0, 152, 193, "안전", "-"); $gencount++;
80, "극정",1058, 0, "낙양", 38, 25, 75, 0, 208, 278, "유지", "-"); $gencount++;
46, "금선",1059, 0, "낙양", 55, 49, 36, 0, 155, 208, "할거", "-"); $gencount++;
62, "금환삼결",1060, 0, "낙양", 46, 76, 17, 0, 192, 225, "출세", "-"); $gencount++;
141, "기령",1061, 0, "낙양", 76, 81, 33, 0, 155, 199, "대의", "무쌍"); $gencount++;
122, "낙통",1062, 0, "낙양", 57, 44, 69, 0, 193, 228, "유지", "-"); $gencount++;
124, "노숙1",1063, 0, "낙양", 90, 42, 94, 0, 172, 217, "왕좌", "상재"); $gencount++;
75, "노식",1064, 0, "낙양", 91, 54, 80, 0, 139, 192, "왕좌", "징병"); $gencount++;
59, "뇌동",1065, 0, "낙양", 70, 77, 45, 0, 172, 218, "출세", "궁병"); $gencount++;
142, "뇌박",1066, 0, "낙양", 54, 54, 33, 0, 157, 206, "유지", "-"); $gencount++;
127, "능조",1067, 0, "낙양", 67, 80, 44, 0, 165, 203, "재간", "공성"); $gencount++;
127, "능통",1068, 0, "낙양", 71, 78, 58, 0, 189, 237, "의협", "궁병"); $gencount++;
64, "단경",1069, 0, "낙양", 68, 61, 68, 0, 156, 199, "정복", "-"); $gencount++;
132, "담웅",1070, 0, "낙양", 52, 77, 19, 0, 188, 221, "출세", "-"); $gencount++;
99, "답둔",1071, 0, "낙양", 59, 71, 31, 0, 158, 207, "유지", "-"); $gencount++;
132, "당자",1072, 0, "낙양", 59, 56, 45, 0, 196, 265, "안전", "-"); $gencount++;
60, "대래동주",1073, 0, "낙양", 40, 65, 24, 0, 195, 249, "안전", "-"); $gencount++;
82, "도겸",1074, 0, "낙양", 51, 32, 61, 0, 132, 194, "할거", "인덕"); $gencount++;
120, "도준",1075, 0, "낙양", 64, 57, 50, 0, 238, 285, "안전", "-"); $gencount++;
73, "동궐",1076, 0, "낙양", 66, 50, 76, 0, 204, 271, "대의", "-"); $gencount++;
62, "동다나",1077, 0, "낙양", 51, 71, 27, 0, 189, 225, "유지", "-"); $gencount++;
2, "동민",1078, 0, "낙양", 52, 65, 49, 0, 149, 192, "안전", "-"); $gencount++;
21, "동소",1079, 0, "낙양", 46, 46, 62, 0, 156, 236, "패권", "-"); $gencount++;
127, "동습",1080, 0, "낙양", 53, 64, 32, 0, 169, 215, "출세", "-"); $gencount++;
89, "동승",1081, 0, "낙양", 75, 66, 65, 0, 154, 200, "왕좌", "-"); $gencount++;
78, "동윤",1082, 0, "낙양", 64, 26, 78, 0, 192, 246, "왕좌", "-"); $gencount++;
2, "동탁",1083, 0, "낙양", 87, 91, 54, 0, 139, 192, "패권", "기병"); $gencount++;
66, "동화",1084, 0, "낙양", 48, 64, 53, 0, 168, 219, "대의", "-"); $gencount++;
32, "두예",1085, 0, "낙양", 88, 80, 84, 0, 222, 284, "정복", "-"); $gencount++;
7, "등무",1086, 0, "낙양", 43, 74, 19, 0, 147, 185, "정복", "-"); $gencount++;
41, "등애",1087, 0, "낙양", 94, 82, 92, 0, 197, 264, "패권", "신산"); $gencount++;
116, "등윤",1088, 0, "낙양", 34, 42, 68, 0, 194, 256, "안전", "-"); $gencount++;
73, "등지",1089, 0, "낙양", 74, 51, 80, 0, 182, 251, "할거", "경작"); $gencount++;
41, "등충",1090, 0, "낙양", 60, 82, 55, 0, 230, 264, "출세", "-"); $gencount++;
54, "등현",1091, 0, "낙양", 65, 59, 61, 0, 188, 248, "출세", "-"); $gencount++;
29, "마균",1092, 0, "낙양", 33, 38, 80, 0, 200, 259, "안전", "-"); $gencount++;
71, "마대",1093, 0, "낙양", 77, 79, 49, 0, 183, 246, "대의", "기병"); $gencount++;
70, "마등",1094, 0, "낙양", 80, 87, 56, 0, 149, 211, "왕좌", "기병"); $gencount++;
80, "마속",1095, 0, "낙양", 73, 64, 82, 0, 190, 228, "패권", "집중"); $gencount++;
77, "마량",1096, 0, "낙양", 57, 25, 87, 0, 187, 225, "왕좌", "-"); $gencount++;
48, "마완",1097, 0, "낙양", 49, 64, 26, 0, 170, 211, "안전", "기병"); $gencount++;
19, "마준",1098, 0, "낙양", 45, 63, 62, 0, 196, 260, "안전", "-"); $gencount++;
71, "마철",1099, 0, "낙양", 71, 60, 31, 0, 179, 211, "대의", "기병"); $gencount++;
70, "마초",1100, 0, "낙양", 78, 97, 40, 0, 176, 226, "대의", "기병"); $gencount++;
131, "마충1",1101, 0, "낙양", 67, 62, 51, 0, 186, 222, "재간", "-"); $gencount++;
69, "마충2",1102, 0, "낙양", 61, 68, 51, 0, 187, 249, "출세", "-"); $gencount++;
71, "마휴",1103, 0, "낙양", 71, 60, 32, 0, 178, 211, "대의", "기병"); $gencount++;
116, "만총",1104, 0, "낙양", 79, 40, 78, 0, 170, 242, "할거", "신중"); $gencount++;
51, "망아장",1105, 0, "낙양", 29, 64, 20, 0, 191, 225, "출세", "-"); $gencount++;
44, "맹달",1106, 0, "낙양", 70, 66, 72, 0, 172, 228, "할거", "귀병"); $gencount++;
60, "맹우",1107, 0, "낙양", 63, 79, 26, 0, 190, 251, "정복", "-"); $gencount++;
60, "맹획",1108, 0, "낙양", 78, 92, 50, 0, 186, 245, "왕좌", "격노"); $gencount++;
29, "모개",1109, 0, "낙양", 46, 56, 56, 0, 161, 216, "대의", "-"); $gencount++;
51, "목록대왕",1110, 0, "낙양", 58, 71, 65, 0, 184, 225, "재간", "척사"); $gencount++;
96, "목순",1111, 0, "낙양", 17, 21, 68, 0, 157, 191, "왕좌", "-"); $gencount++;
43, "무안국",1112, 0, "낙양", 51, 73, 18, 0, 156, 191, "재간", "-"); $gencount++;
28, "문빙",1113, 0, "낙양", 70, 77, 43, 0, 178, 237, "유지", "-"); $gencount++;
38, "문앙",1114, 0, "낙양", 71, 91, 46, 0, 222, 285, "대의", "-"); $gencount++;
102, "문추",1115, 0, "낙양", 72, 94, 25, 0, 161, 200, "출세", "무쌍"); $gencount++;
38, "문흠",1116, 0, "낙양", 76, 77, 43, 0, 200, 258, "대의", "-"); $gencount++;
49, "미당대왕",1117, 0, "낙양", 64, 75, 32, 0, 202, 260, "유지", "-"); $gencount++;
108, "미방",1118, 0, "낙양", 58, 65, 37, 0, 169, 222, "패권", "징병"); $gencount++;
77, "미축",1119, 0, "낙양", 26, 30, 65, 0, 165, 220, "왕좌", "상재"); $gencount++;
94, "반봉",1120, 0, "낙양", 61, 75, 17, 0, 155, 191, "출세", "-"); $gencount++;
44, "반준",1121, 0, "낙양", 41, 21, 67, 0, 174, 239, "안전", "-"); $gencount++;
65, "방덕",1122, 0, "낙양", 76, 90, 67, 0, 170, 219, "의협", "기병"); $gencount++;
73, "방통",1123, 0, "낙양", 86, 41, 97, 0, 179, 214, "패권", "반계"); $gencount++;
65, "방회",1124, 0, "낙양", 25, 33, 59, 0, 205, 272, "안전", "-"); $gencount++;
68, "배원소",1125, 0, "낙양", 45, 69, 33, 0, 169, 200, "재간", "-"); $gencount++;
78, "번건",1126, 0, "낙양", 28, 31, 68, 0, 205, 270, "대의", "-"); $gencount++;
149, "번주",1127, 0, "낙양", 67, 77, 21, 0, 149, 192, "할거", "-"); $gencount++;
72, "법정",1128, 0, "낙양", 81, 29, 93, 0, 176, 220, "패권", "신산"); $gencount++;
8, "변희",1129, 0, "낙양", 65, 65, 27, 0, 169, 200, "안전", "-"); $gencount++;
121, "보질",1130, 0, "낙양", 58, 28, 77, 0, 177, 247, "유지", "-"); $gencount++;
113, "복양흥",1131, 0, "낙양", 58, 51, 71, 0, 224, 264, "유지", "-"); $gencount++;
110, "봉기",1132, 0, "낙양", 68, 52, 80, 0, 153, 202, "패권", "집중"); $gencount++;
74, "부동",1133, 0, "낙양", 58, 69, 69, 0, 183, 222, "대의", "-"); $gencount++;
108, "부사인",1134, 0, "낙양", 54, 59, 51, 0, 182, 222, "출세", "-"); $gencount++;
38, "부손",1135, 0, "낙양", 24, 43, 68, 0, 162, 230, "안전", "-"); $gencount++;
74, "부첨",1136, 0, "낙양", 61, 74, 45, 0, 216, 263, "대의", "-"); $gencount++;
66, "비시",1137, 0, "낙양", 18, 36, 61, 0, 176, 240, "재간", "-"); $gencount++;
141, "비연",1138, 0, "낙양", 66, 65, 53, 0, 196, 238, "출세", "-"); $gencount++;
77, "비위",1139, 0, "낙양", 72, 26, 73, 0, 193, 253, "대의", "-"); $gencount++;
144, "사광",1140, 0, "낙양", 57, 49, 66, 0, 175, 235, "안전", "-"); $gencount++;
71, "사마가",1141, 0, "낙양", 61, 85, 18, 0, 167, 222, "정복", "돌격"); $gencount++;
20, "사마랑",1142, 0, "낙양", 25, 32, 63, 0, 171, 217, "대의", "-"); $gencount++;
24, "사마망",1143, 0, "낙양", 71, 61, 65, 0, 205, 271, "정복", "-"); $gencount++;
24, "사마부",1144, 0, "낙양", 55, 31, 73, 0, 180, 272, "대의", "-"); $gencount++;
31, "사마사",1145, 0, "낙양", 87, 64, 91, 0, 208, 255, "정복", "-"); $gencount++;
31, "사마소",1146, 0, "낙양", 93, 63, 84, 0, 211, 265, "정복", "-"); $gencount++;
31, "사마염",1147, 0, "낙양", 92, 78, 72, 0, 236, 290, "패권", "-"); $gencount++;
30, "사마유",1148, 0, "낙양", 62, 45, 79, 0, 248, 283, "왕좌", "-"); $gencount++;
31, "사마의",1149, 0, "낙양", 98, 67, 98, 0, 179, 251, "패권", "반계"); $gencount++;
139, "사섭",1150, 0, "낙양", 63, 61, 71, 0, 137, 226, "안전", "-"); $gencount++;
139, "사일",1151, 0, "낙양", 59, 44, 68, 0, 153, 230, "유지", "-"); $gencount++;
132, "사정",1152, 0, "낙양", 67, 71, 20, 0, 178, 221, "안전", "-"); $gencount++;
146, "사지",1153, 0, "낙양", 61, 49, 70, 0, 163, 227, "안전", "-"); $gencount++;
144, "사휘",1154, 0, "낙양", 67, 71, 61, 0, 165, 227, "유지", "-"); $gencount++;
35, "서막",1155, 0, "낙양", 56, 41, 72, 0, 171, 249, "유지", "-"); $gencount++;
76, "서서",1156, 0, "낙양", 90, 70, 96, 0, 178, 232, "의협", "귀병"); $gencount++;
124, "서성",1157, 0, "낙양", 83, 76, 83, 0, 177, 234, "대의", "-"); $gencount++;
142, "서영",1158, 0, "낙양", 47, 63, 33, 0, 147, 191, "안전", "-"); $gencount++;
23, "서질",1159, 0, "낙양", 55, 73, 34, 0, 207, 253, "재간", "-"); $gencount++;
23, "서황",1160, 0, "낙양", 79, 89, 68, 0, 165, 228, "의협", "필살"); $gencount++;
32, "석포",1161, 0, "낙양", 71, 63, 59, 0, 214, 272, "정복", "-"); $gencount++;
131, "설영",1162, 0, "낙양", 46, 23, 64, 0, 223, 282, "유지", "-"); $gencount++;
128, "설종",1163, 0, "낙양", 27, 33, 67, 0, 187, 243, "유지", "-"); $gencount++;
69, "성의",1164, 0, "낙양", 45, 64, 22, 0, 168, 211, "재간", "-"); $gencount++;
129, "소비",1165, 0, "낙양", 67, 63, 49, 0, 172, 221, "대의", "-"); $gencount++;
76, "손건",1166, 0, "낙양", 42, 33, 73, 0, 165, 215, "대의", null); $gencount++;
125, "손견",1167, 0, "낙양", 96, 95, 76, 0, 156, 192, "왕좌", "무쌍"); $gencount++;
126, "손광",1168, 0, "낙양", 63, 54, 58, 0, 186, 207, "유지", "-"); $gencount++;
125, "손권",1169, 0, "낙양", 90, 77, 83, 0, 182, 252, "할거", "수비"); $gencount++;
126, "손랑",1170, 0, "낙양", 27, 54, 28, 0, 187, 226, "안전", "-"); $gencount++;
126, "손등",1171, 0, "낙양", 52, 39, 77, 0, 209, 241, "할거", "-"); $gencount++;
125, "손량",1172, 0, "낙양", 24, 23, 79, 0, 243, 260, "할거", "-"); $gencount++;
20, "손례",1173, 0, "낙양", 64, 64, 69, 0, 180, 250, "안전", "-"); $gencount++;
124, "손소",1174, 0, "낙양", 76, 80, 68, 0, 188, 241, "정복", "-"); $gencount++;
130, "손수",1175, 0, "낙양", 67, 57, 59, 0, 235, 299, "안전", "-"); $gencount++;
126, "손유",1176, 0, "낙양", 77, 60, 67, 0, 177, 215, "정복", "-"); $gencount++;
122, "손이",1177, 0, "낙양", 57, 62, 57, 0, 223, 272, "안전", "-"); $gencount++;
126, "손정",1178, 0, "낙양", 59, 56, 62, 0, 160, 206, "유지", "-"); $gencount++;
115, "손준",1179, 0, "낙양", 59, 69, 51, 0, 219, 256, "정복", "-"); $gencount++;
7, "손중",1180, 0, "낙양", 53, 63, 24, 0, 154, 185, "안전", "-"); $gencount++;
125, "손책",1181, 0, "낙양", 96, 96, 78, 0, 175, 200, "패권", "필살"); $gencount++;
115, "손침",1182, 0, "낙양", 49, 71, 40, 0, 231, 258, "패권", "-"); $gencount++;
114, "손호",1183, 0, "낙양", 20, 78, 67, 0, 242, 284, "패권", "-"); $gencount++;
126, "손화",1184, 0, "낙양", 35, 25, 71, 0, 224, 253, "왕좌", "-"); $gencount++;
127, "손환",1185, 0, "낙양", 79, 65, 70, 0, 197, 228, "정복", "-"); $gencount++;
126, "손휴",1186, 0, "낙양", 63, 43, 64, 0, 235, 264, "정복", "-"); $gencount++;
117, "손흠",1187, 0, "낙양", 66, 63, 33, 0, 235, 280, "정복", "-"); $gencount++;
147, "송헌",1188, 0, "낙양", 42, 63, 41, 0, 157, 200, "안전", "-"); $gencount++;
95, "순우경",1189, 0, "낙양", 72, 67, 60, 0, 146, 200, "할거", "-"); $gencount++;
22, "순욱1",1190, 0, "낙양", 54, 29, 97, 0, 163, 212, "왕좌", "집중"); $gencount++;
22, "순유",1191, 0, "낙양", 73, 41, 90, 0, 157, 214, "대의", "신중"); $gencount++;
29, "신비",1192, 0, "낙양", 47, 28, 74, 0, 171, 240, "재간", "-"); $gencount++;
37, "신의",1193, 0, "낙양", 55, 61, 51, 0, 190, 252, "출세", "-"); $gencount++;
37, "신탐",1194, 0, "낙양", 56, 58, 57, 0, 188, 254, "출세", "-"); $gencount++;
85, "신평",1195, 0, "낙양", 68, 51, 75, 0, 165, 204, "왕좌", "-"); $gencount++;
102, "심배",1196, 0, "낙양", 75, 66, 68, 0, 156, 204, "패권", "귀병"); $gencount++;
126, "심영",1197, 0, "낙양", 53, 72, 51, 0, 235, 280, "재간", "-"); $gencount++;
47, "아하소과",1198, 0, "낙양", 53, 75, 15, 0, 204, 253, "안전", "척사"); $gencount++;
62, "아회남",1199, 0, "낙양", 50, 74, 30, 0, 190, 225, "출세", "척사"); $gencount++;
23, "악진",1200, 0, "낙양", 73, 67, 56, 0, 159, 218, "대의", "돌격"); $gencount++;
23, "악침",1201, 0, "낙양", 45, 52, 33, 0, 196, 257, "대의", "-"); $gencount++;
63, "악환",1202, 0, "낙양", 54, 82, 55, 0, 196, 251, "재간", "-"); $gencount++;
102, "안량",1203, 0, "낙양", 73, 93, 36, 0, 160, 200, "출세", "위압"); $gencount++;
14, "양백",1204, 0, "낙양", 55, 54, 53, 0, 171, 214, "안전", "-"); $gencount++;
92, "양봉1",1205, 0, "낙양", 57, 64, 36, 0, 153, 197, "유지", "-"); $gencount++;
91, "양봉2",1206, 0, "낙양", 62, 78, 61, 0, 191, 252, "정복", "-"); $gencount++;
13, "양송",1207, 0, "낙양", 15, 35, 34, 0, 167, 215, "안전", "-"); $gencount++;
43, "양수",1208, 0, "낙양", 18, 31, 91, 0, 175, 219, "재간", "귀병"); $gencount++;
61, "양의",1209, 0, "낙양", 67, 56, 71, 0, 190, 235, "유지", "-"); $gencount++;
141, "양조1",1210, 0, "낙양", 68, 54, 60, 0, 202, 256, "출세", "-"); $gencount++;
9, "양추1",1211, 0, "낙양", 51, 67, 16, 0, 159, 199, "정복", "-"); $gencount++;
31, "양호",1212, 0, "낙양", 91, 69, 80, 0, 221, 278, "패권", "-"); $gencount++;
53, "양회",1213, 0, "낙양", 60, 67, 40, 0, 167, 212, "출세", "-"); $gencount++;
141, "양흥",1214, 0, "낙양", 52, 68, 17, 0, 169, 211, "안전", "-"); $gencount++;
6, "어부라",1215, 0, "낙양", 78, 80, 61, 0, 150, 195, "정복", "-"); $gencount++;
64, "엄강",1216, 0, "낙양", 57, 65, 44, 0, 163, 192, "재간", "-"); $gencount++;
10, "엄백호",1217, 0, "낙양", 48, 68, 30, 0, 150, 197, "할거", "-"); $gencount++;
10, "엄여",1218, 0, "낙양", 35, 66, 24, 0, 153, 197, "할거", "-"); $gencount++;
