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98e2e2f125 |
@@ -29,6 +29,7 @@ d_pic/*.jpg
|
|||||||
d_pic/*.gif
|
d_pic/*.gif
|
||||||
d_pic/*.png
|
d_pic/*.png
|
||||||
d_pic/*.webp
|
d_pic/*.webp
|
||||||
|
d_pic/*.avif
|
||||||
d_pic/uploaded_image
|
d_pic/uploaded_image
|
||||||
|
|
||||||
/dist_js
|
/dist_js
|
||||||
|
|||||||
@@ -12,7 +12,6 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"require": {
|
"require": {
|
||||||
"brandonwamboldt/utilphp": "^1.1",
|
|
||||||
"sergeytsalkov/meekrodb": "^2.5",
|
"sergeytsalkov/meekrodb": "^2.5",
|
||||||
"league/plates": "^3.5",
|
"league/plates": "^3.5",
|
||||||
"vlucas/valitron": "^1.4",
|
"vlucas/valitron": "^1.4",
|
||||||
|
|||||||
Generated
+2
-52
@@ -4,58 +4,8 @@
|
|||||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||||
"This file is @generated automatically"
|
"This file is @generated automatically"
|
||||||
],
|
],
|
||||||
"content-hash": "deed9afdc95bc42f84784df67d295223",
|
"content-hash": "7edae9b6be35e66ffd0d180f5fac6679",
|
||||||
"packages": [
|
"packages": [
|
||||||
{
|
|
||||||
"name": "brandonwamboldt/utilphp",
|
|
||||||
"version": "1.1.0",
|
|
||||||
"source": {
|
|
||||||
"type": "git",
|
|
||||||
"url": "https://github.com/brandonwamboldt/utilphp.git",
|
|
||||||
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683"
|
|
||||||
},
|
|
||||||
"dist": {
|
|
||||||
"type": "zip",
|
|
||||||
"url": "https://api.github.com/repos/brandonwamboldt/utilphp/zipball/36c32efc4f0679c05163464a550f45c8d83fe683",
|
|
||||||
"reference": "36c32efc4f0679c05163464a550f45c8d83fe683",
|
|
||||||
"shasum": ""
|
|
||||||
},
|
|
||||||
"require": {
|
|
||||||
"php": ">=5.3.3"
|
|
||||||
},
|
|
||||||
"require-dev": {
|
|
||||||
"satooshi/php-coveralls": "dev-master"
|
|
||||||
},
|
|
||||||
"type": "library",
|
|
||||||
"autoload": {
|
|
||||||
"psr-0": {
|
|
||||||
"utilphp\\": "src/"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"notification-url": "https://packagist.org/downloads/",
|
|
||||||
"license": [
|
|
||||||
"MIT"
|
|
||||||
],
|
|
||||||
"authors": [
|
|
||||||
{
|
|
||||||
"name": "Brandon Wamboldt",
|
|
||||||
"email": "brandon.wamboldt@gmail.com"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"description": "util.php is a collection of useful functions and snippets that you need or could use every day, designed to avoid conflicts with existing projects",
|
|
||||||
"homepage": "https://github.com/brandonwamboldt/utilphp",
|
|
||||||
"keywords": [
|
|
||||||
"collection",
|
|
||||||
"helpers",
|
|
||||||
"php",
|
|
||||||
"utility"
|
|
||||||
],
|
|
||||||
"support": {
|
|
||||||
"issues": "https://github.com/brandonwamboldt/utilphp/issues",
|
|
||||||
"source": "https://github.com/brandonwamboldt/utilphp/tree/master"
|
|
||||||
},
|
|
||||||
"time": "2015-02-02T17:56:14+00:00"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"name": "brick/math",
|
"name": "brick/math",
|
||||||
"version": "0.12.1",
|
"version": "0.12.1",
|
||||||
@@ -5721,5 +5671,5 @@
|
|||||||
"platform-overrides": {
|
"platform-overrides": {
|
||||||
"php": "8.3"
|
"php": "8.3"
|
||||||
},
|
},
|
||||||
"plugin-api-version": "2.3.0"
|
"plugin-api-version": "2.6.0"
|
||||||
}
|
}
|
||||||
|
|||||||
+4
-1
@@ -99,7 +99,10 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
|
|||||||
$err = str_replace(ROOT, '{ROOT}', $err);
|
$err = str_replace(ROOT, '{ROOT}', $err);
|
||||||
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
|
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
|
||||||
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
|
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
|
||||||
$trace = array_map(function (string $text) {
|
$trace = array_map(function (string|array $text) {
|
||||||
|
if (is_array($text)) {
|
||||||
|
$text = Json::encode($text);
|
||||||
|
}
|
||||||
return str_replace(ROOT, '{ROOT}', $text);
|
return str_replace(ROOT, '{ROOT}', $text);
|
||||||
}, $trace);
|
}, $trace);
|
||||||
|
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ $rootDB->insert('member', [
|
|||||||
'token_valid_until' => '2999-01-01 00:00:00',
|
'token_valid_until' => '2999-01-01 00:00:00',
|
||||||
'pw' => $finalPassword,
|
'pw' => $finalPassword,
|
||||||
'salt' => $userSalt,
|
'salt' => $userSalt,
|
||||||
'grade' => 6,
|
'grade' => 7,
|
||||||
'name' => $nickname,
|
'name' => $nickname,
|
||||||
'reg_date' => $nowDate
|
'reg_date' => $nowDate
|
||||||
]);
|
]);
|
||||||
|
|||||||
@@ -92,4 +92,14 @@ CREATE TABLE `login_token` (
|
|||||||
INDEX `by_date` (`user_id`, `expire_date`)
|
INDEX `by_date` (`user_id`, `expire_date`)
|
||||||
)
|
)
|
||||||
COLLATE='utf8mb4_general_ci'
|
COLLATE='utf8mb4_general_ci'
|
||||||
ENGINE=Aria;
|
ENGINE=Aria;
|
||||||
|
|
||||||
|
CREATE TABLE `banned_member` (
|
||||||
|
`no` INT NOT NULL AUTO_INCREMENT,
|
||||||
|
`hashed_email` VARCHAR(128) NOT NULL COLLATE 'utf8mb4_general_ci' COMMENT 'SHA512(salt | email | salt )',
|
||||||
|
`info` TEXT NULL COLLATE 'utf8mb4_general_ci' COMMENT '부가정보',
|
||||||
|
PRIMARY KEY (`no`),
|
||||||
|
UNIQUE INDEX `email` (`hashed_email`(128))
|
||||||
|
)
|
||||||
|
COLLATE='utf8mb4_general_ci'
|
||||||
|
ENGINE = Aria;
|
||||||
+1
-1
@@ -6,7 +6,7 @@ include "func.php";
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if($session->userGrade < 5) {
|
if($session->userGrade < 6) {
|
||||||
die(requireAdminPermissionHTML());
|
die(requireAdminPermissionHTML());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ include "func.php";
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
header('location:_admin1.php');
|
header('location:_admin1.php');
|
||||||
die();
|
die();
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -7,7 +7,7 @@ include "func.php";
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die(requireAdminPermissionHTML());
|
die(requireAdminPermissionHTML());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ $msg = Util::getPost('msg', 'string');
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
header('location:_admin2.php');
|
header('location:_admin2.php');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -20,7 +20,7 @@ if ($type2 < 0 || $type2 > 6) {
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die(requireAdminPermissionHTML());
|
die(requireAdminPermissionHTML());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ $nation = Util::getPost('nation', 'int');
|
|||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
$userID = Session::getUserID();
|
$userID = Session::getUserID();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
header('location:_admin5.php');
|
header('location:_admin5.php');
|
||||||
die();
|
die();
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-2
@@ -31,13 +31,13 @@ $queryMap = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
|
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
|
||||||
$reqQueryType = Util::array_first_key($queryMap);
|
$reqQueryType = array_key_first($queryMap);
|
||||||
}
|
}
|
||||||
|
|
||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die(requireAdminPermissionHTML());
|
die(requireAdminPermissionHTML());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -12,7 +12,7 @@ $type = 0;
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die(requireAdminPermissionHTML());
|
die(requireAdminPermissionHTML());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ include "func.php";
|
|||||||
//로그인 검사
|
//로그인 검사
|
||||||
$session = Session::requireGameLogin()->setReadOnly();
|
$session = Session::requireGameLogin()->setReadOnly();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die('권한 부족');
|
die('권한 부족');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -177,7 +177,7 @@ $templates = new \League\Plates\Engine('templates');
|
|||||||
$valid = 1;
|
$valid = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ($userGrade >= 5) {
|
if ($userGrade >= 6) {
|
||||||
$valid = true;
|
$valid = true;
|
||||||
$showDetailedInfo = true;
|
$showDetailedInfo = true;
|
||||||
}
|
}
|
||||||
@@ -275,7 +275,7 @@ $templates = new \League\Plates\Engine('templates');
|
|||||||
$ourGeneral = false;
|
$ourGeneral = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ($userGrade == 6) {
|
if ($userGrade == 7) {
|
||||||
$ourGeneral = true;
|
$ourGeneral = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-57
@@ -125,63 +125,7 @@ $globalBetTotal = array_sum($globalBet);
|
|||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
<table align=center class='tb_layout bg0'>
|
<table align=center class='tb_layout bg0'>
|
||||||
<?php if ($session->userGrade >= 5) : ?>
|
<?php if ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
|
||||||
<form method=post action=c_tournament.php>
|
|
||||||
<tr>
|
|
||||||
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
|
||||||
<td colspan=8>
|
|
||||||
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
|
|
||||||
<?php if ($admin['tournament'] == 0) : ?>
|
|
||||||
<select name=trig size=1 style=color:white;background-color:black;>
|
|
||||||
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
|
|
||||||
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
|
|
||||||
</select>
|
|
||||||
<input type=submit name=btn value='자동개최설정'>
|
|
||||||
<?php else : ?>
|
|
||||||
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
|
|
||||||
<?php endif; ?>
|
|
||||||
|
|
||||||
|
|
||||||
<?php switch ($admin['tournament']) {
|
|
||||||
case 1:
|
|
||||||
echo "<input type=submit name=btn value='랜덤투입'>";
|
|
||||||
echo "<input type=submit name=btn value='랜덤전부투입'>";
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
echo "<input type=submit name=btn value='배정'>";
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
echo "<input type=submit name=btn value='베팅마감'>";
|
|
||||||
break;
|
|
||||||
case 7:
|
|
||||||
echo "<input type=submit name=btn value='16강'>";
|
|
||||||
break;
|
|
||||||
case 8:
|
|
||||||
echo "<input type=submit name=btn value='8강'>";
|
|
||||||
break;
|
|
||||||
case 9:
|
|
||||||
echo "<input type=submit name=btn value='4강'>";
|
|
||||||
break;
|
|
||||||
case 10:
|
|
||||||
echo "<input type=submit name=btn value='결승'>";
|
|
||||||
break;
|
|
||||||
} ?>
|
|
||||||
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
</form>
|
|
||||||
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
|
|
||||||
<form method=post action=c_tournament.php>
|
<form method=post action=c_tournament.php>
|
||||||
<tr>
|
<tr>
|
||||||
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
|
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
|
||||||
|
|||||||
+50
-6
@@ -112,7 +112,7 @@ function GetImageURL($imgsvr, $filepath = '')
|
|||||||
function checkLimit($refreshScore = null)
|
function checkLimit($refreshScore = null)
|
||||||
{
|
{
|
||||||
$session = Session::getInstance();
|
$session = Session::getInstance();
|
||||||
if ($session->userGrade >= 4) {
|
if ($session->userGrade >= 6) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -923,6 +923,13 @@ function banner()
|
|||||||
|
|
||||||
function addTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
function addTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
||||||
{
|
{
|
||||||
|
if($turnterm < 0){
|
||||||
|
if($turnterm == -60){
|
||||||
|
return VarTurn60::fromDatetime(new \DateTimeImmutable(($date)))->addTurn($turn )->toDateStr($withFraction);
|
||||||
|
}
|
||||||
|
throw new \Exception("InvalidTurnTerm".$turnterm);
|
||||||
|
}
|
||||||
|
|
||||||
$date = new \DateTime($date);
|
$date = new \DateTime($date);
|
||||||
$target = $turnterm * $turn;
|
$target = $turnterm * $turn;
|
||||||
$date->add(new \DateInterval("PT{$target}M"));
|
$date->add(new \DateInterval("PT{$target}M"));
|
||||||
@@ -934,6 +941,13 @@ function addTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
|||||||
|
|
||||||
function subTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
function subTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
||||||
{
|
{
|
||||||
|
if($turnterm < 0){
|
||||||
|
if($turnterm == -60){
|
||||||
|
return VarTurn60::fromDatetime(new \DateTimeImmutable(($date)))->addTurn($turn * -1)->toDateStr($withFraction);
|
||||||
|
}
|
||||||
|
throw new \Exception("InvalidTurnTerm".$turnterm);
|
||||||
|
}
|
||||||
|
|
||||||
$date = new \DateTime($date);
|
$date = new \DateTime($date);
|
||||||
$target = $turnterm * $turn;
|
$target = $turnterm * $turn;
|
||||||
$date->sub(new \DateInterval("PT{$target}M"));
|
$date->sub(new \DateInterval("PT{$target}M"));
|
||||||
@@ -945,6 +959,14 @@ function subTurn($date, int $turnterm, int $turn = 1, bool $withFraction = true)
|
|||||||
|
|
||||||
function cutTurn($date, int $turnterm, bool $withFraction = true)
|
function cutTurn($date, int $turnterm, bool $withFraction = true)
|
||||||
{
|
{
|
||||||
|
if($turnterm < 0){
|
||||||
|
if($turnterm == -60){
|
||||||
|
[$baseDate, ] = VarTurn60::fromDatetime(new \DateTimeImmutable(($date)))->cutTurn($withFraction);
|
||||||
|
return $baseDate;
|
||||||
|
}
|
||||||
|
throw new \Exception("InvalidTurnTerm".$turnterm);
|
||||||
|
}
|
||||||
|
|
||||||
$date = new \DateTime($date);
|
$date = new \DateTime($date);
|
||||||
|
|
||||||
$baseDate = new \DateTime($date->format('Y-m-d'));
|
$baseDate = new \DateTime($date->format('Y-m-d'));
|
||||||
@@ -963,6 +985,8 @@ function cutTurn($date, int $turnterm, bool $withFraction = true)
|
|||||||
|
|
||||||
function cutDay($date, int $turnterm, bool $withFraction = true)
|
function cutDay($date, int $turnterm, bool $withFraction = true)
|
||||||
{
|
{
|
||||||
|
assert($turnterm > 0);
|
||||||
|
|
||||||
$date = new \DateTime($date);
|
$date = new \DateTime($date);
|
||||||
|
|
||||||
$baseDate = new \DateTime($date->format('Y-m-d'));
|
$baseDate = new \DateTime($date->format('Y-m-d'));
|
||||||
@@ -1009,7 +1033,7 @@ function increaseRefresh($type = "", $cnt = 1)
|
|||||||
$isunited = $gameStor->isunited;
|
$isunited = $gameStor->isunited;
|
||||||
$opentime = $gameStor->opentime;
|
$opentime = $gameStor->opentime;
|
||||||
|
|
||||||
if ($userGrade == 6) {
|
if ($userGrade >= 6) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if ($isunited == 2) {
|
if ($isunited == 2) {
|
||||||
@@ -1106,6 +1130,7 @@ function CheckOverhead()
|
|||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
|
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
|
||||||
|
$turnterm = abs($turnterm);
|
||||||
|
|
||||||
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef;
|
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef;
|
||||||
|
|
||||||
@@ -1153,7 +1178,7 @@ function timeover(): bool
|
|||||||
list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
|
list($turnterm, $turntime) = $gameStor->getValuesAsArray(['turnterm', 'turntime']);
|
||||||
$diff = (new \DateTime())->getTimestamp() - (new \DateTime($turntime))->getTimestamp();
|
$diff = (new \DateTime())->getTimestamp() - (new \DateTime($turntime))->getTimestamp();
|
||||||
|
|
||||||
$t = min($turnterm, 5);
|
$t = min(abs($turnterm), 5);
|
||||||
|
|
||||||
$term = $diff;
|
$term = $diff;
|
||||||
if ($term >= $t || $term < 0) {
|
if ($term >= $t || $term < 0) {
|
||||||
@@ -1175,6 +1200,12 @@ function checkDelay()
|
|||||||
|
|
||||||
// 1턴이상 갱신 없었으면 서버 지연
|
// 1턴이상 갱신 없었으면 서버 지연
|
||||||
$term = $gameStor->turnterm;
|
$term = $gameStor->turnterm;
|
||||||
|
|
||||||
|
if($term < 0){
|
||||||
|
//가변 턴에는 수행 안함!
