Compare commits

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Author SHA1 Message Date
Hide_D 53f3083b73 npc 워프 기준을 태수, 군사, 시중 모두 따르도록 변경. 워프 버그 수정 2020-01-04 04:00:15 +09:00
Hide_D 61df5ed809 버그 수정 2020-01-04 03:28:31 +09:00
Hide_D 7c1baa6cf1 공백지를 고려하지 않는 버그 수정 2020-01-04 03:26:50 +09:00
Hide_D 800d4f6cc9 출병에서 1칸 떨어진 도시를 제거 2020-01-04 01:25:29 +09:00
Hide_D 1ab45af036 출병을 '어택땅'으로 변경 2020-01-04 01:23:07 +09:00
Hide_D e9b5e4d4d1 같은 병종 숙련전환하면 늘어나기만 하는 버그 수정 2019-11-26 18:49:40 +09:00
Hide_D 65aa4c29a4 NPC 버그 수정, NPC 징병 룰 변경
징병시 최대 통솔 반영
발령 시 인구 바닥난 곳 고려 안하던 것 보정
징병 기준을 통솔과 관계없이 40000명인 경우에 시도하던 버그 수정
NPC는 30000 + 20000 일 경우에만 징병함.
2019-11-10 04:08:48 +09:00
Hide_D e75b6f2d5b miniche_b js 등록 2019-10-25 18:40:32 +09:00
Hide_D dbc758095f miniche_b 추가 2019-10-24 02:19:46 +09:00
Hide_D 57a94e4a7d 연감 버그 수정 2019-10-16 02:34:46 +09:00
Hide_D 50526383f9 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2019-10-16 02:32:51 +09:00
Hide_D 639b1dcac7 연감 출력 개선 2019-10-16 02:32:44 +09:00
Hide_D a984651888 포켓몬 맵 js 등록 2019-10-04 01:18:45 +09:00
Hide_D a8befe5478 찐 유저무쌍 추가 2019-10-03 23:39:47 +09:00
Hide_D 43ba732aad 기본 증축량 버그 수정 2019-10-03 21:15:52 +09:00
Hide_D 158068273e 포켓몬스터 전콘 안뜨는 문제 수정 2019-10-03 20:52:51 +09:00
Hide_D 94a00dbdac 포켓몬 v1 추가 2019-10-03 19:50:22 +09:00
Hide_D fedc7e5ef5 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2019-10-03 15:12:35 +09:00
Hide_D 78ff016def 감축 조건 변경, 증/감축시 변화량을 지정가능하도록 변경 2019-10-03 15:12:25 +09:00
Hide_D 30d8324a0a 핫픽스 2019-10-02 13:37:30 +09:00
Hide_D de1fa34922 병력없을 때 공격 루틴 타는 것 방지 2019-10-01 22:06:38 +09:00
Hide_D a74b9a5e80 서신전달 빈칸 입력 테스트 2019-09-28 11:54:19 +09:00
Hide_D 79a199cbd3 자동 진행 모드일 때 모반이 거의 항상 가능해지는 버그 수정 2019-09-28 07:56:32 +09:00
Hide_D 2f2062c9e5 랜임코드 버그 수정 2019-09-26 18:42:51 +09:00
Hide_D 1dcace7a62 자율행동 항상 유효 변경 2019-09-25 02:17:27 +09:00
Hide_D 8f107b56b3 서버에서 자율행동란에 시간 추가, tooltip에 copyable_info 추가 2019-09-25 02:14:49 +09:00
Hide_D 8c6afee7c9 부대장 사망의 경우도 고려 2019-09-24 07:34:55 +09:00
Hide_D d4982f3ed9 README.md 변경 2019-09-23 01:19:49 +09:00
Hide_D f2a785f2fc imagePull 기능 추가, 인스톨러 완성 2019-09-23 00:28:15 +09:00
Hide_D 6fafcfae4e 훈사 분리 2019-09-21 23:27:43 +09:00
Hide_D 33e075f669 훈사를 분리 2019-09-21 21:29:20 +09:00
Hide_D e5fc467c4e 버그 수정 2019-09-21 21:04:17 +09:00
Hide_D b7a5de49c6 표기 일부 변경 2019-09-21 18:09:37 +09:00
Hide_D 3f145abd6f 모훈사 기준을 징병 6회로 변경 2019-09-21 17:39:13 +09:00
Hide_D 4612834870 워프 기준, 쌀 삼팜 기준 변경 2019-09-21 14:41:23 +09:00
Hide_D 83c5609fad 징병 버그 수정 2 2019-09-21 11:42:10 +09:00
Hide_D d142056098 징병 안되는 버그 수정 2019-09-21 11:39:51 +09:00
Hide_D 4d8ecf4191 진짜로 삭턴 버그 수정 2019-09-21 02:44:00 +09:00
Hide_D af6c3f466d 삭턴 버그 수정 2019-09-21 02:38:06 +09:00
Hide_D 033a2d8674 삭턴 버그 수정 2019-09-21 02:35:15 +09:00
Hide_D 9079788b2b 삭턴 기준 변경 2019-09-21 02:33:39 +09:00
Hide_D 44ddb2e480 git fetch에도 -q 2019-09-21 02:28:49 +09:00
Hide_D 295ba84071 자동 행동 세부를 툴팁으로 2019-09-21 02:27:05 +09:00
Hide_D 8773250aab 초기 병종이 보병일 때 고정되는 버그 수정 2019-09-21 02:14:25 +09:00
Hide_D c5a4602fe1 옵션 표기 버그 수정 2019-09-21 02:11:54 +09:00
Hide_D 5f4c43baf6 Merge branch 'devel' into autorun 2019-09-21 02:07:26 +09:00
Hide_D 0ef3921e17 update 서버 변경 2019-09-21 02:06:49 +09:00
Hide_D efcf0f772e server checkout 추가2 2019-09-21 01:50:36 +09:00
Hide_D ccabe847bb 루트도 git tree-ish 지정 가능 2019-09-21 01:42:21 +09:00
Hide_D 45ed63ffe3 버그 수정 2019-09-21 01:38:29 +09:00
Hide_D 7bebbe3a16 징병, 모병 추가 2019-09-21 01:09:17 +09:00
Hide_D 53ba1db79f autorun_user 초기 세팅 2019-09-20 02:12:42 +09:00
Hide_D 76c306a122 npc AI를 '사전 턴' 수행 이후에 처리하도록 변경 2019-09-20 00:41:38 +09:00
Hide_D 89c2c163cb 서버 정보에 자동행동 표기 2019-09-20 00:35:13 +09:00
Hide_D 8826061266 autorun_user 인자 세팅 2019-09-20 00:05:40 +09:00
Hide_D e684877c94 리셋 화면에서 '휴식 턴 시 장수 턴' 추가 2019-09-19 02:21:51 +09:00
Hide_D 12c8152901 docker 메시지 수정 2019-09-19 01:16:21 +09:00
Hide_D 8ba20bf4d2 Docker를 이용한 설치 안내 2019-09-15 23:25:11 +09:00
Hide_D 0bc1ad09d1 년도 변경 2019-09-15 23:19:04 +09:00
Hide_D 231c79132a run_daemon 1분 유지 수정 2019-09-15 20:59:35 +09:00
Hide_D 089803c599 cron 수정 2019-09-15 20:53:23 +09:00
Hide_D 4ea373aff6 gitignore change 2019-09-15 20:08:57 +09:00
Hide_D 0d94b8c742 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2019-09-15 19:49:32 +09:00
Hide_D d444f19043 date_default_timezone_set 해제 2019-09-15 19:49:24 +09:00
Hide_D 87a0e73c96 인스톨러 버그 수정 2019-09-15 02:59:38 +09:00
Hide_D b5922095f0 인스톨러 임시 트윅 2019-09-15 02:50:10 +09:00
Hide_D 3fee29e9e9 setup_db에서 global_salt 추가 2019-09-15 00:55:57 +09:00
Hide_D 4e351b3be8 Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel 2019-09-15 00:38:00 +09:00
Hide_D 3432b900df 설치 직후 기본 gitpath 변경 2019-09-15 00:37:46 +09:00
Hide_D fb7c67f317 빙의 안되는 버그 수정, 가입/빙의 시 락 2019-08-18 18:01:11 +09:00
Hide_D 28d5a5c39a 장수 생성시 빠르게 쿼리를 날려 중복 생성하는 것이 불가능하도록 2019-08-18 17:50:38 +09:00
Hide_D e2754511d9 부대탈퇴 시 propergation 처리 실수 수정 2019-08-18 00:46:39 +09:00
Hide_D 71d179de76 서버 시간을 더 정교하게 반영하도록 수정 2019-08-16 23:42:46 +09:00
Hide_D 08523852da 마지막 남은 iframe 안녕!!! 2019-08-16 23:27:28 +09:00
Hide_D 3dd52942d2 부대 명령을 json api로 변경 2019-08-16 22:16:28 +09:00
Hide_D bb24e45028 서버가 오픈되지 않으면 벌점이 늘지 않도록 변경 2019-08-15 19:37:03 +09:00
Hide_D f8c72a6a0a NPC기술연구 관련 마저 고침 2019-08-15 16:10:39 +09:00
Hide_D fa246ff810 단순 건국 상품 롤백 2019-08-15 00:37:49 +09:00
Hide_D 1a1d384a3e 최종 보정 수정 2019-08-14 01:36:41 +09:00
Hide_D 6d85c609fd 동시에 관직이 여러번 뛸때에도 관직 보상 많이 줌 2019-08-14 01:33:50 +09:00
Hide_D e1b8dde60a 보정 롤백 2019-08-14 01:27:37 +09:00
Hide_D e8d32eef4e 작위보상의 수뇌 보정을 낮춤 2019-08-14 01:26:05 +09:00
Hide_D ec0fa686a9 여유를 '절대 시간' 으로 변경 2019-08-14 01:00:10 +09:00
Hide_D 7604273c1a 삭턴에 조금 여유를 줌 2019-08-14 00:58:56 +09:00
Hide_D 00db927ce7 작위 보상 추가 2019-08-14 00:55:45 +09:00
Hide_D 9fea24f0f6 건국 즉시 얻는 템 삭제, 유니크 복권 리팩토링, '고정된 한개'를 주는 유니크 복권 추가 2019-08-14 00:27:36 +09:00
Hide_D c903ce929f 서버 정보 추가 제공 2019-08-13 23:37:46 +09:00
Hide_D d48d9f85b3 가오픈시 별도 표기 추가 2019-08-13 23:24:05 +09:00
Hide_D 5bdf7ba316 가오픈시 삭제는 유저장만 가능하도록 변경 2019-08-13 02:24:58 +09:00
Hide_D 518c74736f 가 오픈기간내 장수 삭제/빙의해제 가능 2019-08-13 02:23:27 +09:00
Hide_D 223d2cf786 서버 가오픈시 대비 넉넉하게 시간 제공 2019-08-13 01:30:41 +09:00
Hide_D cfa2cff34a NPC의 기술 연구 기준을 '기술제한이 아니면'으로 변경 2019-08-13 00:20:07 +09:00
Hide_D 26eacfe795 랜임 버그 핫픽스 2019-07-18 21:21:58 +09:00
Hide_D b1b937ee31 (6턴 제외) 삭턴사시 본닉 공개 2019-07-17 23:32:59 +09:00
Hide_D 122479158c '장수를 따라' 임관하는 기능 추가 2019-07-17 23:06:20 +09:00
Hide_D 0af5e9ec84 외교권자 임명 시 내부적으로 warning뜨는 버그 수정 2019-07-17 21:19:34 +09:00
Hide_D cb5414f789 youtube, vimeo iframe 가능하도록 변경 2019-07-17 21:12:25 +09:00
sars 224cb1b913 server_title id 추가 2019-07-10 19:52:29 -07:00
sars 8bd84cc701 serverCnt 변수로 지정 2019-07-10 19:39:25 -07:00
sars a14dcf8b3e 깃수 출력 2019-07-10 15:27:44 -07:00
Hide_D a1a26bf8fe 훈련,사기템 효과 두배 증가, 철벽서 버그 수정 2019-06-21 10:06:05 +09:00
Hide_D fea229c4ad 사령부 턴 높이 늘림 2019-06-21 09:58:17 +09:00
Hide_D 7040d940ac 왕조 일람 정보 추가 2019-06-21 09:55:40 +09:00
Hide_D a576d72335 메인 페이지 부대 이름 관련 보조정보 추가 2019-06-21 09:51:39 +09:00
Hide_D 5aab373d20 발령, 포상, 몰수에서 보조 데이터 추가 2019-06-21 09:29:33 +09:00
Hide_D 32f8160eb2 시즌 값 추가 2019-06-18 03:32:14 +09:00
Hide_D 701355beb3 시즌 별 검색 기능 추가, 기본 값으로 현재 시즌 표기 2019-06-18 03:30:09 +09:00
Hide_D 28de7c517b UniqueConst와 game_env에 seasonIdx 추가 2019-06-18 03:12:36 +09:00
Hide_D 7365ca7a64 숙련전환 커맨드 추가 2019-06-16 04:42:43 +09:00
Hide_D 2a61813b67 스1 시나리오 업데이트 2019-06-14 23:55:43 +09:00
72 changed files with 3234 additions and 817 deletions
+1 -7
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@@ -1,11 +1,4 @@
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
# 체섭 ignore
*.log
@@ -48,3 +41,4 @@ test.php
phpinfo.php
vendor/ezyang/htmlpurifier/library/HTMLPurifier/DefinitionCache/*
*.sqlite3
+1 -1
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@@ -1,6 +1,6 @@
The MIT License
Copyright (c) 2018 Hide_D, 62che
Copyright (c) 2020 Hide_D, 62che
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+14 -9
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@@ -11,16 +11,21 @@
* <code>php-fpm</code> 권장
* php에서 curl, pdo-sqlite을 실행가능해야 합니다. (기본값: 지원)
* mysqlnd가 지원되어야합니다. (기본값: 지원)
* mysqli
* gd
* MariaDB 10.2.1 이상
* MySQL 5.6 이상도 가능하도록 할 예정입니다.
* 현재 MySQL은 지원하지 않습니다.
* <code>git</code>
* <code>curl</code>
Linux는 Ubuntu 16.04, Windows는 Windows 10에서 XAMPP를 사용한 환경에서 테스트되었습니다.
Linux는 Ubuntu 16.04, 18.04, Windows는 Windows 10에서 XAMPP를 사용한 환경에서 테스트되었습니다.
Docker를 이용한 설치는 계획중입니다.
## 설치
## Docker를 이용한 설치
https://storage.hided.net/gogs/devsam/docker 를 참고해 주세요.
## 수동 설치
본 게임은 <code>git</code>을 이용한 업그레이드 시스템을 구현하였으므로, <code>git</code>이 필요합니다.
또한 웹 서비스 데몬을 운영중인 사용자(일반적으로 <code>www-data</code>, <code>apache</code>)에게 디렉토리 권한이 주어져야합니다.
@@ -30,11 +35,11 @@ Docker를 이용한 설치는 계획중입니다.
웹 데몬 user가 <code>www-data</code>인 경우 다음과 같이 입력하여 최신 배포버전과 이미지 파일을 얻을 수 있습니다.
```
sudo -u www-data git clone ssh://git@storage.hided.net:2525/devsam/core.git
git clone ssh://git@storage.hided.net:2525/devsam/image.git
sudo -u www-data git clone https://storage.hided.net/gogs/devsam/core.git
sudo -u www-data git clone https://storage.hided.net/gogs/devsam/image.git
```
> 이미지는 git hook을 이용한 업데이트 기능을 제공하지만 아직 범용성 있는 설계가 되어있진 않습니다.
> 이미지는 hook/git_hook.php을 통해 동기화되며, 서버 설치 과정에 이미지 갱신 키를 지정하는 것으로 '훼' 서버 업데이트 시 동기화됩니다. 이미지 서버가 게임 서버와 별개여도 동작하나, php와 git을 지원해야합니다.
### 설치
@@ -47,9 +52,9 @@ Database 수는 로그인 관리 서버 1개, 내부 서버 7개로, 총 8개의
## 카카오로그인 연동
현재 카카오로그인 API KEY를 입력하는 작업이 설치과정에 추가되어있지 않습니다.
서버 설치 시 카카오 로그인 연동을 위한 API KEY를 입력습니다.
설치 후 <code>d_setting/KakaoKey.php</code>에서 API키를 입력해야 합니다.
만약 설치 이후 API KEY를 변경하고자 하는 경우 <code>d_setting/KakaoKey.php</code>에서 API키를 변경해야 합니다.