69, "엄안",1219, 0, "낙양", 72, 84, 67, 0, 151, 222, "왕좌", "-"); $gencount++;
7, "엄정",1220, 0, "낙양", 31, 68, 49, 0, 151, 189, "출세", "-"); $gencount++;
121, "엄준",1221, 0, "낙양", 44, 24, 71, 0, 169, 246, "재간", "-"); $gencount++;
71, "여개",1222, 0, "낙양", 51, 42, 67, 0, 194, 227, "유지", "-"); $gencount++;
29, "여건",1223, 0, "낙양", 44, 68, 29, 0, 173, 238, "출세", "-"); $gencount++;
107, "여광",1224, 0, "낙양", 60, 67, 27, 0, 162, 207, "유지", "-"); $gencount++;
124, "여몽",1225, 0, "낙양", 92, 78, 93, 0, 178, 219, "패권", "궁병"); $gencount++;
123, "여범",1226, 0, "낙양", 43, 34, 71, 0, 169, 228, "할거", "-"); $gencount++;
107, "여상",1227, 0, "낙양", 62, 68, 26, 0, 164, 207, "유지", "-"); $gencount++;
105, "여위황",1228, 0, "낙양", 42, 62, 38, 0, 159, 200, "정복", "-"); $gencount++;
145, "여포",1229, 0, "낙양", 74,100, 29, 0, 156, 198, "패권", "돌격"); $gencount++;
50, "염우",1230, 0, "낙양", 58, 51, 18, 0, 209, 264, "출세", "-"); $gencount++;
40, "염유",1231, 0, "낙양", 59, 75, 51, 0, 168, 227, "출세", "-"); $gencount++;
18, "염포",1232, 0, "낙양", 33, 35, 77, 0, 163, 231, "유지", "-"); $gencount++;
40, "예형",1233, 0, "낙양", 77, 31, 95, 0, 173, 209, "은둔", "통찰"); $gencount++;
133, "오강",1234, 0, "낙양", 47, 37, 61, 0, 216, 275, "안전", "-"); $gencount++;
59, "오란",1235, 0, "낙양", 67, 75, 42, 0, 170, 218, "재간", "-"); $gencount++;
72, "오반",1236, 0, "낙양", 70, 66, 45, 0, 171, 234, "재간", "-"); $gencount++;
128, "오언",1237, 0, "낙양", 71, 60, 52, 0, 235, 297, "재간", "-"); $gencount++;
126, "오연",1238, 0, "낙양", 36, 70, 31, 0, 234, 280, "정복", "-"); $gencount++;
69, "오의",1239, 0, "낙양", 75, 72, 74, 0, 165, 237, "유지", "-"); $gencount++;
19, "오질",1240, 0, "낙양", 43, 37, 69, 0, 177, 230, "출세", "-"); $gencount++;
51, "올돌골",1241, 0, "낙양", 77, 92, 15, 0, 186, 225, "출세", "척사"); $gencount++;
52, "옹개",1242, 0, "낙양", 58, 67, 51, 0, 188, 225, "안전", "-"); $gencount++;
20, "왕경",1243, 0, "낙양", 55, 47, 65, 0, 206, 260, "재간", "-"); $gencount++;
97, "왕광",1244, 0, "낙양", 72, 67, 54, 0, 150, 190, "유지", "-"); $gencount++;
30, "왕기1",1245, 0, "낙양", 76, 62, 70, 0, 190, 261, "유지", "-"); $gencount++;
34, "왕랑",1246, 0, "낙양", 49, 29, 51, 0, 162, 228, "할거", "-"); $gencount++;
57, "왕루",1247, 0, "낙양", 40, 28, 76, 0, 173, 211, "유지", "-"); $gencount++;
76, "왕보",1248, 0, "낙양", 47, 34, 75, 0, 171, 219, "대의", "-"); $gencount++;
86, "왕수",1249, 0, "낙양", 34, 34, 67, 0, 168, 218, "재간", "-"); $gencount++;
26, "왕쌍",1250, 0, "낙양", 58, 89, 15, 0, 195, 228, "정복", "보병"); $gencount++;
46, "왕위",1251, 0, "낙양", 59, 60, 68, 0, 163, 208, "안전", "-"); $gencount++;
92, "왕윤",1252, 0, "낙양", 16, 18, 77, 0, 137, 192, "왕좌", "-"); $gencount++;
40, "왕융",1253, 0, "낙양", 62, 41, 77, 0, 234, 305, "재간", "-"); $gencount++;
32, "왕준",1254, 0, "낙양", 81, 83, 76, 0, 206, 285, "대의", "-"); $gencount++;
30, "왕찬",1255, 0, "낙양", 28, 28, 78, 0, 177, 217, "안전", "-"); $gencount++;
33, "왕창",1256, 0, "낙양", 74, 57, 52, 0, 188, 259, "정복", "-"); $gencount++;
69, "왕평",1257, 0, "낙양", 77, 76, 71, 0, 192, 248, "재간", "-"); $gencount++;
71, "왕항",1258, 0, "낙양", 51, 43, 60, 0, 184, 254, "대의", "-"); $gencount++;
33, "왕혼",1259, 0, "낙양", 69, 32, 59, 0, 223, 297, "정복", "-"); $gencount++;
71, "요립",1260, 0, "낙양", 65, 41, 84, 0, 181, 250, "출세", "-"); $gencount++;
74, "요화",1261, 0, "낙양", 67, 58, 60, 0, 170, 264, "의협", "-"); $gencount++;
22, "우금1",1262, 0, "낙양", 80, 74, 71, 0, 159, 221, "정복", "-"); $gencount++;
27, "우금2",1263, 0, "낙양", 63, 77, 37, 0, 173, 226, "대의", "-"); $gencount++;
122, "우번",1264, 0, "낙양", 23, 42, 73, 0, 164, 233, "유지", "-"); $gencount++;
126, "우전",1265, 0, "낙양", 63, 55, 41, 0, 204, 258, "안전", "-"); $gencount++;
86, "원담",1266, 0, "낙양", 67, 59, 55, 0, 173, 205, "왕좌", "-"); $gencount++;
101, "원상",1267, 0, "낙양", 54, 72, 68, 0, 179, 207, "패권", "-"); $gencount++;
101, "원소",1268, 0, "낙양", 85, 67, 76, 0, 154, 202, "패권", "위압"); $gencount++;
140, "원술",1269, 0, "낙양", 77, 59, 71, 0, 155, 199, "패권", "축성"); $gencount++;
140, "원윤",1270, 0, "낙양", 41, 34, 60, 0, 163, 199, "패권", "-"); $gencount++;
101, "원희",1271, 0, "낙양", 69, 57, 72, 0, 176, 207, "할거", "-"); $gencount++;
131, "위소",1272, 0, "낙양", 39, 24, 82, 0, 204, 273, "재간", "-"); $gencount++;
147, "위속",1273, 0, "낙양", 57, 59, 41, 0, 156, 200, "안전", "-"); $gencount++;
81, "위연",1274, 0, "낙양", 78, 94, 62, 0, 175, 234, "패권", "보병"); $gencount++;
96, "위유",1275, 0, "낙양", 53, 69, 71, 0, 151, 193, "재간", "-"); $gencount++;
76, "유기",1276, 0, "낙양", 57, 19, 73, 0, 174, 209, "왕좌", "-"); $gencount++;
36, "유대",1277, 0, "낙양", 61, 57, 62, 0, 147, 202, "재간", "-"); $gencount++;
134, "유도",1278, 0, "낙양", 35, 33, 68, 0, 168, 214, "재간", "-"); $gencount++;
46, "유벽",1279, 0, "낙양", 63, 71, 23, 0, 168, 210, "출세", "-"); $gencount++;
75, "유봉",1280, 0, "낙양", 60, 65, 62, 0, 188, 220, "출세", "-"); $gencount++;
75, "유비",1281, 0, "낙양", 85, 75, 70, 0, 161, 223, "왕좌", "인덕"); $gencount++;
75, "유선1",1282, 0, "낙양", 24, 17, 21, 0, 207, 271, "대의", "-"); $gencount++;
55, "유순",1283, 0, "낙양", 67, 61, 54, 0, 184, 239, "출세", "-"); $gencount++;
75, "유심",1284, 0, "낙양", 63, 46, 70, 0, 238, 263, "왕좌", "-"); $gencount++;
129, "유약",1285, 0, "낙양", 67, 63, 61, 0, 206, 260, "유지", "-"); $gencount++;
55, "유언",1286, 0, "낙양", 60, 40, 74, 0, 132, 194, "할거", "-"); $gencount++;
27, "유엽",1287, 0, "낙양", 40, 29, 79, 0, 176, 235, "유지", "-"); $gencount++;
11, "유요",1288, 0, "낙양", 23, 22, 48, 0, 156, 195, "안전", "발명"); $gencount++;
96, "유우",1289, 0, "낙양", 68, 34, 72, 0, 145, 193, "왕좌", "-"); $gencount++;
55, "유장",1290, 0, "낙양", 38, 31, 63, 0, 162, 219, "할거", "수비"); $gencount++;
45, "유종",1291, 0, "낙양", 22, 26, 61, 0, 191, 208, "할거", "-"); $gencount++;
56, "유파",1292, 0, "낙양", 47, 32, 70, 0, 186, 222, "대의", "-"); $gencount++;
45, "유표1",1293, 0, "낙양", 71, 57, 71, 0, 142, 208, "할거", "-"); $gencount++;
27, "유표2",1294, 0, "낙양", 76, 55, 71, 0, 173, 229, "안전", "-"); $gencount++;
134, "유현",1295, 0, "낙양", 32, 56, 55, 0, 188, 252, "안전", "-"); $gencount++;
122, "육개",1296, 0, "낙양", 66, 30, 72, 0, 198, 269, "재간", "-"); $gencount++;
122, "육손",1297, 0, "낙양", 98, 68, 98, 0, 183, 245, "왕좌", "귀병"); $gencount++;
121, "육적",1298, 0, "낙양", 44, 29, 73, 0, 187, 219, "안전", "-"); $gencount++;
122, "육항",1299, 0, "낙양", 95, 69, 94, 0, 226, 274, "왕좌", "-"); $gencount++;
38, "윤대목",1300, 0, "낙양", 62, 49, 69, 0, 211, 270, "재간", "-"); $gencount++;
80, "윤묵",1301, 0, "낙양", 19, 28, 73, 0, 183, 239, "대의", "-"); $gencount++;
72, "윤상",1302, 0, "낙양", 30, 32, 42, 0, 194, 260, "대의", "-"); $gencount++;
136, "윤직",1303, 0, "낙양", 44, 58, 63, 0, 197, 237, "재간", "-"); $gencount++;
2, "이각",1304, 0, "낙양", 56, 77, 43, 0, 148, 198, "패권", "-"); $gencount++;
146, "이숙",1305, 0, "낙양", 27, 45, 67, 0, 156, 192, "재간", "-"); $gencount++;
71, "이엄",1306, 0, "낙양", 80, 84, 81, 0, 172, 234, "패권", "-"); $gencount++;
2, "이유",1307, 0, "낙양", 64, 22, 90, 0, 150, 192, "패권", "귀모"); $gencount++;
132, "이이",1308, 0, "낙양", 55, 75, 20, 0, 187, 222, "정복", "-"); $gencount++;
77, "이적",1309, 0, "낙양", 55, 27, 77, 0, 162, 226, "할거", "-"); $gencount++;
22, "이전",1310, 0, "낙양", 75, 68, 82, 0, 174, 216, "왕좌", "-"); $gencount++;
71, "이풍1",1311, 0, "낙양", 59, 56, 62, 0, 206, 260, "재간", "-"); $gencount++;
66, "이회",1312, 0, "낙양", 67, 50, 79, 0, 175, 231, "유지", "-"); $gencount++;
114, "잠혼",1313, 0, "낙양", 15, 16, 44, 0, 239, 280, "할거", "-"); $gencount++;
7, "장각",1314, 0, "낙양", 93, 25, 93, 0, 140, 185, "패권", "환술"); $gencount++;
34, "장간",1315, 0, "낙양", 19, 20, 70, 0, 175, 239, "재간", "-"); $gencount++;
7, "장개",1316, 0, "낙양", 48, 69, 19, 0, 155, 202, "안전", "-"); $gencount++;
122, "장굉",1317, 0, "낙양", 25, 21, 85, 0, 153, 212, "왕좌", "-"); $gencount++;
7, "장량",1318, 0, "낙양", 68, 81, 68, 0, 153, 185, "정복", "환술"); $gencount++;
15, "장로",1319, 0, "낙양", 76, 44, 80, 0, 163, 237, "유지", "축성"); $gencount++;
23, "장료",1320, 0, "낙양", 89, 93, 83, 0, 169, 222, "의협", "견고"); $gencount++;
7, "장보",1321, 0, "낙양", 78, 81, 76, 0, 148, 185, "패권", "환술"); $gencount++;
76, "장비",1322, 0, "낙양", 79, 99, 48, 0, 167, 221, "의협", "무쌍"); $gencount++;
62, "장서",1323, 0, "낙양", 44, 48, 35, 0, 225, 290, "출세", "-"); $gencount++;
120, "장소1",1324, 0, "낙양", 42, 24, 91, 0, 156, 236, "안전", "-"); $gencount++;
78, "장소2",1325, 0, "낙양", 51, 44, 71, 0, 202, 264, "재간", "-"); $gencount++;
72, "장송",1326, 0, "낙양", 49, 28, 93, 0, 170, 212, "할거", "통찰"); $gencount++;
148, "장수",1327, 0, "낙양", 71, 72, 69, 0, 154, 207, "할거", "-"); $gencount++;
145, "장양1",1328, 0, "낙양", 62, 66, 65, 0, 150, 199, "출세", "-"); $gencount++;
8, "장연",1329, 0, "낙양", 78, 66, 47, 0, 153, 210, "안전", "-"); $gencount++;
11, "장영",1330, 0, "낙양", 55, 65, 40, 0, 154, 195, "재간", "-"); $gencount++;
118, "장온",1331, 0, "낙양", 21, 30, 69, 0, 193, 231, "할거", "-"); $gencount++;
78, "장완",1332, 0, "낙양", 70, 55, 86, 0, 188, 246, "할거", "상재"); $gencount++;
15, "장위",1333, 0, "낙양", 65, 70, 29, 0, 172, 215, "대의", "-"); $gencount++;
36, "장윤",1334, 0, "낙양", 67, 59, 60, 0, 163, 208, "정복", "-"); $gencount++;
104, "장의거",1335, 0, "낙양", 68, 59, 34, 0, 159, 205, "대의", "-"); $gencount++;
68, "장익",1336, 0, "낙양", 75, 68, 63, 0, 188, 264, "유지", "-"); $gencount++;
56, "장임",1337, 0, "낙양", 83, 82, 74, 0, 169, 214, "대의", "견고"); $gencount++;
148, "장제1",1338, 0, "낙양", 70, 65, 59, 0, 144, 196, "할거", "-"); $gencount++;
32, "장제2",1339, 0, "낙양", 30, 33, 84, 0, 188, 249, "유지", "-"); $gencount++;
126, "장제3",1340, 0, "낙양", 74, 49, 61, 0, 236, 280, "할거", "-"); $gencount++;
17, "장패",1341, 0, "낙양", 44, 78, 43, 0, 165, 231, "할거", "-"); $gencount++;
76, "장포1",1342, 0, "낙양", 69, 85, 49, 0, 198, 229, "재간", "징병"); $gencount++;
113, "장포2",1343, 0, "낙양", 63, 66, 51, 0, 225, 264, "유지", "-"); $gencount++;
27, "장합",1344, 0, "낙양", 83, 91, 63, 0, 167, 231, "출세", "궁병"); $gencount++;
23, "장호",1345, 0, "낙양", 56, 62, 54, 0, 195, 240, "정복", "-"); $gencount++;
31, "장화",1346, 0, "낙양", 49, 24, 86, 0, 232, 300, "유지", "-"); $gencount++;
48, "장횡",1347, 0, "낙양", 53, 67, 25, 0, 178, 211, "재간", "-"); $gencount++;
141, "장훈",1348, 0, "낙양", 67, 61, 60, 0, 156, 206, "안전", "-"); $gencount++;
120, "장휴",1349, 0, "낙양", 42, 35, 70, 0, 204, 244, "재간", "-"); $gencount++;
126, "장흠",1350, 0, "낙양", 64, 66, 67, 0, 168, 219, "대의", "저격"); $gencount++;
96, "저수",1351, 0, "낙양", 82, 54, 88, 0, 156, 201, "할거", "반계"); $gencount++;
130, "전단",1352, 0, "낙양", 64, 73, 61, 0, 204, 261, "출세", "-"); $gencount++;
42, "전속",1353, 0, "낙양", 66, 57, 49, 0, 218, 272, "안전", "-"); $gencount++;
26, "전위1",1354, 0, "낙양", 61, 96, 34, 0, 160, 197, "의협", "필살"); $gencount++;
130, "전위2",1355, 0, "낙양", 74, 69, 62, 0, 230, 274, "출세", "-"); $gencount++;
128, "전종",1356, 0, "낙양", 79, 77, 74, 0, 183, 249, "패권", "-"); $gencount++;
42, "전주",1357, 0, "낙양", 69, 67, 51, 0, 169, 214, "의협", "-"); $gencount++;
96, "전풍",1358, 0, "낙양", 81, 41, 96, 0, 162, 200, "왕좌", "-"); $gencount++;
24, "정무",1359, 0, "낙양", 54, 38, 74, 0, 201, 265, "출세", "-"); $gencount++;
119, "정병",1360, 0, "낙양", 22, 25, 67, 0, 172, 226, "유지", "-"); $gencount++;
126, "정보",1361, 0, "낙양", 81, 64, 76, 0, 151, 216, "패권", "-"); $gencount++;
123, "정봉1",1362, 0, "낙양", 70, 77, 64, 0, 190, 271, "패권", "-"); $gencount++;
24, "정욱",1363, 0, "낙양", 80, 39, 90, 0, 141, 220, "패권", "신중"); $gencount++;
88, "정원",1364, 0, "낙양", 64, 77, 58, 0, 137, 190, "왕좌", "기병"); $gencount++;
7, "정원지",1365, 0, "낙양", 41, 74, 38, 0, 145, 185, "출세", "-"); $gencount++;
69, "정은",1366, 0, "낙양", 53, 62, 26, 0, 169, 211, "재간", "-"); $gencount++;
121, "제갈각",1367, 0, "낙양", 61, 53, 92, 0, 203, 253, "왕좌", "-"); $gencount++;
76, "제갈균",1368, 0, "낙양", 59, 45, 74, 0, 185, 252, "안전", "상재"); $gencount++;
121, "제갈근",1369, 0, "낙양", 60, 42, 88, 0, 174, 241, "왕좌", "경작"); $gencount++;
76, "제갈량",1370, 0, "낙양", 97, 55,100, 0, 181, 234, "왕좌", "집중"); $gencount++;
76, "제갈상",1371, 0, "낙양", 52, 75, 71, 0, 246, 263, "대의", "-"); $gencount++;
135, "제갈정",1372, 0, "낙양", 56, 57, 54, 0, 241, 300, "안전", "-"); $gencount++;
76, "제갈첨",1373, 0, "낙양", 73, 52, 76, 0, 227, 263, "대의", "-"); $gencount++;
135, "제갈탄",1374, 0, "낙양", 79, 79, 73, 0, 206, 258, "패권", "-"); $gencount++;
76, "조광",1375, 0, "낙양", 65, 67, 54, 0, 210, 263, "재간", "-"); $gencount++;
74, "조루",1376, 0, "낙양", 49, 37, 60, 0, 183, 219, "대의", "-"); $gencount++;
24, "조모",1377, 0, "낙양", 53, 32, 30, 0, 241, 260, "할거", "-"); $gencount++;
127, "조무",1378, 0, "낙양", 71, 68, 71, 0, 155, 191, "의협", "-"); $gencount++;
26, "조방",1379, 0, "낙양", 50, 20, 31, 0, 232, 274, "정복", "-"); $gencount++;