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if ($term >= 20) {
|
if ($term >= 20) {
|
||||||
$threshold = 1;
|
$threshold = 1;
|
||||||
} else if ($term >= 10) {
|
} else if ($term >= 10) {
|
||||||
@@ -1254,10 +1285,14 @@ function turnDate($curtime)
|
|||||||
$admin = $gameStor->getValues(['startyear', 'starttime', 'turnterm', 'year', 'month']);
|
$admin = $gameStor->getValues(['startyear', 'starttime', 'turnterm', 'year', 'month']);
|
||||||
|
|
||||||
$turn = $admin['starttime'];
|
$turn = $admin['starttime'];
|
||||||
$curturn = cutTurn($curtime, $admin['turnterm']);
|
|
||||||
$term = $admin['turnterm'];
|
$term = $admin['turnterm'];
|
||||||
|
if($term == -60){
|
||||||
$num = intdiv((strtotime($curturn) - strtotime($turn)), $term * 60);
|
$num = VarTurn60::calcTurnDiff(new \DateTimeImmutable($turn), new \DateTimeImmutable($curtime));
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
$curturn = cutTurn($curtime, $admin['turnterm']);
|
||||||
|
$num = intdiv((strtotime($curturn) - strtotime($turn)), $term * 60);
|
||||||
|
}
|
||||||
|
|
||||||
$date = $admin['startyear'] * 12;
|
$date = $admin['startyear'] * 12;
|
||||||
$date += $num;
|
$date += $num;
|
||||||
@@ -2208,6 +2243,10 @@ function getRandTurn(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = n
|
|||||||
throw new MustNotBeReachedException();
|
throw new MustNotBeReachedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if($term == -60){
|
||||||
|
[, $term] = VarTurn60::fromDatetime($baseDateTime)->cutTurn();
|
||||||
|
}
|
||||||
|
|
||||||
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
||||||
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||||
|
|
||||||
@@ -2223,6 +2262,11 @@ function getRandTurn2(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime =
|
|||||||
} else {
|
} else {
|
||||||
throw new MustNotBeReachedException();
|
throw new MustNotBeReachedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if($term == -60){
|
||||||
|
[, $term] = VarTurn60::fromDatetime($baseDateTime)->cutTurn();
|
||||||
|
}
|
||||||
|
|
||||||
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
||||||
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||||
|
|
||||||
|
|||||||
@@ -686,7 +686,7 @@ function TechLimit($startYear, $year, $tech) : bool {
|
|||||||
$relYear = $year - $startYear;
|
$relYear = $year - $startYear;
|
||||||
|
|
||||||
$relMaxTech = Util::valueFit(
|
$relMaxTech = Util::valueFit(
|
||||||
floor($relYear / 5) + 1,
|
floor($relYear / GameConst::$techLevelIncYear) + GameConst::$initialAllowedTechLevel,
|
||||||
1,
|
1,
|
||||||
GameConst::$maxTechLevel
|
GameConst::$maxTechLevel
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -559,7 +559,7 @@ function checkStatistic()
|
|||||||
|
|
||||||
$nationHist = '';
|
$nationHist = '';
|
||||||
foreach (GameConst::$availableNationType as $nationType) {
|
foreach (GameConst::$availableNationType as $nationType) {
|
||||||
if (!Util::array_get($nationHists[$nationType])) {
|
if (!($nationHists[$nationType] ?? null)) {
|
||||||
$nationHists[$nationType] = '-';
|
$nationHists[$nationType] = '-';
|
||||||
}
|
}
|
||||||
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
|
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
|
||||||
|
|||||||
+8
-3
@@ -138,7 +138,7 @@ function JSCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): array{
|
|||||||
$distanceList = searchDistance($cityNo, $maxDistance, true);
|
$distanceList = searchDistance($cityNo, $maxDistance, true);
|
||||||
$result = [];
|
$result = [];
|
||||||
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
||||||
$result[$dist] = Util::array_get($distanceList[$dist], []);
|
$result[$dist] = $distanceList[$dist] ?? [];
|
||||||
}
|
}
|
||||||
return $result;
|
return $result;
|
||||||
}
|
}
|
||||||
@@ -152,7 +152,7 @@ function printCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): string
|
|||||||
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
for ($dist = 1; $dist <= $maxDistance; $dist++) {
|
||||||
$cityList = array_map(function ($cityID) {
|
$cityList = array_map(function ($cityID) {
|
||||||
return CityConst::byID($cityID)->name;
|
return CityConst::byID($cityID)->name;
|
||||||
}, Util::array_get($distanceList[$dist], []));
|
}, $distanceList[$dist] ?? []);
|
||||||
|
|
||||||
$cityStr = join(', ', $cityList);
|
$cityStr = join(', ', $cityList);
|
||||||
|
|
||||||
@@ -181,7 +181,12 @@ function info($type = 0)
|
|||||||
|
|
||||||
$admin = $gameStor->getValues(['year', 'month', 'turnterm', 'maxgeneral']);
|
$admin = $gameStor->getValues(['year', 'month', 'turnterm', 'maxgeneral']);
|
||||||
|
|
||||||
$termtype = "{$admin['turnterm']}분 턴";
|
$turnTermText = $admin['turnterm'].'분';
|
||||||
|
if($admin['turnterm'] < 0){
|
||||||
|
$turnTermText = "가변 {$admin['turnterm']}분";
|
||||||
|
}
|
||||||
|
|
||||||
|
$termtype = "{$turnTermText}분 턴";
|
||||||
|
|
||||||
$gencount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc < 2');
|
$gencount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc < 2');
|
||||||
$npccount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc >= 2');
|
$npccount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc >= 2');
|
||||||
|
|||||||
+10
-4
@@ -10,6 +10,7 @@ use sammo\Enums\InheritanceKey;
|
|||||||
* @return int 토너먼트 초 단위
|
* @return int 토너먼트 초 단위
|
||||||
*/
|
*/
|
||||||
function calcTournamentTerm(int $turnTerm): int{
|
function calcTournamentTerm(int $turnTerm): int{
|
||||||
|
$turnTerm = abs($turnTerm);
|
||||||
return Util::valueFit($turnTerm, 5, 120);
|
return Util::valueFit($turnTerm, 5, 120);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,6 +139,7 @@ function processTournament()
|
|||||||
|
|
||||||
function getTournamentTermText(int $turnTerm)
|
function getTournamentTermText(int $turnTerm)
|
||||||
{
|
{
|
||||||
|
$turnTerm = abs($turnTerm);
|
||||||
$term = calcTournamentTerm($turnTerm);
|
$term = calcTournamentTerm($turnTerm);
|
||||||
|
|
||||||
if ($term % 60 === 0) {
|
if ($term % 60 === 0) {
|
||||||
@@ -342,7 +344,7 @@ function startBetting($type)
|
|||||||
{
|
{
|
||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
[$year, $month, $startyear, $turnterm] = $gameStor->getValuesAsArray(['year', 'month', 'startyear', 'turnterm']);
|
[$year, $month, $startyear] = $gameStor->getValuesAsArray(['year', 'month', 'startyear']);
|
||||||
pushGlobalHistoryLog([
|
pushGlobalHistoryLog([
|
||||||
"<S>◆</>{$year}년 {$month}월:<B><b>【대회】</b></>우승자를 예상하는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!"
|
"<S>◆</>{$year}년 {$month}월:<B><b>【대회】</b></>우승자를 예상하는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!"
|
||||||
], $year, $month);
|
], $year, $month);
|
||||||
@@ -1153,21 +1155,25 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
|
|||||||
];
|
];
|
||||||
|
|
||||||
//막판 분노
|
//막판 분노
|
||||||
|
$factor1 = 1.0;
|
||||||
|
$factor2 = 1.0;
|
||||||
$ratio = rand() % 300;
|
$ratio = rand() % 300;
|
||||||
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
|
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
|
||||||
$damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
$factor2 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||||
$critical1 = 1;
|
$critical1 = 1;
|
||||||
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
||||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
|
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||||
}
|
}
|
||||||
$ratio = rand() % 300;
|
$ratio = rand() % 300;
|
||||||
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
|
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
|
||||||
$damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
$factor1 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||||
$critical2 = 1;
|
$critical2 = 1;
|
||||||
|
|
||||||
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
|
||||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
|
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||||
}
|
}
|
||||||
|
$damage1 *= $factor1;
|
||||||
|
$damage2 *= $factor2;
|
||||||
|
|
||||||
//1합 승부
|
//1합 승부
|
||||||
if ($phase == 1) {
|
if ($phase == 1) {
|
||||||
|
|
||||||
|
|||||||
@@ -54,6 +54,7 @@ if ($session->userGrade < 5 && !$allowReset) {
|
|||||||
<label for="turnterm" class="col-sm-3 col-form-label">턴 시간(분)</label>
|
<label for="turnterm" class="col-sm-3 col-form-label">턴 시간(분)</label>
|
||||||
<div class="col-sm-9">
|
<div class="col-sm-9">
|
||||||
<div id="turnterm" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
|
<div id="turnterm" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
|
||||||
|
<input type="radio" class="btn-check" name="turnterm" id="turnterm_var60" value="-60" checked><label for="turnterm_var60" class="btn btn-secondary">가변60</label>
|
||||||
<input type="radio" class="btn-check" name="turnterm" id="turnterm_120" value="120"><label for="turnterm_120" class="btn btn-secondary">120</label>
|
<input type="radio" class="btn-check" name="turnterm" id="turnterm_120" value="120"><label for="turnterm_120" class="btn btn-secondary">120</label>
|
||||||
<input type="radio" class="btn-check" name="turnterm" id="turnterm_60" value="60" checked><label for="turnterm_60" class="btn btn-secondary">60</label>
|
<input type="radio" class="btn-check" name="turnterm" id="turnterm_60" value="60" checked><label for="turnterm_60" class="btn btn-secondary">60</label>
|
||||||
<input type="radio" class="btn-check" name="turnterm" id="turnterm_30" value="30"><label for="turnterm_30" class="btn btn-secondary">30</label>
|
<input type="radio" class="btn-check" name="turnterm" id="turnterm_30" value="30"><label for="turnterm_30" class="btn btn-secondary">30</label>
|
||||||
|
|||||||
+2
-2
@@ -7,10 +7,10 @@ include "func.php";
|
|||||||
|
|
||||||
$session = Session::requireLogin();
|
$session = Session::requireLogin();
|
||||||
|
|
||||||
if ($session->userGrade < 5) {
|
if ($session->userGrade < 6) {
|
||||||
die('관리자 아님');
|
die('관리자 아님');
|
||||||
}
|
}
|
||||||
if ($session->userGrade == 5) {
|
if ($session->userGrade == 6) {
|
||||||
die('DB 리셋 권한을 가지고 있지 않습니다.');
|
die('DB 리셋 권한을 가지고 있지 않습니다.');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ else{
|
|||||||
$availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00';
|
$availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00';
|
||||||
$now = new \DateTimeImmutable();
|
$now = new \DateTimeImmutable();
|
||||||
|
|
||||||
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5){
|
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6){
|
||||||
Json::die([
|
Json::die([
|
||||||
'result'=>false,
|
'result'=>false,
|
||||||
'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
|
'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
|
||||||
|
|||||||
@@ -36,6 +36,7 @@ list(
|
|||||||
$turnterm,
|
$turnterm,
|
||||||
$npcmode
|
$npcmode
|
||||||
) = $gameStor->getValuesAsArray(['maxgeneral', 'turnterm', 'npcmode']);
|
) = $gameStor->getValuesAsArray(['maxgeneral', 'turnterm', 'npcmode']);
|
||||||
|
$turnterm = abs($turnterm);
|
||||||
|
|
||||||
if($npcmode!=1){
|
if($npcmode!=1){
|
||||||
Json::die([
|
Json::die([
|
||||||
|
|||||||
@@ -144,7 +144,7 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
|
|||||||
return '올바르지 않은 도시입니다';
|
return '올바르지 않은 도시입니다';
|
||||||
}
|
}
|
||||||
|
|
||||||
if ($general->getVar(GeneralColumn::officer_level) >= 4 && $myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
|
if ($general->getVar(GeneralColumn::officer_level) >= 4 && ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false)) {
|
||||||
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
|
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ include('func.php');
|
|||||||
|
|
||||||
$session = Session::requireLogin([])->setReadOnly();
|
$session = Session::requireLogin([])->setReadOnly();
|
||||||
|
|
||||||
if(Session::getInstance()->userGrade < 5){
|
if(Session::getInstance()->userGrade < 6){
|
||||||
Json::die([
|
Json::die([
|
||||||
'reason'=>'권한이 부족합니다.'