## 라이선스
+11
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@@ -166,6 +166,17 @@ a.samButton.disabled {
content:'】'
}
.tooltip_copyable_info .tooltiptext{
display: inline;
color: rgba(0,0,0,0);
font-size: 0;
}
.tooltiptext {
display: none;
}
.hidden_but_copyable{
color: rgba(0,0,0,0);
font-size: 0;
}
File diff suppressed because one or more lines are too long
-1
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@@ -3,7 +3,6 @@ namespace sammo;
define('ROOT', realpath(__dir__.'/..'));
setlocale(LC_ALL, 'ko_KR.UTF-8');
date_default_timezone_set('Asia/Seoul');
mb_internal_encoding("UTF-8");
mb_http_output('UTF-8');
mb_regex_encoding('UTF-8');
+32
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@@ -98,6 +98,38 @@ require(__dir__.'/../vendor/autoload.php');
</div>
</div>
<div class="form-group row">
<label for="image_request_key" class="col-sm-4 col-form-label">이미지 갱신 키</label>
<div class="input-group col-sm-8">
<input type="text" class="form-control" name="image_request_key" id="image_request_key"
placeholder="이미지 서버의 hook/HashKey.php의 값과 동일하게"
value="" />
<div class="input-group-append">
<button id="btn_random_generate_key" class="btn btn-secondary" type="button">랜덤 생성</button>
</div>
</div>
</div>
<hr style="width:100%; border-top: 1px solid lightgray;">
<div class="form-group row">
<label for="kakao_rest_key" class="col-sm-4 col-form-label">카카오 API Rest Key</label>
<div class="col-sm-8">
<input type="text" class="form-control" name="kakao_rest_key" id="kakao_rest_key"
placeholder="카카오톡 API의 Rest Key"
value="" />
</div>
</div>
<div class="form-group row">
<label for="kakao_admin_key" class="col-sm-4 col-form-label">카카오 API Admin Key</label>
<div class="col-sm-8">
<input type="text" class="form-control" name="kakao_admin_key" id="kakao_admin_key"
placeholder="카카오톡 API의 Admin Key"
value="" />
</div>
</div>
<div class="form-group row">
<div class="col-sm-4"></div>
<div class="col-sm-8">
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@@ -11,6 +11,11 @@ $dbName = Util::getReq('db_name');
$servHost = Util::getReq('serv_host');
$sharedIconPath = Util::getReq('shared_icon_path');
$gameImagePath = Util::getReq('game_image_path');
$imageRequestKey = Util::getReq('image_request_key');
$kakaoRESTKey = Util::getReq('kakao_rest_key', 'string', '');
$kakaoAdminKey = Util::getReq('kakao_admin_key', 'string', '');
if (!$host || !$port || !$username || !$password || !$dbName || !$servHost || !$sharedIconPath || !$gameImagePath) {
Json::die([
@@ -186,6 +191,8 @@ $globalSalt = bin2hex(random_bytes(16));
$sharedIconPath = WebUtil::resolveRelativePath($sharedIconPath, $servHost);
$gameImagePath = WebUtil::resolveRelativePath($gameImagePath, $servHost);
$imageRequestPath = WebUtil::resolveRelativePath($gameImagePath.'/../hook/git_pull.php', $servHost);
$imageKeyInstallPath = WebUtil::resolveRelativePath($gameImagePath.'/../hook/InstallKey.php', $servHost);
$result = Util::generateFileUsingSimpleTemplate(
__dir__.'/templates/ServConfig.orig.php',
@@ -193,11 +200,17 @@ $result = Util::generateFileUsingSimpleTemplate(
[
'serverBasePath'=>$servHost,
'sharedIconPath'=>$sharedIconPath,
'gameImagePath'=>$gameImagePath
'gameImagePath'=>$gameImagePath,
'imageRequestPath'=>$imageRequestPath,
'imageRequestKey'=>$imageRequestKey
],
true
);
if($imageRequestKey){
@file_get_contents($imageKeyInstallPath.'?key='.$imageRequestKey);
}
if ($result !== true) {
Json::die([
'result'=>false,
@@ -263,10 +276,15 @@ $result = Util::generateFileUsingSimpleTemplate(
]
);
$kakaoRedirectURI = WebUtil::resolveRelativePath('oauth_kakao/oauth.php', $servHost.'/');
Util::generateFileUsingSimpleTemplate(
__dir__.'/templates/KakaoKey.orig.php',
ROOT.'/d_setting/KakaoKey.php',
[
'REST_API_KEY'=>$kakaoRESTKey,
'ADMIN_KEY'=>$kakaoAdminKey,
'REDIRECT_URI'=>$kakaoRedirectURI
],
true
);
@@ -280,5 +298,6 @@ if ($result !== true) {
Json::die([
'result'=>true,
'reason'=>'success'
'reason'=>'success',
'globalSalt'=>$globalSalt
]);
+9
View File
@@ -10,6 +10,8 @@ class ServConfig
public static $serverWebPath = '_tK_serverBasePath_';
public static $sharedIconPath = '_tK_sharedIconPath_';
public static $gameImagePath = "_tK_gameImagePath_";
public static $imageRequestPath = "_tK_imageRequestPath_";
public static $imageRequestKey = '_tK_imageRequestKey_';
public static function getSharedIconPath(string $filepath='') : string
{
@@ -32,6 +34,13 @@ class ServConfig
return static::$gameImagePath;
}
public static function getImagePullURI() : string
{
$now = time();
$req_hash = Util::hashPassword(sprintf("%016x",$now), static::$imageRequestKey);
return static::$imageRequestPath."?req={$req_hash}&time={$now}";
}
/**
* 서버 주소 반환. 서버의 경로가 하부 디렉토리인 경우에 하부 디렉토리까지 포함
+35 -1
View File
@@ -88,6 +88,33 @@
background-size: 700px 500px;
}
/*미니체 지도*/
.map_theme_miniche_b.map_spring .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche_b.map_summer .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche_b.map_fall .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche_b.map_winter .map_bglayer1{
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
background-size: 700px 500px;
}
.map_theme_miniche_b .map_bgroad{
background: url('_tK_gameImagePath_/map/che/miniche_road.png') no-repeat;
background-size: 700px 500px;
}
/*루드라사움 지도*/
.map_theme_ludo_rathowm .map_bglayer1{
background: url('_tK_gameImagePath_/map/ludo_rathowm/back.jpg') no-repeat;
@@ -109,4 +136,11 @@
.map_theme_chess .map_bglayer1{
background: url('_tK_gameImagePath_/map/chess/chessboard.png') no-repeat;
background-size: 700px 500px;
}
}
/*포켓몬 v1 지도*/
.map_theme_pokemon_v1 .map_bglayer1{
background: url('_tK_gameImagePath_/map/pokemon_v1/back_pal8.png') no-repeat;
background-size: 700px 500px;
}
+11 -1
View File
@@ -98,11 +98,21 @@ foreach($emperiors as $emperior){
<td align=center><?=$emperior['l12name']?></td>
<td id=bg1 align=center>승 상</td>
<td align=center><?=$emperior['l11name']?></td>
<td id=bg1 align=center> 장 군</td>
<td id=bg1 align=center>표 기 장 군</td>
<td align=center><?=$emperior['l10name']?></td>
<td id=bg1 align=center>사 공</td>
<td align=center><?=$emperior['l9name']?></td>
</tr>
<tr>
<td id=bg1 align=center>거 기 장 군</td>
<td align=center><?=$emperior['l8name']?></td>
<td id=bg1 align=center>태 위</td>
<td align=center><?=$emperior['l7name']?></td>
<td id=bg1 align=center>위 장 군</td>
<td align=center><?=$emperior['l6name']?></td>
<td id=bg1 align=center>사 도</td>
<td align=center><?=$emperior['l5name']?></td>
</tr>
</table>
+30 -16
View File
@@ -5,26 +5,34 @@ include "lib.php";
include "func.php";
$session = Session::getInstance()->setReadOnly();
$seasonIdx = Util::getReq('seasonIdx', 'int', UniqueConst::$seasonIdx);
$scenarioIdx = Util::getReq('scenarioIdx', 'int', null);
$db = DB::db();
increaseRefresh("명예의전당", 1);
$scenarioList= [];
foreach($db->query('SELECT scenario_name as name, count(scenario) as cnt, scenario from ng_games group by scenario order by scenario asc') as $scenarioInfo){
$scenarioList[$scenarioInfo['scenario']] = $scenarioInfo;
}
$scenarioList = (function(){
$db = DB::db();
$scenarioList= [];
foreach($db->query('SELECT season, scenario_name as name, count(scenario) as cnt, scenario from ng_games group by season, scenario order by season desc, scenario asc') as $scenarioInfo){
$seasonIdx = $scenarioInfo['season'];
$scenarioIdx = $scenarioInfo['scenario'];
if(!key_exists($seasonIdx, $scenarioList)){
$scenarioList[$seasonIdx] = [];
}
$scenarioList[$seasonIdx][$scenarioIdx] = $scenarioInfo;
}
return $scenarioList;
})();
if($scenarioIdx !== null || key_exists($scenarioIdx, $scenarioList)){
$searchScenarioName = $scenarioList[$scenarioIdx]['name'];
$searchFilter = $db->sqleval('scenario = %i', $scenarioIdx);
$searchScenarioName = $scenarioList[$seasonIdx][$scenarioIdx]['name'];
$searchFilter = $db->sqleval('season = %i AND scenario = %i', $seasonIdx, $scenarioIdx);
}
else{
$searchScenarioName = '* 모두 *';
$searchFilter = $db->sqleval(true);
$searchFilter = $db->sqleval('season = %i', $seasonIdx);
}
?>
@@ -53,14 +61,20 @@ else{
<tr><td>명 예 의 전 당<br><?=closeButton()?></td></tr>
<tr><td>
시나리오 검색 : <select id="by_scenario" name="by_scenario">
<option value="" <?=$scenarioIdx?"selected='selected'":''?>>* 종합 *</option>
<?php foreach($scenarioList as $info): ?>
<option
value="<?=$info['scenario']?>"
<?=($info['scenario']===$scenarioIdx)?"selected='selected'":''?>
><?=$info['name']?>(<?=$info['cnt']?>회)</option>
<?php foreach($scenarioList as $iterSeasonIdx=>$subScenarioList): ?>
<option
data-season="<?=$iterSeasonIdx?>"
value=""
<?=($iterSeasonIdx == $seasonIdx && $scenarioIdx === null)?"selected='selected'":''?>
>* 시즌 : <?=$iterSeasonIdx?> 종합 *</option>
<?php foreach($subScenarioList as $info): ?>
<option
data-season="<?=$iterSeasonIdx?>"
value="<?=$info['scenario']?>"
<?=($iterSeasonIdx == $seasonIdx && $info['scenario']===$scenarioIdx)?"selected='selected'":''?>
><?=$info['name']?>(<?=$info['cnt']?>회)</option>
<?php endforeach; ?>
<?php endforeach; ?>
?>
</select>
</td></tr>
</table>
+14 -18
View File
@@ -86,6 +86,8 @@ if ($month <= 0) {
$month += 12;
}
$history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM history WHERE server_id = %s AND year = %i AND month = %i', $serverID, $year, $month);
?>
<!DOCTYPE html>
<html>
@@ -101,12 +103,19 @@ if ($month <= 0) {
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printJS("js/map/theme_{$mapTheme}.js")?>
<?=WebUtil::printJS('js/map.js')?>
<?=WebUtil::printJS('js/history.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/map.css')?>
<script>
var startYear = <?=$s_year?>;
var startMonth = <?=$s_month?>;
var lastYear = <?=$e_year?>;
var lastMonth = <?=$e_month?>;
var selectYear = <?=$year?>;
var selectMonth = <?=$month?>;
</script>
</head>
<body>
@@ -116,22 +125,9 @@ if ($month <= 0) {
<form name=form1 method=post>
년월 선택 :
<input type=submit name=btn value="◀◀ 이전달">
<select name=yearmonth size=1>
<?php
$dates = $db->queryAllLists('SELECT year, month FROM history WHERE server_id = %s ORDER BY year ASC, month ASC', $serverID);
foreach($dates as [$hYear, $hMonth]){
$value = "".$hYear.StringUtil::padStringAlignRight($hMonth, 2, "0");
if ($hYear == $year && $hMonth == $month) {
echo "
<option selected value={$value}>{$hYear}년 {$hMonth}월</option>";
} else {
echo "
<option value={$value}>{$hYear}년 {$hMonth}월</option>";
}
}
$history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM history WHERE server_id = %s AND year = %i AND month = %i', $serverID, $year, $month);
?>
<select id='yearmonth' name=yearmonth size=1>
<option selected='selected'><?=$year?>년 <?=$month?>월</option>
<option><?=$e_year?>년 12월</option>
</select>
<input type=submit name=btn value='조회하기'>
<input type=submit name=btn value="다음달 ▶▶">
+37 -2
View File
@@ -18,21 +18,24 @@ if($tnmt < 0 || $tnmt > 1){
$tnmt = 1;
}
$showDieImmediatelyBtn = false;
$availableDieImmediately = false;
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime','autorun_user']);
$connect=$db->get();
increaseRefresh("내정보", 1);
$query = "select no,npc,mode,tnmt,myset,train,atmos from general where owner='{$userID}'";
$query = "select no,npc,mode,tnmt,myset,train,atmos,lastrefresh from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$me = MYDB_fetch_array($result);
if ($me['myset'] > 0) {
$submit = 'submit';
} else {
@@ -91,6 +94,16 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
}
}
if($gameStor->turntime <= $gameStor->opentime){
//서버 가오픈시 할 수 있는 행동
if($me['npc'] == 0){
$showDieImmediatelyBtn = true;
if(addTurn($me['lastrefresh'], $gameStor->turnterm, 2) <= TimeUtil::DatetimeNow()){
$availableDieImmediately = true;
}
}
}
?>
<!DOCTYPE html>
<html>
@@ -106,7 +119,21 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<script>
var availableDieImmediately = <?=$availableDieImmediately?'true':'false'?>;
jQuery(function($){
$('#die_immediately').click(function(){
if(!availableDieImmediately){
alert('삭제를 위해서는 생성 후 2턴 가량의 시간이 필요합니다.');
location.reload();
return false;
}
return confirm('정말로 삭제하시겠습니까?');
});
});
</script>
</head>
<body>
@@ -134,10 +161,18 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
<input type=<?=$submit?> name=btn style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px; value=설정저장><br>
∞<font color=orange>설정저장은 이달중 <?=$me['myset']?>회 남았습니다.</font><br><br>
</form>
<?php if(!($gameStor->autorun_user['limit_minutes']??false)): ?>
휴 가 신 청<br>
<a href="c_vacation.php"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>휴가 신청</button></a><br><br>
<?php endif; ?>
<!--빙의 해제용 삭턴 조절<br>
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>빙의 해체 요청</button></a>-->
<?php if($showDieImmediatelyBtn): ?>
가오픈 기간 내 장수 삭제<br>
<a href="c_die_immediately.php" id='die_immediately'><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>장수 삭제</button></a><br><br>
<?php endif; ?>
개인용 CSS<br>
<textarea id='custom_css' style='color:white;background-color:black;width:420px;height:150px;'></textarea>
</td>
+52 -10
View File
@@ -81,6 +81,48 @@ uasort($troops, function($lhs, $rhs){
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/troops.css')?>
<script>
jQuery(function($){
$('#form1').submit(function(){
return false;
});
$('#leaveTroop').click(function(e){
return confirm("정말 부대를 탈퇴하시겠습니까?");
})
$('.submitBtn').click(function(event){
if(event.isPropagationStopped()){
return false;
}
console.log('b');
var $this=$(this);
$.post({
url:'j_troop.php',
dataType:'json',
data:{
action:$this.val().replace(/\s/g, ''),
troop:$('input.troopId:checked').val(),
name:$('#troopName').val(),
gen:$('#genNo').val()
}
}).then(function(data){
console.log(data);
if(!data.result){
alert(data.reason);
location.reload();
}
location.reload();
}, function(){
alert('알 수 없는 에러가 발생했습니다.');
});
return false;
});
});
</script>
</head>
<body>
@@ -88,7 +130,7 @@ uasort($troops, function($lhs, $rhs){
<table width=1000 class='tb_layout bg0'>
<tr><td>부 대 편 성<br><?=backButton()?></td></tr>
</table>
<form name=form1 method=post action=c_troop.php>
<form id=form1 name=form1 method=post>
<table id="troop_list" class='tb_layout bg0'>
<thead>
<tr>
@@ -102,9 +144,9 @@ uasort($troops, function($lhs, $rhs){
<tfoot><tr><td colspan='5'>
<?php if(!$troops): ?>
<?php elseif($me['troop'] == 0): ?>
<input type=submit name=btn value='부 대 가 입'>
<input type=submit class='submitBtn' value='부 대 가 입'>
<?php else: ?>
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm("정말 부대를 탈퇴하시겠습니까?")'>
<input type=submit id="leaveTroop" class='submitBtn' value='부 대 탈 퇴'>
<?php endif;?>
</td></tr></tfoot>
<tbody>
@@ -133,7 +175,7 @@ foreach ($troops as $troopNo=>$troop) {
<?php if ($me['troop'] == 0): ?>
<tr>
<td align=center rowspan=2><input type='radio' name='troop' value='<?=$troop['troop']?>'></td>
<td align=center rowspan=2><input type='radio' class='troopId' name='troop' value='<?=$troop['troop']?>'></td>
<td align=center><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=62><?=$genlistText?></td>
@@ -152,15 +194,15 @@ foreach ($troops as $troopNo=>$troop) {
<td rowspan=2 width=62><?=$genlistText?></td>
<td rowspan=2>
<?php if ($me['no'] == $troopLeader['no']): ?>
<select name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
<select id='genNo' name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
<?php foreach ($troop['users'] as $troopUser): ?>
<?php if ($troopUser['no'] == $me['no']) {
continue;
} ?>
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
<?php endforeach; ?>
</select><br>
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>
<input type=submit class='submitBtn' value='부 대 추 방' style=width:130px;height:25px;>
<?php else: ?>
<?=$troopLeader['turnText']?>
<?php endif; ?>
@@ -181,11 +223,11 @@ foreach ($troops as $troopNo=>$troop) {
<table width=1000 class='tb_layout bg0'>
<tr>
<td width=80 id=bg1>부 대 명</td>
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
<td width=130><input id='troopName' type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
<?php if($me['troop'] == 0): ?>
<td><input type=submit name=btn value='부 대 창 설'></td>
<td><input type=submit class='submitBtn' value='부 대 창 설'></td>
<?php else: ?>
<td><input type=submit name=btn value='부 대 변 경'></td>
<td><input type=submit class='submitBtn' value='부 대 변 경'></td>
<?php endif; ?>
</tr>
</table>
+49
View File
@@ -0,0 +1,49 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$availableDieImmediately = false;
//로그인 검사
$session = Session::requireGameLogin();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$general = $db->queryFirstRow('SELECT no,name,name2,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
if(!$general){
header('location:b_myPage.php');
die();
}
increaseRefresh("장수 삭제", 1);
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
if($gameStor->turntime <= $gameStor->opentime){
//서버 가오픈시 할 수 있는 행동
if(addTurn($general['lastrefresh'], $gameStor->turnterm, 2) <= TimeUtil::DatetimeNow()){
$availableDieImmediately = true;
}
}
if(!$availableDieImmediately){
header('location:b_myPage.php');
die();
}
if(!$db->query('DELETE FROM general WHERE owner=%i AND npc=0', $userID)){
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
}
$generalName = $general['name'];
$josaYi = JosaUtil::pick($generalName, '이');
pushGeneralPublicRecord(["<C>●</>{$gameStor->month}월:<Y>{$generalName}</>{$josaYi} 이 홀연히 모습을 <R>감추었습니다</>"], $gameStor->year, $gameStor->month);
$session->logoutGame();
header('location:..');