83, "조범",1380, 0, "낙양", 58, 40, 63, 0, 168, 218, "유지", "-"); $gencount++;
26, "조비",1381, 0, "낙양", 72, 69, 75, 0, 187, 226, "패권", "징병"); $gencount++;
19, "조상",1382, 0, "낙양", 68, 62, 31, 0, 207, 249, "패권", "-"); $gencount++;
147, "조성",1383, 0, "낙양", 44, 69, 51, 0, 163, 198, "안전", "-"); $gencount++;
26, "조순",1384, 0, "낙양", 66, 57, 72, 0, 170, 210, "정복", "-"); $gencount++;
25, "조식",1385, 0, "낙양", 19, 19, 90, 0, 192, 232, "왕좌", "귀모"); $gencount++;
25, "조앙",1386, 0, "낙양", 44, 65, 62, 0, 175, 197, "왕좌", "-"); $gencount++;
25, "조예",1387, 0, "낙양", 57, 55, 82, 0, 205, 239, "정복", "-"); $gencount++;
26, "조우",1388, 0, "낙양", 67, 55, 67, 0, 199, 260, "대의", "-"); $gencount++;
76, "조운",1389, 0, "낙양", 95, 98, 87, 0, 168, 229, "왕좌", "무쌍"); $gencount++;
25, "조웅",1390, 0, "낙양", 59, 27, 44, 0, 194, 220, "안전", "-"); $gencount++;
26, "조인",1391, 0, "낙양", 74, 79, 62, 0, 168, 223, "패권", "보병"); $gencount++;
25, "조조",1392, 0, "낙양",100, 80, 95, 0, 155, 220, "패권", "반계"); $gencount++;
26, "조진",1393, 0, "낙양", 82, 67, 65, 0, 185, 231, "정복", "-"); $gencount++;
25, "조창",1394, 0, "낙양", 75, 88, 37, 0, 190, 223, "정복", "돌격"); $gencount++;
76, "조통",1395, 0, "낙양", 65, 64, 55, 0, 209, 260, "재간", "-"); $gencount++;
84, "조표",1396, 0, "낙양", 34, 70, 16, 0, 151, 196, "안전", "-"); $gencount++;
7, "조홍1",1397, 0, "낙양", 52, 66, 42, 0, 156, 185, "유지", "-"); $gencount++;
24, "조홍2",1398, 0, "낙양", 72, 69, 44, 0, 169, 232, "패권", "-"); $gencount++;
26, "조환",1399, 0, "낙양", 34, 24, 42, 0, 246, 302, "정복", "-"); $gencount++;
19, "조훈",1400, 0, "낙양", 67, 63, 30, 0, 212, 249, "출세", "-"); $gencount++;
26, "조휴",1401, 0, "낙양", 75, 71, 70, 0, 174, 228, "패권", "-"); $gencount++;
19, "조희",1402, 0, "낙양", 64, 57, 71, 0, 210, 249, "대의", "-"); $gencount++;
22, "종요",1403, 0, "낙양", 16, 20, 74, 0, 151, 230, "유지", "-"); $gencount++;
20, "종회",1404, 0, "낙양", 84, 58, 93, 0, 225, 264, "패권", "-"); $gencount++;
128, "주거",1405, 0, "낙양", 73, 71, 72, 0, 190, 246, "유지", "-"); $gencount++;
118, "주방",1406, 0, "낙양", 56, 36, 76, 0, 200, 240, "할거", "-"); $gencount++;
126, "주연",1407, 0, "낙양", 73, 72, 51, 0, 182, 249, "할거", "-"); $gencount++;
126, "주유",1408, 0, "낙양", 97, 73, 97, 0, 175, 210, "패권", "신산"); $gencount++;
128, "주이",1409, 0, "낙양", 61, 55, 61, 0, 201, 257, "안전", "-"); $gencount++;
88, "주준",1410, 0, "낙양", 82, 75, 65, 0, 149, 195, "왕좌", "-"); $gencount++;
32, "주지",1411, 0, "낙양", 52, 77, 47, 0, 233, 295, "안전", "-"); $gencount++;
76, "주창",1412, 0, "낙양", 42, 79, 30, 0, 164, 219, "의협", "궁병"); $gencount++;
126, "주치",1413, 0, "낙양", 58, 55, 56, 0, 156, 224, "안전", "-"); $gencount++;
41, "주태1",1414, 0, "낙양", 62, 55, 61, 0, 207, 261, "안전", "-"); $gencount++;
126, "주태2",1415, 0, "낙양", 74, 88, 60, 0, 171, 225, "정복", "필살"); $gencount++;
128, "주환",1416, 0, "낙양", 84, 86, 74, 0, 177, 238, "정복", "-"); $gencount++;
29, "진건",1417, 0, "낙양", 62, 70, 62, 0, 214, 292, "정복", "-"); $gencount++;
29, "진교",1418, 0, "낙양", 21, 25, 67, 0, 175, 237, "유지", "-"); $gencount++;
28, "진군",1419, 0, "낙양", 60, 38, 87, 0, 167, 235, "대의", "-"); $gencount++;
143, "진궁",1420, 0, "낙양", 77, 51, 90, 0, 154, 198, "할거", "신중"); $gencount++;
79, "진규",1421, 0, "낙양", 22, 19, 71, 0, 132, 206, "할거", "-"); $gencount++;
72, "진도",1422, 0, "낙양", 71, 85, 70, 0, 171, 237, "대의", "-"); $gencount++;
79, "진등",1423, 0, "낙양", 64, 62, 71, 0, 169, 207, "할거", "-"); $gencount++;
37, "진림",1424, 0, "낙양", 50, 28, 82, 0, 160, 217, "재간", "-"); $gencount++;
124, "진무",1425, 0, "낙양", 62, 74, 59, 0, 176, 215, "재간", "-"); $gencount++;
66, "진복",1426, 0, "낙양", 36, 27, 76, 0, 160, 226, "재간", "-"); $gencount++;
50, "진수",1427, 0, "낙양", 25, 29, 83, 0, 233, 297, "대의", "-"); $gencount++;
81, "진식",1428, 0, "낙양", 47, 68, 52, 0, 191, 230, "출세", "-"); $gencount++;
79, "진진",1429, 0, "낙양", 58, 38, 64, 0, 170, 235, "재간", "-"); $gencount++;
28, "진태",1430, 0, "낙양", 79, 76, 70, 0, 210, 260, "대의", "-"); $gencount++;
11, "진횡",1431, 0, "낙양", 38, 58, 47, 0, 161, 195, "출세", "-"); $gencount++;
21, "차주",1432, 0, "낙양", 55, 66, 62, 0, 164, 199, "안전", "-"); $gencount++;
11, "착융",1433, 0, "낙양", 62, 59, 21, 0, 161, 194, "출세", "-"); $gencount++;
36, "채모",1434, 0, "낙양", 79, 69, 68, 0, 155, 208, "정복", "궁병"); $gencount++;
36, "채중",1435, 0, "낙양", 58, 43, 55, 0, 168, 208, "출세", "-"); $gencount++;
36, "채화",1436, 0, "낙양", 56, 47, 49, 0, 166, 208, "안전", "-"); $gencount++;
66, "초주",1437, 0, "낙양", 22, 26, 81, 0, 201, 270, "대의", "-"); $gencount++;
20, "최염",1438, 0, "낙양", 43, 54, 67, 0, 162, 216, "대의", "-"); $gencount++;
60, "축융",1439, 0, "낙양", 59, 87, 25, 0, 193, 246, "정복", "척사"); $gencount++;
60, "타사대왕",1440, 0, "낙양", 61, 72, 67, 0, 186, 225, "출세", "척사"); $gencount++;
124, "태사자",1441, 0, "낙양", 71, 97, 65, 0, 166, 209, "대의", "무쌍"); $gencount++;
124, "태사향",1442, 0, "낙양", 51, 69, 50, 0, 189, 246, "재간", "-"); $gencount++;
12, "포륭",1443, 0, "낙양", 53, 74, 20, 0, 174, 208, "안전", "-"); $gencount++;
74, "풍습",1444, 0, "낙양", 36, 64, 44, 0, 182, 222, "재간", "-"); $gencount++;
7, "하의",1445, 0, "낙양", 49, 68, 25, 0, 161, 195, "출세", "-"); $gencount++;
121, "하제",1446, 0, "낙양", 74, 73, 64, 0, 171, 227, "재간", "-"); $gencount++;
90, "하진",1447, 0, "낙양", 49, 69, 37, 0, 135, 189, "왕좌", "-"); $gencount++;
24, "하후덕",1448, 0, "낙양", 67, 64, 39, 0, 178, 218, "출세", "-"); $gencount++;
26, "하후돈",1449, 0, "낙양", 88, 92, 71, 0, 156, 220, "의협", "돌격"); $gencount++;
19, "하후무",1450, 0, "낙양", 38, 33, 37, 0, 201, 259, "안전", "-"); $gencount++;
24, "하후상",1451, 0, "낙양", 67, 62, 71, 0, 181, 225, "출세", "-"); $gencount++;
26, "하후연",1452, 0, "낙양", 79, 90, 58, 0, 162, 219, "패권", "궁병"); $gencount++;
26, "하후위",1453, 0, "낙양", 73, 76, 71, 0, 204, 254, "정복", "-"); $gencount++;
26, "하후은",1454, 0, "낙양", 49, 51, 39, 0, 180, 208, "안전", "-"); $gencount++;
23, "하후패",1455, 0, "낙양", 78, 88, 69, 0, 202, 262, "대의", "-"); $gencount++;
20, "하후현",1456, 0, "낙양", 57, 23, 75, 0, 208, 254, "유지", "-"); $gencount++;
26, "하후혜",1457, 0, "낙양", 76, 66, 78, 0, 206, 242, "정복", "-"); $gencount++;
26, "하후화",1458, 0, "낙양", 77, 61, 80, 0, 207, 265, "정복", "-"); $gencount++;
22, "학소",1459, 0, "낙양", 89, 81, 86, 0, 185, 229, "대의", "견고"); $gencount++;
126, "한당",1460, 0, "낙양", 68, 67, 64, 0, 156, 225, "할거", "-"); $gencount++;
93, "한복",1461, 0, "낙양", 66, 59, 42, 0, 149, 191, "안전", "-"); $gencount++;
8, "한섬",1462, 0, "낙양", 39, 62, 35, 0, 159, 196, "출세", "-"); $gencount++;
48, "한수",1463, 0, "낙양", 66, 76, 77, 0, 142, 215, "대의", "기병"); $gencount++;
40, "한숭",1464, 0, "낙양", 21, 25, 70, 0, 154, 210, "재간", "-"); $gencount++;
7, "한충",1465, 0, "낙양", 41, 66, 29, 0, 151, 185, "안전", "-"); $gencount++;
9, "한현",1466, 0, "낙양", 43, 61, 20, 0, 163, 208, "유지", "-"); $gencount++;
27, "한호",1467, 0, "낙양", 60, 73, 45, 0, 164, 218, "유지", "-"); $gencount++;
79, "향랑",1468, 0, "낙양", 51, 21, 77, 0, 167, 247, "대의", "-"); $gencount++;
79, "향총",1469, 0, "낙양", 76, 42, 73, 0, 195, 240, "왕좌", "-"); $gencount++;
139, "허공",1470, 0, "낙양", 65, 63, 59, 0, 155, 200, "유지", "-"); $gencount++;
21, "허유",1471, 0, "낙양", 47, 47, 57, 0, 155, 204, "재간", "-"); $gencount++;
23, "허의",1472, 0, "낙양", 31, 74, 47, 0, 213, 263, "출세", "-"); $gencount++;
26, "허저",1473, 0, "낙양", 57, 98, 27, 0, 169, 226, "정복", "무쌍"); $gencount++;
87, "허정",1474, 0, "낙양", 18, 29, 74, 0, 152, 222, "재간", "-"); $gencount++;
12, "형도영",1475, 0, "낙양", 49, 78, 23, 0, 174, 208, "출세", "-"); $gencount++;
148, "호거아",1476, 0, "낙양", 35, 76, 61, 0, 164, 206, "안전", "-"); $gencount++;
76, "호반",1477, 0, "낙양", 61, 58, 46, 0, 179, 233, "재간", "-"); $gencount++;
20, "호분",1478, 0, "낙양", 71, 60, 61, 0, 222, 288, "할거", "-"); $gencount++;
27, "호주천",1479, 0, "낙양", 77, 75, 65, 0, 169, 230, "정복", "-"); $gencount++;
20, "호준",1480, 0, "낙양", 67, 60, 46, 0, 200, 256, "재간", "-"); $gencount++;
2, "화웅",1481, 0, "낙양", 68, 88, 24, 0, 155, 191, "출세", "돌격"); $gencount++;
131, "화핵",1482, 0, "낙양", 37, 27, 75, 0, 217, 278, "안전", "-"); $gencount++;
10, "화흠",1483, 0, "낙양", 18, 43, 75, 0, 157, 231, "출세", "-"); $gencount++;
21, "환범",1484, 0, "낙양", 20, 25, 81, 0, 199, 249, "유지", "-"); $gencount++;
127, "황개",1485, 0, "낙양", 78, 85, 69, 0, 154, 218, "왕좌", "징병"); $gencount++;
56, "황권",1486, 0, "낙양", 76, 46, 77, 0, 167, 240, "대의", "-"); $gencount++;
41, "황란",1487, 0, "낙양", 29, 70, 25, 0, 200, 264, "재간", "-"); $gencount++;
88, "황보숭",1488, 0, "낙양", 83, 63, 73, 0, 132, 195, "왕좌", "-"); $gencount++;
72, "황충",1489, 0, "낙양", 84, 94, 67, 0, 148, 222, "왕좌", "궁병"); $gencount++;
50, "황호",1490, 0, "낙양", 15, 17, 48, 0, 226, 263, "안전", "-"); $gencount++;
147, "후성",1491, 0, "낙양", 56, 62, 33, 0, 158, 199, "정복", "-"); $gencount++;
123, "가화",1492, 0, "낙양", 50, 66, 40, 0, 176, 224, "-", "-"); $gencount++;
999, "건석",1493, 0, "낙양", 21, 12, 61, 0, 155, 189, "-", "-"); $gencount++;
999, "견씨",1494, 0, "낙양", 35, 24, 58, 0, 182, 221, "-", "-"); $gencount++;
40, "견홍",1495, 0, "낙양", 76, 72, 66, 0, 224, 272, "-", "-"); $gencount++;
120, "고담",1496, 0, "낙양", 33, 21, 69, 0, 203, 244, "-", "-"); $gencount++;
101, "고유",1497, 0, "낙양", 56, 44, 73, 0, 174, 263, "-", "-"); $gencount++;
132, "곽마",1498, 0, "낙양", 68, 71, 49, 0, 239, 280, "-", "-"); $gencount++;
39, "관구수",1499, 0, "낙양", 58, 63, 35, 0, 206, 265, "-", "-"); $gencount++;
39, "관구전",1500, 0, "낙양", 63, 58, 68, 0, 224, 255, "-", "-"); $gencount++;
999, "관로",1501, 0, "낙양", 62, 21, 75, 0, 191, 256, "-", "-"); $gencount++;
65, "관정",1502, 0, "낙양", 35, 50, 73, 0, 158, 199, "-", "-"); $gencount++;
137, "교수",1503, 0, "낙양", 67, 69, 39, 0, 143, 195, "-", "-"); $gencount++;
33, "구건",1504, 0, "낙양", 43, 56, 69, 0, 239, 272, "-", "-"); $gencount++;
41, "구본",1505, 0, "낙양", 52, 41, 70, 0, 232, 269, "-", "-"); $gencount++;
12, "구성",1506, 0, "낙양", 56, 71, 31, 0, 157, 187, "-", "-"); $gencount++;
21, "국연",1507, 0, "낙양", 52, 21, 71, 0, 160, 219, "-", "-"); $gencount++;
99, "국의",1508, 0, "낙양", 83, 79, 50, 0, 146, 191, "-", "-"); $gencount++;
34, "금의",1509, 0, "낙양", 18, 40, 63, 0, 177, 218, "-", "-"); $gencount++;
76, "나헌",1510, 0, "낙양", 86, 67, 75, 0, 218, 270, "-", "-"); $gencount++;
999, "남두",1511, 0, "낙양", 35, 25, 54, 0, 130, 200, "-", "-"); $gencount++;
54, "냉포",1512, 0, "낙양", 70, 82, 69, 0, 176, 214, "-", "-"); $gencount++;
124, "노숙2",1513, 0, "낙양", 70, 55, 76, 0, 208, 274, "-", "-"); $gencount++;
42, "누규",1514, 0, "낙양", 54, 19, 88, 0, 143, 212, "-", "-"); $gencount++;
6, "누반",1515, 0, "낙양", 65, 76, 39, 0, 178, 207, "-", "-"); $gencount++;
130, "누현",1516, 0, "낙양", 23, 20, 68, 0, 223, 275, "-", "-"); $gencount++;
40, "당균",1517, 0, "낙양", 33, 19, 81, 0, 229, 264, "-", "-"); $gencount++;
32, "당빈",1518, 0, "낙양", 70, 74, 62, 0, 235, 294, "-", "-"); $gencount++;
999, "대교",1519, 0, "낙양", 42, 10, 54, 0, 177, 235, "-", "-"); $gencount++;
28, "대릉",1520, 0, "낙양", 64, 75, 45, 0, 199, 258, "-", "-"); $gencount++;
129, "동조",1521, 0, "낙양", 16, 15, 51, 0, 221, 281, "-", "-"); $gencount++;
114, "등수",1522, 0, "낙양", 35, 20, 44, 0, 228, 288, "-", "-"); $gencount++;
50, "마막",1523, 0, "낙양", 22, 17, 5, 0, 221, 265, "-", "-"); $gencount++;
116, "만욱",1524, 0, "낙양", 20, 18, 66, 0, 240, 272, "-", "-"); $gencount++;
120, "맹종",1525, 0, "낙양", 48, 48, 67, 0, 216, 271, "-", "-"); $gencount++;
38, "문호",1526, 0, "낙양", 65, 74, 45, 0, 227, 279, "-", "-"); $gencount++;
999, "미씨",1527, 0, "낙양", 59, 15, 68, 0, 176, 208, "-", "-"); $gencount++;
39, "반림",1528, 0, "낙양", 66, 79, 8, 0, 168, 225, "-", "-"); $gencount++;
129, "반장",1529, 0, "낙양", 77, 78, 69, 0, 177, 222, "-", "-"); $gencount++;
94, "방열",1530, 0, "낙양", 58, 82, 28, 0, 153, 190, "-", "-"); $gencount++;
55, "방희",1531, 0, "낙양", 59, 38, 69, 0, 153, 218, "-", "-"); $gencount++;
30, "배수",1532, 0, "낙양", 10, 11, 77, 0, 223, 271, "-", "-"); $gencount++;
8, "번능",1533, 0, "낙양", 70, 61, 47, 0, 158, 194, "-", "-"); $gencount++;
999, "번씨",1534, 0, "낙양", 32, 17, 45, 0, 176, 220, "-", "-"); $gencount++;
49, "보도근",1535, 0, "낙양", 64, 73, 50, 0, 170, 233, "-", "-"); $gencount++;
129, "보천",1536, 0, "낙양", 68, 60, 72, 0, 222, 272, "-", "-"); $gencount++;
121, "보협",1537, 0, "낙양", 73, 53, 75, 0, 216, 264, "-", "-"); $gencount++;
28, "부하",1538, 0, "낙양", 44, 36, 85, 0, 209, 255, "-", "-"); $gencount++;
26, "비요",1539, 0, "낙양", 70, 65, 73, 0, 192, 228, "-", "-"); $gencount++;
31, "사마주",1540, 0, "낙양", 63, 53, 62, 0, 227, 283, "-", "-"); $gencount++;
41, "사찬",1541, 0, "낙양", 61, 71, 54, 0, 215, 264, "-", "-"); $gencount++;
128, "설후",1542, 0, "낙양", 16, 14, 71, 0, 221, 271, "-", "-"); $gencount++;