|
'reason'=>'권한이 부족합니다.'
|
||||||
]);
|
]);
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
|
|||||||
|
|
||||||
$penalty = [];
|
$penalty = [];
|
||||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
|
||||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ $builder->setOwner($userID);
|
|||||||
$builder->setOwnerName($userNick);
|
$builder->setOwnerName($userNick);
|
||||||
$builder->setKillturn(5);
|
$builder->setKillturn(5);
|
||||||
$builder->setNPCType(0);
|
$builder->setNPCType(0);
|
||||||
$builder->setAuxVar('next_change', TimeUtil::nowAddMinutes(12 * $env['turnterm']));
|
$builder->setAuxVar('next_change', TimeUtil::nowAddMinutes(12 * abs($env['turnterm'])));
|
||||||
$builder->fillRemainSpecAsZero($env);
|
$builder->fillRemainSpecAsZero($env);
|
||||||
$builder->build($env);
|
$builder->build($env);
|
||||||
$generalID = $builder->getGeneralID();
|
$generalID = $builder->getGeneralID();
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ $me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn);
|
|||||||
$me->setVar('tnmt', $tnmt);
|
$me->setVar('tnmt', $tnmt);
|
||||||
|
|
||||||
if ($me->getNPCType() == 1 && $detachNPC) {
|
if ($me->getNPCType() == 1 && $detachNPC) {
|
||||||
$turnterm = $gameStor->turnterm;
|
$turnterm = abs($gameStor->turnterm);
|
||||||
|
|
||||||
if ($turnterm < 10) {
|
if ($turnterm < 10) {
|
||||||
$targetKillTurn = 30 / $turnterm;
|
$targetKillTurn = 30 / $turnterm;
|
||||||
@@ -88,7 +88,7 @@ $penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefi
|
|||||||
|
|
||||||
$penalty = [];
|
$penalty = [];
|
||||||
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
|
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
|
||||||
if ($penaltyValue['expire'] ?? 0 > TimeUtil::now()) {
|
if (($penaltyValue['expire'] ?? 0) > TimeUtil::now()) {
|
||||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ list(
|
|||||||
$npcmode,
|
$npcmode,
|
||||||
$turnterm
|
$turnterm
|
||||||
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode', 'turnterm']);
|
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode', 'turnterm']);
|
||||||
|
$turnterm = abs($turnterm);
|
||||||
|
|
||||||
if($npcmode!=2){
|
if($npcmode!=2){
|
||||||
Json::die([
|
Json::die([
|
||||||
|
|||||||
+3
-2
@@ -51,8 +51,9 @@ function MessageBox($str)
|
|||||||
|
|
||||||
function LogText($prefix, $variable)
|
function LogText($prefix, $variable)
|
||||||
{
|
{
|
||||||
$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
|
return;
|
||||||
file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
|
//$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
|
||||||
|
//file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
|
||||||
}
|
}
|
||||||
|
|
||||||
function prepareDir(string $dirPath, bool $forceCreate=true):bool{
|
function prepareDir(string $dirPath, bool $forceCreate=true):bool{
|
||||||
|
|||||||
@@ -1,430 +0,0 @@
|
|||||||
<?php
|
|
||||||
|
|
||||||
namespace sammo;
|
|
||||||
|
|
||||||
use sammo\DTO\VoteInfo;
|
|
||||||
use sammo\Enums\GeneralQueryMode;
|
|
||||||
|
|
||||||
include "lib.php";
|
|
||||||
include "func.php";
|
|
||||||
|
|
||||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
|
||||||
$userID = Session::getUserID();
|
|
||||||
|
|
||||||
increaseRefresh("메인", 1);
|
|
||||||
|
|
||||||
$db = DB::db();
|
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
||||||
|
|
||||||
if (!$userID) {
|
|
||||||
header('Location:..');
|
|
||||||
die();
|
|
||||||
}
|
|
||||||
|
|
||||||
//턴 실행.
|
|
||||||
TurnExecutionHelper::executeAllCommand();
|
|
||||||
|
|
||||||
if (!$session->isGameLoggedIn()) {
|
|
||||||
header('Location:..');
|
|
||||||
die();
|
|
||||||
}
|
|
||||||
|
|
||||||
$me = $db->queryFirstRow(
|
|
||||||
'SELECT no,refresh_score,turntime,newmsg,newvote,`officer_level` FROM `general`
|
|
||||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i',
|
|
||||||
$userID
|
|
||||||
);
|
|
||||||
|
|
||||||
//그새 사망이면
|
|
||||||
if ($me === null) {
|
|
||||||
$session->logoutGame();
|
|
||||||
header('Location: ../');
|
|
||||||
die();
|
|
||||||
}
|
|
||||||
|
|
||||||
$gameStor->cacheAll(true);
|
|
||||||
|
|
||||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
|
||||||
$db->update('general', [
|
|
||||||
'newmsg' => 0,
|
|
||||||
'newvote' => 0
|
|
||||||
], 'owner=%i', $userID);
|
|
||||||
}
|
|
||||||
|
|
||||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
|
||||||
|
|
||||||
$limitState = checkLimit($me['refresh_score']);
|
|
||||||
if ($limitState >= 2) {
|
|
||||||
printLimitMsg($me['turntime']);
|
|
||||||
exit();
|
|
||||||
}
|
|
||||||
|
|
||||||
$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
|
|
||||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
|
||||||
$scenario = $gameStor->scenario_text;
|
|
||||||
|
|
||||||
$nationID = $generalObj->getNationID();
|
|
||||||
if ($nationID) {
|
|
||||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
|
||||||
$nationStor->cacheAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
if ($gameStor->extended_general == 0) {
|
|
||||||
$extend = "표준";
|
|
||||||
} else {
|
|
||||||
$extend = "확장";
|
|
||||||
}
|
|
||||||
if ($gameStor->fiction == 0) {
|
|
||||||
$fiction = "사실";
|
|
||||||
} else {
|
|
||||||
$fiction = "가상";
|
|
||||||
}
|
|
||||||
if ($gameStor->npcmode == 0) {
|
|
||||||
$npcmode = "불가능";
|
|
||||||
} else if ($gameStor->npcmode == 1) {
|
|
||||||
$npcmode = "가능";
|
|
||||||
} else {
|
|
||||||
$npcmode = "선택 생성";
|
|
||||||
}
|
|
||||||
$color = "cyan";
|
|
||||||
$serverName = UniqueConst::$serverName;
|
|
||||||
$serverCnt = $gameStor->server_cnt;
|
|
||||||
|
|
||||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
|
||||||
$isTournamentActive = $gameStor->tournament > 0;
|
|
||||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
|
||||||
$isBettingActive = $gameStor->tournament == 6;
|
|
||||||
|
|
||||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
|
||||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
|
||||||
|
|
||||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
|
||||||
$otherTextInfo = [];
|
|
||||||
|
|
||||||
if ($gameStor->join_mode == 'onlyRandom') {
|
|
||||||
$otherTextInfo[] = '랜덤 임관 전용';
|
|
||||||
}
|
|
||||||
if ($autorunUser['limit_minutes'] ?? false) {
|
|
||||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!$otherTextInfo) {
|
|
||||||
$otherTextInfo = '표준';
|
|
||||||
} else {
|
|
||||||
$otherTextInfo = join(', ', $otherTextInfo);
|
|
||||||
}
|
|
||||||
|
|
||||||
$lastVoteID = $gameStor->lastVote;
|
|
||||||
$lastVote = null;
|
|
||||||
if ($lastVoteID) {
|
|
||||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
|
||||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
|
||||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
|
||||||
$lastVote = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
?>
|
|
||||||
<!DOCTYPE html>
|
|
||||||
<html>
|
|
||||||
|
|
||||||
<head>
|
|
||||||
<title><?= $serverName ?>: 메인</title>
|
|
||||||
<meta charset="UTF-8">
|
|
||||||
<meta name="color-scheme" content="dark">
|
|
||||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
|
||||||
<meta name="viewport" content="width=500" />
|
|
||||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
|
||||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
|
||||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
|
||||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
|
||||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
|
||||||
<?= WebUtil::printCSS('css/map.css') ?>
|
|
||||||
<?= WebUtil::printStaticValues([
|
|
||||||
//deprecated, staticValues를 이용할 것
|
|
||||||
'serverName' => $serverName,
|
|
||||||
'serverCnt' => $serverCnt,
|
|
||||||
'serverNick' => DB::prefix(),
|
|
||||||
'serverID' => UniqueConst::$serverID,
|
|
||||||
'maxTurn' => GameConst::$maxTurn,
|
|
||||||
'maxPushTurn' => 12,
|
|
||||||
'serverNow' => TimeUtil::now(false),
|
|
||||||
'lastExecuted' => $gameStor->turntime,
|
|
||||||
'isLocked' => $plock,
|
|
||||||
'isTournamentActive' => $isTournamentActive,
|
|
||||||
'isBettingActive' => $isBettingActive,
|
|
||||||
'staticValues' => [
|
|
||||||
'serverName' => $serverName,
|
|
||||||
'serverCnt' => $serverCnt,
|
|
||||||
'serverNick' => DB::prefix(),
|
|
||||||
'serverID' => UniqueConst::$serverID,
|
|
||||||
'maxTurn' => GameConst::$maxTurn,
|
|
||||||
'maxPushTurn' => 12,
|
|
||||||
'serverNow' => TimeUtil::now(false),
|
|
||||||
'lastExecuted' => $gameStor->turntime,
|
|
||||||
'isLocked' => $plock,
|
|
||||||
'isTournamentActive' => $isTournamentActive,
|
|
||||||
'isBettingActive' => $isBettingActive,
|
|
||||||
'mapName' => GameConst::$mapName,
|
|
||||||
'unitSet' => GameConst::$unitSet,
|
|
||||||
]
|
|
||||||
]) ?>
|
|
||||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
|
||||||
</head>
|
|
||||||
|
|
||||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
|
||||||
<div id="container" class="bg0">
|
|
||||||
<div class="row toolbars gx-0">
|
|
||||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
|
||||||
</div>
|
|
||||||
<div class="tb_layout row gx-0">
|
|
||||||
<div id="server_title" class="row py-2 center">
|
|
||||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row center gx-0">
|
|
||||||
<div class="s-border-t col py-2 col-8 col-lg-4" style="color:<?= $color ?>;">
|
|
||||||
<?= $scenario ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
|
||||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
|
||||||
NPC선택 : <?= $npcmode ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
|
||||||
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
|
||||||
기타 설정: <?= $otherTextInfo ?>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(2) ?></div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
|
||||||
<div class="s-border-t col py-2 col-4 col-lg-2">턴당 갱신횟수 : <?= $gameStor->refreshLimit ?>회</div>
|
|
||||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(3) ?></div>
|
|
||||||
<div class="s-border-t py-2 col col-6 col-lg-4">
|
|
||||||
<?php if ($isTournamentActive) : ?>
|
|
||||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
|
||||||
<?php else : ?>
|
|
||||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
|
||||||
<?php endif; ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
|
||||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
|
||||||
<?php if ($auctionCount > 0) : ?>
|
|
||||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
|
||||||
<?php else : ?>
|
|
||||||
<span style='color:magenta'>진행중 거래 없음</span>
|
|
||||||
<?php endif; ?>
|
|
||||||
</div>
|
|
||||||
<div class="s-border-t py-2 col col-6 col-lg-4 vote-cell">
|
|
||||||
<?php
|
|
||||||
?>
|
|
||||||
<?php if ($lastVote === null) : ?>
|
|
||||||
<span style='color:magenta'>진행중 설문 없음</span>
|
|
||||||
<?php else : ?>
|
|
||||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
|
|
||||||
<?php endif; ?>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row gx-0">
|
|
||||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
|
||||||
</div>
|
|
||||||
<div class="row gx-0">
|
|
||||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
|
||||||
</div>
|
|
||||||
<div class="row gx-0">
|
|
||||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
|
||||||
<div class="px-2">【 국가방침 】</div>
|
|
||||||
<div id='nation-msg-box'>
|
|
||||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row gx-0">
|
|
||||||
<div class="col s-border-t px-2 py-2">
|
|
||||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<?php if ($session->userGrade >= 5) : ?>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
|
||||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
|
||||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
|
||||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
|
||||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
|
||||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
|
||||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<?php elseif ($session->userGrade == 4) : ?>
|
|
||||||
<div class="row">
|
|
||||||
<div class="col">
|
|
||||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<?php endif; ?>
|
|
||||||
<div id="map_view" class="gx-0">
|
|
||||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
|
||||||
<div class="view-item" id="reservedCommandZone">
|
|
||||||
<div id="reservedCommandList"></div>
|
|
||||||
<div id="actionMiniPlate" class="gx-0 row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="gx-1 row">
|
|
||||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
|
||||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
|
||||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
|
||||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
|
||||||
<div id="generalCommandButton" class="row gx-0">
|
|
||||||
<div class="buttonPlate bg2">
|
|
||||||
?></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
|
||||||
<div class="col">
|
|
||||||
<div class="gx-1 row">
|
|
||||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