-66
View File
@@ -1,66 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
// $btn, $name, $troop
$btn = Util::getReq('btn');
$name = Util::getReq('name');
$gen = Util::getReq('gen', 'int');
$troop = Util::getReq('troop', 'int');
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = $session::getUserID();
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`, nation, troop FROM general WHERE `owner`=%i', $userID);
$name = trim($name);
if($btn == "부 대 창 설" && $name != "" && $me['troop'] == 0) {
$db->insert('troop',[
'name'=>$name,
'nation'=>$me['nation'],
'no'=>$me['no']
]);
$troopID = $db->insertId();
$db->update('general', [
'troop'=>$troopID
], 'no=%i',$me['no']);
} elseif($btn == "부 대 변 경" && $name != "") {
$db->update('troop', [
'name'=>$name
], 'no=%i',$me['no']);
} elseif($btn == "부 대 추 방" && $gen != 0) {
$db->update('general', [
'troop'=>0
], 'no=%i AND troop=(SELECT troop FROM troop WHERE no = %i)', $gen, $me['no']);
} elseif($btn == "부 대 가 입" && $troop != 0) {
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $troop);
$troopLeaderNation = $db->queryFirstField('SELECT `nation` FROM `general` WHERE `no`=%i AND `nation`=%i', $troopLeader, $me['nation']);
if($troopLeaderNation){
$db->update('general', [
'troop'=>$troop
], 'no=%i', $me['no']);
}
} elseif($btn == "부 대 탈 퇴") {
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $me['troop']);
//부대장일 경우
if($troopLeader == $me['no']) {
// 모두 탈퇴
$db->update('general', [
'troop'=>0
], 'troop=%i',$me['troop']);
// 부대 삭제
$db->delete('troop', 'troop=%i', $me['troop']);
} else {
$db->update('general', [
'troop'=>0
], 'no=%i', $me['no']);
}
}
header('Location:b_troop.php', true, 303);
+6
View File
@@ -10,6 +10,12 @@ $userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$autorun_user = $gameStor->autorun_user;
if($autorun_user['limit_minutes']??false){
//자동 턴인 경우에는 휴가 불가
header('location:b_myPage.php', true, 303);
}
$killturn = $gameStor->killturn;
$db->update('general', [
+5 -66
View File
@@ -8,66 +8,10 @@ $session = Session::getInstance()->setReadOnly();
$db = DB::db();
?>
<!DOCTYPE html>
<html>
<head>
<title>커맨드리스트</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<script type="text/javascript">
<?php
if(!$session->isGameLoggedIn()){
echo 'window.parent.location.href = "../";';
if (!$session->isGameLoggedIn()) {
die('<script>window.location.href = "../"</script>');
}
?>
function myclock() {
lastday = new Array(31,28,31,30,31,30,31,31,30,31,30,31);
date = document.clock.clock.value;
year = parseInt(date.substr(0, 4), 10);
month = parseInt(date.substr(5,2), 10);
day = parseInt(date.substr(8, 2), 10);
hour = parseInt(date.substr(11, 2), 10);
min = parseInt(date.substr(14, 2), 10);
sec = parseInt(date.substr(17, 2), 10);
//윤년계산
if(((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0)) { lastday[1] = 29; }
else { lastday[1] = 28; }
// if(term > 0) term--;
sec++;
if(sec >= 60) { sec = 0; min++; }
if(min >= 60) { min = 0; hour++; }
if(hour >= 24) { hour = 0; day++; }
if(day > lastday[month-1]) { month++; day = 1; }
if(month >= 13) { year++; month = 1; }
if(month < 10) { month = '0' + month; }
if(day < 10) { day = '0' + day; }
if(hour < 10) { hour = '0' + hour; }
if(min < 10) { min = '0' + min; }
if(sec < 10) { sec = '0' + sec; }
date = '' + year + '-' + month + '-' + day + ' ' + hour + ':' + min + ':' + sec;
document.clock.clock.value = date;
window.setTimeout("myclock();", 1000);
}
</script>
</head>
<body OnLoad='myclock()'>
<?php
myCommandList();
function myCommandList() {
@@ -76,6 +20,7 @@ function myCommandList() {
$userID = Session::getUserID();
$date = date('Y-m-d H:i:s');
$date_precise = (new \DateTime())->format("Y-m-d H:i:s.u");
// 명령 목록
$admin = $gameStor->getValues(['year','month','turnterm','turntime','opentime']);
@@ -88,9 +33,8 @@ function myCommandList() {
$turn = getTurn($me, 2);
echo "<table width=300 height=700 class='tb_layout bg2'>
<form name=clock>
<tr>
<td colspan=4 align=center id=bg0><b>- 명령 목록 - <input value='$date' type=text name=clock size=19 style=background-color:black;color:white;border-style:none;></b></td>
<td colspan=4 align=center id=bg0><b>- 명령 목록 - <input value='$date' type=text id=clock size=19 style=background-color:black;color:white;border-style:none; data-server-time='{$date_precise}'></b></td>
</tr>";
$year = $admin['year'];
@@ -120,11 +64,6 @@ function myCommandList() {
}
echo "
</form>
</table>
";
}
?>
</body>
</html>
}
+11
View File
@@ -192,10 +192,21 @@ div.bar_out div.bar_in{
font-family: '맑은 고딕';
}
.tooltip_copyable_info .tooltiptext{
display: inline;
color: rgba(0,0,0,0);
font-size: 0;
}
.tooltiptext {
display: none;
}
.hidden_but_copyable{
color: rgba(0,0,0,0);
font-size: 0;
}
.btn-group-xs > .btn, .btn-xs {
padding : .25rem .4rem;
font-size : .875rem;
+1
View File
@@ -4,6 +4,7 @@ namespace sammo;
class UniqueConst{
public static $serverID = '_tK_serverID_';
public static $serverName = '_tK_serverName_';
public static $seasonIdx = '_tK_seasonIdx_';
private function __construct(){}
+288 -176
View File
@@ -659,8 +659,10 @@ function commandTable() {
commandGroup("======= 개 인 ========");
if($me['level'] >= 1) {
addCommand("단련(자금$develcost, 군량$develcost)", 41);
addCommand("숙련전환(통솔경험, 자금$develcost, 군량$develcost)", 58);
} else {
addCommand("단련(자금$develcost, 군량$develcost)", 41, 0);
addCommand("숙련전환(통솔경험, 자금$develcost, 군량$develcost)", 58, 0);
}
addCommand("견문(자금?, 군량?, 경험치?)", 42);
if($city['trade'] > 0 || $me['special'] == 30) {
@@ -865,8 +867,6 @@ function generalInfo($no) {
$lbonus = "";
}
$troop = getTroop($general['troop']);
$level = getLevel($general['level'], $nation['level']);
if($general['level'] == 2) {
$query = "select name from city where gen3='{$general['no']}'";
@@ -934,7 +934,23 @@ function generalInfo($no) {
default:
$train = "{$general['train']}"; break;
}
if($general['troop'] == 0) { $troop['name'] = "-"; }
if($general['troop'] == 0){
$troopInfo = '-';
}
else{
$troop = getTroop($general['troop']);
$troopLeader = $db->queryFirstRow('SELECT city,turn0 FROM general WHERE no=%i', $troop['no']);
$troopInfo = $troop['name'];
if(DecodeCommand($troopLeader['turn0'])[0] != 26){
$troopInfo = "<strike style='color:gray;'>{$troopInfo}</strike>";
}
else if($troopLeader['city'] != $general['city']){
$troopCityName = CityConst::byID($troopLeader['city'])->name;
$troopInfo = "<span style='color:orange;'>{$troopInfo}({$troopCityName})</span>";
}
}
if($general['mode'] == 2) { $general['mode'] = "<font color=limegreen>수비 함(훈사80)</font>"; }
elseif($general['mode'] == 1) { $general['mode'] = "<font color=limegreen>수비 함(훈사60)</font>"; }
else { $general['mode'] = "<font color=red>수비 안함</font>"; }
@@ -1008,7 +1024,7 @@ function generalInfo($no) {
</tr>
<tr height=20>
<td style='text-align:center;' class='bg1'><b>부대</b></td>
<td style='text-align:center;' colspan=3>{$troop['name']}</td>
<td style='text-align:center;' colspan=3>{$troopInfo}</td>
<td style='text-align:center;' class='bg1'><b>벌점</b></td>
<td style='text-align:center;' colspan=5>".getConnect($general['connect'])." {$general['connect']}({$general['con']})</td>
</tr>
@@ -1267,8 +1283,9 @@ function increaseRefresh($type="", $cnt=1) {
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->refresh = $gameStor->refresh+$cnt; //TODO: +로 증가하는 값은 별도로 분리
$isunited = $gameStor->isunited;
$opentime = $gameStor->opentime;
if($isunited != 2 && $generalID && $userGrade < 6) {
if($isunited != 2 && $generalID && $userGrade < 6 && $opentime <= TimeUtil::DatetimeNow()) {
$db->update('general', [
'lastrefresh'=>$date,
'con'=>$db->sqleval('con + %i', $cnt),
@@ -1579,6 +1596,7 @@ function checkTurn() {
CheckOverhead();
//서버정보
$autorun_user = $gameStor->autorun_user;
// 최종 처리 월턴의 다음 월턴시간 구함
$prevTurn = cutTurn($gameStor->turntime, $gameStor->turnterm);
@@ -1597,12 +1615,15 @@ function checkTurn() {
//if(PROCESS_LOG) $processlog[0] = "[{$date}] 월턴 이전 갱신: name({$general['name']}), no({$general['no']}), turntime({$general['turntime']}), turn0({$general['turn0']})";
//if(PROCESS_LOG) pushProcessLog($processlog);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', processAI');
if($general['npc'] >= 2) { processAI($general['no']); } // npc AI 처리
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', PreprocessCommand');
PreprocessCommand($general['no']);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', processAI');
$reduce_turn = false;
if($general['npc'] >= 2 || ($autorun_user['limit_minutes']??false)) {
processAI($general['no'], $reduce_turn);
} // npc AI 처리
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', processCommand');
processCommand($general['no']);
processCommand($general['no'], $reduce_turn);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', updateCommand');
updateCommand($general['no']);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', updateTurntime');
@@ -1714,12 +1735,14 @@ function checkTurn() {
//if(PROCESS_LOG) $processlog[0] = "[{$date}] 월턴 이후 갱신: name({$general['name']}), no({$general['no']}), turntime({$general['turntime']}), turn0({$general['turn0']})";
//if(PROCESS_LOG) pushProcessLog($processlog);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', processAI');
if($general['npc'] >= 2) { processAI($general['no']); } // npc AI 처리
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', PreprocessCommand');
PreprocessCommand($general['no']);
$reduce_turn = false;
if($general['npc'] >= 2 || ($autorun_user['limit_minutes']??false)) {
processAI($general['no'], $reduce_turn);
}
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', processCommand');
processCommand($general['no']);
processCommand($general['no'], $reduce_turn);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', updateCommand');
updateCommand($general['no']);
//if(STEP_LOG) pushStepLog(date('Y-m-d H:i:s').', updateTurntime');
@@ -1952,7 +1975,7 @@ function updateTurntime($no) {
$admin = $gameStor->getValues(['year', 'month', 'isunited', 'turnterm']);
$query = "select no,name,name2,nation,troop,age,turntime,killturn,level,deadyear,npc,npc_org,affinity,npcid from general where no='$no'";
$query = "select no,owner,name,name2,nation,troop,age,startage,turntime,killturn,level,deadyear,npc,npc_org,affinity,npcid from general where no='$no'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
@@ -2022,68 +2045,77 @@ function updateTurntime($no) {
$query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$generalName = $general['name'];
// 병, 요절, 객사, 번개, 사채, 일확천금, 호랑이, 곰, 수영, 처형, 발견
$josaYi = JosaUtil::pick($general['name'], '이');
$josaYi = JosaUtil::pick($generalName, '이');
if($general['owner'] > 0 && $general['startage'] + 1 < $general['age']){
$realName = RootDB::db()->queryFirstField('SELECT name FROM member WHERE no = %i', $general['owner'])??'??';
$generalName .= "({$realName})";
}
switch(rand()%42) {
case 0: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 역병에 걸려 <R>죽고</> 말았습니다."; break;
case 1: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>요절</>하고 말았습니다."; break;
case 2: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 거리에서 갑자기 <R>객사</>하고 말았습니다."; break;
case 3: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 안타깝게도 번개에 맞아 <R>죽고</> 말았습니다."; break;
case 4: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 고리대금에 시달리다가 <R>자살</>하고 말았습니다."; break;
case 5: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 일확천금에 놀라 심장마비로 <R>죽고</> 말았습니다."; break;
case 6: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 산속에서 호랑이에게 물려 <R>죽고</> 말았습니다."; break;
case 7: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 산책중 곰에게 할퀴어 <R>죽고</> 말았습니다."; break;
case 8: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 수영을 하다 <R>익사</>하고 말았습니다."; break;
case 9: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 황제를 모독하다가 <R>처형</>당하고 말았습니다."; break;
case 10: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 이튿날 침실에서 <R>죽은채로</>발견되었습니다."; break;
case 11: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 색에 빠져 기력이 쇠진해 <R>죽고</>말았습니다."; break;
case 12: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 미녀를 보고 심장마비로 <R>죽고</>말았습니다."; break;
case 13: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 우울증에 걸려 <R>자살</>하고 말았습니다."; break;
case 14: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 천하 정세를 비관하며 <R>분신</>하고 말았습니다."; break;
case 15: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 어떤 관심도 못받고 쓸쓸히 <R>죽고</>말았습니다."; break;
case 16: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 유산 상속 문제로 다투다가 <R>살해</>당했습니다."; break;
case 17: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 누군가의 사주로 자객에게 <R>암살</>당했습니다."; break;
case 18: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 바람난 배우자에게 <R>독살</>당하고 말았습니다."; break;
case 19: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 농약을 술인줄 알고 마셔 <R>죽고</>말았습니다."; break;
case 20: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 아무 이유 없이 <R>죽고</>말았습니다."; break;
case 21: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 전재산을 잃고 화병으로 <R>죽고</>말았습니다."; break;
case 22: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 단식운동을 하다가 굶어 <R>죽고</>말았습니다."; break;
case 23: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 귀신에게 홀려 시름 앓다가 <R>죽고</>말았습니다."; break;
case 24: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 사람들에게 집단으로 맞아서 <R>죽고</>말았습니다."; break;
case 25: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 갑자기 성벽에서 뛰어내려 <R>죽고</>말았습니다."; break;
case 26: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 농사중 호미에 머리를 맞아 <R>죽고</>말았습니다."; break;
case 27: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 저세상이 궁금하다며 <R>자살</>하고 말았습니다."; break;
case 28: $alllog[0] = "<C>●</>{$admin['month']}월:운좋기로 소문난 <Y>{$general['name']}</>{$josaYi} 불운하게도 <R>죽고</>말았습니다."; break;
case 29: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 무리하게 단련을 하다가 <R>죽고</>말았습니다."; break;
case 30: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 생활고를 비관하며 <R>자살</>하고 말았습니다."; break;
case 31: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 평생 결혼도 못해보고 <R>죽고</> 말았습니다."; break;
case 32: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 과식하다 배가 터져 <R>죽고</> 말았습니다."; break;
case 33: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 웃다가 숨이 넘어가 <R>죽고</> 말았습니다."; break;
case 34: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 추녀를 보고 놀라서 <R>죽고</> 말았습니다."; break;
case 35: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 물에 빠진 사람을 구하려다 같이 <R>죽고</> 말았습니다."; break;
case 36: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 독살을 준비하다 독에 걸려 <R>죽고</> 말았습니다."; break;
case 37: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 뒷간에서 너무 힘을 주다가 <R>죽고</> 말았습니다."; break;
case 38: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 돌팔이 의사에게 치료받다가 <R>죽고</> 말았습니다."; break;
case 39: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 남의 보약을 훔쳐먹다 부작용으로 <R>죽고</> 말았습니다."; break;
case 40: $alllog[0] = "<C>●</>{$admin['month']}월:희대의 사기꾼 <Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
case 41: $alllog[0] = "<C>●</>{$admin['month']}월:희대의 호색한 <Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
default: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
case 0: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 역병에 걸려 <R>죽고</> 말았습니다."; break;
case 1: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} <R>요절</>하고 말았습니다."; break;
case 2: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 거리에서 갑자기 <R>객사</>하고 말았습니다."; break;
case 3: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 안타깝게도 번개에 맞아 <R>죽고</> 말았습니다."; break;
case 4: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 고리대금에 시달리다가 <R>자살</>하고 말았습니다."; break;
case 5: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 일확천금에 놀라 심장마비로 <R>죽고</> 말았습니다."; break;
case 6: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 산속에서 호랑이에게 물려 <R>죽고</> 말았습니다."; break;
case 7: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 산책중 곰에게 할퀴어 <R>죽고</> 말았습니다."; break;
case 8: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 수영을 하다 <R>익사</>하고 말았습니다."; break;
case 9: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 황제를 모독하다가 <R>처형</>당하고 말았습니다."; break;
case 10: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 이튿날 침실에서 <R>죽은채로</>발견되었습니다."; break;
case 11: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 색에 빠져 기력이 쇠진해 <R>죽고</>말았습니다."; break;
case 12: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 미녀를 보고 심장마비로 <R>죽고</>말았습니다."; break;
case 13: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 우울증에 걸려 <R>자살</>하고 말았습니다."; break;
case 14: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 천하 정세를 비관하며 <R>분신</>하고 말았습니다."; break;
case 15: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 어떤 관심도 못받고 쓸쓸히 <R>죽고</>말았습니다."; break;
case 16: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 유산 상속 문제로 다투다가 <R>살해</>당했습니다."; break;
case 17: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 누군가의 사주로 자객에게 <R>암살</>당했습니다."; break;
case 18: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 바람난 배우자에게 <R>독살</>당하고 말았습니다."; break;
case 19: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 농약을 술인줄 알고 마셔 <R>죽고</>말았습니다."; break;
case 20: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 아무 이유 없이 <R>죽고</>말았습니다."; break;
case 21: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 전재산을 잃고 화병으로 <R>죽고</>말았습니다."; break;
case 22: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 단식운동을 하다가 굶어 <R>죽고</>말았습니다."; break;