36, "성공영",1543, 0, "낙양", 73, 58, 80, 0, 172, 220, "-", "-"); $gencount++;
126, "성만",1544, 0, "낙양", 61, 69, 66, 0, 225, 276, "-", "-"); $gencount++;
999, "소교",1545, 0, "낙양", 57, 23, 66, 0, 178, 218, "-", "-"); $gencount++;
46, "소유",1546, 0, "낙양", 51, 61, 48, 0, 164, 210, "-", "-"); $gencount++;
31, "소제2",1547, 0, "낙양", 22, 16, 78, 0, 224, 268, "-", "-"); $gencount++;
126, "손교",1548, 0, "낙양", 77, 60, 69, 0, 181, 219, "-", "-"); $gencount++;
116, "손기",1549, 0, "낙양", 62, 65, 52, 0, 227, 276, "-", "-"); $gencount++;
999, "손상향",1550, 0, "낙양", 72, 62, 42, 0, 193, 244, "-", "-"); $gencount++;
125, "손익",1551, 0, "낙양", 69, 75, 26, 0, 184, 204, "-", "-"); $gencount++;
125, "손진",1552, 0, "낙양", 64, 71, 48, 0, 234, 280, "-", "-"); $gencount++;
123, "송겸",1553, 0, "낙양", 61, 48, 44, 0, 175, 215, "-", "-"); $gencount++;
85, "순심",1554, 0, "낙양", 20, 21, 79, 0, 164, 208, "-", "-"); $gencount++;
31, "순욱2",1555, 0, "낙양", 10, 16, 77, 0, 225, 289, "-", "-"); $gencount++;
31, "순의",1556, 0, "낙양", 16, 11, 73, 0, 207, 281, "-", "-"); $gencount++;
129, "시삭",1557, 0, "낙양", 36, 66, 44, 0, 226, 268, "-", "-"); $gencount++;
29, "신창",1558, 0, "낙양", 51, 29, 46, 0, 210, 272, "-", "-"); $gencount++;
999, "악신",1559, 0, "낙양", 53, 12, 46, 0, 175, 228, "-", "-"); $gencount++;
138, "악취",1560, 0, "낙양", 56, 68, 58, 0, 157, 195, "-", "-"); $gencount++;
138, "양강",1561, 0, "낙양", 62, 70, 42, 0, 160, 199, "-", "-"); $gencount++;
21, "양부",1562, 0, "낙양", 68, 55, 85, 0, 178, 239, "-", "-"); $gencount++;
72, "양서",1563, 0, "낙양", 56, 62, 66, 0, 198, 260, "-", "-"); $gencount++;
34, "양습",1564, 0, "낙양", 67, 49, 73, 0, 168, 230, "-", "-"); $gencount++;
16, "양앙",1565, 0, "낙양", 65, 70, 39, 0, 172, 215, "-", "-"); $gencount++;
17, "양임",1566, 0, "낙양", 71, 78, 56, 0, 170, 215, "-", "-"); $gencount++;
32, "양제",1567, 0, "낙양", 69, 63, 71, 0, 226, 291, "-", "-"); $gencount++;
33, "양조2",1568, 0, "낙양", 65, 61, 67, 0, 223, 286, "-", "-"); $gencount++;
48, "양추2",1569, 0, "낙양", 66, 67, 61, 0, 172, 238, "-", "-"); $gencount++;
140, "양홍",1570, 0, "낙양", 19, 17, 76, 0, 152, 199, "-", "-"); $gencount++;
31, "양혼",1571, 0, "낙양", 60, 67, 63, 0, 220, 278, "-", "-"); $gencount++;
123, "여거",1572, 0, "낙양", 71, 58, 69, 0, 196, 256, "-", "-"); $gencount++;
130, "여대",1573, 0, "낙양", 83, 72, 70, 0, 161, 256, "-", "-"); $gencount++;
136, "염상",1574, 0, "낙양", 29, 27, 69, 0, 158, 199, "-", "-"); $gencount++;
36, "염행",1575, 0, "낙양", 70, 86, 38, 0, 159, 222, "-", "-"); $gencount++;
73, "영수",1576, 0, "낙양", 69, 70, 74, 0, 234, 264, "-", "-"); $gencount++;
39, "오거",1577, 0, "낙양", 49, 63, 32, 0, 151, 211, "-", "-"); $gencount++;
126, "오경",1578, 0, "낙양", 73, 60, 57, 0, 159, 203, "-", "-"); $gencount++;
999, "오국태",1579, 0, "낙양", 31, 11, 60, 0, 161, 222, "-", "-"); $gencount++;
126, "오찬",1580, 0, "낙양", 69, 41, 78, 0, 181, 245, "-", "-"); $gencount++;
23, "온회",1581, 0, "낙양", 42, 40, 78, 0, 178, 222, "-", "-"); $gencount++;
21, "왕기2",1582, 0, "낙양", 70, 66, 63, 0, 217, 281, "-", "-"); $gencount++;
32, "왕도",1583, 0, "낙양", 48, 44, 70, 0, 210, 269, "-", "-"); $gencount++;
123, "왕돈",1584, 0, "낙양", 60, 65, 41, 0, 198, 256, "-", "-"); $gencount++;
34, "왕릉",1585, 0, "낙양", 73, 60, 71, 0, 172, 251, "-", "-"); $gencount++;
63, "왕문",1586, 0, "낙양", 64, 67, 32, 0, 162, 205, "-", "-"); $gencount++;
32, "왕상",1587, 0, "낙양", 25, 19, 65, 0, 180, 268, "-", "-"); $gencount++;
34, "왕숙",1588, 0, "낙양", 35, 21, 80, 0, 195, 256, "-", "-"); $gencount++;
33, "왕업",1589, 0, "낙양", 32, 6, 46, 0, 220, 280, "-", "-"); $gencount++;
35, "왕충",1590, 0, "낙양", 42, 58, 21, 0, 152, 214, "-", "-"); $gencount++;
1, "우보",1591, 0, "낙양", 43, 63, 12, 0, 159, 192, "-", "-"); $gencount++;
122, "우사",1592, 0, "낙양", 70, 33, 79, 0, 217, 273, "-", "-"); $gencount++;
138, "원요",1593, 0, "낙양", 44, 42, 45, 0, 177, 206, "-", "-"); $gencount++;
95, "원유",1594, 0, "낙양", 57, 38, 73, 0, 150, 193, "-", "-"); $gencount++;
31, "위관",1595, 0, "낙양", 69, 45, 81, 0, 220, 291, "-", "-"); $gencount++;
129, "위막",1596, 0, "낙양", 58, 62, 60, 0, 221, 268, "-", "-"); $gencount++;
55, "유괴",1597, 0, "낙양", 75, 72, 66, 0, 165, 214, "-", "-"); $gencount++;
129, "유략",1598, 0, "낙양", 72, 68, 59, 0, 206, 260, "-", "-"); $gencount++;
45, "유반",1599, 0, "낙양", 74, 79, 48, 0, 168, 210, "-", "-"); $gencount++;
29, "유복",1600, 0, "낙양", 54, 50, 73, 0, 164, 208, "-", "-"); $gencount++;
78, "유선2",1601, 0, "낙양", 9, 21, 39, 0, 224, 264, "-", "-"); $gencount++;
139, "유섭",1602, 0, "낙양", 62, 79, 26, 0, 158, 190, "-", "-"); $gencount++;
28, "유소",1603, 0, "낙양", 66, 51, 73, 0, 195, 264, "-", "-"); $gencount++;
128, "유승",1604, 0, "낙양", 46, 69, 29, 0, 215, 258, "-", "-"); $gencount++;
129, "유찬",1605, 0, "낙양", 74, 75, 66, 0, 172, 255, "-", "-"); $gencount++;
129, "유평",1606, 0, "낙양", 65, 70, 67, 0, 218, 272, "-", "-"); $gencount++;
138, "유훈",1607, 0, "낙양", 51, 64, 50, 0, 163, 216, "-", "-"); $gencount++;
48, "이감",1608, 0, "낙양", 59, 67, 33, 0, 176, 211, "-", "-"); $gencount++;
19, "이승",1609, 0, "낙양", 13, 26, 32, 0, 201, 249, "-", "-"); $gencount++;
22, "이통",1610, 0, "낙양", 75, 84, 52, 0, 168, 211, "-", "-"); $gencount++;
138, "이풍2",1611, 0, "낙양", 72, 77, 50, 0, 158, 199, "-", "-"); $gencount++;
20, "이풍3",1612, 0, "낙양", 23, 25, 71, 0, 204, 254, "-", "-"); $gencount++;
29, "장구",1613, 0, "낙양", 69, 71, 47, 0, 201, 263, "-", "-"); $gencount++;
21, "장기",1614, 0, "낙양", 77, 35, 79, 0, 170, 223, "-", "-"); $gencount++;
74, "장남",1615, 0, "낙양", 71, 64, 38, 0, 187, 222, "-", "-"); $gencount++;
100, "장막",1616, 0, "낙양", 53, 52, 70, 0, 155, 195, "-", "-"); $gencount++;
7, "장만성",1617, 0, "낙양", 73, 83, 47, 0, 143, 184, "-", "-"); $gencount++;
135, "장반",1618, 0, "낙양", 56, 73, 66, 0, 227, 282, "-", "-"); $gencount++;
78, "장빈",1619, 0, "낙양", 30, 28, 67, 0, 216, 263, "-", "-"); $gencount++;
124, "장승",1620, 0, "낙양", 75, 68, 75, 0, 178, 244, "-", "-"); $gencount++;
999, "장양2",1621, 0, "낙양", 58, 50, 47, 0, 130, 184, "-", "-"); $gencount++;
68, "장억",1622, 0, "낙양", 82, 80, 54, 0, 190, 254, "-", "-"); $gencount++;
75, "장준",1623, 0, "낙양", 65, 67, 66, 0, 224, 263, "-", "-"); $gencount++;
20, "장집",1624, 0, "낙양", 31, 27, 74, 0, 196, 254, "-", "-"); $gencount++;
39, "장특",1625, 0, "낙양", 71, 53, 74, 0, 209, 265, "-", "-"); $gencount++;
96, "저곡",1626, 0, "낙양", 57, 53, 67, 0, 184, 204, "-", "-"); $gencount++;
128, "전기",1627, 0, "낙양", 51, 69, 55, 0, 231, 258, "-", "-"); $gencount++;
23, "전만",1628, 0, "낙양", 52, 74, 38, 0, 181, 235, "-", "-"); $gencount++;
128, "전상",1629, 0, "낙양", 5, 6, 11, 0, 208, 258, "-", "-"); $gencount++;
130, "전역",1630, 0, "낙양", 60, 62, 37, 0, 212, 265, "-", "-"); $gencount++;
75, "전예",1631, 0, "낙양", 80, 62, 83, 0, 171, 252, "-", "-"); $gencount++;
64, "전해",1632, 0, "낙양", 71, 63, 57, 0, 154, 199, "-", "-"); $gencount++;
123, "정봉2",1633, 0, "낙양", 67, 68, 52, 0, 198, 266, "-", "-"); $gencount++;
22, "정의",1634, 0, "낙양", 17, 3, 66, 0, 184, 220, "-", "-"); $gencount++;
81, "제갈교",1635, 0, "낙양", 55, 17, 77, 0, 204, 228, "-", "-"); $gencount++;
40, "제갈서",1636, 0, "낙양", 45, 43, 27, 0, 218, 286, "-", "-"); $gencount++;
25, "조충",1637, 0, "낙양", 14, 7, 80, 0, 196, 208, "-", "-"); $gencount++;
121, "종리목",1638, 0, "낙양", 84, 68, 75, 0, 214, 269, "-", "-"); $gencount++;
22, "종육",1639, 0, "낙양", 27, 11, 71, 0, 223, 263, "-", "-"); $gencount++;
122, "좌혁",1640, 0, "낙양", 60, 66, 51, 0, 232, 280, "-", "-"); $gencount++;
36, "주령",1641, 0, "낙양", 77, 70, 69, 0, 170, 236, "-", "-"); $gencount++;
115, "주앙",1642, 0, "낙양", 75, 64, 64, 0, 162, 195, "-", "-"); $gencount++;
52, "주포",1643, 0, "낙양", 59, 72, 12, 0, 191, 225, "-", "-"); $gencount++;
11, "주흔",1644, 0, "낙양", 67, 53, 77, 0, 159, 196, "-", "-"); $gencount++;
140, "진기",1645, 0, "낙양", 58, 67, 46, 0, 165, 198, "-", "-"); $gencount++;
142, "진란",1646, 0, "낙양", 65, 70, 43, 0, 157, 204, "-", "-"); $gencount++;
25, "진랑",1647, 0, "낙양", 57, 70, 38, 0, 192, 234, "-", "-"); $gencount++;
12, "진응",1648, 0, "낙양", 62, 69, 49, 0, 172, 208, "-", "-"); $gencount++;
124, "진표",1649, 0, "낙양", 62, 49, 74, 0, 204, 237, "-", "-"); $gencount++;
999, "채염",1650, 0, "낙양", 40, 22, 64, 0, 168, 237, "-", "-"); $gencount++;
999, "초선",1651, 0, "낙양", 66, 15, 72, 0, 176, 211, "-", "-"); $gencount++;
135, "초이",1652, 0, "낙양", 54, 65, 55, 0, 219, 266, "-", "-"); $gencount++;
65, "추단",1653, 0, "낙양", 63, 71, 36, 0, 148, 193, "-", "-"); $gencount++;
999, "추씨",1654, 0, "낙양", 36, 13, 54, 0, 165, 225, "-", "-"); $gencount++;
71, "추정",1655, 0, "낙양", 67, 65, 66, 0, 144, 193, "-", "-"); $gencount++;
145, "파재",1656, 0, "낙양", 69, 75, 52, 0, 145, 184, "-", "-"); $gencount++;
22, "포신",1657, 0, "낙양", 78, 60, 83, 0, 152, 192, "-", "-"); $gencount++;
114, "하식",1658, 0, "낙양", 18, 38, 29, 0, 230, 284, "-", "-"); $gencount++;
36, "하안",1659, 0, "낙양", 6, 27, 72, 0, 190, 249, "-", "-"); $gencount++;
999, "하후씨",1660, 0, "낙양", 29, 16, 47, 0, 186, 249, "-", "-"); $gencount++;
5, "학맹",1661, 0, "낙양", 57, 66, 41, 0, 156, 197, "-", "-"); $gencount++;
98, "한거자",1662, 0, "낙양", 53, 59, 30, 0, 158, 200, "-", "-"); $gencount++;
19, "한덕",1663, 0, "낙양", 62, 79, 24, 0, 171, 228, "-", "-"); $gencount++;
140, "한윤",1664, 0, "낙양", 27, 24, 68, 0, 155, 197, "-", "-"); $gencount++;
999, "허소",1665, 0, "낙양", 53, 27, 60, 0, 150, 195, "-", "-"); $gencount++;
30, "호열",1666, 0, "낙양", 77, 69, 76, 0, 225, 272, "-", "-"); $gencount++;
76, "호제",1667, 0, "낙양", 58, 42, 68, 0, 207, 264, "-", "-"); $gencount++;
149, "호진",1668, 0, "낙양", 65, 77, 13, 0, 146, 190, "-", "-"); $gencount++;
29, "호질",1669, 0, "낙양", 73, 50, 75, 0, 192, 250, "-", "-"); $gencount++;
7, "환계",1670, 0, "낙양", 12, 25, 67, 0, 156, 221, "-", "-"); $gencount++;
56, "황숭",1671, 0, "낙양", 68, 64, 74, 0, 208, 263, "-", "-"); $gencount++;
999, "황승언",1672, 0, "낙양", 68, 17, 81, 0, 165, 222, "-", "-"); $gencount++;
999, "황월영",1673, 0, "낙양", 58, 14, 75, 0, 186, 235, "-", "-"); $gencount++;
45, "황조",1674, 0, "낙양", 74, 65, 57, 0, 148, 208, "-", "-"); $gencount++;
48, "후선",1675, 0, "낙양", 56, 66, 35, 0, 175, 228, "-", "-"); $gencount++;
8, "휴고",1676, 0, "낙양", 61, 72, 40, 0, 151, 199, "-", "-"); $gencount++;
98, "휴원진",1677, 0, "낙양", 53, 63, 38, 0, 155, 200, "-", "-"); $gencount++;
22, "희지재",1678, 0, "낙양", 24, 5, 86, 0, 157, 194, "-", "-"); $gencount++;
+49 -14
View File
@@ -2,6 +2,8 @@
namespace sammo;
use sammo\DTO\VoteInfo;
include "lib.php";
include "func.php";
@@ -47,7 +49,7 @@ if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
], 'owner=%i', $userID);
}
$plock = boolval($db->queryFirstField('SELECT plock FROM plock LIMIT 1'));
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$con = checkLimit($me['con']);
if ($con >= 2) {
@@ -86,7 +88,7 @@ $color = "cyan";
$serverName = UniqueConst::$serverName;
$serverCnt = $gameStor->server_cnt;
$auctionCount = $db->queryFirstField('SELECT count(`no`) FROM auction');
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
@@ -109,6 +111,16 @@ if (!$otherTextInfo) {
} else {
$otherTextInfo = join(', ', $otherTextInfo);
}
$lastVoteID = $gameStor->lastVote;
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
?>
<!DOCTYPE html>
<html>
@@ -178,7 +190,7 @@ if (!$otherTextInfo) {
NPC선택 : <?= $npcmode ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
토너먼트 : <?= getTournamentTermText() ?>
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
</div>
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
기타 설정: <?= $otherTextInfo ?>
@@ -189,11 +201,11 @@ if (!$otherTextInfo) {
<div class="s-border-t col py-2 col-4 col-md-2">턴당 갱신횟수 : <?= $gameStor->conlimit ?>회</div>
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(3) ?></div>
<div class="s-border-t py-2 col col-6 col-md-4">
<?php if ($isTournamentActive) : ?>
↑<span style='color:cyan'><?=(['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
<?php else : ?>
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
<?php endif; ?>
<?php if ($isTournamentActive) : ?>
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
<?php else : ?>
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-md-2">
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
@@ -207,13 +219,11 @@ if (!$otherTextInfo) {
</div>
<div class="s-border-t py-2 col col-6 col-md-4 vote-cell">
<?php
$vote = $gameStor->vote ?: [''];
$vote_title = Tag2Code($gameStor->vote_title ?? '-');