|
||||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
|
||||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row gx-0">
|
|
||||||
<div class="col-lg-6" id="general_public_record-position">
|
|
||||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
|
||||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
|
||||||
</div>
|
|
||||||
<div class="col-lg-6" id="general_log-position">
|
|
||||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
|
||||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
|
||||||
</div>
|
|
||||||
<div class="col-12" id="world_history-position">
|
|
||||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
|
||||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row toolbars gx-0">
|
|
||||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
|
||||||
|
|
||||||
<div id="message_board" class="row gx-0">
|
|
||||||
<div class="message_input_form bg0 gx-0 row">
|
|
||||||
<div id="mailbox_list-col" class="col-6 col-lg-2 d-grid">
|
|
||||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
|
||||||
</select>
|
|
||||||
</div>
|
|
||||||
<div id="msg_input-col" class="col-12 col-lg-8 d-grid">
|
|
||||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
|
||||||
</div>
|
|
||||||
<div id="msg_submit-col" class="col-6 col-lg-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
|
||||||
</div>
|
|
||||||
<div class="col-lg-6 board_side bg0"><a id="public_talk_position"></a>
|
|
||||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
|
||||||
<section class="public_message">
|
|
||||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
|
||||||
</section>
|
|
||||||
</div>
|
|
||||||
<div class="col-lg-6 board_side bg0"><a id="national_talk_position"></a>
|
|
||||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
|
||||||
<section class="national_message">
|
|
||||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
|
||||||
</section>
|
|
||||||
</div>
|
|
||||||
<div class="col-lg-6 board_side bg0"><a id="private_talk_position"></a>
|
|
||||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
|
||||||
<section class="private_message">
|
|
||||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
|
||||||
</section>
|
|
||||||
</div>
|
|
||||||
<div class="col-lg-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
|
||||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
|
||||||
<section class="diplomacy_message">
|
|
||||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
|
||||||
</section>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row toolbars gx-0">
|
|
||||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<?php
|
|
||||||
if ($limitState == 1) {
|
|
||||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
|
||||||
}
|
|
||||||
if ($me['newmsg'] == 1) {
|
|
||||||
MessageBox("새로운 서신이 도착했습니다!");
|
|
||||||
}
|
|
||||||
if ($me['newvote'] == 1) {
|
|
||||||
$develcost = $gameStor->develcost * 5;
|
|
||||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
|
||||||
}
|
|
||||||
?>
|
|
||||||
</div>
|
|
||||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-lg-none p-0" id="navbar500">
|
|
||||||
<div class="container-fluid px-0">
|
|
||||||
<div class="collapse navbar-collapse">
|
|
||||||
<ul class="navbar-nav me-auto mx-auto">
|
|
||||||
<li class="nav-item dropup">
|
|
||||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
|
||||||
외부 메뉴
|
|
||||||
</div>
|
|
||||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
|
||||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
<li class="nav-item dropup">
|
|
||||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
|
||||||
국가 메뉴
|
|
||||||
</div>
|
|
||||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
<li class="nav-item dropup">
|
|
||||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
|
||||||
빠른 이동
|
|
||||||
</div>
|
|
||||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
|
||||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
|
||||||
<hr class="dropdown-divider">
|
|
||||||
</hr>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
|
||||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
|
||||||
<hr class="dropdown-divider">
|
|
||||||
</hr>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
|
||||||
<li><span> </span></li>
|
|
||||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
|
||||||
<hr class="dropdown-divider">
|
|
||||||
</hr>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
|
||||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
|
||||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
<li class="nav-item">
|
|
||||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</nav>
|
|
||||||
</body>
|
|
||||||
|
|
||||||
</html>
|
|
||||||
+9
-1
@@ -8,4 +8,12 @@ $session = Session::getInstance()->setReadOnly();
|
|||||||
|
|
||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
|
|
||||||
TurnExecutionHelper::executeAllCommand();
|
$updated = false;
|
||||||
|
$locked = false;
|
||||||
|
$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
|
||||||
|
Json::die([
|
||||||
|
'result' => true,
|
||||||
|
'updated' => $updated,
|
||||||
|
'locked' => $locked,
|
||||||
|
'lastExecuted' => $lastExecuted,
|
||||||
|
]);
|
||||||
+3
-3
@@ -526,7 +526,7 @@ function DeleteConflict($nation)
|
|||||||
function getConquerNation($city): int
|
function getConquerNation($city): int
|
||||||
{
|
{
|
||||||
$conflict = Json::decode($city['conflict']);
|
$conflict = Json::decode($city['conflict']);
|
||||||
return Util::array_first_key($conflict);
|
return array_key_first($conflict);
|
||||||
}
|
}
|
||||||
|
|
||||||
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
|
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
|
||||||
@@ -785,8 +785,8 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
|
|||||||
'officer_set' => 0,
|
'officer_set' => 0,
|
||||||
];
|
];
|
||||||
if ($city['level'] > 3) {
|
if ($city['level'] > 3) {
|
||||||
$query['def'] = 1000;
|
$query['def'] = GameConst::$defaultCityWall;
|
||||||
$query['wall'] = 1000;
|
$query['wall'] = GameConst::$defaultCityWall;
|
||||||
} else {
|
} else {
|
||||||
$query['def'] = $db->sqleval('def_max/2');
|
$query['def'] = $db->sqleval('def_max/2');
|
||||||
$query['wall'] = $db->sqleval('wall_max/2');
|
$query['wall'] = $db->sqleval('wall_max/2');
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ use sammo\UniqueConst;
|
|||||||
use sammo\UserLogger;
|
use sammo\UserLogger;
|
||||||
use sammo\Util;
|
use sammo\Util;
|
||||||
use sammo\Validator;
|
use sammo\Validator;
|
||||||
|
use sammo\VarTurn60;
|
||||||
use sammo\WebUtil;
|
use sammo\WebUtil;
|
||||||
|
|
||||||
use function sammo\addTurn;
|
use function sammo\addTurn;
|
||||||
@@ -99,7 +100,7 @@ class Join extends \sammo\BaseAPI
|
|||||||
}
|
}
|
||||||
|
|
||||||
$gameID = UniqueConst::$serverID;
|
$gameID = UniqueConst::$serverID;
|
||||||
$alreadyJoined = $db->queryFirstField('SELECT count(*) FROM `storage` WHERE `namespace` = %s AND `key` LIKE %s', 'inheritance_result', "{$gameID}_{$userID}_%");
|
$alreadyJoined = $db->queryFirstField('SELECT COUNT(*) FROM `inheritance_result` WHERE `server_id` = %s AND `owner` = %i', $gameID, $userID);
|
||||||
if ($alreadyJoined) {
|
if ($alreadyJoined) {
|
||||||
//이미 받았음
|
//이미 받았음
|
||||||
return 0;
|
return 0;
|
||||||
@@ -157,7 +158,7 @@ class Join extends \sammo\BaseAPI
|
|||||||
|
|
||||||
$penalty = [];
|
$penalty = [];
|
||||||
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
|
||||||
if($penaltyValue['expire'] ?? 0 > TimeUtil::now()){
|
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
|
||||||
$penalty[$penaltyKey] = $penaltyValue['value'];
|
$penalty[$penaltyKey] = $penaltyValue['value'];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -355,20 +356,28 @@ class Join extends \sammo\BaseAPI
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ($inheritTurntimeZone !== null) {
|
if ($inheritTurntimeZone !== null) {
|
||||||
$inheritTurntime = $inheritTurntimeZone * $admin['turnterm'];
|
$turnterm = abs($admin['turnterm']);
|
||||||
$inheritTurntime += $rng->nextRangeInt(0, Util::clamp($admin['turnterm'] - 1, 0));
|
$inheritTurntime = $inheritTurntimeZone * $turnterm;
|
||||||
|
$inheritTurntime += $rng->nextRangeInt(0, Util::clamp($turnterm - 1, 0));
|
||||||
|
|
||||||
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
|
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
|
||||||
|
|
||||||
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
|
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
|
||||||
|
|
||||||
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
|
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $turnterm));
|
||||||
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
|
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
|
||||||
$turntime = TimeUtil::format($turntime, true);
|
$turntime = TimeUtil::format($turntime, true);
|
||||||
} else {
|
} else {
|
||||||
$turntime = getRandTurn($rng, $admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
|
$turntime = getRandTurn($rng, abs($admin['turnterm']), new \DateTimeImmutable($admin['turntime']));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ($admin['turnterm'] == -60){
|
||||||
|
$baseObj = VarTurn60::fromDatetime(new \DateTimeImmutable($admin['turntime']));
|
||||||
|
$userTurnObj = VarTurn60::fromDatetime(new \DateTimeImmutable($turntime));
|
||||||
|
if($baseObj->turnIdx != $userTurnObj->turnIdx){
|
||||||
|
$turntime = $userTurnObj->addTurn(-1)->toDateStr();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
$now = TimeUtil::now(true);
|
$now = TimeUtil::now(true);
|
||||||
if ($now >= $turntime) {
|
if ($now >= $turntime) {
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ class GeneralList extends \sammo\BaseAPI
|
|||||||
$availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00';
|
$availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00';
|
||||||
$now = new \DateTimeImmutable();
|
$now = new \DateTimeImmutable();
|
||||||
|
|
||||||
if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5) {
|
if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6) {
|
||||||
return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall;
|
return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -94,6 +94,10 @@ class ResetStat extends \sammo\BaseAPI
|
|||||||
}
|
}
|
||||||
$userLogger = new UserLogger($userID);
|
$userLogger = new UserLogger($userID);
|
||||||
|
|
||||||
|
if($general->getNPCType() != 0){
|
||||||
|
return 'NPC는 능력치 초기화를 할 수 없습니다.';
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ class ResetTurnTime extends \sammo\BaseAPI
|
|||||||
}
|
}
|
||||||
|
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
|
|
||||||
$currTurnTime = new DateTimeImmutable($general->getTurnTime());
|
$currTurnTime = new DateTimeImmutable($general->getTurnTime());
|
||||||
|
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ class UploadImage extends \sammo\BaseAPI
|
|||||||
}
|
}
|
||||||
|
|
||||||
$extension = ltrim($contentType, 'image/');
|
$extension = ltrim($contentType, 'image/');
|
||||||
$validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp'];
|
$validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp', 'avif'];
|
||||||
if (!in_array(strtolower($extension), $validExtensions)) {
|
if (!in_array(strtolower($extension), $validExtensions)) {
|
||||||
return '지원하지 않는 이미지 파일입니다: ' . $contentType;
|
return '지원하지 않는 이미지 파일입니다: ' . $contentType;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ abstract class AbsFromUserPool extends AbsGeneralPool{
|
|||||||
|
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$result = [];
|
$result = [];
|
||||||
$validUntil = TimeUtil::nowAddMinutes(2 * $gameStor->turnterm);
|
$validUntil = TimeUtil::nowAddMinutes(2 * abs($gameStor->turnterm));
|
||||||
while(count($result) < $pickCnt){
|
while(count($result) < $pickCnt){
|
||||||
$cand = $rng->choiceUsingWeightPair($pool);
|
$cand = $rng->choiceUsingWeightPair($pool);
|
||||||
$poolID = $cand['id'];
|
$poolID = $cand['id'];
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ class che_척사_오악진형도 extends \sammo\BaseItem{
|
|||||||
|
|
||||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||||
return [1.15, 0.85];
|
return [1.15, 0.85];
|
||||||
}
|
}
|
||||||
return [1, 1];
|
return [1, 1];
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ class event_전투특기_공성 extends \sammo\BaseItem{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ class event_전투특기_궁병 extends \sammo\BaseItem{
|
|||||||
if($statName === 'warAvoidRatio'){
|
if($statName === 'warAvoidRatio'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ class event_전투특기_귀병 extends \sammo\BaseItem{
|
|||||||
if($statName === 'warMagicSuccessProb'){
|
if($statName === 'warMagicSuccessProb'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ class event_전투특기_기병 extends \sammo\BaseItem{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ class event_전투특기_보병 extends \sammo\BaseItem{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ class event_전투특기_척사 extends \sammo\BaseItem{