case 23: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 귀신에게 홀려 시름 앓다가 <R>죽고</>말았습니다."; break;
case 24: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 사람들에게 집단으로 맞아서 <R>죽고</>말았습니다."; break;
case 25: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 갑자기 성벽에서 뛰어내려 <R>죽고</>말았습니다."; break;
case 26: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 농사중 호미에 머리를 맞아 <R>죽고</>말았습니다."; break;
case 27: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 저세상이 궁금하다며 <R>자살</>하고 말았습니다."; break;
case 28: $alllog[0] = "<C>●</>{$admin['month']}월:운좋기로 소문난 <Y>{$generalName}</>{$josaYi} 불운하게도 <R>죽고</>말았습니다."; break;
case 29: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 무리하게 단련을 하다가 <R>죽고</>말았습니다."; break;
case 30: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 생활고를 비관하며 <R>자살</>하고 말았습니다."; break;
case 31: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 평생 결혼도 못해보고 <R>죽고</> 말았습니다."; break;
case 32: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 과식하다 배가 터져 <R>죽고</> 말았습니다."; break;
case 33: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 웃다가 숨이 넘어가 <R>죽고</> 말았습니다."; break;
case 34: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 추녀를 보고 놀라서 <R>죽고</> 말았습니다."; break;
case 35: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 물에 빠진 사람을 구하려다 같이 <R>죽고</> 말았습니다."; break;
case 36: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 독살을 준비하다 독에 걸려 <R>죽고</> 말았습니다."; break;
case 37: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 뒷간에서 너무 힘을 주다가 <R>죽고</> 말았습니다."; break;
case 38: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 돌팔이 의사에게 치료받다가 <R>죽고</> 말았습니다."; break;
case 39: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 남의 보약을 훔쳐먹다 부작용으로 <R>죽고</> 말았습니다."; break;
case 40: $alllog[0] = "<C>●</>{$admin['month']}월:희대의 사기꾼 <Y>{$generalName}</>{$josaYi} <R>사망</>했습니다."; break;
case 41: $alllog[0] = "<C>●</>{$admin['month']}월:희대의 호색한 <Y>{$generalName}</>{$josaYi} <R>사망</>했습니다."; break;
default: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} <R>사망</>했습니다."; break;
}
// 엔피씨,엠피씨,의병 사망로그
if($general['npc'] == 2 || $general['npc'] == 6) {
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다.";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} <R>사망</>했습니다.";
} elseif($general['npc'] >= 3) {
switch(rand()%10) {
case 0: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 푸대접에 실망하여 떠났습니다."; break;
case 1: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 갑자기 화를 내며 떠났습니다."; break;
case 2: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 의견차이를 좁히지 못하고 떠났습니다."; break;
case 3: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 판단 착오였다며 떠났습니다."; break;
case 4: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 생활고가 나아지지 않는다며 떠났습니다."; break;
case 5: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 기대가 너무 컸다며 떠났습니다."; break;
case 6: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 아무 이유 없이 떠났습니다."; break;
case 7: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 자기 목적은 달성했다며 떠났습니다."; break;
case 8: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 자기가 없어도 될것 같다며 떠났습니다."; break;
case 9: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 처자식이 그립다며 떠났습니다."; break;
case 0: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 푸대접에 실망하여 떠났습니다."; break;
case 1: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 갑자기 화를 내며 떠났습니다."; break;
case 2: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 의견차이를 좁히지 못하고 떠났습니다."; break;
case 3: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 판단 착오였다며 떠났습니다."; break;
case 4: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 생활고가 나아지지 않는다며 떠났습니다."; break;
case 5: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 기대가 너무 컸다며 떠났습니다."; break;
case 6: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 아무 이유 없이 떠났습니다."; break;
case 7: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 자기 목적은 달성했다며 떠났습니다."; break;
case 8: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 자기가 없어도 될것 같다며 떠났습니다."; break;
case 9: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$generalName}</>{$josaYi} 처자식이 그립다며 떠났습니다."; break;
}
}
@@ -2210,6 +2242,7 @@ function CheckHall($no) {
$db->insertIgnore('ng_hall', [
'server_id'=>UniqueConst::$serverID,
'season'=>UniqueConst::$seasonIdx,
'scenario'=>$scenarioIdx,
'general_no'=>$no,
'type'=>$idx,
@@ -2235,11 +2268,78 @@ function CheckHall($no) {
}
function guaranteedUniqueItemLottery(array $weightedArray, string $headerText='아이템'):?int{
//NOTE: Util::choiceRandomUsingWeight 사용
//TODO: 또 재 구현해야함.... ㅜㅜ
if(!$weightedArray){
return null;
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$targetGeneralID = Util::choiceRandomUsingWeight($weightedArray);
$alllog = [];
$history = [];
$occupied = [];
$item = [];
$admin = $gameStor->getValues(['year', 'month', 'scenario']);
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
if(array_sum($selGroup) == 0){
return null;
}
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: [$type, $nameFunc] = ["weap", 'sammo\getWeapName']; break;
case 1: [$type, $nameFunc] = ["book", 'sammo\getBookName']; break;
case 2: [$type, $nameFunc] = ["horse", 'sammo\getHorseName']; break;
case 3: [$type, $nameFunc] = ["item", 'sammo\getItemName']; break;
}
foreach($db->queryFirstColumn('SELECT %b FROM general WHERE %b > 6', $type, $type) as $itemIdx){
$occupied[$itemIdx] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = Util::choiceRandom($item);
$general = $db->queryFirstRow('SELECT no, name, nation FROM general WHERE no = %i', $targetGeneralID);
$db->update('general', [$type=>$it], 'no=%i', $general['no']);
$nation = getNationStaticInfo($general['nation']);
$josaUl = JosaUtil::pick(($nameFunc)($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".($nameFunc)($it)."</>{$josaUl} 습득");
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【{$headerText}】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
pushGenLog($general, $log);
return $targetGeneralID;
}
function uniqueItem($general, $log, $vote=0) {
//TODO: uniqueItem 재 구현
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$alllog = [];
$history = [];
$occupied = [];
@@ -2250,124 +2350,71 @@ function uniqueItem($general, $log, $vote=0) {
$admin = $gameStor->getValues(['year', 'month', 'scenario']);
$query = "select count(*) as cnt from general where npc<2";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gen = MYDB_fetch_array($result);
$genCnt = $db->queryFirstField('SELECT count(*) FROM general WHERE npc < 2');
if($admin['scenario'] < 100) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
else { $prob = $gen['cnt']; } // 1~2개월에 하나씩 등장
if($admin['scenario'] < 100) { $prob = $genCnt * 5; } // 5~6개월에 하나씩 등장
else { $prob = $genCnt; } // 1~2개월에 하나씩 등장
if($vote == 1) { $prob = Util::round($gen['cnt'] * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
elseif($vote == 2) { $prob = Util::round($gen['cnt'] / 10 / 2); } // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
elseif($vote == 3) { $prob = Util::round($gen['cnt'] / 10 / 4); } // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
if($vote == 1) { $prob = Util::round($genCnt * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
elseif($vote == 2) { $prob = Util::round($genCnt / 10 / 2); } // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
elseif($vote == 3) { $prob = Util::round($genCnt / 10 / 4); } // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
if($prob < 3) { $prob = 3; }
//아이템 습득 상황
if(rand() % $prob == 0) {
//셋중 선택
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: $type = "weap"; break;
case 1: $type = "book"; break;
case 2: $type = "horse"; break;
case 3: $type = "item"; break;
}
$query = "select no,{$type} from general where {$type}>6";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
if($count < 20) {
for($i=0; $i < $count; $i++) {
$gen = MYDB_fetch_array($result);
$occupied[$gen[$type]] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = $item[rand() % count($item)]??0;
if (rand() % $prob != 0) {
return $log;
$query = "update general set {$type}='$it' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
//셋중 선택
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
$nation = getNationStaticInfo($general['nation']);
if(array_sum($selGroup) == 0){
return $log;
}
switch($sel) {
case 0:
$josaUl = JosaUtil::pick(getWeapName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getWeapName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 1:
$josaUl = JosaUtil::pick(getBookName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getBookName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 2:
$josaUl = JosaUtil::pick(getHorseName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getHorseName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 3:
$josaUl = JosaUtil::pick(getItemName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getItemName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
}
break;
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: [$type, $nameFunc] = ["weap", 'sammo\getWeapName']; break;
case 1: [$type, $nameFunc] = ["book", 'sammo\getBookName']; break;
case 2: [$type, $nameFunc] = ["horse", 'sammo\getHorseName']; break;
case 3: [$type, $nameFunc] = ["item", 'sammo\getItemName']; break;
}
switch($vote){
case 1: $voteTypeText = '설문상품'; break;
case 2: $voteTypeText = '랜덤임관상품'; break;
case 3: $voteTypeText = '건국상품'; break;
default: $voteTypeText = '아이템'; break;
}
foreach($db->queryFirstColumn('SELECT %b FROM general WHERE %b > 6', $type, $type) as $itemIdx){
$occupied[$itemIdx] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = Util::choiceRandom($item);
$db->update('general', [$type=>$it], 'no=%i', $general['no']);
$nation = getNationStaticInfo($general['nation']);
$josaUl = JosaUtil::pick(($nameFunc)($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".($nameFunc)($it)."</>{$josaUl} 습득");
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【{$voteTypeText}】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
return $log;
}
@@ -2739,6 +2786,71 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
}
}
/**
* $from 으로 지정한 도시의 인접 도시와 $to 도시의 최단 거리를 계산해 줌
* @param $from 기준 도시 코드
* @param $to 대상 도시 코드
* @param $linkNationList 경로에 해당하는 국가 리스트
* @return array $dist=>[cityID, $nation] 배열 가장 앞이 가장 가까움
*/
function searchDistanceListToDest(int $from, int $to, array $linkNationList) {
$queue = new \SplQueue();
$cities = [];
$db = DB::db();
//TODO: 도시-국가 캐싱이 있으면 쓸모 있지 않을까
$allowedCityList = [];
foreach($db->queryAllLists(
'SELECT city, nation FROM city WHERE nation IN %li',
$linkNationList
) as [$cityID, $nationID]){
$allowedCityList[$cityID] = $nationID;
}
$remainFromCities = [];
foreach(array_keys(CityConst::byID($from)->path) as $fromCityID){
if(key_exists($fromCityID, $allowedCityList)){
$remainFromCities[$fromCityID] = true;
}
}
if(!key_exists($to, $allowedCityList)){
return [];
}
$result = [];
$queue->enqueue([$to, 0]);
while(!empty($remainFromCities) && !$queue->isEmpty()){
list($cityID, $dist) = $queue->dequeue();
if(key_exists($cityID, $cities)){
continue;
}
$cities[$cityID] = $dist;
if(key_exists($cityID, $remainFromCities)){
unset($remainFromCities[$cityID]);
$result[$dist][] = [$cityID, $allowedCityList[$cityID]];
}
foreach(array_keys(CityConst::byID($cityID)->path) as $connCityID){
if($allowedCityList !== null && !key_exists($connCityID, $allowedCityList)){
continue;
}
if(key_exists($connCityID, $cities)){
continue;
}
$queue->enqueue([$connCityID, $dist+1]);
}
}
return $result;
}
function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
if($nation1 === $nation2){
return false;
+48 -41
View File
@@ -103,21 +103,30 @@ function getTurn(array $general, $type, $font=1) {
$str[$i] = "{$general['name']}{$josaUl} 등용";
break;
case 25: //임관
$third = $command[2];
$double = $command[1];
if($double == 98){
$nationName = '건국된 임의 국가';
if($third == 98){
$str[$i] = "【건국된 임의 국가】로 임관";
}
else if($double == 99){
$nationName = '임의의 국가';
else if($third == 99){
$str[$i] = "【임의의 국가】로 임관";
}
else if($third == 1){
$generalName = $db->queryFirstField('SELECT name FROM general WHERE no=%i', $double)??'?!?!';
$josaUl = JosaUtil::pick($generalName, '을');
$str[$i] = "{$generalName}{$josaUl} 따라 임관";
}
else if($third == 0){
$nationName = getNationStaticInfo($double)['name']??'?!?!';
$josaRo = JosaUtil::pick($nationName, '로');
$str[$i] = "{$nationName}{$josaRo} 임관";
}
else{
$nationName = getNationStaticInfo($double)['name']??'?!?!';
$str[$i] = "????";
}
$josaRo = JosaUtil::pick($nationName, '로');
$str[$i] = "{$nationName}{$josaRo} 임관";
break;
case 26: //집합
$str[$i] = "집합";
@@ -251,7 +260,9 @@ function getTurn(array $general, $type, $font=1) {
case 57: //모반 시도
$str[$i] = "모반 시도";
break;
case 58: //숙련 전환
$str[$i] = "숙련 전환";
break;
default:
$str[$i] = "????";
break;
@@ -472,7 +483,7 @@ function getCoreTurn($nation, $level) {
}
function processCommand($no) {
function processCommand($no, $reduceTurn) {
$session = Session::getInstance();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -550,6 +561,8 @@ function processCommand($no) {
$newKillturn = $general['killturn'] - 1;
} elseif($command[0] == 0) {
$newKillturn = $general['killturn'] - 1;
} elseif($reduceTurn == true){
$newKillturn = $general['killturn'] - 1;
} else {
$newKillturn = $killturn;
}
@@ -623,6 +636,8 @@ function processCommand($no) {
case 55: process_55($general); break; //거병
case 56: process_56($general); break; //해산
case 57: process_57($general); break; //모반 시도
case 58: process_58($general); break; //숙련 전환
}
}
}
@@ -707,8 +722,11 @@ where nation='{$general['nation']}'
function command_Single($turn, $command) {
if(!$turn){
header('location:commandlist.php', true, 303);
return;
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'invalid turn'
]);
}
$db = DB::db();
@@ -722,7 +740,11 @@ function command_Single($turn, $command) {
}
$db->update('general', $setValues, 'owner=%i',$userID);
header('location:commandlist.php', true, 303);
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'success'
]);
}
function command_Chief($turn, $command) {
@@ -749,37 +771,22 @@ function command_Chief($turn, $command) {
}
function command_Other($turn, $commandtype) {
$target = "processing.php?commandtype={$commandtype}";
foreach($turn as $turnItem){
$target.="&turn[]={$turnItem}";
if(!$turn){
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'invalid turn'
]);
}
$target.="&".mt_rand();
?>
<!DOCTYPE html>
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<script>
parent.moveProcessing(<?=$commandtype?>, <?=Json::encode($turn)?>);
</script>
</head>
<body style="background-color:black;">
</body>
</html>
<?php
$unixNow = time();
$turnArg = join('&turn[]=', $turn);
/*
<form name='form1' action='processing.php' method='post' target=_parent>
<?php foreach($turn as $turnItem): ?>
<input type='hidden' name='turn[]' value='<?=$turnItem?>'>
<?php endforeach; ?>
<input type=hidden name=commandtype value=<?=$commandtype?>>
</form>&nbsp;
<script>*/
Json::die([
'result'=>true,
'nextPage'=>"processing.php?commandtype={$commandtype}&turn[]={$turnArg}&t={$unixNow}",
'reason'=>'success'
]);
}
+9 -9
View File
@@ -758,15 +758,15 @@ function getItemInfo(?int $item):?string{
9=>['도소연명(치료)', '[군사] 턴 실행 전 부상 회복.'],
10=>['칠엽청점(치료)', '[군사] 턴 실행 전 부상 회복.'],
11=>['정력견혈(치료)', '[군사] 턴 실행 전 부상 회복.'],
12=>['과실주(훈련)', '[전투] 훈련 보정 +5'],
13=>['이강주(훈련)', '[전투] 훈련 보정 +5'],
14=>['의적주(사기)', '[전투] 사기 보정 +5'],
15=>['두강주(사기)', '[전투] 사기 보정 +5'],
16=>['보령압주(사기)', '[전투] 사기 보정 +5'],
17=>['철벽서(훈련)', '[전투] 훈련 보정 +7'],
18=>['단결도(훈련)', '[전투] 훈련 보정 +7'],
19=>['춘화첩(사기)', '[전투] 사기 보정 +7'],
20=>['초선화(사기)', '[전투] 사기 보정 +7'],
12=>['과실주(훈련)', '[전투] 훈련 보정 +10'],
13=>['이강주(훈련)', '[전투] 훈련 보정 +10'],
14=>['의적주(사기)', '[전투] 사기 보정 +10'],
15=>['두강주(사기)', '[전투] 사기 보정 +10'],
16=>['보령압주(사기)', '[전투] 사기 보정 +10'],
17=>['철벽서(훈련)', '[전투] 훈련 보정 +14'],
18=>['단결도(훈련)', '[전투] 훈련 보정 +14'],
19=>['춘화첩(사기)', '[전투] 사기 보정 +14'],
20=>['초선화(사기)', '[전투] 사기 보정 +14'],
21=>['육도(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
22=>['삼략(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
23=>['청낭서(의술)', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
+31 -1
View File
@@ -973,7 +973,7 @@ function updateNationState() {
$connect=$db->get();
$history = array();
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime', 'killturn']);
$query = "select nation,name,level,gennum,tech from nation";
$nationresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1005,8 +1005,10 @@ function updateNationState() {
}
if($nationlevel > $nation['level']) {
$levelDiff = $nationlevel - $nation['level'];
$oldLevel = $nation['level'];
$nation['level'] = $nationlevel;
switch($nationlevel) {
case 7:
@@ -1031,6 +1033,34 @@ function updateNationState() {
}
foreach(range(1, $levelDiff) as $idx){
//유니크 아이템 하나 돌리자
$targetKillTurn = $admin['killturn'];
$targetKillTurn -= 24 * 60 / $admin['turnterm'];
$nationGenList = $db->query('SELECT no, level, belong, horse, weap, book, item FROM general WHERE nation = %i AND killturn >= %i AND npc < 2', $nation['nation'], $targetKillTurn);
$uniqueLotteryWeightList = [];
foreach($nationGenList as $nationGen){
if($nationGen['horse'] > 6 || $nationGen['weap'] > 6 || $nationGen['book'] > 6 || $nationGen['item'] > 6){
continue;
}
$score = $nationGen['belong'] + 5; //임관 년도 + 5
if($nationGen['level'] == 12){
$score += 200; //NOTE: 꼬우면 군주하세요.