?>
<?php if ($vote[0] == "") : ?>
<?php if ($lastVote === null) : ?>
<span style='color:magenta'>진행중 설문 없음</span>
<?php else : ?>
<span style='color:cyan'>설문 진행중</span> : <span><?= $vote_title ?></span>
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
<?php endif; ?>
</div>
</div>
@@ -272,7 +282,21 @@ if (!$otherTextInfo) {
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
<div id="general-position"><?php generalInfo($generalObj); ?></div>
<div id="generalCommandButton" class="row gx-0">
<div class="buttonPlate bg2"><?= commandButton(['btnClass' => 'btn btn-sammo-nation', 'isTournamentApplicationOpen' => $isTournamentApplicationOpen, 'isBettingActive' => $isBettingActive]) ?></div>
<div class="buttonPlate bg2">
<?= commandButton([
'splitBtnBegin' => '<div class="btn-group">',
'splitBtnEnd' => '</div>',
'splitZoneSign' => '<button type="button" class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split" data-bs-toggle="dropdown" aria-expanded="false"><span class="visually-hidden">Toggle Dropdown</span></button>',
'splitZoneBegin' => '<ul class="dropdown-menu dropdown-menu-end">',
'splitZoneEnd' => '</ul>',
'splitSubBtnBegin' => '<li>',
'splitSubBtnEnd' => '</li>',
'btnClass' => 'btn btn-sammo-nation',
'btnSplitClass' => 'dropdown-item',
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive
])
?></div>
</div>
</div>
</div>
@@ -372,7 +396,18 @@ if (!$otherTextInfo) {
국가 메뉴
</div>
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
<?= commandButton(['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item', 'isTournamentApplicationOpen' => $isTournamentApplicationOpen, 'isBettingActive' => $isBettingActive]) ?>
<?= commandButton([
'btnBegin' => '<li>',
'btnEnd' => '</li>',
'splitMainBegin' => '<div class="d-none">',
'splitMainEnd' => '</div>',
'splitSubBtnBegin' => '<li>',
'splitSubBtnEnd' => '</li>',
'btnClass' => 'dropdown-item',
'btnSplitClass' => 'dropdown-item',
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive
]) ?>
</ul>
</li>
<li class="nav-item dropup">
+3 -9
View File
@@ -194,17 +194,11 @@ if ($session->userGrade < 5 && !$allowReset) {
</div>
<div class="form-group row">
<label for="tournament_trig" class="col-sm-3 col-form-label"><span class="text-nowrap">토너먼트 자동 시작</span> <span class="text-nowrap">경기 단위</span></label>
<label for="tournament_trig" class="col-sm-3 col-form-label"><span class="text-nowrap">토너먼트 자동 시작</span></label>
<div class="col-sm-9" id="tournament_trig">
<div id="tournament_trig" class="btn-group-toggle btn-group flex-wrap" data-bs-toggle="buttons">
<input type="radio" class="btn-check" id="tournament_trig_0" name="tournament_trig" value="0"><label for="tournament_trig_0" class="btn btn-secondary w-25">안함</label>
<input type="radio" class="btn-check" id="tournament_trig_1" name="tournament_trig" value="1"><label for="tournament_trig_1" class="btn btn-secondary w-25">12분(총 5일)</label>
<input type="radio" class="btn-check" id="tournament_trig_2" name="tournament_trig" value="2"><label for="tournament_trig_2" class="btn btn-secondary w-25">7분(총 10시간)</label>
<input type="radio" class="btn-check" id="tournament_trig_3" name="tournament_trig" value="3"><label for="tournament_trig_3" class="btn btn-secondary w-25">3분(총 4시간)</label>
<input type="radio" class="btn-check" id="tournament_trig_4" name="tournament_trig" value="4" checked><label for="tournament_trig_4" class="btn btn-secondary w-25">1분(총 82분)</label>
<input type="radio" class="btn-check" id="tournament_trig_5" name="tournament_trig" value="5"><label for="tournament_trig_5" class="btn btn-secondary w-25">30초(총 41분)</label>
<input type="radio" class="btn-check" id="tournament_trig_6" name="tournament_trig" value="6"><label for="tournament_trig_6" class="btn btn-secondary w-25">15초(총 21분)</label>
<input type="radio" class="btn-check" id="tournament_trig_7" name="tournament_trig" value="7"><label for="tournament_trig_7" class="btn btn-secondary w-25">5초(총 7분)</label>
<input type="radio" class="btn-check" id="tournament_trig_0" name="tournament_trig" value="0"><label for="tournament_trig_0" class="btn btn-secondary w-25">수동</label>
<input type="radio" class="btn-check" id="tournament_trig_1" name="tournament_trig" checked value="1"><label for="tournament_trig_1" class="btn btn-secondary w-25">자동</label>
</div>
</div>
</div>
+2 -2
View File
@@ -56,7 +56,7 @@ else if(
$status = 'closed';
}
else if(
$isUnited > 0 &&
$isUnited > 0 &&
$now->getTimestamp() - $lastTurn->getTimestamp() > ($reservedDate->getTimestamp() - $now->getTimestamp()) * 2
){
//천통 & 비정지 상태 & 2/3 넘음
@@ -88,7 +88,7 @@ $result = ResetHelper::buildScenario(
$options['block_general_create'],
$options['npcmode'],
$options['show_img_level'],
$options['tournament_trig'],
!!$options['tournament_trig'],
$options['join_mode'],
$options['starttime'],
$options['autorun_user']?:null
-76
View File
@@ -1,76 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
WebUtil::requireAJAX();
$betTarget = Util::getPost('target', 'int', -1);
$betGold = Util::getPost('amount', 'int', 0);
if($betTarget < 0 || $betTarget >= 16 || $betGold < 10 || $betGold > 1000){
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 입력입니다'
]);
}
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$generalID = $session->generalID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("베팅", 1);
$tournament = $gameStor->tournament;
if($tournament != 6) {
Json::die([
'result'=>false,
'reason'=>'베팅 기간이 아닙니다.'
]);
}
$myGold = $db->queryFirstField('SELECT gold FROM general WHERE no = %i', $generalID);
$bets = $db->queryFirstList('SELECT * FROM betting WHERE general_id = %i', $generalID);
$bets = array_splice($bets, -16);
$totalBet = array_sum($bets);
$oldBet = $bets[$betTarget];
$targetKey = "bet{$betTarget}";
if($myGold - $betGold < 500){
Json::die([
'result'=>false,
'reason'=>'여유 자금이 부족합니다.'
]);
}
if($betGold + $totalBet > 1000){
Json::die([
'result'=>false,
'reason'=>'베팅 허용 금액을 초과했습니다.'
]);
}
$db->update('betting', [
$targetKey=>$db->sqleval('%b + %i', $targetKey, $betGold),
], 'general_id = %i', $generalID);
$db->update('general', [
'gold'=>$db->sqleval('gold - %i', $betGold),
], 'no = %i', $generalID);
$db->update('rank_data', [
'value'=>$db->sqleval('value + %i', $betGold)
], 'general_id = %i AND type = "betgold"', $generalID);
$db->update('betting', [
$targetKey=>$db->sqleval('%b + %i', $targetKey, $betGold)
], 'general_id = 0');
Json::die([
'result'=>true,
'reason'=>'SUCCESS'
]);
-61
View File
@@ -1,61 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
WebUtil::requireAJAX();
$availableDieImmediately = false;
//로그인 검사
$session = Session::requireGameLogin();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$general = $db->queryFirstRow('SELECT no,name,owner_name,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
if(!$general){
Json::die([
'result'=>false,
'reason'=>'장수가 없습니다.'
]);
}
increaseRefresh("장수 삭제", 1);
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
if($gameStor->turntime > $gameStor->opentime){
Json::die([
'result'=>false,
'reason'=>'이미 서버가 시작되었습니다.'
]);
}
$targetTime = addTurn($general['lastrefresh'], $gameStor->turnterm, 2);
if($targetTime > TimeUtil::now()){
$targetTimeShort = substr($targetTime, 0, 19);
Json::die([
'result'=>false,
'reason'=>"아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다."
]);
}
$generalObj = General::createGeneralObjFromDB($general['no']);
if($generalObj instanceof DummyGeneral){
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
}
$generalName = $generalObj->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$generalObj->kill($db, true, "<Y>{$generalName}</>{$josaYi} 이 홀연히 모습을 <R>감추었습니다</>");
$session->logoutGame();
Json::die([
'result'=>true,
'reason'=>'success'
]);
+9 -2
View File
@@ -110,16 +110,23 @@ foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `o
}
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'SelectNPCToken',
$userID,
$now,
)));
$pickLimit = min(count($candidates), 5);
while(count($pickResult) < $pickLimit){
$generalID = Util::choiceRandomUsingWeight($weight);
$generalID = $rng->choiceUsingWeight($weight);
if(!key_exists($generalID, $pickResult)){
$pickResult[$generalID] = $candidates[$generalID];
}
}
$newNonce = mt_rand(0, 0xfffffff);
$newNonce = random_int(0, 0xfffffff);
$validSecond = max(VALID_SECOND, $turnterm*40);
$pickMoreSecond = max(PICK_MORE_SECOND, Util::round(pow($turnterm, 0.672)*8));
+5 -1
View File
@@ -74,9 +74,13 @@ if($tokens){
]);
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed, 'selectPool', $userID, $now
)));
$pick = [];
$valid_until = null;
foreach(pickGeneralFromPool($db, $userID, 14) as $pickObj){
foreach(pickGeneralFromPool($db, $rng, $userID, 14) as $pickObj){
$valid_until = $pickObj->getValidUntil();
$info = $pickObj->getInfo();
putInfoText($info);
+8 -8
View File
@@ -4,8 +4,6 @@ namespace sammo;
include "lib.php";
include "func.php";
WebUtil::requireAJAX();
$session = Session::requireLogin([])->setReadOnly();
if(!class_exists('\\sammo\\DB')){
@@ -113,7 +111,7 @@ $extend = (int)$_POST['extend'];
$npcmode = (int)$_POST['npcmode'];
$block_general_create = (bool)$_POST['block_general_create'];
$show_img_level = (int)$_POST['show_img_level'];
$tournament_trig = (int)$_POST['tournament_trig'];
$tournament_trig = !!(int)$_POST['tournament_trig'];
$join_mode = $_POST['join_mode'];
$autorun_user_minutes = (int)$_POST['autorun_user_minutes'];
$autorun_user_options = [];
@@ -144,7 +142,7 @@ $autorun_user = $autorun_user_minutes?[
if($reserve_open){
$reserve_open = new \DateTime($reserve_open);
$db = DB::db();
if (!$db->queryFirstField("SHOW TABLES LIKE 'storage'")) {
$clearResult = ResetHelper::clearDB();
if(!$clearResult['result']){
@@ -159,7 +157,9 @@ if($reserve_open){
]);
}
$scenarioObj = new Scenario($scenario, true);
$rng = new RandUtil(new LiteHashDRBG(random_bytes(16)));
$scenarioObj = new Scenario($rng, $scenario, true);
$open_date = $reserve_open->format('Y-m-d H:i:s');
$reserveInfo = [
@@ -179,14 +179,14 @@ if($reserve_open){
'autorun_user'=>$autorun_user
];
if($pre_reserve_open){
$pre_reserve_open = new \DateTime($pre_reserve_open);
$open_date = $pre_reserve_open->format('Y-m-d H:i:s');
}
$db->delete('reserved_open', true);
$db->insert('reserved_open', [
'options'=>Json::encode($reserveInfo),
@@ -208,7 +208,7 @@ Json::die(ResetHelper::buildScenario(
$block_general_create,
$npcmode,
$show_img_level,
$tournament_trig,
!!$tournament_trig,
$join_mode,
TimeUtil::now(),
$autorun_user
-46
View File
@@ -1,46 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$year = Util::getReq('year', 'int');
$month = Util::getReq('month', 'int');
$serverID = Util::getReq('serverID', 'string', null);
$url = '/a_history.php';
if(!strpos($_SERVER['HTTP_REFERER'], $url)) {
Json::die([
'result'=>false,
'reason'=>'Invalid Referer'
]);
}
if($year === null || !$month) {
Json::die([
'result'=>false,
'reason'=>'year, month가 지정되지 않았습니다'
]);
}
if(!$serverID){
$serverID = UniqueConst::$serverID;
}
//로그인 검사
$session = Session::requireGameLogin([])->setReadOnly();
$db = DB::db();
$map = $db->queryFirstField('SELECT map FROM ng_history WHERE server_id=%s AND year=%i AND month=%i', $serverID, $year, $month);
if(!$map){
Json::die([
'result'=>false,
'reason'=>'해당하는 연월의 지도가 없습니다'
]);
}
Json::die($map, Json::PASS_THROUGH);
+35 -26
View File
@@ -241,34 +241,43 @@ function do추방(General $general, int $myOfficerLevel):?string{
}
$general->setVar('troop', 0);
if($general->getNPCType() >= 2 && Util::randBool(GameConst::$npcBanMessageProb)) {
if($general->getNPCType() >= 2){
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'BanNPC',
$env['year'],
$env['month'],
$general->getID(),
)));
if ($rng->nextBool(GameConst::$npcBanMessageProb)) {
$str = Util::choiceRandom([
'날 버리다니... 곧 전장에서 복수해주겠다...',
'추방이라... 내가 무얼 잘못했단 말인가...',
'어디 추방해가면서 잘되나 보자... 꼭 복수하겠다...',
'인덕이 제일이거늘... 추방이 웬말인가... 저주한다!',
'날 추방했으니 그 복수로 적국에 정보를 팔아 넘겨야겠군요. 그럼 이만.'
]);
$str = $rng->choice([
'날 버리다니... 곧 전장에서 복수해주겠다...',
'추방이라... 내가 무얼 잘못했단 말인가...',
'어디 추방해가면서 잘되나 보자... 꼭 복수하겠다...',
'인덕이 제일이거늘... 추방이 웬말인가... 저주한다!',
'날 추방했으니 그 복수로 적국에 정보를 팔아 넘겨야겠군요. 그럼 이만.'