|
|||||||
|
|
||||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||||
return [1.2, 0.8];
|
return [1.2, 0.8];
|
||||||
}
|
}
|
||||||
return [1, 1];
|
return [1, 1];
|
||||||
|
|||||||
@@ -0,0 +1,68 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
namespace sammo\ActionScenarioEffect;
|
||||||
|
|
||||||
|
use \sammo\iAction;
|
||||||
|
use sammo\Util;
|
||||||
|
use sammo\WarUnit;
|
||||||
|
use sammo\WarUnitCity;
|
||||||
|
use sammo\WarUnitTrigger\che_전멸시페이즈증가;
|
||||||
|
use sammo\WarUnitTriggerCaller;
|
||||||
|
|
||||||
|
class event_MoreEffect implements iAction
|
||||||
|
{
|
||||||
|
use \sammo\DefaultAction;
|
||||||
|
|
||||||
|
public function getWarPowerMultiplier(WarUnit $unit): array
|
||||||
|
{
|
||||||
|
if ($unit->isAttacker()) {
|
||||||
|
return [1.4, 0.7143];
|
||||||
|
}
|
||||||
|
return [1, 1];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
|
||||||
|
{
|
||||||
|
$scoreMap = [
|
||||||
|
'상업' => 2,
|
||||||
|
'농업' => 2,
|
||||||
|
'치안' => 2,
|
||||||
|
'기술' => 2,
|
||||||
|
'성벽' => 2,
|
||||||
|
'수비' => 2,
|
||||||
|
'인구' => 2,
|
||||||
|
'민심' => 2,
|
||||||
|
];
|
||||||
|
if ($turnType == 'changeDefenceTrain') {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if ($varType === 'score' && key_exists($turnType, $scoreMap)) {
|
||||||
|
$multiplier = $scoreMap[$turnType];
|
||||||
|
$value *= $multiplier;
|
||||||
|
return $value;
|
||||||
|
}
|
||||||
|
|
||||||
|
return $value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function onCalcNationalIncome(string $type, $amount){
|
||||||
|
if($type == 'gold'){
|
||||||
|
return $amount * 2;
|
||||||
|
}
|
||||||
|
if($type == 'rice'){
|
||||||
|
return $amount * 2;
|
||||||
|
}
|
||||||
|
if($type == 'pop' && $amount > 0){
|
||||||
|
return $amount * 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
return $amount;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller
|
||||||
|
{
|
||||||
|
return new WarUnitTriggerCaller(
|
||||||
|
new che_전멸시페이즈증가($unit),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -35,7 +35,7 @@ class che_event_공성 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ class che_event_궁병 extends \sammo\BaseSpecial{
|
|||||||
if($statName === 'warAvoidRatio'){
|
if($statName === 'warAvoidRatio'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ class che_event_귀병 extends \sammo\BaseSpecial{
|
|||||||
if($statName === 'warMagicSuccessProb'){
|
if($statName === 'warMagicSuccessProb'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ class che_event_기병 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ class che_event_보병 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ class che_event_척사 extends \sammo\BaseSpecial{
|
|||||||
|
|
||||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||||
return [1.2, 0.8];
|
return [1.2, 0.8];
|
||||||
}
|
}
|
||||||
return [1, 1];
|
return [1, 1];
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ class che_공성 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
$myArmType = 'dex'.GameUnitConst::T_SIEGE;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ class che_궁병 extends \sammo\BaseSpecial{
|
|||||||
if($statName === 'warAvoidRatio'){
|
if($statName === 'warAvoidRatio'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
$myArmType = 'dex'.GameUnitConst::T_ARCHER;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ class che_귀병 extends \sammo\BaseSpecial{
|
|||||||
if($statName === 'warMagicSuccessProb'){
|
if($statName === 'warMagicSuccessProb'){
|
||||||
return $value + 0.2;
|
return $value + 0.2;
|
||||||
}
|
}
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
$myArmType = 'dex'.GameUnitConst::T_WIZARD;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ class che_기병 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
$myArmType = 'dex'.GameUnitConst::T_CAVALRY;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ class che_보병 extends \sammo\BaseSpecial{
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
public function onCalcStat(General $general, string $statName, $value, $aux=null){
|
||||||
if(\sammo\Util::starts_with($statName, 'dex')){
|
if(str_starts_with($statName, 'dex')){
|
||||||
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
|
||||||
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
$opposeArmType = 'dex'.$aux['opposeType']->armType;;
|
||||||
if($aux['isAttacker'] && $opposeArmType === $statName){
|
if($aux['isAttacker'] && $opposeArmType === $statName){
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ class che_척사 extends \sammo\BaseSpecial{
|
|||||||
|
|
||||||
public function getWarPowerMultiplier(WarUnit $unit):array{
|
public function getWarPowerMultiplier(WarUnit $unit):array{
|
||||||
$opposeCrewType = $unit->getOppose()->getCrewType();
|
$opposeCrewType = $unit->getOppose()->getCrewType();
|
||||||
if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
|
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){
|
||||||
return [1.2, 0.8];
|
return [1.2, 0.8];
|
||||||
}
|
}
|
||||||
return [1, 1];
|
return [1, 1];
|
||||||
|
|||||||
@@ -164,7 +164,7 @@ abstract class Auction
|
|||||||
if ($date === null) {
|
if ($date === null) {
|
||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
$date = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
$date = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
||||||
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
|
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
|
||||||
));
|
));
|
||||||
@@ -324,7 +324,7 @@ abstract class Auction
|
|||||||
}
|
}
|
||||||
|
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
|
|
||||||
if ($this->info->detail->availableLatestBidCloseDate !== null) {
|
if ($this->info->detail->availableLatestBidCloseDate !== null) {
|
||||||
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
|
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
|
||||||
@@ -437,7 +437,7 @@ abstract class Auction
|
|||||||
$general->increaseVar($resType->value, -$morePoint);
|
$general->increaseVar($resType->value, -$morePoint);
|
||||||
|
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
|
$extendedCloseDate = $now->add(TimeUtil::secondsToDateInterval(
|
||||||
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
|
max(static::MIN_EXTENSION_MINUTES_PER_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_PER_BID) * 60
|
||||||
));
|
));
|
||||||
@@ -471,7 +471,7 @@ abstract class Auction
|
|||||||
if ($highestBid->aux->tryExtendCloseDate) {
|
if ($highestBid->aux->tryExtendCloseDate) {
|
||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
|
|
||||||
//연장 요청이 있었다.
|
//연장 요청이 있었다.
|
||||||
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ abstract class AuctionBasicResource extends Auction
|
|||||||
|
|
||||||
$now = new \DateTimeImmutable();
|
$now = new \DateTimeImmutable();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
$closeDate = $now->add(TimeUtil::secondsToDateInterval($closeTurnCnt * $turnTerm * 60));
|
$closeDate = $now->add(TimeUtil::secondsToDateInterval($closeTurnCnt * $turnTerm * 60));
|
||||||
|
|
||||||
$openResult = static::openAuction(new AuctionInfo(
|
$openResult = static::openAuction(new AuctionInfo(
|
||||||
@@ -246,7 +246,13 @@ abstract class AuctionBasicResource extends Auction
|
|||||||
$db = DB::db();
|
$db = DB::db();
|
||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = $gameStor->getValue('turnterm');
|
||||||
$date = (new DateTimeImmutable())->add(TimeUtil::secondsToDateInterval($turnTerm * 60));
|
if($turnTerm == -60){
|
||||||
|
$date = VarTurn60::fromDatetime(new \DateTimeImmutable())->addTurn(1)->toDateStr();
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
$date = (new DateTimeImmutable())->add(TimeUtil::secondsToDateInterval($turnTerm * 60));
|
||||||
|
}
|
||||||
|
|
||||||
$this->shrinkCloseDate($date);
|
$this->shrinkCloseDate($date);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -75,6 +75,7 @@ class AuctionUniqueItem extends Auction
|
|||||||
$now = new DateTimeImmutable();
|
$now = new DateTimeImmutable();
|
||||||
|
|
||||||
[$turnTerm, $year, $month] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month']);
|
[$turnTerm, $year, $month] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month']);
|
||||||
|
$turnTerm = abs($turnTerm);
|
||||||
|
|
||||||
$closeDate = $now->add(TimeUtil::secondsToDateInterval(
|
$closeDate = $now->add(TimeUtil::secondsToDateInterval(
|
||||||
max(static::MIN_AUCTION_CLOSE_MINUTES, $turnTerm * static::COEFF_AUCTION_CLOSE_MINUTES) * 60
|
max(static::MIN_AUCTION_CLOSE_MINUTES, $turnTerm * static::COEFF_AUCTION_CLOSE_MINUTES) * 60
|
||||||
@@ -266,7 +267,7 @@ class AuctionUniqueItem extends Auction
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ($availableEquipUniqueCnt <= 0) {
|
if ($availableEquipUniqueCnt <= 0) {
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
//제한에 걸렸다면 자동 연장
|
//제한에 걸렸다면 자동 연장
|
||||||
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
||||||
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_UNIQUE_CNT) * 60
|
max(static::MIN_EXTENSION_MINUTES_BY_EXTENSION_QUERY, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_UNIQUE_CNT) * 60
|
||||||
@@ -314,7 +315,7 @@ class AuctionUniqueItem extends Auction
|
|||||||
|
|
||||||
if (!$availableItemTypes) {
|
if (!$availableItemTypes) {
|
||||||
if ($isExtendCloseDateRequired) {
|
if ($isExtendCloseDateRequired) {
|
||||||
$turnTerm = $gameStor->getValue('turnterm');
|
$turnTerm = abs($gameStor->getValue('turnterm'));
|
||||||
//동일 부위 제한에 걸렸다면 자동 연장
|
//동일 부위 제한에 걸렸다면 자동 연장
|
||||||
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
$extendedCloseDate = $this->info->closeDate->add(TimeUtil::secondsToDateInterval(
|
||||||
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID) * 60
|
max(static::MIN_EXTENSION_MINUTES_LIMIT_BY_BID, $turnTerm * static::COEFF_EXTENSION_MINUTES_LIMIT_BY_BID) * 60
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ use \sammo\{
|
|||||||
Util, JosaUtil, DB,
|
Util, JosaUtil, DB,
|
||||||
General, GameConst,
|
General, GameConst,
|
||||||
ActionLogger,
|
ActionLogger,
|
||||||
|
Json,
|
||||||
LastTurn,
|
LastTurn,
|
||||||
NotInheritedMethodException,
|
NotInheritedMethodException,
|
||||||
RandUtil
|
RandUtil
|
||||||
@@ -118,6 +119,7 @@ abstract class BaseCommand{
|
|||||||
$nationID = $this->generalObj->getNationID();
|
$nationID = $this->generalObj->getNationID();
|
||||||
if($nationID == 0){
|
if($nationID == 0){
|
||||||
$this->nation = $this->generalObj->getStaticNation();
|
$this->nation = $this->generalObj->getStaticNation();
|
||||||
|
$this->nation['aux'] = [];
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,7 +140,8 @@ abstract class BaseCommand{
|
|||||||
'gold'=>0,
|
'gold'=>0,
|
||||||
'rice'=>2000,
|
'rice'=>2000,
|
||||||
'tech'=>0,
|
'tech'=>0,
|
||||||
'gennum'=>1
|
'gennum'=>1,
|
||||||
|
'aux'=>'{}',
|
||||||
];
|
];
|
||||||
|
|
||||||
if($this->nation && $this->nation['nation'] === $nationID){
|
if($this->nation && $this->nation['nation'] === $nationID){
|
||||||
@@ -170,6 +173,10 @@ abstract class BaseCommand{
|
|||||||
else{
|
else{
|
||||||
$this->nation = $nation;
|
$this->nation = $nation;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(is_string($this->nation['aux'] ?? null)){
|
||||||
|
$this->nation['aux'] = Json::decode($this->nation['aux']);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected function setDestGeneral(General $destGeneralObj){
|
protected function setDestGeneral(General $destGeneralObj){
|
||||||
@@ -312,12 +319,12 @@ abstract class BaseCommand{
|
|||||||
|
|
||||||
$this->generalObj->unpackAux();
|
$this->generalObj->unpackAux();
|
||||||
$constraintInput = [
|
$constraintInput = [
|
||||||
'general'=>$this->generalObj->getRaw(),
|
'general'=>$this->generalObj,
|
||||||
'city'=>$this->city,
|
'city'=>$this->city,
|
||||||
'nation'=>$this->nation,
|
'nation'=>$this->nation,
|
||||||
'cmd_arg'=>$this->arg,
|
'cmd_arg'=>$this->arg,
|
||||||
|
|
||||||
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
|
'destGeneral'=>$this->destGeneralObj??null,
|
||||||
'destCity'=>$this->destCity,
|
'destCity'=>$this->destCity,
|
||||||
'destNation'=>$this->destNation,
|
'destNation'=>$this->destNation,
|
||||||
];
|
];
|
||||||
@@ -346,12 +353,12 @@ abstract class BaseCommand{
|
|||||||
|
|
||||||
$this->generalObj->unpackAux();
|
$this->generalObj->unpackAux();
|
||||||
$constraintInput = [
|
$constraintInput = [
|
||||||
'general'=>$this->generalObj->getRaw(),
|
'general'=>$this->generalObj,
|
||||||
'city'=>$this->city,
|
'city'=>$this->city,
|
||||||
'nation'=>$this->nation,
|
'nation'=>$this->nation,
|
||||||
'cmd_arg'=>$this->arg,
|
'cmd_arg'=>$this->arg,
|
||||||
|
|
||||||
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
|
'destGeneral'=>$this->destGeneralObj??null,
|
||||||
'destCity'=>$this->destCity,
|