}
else if($nationGen['level'] == 11){
$score += 70;
}
else if($nationGen['level'] > 4){
$score += 35;
}
$uniqueLotteryWeightList[$nationGen['no']] = $score;
}
guaranteedUniqueItemLottery($uniqueLotteryWeightList, '작위보상');
}
$lastAssemblerID = $gameStor->assembler_id??0;
for($levelGen = max(1, $oldLevel) + 1; $levelGen <= $nationlevel; $levelGen+=1){
if(in_array($levelGen, [3, 5, 7])){
+258 -96
View File
@@ -1,10 +1,85 @@
<?php
namespace sammo;
class AIAllowedAction{
public $develop = true;
public $warp = true;
public $recruitLowestCivil = false;
public $randomRecruit = true;
public $recruit = true;
public $recruit_high = false;
public $train = true;
public $atmos = true;
public $battle = true;
public $appointment = true;
public $changeWarCondition = true;
public $donation = true;
public $buySellRice = true;
public $staffAction = true;
function __construct($npc, $aiOptions){
if($npc >= 2){
return;
}
$this->develop = false;
$this->warp = false;
$this->randomRecruit = false;
$this->recruit = false;
$this->recruit_high = false;
$this->train = false;
$this->atmos = false;
$this->battle = false;
$this->appointment = false;
$this->changeWarCondition = false;
$this->donation = false;
$this->buySellRice = true;
$this->staffAction = false;
$this->recruitLowestCivil = true;
foreach($aiOptions as $key=>$value){
assert($value);
switch($key){
case 'develop':
$this->develop = true;
break;
case 'warp':
$this->warp = true;
break;
case 'recruit_high':
$this->recruit_high = true;
case 'recruit':
$this->recruit = true;
$this->changeWarCondition = true;
break;
case 'train':
$this->train = true;
$this->atmos = true;
$this->changeWarCondition = true;
break;
case 'battle':
$this->battle = true;
break;
}
}
}
}
function SetDevelop($genType, $no, $city, $tech) {
$db = DB::db();
$connect=$db->get();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
$query = "select rate,pop/pop2*100 as po,comm/comm2*100 as co,def/def2*100 as de,wall/wall2*100 as wa,secu/secu2*100 as se,agri/agri2*100 as ag from city where city='$city'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
@@ -43,20 +118,20 @@ function SetDevelop($genType, $no, $city, $tech) {
case 3: //지내정장
if($prob < 40) {
if($city['ag'] < 99) { $command = EncodeCommand(0, 0, 0, 1); } //농업
elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} elseif($prob < 80) {
if($city['co'] < 99) { $command = EncodeCommand(0, 0, 0, 2); } //상업
elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} elseif($prob < 90) {
if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
if(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} else {
if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3 + (rand() % 2) * 6); } //기술, 조달
if(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3 + (rand() % 2) * 6); } //기술, 조달
else { $command = EncodeCommand(0, 0, 0, 29); }
}
break;
@@ -80,7 +155,7 @@ function SetDevelop($genType, $no, $city, $tech) {
return;
}
function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40, $currentCrewType, AIAllowedAction $allowedAction) {
$db = DB::db();
$connect=$db->get();
@@ -96,7 +171,6 @@ function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $de
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
$relYear = Util::valueFit($year-$startyear, 0);
$type = 0;
switch($genType) {
case 0: //무장
case 2: //무내정장
@@ -157,7 +231,13 @@ function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $de
}
if($types){
$type = Util::choiceRandom($types);
if(!$allowedAction->randomRecruit && in_array($currentCrewType, $types) && ($currentCrewType != GameUnitConst::DEFAULT_CREWTYPE && $currentCrewType != $types[0])){
$type = $currentCrewType;
}
else{
$type = Util::choiceRandom($types);
}
}
else{
$type = GameUnitConst::DEFAULT_CREWTYPE;
@@ -172,19 +252,25 @@ function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $de
$crew = intdiv($gold, $cost);
if($leader < $crew) { $crew = $leader; }
$command = EncodeCommand(0, $type, $crew, 11);
if($allowedAction->recruit_high && $crew * $cost * 6 < $gold){
$command = EncodeCommand(0, $type, $crew, 12);
}
else{
$command = EncodeCommand(0, $type, $crew, 11);
}
$query = "update general set turn0='$command' where no='$no'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
return;
}
function processAI($no) {
function processAI($no, &$reduce_turn) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$admin = $gameStor->getValues(['startyear','year','month','turnterm','scenario','gold_rate','rice_rate']);
$admin = $gameStor->getValues(['startyear','year','month','turnterm','scenario','gold_rate','rice_rate','killturn','autorun_user']);
// 초반 여부
if($admin['startyear']+2 > $admin['year'] || ($admin['startyear']+2 == $admin['year'] && $admin['month'] < 5)) {
$isStart = 1;
@@ -192,7 +278,8 @@ function processAI($no) {
$isStart = 0;
}
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,troop,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,horse,weap,book,item,special,special2,gold,rice,crew,crewtype,train,atmos,troop,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
$result = MYDB_query($query, $connect) or Error("processAI01 ".MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
@@ -237,15 +324,58 @@ function processAI($no) {
return;
}
$autorun_user = $admin['autorun_user'];
if($general['npc'] < 2){
$autorun_limit_minutes = $autorun_user['limit_minutes']??0;
if(!$autorun_limit_minutes){
return;
}
if($general['nation'] == 0){
return;
}
$blankTurnCnt = $admin['killturn']-$general['killturn'];
if($blankTurnCnt * $admin['turnterm'] > $autorun_limit_minutes){
return;
}
}
// 입력된 턴이 있으면 그것 실행
if(DecodeCommand($general['turn0'])[0] != 0) {
return;
}
$query = "select city,region,nation,level,path,rate,gen1,gen2,gen3,pop,supply,front from city where city='{$general['city']}'";
$reduce_turn = true;
$allowedAction = new AIAllowedAction($general['npc'], $autorun_user['options']??[]);
if($general['troop'] && $allowedAction->warp){
$troopLeader = $db->queryFirstRow(
'SELECT general.no,general.name,general.city,turn0,troop,general.nation, city.nation AS city_nation FROM general JOIN city ON city.city = general.city WHERE troop = %i', $general['troop']
);
if(!$troopLeader){
//부대장 사망..?
}
else if(DecodeCommand($troopLeader['turn0'])[0] != 26){
//valid
}
else if($troopLeader['nation'] == $troopLeader['city_nation']){
//valid
}
else{
$allowedAction->warp = false;
}
}
$query = "select city,region,nation,level,path,rate,gen1,gen2,gen3,pop,supply,front,trade from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error("processAI02 ".MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
if ($general['npc'] < 2 && $allowedAction->buySellRice) {
if($city['trade'] == 0){
$allowedAction->buySellRice = false;
}
}
$query = "select nation,level,tech,gold,rice,rate,type,color,name,war from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error("processAI03 ".MYDB_error($connect),"");
$nation = MYDB_fetch_array($result)??[
@@ -258,6 +388,9 @@ function processAI($no) {
'tech'=>0,
];
setLeadershipBonus($general, $nation['level']);
$leadership = getGeneralLeadership($general, false, true, true, true);
$coreCommand = array();
if($general['level'] >= 5) {
$query = "select l{$general['level']}turn0 from nation where nation='{$general['nation']}'";
@@ -324,17 +457,20 @@ function processAI($no) {
$tech = getTechCost($nation['tech']);
$resrc = $tech * 700;//XXX: 왜 700이지?
if($general['atmos'] >= 90 && $general['train'] >= 90) {
if($general['mode'] == 0) {
$query = "update general set mode=1 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
}
} else {
if($general['mode'] == 1) {
$query = "update general set mode=0 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
if($allowedAction->changeWarCondition){
if($general['atmos'] >= 90 && $general['train'] >= 90) {
if($general['mode'] == 0) {
$query = "update general set mode=1 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
}
} else {
if($general['mode'] == 1) {
$query = "update general set mode=0 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
}
}
}
//운영자메시지 출력 하루 6번..?
//특별 메세지 있는 경우 출력 하루 4번
@@ -366,7 +502,7 @@ function processAI($no) {
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=9 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
if($ruler) {
if($rulerNation) {
$command = EncodeCommand(0, 0, $rulerNation, 25); //임관
} else {
$command = EncodeCommand(0, 0, 0, 42); //견문
@@ -374,7 +510,7 @@ function processAI($no) {
$query = "update general set turn0='$command' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
return;
} elseif($general['npc'] != 9 && $general['level'] == 0) {
} elseif($general['npc'] != 9 && $general['level'] == 0 && $allowedAction->appointment) {
switch(Util::choiceRandomUsingWeight([11.4, 40, 20, 28.6])) {
//임관 10%
case 0:
@@ -399,7 +535,7 @@ function processAI($no) {
}
else{
//랜임 커맨드 입력.
$command = EncodeCommand(0, 0, 99, 25); //임관
$command = EncodeCommand(0, 99, 0, 25); //임관
}
break;
case 1: //거병이나 견문 40%
@@ -429,7 +565,7 @@ function processAI($no) {
$rulerCommand = 0;
//군주가 할일
if($general['level'] == 12) {
if($general['level'] == 12 && $allowedAction->staffAction) {
//오랑캐인데 공격 못하면 바로 방랑/해산
if($general['npc'] == 9 && $dipState == 0 && !$attackable) {
//방랑군이냐 아니냐
@@ -544,7 +680,7 @@ function processAI($no) {
}
//방랑군 아니고, 입력된 턴이 없을때 수뇌부가 할일
if($nation['level'] != 0 && $general['level'] >= 5 && $rulerCommand == 0) {
if($nation['level'] != 0 && $general['level'] >= 5 && $rulerCommand == 0 && $allowedAction->staffAction) {
$command = NPCStaffWork($general, $nation, $dipState);
if($command){
$db->update('nation', [
@@ -566,7 +702,7 @@ function processAI($no) {
} elseif($general['injury'] > 10) {
// 부상 2달 이상이면 요양
$command = EncodeCommand(0, 0, 0, 50); //요양
} elseif($nation['level'] == 0) {
} elseif($nation['level'] == 0 && $allowedAction->appointment) {
//방랑군일때
if($admin['startyear']+3 <= $admin['year']) {
$command = EncodeCommand(0, 0, 0, 45); //하야
@@ -588,7 +724,7 @@ function processAI($no) {
return;
}
if($general['leader'] < 40){
if($general['leader'] < 40 && $allowedAction->donation){
//무지장인데
if(
@@ -623,7 +759,7 @@ function processAI($no) {
}
//국가 병량이 없을때 바로 헌납
if($nation['rice'] < 2000 && $general['rice'] > 200) {
if($nation['rice'] < 2000 && $general['rice'] > 200 && $allowedAction->donation) {
$amount = intdiv($general['rice'] - 200, 100) + 1;
if($amount > 20) { $amount = 20; }
$command = EncodeCommand(0, 2, $amount, 44); //헌납
@@ -643,23 +779,23 @@ function processAI($no) {
$target = array();
// 평시거나 초반아니면서 공격가능 없으면서 병사 있으면 해제(25%)
if($dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
if($allowedAction->recruit && $dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
$command = EncodeCommand(0, 0, 0, 17); //소집해제
} elseif($dipState <= 1 || $isStart == 1) {
//평시이거나 선포있어도 초반이면
if($general['gold'] + $general['rice'] < 200) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달9
elseif($general['rice'] > 100 && $city['rate'] < 95) { $command = EncodeCommand(0, 0, 0, 4); } //우선 선정
elseif($general['gold'] < 100) { //금없으면 쌀팜
elseif($general['rice'] > 100 && $city['rate'] < 95 && $allowedAction->develop) { $command = EncodeCommand(0, 0, 0, 4); } //우선 선정
elseif($general['gold'] < 100 && $allowedAction->buySellRice) { //금없으면 쌀팜
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
$command = EncodeCommand(0, 1, $amount, 49); //팜
} elseif($general['gold'] < 500 && $general['rice'] < 500) { $command = EncodeCommand(0, 0, 0, 1); } //금쌀되면 내정
elseif($general['rice'] < 100) { //쌀없으면 쌀삼
} elseif($general['gold'] < 500 && $general['rice'] < 500 && $allowedAction->develop) { $command = EncodeCommand(0, 0, 0, 1); } //금쌀되면 내정
elseif($general['rice'] < 100 && $allowedAction->buySellRice) { //쌀없으면 쌀삼
$amount = intdiv(($general['gold'] - $general['rice'])/2, 100); // 100단위
$command = EncodeCommand(0, 2, $amount, 49); //삼
} elseif($genType >= 2) { $command = EncodeCommand(0, 0, 0, 1); } //내정장일때 내정
} elseif($genType >= 2 && $allowedAction->develop) { $command = EncodeCommand(0, 0, 0, 1); } //내정장일때 내정
else {
//현도시가 전방이면 공격 가능성 체크
if($city['front'] > 0) {
if($city['front'] > 0 && $allowedAction->battle) {
//주변도시 체크
$paths = explode('|', $city['path']);
for($i=0; $i < count($paths); $i++) {
@@ -684,6 +820,11 @@ function processAI($no) {
$sel = rand() % 10;
if($selCity['dev'] > 95) { $sel = 9; }
elseif($selCity['dev'] < 70) { $sel = 0; }
if(!$allowedAction->warp){
$sel = 0;
}
switch($sel) {
case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: // 그대로 내정 80 %
$command = EncodeCommand(0, 0, 0, 1);
@@ -726,22 +867,22 @@ function processAI($no) {
} else { // 공격인 경우
if($general['crew'] < 1000 && $general['gold'] >= $resrc && $general['rice'] >= $resrc) { //자원되고, 병사없을때
if($city['pop'] > 40000) { $command = EncodeCommand(0, 0, 0, 11); }
if($city['pop'] > 40000 && $allowedAction->recruit) { $command = EncodeCommand(0, 0, 0, 11); }
else { $command = EncodeCommand(0, 0, 0, 1); }
} elseif($general['rice'] < $resrc && $general['rice'] <= $general['gold']) {
} elseif($general['rice'] < $resrc && $general['rice'] <= $general['gold'] && $allowedAction->buySellRice) {
//금이 더 많으면 매매
$amount = intdiv(($general['gold'] - $general['rice']) / 2, 100); // 100단위
if($amount > 0) { $command = EncodeCommand(0, 2, $amount, 49); }//삼
else { $command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); } // 내정, 조달
} elseif($general['gold'] < $resrc && $general['rice'] > $general['gold']) {
} elseif($general['gold'] < $resrc && $general['rice'] > $general['gold'] && $allowedAction->buySellRice) {
//쌀이 더 많으면 매매
$amount = intdiv(($general['rice'] - $general['gold']) / 2, 100); // 100단위
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }//팜
else { $command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); } // 내정, 조달
//자원, 병사 모두 충족
} elseif($general['crew'] >= 1000 && $general['train'] < 90) {
} elseif($general['crew'] >= 1000 && $general['train'] < 90 && $allowedAction->train) {
$command = EncodeCommand(0, 0, 0, 13); //훈련
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90) {
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90 && $allowedAction->atmos) {
$command = EncodeCommand(0, 0, 0, 14); //사기진작
} else {
//공격
@@ -761,18 +902,18 @@ function processAI($no) {
//전시일때
if($general['gold'] + $general['rice'] < $resrc*2) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달
elseif($general['rice'] > $resrc && $city['rate'] < 95 && $city['front'] == 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] > 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
elseif($general['gold'] < $resrc || ($general['gold'] < $resrc *2 && $general['rice'] > $resrc * 6)) { // 금없으면 쌀팜
elseif($general['rice'] > $resrc && $city['rate'] < 95 && $city['front'] == 0 && $allowedAction->develop) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] > 0 && $allowedAction->develop) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
elseif(($general['gold'] < $resrc || ($general['gold'] < $resrc *2 && $general['rice'] > $resrc * 6)) && $allowedAction->buySellRice) { // 금없으면 쌀팜
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }// 팜
else { $command = EncodeCommand(0, 0, 0, 9); } // 조달
} elseif($general['rice'] < $resrc || ($general['rice'] < $resrc *2 && $general['gold'] > $resrc * 6)) { // 쌀없으면 쌀삼
} elseif(($general['rice'] < $resrc || ($general['rice'] < $resrc *2 && $general['gold'] > $resrc * 6)) && $allowedAction->buySellRice) { // 쌀없으면 쌀삼
$amount = intdiv(($general['gold'] - $general['rice'])/2, 100); // 100단위
if($amount > 0) { $command = EncodeCommand(0, 2, $amount, 49); }// 팜
else { $command = EncodeCommand(0, 0, 0, 9); } // 조달
} elseif($genType >= 2) { $command = EncodeCommand(0, 0, 0, 1); } //내정장일때 내정
elseif($general['crew'] < 1000 && $general['gold'] >= $resrc && $general['rice'] >= $resrc) {
elseif($general['crew'] < 1000 && $general['gold'] >= $resrc && $general['rice'] >= $resrc && $allowedAction->recruit) {
$query = "select no from general where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
$genCount = MYDB_num_rows($result);
@@ -790,34 +931,33 @@ function processAI($no) {
$ratio2 = Util::round($genCount2 / $genCount * 100);
$ratio3 = rand() % 100;
// 전체 인구 대비 확률로 현지에서 징병
if($city['pop'] > 40000 && 100 + $ratio - $ratio2 > $ratio3) {
$minRecruitPop = 30000 + max($allowedAction->recruitLowestCivil?0:20000, $leadership * 100);
if($city['pop'] >= $minRecruitPop && 100 + $ratio - $ratio2 > $ratio3) {
$command = EncodeCommand(0, 0, 0, 11); //인구 되면 징병
} else {
// 인구 안되면 4만 이상인 도시로 워프
$query = "select city from city where nation='{$general['nation']}' and pop>40000 and supply='1' order by rand() limit 0,1";
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
$cityCount = MYDB_num_rows($result);
if($cityCount > 0) {
} else{
$warpCityID = $db->queryFirstField('SELECT city FROM city WHERE nation=%i AND pop>=%i AND supply=1 ORDER BY rand() limit 1', $general['nation'], $minRecruitPop);
if($warpCityID && $allowedAction->warp) {
$selCity = MYDB_fetch_array($result);
//워프
$query = "update general set city='{$selCity['city']}' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI18 ".MYDB_error($connect),"");
$db->update('general', [
'city'=>$warpCityID
], 'no=%i', $general['no']);
$command = EncodeCommand(0, 0, 0, 50); //요양
$query = "update general set turn0='$command' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
return;
} else {
} else if($allowedAction->develop){
$command = EncodeCommand(0, 0, 0, 7); //인구 안되면 정장
}
}
} elseif($general['crew'] >= 1000 && $general['train'] < 90) {
} elseif($general['crew'] >= 1000 && $general['train'] < 90 && $allowedAction->train) {
if($general['atmos'] >= 90 && $general['train'] >= 60 && $general['mode'] == 0) {
$query = "update general set mode=1 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
}
$command = EncodeCommand(0, 0, 0, 13); //훈련
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90) {
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90 && $allowedAction->atmos) {
if($general['atmos'] >= 60 && $general['train'] >= 90 && $general['mode'] == 0) {
$query = "update general set mode=1 where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
@@ -841,32 +981,37 @@ function processAI($no) {
if($dip['state'] == 0) $target[] = $targetCity['city'];
}
}
if(count($target) == 0) {
//전방 도시 선택, 30% 확률로 태수 있는 전방으로 워프
if(rand()%100 < 30) {
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by gen1 desc,rand() limit 0,1";
} else {
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by rand() limit 0,1";
if(count($target) == 0 && $allowedAction->warp) {
//전방 도시 선택, 태수, 군사, 시중이 배정되어 있으면 이동 확률 증가
$warpCities = $db->queryAllLists('SELECT city, gen1, gen2, gen3 FROM city WHERE nation = %i AND supply = 1 AND front > 0', $general['nation']);
$warpCandidates = [];
foreach($warpCities as [$cityID, $gen1, $gen2, $gen3]){
$score = 1;
if($gen1){
$score += 1;
}
if($gen2){
$score += 1;
}
if($gen3){
$score += 1;
}
$warpCandidates[$cityID] = $score;
}
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
$cityCount = MYDB_num_rows($result);