]);
$src = new MessageTarget(
$generalID,
$generalName,
$nationID,
$nation['name'],
$nation['color'],
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
);
$msg = new Message(
Message::MSGTYPE_PUBLIC,
$src,
$src,
$str,
new \DateTime(),
new \DateTime('9999-12-31'),
[]
);
$msg->send();
$src = new MessageTarget(
$generalID,
$generalName,
$nationID,
$nation['name'],
$nation['color'],
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
);
$msg = new Message(
Message::MSGTYPE_PUBLIC,
$src,
$src,
$str,
new \DateTime(),
new \DateTime('9999-12-31'),
[]
);
$msg->send();
}
}
if($env['year'] < $env['startyear']+3) {
+1
View File
@@ -6,6 +6,7 @@ include "func.php";
WebUtil::requireAJAX();
/** @var int|null */
$pick = Util::getPost('pick', 'int');
if(!$pick){
+1 -1
View File
@@ -103,7 +103,7 @@ foreach(GameConst::$generalPoolAllowOption as $allowOption){
}
else if($allowOption == 'ego'){
if(!$personal || $personal == 'Random'){
$personal = Util::choiceRandom(GameConst::$availablePersonality);
$personal = Util::choiceRandom(GameConst::$availablePersonality);
}
if(!array_search($personal, GameConst::$availablePersonality)){
Json::die([
+34 -23
View File
@@ -1,6 +1,9 @@
<?php
namespace sammo;
use Ds\Map;
use sammo\Enums\RankColumn;
include "lib.php";
include "func.php";
@@ -54,7 +57,7 @@ $defaultCheck = [
['year', 0]
],
'array'=>[
'attackerGeneral', 'attackerCity', 'attackerNation',
'attackerGeneral', 'attackerCity', 'attackerNation',
'defenderGenerals', 'defenderCity', 'defenderNation'
],
];
@@ -84,14 +87,14 @@ $rawDefenderNation = $query['defenderNation'];
$generalCheck = [
'required'=>[
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'recent_war', 'warnum', 'killnum', 'killcrew',
],
'integer'=>[
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'warnum', 'killnum', 'killcrew',
],
@@ -154,18 +157,18 @@ foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
]);
}
$rawDefenderGeneral['owner'] = 0;
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
}
$cityCheck = [
'required'=>[
'city', 'nation', 'supply', 'name',
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
'city', 'nation', 'supply', 'name',
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
'trust', 'level',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
'dead', 'state', 'conflict',
'dead', 'state', 'conflict',
],
'numeric'=>[
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
@@ -258,7 +261,7 @@ if($action == 'reorder'){
foreach($defenderList as $defenderGeneral){
$order[] = $defenderGeneral->getID();
}
Json::die([
'result'=>true,
'reason'=>'success',
@@ -280,27 +283,34 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
$startYear = $gameStor->startyear;
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
function extractRankVar(array $rawVal):array{
$rankVars = [];
function extractRankVar(array $rawVal):Map{
$rankVars = new Map;
foreach($rawVal as $rawKey=>$rawVal){
if(key_exists($rawKey, General::RANK_COLUMN)){
$rankVars[$rawKey] = $rawVal;
$key = RankColumn::tryFrom($rawKey);
if($key === null){
continue;
}
$rankVars[$key] = $rawVal;
}
return $rankVars;
}
function simulateBattle(
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
){
$warSeed = bin2hex(random_bytes(16));
$warRng = new RandUtil(new LiteHashDRBG($warSeed));
$attacker = new WarUnitGeneral(
$warRng,
new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month),
$rawAttackerNation,
true
);
$city = new WarUnitCity($rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
$iterDefender = new \ArrayIterator($rawDefenderList);
$iterDefender->rewind();
@@ -310,8 +320,8 @@ function simulateBattle(
$attackerRice = $rawAttacker['rice'];
$defenderRice = 0;
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
use ($iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
use ($warRng, $iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
if($prevDefender !== null){
$prevDefender->getLogger()->rollback();
$battleResult[] = $prevDefender;
@@ -336,6 +346,7 @@ function simulateBattle(
$defenderRice += $defenderObj->getVar('rice');
$retVal = new WarUnitGeneral(
$warRng,
$defenderObj,
$rawDefenderNation,
false
@@ -344,7 +355,7 @@ function simulateBattle(
return $retVal;
};
$conquerCity = processWar_NG($attacker, $getNextDefender, $city, $year - $startYear);
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
$rawDefenderCity = $city->getRaw();
$updateAttackerNation = [];
@@ -393,13 +404,13 @@ $defendersActivatedSkills = [];
foreach(Util::range($repeatCnt) as $repeatIdx){
/** @var WarUnit $attacker */
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
);
$lastWarLog = Util::mapWithKey(function($key, $values){
return ConvertLog(join('<br>', $values));
}, $attacker->getLogger()->rollback());
}, $attacker->getLogger()->rollback());
$avgPhase += $attacker->getPhase() / $repeatCnt;
@@ -443,7 +454,7 @@ foreach(Util::range($repeatCnt) as $repeatIdx){
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
}
}
}
}
-26
View File
@@ -53,32 +53,6 @@ if($action == '부대창설'){
]);
}
if($action == '부대변경'){
$name = StringUtil::neutralize($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
$db->update('troop', [
'name'=>$name
], 'troop_leader=%i',$generalID);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아닙니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대추방'){
if (!$gen){
Json::die([
+1 -1
View File
@@ -18,7 +18,7 @@ $loader->addClassMap((function () {
//디버그용 매크로
ini_set("session.cache_expire", 10080); // minutes
ini_set("session.cache_expire", "10080"); // minutes
ob_start();
-1
View File
@@ -1 +0,0 @@
0
-53
View File
@@ -1,53 +0,0 @@
로그활성화
show variables like '%log%';
ALTER TABLE mysql.general_log
ADD COLUMN seq BIGINT UNSIGNED NOT NULL AUTO_INCREMENT AFTER argument,
ADD PRIMARY KEY(seq),
ENGINE=MYISAM;
set global expire_logs_days=7;
set global log_output='TABLE';
set global general_log=1;
select count(*) from mysql.general_log;
select * from mysql.general_log limit 100;
set global general_log=0;
truncate mysql.general_log;
캐시들
show variables like '%cache%';
show status like '%cache%';
show variables like '%key%';
show status like '%key%';
key_buffer_size 줄이자. 현16M -> 8M이하
myisam_sort_buffer_size 줄이자. 현8M -> 2M
innodb 설정
기존 Antelope 포맷은 가변컬럼의 767바이트까지만 저장하고 나머지는 offset하여 외부에 저장한다.
그런데 innodb는 1개 행이 최대 8KB만 저장 가능하므로 가변컬럼이 11개 이상인 경우는 오류 위험이 있다.
(MyISAM은 64KB)
Barracuda 포맷에 Dynamic 또는 Compressed를 사용하면 포인터 20바이트만 저장하고 실데이터는 외부에 저장한다.
[mysqld]
innodb_file_format=barracuda
innodb_file_per_table=1
innodb 최적화
innodb_buffer_pool_size: 체섭 테이블 최대 5M정도. 인덱스 포함해도 32M면 충분?
innodb_flush_method: 기본값대로. O_DIRECT는 메모리가 커서 캐시 2중 필요 없을때만.
innodb_file_per_table: 테이블마다 독립파일로 저장
innodb_flush_log_at_trx_commit: 기본1(커밋마다), 0(로그찰때만), 추천2(1초마다)
innodb_log_file_size: 현 5M, 많이 키워도 될듯
innodb_log_buffer_size: 기본 8M 적당
innodb_thread_concurrency: 코어개수 2배 정도
sync_binlog=0 이미 꺼져있음
ib_logfile0, ib_logfile1은 로그사이즈 바꾸면 재시작이 안되므로 지우고 다시 해야함
alter table table_name engine=innodb row_format=dynamic
+29 -16
View File
@@ -3,9 +3,10 @@
namespace sammo;
function processWar(General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
function processWar(string $warSeed, General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
{
$rng = new RandUtil(new LiteHashDRBG($warSeed));
$db = DB::db();
$attackerNationID = $attackerGeneral->getNationID();
@@ -30,9 +31,9 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
$gameStor = KVStorage::getStorage($db, 'game_env');
[$startYear, $year, $month, $cityRate, $joinMode] = $gameStor->getValuesAsArray(['startyear', 'year', 'month', 'city_rate', 'join_mode']);
$attacker = new WarUnitGeneral($attackerGeneral, $rawAttackerNation, true);
$attacker = new WarUnitGeneral($rng, $attackerGeneral,$rawAttackerNation, true);
$city = new WarUnitCity($rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
$defenderList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
@@ -44,7 +45,7 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender->rewind();
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $rawDefenderNation, $rawDefenderCity, $db) {
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($rng, $iterDefender, $rawDefenderNation, $rawDefenderCity, $db) {
if ($prevDefender !== null) {
$prevDefender->applyDB($db);
}
@@ -65,6 +66,7 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
$retVal = new WarUnitGeneral(
$rng,
$nextDefender,
$rawDefenderNation,
false
@@ -73,7 +75,7 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
return $retVal;
};
$conquerCity = processWar_NG($attacker, $getNextDefender, $city, $year - $startYear);
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
$attacker->applyDB($db);
@@ -206,6 +208,7 @@ function extractBattleOrder(General $general)
}
function processWar_NG(
string $warSeed,
WarUnitGeneral $attacker,
callable $getNextDefender,
WarUnitCity $city,
@@ -228,8 +231,8 @@ function processWar_NG(
$josaRo = JosaUtil::pick($city->getName(), '로');
$josaYi = JosaUtil::pick($attacker->getName(), '이');
$logger->pushGlobalActionLog("<D><b>{$attacker->getNationVar('name')}</b></>의 <Y>{$attacker->getName()}</>{$josaYi} <G><b>{$city->getName()}</b></>{$josaRo} 진격합니다.");
$logger->pushGeneralActionLog("<G><b>{$city->getName()}</b></>{$josaRo} <M>진격</>합니다. <1>$date</>");
$logger->pushGlobalActionLog("<D><b>{$attacker->getNationVar('name')}</b></>의 <Y>{$attacker->getName()}</>{$josaYi} <G><b>{$city->getName()}</b></>{$josaRo} 진격합니다.<span class='hidden_but_copyable'>(전투시드: {$warSeed})</span>");
$logger->pushGeneralActionLog("<G><b>{$city->getName()}</b></>{$josaRo} <M>진격</>합니다.<span class='hidden_but_copyable'>(전투시드: {$warSeed})</span> <1>$date</>");
$logWritten = false;
@@ -269,10 +272,10 @@ function processWar_NG(
$defenderCrewTypeCoef = $defender->getCrewType()->getAttackCoef($attacker->getCrewType()) * $attacker->getCrewType()->getDefenceCoef($defender->getCrewType());
/*
if($attackerCrewTypeCoef > $defenderCrewTypeCoef && $attacker instanceof WarUnitGeneral){
$attacker->getGeneral()->increaseInheritancePoint('snipe_combat', 1);
$attacker->getGeneral()->increaseInheritancePoint(InheritanceKey::snipe_combat, 1);
}
if($defenderCrewTypeCoef > $attackerCrewTypeCoef && $defender instanceof WarUnitGeneral){
$defender->getGeneral()->increaseInheritancePoint('snipe_combat', 1);
$defender->getGeneral()->increaseInheritancePoint(InheritanceKey::snipe_combat, 1);
}
*/
@@ -309,7 +312,7 @@ function processWar_NG(
$initCaller = $attacker->getGeneral()->getBattleInitSkillTriggerList($attacker);
$initCaller->merge($defender->getGeneral()->getBattleInitSkillTriggerList($defender));
$initCaller->fire([], [$attacker, $defender]);
$initCaller->fire($attacker->rng, [], [$attacker, $defender]);
}
$attacker->beginPhase();
@@ -318,7 +321,7 @@ function processWar_NG(
$battleCaller = $attacker->getGeneral()->getBattlePhaseSkillTriggerList($attacker);
$battleCaller->merge($defender->getGeneral()->getBattlePhaseSkillTriggerList($defender));
$battleCaller->fire([], [$attacker, $defender]);
$battleCaller->fire($attacker->rng, [], [$attacker, $defender]);
$deadDefender = $attacker->calcDamage();
$deadAttacker = $defender->calcDamage();
@@ -510,6 +513,16 @@ function ConquerCity(array $admin, General $general, array $city)
$cityID = $city['city'];
$cityName = $city['name'];
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'ConquerCity',
$year,
$month,
$attackerNationID,
$attackerID,
$cityID
)));
$defenderNationID = $city['nation'];
$defenderStaticNation = getNationStaticInfo($defenderNationID);
$defenderNationName = $defenderStaticNation['name'];
@@ -577,8 +590,8 @@ function ConquerCity(array $admin, General $general, array $city)
$loseGeneralGold = 0;
$loseGeneralRice = 0;
foreach ($oldNationGenerals as $oldGeneral) {
$loseGold = intdiv($oldGeneral->getVar('gold') * (rand() % 30 + 20), 100);
$loseRice = intdiv($oldGeneral->getVar('rice') * (rand() % 30 + 20), 100);
$loseGold = Util::toInt($oldGeneral->getVar('gold') * $rng->nextRange(0.2, 0.5));
$loseRice = Util::toInt($oldGeneral->getVar('rice') * $rng->nextRange(0.2, 0.5));
$oldGeneral->getLogger()->pushGeneralActionLog(
"도주하며 금<C>$loseGold</> 쌀<C>$loseRice</>을 분실했습니다.",
ActionLogger::PLAIN
@@ -594,7 +607,7 @@ function ConquerCity(array $admin, General $general, array $city)
$oldGeneral->applyDB($db);
//모두 등용장 발부
if ($admin['join_mode'] != 'onlyRandom' && Util::randBool(0.5)) {
if ($admin['join_mode'] != 'onlyRandom' && $rng->nextBool(0.5)) {
$msg = ScoutMessage::buildScoutMessage($attackerID, $oldGeneral->getID());
if ($msg) {
$msg->send(true);
@@ -603,11 +616,11 @@ function ConquerCity(array $admin, General $general, array $city)
//NPC인 경우 일정 확률로 임관(엔장, 인재, 의병)
$npcType = $oldGeneral->getNPCType();
if ($admin['join_mode'] != 'onlyRandom' && 2 <= $npcType && $npcType <= 8 && $npcType != 5 && Util::randBool(GameConst::$joinRuinedNPCProp)) {
if ($admin['join_mode'] != 'onlyRandom' && 2 <= $npcType && $npcType <= 8 && $npcType != 5 && $rng->nextBool(GameConst::$joinRuinedNPCProp)) {
$cmd = buildGeneralCommandClass('che_임관', $oldGeneral, $admin, [
'destNationID' => $attackerNationID
]);
$joinTurn = Util::randRangeInt(0, 12);
$joinTurn = $rng->nextRangeInt(0, 12);
if ($joinTurn) {
_setGeneralCommand(buildGeneralCommandClass('che_견문', $oldGeneral, $admin), iterator_to_array(Util::range($joinTurn)));
}
-4
View File
@@ -1,4 +0,0 @@
<?php
require('../vendor/autoload.php');
//ParsedownExtra;
@@ -0,0 +1,51 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionBuyRice;
use sammo\AuctionUniqueItem;
use sammo\Validator;
use sammo\General;
class BidBuyRiceAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'auctionID',
'amount',
])
->rule('int', 'amount')
->rule('int', 'auctionID');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionBuyRice($auctionID, $general);
$result = $auction->bid($amount, true);
if (is_string($result)) {
return $result;
}
return null;
}
}
@@ -0,0 +1,50 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionSellRice;
use sammo\Validator;
use sammo\General;
class BidSellRiceAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'auctionID',
'amount',
])
->rule('int', 'amount')
->rule('int', 'auctionID');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionSellRice($auctionID, $general);
$result = $auction->bid($amount, true);
if (is_string($result)) {
return $result;
}
return null;
}
}
@@ -0,0 +1,53 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
class BidUniqueAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'auctionID',
'amount',
])
->rule('int', 'amount')
->rule('int', 'auctionID')
->rule('boolean', 'extendCloseDate');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$auctionID = $this->args['auctionID'];
$amount = $this->args['amount'];
$tryExtendCloseDate = $this->arg['extendCloseDate'] ?? false;
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
$auction = new AuctionUniqueItem($auctionID, $general);
$result = $auction->bid($amount, $tryExtendCloseDate);
if (is_string($result)) {
return $result;
}
return null;
}
}
@@ -0,0 +1,123 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionSellRice;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\AuctionType;
use sammo\Validator;
use sammo\General;
use sammo\Json;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\getAuctionLogRecent;
class GetActiveResourceAuctionList extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
$buyRiceList = [];
$sellRiceList = [];
/** @var AuctionInfo[] */
$auctions = array_map(fn ($raw) => AuctionInfo::fromArray($raw), $db->query(
'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_date` ASC',
[
AuctionType::BuyRice->value,
AuctionType::SellRice->value,
]
));
$recentLogs = getAuctionLogRecent(20);
if (!$auctions) {
return [
'result' => true,
'buyRice' => $buyRiceList,
'sellRice' => $sellRiceList,
'recentLogs' => $recentLogs,
'generalID' => $session->generalID,
];
}
$auctionIDList = [];
foreach ($auctions as $auction) {
$auctionIDList[] = $auction->id;
}
$rawHighestBids = Util::convertArrayToDict($db->query(
'SELECT bid.* FROM `ng_auction_bid` bid INNER JOIN (
SELECT `auction_id`, MAX(`amount`) as `max_amount`
FROM `ng_auction_bid`
WHERE `auction_id` IN %li
GROUP BY `auction_id`
ORDER BY `amount`
) AS max_bid
ON bid.`auction_id` = max_bid.`auction_id` AND bid.`amount` = max_bid.`max_amount`',
$auctionIDList,
) ?? [], 'auction_id');
/** @var array<int,AuctionBidItem> */
$highestBids = Util::mapWithKey(
fn ($auctionID, $bid) => AuctionBidItem::fromArray($bid),
$rawHighestBids
);
foreach ($auctions as $auction) {
$rawAuction = [
'id' => $auction->id,
'type' => $auction->type->value,
'hostGeneralID' => $auction->hostGeneralID,
'hostName' => $auction->detail->hostName,
'openDate' => TimeUtil::format($auction->openDate, false),
'closeDate' => TimeUtil::format($auction->closeDate, false),
'amount' => $auction->detail->amount,
'startBidAmount' => $auction->detail->startBidAmount,
'finishBidAmount' => $auction->detail->finishBidAmount,
];
$highestBid = $highestBids[$rawAuction['id']] ?? null;
if ($highestBid === null) {
$rawAuction['highestBid'] = null;
} else {
$rawAuction['highestBid'] = [
'amount' => $highestBid->amount,
'date' => TimeUtil::format($highestBid->date, false),
'generalID' => $highestBid->generalID,
'generalName' => $highestBid->aux->generalName,
];
}
if ($rawAuction['type'] == AuctionType::BuyRice->value) {
$buyRiceList[] = $rawAuction;
} else {
$sellRiceList[] = $rawAuction;
}
}
return [
'result' => true,
'buyRice' => $buyRiceList,
'sellRice' => $sellRiceList,
'recentLogs' => $recentLogs,
'generalID' => $session->generalID,
];
}
}
@@ -0,0 +1,102 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\AuctionType;
use sammo\Enums\InheritanceKey;
use sammo\InheritancePointManager;
use sammo\TimeUtil;
use sammo\Validator;
use sammo\General;
class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'auctionID',
])
->rule('integer', 'auctionID');
if (!$v->validate()) {
return $v->errorStr();
}
$this->args['auctionID'] = (int)$this->args['auctionID'];
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
$generalID = $session->generalID;
$auctionID = $this->args['auctionID'];
$rawAuction = $db->queryFirstRow(
'SELECT * FROM `ng_auction` WHERE `type` = %s AND `id` = %i',
AuctionType::UniqueItem->value,
$auctionID
);
if (!$rawAuction) {
return '선택한 경매가 없습니다.';
}
$auction = AuctionInfo::fromArray($rawAuction);
/** @var AuctionBidItem[] */
$bidList = array_map(fn ($raw) => AuctionBidItem::fromArray($raw), $db->query(
'SELECT * FROM `ng_auction_bid` WHERE `auction_id` = %s ORDER BY `amount` DESC',
$auctionID
) ?? []);
$responseBid = [];
foreach ($bidList as $bid) {
$responseBid[] = [
'generalName' => $bid->aux->generalName,
'amount' => $bid->amount,
'isCallerHighestBidder' => $bid->generalID === $generalID,
'date' => TimeUtil::format($bid->date, false),
];
}
$inheritMgr = InheritancePointManager::getInstance();
//preveious라서 column을 최대한 비울 수 있다.