'destCity'=>$this->destCity,
|
||||||
'destNation'=>$this->destNation,
|
'destNation'=>$this->destNation,
|
||||||
];
|
];
|
||||||
@@ -384,12 +391,12 @@ abstract class BaseCommand{
|
|||||||
|
|
||||||
$this->generalObj->unpackAux();
|
$this->generalObj->unpackAux();
|
||||||
$constraintInput = [
|
$constraintInput = [
|
||||||
'general'=>$this->generalObj->getRaw(),
|
'general'=>$this->generalObj,
|
||||||
'city'=>$this->city,
|
'city'=>$this->city,
|
||||||
'nation'=>$this->nation,
|
'nation'=>$this->nation,
|
||||||
'cmd_arg'=>$this->arg,
|
'cmd_arg'=>$this->arg,
|
||||||
|
|
||||||
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
|
'destGeneral'=>$this->destGeneralObj??null,
|
||||||
'destCity'=>$this->destCity,
|
'destCity'=>$this->destCity,
|
||||||
'destNation'=>$this->destNation,
|
'destNation'=>$this->destNation,
|
||||||
];
|
];
|
||||||
|
|||||||
@@ -16,6 +16,7 @@ use \sammo\Constraint\Constraint;
|
|||||||
use \sammo\Constraint\ConstraintHelper;
|
use \sammo\Constraint\ConstraintHelper;
|
||||||
use sammo\CityConst;
|
use sammo\CityConst;
|
||||||
use sammo\Enums\InheritanceKey;
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\PenaltyKey;
|
||||||
|
|
||||||
use function sammo\refreshNationStaticInfo;
|
use function sammo\refreshNationStaticInfo;
|
||||||
use function sammo\getAllNationStaticInfo;
|
use function sammo\getAllNationStaticInfo;
|
||||||
@@ -45,6 +46,7 @@ class che_거병 extends Command\GeneralCommand{
|
|||||||
ConstraintHelper::BeNeutral(),
|
ConstraintHelper::BeNeutral(),
|
||||||
ConstraintHelper::BeOpeningPart($relYear+1),
|
ConstraintHelper::BeOpeningPart($relYear+1),
|
||||||
ConstraintHelper::AllowJoinAction(),
|
ConstraintHelper::AllowJoinAction(),
|
||||||
|
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -183,7 +183,7 @@ class che_건국 extends Command\GeneralCommand
|
|||||||
$general->addExperience($exp);
|
$general->addExperience($exp);
|
||||||
$general->addDedication($ded);
|
$general->addDedication($ded);
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']) ?? [];
|
$aux = $this->nation['aux'];
|
||||||
$aux['can_국기변경'] = 1;
|
$aux['can_국기변경'] = 1;
|
||||||
|
|
||||||
$db->update('city', [
|
$db->update('city', [
|
||||||
|
|||||||
@@ -181,7 +181,7 @@ class che_랜덤임관 extends Command\GeneralCommand
|
|||||||
if ($notIn) {
|
if ($notIn) {
|
||||||
|
|
||||||
$rawGeneralsCnt = $db->query(
|
$rawGeneralsCnt = $db->query(
|
||||||
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 1000)/(rb.value + 1000)*(CASE WHEN g.`npc` < 2 THEN 1.2 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
|
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 50000)/(rb.value + 50000)*(CASE WHEN g.`npc` < 2 THEN 1.15 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
|
||||||
FROM general AS g
|
FROM general AS g
|
||||||
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
|
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
|
||||||
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
|
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
|
||||||
@@ -193,7 +193,7 @@ class che_랜덤임관 extends Command\GeneralCommand
|
|||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
$rawGeneralsCnt = $db->query(
|
$rawGeneralsCnt = $db->query(
|
||||||
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 100)/(rb.value + 100)*(CASE WHEN g.`npc` < 2 THEN 1.2 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
|
"SELECT g.`nation`, n.`gennum`, n.name, SUM((ra.value + 50000)/(rb.value + 50000)*(CASE WHEN g.`npc` < 2 THEN 1.15 ELSE 1 END)*(CASE WHEN g.`leadership` >= 40 THEN g.`leadership` ELSE 0 END)) AS warpower, SUM(SQRT(g.intel * g.strength) * 2 + g.leadership / 2)/5 AS develpower
|
||||||
FROM general AS g
|
FROM general AS g
|
||||||
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
|
LEFT JOIN `rank_data` AS ra ON g.`no` = ra.general_id AND ra.`type` = 'killcrew_person'
|
||||||
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
|
LEFT JOIN `rank_data` AS rb ON g.`no` = rb.general_id AND rb.`type` = 'deathcrew_person'
|
||||||
@@ -208,7 +208,7 @@ class che_랜덤임관 extends Command\GeneralCommand
|
|||||||
foreach ($rawGeneralsCnt as $nation) {
|
foreach ($rawGeneralsCnt as $nation) {
|
||||||
$calcCnt = $nation['warpower'] + $nation['develpower'];
|
$calcCnt = $nation['warpower'] + $nation['develpower'];
|
||||||
|
|
||||||
if ($general->getNPCType() < 2 && Util::starts_with($nation['name'], 'ⓤ')) {
|
if ($general->getNPCType() < 2 && str_starts_with($nation['name'], 'ⓤ')) {
|
||||||
$calcCnt *= 100;
|
$calcCnt *= 100;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -194,7 +194,7 @@ class che_무작위건국 extends Command\GeneralCommand
|
|||||||
$general->addExperience($exp);
|
$general->addExperience($exp);
|
||||||
$general->addDedication($ded);
|
$general->addDedication($ded);
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']) ?? [];
|
$aux = $this->nation['aux'];
|
||||||
$aux['can_국기변경'] = 1;
|
$aux['can_국기변경'] = 1;
|
||||||
$aux['can_무작위수도이전'] = 1;
|
$aux['can_무작위수도이전'] = 1;
|
||||||
|
|
||||||
|
|||||||
@@ -21,6 +21,8 @@ use \sammo\Constraint\Constraint;
|
|||||||
use \sammo\Constraint\ConstraintHelper;
|
use \sammo\Constraint\ConstraintHelper;
|
||||||
use sammo\Enums\GeneralQueryMode;
|
use sammo\Enums\GeneralQueryMode;
|
||||||
use sammo\Enums\InheritanceKey;
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\PenaltyKey;
|
||||||
|
use sammo\Json;
|
||||||
use sammo\StaticEventHandler;
|
use sammo\StaticEventHandler;
|
||||||
|
|
||||||
class che_선양 extends Command\GeneralCommand
|
class che_선양 extends Command\GeneralCommand
|
||||||
@@ -111,6 +113,14 @@ class che_선양 extends Command\GeneralCommand
|
|||||||
$date = $general->getTurnTime($general::TURNTIME_HM);
|
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||||
|
|
||||||
$destGeneral = $this->destGeneralObj;
|
$destGeneral = $this->destGeneralObj;
|
||||||
|
$destGeneralPenaltyList = JSON::decode($destGeneral->getVar('penalty'));
|
||||||
|
$penaltyKeyList = [PenaltyKey::NoChief, PenaltyKey::NoFoundNation, PenaltyKey::NoAmbassador];
|
||||||
|
foreach ($penaltyKeyList as $penaltyKey) {
|
||||||
|
if (key_exists($penaltyKey->value, $destGeneralPenaltyList)) {
|
||||||
|
$general->getLogger()->pushGeneralActionLog("선양할 수 없는 장수입니다.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
$generalName = $general->getName();
|
$generalName = $general->getName();
|
||||||
$destGeneralName = $destGeneral->getName();
|
$destGeneralName = $destGeneral->getName();
|
||||||
|
|||||||
@@ -79,7 +79,7 @@ class che_징병 extends Command\GeneralCommand
|
|||||||
protected function init()
|
protected function init()
|
||||||
{
|
{
|
||||||
$this->setCity();
|
$this->setCity();
|
||||||
$this->setNation(['tech']);
|
$this->setNation(['tech', 'aux']);
|
||||||
|
|
||||||
$this->minConditionConstraints = [
|
$this->minConditionConstraints = [
|
||||||
ConstraintHelper::NotBeNeutral(),
|
ConstraintHelper::NotBeNeutral(),
|
||||||
@@ -256,8 +256,11 @@ class che_징병 extends Command\GeneralCommand
|
|||||||
$ownCities = [];
|
$ownCities = [];
|
||||||
$ownRegions = [];
|
$ownRegions = [];
|
||||||
|
|
||||||
foreach (DB::db()->query('SELECT city, region from city where nation = %i', $general->getNationID()) as $city) {
|
foreach (DB::db()->query('SELECT city, region, secu, level from city where nation = %i', $general->getNationID()) as $city) {
|
||||||
$ownCities[$city['city']] = 1;
|
$ownCities[$city['city']] = [
|
||||||
|
'secu' => $city['secu'],
|
||||||
|
'level' => $city['level'],
|
||||||
|
];
|
||||||
$ownRegions[$city['region']] = 1;
|
$ownRegions[$city['region']] = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -273,23 +276,19 @@ class che_징병 extends Command\GeneralCommand
|
|||||||
'values' => [],
|
'values' => [],
|
||||||
];
|
];
|
||||||
|
|
||||||
$crewTypes = [];
|
|
||||||
foreach (GameUnitConst::byType($armType) as $unit) {
|
foreach (GameUnitConst::byType($armType) as $unit) {
|
||||||
$crewObj = new \stdClass;
|
$crewObj = new \stdClass;
|
||||||
|
|
||||||
$crewObj->id = $unit->id;
|
$crewObj->id = $unit->id;
|
||||||
$crewObj->reqTech = $unit->reqTech;
|
/** @var ?\sammo\GameUnitConstraints\ReqTech */
|
||||||
$crewObj->reqYear = $unit->reqYear;
|
$reqTechObj = $unit->reqConstraints['ReqTech'] ?? null;
|
||||||
|
$crewObj->reqTech = $reqTechObj ? $reqTechObj->reqTech : 0;
|
||||||
|
|
||||||
/*
|
/** @var ?\sammo\GameUnitConstraint\ReqMinRelYear */
|
||||||
if ($unit->reqTech == 0) {
|
$reqMinRelYearObj = $unit->reqConstraints['reqMinRelYear'] ?? null;
|
||||||
$crewObj->bgcolor = 'green';
|
$crewObj->reqYear = $reqMinRelYearObj ? $reqMinRelYearObj->reqMinRelYear : 0;
|
||||||
} else {
|
|
||||||
$crewObj->bgcolor = 'limegreen';
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
$crewObj->notAvailable = !$unit->isValid($ownCities, $ownRegions, $relativeYear, $tech);
|
$crewObj->notAvailable = !$unit->isValid($general, $ownCities, $ownRegions, $relativeYear, $tech, $this->nation['aux']);
|
||||||
|
|
||||||
$crewObj->baseRice = $general->onCalcDomestic($this->getName(), 'rice', $unit->riceWithTech($tech), ['armType' => $unit->armType]);
|
$crewObj->baseRice = $general->onCalcDomestic($this->getName(), 'rice', $unit->riceWithTech($tech), ['armType' => $unit->armType]);
|
||||||
$crewObj->baseCost = $general->onCalcDomestic($this->getName(), 'cost', $unit->costWithTech($tech), ['armType' => $unit->armType]);
|
$crewObj->baseCost = $general->onCalcDomestic($this->getName(), 'cost', $unit->costWithTech($tech), ['armType' => $unit->armType]);
|
||||||
|
|||||||
@@ -164,7 +164,7 @@ class che_출병 extends Command\GeneralCommand
|
|||||||
|
|
||||||
$currDist = 999;
|
$currDist = 999;
|
||||||
|
|
||||||
$minDist = Util::array_first_key($distanceList);
|
$minDist = array_key_first($distanceList);
|
||||||
do {
|
do {
|
||||||
//1: 최단 거리 도시 중 공격 대상이 있는가 확인
|
//1: 최단 거리 도시 중 공격 대상이 있는가 확인
|
||||||
//2: 최단 거리 + 1 도시 중 공격 대상이 있는가 확인
|
//2: 최단 거리 + 1 도시 중 공격 대상이 있는가 확인
|
||||||
|
|||||||
@@ -180,7 +180,7 @@ class cr_건국 extends Command\GeneralCommand
|
|||||||
$general->addExperience($exp);
|
$general->addExperience($exp);
|
||||||
$general->addDedication($ded);
|
$general->addDedication($ded);
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']) ?? [];
|
$aux = $this->nation['aux'];
|
||||||
$aux['can_국기변경'] = 1;
|
$aux['can_국기변경'] = 1;
|
||||||
|
|
||||||
$db->update('city', [
|
$db->update('city', [
|
||||||
|
|||||||
@@ -122,7 +122,7 @@ class che_국기변경 extends Command\NationCommand
|
|||||||
$josaYi = JosaUtil::pick($generalName, '이');
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
$josaYiNation = JosaUtil::pick($nationName, '이');
|
$josaYiNation = JosaUtil::pick($nationName, '이');
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']);
|
$aux = $this->nation['aux'];
|
||||||
$aux["can_{$actionName}"] = 0;
|
$aux["can_{$actionName}"] = 0;
|
||||||
|
|
||||||
$db->update('nation', [
|
$db->update('nation', [
|
||||||
|
|||||||
@@ -140,7 +140,7 @@ class che_국호변경 extends Command\NationCommand
|
|||||||
$josaYi = JosaUtil::pick($generalName, '이');
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
$josaYiNation = JosaUtil::pick($nationName, '이');
|
$josaYiNation = JosaUtil::pick($nationName, '이');
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']);
|
$aux = $this->nation['aux'];
|
||||||
$aux["can_{$actionName}"] = 0;
|
$aux["can_{$actionName}"] = 0;
|
||||||
|
|
||||||
$db->update('nation', [
|
$db->update('nation', [
|
||||||
|
|||||||
@@ -119,7 +119,7 @@ class che_무작위수도이전 extends Command\NationCommand
|
|||||||
$josaYi = JosaUtil::pick($generalName, '이');
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
$josaYiNation = JosaUtil::pick($nationName, '이');
|
$josaYiNation = JosaUtil::pick($nationName, '이');
|
||||||
|
|
||||||
$aux = Json::decode($this->nation['aux']);
|
$aux = $this->nation['aux'];
|
||||||
$aux["can_무작위수도이전"] -= 1;
|
$aux["can_무작위수도이전"] -= 1;
|
||||||
|
|
||||||
$db->update('city', [
|
$db->update('city', [
|
||||||
|
|||||||
@@ -200,7 +200,7 @@ class che_불가침제의 extends Command\NationCommand
|
|||||||
|
|
||||||
$now = new \DateTime($date);
|
$now = new \DateTime($date);
|
||||||
$validUntil = new \DateTime($date);
|
$validUntil = new \DateTime($date);
|
||||||
$validMinutes = max(30, $env['turnterm'] * 3);
|
$validMinutes = max(30, abs($env['turnterm']) * 3);
|
||||||
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
||||||
|
|
||||||
$josaWa = JosaUtil::pick($nationName, '와');
|
$josaWa = JosaUtil::pick($nationName, '와');
|
||||||
|
|||||||
@@ -149,7 +149,7 @@ class che_불가침파기제의 extends Command\NationCommand{
|
|||||||
|
|
||||||
$now = new \DateTime($date);
|
$now = new \DateTime($date);
|
||||||
$validUntil = new \DateTime($date);
|
$validUntil = new \DateTime($date);
|
||||||
$validMinutes = max(30, $env['turnterm']*3);
|
$validMinutes = max(30, abs($env['turnterm'])*3);
|
||||||
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
||||||
|
|
||||||
$msg = new DiplomaticMessage(