if($cityCount == 0) {
if($warpCandidates){
$selCity = Util::choiceRandomUsingWeight($warpCandidates);
}
else{
//도시 수, 랜덤(상위 20%) 선택, 저개발 도시 선택
$query = "select city from city where nation='{$general['nation']}' and supply='1'";
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
$cityCount = MYDB_num_rows($result);
$citySelect = rand() % (Util::round($cityCount/5) + 1);
$cityCnt = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND supply=1', $general['nation']);
$citySelect = Util::randRangeInt(0, Util::toInt($cityCnt/5));
$query = "select city,(def+wall)/(def2+wall2) as dev from city where nation='{$general['nation']}' and supply='1' order by dev limit {$citySelect},1";
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
$selCity = MYDB_fetch_array($result);
} else {
$selCity = MYDB_fetch_array($result);
$selCity = $db->queryFirstField('SELECT city, ,(def+wall)/(def2+wall2) as dev from city where nation=%i and supply=1 order by dev limit %i,1',$general['nation'], $citySelect);
}
if($general['city'] != $selCity['city']) {
if($general['city'] != $selCity) {
//워프
$query = "update general set city='{$selCity['city']}' where no='{$general['no']}'";
$query = "update general set city='{$selCity}' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error("processAI18 ".MYDB_error($connect),"");
$command = EncodeCommand(0, 0, 0, 50); //요양
@@ -876,20 +1021,36 @@ function processAI($no) {
} else {
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); //공격 가능도시가 없고 워프도 안되면 내정, 조달
}
} elseif($nation['war'] == 1) {
} elseif($nation['war'] == 1 || !$allowedAction->battle) {
//전금이면 내정, 조달
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); //내정, 조달
} else { $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
} else if($target && $general['crew'] >= 1000){ $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
}
}
}
switch($command) {
case EncodeCommand(0, 0, 0, 1): //내정
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
if($allowedAction->develop){
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
}
else{
$db->update('general', [
'turn0'=>EncodeCommand(0, 0, 0, 29)
], 'no=%i', $general['no']);
}
return;
case EncodeCommand(0, 0, 0, 11): //징병
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
if ($allowedAction->recruit) {
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $leadership, $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40'], $general['crewtype'], $allowedAction);
}
else{
$db->update('general', [
'turn0'=>EncodeCommand(0, 0, 0, 29)
], 'no=%i', $general['no']);
}
return;
default:
$query = "update general set turn0='$command' where no='{$general['no']}'";
@@ -908,7 +1069,6 @@ function NPCStaffWork($general, $nation, $dipState){
$nationCities = [];
$frontCitiesID = [];
$frontImportantCitiesID = [];
$supplyCitiesID = [];
$backupCitiesID = [];
@@ -930,10 +1090,18 @@ function NPCStaffWork($general, $nation, $dipState){
if($nationCity['supply']){
$supplyCitiesID[] = $cityID;
if($nationCity['front']){
$frontCitiesID[] = $cityID;
$score = 1;
if($nationCity['gen1']){
$frontImportantCitiesID[] = $cityID;
$score += 1;
}
if($nationCity['gen2']){
$score += 1;
}
if($nationCity['gen3']){
$score += 1;
}
$frontCitiesID[$cityID] = $score;
}
else{
$backupCitiesID[] = $cityID;
@@ -941,7 +1109,6 @@ function NPCStaffWork($general, $nation, $dipState){
}
}
Util::shuffle_assoc($nationCities);
shuffle($frontCitiesID);
shuffle($supplyCitiesID);
$nationGenerals = [];
@@ -999,7 +1166,7 @@ function NPCStaffWork($general, $nation, $dipState){
$lostGeneral = $nationGenerals[$lostGeneralID];
if($lostGeneral['npc'] < 2){
if($dipState >= 3 && $frontCitiesID){
$selCityID = Util::choiceRandom($frontCitiesID);
$selCityID = Util::choiceRandomUsingWeight($frontCitiesID);
}
else{
$selCityID = Util::choiceRandom($supplyCitiesID);
@@ -1151,7 +1318,7 @@ function NPCStaffWork($general, $nation, $dipState){
continue;
}
if($dipState >= 3 && $frontCitiesID){
$selCityID = Util::choiceRandom($frontCitiesID);
$selCityID = Util::choiceRandomUsingWeight($frontCitiesID);
}
else{
$selCityID = Util::choiceRandom($supplyCitiesID);
@@ -1269,12 +1436,7 @@ function NPCStaffWork($general, $nation, $dipState){
$score *= 4;
}
if(Util::randBool(0.3) && $frontImportantCitiesID){
$targetCityID = Util::choiceRandom($frontImportantCitiesID);
}
else{
$targetCityID = Util::choiceRandom($frontCitiesID);
}
$targetCityID = Util::choiceRandomUsingWeight($frontCitiesID);
$command = EncodeCommand(0, $nationGeneral['no'], $targetCityID, 27);
@@ -1310,7 +1472,7 @@ function NPCStaffWork($general, $nation, $dipState){
if(!$generalCity['front']){
continue;
}
if($generalCity['pop'] - 33000 > $nationGeneral['leader']){
if($generalCity['pop'] - 33000 > $nationGeneral['leader'] * 100){
continue;
}
if($nationGeneral['troop'] != 0){
@@ -1325,7 +1487,7 @@ function NPCStaffWork($general, $nation, $dipState){
$popTrial = 5;
for($popTrial = 0; $popTrial < 5; $popTrial++){
$targetCity = $nationCities[Util::choiceRandom($backupCitiesID)];
if($targetCity['pop'] < 33000 + $nationGeneral['leader']){
if($targetCity['pop'] < 33000 + $nationGeneral['leader'] * 100){
continue;
}
if (Util::randBool($targetCity['pop'] / $targetCity['pop2'])) {
+195 -57
View File
@@ -1273,7 +1273,6 @@ function process_15(&$general) {
function process_16(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
@@ -1282,71 +1281,134 @@ function process_16(&$general) {
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$query = "select nation,war,sabotagelimit,tech from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
$query = "select nation,supply from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$nation = $db->queryFirstRow('SELECT nation,war,sabotagelimit,tech from nation where nation=%i', $general['nation']);
$city = $db->queryFirstRow('SELECT nation,supply from city where city=%i', $general['city']);
$command = DecodeCommand($general['turn0']);
$destination = $command[1];
$finalTarget = $command[1];
$finalDestCityName = CityConst::byID($finalTarget)->name;
$query = "select * from city where city='$destination'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$destcity = MYDB_fetch_array($result);
$query = "select nation,sabotagelimit,tech from nation where nation='{$destcity['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dnation = MYDB_fetch_array($result);
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dip = MYDB_fetch_array($result);
if(key_exists($destination, CityConst::byID($general['city'])->path)){
$nearCity = true;
}
else{
$nearCity = false;
}
$josaRo = JosaUtil::pick($destcity['name'], '로');
if($admin['year'] < $admin['startyear']+3) {
$log[] = "<C>●</>{$admin['month']}월:현재 초반 제한중입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
// } elseif($city['supply'] == 0) {
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif(!$nearCity) {
$log[] = "<C>●</>{$admin['month']}월:인접도시가 아닙니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($general['crew'] <= 0) {
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($general['rice'] <= Util::round($general['crew']/100)) {
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($dip['state'] != 0) {
$log[] = "<C>●</>{$admin['month']}월:교전중인 국가가 아닙니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($general['nation'] != $city['nation']) {
$log[] = "<C>●</>{$admin['month']}월:본국에서만 출병가능합니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($nation['war'] == 1) {
$log[] = "<C>●</>{$admin['month']}월:현재 전쟁 금지입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
} elseif($general['nation'] == $destcity['nation']) {
$log[] = "<C>●</>{$admin['month']}월:본국입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
$log[] = "<C>●</>{$admin['month']}월:현재 초반 제한중입니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($general['crew'] <= 0) {
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($general['rice'] <= Util::round($general['crew']/100)) {
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($nation['war'] == 1) {
$log[] = "<C>●</>{$admin['month']}월:현재 전쟁 금지입니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($general['nation'] != $city['nation']) {
$log[] = "<C>●</>{$admin['month']}월:본국에서만 출병가능합니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
if($general['city'] == $finalTarget){
$log[] = "<C>●</>{$admin['month']}월:이미 도착했습니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
$allowedNationList = $db->queryFirstColumn('SELECT you FROM diplomacy WHERE state = 0 AND me = %i', $general['nation']);
$allowedNationList[] = $general['nation'];
$allowedNationList[] = 0;
$distanceList = searchDistanceListToDest($general['city'], $finalTarget, $allowedNationList);
if(!$distanceList){
$log[] = "<C>●</>{$admin['month']}월:경로에 도달할 방법이 없습니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
pushGenLog($general, $log);
return;
}
$candidateCities = [];
$minDist = Util::array_first_key($distanceList);
do {
//1: 최단 거리 도시 중 공격 대상이 있는가 확인
//2: 최단 거리 + 1 도시 중 공격 대상이 있는가 확인
foreach($distanceList as $dist => $distCitiesInfo){
if($dist > $minDist + 1){
break;
}
$currDist = $dist;
foreach($distCitiesInfo as [$distCityID, $distCityNation]){
if($distCityNation !== $general['nation']){
$candidateCities[] = $distCityID;
}
}
if($candidateCities){
break 2;
}
}
//3: 최단 거리 도시 중 아군 도시 선택
foreach($distanceList[$minDist] as [$distCityID, $distCityNation]){
if($distCityNation === $general['nation']){
$candidateCities[] = $distCityID;
}
}
}while(false);
$destCityID = (int)Util::choiceRandom($candidateCities);
$destCity = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $destCityID);
if($general['nation'] == $destCity['nation']) {
$log[] = "<C>●</>{$admin['month']}월:경로에 적국 도시가 없습니다. <G><b>{$finalDestCityName}</b></> 방향으로 출병 실패. <1>$date</>";
$general['turn0'] = EncodeCommand(0, 0, $destCityID, 26);
pushGenLog($general, $log);
process_21($general);
return;
} else {
// 전쟁 표시
$query = "update city set state=43,term=3 where city='{$destcity['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 전투 처리
processWar($general, $destcity);
$log = uniqueItem($general, $log);
}
$destCityName = CityConst::byID($destCityID)->name;
if($finalTarget !== $destCityID){
$josaRo = JosaUtil::pick($finalDestCityName, '로');
$josaUl = JosaUtil::pick($destCityName, '을');
if($minDist == $currDist){
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$finalDestCityName}</b></>{$josaRo} 가기 위해 <G><b>{$destCityName}</b></>{$josaUl} 거쳐야 합니다. <1>$date</>";
}
else{
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$finalDestCityName}</b></>{$josaRo} 가는 도중 <G><b>{$destCityName}</b></>{$josaUl} 거치기로 합니다. <1>$date</>";
}
pushGenLog($general, $log);
$log = [];
}
// 전쟁 표시
$db->update('city', [
'state'=>43,
'term'=>3
], 'city = %i', $destCityID);
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 전투 처리
processWar($general, $destCity);
$log = uniqueItem($general, $log);
pushGenLog($general, $log);
}
@@ -2528,6 +2590,82 @@ function process_50(&$general) {
pushGenLog($general, $log);
}
function process_58(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year', 'month', 'develcost']);
$command = DecodeCommand($general['turn0']);
$fromDexIdx = $command[1];
$toDexIdx = $command[2];
if($general['nation'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 숙련 전환 실패. <1>$date</>";
} elseif($general['gold'] < $admin['develcost']) {
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 숙련 전환 실패. <1>$date</>";
} elseif($general['rice'] < $admin['develcost']) {
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. 숙련 전환 실패. <1>$date</>";
} elseif($fromDexIdx < 0 || $fromDexIdx > 4 || $toDexIdx < 0 || $toDexIdx > 4){
$log[] = "<C>●</>{$admin['month']}월:올바르지 않은 병종 코드입니다. 숙련 전환 실패. <1>$date</>";
} elseif($general['dex'.($fromDexIdx*10)] == 0) {
$log[] = "<C>●</>{$admin['month']}월:전환할 병종 숙련이 없습니다. 숙련 전환 실패. <1>$date</>";
} else {
$fromOrigDex = $general['dex'.($fromDexIdx*10)];
$toOrigDex = $general['dex'.($toDexIdx*10)];
$cutDex = Util::toInt($fromOrigDex * 0.3);
$fromNewDex = $fromOrigDex - $cutDex;
if($fromDexIdx == $toDexIdx){
$toOrigDex = $fromNewDex;
}
$addDex = Util::toInt($cutDex * 2 / 3);
$toNewDex = $toOrigDex + $addDex;
if($fromDexIdx == $toDexIdx){
$fromNewDex = $toNewDex;
}
$exp = 10;
$exp = CharExperience($exp, $general['personal']);
$fromCrewStr = GameUnitConst::allType()[$fromDexIdx];
$toCrewStr = GameUnitConst::allType()[$toDexIdx];
$josaUl = JosaUtil::pick($cutDex, '을');
$josaRo = JosaUtil::pick($addDex, '로');
$log[] = "<C>●</>{$admin['month']}월:$fromCrewStr 숙련 {$cutDex}{$josaUl} $toCrewStr 숙련 {$addDex}{$josaRo} 전환했습니다. <1>$date</>";
$general['leader2'] += 2;
$db->update('general', [
'resturn'=>'SUCCESS',
'gold'=>$db->sqleval('gold-%i', $admin['develcost']),
'rice'=>$db->sqleval('rice-%i', $admin['develcost']),
'experience'=>$db->sqleval('experience+%i',$exp),
'leader2'=>$general['leader2'],
'dex'.($fromDexIdx*10)=>$fromNewDex,
'dex'.($toDexIdx*10)=>$toNewDex,
], 'no=%i', $general['no']);
}
pushGenLog($general, $log);
}
function process_99(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
+34 -14
View File
@@ -1131,8 +1131,16 @@ function process_67(&$general) {
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
//수도 증축
$query = "update city set upgrading=upgrading+1,level=level+1,pop2=pop2+100000,agri2=agri2+2000,comm2=comm2+2000,def2=def2+2000,wall2=wall2+2000,secu2=secu2+2000 where city='{$destcity['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->update('city', [
'upgrading'=>$db->sqleval('upgrading+1'),
'level'=>$db->sqleval('level+1'),
'pop2'=>$db->sqleval('pop2 + %i', GameConst::$expandCityPopIncreaseAmount),
'agri2'=>$db->sqleval('agri2 + %i', GameConst::$expandCityDevelIncreaseAmount),
'comm2'=>$db->sqleval('comm2 + %i', GameConst::$expandCityDevelIncreaseAmount),
'secu2'=>$db->sqleval('secu2 + %i', GameConst::$expandCityDevelIncreaseAmount),
'def2'=>$db->sqleval('def2 + %i', GameConst::$expandCityWallIncreaseAmount),
'wall2'=>$db->sqleval('wall2 + %i', GameConst::$expandCityWallIncreaseAmount),
], 'city=%i', $destcity['city']);
//경험치, 공헌치
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
@@ -1187,12 +1195,10 @@ function process_68(&$general) {
$log[] = "<C>●</>{$admin['month']}월:수도에서 실행해야 합니다. 감축 실패. <1>$date</>";
} elseif($nation['capital'] != $destcity['city']) {
$log[] = "<C>●</>{$admin['month']}월:수도만 가능합니다. 감축 실패. <1>$date</>";
} elseif($destcity['level'] <= 3) {
$log[] = "<C>●</>{$admin['month']}월:수진, 진, 관문은 불가능합니다. 감축 실패. <1>$date</>";
} elseif($destcity['level'] <= 6) {
$log[] = "<C>●</>{$admin['month']}월:더이상 감축할 수 없습니다. 감축 실패. <1>$date</>";
} elseif($destcity['upgrading'] <= 0) {
$log[] = "<C>●</>{$admin['month']}월:증축된 도시가 아닙니다. 감축 실패. <1>$date</>";
} elseif($destcity['level'] <= 4) {
$log[] = "<C>●</>{$admin['month']}월:수, 진, 관문, 이성은 불가능합니다. 감축 실패. <1>$date</>";
} elseif($general['level'] < 5) {
$log[] = "<C>●</>{$admin['month']}월:수뇌부가 아닙니다. 감축 실패. <1>$date</>";
} elseif($nation['capset'] == 1) {
@@ -1224,12 +1230,12 @@ function process_68(&$general) {
$query = "update nation set l{$general['level']}term='0',capset='1',gold=gold+'$amount',rice=rice+'$amount' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$pop = $destcity['pop'] - 100000;
$agri = $destcity['agri'] - 2000;
$comm = $destcity['comm'] - 2000;
$def = $destcity['def'] - 2000;
$wall = $destcity['wall'] - 2000;
$secu = $destcity['secu'] - 2000;
$pop = $destcity['pop'] - GameConst::$expandCityPopIncreaseAmount;
$agri = $destcity['agri'] - GameConst::$expandCityDevelIncreaseAmount;
$comm = $destcity['comm'] - GameConst::$expandCityDevelIncreaseAmount;
$def = $destcity['def'] - GameConst::$expandCityWallIncreaseAmount;
$wall = $destcity['wall'] - GameConst::$expandCityWallIncreaseAmount;
$secu = $destcity['secu'] - GameConst::$expandCityDevelIncreaseAmount;
if($pop < 30000) { $pop = 30000; }
if($agri < 0) { $agri = 0; }
if($comm < 0) { $comm = 0; }
@@ -1237,8 +1243,22 @@ function process_68(&$general) {
if($wall < 0) { $wall = 0; }
if($secu < 0) { $secu = 0; }
//수도 감축
$query = "update city set upgrading=upgrading-1,level=level-1,pop2=pop2-100000,agri2=agri2-2000,comm2=comm2-2000,def2=def2-2000,wall2=wall2-2000,secu2=secu2-2000,pop='$pop',agri='$agri',comm='$comm',def='$def',wall='$wall',secu='$secu' where city='{$destcity['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->update('city', [
'upgrading'=>$db->sqleval('upgrading-1'),
'level'=>$db->sqleval('level-1'),
'pop2'=>$db->sqleval('pop2 - %i', GameConst::$expandCityPopIncreaseAmount),
'agri2'=>$db->sqleval('agri2 - %i', GameConst::$expandCityDevelIncreaseAmount),
'comm2'=>$db->sqleval('comm2 - %i', GameConst::$expandCityDevelIncreaseAmount),
'secu2'=>$db->sqleval('secu2 - %i', GameConst::$expandCityDevelIncreaseAmount),
'def2'=>$db->sqleval('def2 - %i', GameConst::$expandCityWallIncreaseAmount),
'wall2'=>$db->sqleval('wall2 - %i', GameConst::$expandCityWallIncreaseAmount),
'pop'=>$pop,
'agri'=>$agri,
'comm'=>$comm,
'secu'=>$secu,
'def'=>$def,
'wall'=>$wall
], 'city=%i', $destcity['city']);
//경험치, 공헌치
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
+29 -12
View File
@@ -80,10 +80,11 @@ function process_25(&$general) {
$city = MYDB_fetch_array($result);
$command = DecodeCommand($general['turn0']);
$type = $command[2];
$where = $command[1];
if($admin['join_mode'] == 'onlyRandom' && $where < 98){
$where = 99;
if($admin['join_mode'] == 'onlyRandom' && $type < 98){
$type = 99;
}
$nation = null;
@@ -91,7 +92,7 @@ function process_25(&$general) {
$joinedNations = Json::decode($general['nations']);
// 랜덤임관인 경우
if($general['npc'] >= 2 && $where >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){
if($general['npc'] >= 2 && $type >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){
//'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
@@ -124,7 +125,7 @@ function process_25(&$general) {
}
}
else if($where >= 98) {
else if($type >= 98) {
//랜임
$generals = [];
foreach($db->queryAllLists('SELECT count(no), nation FROM general WHERE npc <= 2 AND nation > 0 GROUP BY nation') as list($cnt, $nation)){
@@ -161,7 +162,7 @@ function process_25(&$general) {
$randVals = [];
foreach($nations as $idx=>$testNation){
// 임관금지없음 국가, 방랑군 제외
if($where == 98 && $testNation['level'] == 0){
if($type == 98 && $testNation['level'] == 0){
continue;
}
@@ -181,7 +182,10 @@ function process_25(&$general) {
$nation = null;
}
} else {
} else if($type == 0) {
$nation = $db->queryFirstRow('SELECT `name`,nation,scout,`level` FROM nation WHERE nation=%i', $where);
} else if($type == 1){
$where = $db->queryFirstField('SELECT nation FROM general WHERE no=%i', $where)??0;
$nation = $db->queryFirstRow('SELECT `name`,nation,scout,`level` FROM nation WHERE nation=%i', $where);
}
@@ -192,10 +196,10 @@ function process_25(&$general) {
if(!$nation) {
$log[] = "<C>●</>{$admin['month']}월:임관할 국가가 없습니다. 임관 실패. <1>$date</>";
if($where >= 98 && $genLimit == GameConst::$initialNationGenLimitForRandInit){
if($type >= 98 && $genLimit == GameConst::$initialNationGenLimitForRandInit){
//랜덤 모드, 초기화시에는 랜덤 임관을 대신 한턴 더 넣어준다.