$remainPoint = $inheritMgr->getInheritancePoint(
General::createGeneralObjFromDB($generalID, ['owner'], 0),
InheritanceKey::previous
);
$obfuscatedName = AuctionUniqueItem::genObfuscatedName($generalID);
return [
'result' => true,
'auction' => [
'id' => $auction->id,
'finished' => $auction->finished,
'title' => $auction->detail->title,
'target' => $auction->target,
'isCallerHost' => $auction->hostGeneralID === $generalID,
'hostName' => $auction->detail->hostName,
'closeDate' => TimeUtil::format($auction->closeDate, false),
'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
],
'bidList' => $responseBid,
'obfuscatedName' => $obfuscatedName,
'remainPoint' => $remainPoint,
];
}
}
@@ -0,0 +1,105 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\DTO\AuctionBidItem;
use sammo\DTO\AuctionInfo;
use sammo\Enums\AuctionType;
use sammo\TimeUtil;
use sammo\Util;
class GetUniqueItemAuctionList extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
$generalID = $session->generalID;
/** @var AuctionInfo[] */
$auctions = array_map(fn($raw)=>AuctionInfo::fromArray($raw), $db->query(
'SELECT * FROM `ng_auction` WHERE `type` = %s ORDER BY `close_date` ASC',
AuctionType::UniqueItem->value
) ?? []);
$obfuscatedName = AuctionUniqueItem::genObfuscatedName($generalID);
if(!$auctions){
return [
'result' => true,
'list' => [],
'obfuscatedName' => $obfuscatedName,
];
}
$auctionIDList = [];
foreach ($auctions as $auction) {
$auctionIDList[] = $auction->id;
}
$rawHighestBids = Util::convertArrayToDict($db->query(
'SELECT bid.* FROM `ng_auction_bid` bid INNER JOIN (
SELECT `auction_id`, MAX(`amount`) as `max_amount`
FROM `ng_auction_bid`
WHERE `auction_id` IN %li
GROUP BY `auction_id`
ORDER BY `amount`
) AS max_bid
ON bid.`auction_id` = max_bid.`auction_id` AND bid.`amount` = max_bid.`max_amount`',
$auctionIDList,
) ?? [], 'auction_id');
/** @var array<int,AuctionBidItem> */
$highestBids = Util::mapWithKey(
fn ($auctionID, $bid) => AuctionBidItem::fromArray($bid),
$rawHighestBids
);
$response = [];
foreach ($auctions as $auction) {
$auctionID = $auction->id;
$highestBid = $highestBids[$auctionID] ?? null;
if($highestBid === null){
continue;
}
$response[] = [
'id' => $auctionID,
'finished' => $auction->finished,
'title' => $auction->detail->title,
'target' => $auction->target,
'isCallerHost' => $auction->hostGeneralID === $generalID,
'hostName' => $auction->detail->hostName,
'closeDate' => TimeUtil::format($auction->closeDate, false),
'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
'highestBid' => [
'generalName' => $highestBid->aux->generalName,
'amount' => $highestBid->amount,
'isCallerHighestBidder' => $highestBid->generalID === $generalID,
'date' => $highestBid->date,
],
];
}
return [
'result' => true,
'list' => $response,
'obfuscatedName' => $obfuscatedName,
];
}
}
@@ -0,0 +1,97 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionBuyRice;
use sammo\DB;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\Util;
class OpenBuyRiceAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$availableItems = [];
foreach (GameConst::$allItems as $items) {
foreach ($items as $itemKey => $amount) {
if ($amount == 0) {
continue;
}
$availableItems[$itemKey] = $amount;
}
}
$v = new Validator($this->args);
$v->rule('required', [
'amount',
'closeTurnCnt',
'startBidAmount',
'finishBidAmount',
])
->rule('int', 'amount')
->rule('int', 'closeTurnCnt')
->rule('min', 'amount', 100)
->rule('max', 'amount', 10000)
->rule('int', 'startBidAmount')
->rule('int', 'finishBidAmount');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
/** @var int */
$amount = $this->args['amount'];
/** @var int */
$closeTurnCnt = $this->args['closeTurnCnt'];
/** @var int */
$startBidAmount = $this->args['startBidAmount'];
/** @var int */
$finishBidAmount = $this->args['finishBidAmount'];
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$initYear, $initMonth, $year, $month] = $gameStor->getValuesAsArray(['init_year', 'init_month', 'year', 'month']);
$initYearMonth = Util::joinYearMonth($initYear, $initMonth);
$yearMonth = Util::joinYearMonth($year, $month);
if($yearMonth < $initYearMonth + 3){
return '시작 후 3개월이 지나야 경매를 열 수 있습니다.';
}
$auctionResult = AuctionBuyRice::openResourceAuction(
$general,
$amount,
$closeTurnCnt,
$startBidAmount,
$finishBidAmount
);
if (is_string($auctionResult)) {
return $auctionResult;
}
return [
'result' => true,
'auctionID' => $auctionResult->getInfo()->id,
];
}
}
@@ -0,0 +1,97 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionSellRice;
use sammo\DB;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\Util;
class OpenSellRiceAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$availableItems = [];
foreach (GameConst::$allItems as $items) {
foreach ($items as $itemKey => $amount) {
if ($amount == 0) {
continue;
}
$availableItems[$itemKey] = $amount;
}
}
$v = new Validator($this->args);
$v->rule('required', [
'amount',
'closeTurnCnt',
'startBidAmount',
'finishBidAmount',
])
->rule('int', 'amount')
->rule('int', 'closeTurnCnt')
->rule('min', 'amount', 100)
->rule('max', 'amount', 10000)
->rule('int', 'startBidAmount')
->rule('int', 'finishBidAmount');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
/** @var int */
$amount = $this->args['amount'];
/** @var int */
$closeTurnCnt = $this->args['closeTurnCnt'];
/** @var int */
$startBidAmount = $this->args['startBidAmount'];
/** @var int */
$finishBidAmount = $this->args['finishBidAmount'];
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$initYear, $initMonth, $year, $month] = $gameStor->getValuesAsArray(['init_year', 'init_month', 'year', 'month']);
$initYearMonth = Util::joinYearMonth($initYear, $initMonth);
$yearMonth = Util::joinYearMonth($year, $month);
if($yearMonth < $initYearMonth + 3){
return '시작 후 3개월이 지나야 경매를 열 수 있습니다.';
}
$auctionResult = AuctionSellRice::openResourceAuction(
$general,
$amount,
$closeTurnCnt,
$startBidAmount,
$finishBidAmount
);
if (is_string($auctionResult)) {
return $auctionResult;
}
return [
'result' => true,
'auctionID' => $auctionResult->getInfo()->id,
];
}
}
@@ -0,0 +1,82 @@
<?php
namespace sammo\API\Auction;
use sammo\Session;
use DateTimeInterface;
use sammo\AuctionUniqueItem;
use sammo\DB;
use sammo\Validator;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\Util;
use function sammo\buildItemClass;
class OpenUniqueAuction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$availableItems = [];
foreach (GameConst::$allItems as $items) {
foreach ($items as $itemKey => $amount) {
if ($amount == 0) {
continue;
}
$availableItems[$itemKey] = $amount;
}
}
$v = new Validator($this->args);
$v->rule('required', [
'itemID',
'amount'
])
->rule('int', 'amount')
->rule('min', 'amount', GameConst::$inheritItemUniqueMinPoint)
->rule('keyExists', 'itemID', $availableItems);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$itemID = $this->args['itemID'];
$amount = $this->args['amount'];
$generalID = $session->generalID;
$itemObj = buildItemClass($itemID);
$general = General::createGeneralObjFromDB($generalID);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$initYear, $initMonth, $year, $month] = $gameStor->getValuesAsArray(['init_year', 'init_month', 'year', 'month']);
$initYearMonth = Util::joinYearMonth($initYear, $initMonth);
$yearMonth = Util::joinYearMonth($year, $month);
if($yearMonth < $initYearMonth + 3){
return '시작 후 3개월이 지나야 경매를 열 수 있습니다.';
}
$auctionResult = AuctionUniqueItem::openItemAuction($itemObj, $general, $amount);
if(is_string($auctionResult)) {
return $auctionResult;
}
return [
'result' => true,
'auctionID' => $auctionResult->getInfo()->id,
];
}
}
+2 -2
View File
@@ -23,9 +23,9 @@ class Bet extends \sammo\BaseAPI
'bettingType',
'amount'
])
->rule('integer', 'bettingID')
->rule('int', 'bettingID')
->rule('integerArray', 'bettingType')
->rule('integer', 'amount')
->rule('int', 'amount')
->rule('min', 'amount', 1);
if (!$v->validate()) {
+2 -4
View File
@@ -6,13 +6,10 @@ use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\DTO\BettingInfo;
use sammo\General;
use sammo\KVStorage;
use sammo\Util;
use sammo\Validator;
use function sammo\increaseRefresh;
class GetBettingDetail extends \sammo\BaseAPI
{
public function validateArgs(): ?string
@@ -26,6 +23,7 @@ class GetBettingDetail extends \sammo\BaseAPI
if (!$v->validate()) {
return $v->errorStr();
}
$this->args['betting_id'] = (int)$this->args['betting_id'];
return null;
}
@@ -49,7 +47,7 @@ class GetBettingDetail extends \sammo\BaseAPI
}
try{
$bettingInfo = new BettingInfo($rawBettingInfo);
$bettingInfo = BettingInfo::fromArray($rawBettingInfo);
}
catch(\Error $e){
return $e->getMessage();
+13 -2
View File
@@ -7,6 +7,7 @@ use DateTimeInterface;
use sammo\DB;
use sammo\DTO\BettingInfo;
use sammo\KVStorage;
use sammo\Validator;
use function sammo\checkLimit;
use function sammo\increaseRefresh;
@@ -15,6 +16,11 @@ class GetBettingList extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('in', 'req', ['bettingNation', 'tournament']);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
@@ -27,6 +33,8 @@ class GetBettingList extends \sammo\BaseAPI
{
$db = DB::db();
$reqType = $this->args['req'] ?? null;
increaseRefresh("베팅장", 1);
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -41,7 +49,10 @@ class GetBettingList extends \sammo\BaseAPI
$bettingList = [];
foreach ($bettingStor->getAll() as $_key => $rawItem) {
$item = new BettingInfo($rawItem);
$item = BettingInfo::fromArray($rawItem);
if ($reqType !== null && $item->type != $reqType) {
continue;
}
unset($rawItem['candidates']);
$bettingList[$item->id] = $rawItem;
$bettingList[$item->id]['totalAmount'] = 0;
@@ -49,7 +60,7 @@ class GetBettingList extends \sammo\BaseAPI
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
if(!$bettingList){
if (!$bettingList) {
return [
'result' => true,
'bettingList' => $bettingList,
+1 -2
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\Validator;
use function sammo\cutTurn;
use function sammo\pushGeneralCommand;
class PushCommand extends \sammo\BaseAPI
@@ -17,7 +16,7 @@ class PushCommand extends \sammo\BaseAPI
$v->rule('required', [
'amount',
])
->rule('integer', 'amount')
->rule('int', 'amount')
->rule('min', 'amount', -12)
->rule('max', 'amount', 12);
+1 -2
View File
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface;
use sammo\Validator;
use function sammo\cutTurn;
use function sammo\repeatGeneralCommand;
class RepeatCommand extends \sammo\BaseAPI
@@ -17,7 +16,7 @@ class RepeatCommand extends \sammo\BaseAPI
$v->rule('required', [
'amount',
])
->rule('integer', 'amount')
->rule('int', 'amount')
->rule('min', 'amount', 1)
->rule('max', 'amount', 12);
@@ -0,0 +1,94 @@
<?php
namespace sammo\API\General;
use sammo\Command\General\che_거병;
use sammo\DB;
use sammo\Validator;
use sammo\Session;
use sammo\GameConst;
use sammo\General;
use sammo\JosaUtil;
use sammo\KVStorage;
use sammo\LiteHashDRBG;
use sammo\RandUtil;
use sammo\UniqueConst;
use sammo\Util;
use function sammo\increaseRefresh;
class BuildNationCandidate extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$userID = $session->userID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['opentime', 'turntime']);
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc,lastrefresh FROM general WHERE owner=%i', $userID);
if (!$general) {
return '장수가 없습니다';
}
$generalID = $general['no'];
increaseRefresh("사전 거병", 1);
if ($gameStor->turntime > $gameStor->opentime) {
return '게임이 시작되었습니다.';
}
if ($general['nation'] != 0) {
return '이미 국가에 소속되어있습니다.';
}
$env = $gameStor->getAll();
$generalObj = General::createGeneralObjFromDB($general['no']);
$validCmd = false;
foreach(GameConst::$availableGeneralCommand as $cmdList){
if(in_array('che_거병', $cmdList)){
$validCmd = true;
break;
}
}
if(!$validCmd){
return '거병할 수 없는 모드입니다.';
}
$cmd = new che_거병($generalObj, $env);
$failReason = $cmd->testFullConditionMet();
if ($failReason !== null) {
return $failReason;
}
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'BuildNationCandidate',
$generalID,
)));
$result = $cmd->run($rng);
if(!$result){
return '거병을 실패했습니다.';
}
return null;
}
}
+75
View File
@@ -0,0 +1,75 @@
<?php
namespace sammo\API\General;
use sammo\DB;
use sammo\DummyGeneral;
use sammo\Session;
use sammo\General;
use sammo\JosaUtil;
use sammo\KVStorage;
use sammo\TimeUtil;
use function sammo\addTurn;
use function sammo\increaseRefresh;
class DieOnPrestart extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
//로그인 검사
$userID = $session->userID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
if (!$general) {
return '장수가 없습니다';
}
increaseRefresh("장수 삭제", 1);
if ($gameStor->turntime > $gameStor->opentime) {
return '게임이 시작되었습니다.';
}
if ($general['nation'] != 0){
return '이미 국가에 소속되어있습니다.';
}
//서버 가오픈시 할 수 있는 행동
$targetTime = addTurn($general['lastrefresh'], $gameStor->turnterm, 2);
if ($targetTime > TimeUtil::now()) {
$targetTimeShort = substr($targetTime, 0, 19);
return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
}
$generalObj = General::createGeneralObjFromDB($general['no']);
if ($generalObj instanceof DummyGeneral) {
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
}
$generalName = $generalObj->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$generalObj->kill($db, true, "<Y>{$generalName}</>{$josaYi} 이 홀연히 모습을 <R>감추었습니다</>");
$session->logoutGame();
return null;
}
}
+71
View File
@@ -0,0 +1,71 @@
<?php
namespace sammo\API\General;
use Ds\Set;
use sammo\DB;
use sammo\Validator;
use sammo\Session;
use sammo\GameConst;
use sammo\General;
use sammo\JosaUtil;
use sammo\KVStorage;
class DropItem extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'itemType',
])
->rule('in', 'itemType', array_keys(GameConst::$allItems));
if (!$v->validate()) {
return "{$v->errorStr()}";
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$generalID = $session->generalID;
$me = General::createGeneralObjFromDB($generalID);
$itemType = $this->args['itemType'];
$item = $me->getItem($itemType);
if ($item->getRawClassName() === 'None') {
return '아이템을 가지고 있지 않습니다.';
}
$me->setItem($itemType, 'None');
$logger = $me->getLogger();
$generalName = $me->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$itemName = $item->getName();
$itemRawName = $item->getRawName();
$josaUl = JosaUtil::pick($itemRawName, '을');
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 버렸습니다.");
$nationName = $me->getStaticNation()['name'];
$db = DB::db();
if (!$item->isBuyable()) {
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 잃었습니다!");
$logger->pushGlobalHistoryLog("<R><b>【망실】</b></><D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 잃었습니다!");
}
$me->applyDB($db);
return null;
}
}
+51
View File
@@ -0,0 +1,51 @@
<?php
namespace sammo\API\General;
use sammo\Validator;
use sammo\API\Nation\GetGeneralLog as GetNationGeneralLog;
use sammo\Session;
class GetGeneralLog extends GetNationGeneralLog
{
const GENERAL_HISTORY = 'generalHistory';
const GENERAL_ACTION = 'generalAction';
const BATTLE_RESULT = 'battleResult';
const BATTLE_DETAIL = 'battleDetail';
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v
->rule('required', [
'type',
])
->rule('int', [
'reqTo',
])
->rule('in', 'type', [
self::GENERAL_HISTORY,
self::GENERAL_ACTION,
self::BATTLE_RESULT,
self::BATTLE_DETAIL,
]);
if (!$v->validate()) {
return $v->errorStr();
}
if (key_exists('reqTo', $this->args)) {
$this->args['reqTo'] = (int)$this->args['reqTo'];
}
return null;
}
public function checkPermission(array $me): ?string
{
return null;
}
public function getTargetGeneralID(Session $session): int{
return $session->generalID;
}
}
+39 -20
View File
@@ -5,17 +5,22 @@ namespace sammo\API\General;
use sammo\ActionLogger;
use sammo\CityConst;
use sammo\DB;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\GameUnitConst;
use sammo\General;
use sammo\InheritancePointManager;
use sammo\JosaUtil;
use sammo\Json;
use sammo\KVStorage;
use sammo\LiteHashDRBG;
use sammo\RandUtil;
use sammo\RootDB;
use sammo\Session;
use sammo\SpecialityHelper;
use sammo\StringUtil;
use sammo\TimeUtil;
use sammo\UniqueConst;
use sammo\UserLogger;
use sammo\Util;
use sammo\Validator;
@@ -26,7 +31,6 @@ use function sammo\cutTurn;
use function sammo\getGeneralSpecialWarName;
use function sammo\getRandTurn;
use function sammo\pushAdminLog;
use function sammo\applyInheritanceUser;
class Join extends \sammo\BaseAPI
{
@@ -42,7 +46,7 @@ class Join extends \sammo\BaseAPI
'pic',
'character',
])
->rule('integer', [
->rule('int', [
'leadership',
'strength',
'intel',
@@ -71,6 +75,7 @@ class Join extends \sammo\BaseAPI
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
@@ -100,6 +105,10 @@ class Join extends \sammo\BaseAPI
$inheritCity = $this->args['inheritCity'] ?? null;
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
if($inheritTurntime !== null && $inheritCity !== null){
return '턴과 도시를 동시에 지정할 수 없습니다.';
}
$rootDB = RootDB::db();
//회원 테이블에서 정보확인
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr FROM member WHERE no=%i', $userID);
@@ -155,11 +164,20 @@ class Join extends \sammo\BaseAPI
$admin = $gameStor->getValues(['scenario', 'turnterm', 'turntime', 'show_img_level', 'startyear', 'year', 'month']);
$inheritTotalPoint = applyInheritanceUser($userID);
$inheritPointManager = InheritancePointManager::getInstance();
$inheritTotalPoint = $inheritPointManager->applyInheritanceUser($userID);
$inheritRequiredPoint = 0;
$userLogger = new UserLogger($userID, $admin['year'], $admin['month'], false);
$now = TimeUtil::now(false);
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'MakeGeneral',
$userID,
$now
)));
if ($inheritCity !== null) {
$inheritRequiredPoint += GameConst::$inheritBornCityPoint;
}
@@ -191,7 +209,7 @@ class Join extends \sammo\BaseAPI
$genius = true;
} else {
// 현재 1%
$genius = Util::randBool(0.01);
$genius = $rng->nextBool(0.01);
}
if ($genius && $gameStor->genius > 0) {
@@ -206,10 +224,11 @@ class Join extends \sammo\BaseAPI
$city = $inheritCity;
} else {
// 공백지에서만 태어나게