|
$msg = new DiplomaticMessage(
|
||||||
|
|||||||
@@ -147,7 +147,7 @@ class che_종전제의 extends Command\NationCommand{
|
|||||||
|
|
||||||
$now = new \DateTime($date);
|
$now = new \DateTime($date);
|
||||||
$validUntil = new \DateTime($date);
|
$validUntil = new \DateTime($date);
|
||||||
$validMinutes = max(30, $env['turnterm']*3);
|
$validMinutes = max(30, abs($env['turnterm'])*3);
|
||||||
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
$validUntil->add(new \DateInterval("PT{$validMinutes}M"));
|
||||||
|
|
||||||
$msg = new DiplomaticMessage(
|
$msg = new DiplomaticMessage(
|
||||||
|
|||||||
@@ -13,12 +13,14 @@ use \sammo\{
|
|||||||
Message,
|
Message,
|
||||||
CityConst,
|
CityConst,
|
||||||
CityInitialDetail,
|
CityInitialDetail,
|
||||||
|
Json,
|
||||||
StaticEventHandler
|
StaticEventHandler
|
||||||
};
|
};
|
||||||
|
|
||||||
use \sammo\Constraint\Constraint;
|
use \sammo\Constraint\Constraint;
|
||||||
use \sammo\Constraint\ConstraintHelper;
|
use \sammo\Constraint\ConstraintHelper;
|
||||||
use sammo\Enums\InheritanceKey;
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
use sammo\Event\Action;
|
use sammo\Event\Action;
|
||||||
|
|
||||||
class che_초토화 extends Command\NationCommand{
|
class che_초토화 extends Command\NationCommand{
|
||||||
@@ -52,7 +54,7 @@ class che_초토화 extends Command\NationCommand{
|
|||||||
$env = $this->env;
|
$env = $this->env;
|
||||||
|
|
||||||
$this->setCity();
|
$this->setCity();
|
||||||
$this->setNation(['surlimit', 'gold', 'rice', 'capital']);
|
$this->setNation(['surlimit', 'gold', 'rice', 'capital', 'aux']);
|
||||||
|
|
||||||
$this->minConditionConstraints=[
|
$this->minConditionConstraints=[
|
||||||
ConstraintHelper::OccupiedCity(),
|
ConstraintHelper::OccupiedCity(),
|
||||||
@@ -157,6 +159,11 @@ class che_초토화 extends Command\NationCommand{
|
|||||||
$josaYiNation = JosaUtil::pick($nationName, '이');
|
$josaYiNation = JosaUtil::pick($nationName, '이');
|
||||||
|
|
||||||
$amount = $this->calcReturnAmount($destCity);
|
$amount = $this->calcReturnAmount($destCity);
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
|
||||||
|
if($destCity['level'] >= 8){
|
||||||
|
$aux[NationAuxKey::did_특성초토화->value] = ($aux[NationAuxKey::did_특성초토화->value] ?? 0) + 1;
|
||||||
|
}
|
||||||
|
|
||||||
$db->update('general', [
|
$db->update('general', [
|
||||||
'experience'=>$db->sqleval('experience * 0.9')
|
'experience'=>$db->sqleval('experience * 0.9')
|
||||||
@@ -184,6 +191,7 @@ class che_초토화 extends Command\NationCommand{
|
|||||||
'gold' => $db->sqleval('gold + %i', $amount),
|
'gold' => $db->sqleval('gold + %i', $amount),
|
||||||
'rice' => $db->sqleval('rice + %i', $amount),
|
'rice' => $db->sqleval('rice + %i', $amount),
|
||||||
'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn()),
|
'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn()),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
], 'nation=%i', $nationID);
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
\sammo\refreshNationStaticInfo();
|
\sammo\refreshNationStaticInfo();
|
||||||
|
|||||||
@@ -0,0 +1,204 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\DB;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use \sammo\General;
|
||||||
|
use \sammo\DummyGeneral;
|
||||||
|
use \sammo\ActionLogger;
|
||||||
|
use \sammo\GameConst;
|
||||||
|
use \sammo\LastTurn;
|
||||||
|
use \sammo\GameUnitConst;
|
||||||
|
use \sammo\Command;
|
||||||
|
|
||||||
|
use \sammo\Constraint\Constraint;
|
||||||
|
use \sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\Enums\GeneralQueryMode;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
|
||||||
|
use function sammo\pullGeneralCommand;
|
||||||
|
use function sammo\pushGeneralCommand;
|
||||||
|
|
||||||
|
class che_행동지시 extends Command\NationCommand
|
||||||
|
{
|
||||||
|
static protected $actionName = '행동 지시';
|
||||||
|
static public $reqArg = true;
|
||||||
|
|
||||||
|
protected function argTest(): bool
|
||||||
|
{
|
||||||
|
if ($this->arg === null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!key_exists('isPull', $this->arg)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!key_exists('amount', $this->arg)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!key_exists('destGeneralID', $this->arg)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
$isPull = $this->arg['isPull'];
|
||||||
|
$amount = $this->arg['amount'];
|
||||||
|
$destGeneralID = $this->arg['destGeneralID'];
|
||||||
|
if (!is_numeric($amount)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($amount <= 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!is_bool($isPull)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!is_int($destGeneralID)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if ($destGeneralID <= 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
$amount = Util::clamp($amount, 1, 5);
|
||||||
|
|
||||||
|
$this->arg = [
|
||||||
|
'isPull' => $isPull,
|
||||||
|
'amount' => $amount,
|
||||||
|
'destGeneralID' => $destGeneralID
|
||||||
|
];
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init()
|
||||||
|
{
|
||||||
|
$general = $this->generalObj;
|
||||||
|
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation();
|
||||||
|
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::NotBeNeutral(),
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::SuppliedCity(),
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function initWithArg()
|
||||||
|
{
|
||||||
|
$destGeneral = General::createObjFromDB($this->arg['destGeneralID']);
|
||||||
|
$this->setDestGeneral($destGeneral);
|
||||||
|
|
||||||
|
if($this->arg['destGeneralID'] == $this->getGeneral()->getID()){
|
||||||
|
$this->fullConditionConstraints=[
|
||||||
|
ConstraintHelper::AlwaysFail('본인입니다')
|
||||||
|
];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = [
|
||||||
|
ConstraintHelper::NotBeNeutral(),
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::SuppliedCity(),
|
||||||
|
ConstraintHelper::ExistsDestGeneral(),
|
||||||
|
ConstraintHelper::FriendlyDestGeneral()
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost(): array
|
||||||
|
{
|
||||||
|
return [0, 0];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn(): int
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn(): int
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getBrief(): string
|
||||||
|
{
|
||||||
|
$isPull = $this->arg['isPull'];
|
||||||
|
$amount = $this->arg['amount'];
|
||||||
|
$actSpecificName = $isPull ? '당기기' : '미루기';
|
||||||
|
$destGeneral = $this->destGeneralObj;
|
||||||
|
return "【{$destGeneral->getName()}】 {$amount}턴 {$actSpecificName}";
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng): bool
|
||||||
|
{
|
||||||
|
if (!$this->hasFullConditionMet()) {
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||||
|
|
||||||
|
$isPull = $this->arg['isPull'];
|
||||||
|
$amount = $this->arg['amount'];
|
||||||
|
$destGeneral = $this->destGeneralObj;
|
||||||
|
|
||||||
|
if($isPull){
|
||||||
|
pullGeneralCommand($destGeneral->getID(), $amount);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
pushGeneralCommand($destGeneral->getID(), $amount);
|
||||||
|
}
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$actDestText = $isPull ? '당겼습니다.' : '미루었습니다.';
|
||||||
|
$actText = $isPull ? '당기도록' : '미루도록';
|
||||||
|
$destGeneral->getLogger()->pushGeneralActionLog("<Y>{$general->getName()}</>의 지시로 <C>{$amount}</>턴을 {$actDestText}", ActionLogger::PLAIN);
|
||||||
|
$logger->pushGeneralActionLog("<Y>{$destGeneral->getName()}</>에게 <C>{$amount}</>턴을 {$actText} 지시했습니다. <1>$date</>");
|
||||||
|
|
||||||
|
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$general->applyDB($db);
|
||||||
|
$destGeneral->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function exportJSVars(): array
|
||||||
|
{
|
||||||
|
$db = DB::db();
|
||||||
|
$nationID = $this->getNationID();
|
||||||
|
$troops = Util::convertArrayToDict($db->query('SELECT * FROM troop WHERE nation=%i', $nationID), 'troop_leader');
|
||||||
|
$destRawGenerals = Util::convertArrayToDict($db->queryAllLists('SELECT no,name,officer_level,npc,gold,rice,leadership,strength,intel,city,crew,train,atmos,troop FROM general WHERE nation = %i ORDER BY npc,binary(name)', $nationID), 0);
|
||||||
|
|
||||||
|
if($destRawGenerals){
|
||||||
|
foreach ($db->queryAllLists(
|
||||||
|
'SELECT general_id, brief FROM general_turn WHERE general_id IN %li AND turn_idx = 0',
|
||||||
|
array_keys($destRawGenerals)
|
||||||
|
) as [$generalID, $brief]) {
|
||||||
|
if (!key_exists($generalID, $destRawGenerals)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
$destRawGenerals[$generalID][] = $brief;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
return [
|
||||||
|
'procRes' => [
|
||||||
|
'troops' => $troops,
|
||||||
|
'generals' => array_values($destRawGenerals),
|
||||||
|
'generalsKey' => ['no', 'name', 'officerLevel', 'npc', 'gold', 'rice', 'leadership', 'strength', 'intel', 'cityID', 'crew', 'train', 'atmos', 'troopID', 'turn0Brief'],
|
||||||
|
'cities' => \sammo\JSOptionsForCities(),
|
||||||
|
'amountGuide' => [1, 2, 3, 4, 5],
|
||||||
|
'minAmount' => 1,
|
||||||
|
'maxAmount' => 5,
|
||||||
|
]
|
||||||
|
];
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,108 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_극병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '극병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_극병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 23;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [100000, 100000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_대검병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '대검병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_대검병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 11;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [50000, 50000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_무희연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '무희 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_무희사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 23;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [100000, 100000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_산저병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '산저병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_산저병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 11;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [50000, 50000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_상병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '상병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_상병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 23;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [100000, 100000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_원융노병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '원융노병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_원융노병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 23;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [100000, 100000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_음귀병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '음귀병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_음귀병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 11;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [50000, 50000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_화륜차연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '화륜차 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_화륜차사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 23;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [100000, 100000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
<?php
|
||||||
|
namespace sammo\Command\Nation;
|
||||||
|
|
||||||
|
use \sammo\Command;
|
||||||
|
use sammo\Constraint\ConstraintHelper;
|
||||||
|
use sammo\DB;
|
||||||
|
use sammo\Enums\InheritanceKey;
|
||||||
|
use sammo\Enums\NationAuxKey;
|
||||||
|
use \sammo\Util;
|
||||||
|
use \sammo\JosaUtil;
|
||||||
|
use sammo\Json;
|
||||||
|
use sammo\LastTurn;
|
||||||
|
use sammo\StaticEventHandler;
|
||||||
|
use sammo\GameConst;
|
||||||
|
|
||||||
|
class event_화시병연구 extends Command\NationCommand{
|
||||||
|
static protected $actionName = '화시병 연구';
|
||||||
|
static protected $auxType = NationAuxKey::can_화시병사용;
|
||||||
|
|
||||||
|
protected function argTest():bool{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function init(){
|
||||||
|
$this->setCity();
|
||||||
|
$this->setNation(['gold','rice','aux']);
|
||||||
|
$this->fullConditionConstraints=[];
|
||||||
|
|
||||||
|
$name = static::$actionName;
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$this->minConditionConstraints = [
|
||||||
|
ConstraintHelper::OccupiedCity(),
|
||||||
|
ConstraintHelper::BeChief(),
|
||||||
|
ConstraintHelper::ReqNationAuxValue(static::$auxType->value, 0, "<", 1, "{$name}가 이미 완료되었습니다."),
|
||||||
|
ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