$db->update('general', [
'turn1'=>EncodeCommand(0, 0, $where, 25),
'turn1'=>EncodeCommand(0, $type, 0, 25),
], '`no` = %i', $general['no']);
pushGenLog($general, $log);
process_42($general);
@@ -217,7 +221,7 @@ function process_25(&$general) {
$log[] = "<C>●</>{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date</>";
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
if($where == 99 || $where == 98) {
if($type == 99 || $type == 98) {
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 어쩌다보니 <D><b>{$nation['name']}</b></>에 <S>임관</>했습니다.";
$log[] = "<C>●</>{$admin['month']}월:<D>{$nation['name']}</>에 랜덤으로 임관했습니다. <1>$date</>";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>에 임관");
@@ -269,7 +273,7 @@ function process_25(&$general) {
$query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$nation['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
if($where < 99) {
if($type < 99) {
$log = uniqueItem($general, $log);
} else {
$log = uniqueItem($general, $log, 2);
@@ -1071,7 +1075,7 @@ function process_57(&$general) {
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year', 'month', 'killturn']);
$admin = $gameStor->getValues(['year', 'month', 'killturn', 'autorun_user', 'turn_term']);
$query = "select nation,name from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1085,6 +1089,19 @@ function process_57(&$general) {
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$ruler = MYDB_fetch_array($result);
$killTurnLimit = $admin['killturn'];
$autorunLimit = $admin['autorun_user']['limit_minutes']??0;
if($autorunLimit){
$autorunLimit /= $admin['turn_term'];
if($autorunLimit < GameConst::$maxTurn){
$killTurnLimit -= $autorunLimit;
}
else{
$killTurnLimit -= Util::toInt(sqrt(GameConst::$maxTurn * $autorunLimit));
}
}
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야 입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] < 5) {
@@ -1095,7 +1112,7 @@ function process_57(&$general) {
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] == 12) {
$log[] = "<C>●</>{$admin['month']}월:이미 군주 입니다. 모반 실패. <1>$date</>";
} elseif($ruler['killturn'] >= $admin['killturn']) {
} elseif($ruler['killturn'] >= $killTurnLimit) {
$log[] = "<C>●</>{$admin['month']}월:군주가 활동중입니다. 모반 실패. <1>$date</>";
} elseif($ruler['npc'] >= 2) {
$log[] = "<C>●</>{$admin['month']}월:군주가 NPC입니다. 모반 실패. <1>$date</>";
+1 -1
View File
@@ -47,7 +47,7 @@ function turnTable() {
function CoreTurnTable() {
return "
<select name=turn[] size=3 multiple style=color:white;background-color:black;font-size:13px;>
<select name=turn[] size=6 multiple style=color:white;background-color:black;font-size:13px;>
<option selected value=0> 1</option>
<option value=1> 2</option>
<option value=2> 3</option>
+1 -1
View File
@@ -178,7 +178,7 @@ function popIncrease() {
$ratio *= (1 - $city['secu']/$city['secu2']/10); //치안에 따라 최대 10% 경감
}
$pop = $city['pop'] + (int)($city['pop'] * $ratio) + 5000; // 기본 5000명은 증가
$pop = $city['pop'] + (int)($city['pop'] * $ratio) + GameConst::$basePopIncreaseAmount; // 기본인구는 증가
$ratio = round($ratio*100, 2);
$cityrate = $city['rate'];
+9 -5
View File
@@ -77,11 +77,13 @@ if ($admin['npcmode'] == 0) {
}
$color = "cyan";
$mapTheme = $admin['map_theme'];
$serverName = UniqueConst::$serverName;
$serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games');
?>
<!DOCTYPE html>
<html>
<head>
<title><?=UniqueConst::$serverName?>: 메인</title>
<title><?=$serverName?>: 메인</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
@@ -109,6 +111,8 @@ $(function(){
setInterval(function(){
refreshMsg();
}, 5000);
reloadCommandList();
});
</script>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
@@ -127,7 +131,7 @@ $(function(){
<div><?=allButton()?></div>
<table class="tb_layout bg0" style="width:1000px;">
<tr height=50>
<td colspan=5 align=center><font size=4>삼국지 모의전투 HiDCHe (<font color=cyan><?=$scenario?></font>)</font></td>
<td colspan=5 id="server_title" align=center><font size=4>삼국지 모의전투 HiDCHe <?=$serverName.$serverCnt?>기 (<font color=cyan><?=$scenario?></font>)</font></td>
</tr>
<?php if ($valid == 1): ?>
<tr height=30>
@@ -239,9 +243,9 @@ else if($session->userGrade == 4){
<td style='width:700px;height:520px;' colspan=2>
<?=getMapHtml($mapTheme)?>
</td>
<td style='width:300px;' rowspan=4><iframe seamless="seamless" name=commandlist src='commandlist.php' style='width:300px;height:700px;' frameborder=0 marginwidth=0 marginheight=0 topmargin=0 scrolling=no></iframe></td>
<td style='width:300px;' rowspan=4 id='commandlist'></td>
</tr>
<form name=form2 action=preprocessing.php method=post target=commandlist>
<form id='form2' name=form2>
<tr>
<td rowspan=3 width=50 valign=top><?=turnTable()?></td>
<td style="width:650px;border:none;text-align:center;"><?php cityInfo(); ?></td>
@@ -300,7 +304,7 @@ else if($session->userGrade == 4){
</select>
<input type="textarea" id="msg_input" maxlength="99">
<input type="textarea" id="msg_input" maxlength="99" value="">
<button id="msg_submit">서신전달&amp;갱신</button><br>
내용 없이 '서신전달&amp;갱신' 누르면 메세지창이 갱신됩니다.
</div>
+95
View File
@@ -152,6 +152,101 @@ if($session->userGrade < 5 && !$allowReset){
</div>
</div>
<div class="form-group row">
<label class="col-sm-3 col-form-label">휴식 장수 </label>
<div class="col-sm-9">
<div class="input-group">
<div class="input-group-prepend btn-group btn-group-toggle" data-toggle="buttons">
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="develop" name="autorun_develop" id="autorun_develop">내정
</label>
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="warp" name="autorun_warp" id="autorun_warp">순간이동
</label>
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="recruit" name="autorun_recruit" id="autorun_recruit">징병
</label>
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="recruit_high" name="autorun_recruit_high" id="autorun_recruit_high">모병
</label>
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="train" name="autorun_train" id="autorun_train">훈사
</label>
<label class="btn btn-secondary">
<input type="checkbox" class="autorun_user_chk" data-key="battle" name="autorun_battle" id="autorun_battle">출병
</label>
</div>
<div class="input-group-append">
<span class="input-group-text">유효 시간</span>
</div>
<select class="custom-select" name="autorun_user_minutes" id="autorun_user_minutes">
<option value="0" selected>꺼짐</option>
<option value="43200">항상</option>
<option value="10">10</option>
<option value="20">20</option>
<option value="30">30</option>
<option value="60">1시간</option>
<option value="120">2시간</option>
<option value="180">3시간</option>
<option value="240">4시간</option>
<option value="360">6시간</option>
<option value="480">8시간</option>
<option value="600">10시간</option>
<option value="720">12시간</option>
<option value="1440">24시간</option>
<option value="2160">36시간</option>
<option value="2880">48시간</option>
<option value="3600">60시간</option>
<option value="4320">72시간</option>
</select>
</div>
</div>
</div>
<!--
<div class="form-group row">
<label class="col-sm-3 col-form-label">휴식 사령 </label>
<div class="col-sm-9">
<div class="input-group">
<div class="input-group-prepend btn-group btn-group-toggle" data-toggle="buttons">
<label class="btn btn-secondary">
<input type="radio" name="autorun_chief_reward" id="autorun_chief_reward">포상/몰수
</label>
<label class="btn btn-secondary">
<input type="radio" name="autorun_chief_warp" id="autorun_chief_warp">발령
</label>
<label class="btn btn-secondary">
<input type="radio" name="autorun_chief_declaration" id="autorun_chief_declaration">선포
</label>
</div>
<div class="input-group-append">
<span class="input-group-text">유효 시간</span>
</div>
<select class="custom-select" name="autorun_chief_minutes" id="autorun_chief_minutes">
<option value="0" selected>꺼짐</option>
<option value="43200">항상</option>
<option value="10">10</option>
<option value="20">20</option>
<option value="30">30</option>
<option value="60">1시간</option>
<option value="120">2시간</option>
<option value="180">3시간</option>
<option value="240">4시간</option>
<option value="360">6시간</option>
<option value="480">8시간</option>
<option value="600">10시간</option>
<option value="720">12시간</option>
<option value="1440">24시간</option>
<option value="2160">36시간</option>
<option value="2880">48시간</option>
<option value="3600">60시간</option>
<option value="4320">72시간</option>
</select>
</div>
</div>
</div>
-->
<div class="form-group row">
<label for="join_mode" class="col-sm-3 col-form-label">임관 모드</label>
<div class="col-sm-9">
+2 -1
View File
@@ -89,7 +89,8 @@ $result = ResetHelper::buildScenario(
$options['show_img_level'],
$options['tournament_trig'],
$options['join_mode'],
$options['starttime']
$options['starttime'],
$options['autorun_user']?:null
);
$result['affected']=1;
+1 -1
View File
@@ -32,7 +32,7 @@ $nationID = $me['nation'];
if($isAmbassador){
$targetType = 'ambassador';
$targetLevel = 4;
if(count($genlist) > 2){
if($genlist && count($genlist) > 2){
Json::die([
'result'=>false,
'reason'=>'외교권자는 최대 둘까지만 설정 가능합니다.'
+30 -2
View File
@@ -57,7 +57,8 @@ $v->rule('required', [
'extend',
'join_mode',
'npcmode',
'show_img_level'
'show_img_level',
'autorun_user_minutes'
])->rule('integer', [
'turnterm',
'sync',
@@ -67,6 +68,7 @@ $v->rule('required', [
'npcmode',
'show_img_level',
'tournament_trig',
'autorun_user_minutes'
])->rule('in', 'join_mode', ['onlyRandom', 'full']);
if(!$v->validate()){
Json::die([
@@ -108,6 +110,30 @@ $npcmode = (int)$_POST['npcmode'];
$show_img_level = (int)$_POST['show_img_level'];
$tournament_trig = (int)$_POST['tournament_trig'];
$join_mode = $_POST['join_mode'];
$autorun_user_minutes = (int)$_POST['autorun_user_minutes'];
$autorun_user_options = [];
foreach(Util::getReq('autorun_user', 'array_string', []) as $autorun_option){
$autorun_user_options[$autorun_option] = 1;
}
if($autorun_user_minutes > 0 && !$autorun_user_options){
Json::die([
'result'=>false,
'reason'=>'적어도 자동 행동 중 하나는 선택을 해야합니다.'
]);
}
if($autorun_user_minutes < 0){
Json::die([
'result'=>false,
'reason'=>'자동 행동 기한이 0보다 작을 수 없습니다.'
]);
}
$autorun_user = $autorun_user_minutes?[
'limit_minutes'=>$autorun_user_minutes,
'options'=>$autorun_user_options
]:null;
if($reserve_open){
$reserve_open = new \DateTime($reserve_open);
@@ -143,6 +169,7 @@ if($reserve_open){
'gameConf'=>$scenarioObj->getGameConf(),
'join_mode'=>$join_mode,
'starttime'=>$open_date,
'autorun_user'=>$autorun_user
];
@@ -175,5 +202,6 @@ Json::die(ResetHelper::buildScenario(
$show_img_level,
$tournament_trig,
$join_mode,
TimeUtil::DatetimeNow()
TimeUtil::DatetimeNow(),
$autorun_user
));
@@ -4,7 +4,7 @@ namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$session = Session::requireGameLogin([])->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
@@ -17,8 +17,10 @@ $commandtype = Util::getReq('commandtype', 'int');
increaseRefresh("턴입력", 1);
if(!$turn || $commandtype === null || $sel === null){
header('location:commandlist.php', true, 303);
die();
Json::die([
'result'=>true,
'reason'=>'empty command'
]);
}
$count = count($turn);
@@ -98,6 +100,7 @@ switch($commandtype) {
case 55: command_Single($turn, 55); break; //거병
case 56: command_Single($turn, 56); break; //해산
case 57: command_Single($turn, 57); break; //모반 시도
// case 58: command_Single($turn, 58); break; //숙련 전환
// case 61: command_61($turn, 61); break; //불가침
// case 62: command_62($turn, 62); break; //선포
+18 -7
View File
@@ -22,6 +22,13 @@ $rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
list(
$year,
$month,
$maxgeneral,
$npcmode
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode']);
$userNick = RootDB::db()->queryFirstField('SELECT `NAME` FROM member WHERE `NO`=%i',$userID);
if(!$userNick){
Json::die([
@@ -30,6 +37,8 @@ if(!$userNick){
]);
}
$db->query("lock tables general write, select_npc_token write");
$pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
if(!$pickResult){
Json::die([
@@ -38,7 +47,6 @@ if(!$pickResult){
]);
}
$pickResult = Json::decode($pickResult);
if(!key_exists($pick, $pickResult)){
Json::die([
@@ -50,14 +58,9 @@ $pickedNPC = $pickResult[$pick];
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
list(
$year,
$month,
$maxgeneral,
$npcmode
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode']);
if(!$npcmode){
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'빙의 가능한 서버가 아닙니다'
@@ -65,12 +68,15 @@ if(!$npcmode){
}
if ($gencount >= $maxgeneral) {
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'더 이상 등록 할 수 없습니다.'
]);
}
//등록 시작
$db->update('general', [
'name2'=>$userNick,
@@ -81,7 +87,10 @@ $db->update('general', [
'owner'=>$userID,
], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
if(!$db->affectedRows()){
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'장수 등록에 실패했습니다.'
@@ -90,6 +99,8 @@ if(!$db->affectedRows()){
$db->delete('select_npc_token', 'owner=%i or valid_until < %s', $userID, $now);
$db->query("unlock tables");
$josaYi = JosaUtil::pick($userNick, '이');
pushGeneralHistory($pickedNPC, "<C>●</>{$year}{$month}월:<Y>{$pickedNPC['name']}</>의 육체에 <Y>{$userNick}</>{$josaYi} 빙의되다.");
//pushGenLog($me, $mylog);
+64 -1
View File
@@ -3,6 +3,41 @@ namespace sammo;
include "lib.php";
$templates = new \League\Plates\Engine(__dir__.'/templates');
function getAutorunInfo($autorunOption){
global $templates;
$auto_info = [];
foreach($autorunOption['options'] as $auto_option => $value){
assert($value);
switch($auto_option){
case 'develop': $auto_info['내정'] = '내정'; break;
case 'warp': $auto_info['순간이동'] = '순간이동'; break;
case 'recruit': $auto_info['징병'] = $auto_info['징병']??'징병'; break;
case 'recruit_high': $auto_info['징병'] = '모병'; break;
case 'train': $auto_info['훈사'] = '훈련/사기진작'; break;
case 'battle': $auto_info['출병'] = '출병'; break;
}
}
$limit = Util::toInt($autorunOption['limit_minutes']);
if($limit >= 43200){
$auto_info['제한'] = '항상 유효';
}
else if($limit % 60 == 0){
$auto_info['제한'] = ($limit/60).'시간 유효';
}
else{
$auto_info['제한'] = ($limit).'분 유효';
}
$auto_info = join(', ', array_values($auto_info));
return $templates->render('tooltip', [
'text'=>'자율행동',
'info'=>$auto_info,
'style'=>'text-decoration:underline',
'copyable_info'=>true
]);
}
$session = Session::requireLogin([
'game'=>null,
'me'=>null
@@ -16,6 +51,7 @@ if(!class_exists('\\sammo\\DB')){
]);
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -38,6 +74,10 @@ if(file_exists(__dir__.'/.htaccess')){
$otherTextInfo[] = '랜덤 임관 전용';
}
if($options['autorun_user']['limit_minutes']??false){
$otherTextInfo[] = getAutorunInfo($options['autorun_user']);
}
if(!$otherTextInfo){
$otherTextInfo = '표준';
}
@@ -64,7 +104,7 @@ if(file_exists(__dir__.'/.htaccess')){
//TODO: 천통시에도 예약 오픈 알림이 필요..?