$city = $db->queryFirstField("select city from city where level>=5 and level<=6 and nation=0 order by rand() limit 0,1");
if (!$city) {
$city = $db->queryFirstField("select city from city where level>=5 and level<=6 order by rand() limit 0,1");
$cities = $db->queryFirstColumn('SELECT city FROM city where `level`>=5 and `level`<=6 and nation=0');
if (!$cities) {
$cities = $db->queryFirstColumn('SELECT city FROM city where `level`>=5 and `level`<=6');
}
$city = $rng->choice($cities);
}
if ($inheritBonusStat) {
@@ -219,8 +238,8 @@ class Join extends \sammo\BaseAPI
$pleadership = 0;
$pstrength = 0;
$pintel = 0;
foreach (Util::range(Util::randRangeInt(3, 5)) as $statIdx) {
switch (Util::choiceRandomUsingWeight([$leadership, $strength, $intel])) {
foreach (Util::range($rng->nextRangeInt(3, 5)) as $statIdx) {
switch ($rng->choiceUsingWeight([$leadership, $strength, $intel])) {
case 0:
$pleadership++;
break;
@@ -240,14 +259,14 @@ class Join extends \sammo\BaseAPI
$relYear = Util::valueFit($admin['year'] - $admin['startyear'], 0);
$age = 20 + ($pleadership + $pstrength + $pintel) * 2 - (mt_rand(0, 1));
$age = 20 + ($pleadership + $pstrength + $pintel) * 2 - $rng->nextRangeInt(0, 1);
// 아직 남았고 천재등록상태이면 특기 부여
if ($genius) {
$specage2 = $age;
if ($inheritSpecial) {
$special2 = $inheritSpecial;
} else {
$special2 = SpecialityHelper::pickSpecialWar([
$special2 = SpecialityHelper::pickSpecialWar($rng, [
'leadership' => $leadership,
'strength' => $strength,
'intel' => $intel,
@@ -288,12 +307,12 @@ class Join extends \sammo\BaseAPI
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime%60), "inheritPoint");
$inheritTurntime += Util::randRangeInt(0, 999999) / 1000000;
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
$turntime = TimeUtil::format($turntime, true);
} else {
$turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$turntime = getRandTurn($rng, $admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
}
@@ -313,10 +332,10 @@ class Join extends \sammo\BaseAPI
//성격 랜덤시
if (!in_array($character, GameConst::$availablePersonality)) {
$character = Util::choiceRandom(GameConst::$availablePersonality);
$character = $rng->choice(GameConst::$availablePersonality);
}
//상성 랜덤
$affinity = rand() % 150 + 1;
$affinity = $rng->nextRangeInt(1, 150);
########## 회원정보 테이블에 입력값을 등록한다. ##########
$db->insert('general', [
@@ -368,18 +387,15 @@ class Join extends \sammo\BaseAPI
$db->insert('general_turn', $turnRows);
$rank_data = [];
foreach (array_keys(General::RANK_COLUMN) as $rankColumn) {
foreach (RankColumn::cases() as $rankColumn) {
$rank_data[] = [
'general_id' => $generalID,
'nation_id' => 0,
'type' => $rankColumn,
'type' => $rankColumn->value,
'value' => 0
];
}
$db->insert('rank_data', $rank_data);
$db->insert('betting', [
'general_id' => $generalID,
]);
$cityname = CityConst::byID($city)->name;
@@ -388,6 +404,9 @@ class Join extends \sammo\BaseAPI
$inheritStor = KVStorage::getStorage(DB::db(), "inheritance_{$userID}");
$inheritStor->setValue('previous', [$inheritTotalPoint - $inheritRequiredPoint, null]);
$userLogger->flush();
$db->update('rank_data', [
'value'=>$db->sqleval('value + %i', $inheritRequiredPoint)
], 'general_id = %i AND type = %s', $generalID, RankColumn::inherit_point_spent_dynamic->value);
}
$me = [
+29
View File
@@ -0,0 +1,29 @@
<?php
namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use sammo\TurnExecutionHelper;
class ExecuteEngine extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::NO_SESSION;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$updated = TurnExecutionHelper::executeAllCommand();
return [
'result' => true,
'updated' => $updated,
];
}
}
+3 -14
View File
@@ -1,21 +1,16 @@
<?php
namespace sammo\API\List\Nation;
namespace sammo\API\Global;
use sammo\DB;
use sammo\General;
use sammo\Json;
use sammo\KVStorage;
use sammo\RootDB;
use sammo\Session;
use sammo\Util;
use sammo\Validator;
use function sammo\calcLeadershipBonus;
use function sammo\checkLimit;
use function sammo\checkSecretPermission;
use function sammo\getDed;
use function sammo\getDedLevelText;
use function sammo\getExpLevel;
use function sammo\getGenChar;
use function sammo\getGeneralSpecialDomesticName;
@@ -27,14 +22,9 @@ use function sammo\increaseRefresh;
class GeneralList extends \sammo\BaseAPI
{
static $withToken = false;
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v
->rule('boolean', 'with_token');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
@@ -46,7 +36,6 @@ class GeneralList extends \sammo\BaseAPI
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$db = DB::db();
$withToken = $this->args['with_token']??false;
$gameStor = KVStorage::getStorage($db, 'game_env');
$userID = $session->userID;
@@ -148,7 +137,7 @@ class GeneralList extends \sammo\BaseAPI
];
if ($withToken) {
if (static::$withToken) {
$now = (new \DateTimeImmutable())->format('Y-m-d H:i:s');
$tokens = [];
foreach ($db->query('SELECT * FROM select_npc_token WHERE `valid_until`>=%s', $now) as $token) {
@@ -0,0 +1,8 @@
<?php
namespace sammo\API\Global;
class GeneralListWithToken extends GeneralList
{
static $withToken = true;
}
+101
View File
@@ -0,0 +1,101 @@
<?php
namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use Nette\Caching\Cache;
use sammo\APICacheResult;
use sammo\GameConst;
use sammo\MapRequest;
use sammo\TimeUtil;
use sammo\UniqueConst;
use sammo\Util;
use sammo\Validator;
use function sammo\getGlobalHistoryLogRecent;
use function sammo\getWorldMap;
use function sammo\prepareDir;
class GetCachedMap extends \sammo\BaseAPI
{
const CACHE_SECONDS = 600;
private ?\DateTimeInterface $cachedTime = null;
public function validateArgs(): ?string
{
return null;
}
public function tryCache(): ?APICacheResult
{
if ($this->cachedTime === null) {
return null;
}
$now = TimeUtil::nowDateTimeImmutable();
$diff = TimeUtil::DateIntervalToSeconds($this->cachedTime->diff($now));
$nextCacheTime = self::CACHE_SECONDS - $diff;
return new APICacheResult($this->cachedTime, null, Util::toInt($nextCacheTime), true);
}
public function getRequiredSessionMode(): int
{
return static::NO_SESSION;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
if (!class_exists('\\sammo\\UniqueConst')) {
return '서버 초기화되지 않음';
}
if (!prepareDir('data/file_cache')) {
return 'cache 불가';
}
$storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
$cache = new Cache($storage);
$now = TimeUtil::nowDateTimeImmutable();
if ($modifiedSince) {
$diff = TimeUtil::DateIntervalToSeconds($modifiedSince->diff($now));
if (0 <= $diff && $diff < self::CACHE_SECONDS) {
$this->cachedTime = $modifiedSince;
return null;
}
}
$mapInfo = $cache->load("recent_map");
if ($mapInfo) {
$cachedTime = TimeUtil::secondsToDateTime($mapInfo['timestamp'], true, true);
$diff = $cachedTime->diff($now);
if (0 <= $diff && $diff < self::CACHE_SECONDS) {
$this->cachedTime = $cachedTime;
return $mapInfo['data'];
}
}
$history = getGlobalHistoryLogRecent(10);
$cachedMap = getWorldMap([
'year' => null,
'month' => null,
'aux' => null,
'neutralView' => true,
'showMe' => false,
]);
$cachedMap['history'] = $history;
$cachedMap['theme'] = GameConst::$mapName;
$timestamp = $now->getTimestamp();
$this->cachedTime = $now;
$map = [
'timestamp' => $timestamp,
'data' => $cachedMap,
];
$cache->save("recent_map", $map);
return $cachedMap;
}
}
+3 -7
View File
@@ -25,11 +25,6 @@ class GetConst extends \sammo\BaseAPI
private ?string $cacheKey = null;
public function __construct(string $rootPath, array $args)
{
parent::__construct($rootPath, $args);
}
public function validateArgs(): ?string
{
return null;
@@ -37,7 +32,7 @@ class GetConst extends \sammo\BaseAPI
public function getRequiredSessionMode(): int
{
return static::REQ_LOGIN;
return static::NO_SESSION;
}
public function findLastModified(): ?int
@@ -112,7 +107,7 @@ class GetConst extends \sammo\BaseAPI
return new APICacheResult(TimeUtil::secondsToDateTime($this->findLastModified()??\time(), true, true));
}
return new APICacheResult(null, $this->getCacheKey());
return new APICacheResult(null, $this->getCacheKey(), 60, true);
}
public function readCache(Cache $cache): null|string|array|int|float|bool
@@ -196,6 +191,7 @@ class GetConst extends \sammo\BaseAPI
public function genConstData()
{
/** @var array<string,array{0:string,1:string[],2?:int> */
$gameConstKeys = [
'nationType' => [
'\sammo\buildNationTypeClass',
@@ -0,0 +1,31 @@
<?php
namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use function sammo\getCurrentHistory;
class GetCurrentHistory extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$history = getCurrentHistory();
return [
'result' => true,
'data' => $history,
];
}
}
+105
View File
@@ -0,0 +1,105 @@
<?php
namespace sammo\API\Global;
use sammo\DB;
use sammo\Json;
use sammo\KVStorage;
use sammo\Session;
use function sammo\getAllNationStaticInfo;
use function sammo\increaseRefresh;
class GetDiplomacy extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$userID = $session->userID;
increaseRefresh("중원정보", 1);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$myNationID = $db->queryFirstField('SELECT nation FROM general WHERE owner=%i', $userID);
$nations = array_filter(getAllNationStaticInfo(), function (array $nation) {
return $nation['level'];
});
uasort($nations, function (array $lhs, array $rhs) {
return - ($lhs['power'] <=> $rhs['power']);
});
foreach(array_keys($nations) as $nationID){
$nations[$nationID]['cities'] = [];
}
$realConflict = [];
foreach ($db->queryAllLists('SELECT nation, city, name, conflict FROM city') as [
$nationID,
$cityID,
$cityName,
$rawConflict
]) {
if($nationID != 0){
$nations[$nationID]['cities'][] = $cityName;
}
if($rawConflict == '{}'){
continue;
}
$rawConflict = Json::decode($rawConflict);
if (count($rawConflict) < 2) {
continue;
}
$sum = array_sum($rawConflict);
$conflict = [];
foreach ($rawConflict as $nationID => $killnum) {
$conflict[$nationID] = round(100 * $killnum / $sum, 1);
}
$realConflict[] = [$cityID, $conflict];
};
$neutralDiplomacyMap = [
3 => 2,
4 => 2,
5 => 2,
6 => 2,
7 => 2,
];
$diplomacyList = [];
foreach ($db->queryAllLists('SELECT me, you, state FROM diplomacy') as [$me, $you, $state]) {
if (!key_exists($me, $diplomacyList)) {
$diplomacyList[$me] = [];
}
if ($me != $myNationID && $you != $myNationID) {
$diplomacyList[$me][$you] = $neutralDiplomacyMap[$state] ?? $state;
} else {
$diplomacyList[$me][$you] = $state;
}
}
return [
'result' => true,
'nations' => array_values($nations),
'conflict' => $realConflict,
'diplomacyList' => $diplomacyList,
'myNationID' => $myNationID,
];
}
}
+190
View File
@@ -0,0 +1,190 @@
<?php
namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use sammo\APICacheResult;
use sammo\DB;
use sammo\Json;
use sammo\UniqueConst;
use sammo\Util;
use sammo\Validator;
use function sammo\checkLimit;
use function sammo\increaseRefresh;
use function sammo\templateLimitMsg;
class GetHistory extends \sammo\BaseAPI
{
public string|null $cacheHash = null;
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', ['year', 'month'])
->rule('lengthMin', 'serverID', 1)
->rule('integer', 'year')
->rule('integer', 'month');
if (!$v->validate()) {
return $v->errorStr();
}
if (!$this->args['serverID']) {
$this->args['serverID'] = UniqueConst::$serverID;
}
$this->args['year'] = (int)$this->args['year'];
$this->args['month'] = (int)$this->args['month'];
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_LOGIN | static::REQ_READ_ONLY;
}
public function tryCache(): ?APICacheResult
{
if (!$this->cacheHash) {
return null;
}
return new APICacheResult(
null,
$this->getCacheKey($this->args['serverID'], $this->args['year'], $this->args['month'], $this->cacheHash)
);
}
private function getHistory(string $serverID, int $year, int $month): array
{
$db = DB::db();
$history = $db->queryFirstRow(
'SELECT * FROM ng_history WHERE server_id = %s AND year = %i AND month = %i',
$serverID,
$year,
$month
);
$hash = hash(
'sha256',
"[" . join(',', [
$history['global_history'],
$history['global_action'],
$history['nations'],
$history['map'],
]) . "]"
);
$history['global_history'] = Json::decode($history['global_history']);
$history['global_action'] = Json::decode($history['global_action']);
$history['nations'] = Json::decode($history['nations']);
$history['map'] = Json::decode($history['map']);
$history['hash'] = $hash;
return $history;
}
public function parseEtag(?string $etag): ?array
{
if (!$etag) {
return null;
}
$tags = explode('-', $etag);
if (count($tags) != 4) {
return null;
}
if (!is_numeric($tags[1])) {
return null;
}
if (!is_numeric($tags[2])) {
return null;
}
return [$tags[0], Util::toInt($tags[1]), Util::toInt($tags[2]), $tags[3]];
}
public function getCacheKey(string $serverID, int $year, int $month, string $cacheHash): string
{
return "{$serverID}-{$year}-{$month}-{$cacheHash}";
}
public function checkCached(?string $reqEtag): ?string
{
if (!$reqEtag) {
return null;
}
$parsedTags = $this->parseEtag($reqEtag);
if (!$parsedTags) {
return null;
}
$serverID = $this->args['serverID'];
$year = Util::toInt($this->args['year']);
$month = Util::toInt($this->args['month']);
[$cachedServerID, $cachedYear, $cachedMonth, $cachedHash] = $parsedTags;
if ($cachedServerID !== $serverID || $cachedYear !== $year || $cachedMonth !== $month) {
return null;
}
//tag로 hash를 굳이 붙이고 왔다면, 이미 데이터를 가지고 있다고 가정한다.
return $cachedHash;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$checkCache = $this->checkCached($reqEtag);
if ($checkCache) {
$this->cacheHash = $checkCache;
return null;
}
$serverID = $this->args['serverID'];
$year = $this->args['year'];
$month = $this->args['month'];
$db = DB::db();
if ($serverID === UniqueConst::$serverID) {
if (!$session->isGameLoggedIn()) {
return '진행중인 서버의 연감은 게임에 로그인해야 볼 수 있습니다.';
}
increaseRefresh("연감", 1);
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner = %i', $session->userID);
if (!$me) {
return '장수가 사망했습니다.';
}
$con = checkLimit($me['con']);
if ($con >= 2) {
return templateLimitMsg($me['turntime']);
}
}
[$f_year, $f_month] = $db->queryFirstList(
'SELECT year, month FROM ng_history WHERE server_id = %s ORDER BY year ASC, month ASC LIMIT 1',
$serverID
);
if ($f_year === null || $f_month === null) {
return '올바르지 않은 서버 아이디입니다.';
}
$firstYearMonth = Util::joinYearMonth($f_year, $f_month);
[$l_year, $l_month] = $db->queryFirstList(
'SELECT year, month FROM ng_history WHERE server_id = %s ORDER BY year DESC, month DESC LIMIT 1',
$serverID
);
$lastYearMonth = Util::joinYearMonth($l_year, $l_month);
$queryYearMonth = Util::joinYearMonth($year, $month);
if ($queryYearMonth < $firstYearMonth || $queryYearMonth > $lastYearMonth) {
return '올바르지 않은 범위입니다.';
}
$history = $this->getHistory($serverID, $year, $month);
$this->cacheHash = $history['hash'];
return [
'result' => true,
'data' => $history,
];
}
}
+37
View File
@@ -0,0 +1,37 @@
<?php
namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use sammo\MapRequest;
use sammo\Validator;
use function sammo\getWorldMap;
class GetMap extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('in', 'neutralView', [0, 1])
->rule('in', 'showMe', [0, 1]);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
return getWorldMap(new MapRequest([
'neutralView' => !!($this->args['neutralView'] ?? false),
'showMe' => !!($this->args['showMe'] ?? false),
]));
}
}
@@ -5,6 +5,7 @@ namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
@@ -22,7 +23,7 @@ class BuyHiddenBuff extends \sammo\BaseAPI
'type',
'level',
])
->rule('integer', 'level')
->rule('int', 'level')
->rule('min', 'level', 1)
->rule('max', 'level', TriggerInheritBuff::MAX_STEP)
->rule('keyExists', 'type', TriggerInheritBuff::BUFF_KEY_TEXT);
@@ -80,6 +81,7 @@ class BuyHiddenBuff extends \sammo\BaseAPI
$inheritBuffList[$type] = $level;
$general->setAuxVar('inheritBuff', $inheritBuffList);
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
$general->applyDB($db);
return null;
}
@@ -5,6 +5,7 @@ namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
@@ -52,6 +53,7 @@ class BuyRandomUnique extends \sammo\BaseAPI
$general->setAuxVar('inheritRandomUnique', TimeUtil::now());
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
$general->applyDB($db);
return null;
}
@@ -1,89 +0,0 @@
<?php
namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\UserLogger;
use sammo\Validator;
use function sammo\buildItemClass;
class BuySpecificUnique extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$availableItems = [];
foreach (GameConst::$allItems as $items) {
foreach ($items as $itemKey => $amount) {
if ($amount == 0) {
continue;
}
$availableItems[$itemKey] = $amount;
}
}
$v = new Validator($this->args);
$v->rule('required', [
'item',
'amount',
])
->rule('integer', 'amount')
->rule('min', 'amount', GameConst::$inheritItemUniqueMinPoint)
->rule('keyExists', 'item', $availableItems);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
//KVStrorage, General.aux 모두 쓰므로 lock;
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$itemKey = $this->args['item'];
$amount = $this->args['amount'];
$userID = $session->userID;
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
if ($userID != $general->getVar('owner')) {
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
}
$itemTrials = $general->getAuxVar('inheritUniqueTrial') ?? [];
if (key_exists($itemKey, $itemTrials)) {
return '이미 입찰한 아이템입니다. 다음 턴에 시도해 주세요.';
}
$db = DB::db();
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}");
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
if ($previousPoint < $amount) {
return '충분한 유산 포인트를 가지고 있지 않습니다.';
}
$itemObj = buildItemClass($itemKey);
$userLogger = new UserLogger($userID);
$userLogger->push("{$amount} 포인트로 유니크 {$itemObj->getName()} 구입 시도", "inheritPoint");
$userLogger->flush();
$itemTrials[$itemKey] = $amount;
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
$inheritStor->setValue('previous', [$previousPoint - $amount, null]);
$trialStor->setValue("u{$userID}", [$userID, $generalID, $amount]);
$general->applyDB($db);
return null;
}
}

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