|
||||||
|
ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
|
||||||
|
];
|
||||||
|
|
||||||
|
$this->fullConditionConstraints = $this->minConditionConstraints;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCommandDetailTitle():string{
|
||||||
|
$name = $this->getName();
|
||||||
|
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
$reqTurn = $this->getPreReqTurn()+1;
|
||||||
|
|
||||||
|
$reqGoldD5 = number_format($reqGold / 10000);
|
||||||
|
$reqRiceD5 = number_format($reqRice / 10000);
|
||||||
|
|
||||||
|
return "{$name}/{$reqTurn}턴(금/쌀 {$reqGoldD5}만)";
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPreReqTurn():int{
|
||||||
|
return 11;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getPostReqTurn():int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getCost():array{
|
||||||
|
return [50000, 50000];
|
||||||
|
}
|
||||||
|
|
||||||
|
public function run(\Sammo\RandUtil $rng):bool{
|
||||||
|
if(!$this->hasFullConditionMet()){
|
||||||
|
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||||
|
}
|
||||||
|
|
||||||
|
$db = DB::db();
|
||||||
|
$general = $this->generalObj;
|
||||||
|
$nationID = $general->getNationID();
|
||||||
|
|
||||||
|
$actionName = static::$actionName;
|
||||||
|
|
||||||
|
$aux = $this->nation['aux'];
|
||||||
|
$aux[static::$auxType->value] = 1;
|
||||||
|
[$reqGold, $reqRice] = $this->getCost();
|
||||||
|
|
||||||
|
$logger = $general->getLogger();
|
||||||
|
|
||||||
|
$general->addExperience(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
$general->addDedication(5 * ($this->getPreReqTurn() + 1));
|
||||||
|
|
||||||
|
$generalName = $general->getName();
|
||||||
|
$josaYi = JosaUtil::pick($generalName, '이');
|
||||||
|
|
||||||
|
$db->update('nation', [
|
||||||
|
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||||
|
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||||
|
'aux' => Json::encode($aux),
|
||||||
|
], 'nation=%i', $nationID);
|
||||||
|
|
||||||
|
$logger->pushGeneralActionLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushGeneralHistoryLog("<M>{$actionName}</> 완료");
|
||||||
|
$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <M>{$actionName}</> 완료");
|
||||||
|
|
||||||
|
$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
|
||||||
|
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
|
||||||
|
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||||
|
$general->applyDB($db);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -50,7 +50,7 @@ class AllowJoinDestNation extends Constraint{
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(($this->general['npc']??2 < 2) && \str_starts_with($this->destNation['name'], 'ⓤ')){
|
if((($this->general['npc']??2) < 2) && \str_starts_with($this->destNation['name'], 'ⓤ')){
|
||||||
$this->reason = "유저장은 태수국에 임관할 수 없습니다.";
|
$this->reason = "유저장은 태수국에 임관할 수 없습니다.";
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,9 +6,10 @@ use \sammo\GameUnitConst;
|
|||||||
use \sammo\DB;
|
use \sammo\DB;
|
||||||
use \sammo\KVStorage;
|
use \sammo\KVStorage;
|
||||||
use \sammo\CityConst;
|
use \sammo\CityConst;
|
||||||
|
use sammo\Json;
|
||||||
|
|
||||||
class AvailableRecruitCrewType extends Constraint{
|
class AvailableRecruitCrewType extends Constraint{
|
||||||
const REQ_VALUES = Constraint::REQ_NATION|Constraint::REQ_INT_ARG;
|
const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_NATION|Constraint::REQ_INT_ARG;
|
||||||
|
|
||||||
public function checkInputValues(bool $throwExeception=true):bool{
|
public function checkInputValues(bool $throwExeception=true):bool{
|
||||||
if(!parent::checkInputValues($throwExeception) && !$throwExeception){
|
if(!parent::checkInputValues($throwExeception) && !$throwExeception){
|
||||||
@@ -47,13 +48,22 @@ class AvailableRecruitCrewType extends Constraint{
|
|||||||
|
|
||||||
$ownCities = [];
|
$ownCities = [];
|
||||||
$ownRegions = [];
|
$ownRegions = [];
|
||||||
foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $nationID) as $ownCity){
|
foreach($db->query('SELECT city, region, secu, level FROM city WHERE nation = %i', $nationID) as $ownCity){
|
||||||
$ownCities[$ownCity] = 1;
|
$ownCityID = $ownCity['city'];
|
||||||
$ownRegions[CityConst::byId($ownCity)->region] = 1;
|
$ownCities[$ownCityID] = [
|
||||||
|
'secu'=>$ownCity['secu'],
|
||||||
|
'level'=>$ownCity['level'],
|
||||||
|
];
|
||||||
|
$ownRegions[CityConst::byId($ownCityID)->region] = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
$nationAux = $this->nation['aux'] ?? null;
|
||||||
|
if($nationAux === null){
|
||||||
|
$nationAux = Json::decode($db->queryFirstField('SELECT aux FROM nation WHERE id = %i', $nationID) ?? "{}");
|
||||||
}
|
}
|
||||||
|
|
||||||
$crewType = GameUnitConst::byID($this->arg);
|
$crewType = GameUnitConst::byID($this->arg);
|
||||||
if($crewType->isValid($ownCities, $ownRegions, $year - $startyear, $tech)){
|
if($crewType->isValid($this->generalObj, $ownCities, $ownRegions, $year - $startyear, $tech, $nationAux)){
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,8 @@
|
|||||||
|
|
||||||
namespace sammo\Constraint;
|
namespace sammo\Constraint;
|
||||||
|
|
||||||
|
use sammo\General;
|
||||||
|
|
||||||
abstract class Constraint
|
abstract class Constraint
|
||||||
{
|
{
|
||||||
private function __construct()
|
private function __construct()
|
||||||
@@ -24,6 +26,8 @@ abstract class Constraint
|
|||||||
|
|
||||||
const REQ_VALUES = 0;
|
const REQ_VALUES = 0;
|
||||||
|
|
||||||
|
/** @var ?General */
|
||||||
|
protected $generalObj = null;
|
||||||
protected $general = null;
|
protected $general = null;
|
||||||
protected $city = null;
|
protected $city = null;
|
||||||
protected $nation = null;
|
protected $nation = null;
|
||||||
@@ -33,6 +37,8 @@ abstract class Constraint
|
|||||||
|
|
||||||
protected $cmd_arg = null;
|
protected $cmd_arg = null;
|
||||||
|
|
||||||
|
/** @var ?General */
|
||||||
|
protected $destGeneralObj = null;
|
||||||
protected $destGeneral = null;
|
protected $destGeneral = null;
|
||||||
protected $destCity = null;
|
protected $destCity = null;
|
||||||
protected $destNation = null;
|
protected $destNation = null;
|
||||||
@@ -48,9 +54,10 @@ abstract class Constraint
|
|||||||
return static::REQ_VALUES;
|
return static::REQ_VALUES;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function setGeneral(array $general)
|
public function setGeneral(General $general)
|
||||||
{
|
{
|
||||||
$this->general = $general;
|
$this->generalObj = $general;
|
||||||
|
$this->general = $general->getRaw();
|
||||||
$this->tested = false;
|
$this->tested = false;
|
||||||
$this->reason = null;
|
$this->reason = null;
|
||||||
}
|
}
|
||||||
@@ -85,9 +92,10 @@ abstract class Constraint
|
|||||||
$this->reason = null;
|
$this->reason = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function setDestGeneral(array $general)
|
public function setDestGeneral(General $general)
|
||||||
{
|
{
|
||||||
$this->destGeneral = $general;
|
$this->destGeneralObj = $general;
|
||||||
|
$this->destGeneral = $general->getRaw();
|
||||||
$this->tested = false;
|
$this->tested = false;
|
||||||
$this->reason = null;
|
$this->reason = null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,12 +33,12 @@ class NoPenalty extends Constraint{
|
|||||||
/** @var PenaltyKey */
|
/** @var PenaltyKey */
|
||||||
$checkKey = $this->arg;
|
$checkKey = $this->arg;
|
||||||
|
|
||||||
$peneltyList = JSON::decode($this->general['penalty']);
|
$penaltyList = JSON::decode($this->general['penalty']);
|
||||||
if(!key_exists($checkKey->value, $peneltyList)){
|
if(!key_exists($checkKey->value, $penaltyList)){
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
$this->reason = "징계 사유: {$peneltyList[$checkKey->value]}";
|
$this->reason = "징계 사유: {$penaltyList[$checkKey->value]}";
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
namespace sammo\Enums;
|
||||||
|
|
||||||
|
// Nation['aux'] 에서 지정될 수 있는 키
|
||||||
|
|
||||||
|
enum NationAuxKey: string
|
||||||
|
{
|
||||||
|
case can_국기변경 = 'can_국기변경';
|
||||||
|
case can_국호변경 = 'can_국호변경';
|
||||||
|
case did_특성초토화 = 'did_특성초토화';
|
||||||
|
|
||||||
|
|
||||||
|
// 이벤트
|
||||||
|
case can_무작위수도이전 = 'can_무작위수도이전';
|
||||||
|
|
||||||
|
case can_대검병사용 = 'can_대검병사용';
|
||||||
|
case can_극병사용 = 'can_극병사용';
|
||||||
|
case can_화시병사용 = 'can_화시병사용';
|
||||||
|
case can_원융노병사용 = 'can_원융노병사용';
|
||||||
|
case can_산저병사용 = 'can_산저병사용';
|
||||||
|
case can_상병사용 = 'can_상병사용';
|
||||||
|
case can_음귀병사용 = 'can_음귀병사용';
|
||||||
|
case can_무희사용 = 'can_무희사용';
|
||||||
|
case can_화륜차사용 = 'can_화륜차사용';
|
||||||
|
}
|
||||||
@@ -14,6 +14,13 @@ class ChangeCity extends \sammo\Event\Action{
|
|||||||
'def'=>true,
|
'def'=>true,
|
||||||
'wall'=>true,
|
'wall'=>true,
|
||||||
'trade'=>true,
|
'trade'=>true,
|
||||||
|
|
||||||
|
'pop_max'=>true,
|
||||||
|
'agri_max'=>true,
|
||||||
|
'comm_max'=>true,
|
||||||
|
'secu_max'=>true,
|
||||||
|
'def_max'=>true,
|
||||||
|
'wall_max'=>true,
|
||||||
];
|
];
|
||||||
const REGEXP_PERCENT = '/^(\d+(\.\d+)?)%$/';// 123.5% [1]=float
|
const REGEXP_PERCENT = '/^(\d+(\.\d+)?)%$/';// 123.5% [1]=float
|
||||||
const REGEXP_MATH = '/^([\+\-\/\*])(\d+(\.\d+)?)$/'; //+30 [1]=기호, [2]=float
|
const REGEXP_MATH = '/^([\+\-\/\*])(\d+(\.\d+)?)$/'; //+30 [1]=기호, [2]=float
|
||||||
@@ -120,6 +127,16 @@ class ChangeCity extends \sammo\Event\Action{
|
|||||||
return DB::db()->sqleval('ROUND(%b * %d, 0)', $keyMax, $value/100);
|
return DB::db()->sqleval('ROUND(%b * %d, 0)', $keyMax, $value/100);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(str_ends_with($key, '_max') && preg_match(self::REGEXP_MATH, $value, $matches)){
|
||||||
|
//key가 아예 최대치에 대한 값이면 연산은 결과값이 0보다만 높게.
|
||||||
|
$op = $matches[1];
|
||||||
|
$value = $matches[2];
|
||||||
|
if($op == '/' && $value == 0){
|
||||||
|
throw new \InvalidArgumentException('0으로 나눌 수 없습니다.');
|
||||||
|
}
|
||||||
|
return DB::db()->sqleval('greatest(0, ROUND(%b '.$op.' %i, 0))', $key, $value);
|
||||||
|
}
|
||||||
|
|
||||||
if(preg_match(self::REGEXP_MATH, $value, $matches)){
|
if(preg_match(self::REGEXP_MATH, $value, $matches)){
|
||||||
$op = $matches[1];
|
$op = $matches[1];
|
||||||
$value = $matches[2];
|
$value = $matches[2];
|
||||||
|
|||||||
@@ -120,7 +120,7 @@ class RaiseInvader extends \sammo\Event\Action
|
|||||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||||
$gameStor->setValue('isunited', 1);
|
$gameStor->setValue('isunited', 1);
|
||||||
|
|
||||||
$turnterm = $gameStor->turnterm;
|
$turnterm = abs($gameStor->turnterm);
|
||||||
$generalCnt = $db->queryFirstField('SELECT count(*) FROM general');
|
$generalCnt = $db->queryFirstField('SELECT count(*) FROM general');
|
||||||
|
|
||||||
if ($npcEachCount < 0) {
|
if ($npcEachCount < 0) {
|
||||||
|
|||||||
@@ -134,7 +134,7 @@ class UpdateNationLevel extends \sammo\Event\Action
|
|||||||
if ($levelDiff) {
|
if ($levelDiff) {
|
||||||
//유니크 아이템 하나 돌리자
|
//유니크 아이템 하나 돌리자
|
||||||
$targetKillTurn = $env['killturn'];
|
$targetKillTurn = $env['killturn'];
|
||||||
$targetKillTurn -= 24 * 60 / $env['turnterm'];
|
$targetKillTurn -= 24 * 60 / abs($env['turnterm']);
|
||||||
$nationGenIDList = $db->queryFirstColumn(
|
$nationGenIDList = $db->queryFirstColumn(
|
||||||
'SELECT no FROM general WHERE nation = %i AND killturn >= %i AND npc < 2',
|
'SELECT no FROM general WHERE nation = %i AND killturn >= %i AND npc < 2',
|
||||||
$nation['nation'],
|
$nation['nation'],
|
||||||
|
|||||||
@@ -94,6 +94,11 @@ class GameConstBase
|
|||||||
/** @var int 최대 레벨 */
|
/** @var int 최대 레벨 */
|
||||||
public static $maxLevel = 255;
|
public static $maxLevel = 255;
|
||||||
|
|
||||||
|
/** @var int 기술등급 허용 증가 단위 년 */
|
||||||
|
public static $techLevelIncYear = 5;
|
||||||
|
/** @var int 초기 기술등급 */
|
||||||
|
public static $initialAllowedTechLevel = 1;
|
||||||
|
|
||||||
/** @var int 최소 인구 증가량 */
|
/** @var int 최소 인구 증가량 */
|
||||||
public static $basePopIncreaseAmount = 5000;
|
public static $basePopIncreaseAmount = 5000;
|
||||||
/** @var int 증축시 인구 증가량 */
|
/** @var int 증축시 인구 증가량 */
|
||||||
@@ -109,6 +114,9 @@ class GameConstBase
|
|||||||
/** @var int 징병 허용 최소 인구 */
|
/** @var int 징병 허용 최소 인구 */
|
||||||
public static $minAvailableRecruitPop = 30000;
|
public static $minAvailableRecruitPop = 30000;
|
||||||
|
|
||||||
|
/** @var int 점령 후 일반 도시 성벽 */
|
||||||
|
public static $defaultCityWall = 1000;
|
||||||
|
|
||||||
/** @var int 초기 제한시 장수 제한 */
|
/** @var int 초기 제한시 장수 제한 */
|
||||||
public static $initialNationGenLimit = 10;
|
public static $initialNationGenLimit = 10;
|
||||||
|
|
||||||
@@ -376,6 +384,7 @@ class GameConstBase
|
|||||||
'che_포상',
|
'che_포상',
|
||||||
'che_몰수',
|
'che_몰수',
|
||||||
'che_부대탈퇴지시',
|
'che_부대탈퇴지시',
|
||||||
|
'che_행동지시',
|
||||||
],
|
],
|
||||||
'외교' => [
|
'외교' => [
|
||||||
'che_물자원조',
|
'che_물자원조',
|
||||||
|
|||||||
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Reference in New Issue
Block a user