$admin = $gameStor->getValues(['isunited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm', 'opentime', 'turntime']);
$admin = $gameStor->getValues(['isunited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm', 'opentime', 'turntime', 'join_mode', 'fiction', 'autorun_user']);
$admin['maxUserCnt'] = $admin['maxgeneral'];
$admin['npcMode'] = $admin['npcmode'];
$admin['turnTerm'] = $admin['turnterm'];
@@ -85,6 +125,29 @@ $admin['userCnt'] = $genCnt;
$admin['npcCnt'] = $npcCnt;
$admin['nationCnt'] = $nationCnt;
$admin['npcMode'] = $admin['npcMode']?'가능':'불가';
$admin['fictionMode'] = $admin['fiction']?'가상':'사실';
$otherTextInfo = [];
if($admin['join_mode'] == 'onlyRandom'){
$otherTextInfo[] = '랜덤 임관 전용';
}
if($admin['autorun_user']['limit_minutes']??false){
$otherTextInfo[] = getAutorunInfo($admin['autorun_user']);
}
if(!$otherTextInfo){
$otherTextInfo = '표준';
}
else{
$otherTextInfo = join(', ', $otherTextInfo);
}
$admin['otherTextInfo'] = $otherTextInfo;
$admin['defaultStatTotal'] = GameConst::$defaultStatTotal;
$me = [];
$general = $db->queryFirstRow('SELECT name, picture, imgsvr from general where owner=%i', $userID);
+165
View File
@@ -0,0 +1,165 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
// $btn, $name, $troop
$action = Util::getReq('action');
$name = Util::getReq('name');
$gen = Util::getReq('gen', 'int');
$troop = Util::getReq('troop', 'int');
//로그인 검사
$session = Session::requireGameLogin([])->setReadOnly();
$userID = $session::getUserID();
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`, name, nation, troop FROM general WHERE `owner`=%i', $userID);
if($action == '부대창설'){
$name = trim($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
if($me['troop'] != 0){
Json::die([
'result'=>false,
'reason'=>'이미 부대에 가입해있습니다.'
]);
}
$db->insert('troop',[
'name'=>$name,
'nation'=>$me['nation'],
'no'=>$me['no']
]);
$troopID = $db->insertId();
$db->update('general', [
'troop'=>$troopID
], 'no=%i',$me['no']);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대변경'){
$name = trim($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
$db->update('troop', [
'name'=>$name
], 'no=%i',$me['no']);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아닙니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대추방'){
if (!$gen){
Json::die([
'result'=>false,
'reason'=>'장수를 지정해야 합니다.'
]);
}
$db->update('general', [
'troop'=>0
], 'no=%i AND troop=(SELECT troop FROM troop WHERE no = %i)', $gen, $me['no']);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아니거나, 장수를 잘못 지정했습니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if ($action == '부대가입') {
if(!$troop){
Json::die([
'result'=>false,
'reason'=>'부대를 지정해야 합니다.'
]);
}
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $troop)?:0;
$troopLeaderNation = $db->queryFirstField('SELECT `nation` FROM `general` WHERE `no`=%i AND `nation`=%i', $troopLeader, $me['nation']);
if (!$troopLeaderNation) {
Json::die([
'result'=>false,
'reason'=>'올바른 부대장이 아닙니다.'
]);
}
$db->update('general', [
'troop'=>$troop
], 'no=%i', $me['no']);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == "부대탈퇴") {
if($me['troop'] == 0){
Json::die([
'result'=>false,
'reason'=>'부대에 속해있지 않습니다.'
]);
}
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $me['troop']);
//부대장일 경우
if($troopLeader == $me['no']) {
// 모두 탈퇴
$db->update('general', [
'troop'=>0
], 'troop=%i',$me['troop']);
// 부대 삭제
$db->delete('troop', 'troop=%i', $me['troop']);
} else {
$db->update('general', [
'troop'=>0
], 'no=%i', $me['no']);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 명령입니다.'
]);
+63 -1
View File
@@ -6,4 +6,66 @@ include "func.php";
$session = Session::requireGameLogin([])->setReadOnly();
$session = Session::requireGameLogin([])->setReadOnly();
$type = Util::getReq('type', 'int', 0);
$sel = Util::getReq('sel', 'int', 1);
if($sel <= 0 || $sel > 12){
$sel = 1;
}
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("턴반복", 1);
$myActionCnt = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', $userID);
$con = checkLimit($myActionCnt);
if($con >= 2) {
Json::die([
'result'=>false,
'result'=>'접속 제한입니다.'
]);
}
switch($type) {
case 0://반복
$valueMap = [];
foreach(range($sel, GameConst::$maxTurn - 1) as $idx){
$src = $idx % $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 1:
$valueMap = [];
foreach(range(GameConst::$maxTurn -1, $sel, -1) as $idx){
$src = $idx - $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range($sel -1, 0, -1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 2:
$valueMap = [];
foreach(range(0, GameConst::$maxTurn - $sel - 1) as $idx){
$src = $idx + $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range(GameConst::$maxTurn - $sel, GameConst::$maxTurn - 1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
}
Json::die([
'result'=>true,
'result'=>'success'
]);
+14 -3
View File
@@ -71,6 +71,8 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['year','month','maxgeneral','scenario','show_img_level','turnterm','turntime','genius','npcmode']);
########## 동일 정보 존재여부 확인. ##########
$db->query("lock tables general write, city read, storage read");
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
$oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID);
$oldName = $db->queryFirstField('SELECT `no` FROM general WHERE `name`=%s', $name);
@@ -80,6 +82,7 @@ if ($oldGeneral) {
window.alert('이미 등록하셨습니다!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($oldName) {
@@ -87,6 +90,7 @@ if ($oldName) {
window.alert('이미 있는 장수입니다. 다른 이름으로 등록해 주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($gameStor->maxgeneral <= $gencount) {
@@ -94,6 +98,7 @@ if ($gameStor->maxgeneral <= $gencount) {
window.alert('더이상 등록할 수 없습니다!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if (mb_strlen($name) < 1) {
@@ -101,6 +106,7 @@ if (mb_strlen($name) < 1) {
window.alert('이름이 짧습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if (mb_strlen($name) > 9) {
@@ -108,6 +114,7 @@ if (mb_strlen($name) > 9) {
window.alert('이름이 유효하지 않습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($leader + $power + $intel > GameConst::$defaultStatTotal) {
@@ -115,6 +122,7 @@ if ($leader + $power + $intel > GameConst::$defaultStatTotal) {
window.alert('능력치가 ".GameConst::$defaultStatTotal."을 넘어섰습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
@@ -189,8 +197,8 @@ else{
$turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$lastconnect = date('Y-m-d H:i:s');
if ($lastconnect >= $turntime) {
$now = date('Y-m-d H:i:s');
if ($now >= $turntime) {
$turntime = addTurn($turntime, $admin['turnterm']);
}
@@ -233,7 +241,8 @@ $db->insert('general', [
'level' => 0,
'turntime' => $turntime,
'killturn' => 6,
'lastconnect' => $lastconnect,
'lastconnect' => $now,
'lastrefresh' => $now,
'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE,
'makelimit' => 0,
'age' => $age,
@@ -246,6 +255,8 @@ $db->insert('general', [
]);
$generalID = $db->insertId();
$db->query("unlock tables");
$cityname = CityConst::byID($city)->name;
$me = [
+6 -3
View File
@@ -1,7 +1,10 @@
jQuery(function($){
$('#by_scenario').change(function(){
var scenarioIdx = $(this).val();
$.redirect('a_hallOfFame.php', {scenarioIdx:scenarioIdx}, 'get');
var $this = $(this);
var scenarioIdx = $this.val();
var seasonIdx = $(this).find('option:selected').data('season');
$.redirect('a_hallOfFame.php', {scenarioIdx:scenarioIdx, seasonIdx:seasonIdx}, 'get');
})
//$.redirect("processing.php",{ commandtype: commandtype, turn: turn}, 'post');
});
+31
View File
@@ -0,0 +1,31 @@
jQuery(function($){
var currYear = startYear;
var currMonth = startMonth;
var $yearMonth = $('#yearmonth');
var $elements = $();
var endDate = lastYear * 12 + lastMonth - 1;
var currDate = startYear * 12 + startMonth - 1;
while(currDate <= endDate){
var target = currYear*100 + currMonth;
var sel = '';
if(currYear == selectYear && currMonth == selectMonth){
sel = 'selected="selected"';
}
var option = $('<option value="{0}" {1} >{2}년 {3}월</option>'.format(target, sel, currYear, currMonth));
$elements = $elements.add(option);
currMonth += 1;
if(currMonth > 12){
currYear += 1;
currMonth -= 12;
}
currDate += 1;
}
$yearMonth.empty();
$yearMonth.append($elements);
});
+28
View File
@@ -105,6 +105,22 @@ function scenarioPreview(){
}
function formSetup(){
$.validator.addMethod("autorun_user", function(value,element){
var parent = $(element).parent('.input-group');
var checkCnt = parent.find('input:checked').length;
if(value <= 0){
if(checkCnt > 0){
return false;
}
return true;
}
if(checkCnt == 0){
return false;
}
return true;
}, "유효 시간과 옵션은 동시에 설정해야합니다.");
$('#game_form').validate({
rules:{
turnterm:"required",
@@ -116,6 +132,7 @@ function formSetup(){
show_img_level:"required",
tournament_trig:"required",
join_mode:'required',
autorun_user_minutes:{required: true, autorun_user: true, min:0}
},
errorElement: "div",
errorPlacement: function ( error, element ) {
@@ -140,6 +157,15 @@ function formSetup(){
if(!$("#game_form").valid()){
return;
}
var autorun_user_minutes = parseInt($('#autorun_user_minutes').val());
var autorun_user = [];
if(autorun_user_minutes > 0){
$('.autorun_user_chk:checked').each(function(){
autorun_user.push($(this).data('key'));
});
}
$.ajax({
cache:false,
type:'post',
@@ -157,6 +183,8 @@ function formSetup(){
reserve_open:$('#reserve_open').val(),
pre_reserve_open:$('#pre_reserve_open').val(),
join_mode:$('#join_mode input:radio:checked').val(),
autorun_user_minutes:autorun_user_minutes,
autorun_user:autorun_user
}
}).then(function(result){
var deferred = $.Deferred();
+71 -8
View File
@@ -28,7 +28,7 @@ function refreshing(obj, arg1, arg2) {
switch(arg1) {
case 0: document.location.reload(); break;
case 2: turn(arg2); break;
case 3: arg2.submit(); break;
case 3: $(arg2).submit(); break;
case 4:
arg2.submit();
message.msg.value = "";
@@ -39,14 +39,48 @@ function refreshing(obj, arg1, arg2) {
return false;
}
function moveProcessing(commandtype, turn){
console.log(commandtype, turn);
$.redirect("processing.php",{ commandtype: commandtype, turn: turn}, 'post');
function turn(type) {
$.post({
url:'j_turn.php',
dataType:'json',
data:{
type:type,
sel:form2.sel.value
}
}).then(function(data){
if(!data.result){
alert(data.reason);
}
reloadCommandList();
});
}
function turn(type) {
num = form2.sel.value;
commandlist.location.replace('turn.php?type=' + type + '&sel=' + num);
function reloadCommandList(){
$.get({
url:'commandlist.php',
cache: false,
}).then(function(rdata){
$('#commandlist').html(rdata);
});
}
function myclock() {
var $clock = $('#clock');
var now_clock = moment();
if(!$clock.attr('data-time-diff')){
var base_clock = moment($clock.attr('data-server-time'));
$clock.attr('data-time-diff', base_clock.diff(now_clock));
}
var game_clock = now_clock.add(parseInt($clock.attr('data-time-diff')), 'milliseconds');
$('#clock').val(game_clock.format('YYYY-MM-DD HH:mm:ss'));
window.setTimeout(function(){
myclock();
}, 500);
}
jQuery(function($){
@@ -54,11 +88,40 @@ jQuery(function($){
var $this = $(this);
var target = $('[name="genlist"]').val();
var msg = $('#msg').val();
console.log(target, msg);
return false;
});
$('#mainBtnSubmit').click(function(){
});
$('#form2').submit(function(){
var values = $(this).serializeArray();
console.log(values);
$.post({
url:'j_preprocessing.php',
dataType:'json',
data:values
}).then(function(data){
if(!data.result){
alert(data.reason);
reloadCommandList();
return;
}
if(!data.nextPage){
reloadCommandList();
return;
}
document.location = data.nextPage;
return;
}, function(){
alert('알 수 없는 에러');
location.reload();
});
return false;
});
myclock();
});
File diff suppressed because one or more lines are too long
+20
View File
@@ -0,0 +1,20 @@
function getCityPosition(){
return {"1":["태초마을",169,321],"2":["상록시티",169,231],"3":["회색시티",174,104],"4":["달맞이산",297,94],"5":["블루시티",452,92],"6":["갈색시티",451,278],"7":["보라타운",627,180],"8":["무지개시티",343,180],"9":["연분홍시티",357,377],"10":["노랑시티",451,180],"11":["홍련마을",169,454],"12":["챔피언로드(입구)",90,231],"13":["챔피언로드(동굴)",90,180],"14":["석영고원",90,29],"15":["사이클링로드(입구)",252,180],"16":["사이클링로드(출구)",252,377],"17":["관동15로",451,377],"18":["무인발전소",627,94],"19":["IC",627,278],"20":["관동13로",627,344],"21":["블루시티동굴",451,32],"22":["이수재의집",572,32],"23":["쌍둥이섬",263,454]};
}
function formatCityInfo(city) {
var regionMap = {"관동 지방":1,"1":"관동 지방"};
var levelMap = {"수":1,"1":"수","진":2,"2":"진","관":3,"3":"관","이":4,"4":"이","소":5,"5":"소","중":6,"6":"중","대":7,"7":"대","특":8,"8":"특"};
var region_str = regionMap[city.region];
var level_str = levelMap[city.level];
city.text = '【' + region_str + '|' + level_str + '】' + city.name;
city.region_str = region_str;
city.level_str = level_str;
return city;
}
+110 -27
View File
@@ -95,6 +95,7 @@ switch($commandtype) {
case 55: command_Single($turn, 55); break; //거병
case 56: command_Single($turn, 56); break; //해산
case 57: command_Single($turn, 57); break; //모반 시도
case 58: command_58( $turn, 58); break; //숙련 전환
case 61: command_61($turn, 61); break; //불가침
case 62: command_62($turn, 62); break; //선포
@@ -391,7 +392,8 @@ function command_16($turn, $command) {
echo getMapHtml();
echo "<br>
선택된 도시 침공을 합니다.<br>
선택된 도시 향해 침공을 합니다.<br>
침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br>
목록을 선택하거나 도시를 클릭하세요.<br>
<form name=form1 action=c_double.php method=post>
{$currentcity['name']} =>
@@ -413,8 +415,6 @@ function command_16($turn, $command) {
</form>
";
printCitiesBasedOnDistance($currentcity['city'], 1);
ender();
}
@@ -535,7 +535,7 @@ function command_23($turn, $command) {
$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
$query = "select no,name,level,npc from general where nation='{$general['nation']}' and no!='{$general['no']}' order by npc,binary(name)";
$query = "select no,name,level,gold,rice,npc from general where nation='{$general['nation']}' and no!='{$general['no']}' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
@@ -551,10 +551,10 @@ function command_23($turn, $command) {
else { $style = ""; }
if($general['level'] >= 5) {
echo "
<option value={$general['no']} {$style}>*{$general['name']}*</option>";
<option value={$general['no']} {$style}>*{$general['name']}*(:{$general['gold']}, :{$general['rice']})</option>";
} else {
echo "
<option value={$general['no']} {$style}>{$general['name']}</option>";
<option value={$general['no']} {$style}>{$general['name']}(:{$general['gold']}, :{$general['rice']})</option>";
}
}
@@ -612,7 +612,7 @@ function command_24($turn, $command) {
$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
$general = MYDB_fetch_array($result);
$query = "select no,name,level,npc from general where nation='{$general['nation']}' and no!='{$general['no']}' order by npc,binary(name)";
$query = "select no,name,level,gold,rice,npc from general where nation='{$general['nation']}' and no!='{$general['no']}' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
@@ -628,11 +628,9 @@ function command_24($turn, $command) {
elseif($general['npc'] == 1) { $style = "style=color:skyblue;"; }
else { $style = ""; }
if($general['level'] >= 5) {
echo "
<option value={$general['no']} {$style}>*{$general['name']}*</option>";
echo "<option value={$general['no']} {$style}>*{$general['name']}*(금:{$general['gold']}, 쌀:{$general['rice']})</option>";
} else {
echo "
<option value={$general['no']} {$style}>{$general['name']}</option>";
echo "<option value={$general['no']} {$style}>{$general['name']}(금:{$general['gold']}, 쌀:{$general['rice']})</option>";
}
}
@@ -718,6 +716,8 @@ function command_25($turn, $command) {
}
}
unset($nation);
$generalList = $db->query('SELECT no,name,nation,npc FROM general WHERE owner!=%i ORDER BY name ASC', $userID);
?>
국가에 임관합니다.<br>
@@ -728,22 +728,31 @@ function command_25($turn, $command) {
<?php else: ?>
임관할 국가를 목록에서 선택하세요.<br>
<?php endif; ?>
!!! 방랑군을 포함한 랜덤임관입니다. 유니크를 기대하신다면!<br>
??? 방랑군을 제외한 랜덤임관입니다. 유니크 혜택은 없습니다.<br>
임의의 국가로 임관할 경우 유니크 아이템을 얻을 기회가 높습니다.
임관 금지이거나 초기 제한중인 국가는 붉은색 배경으로 표시됩니다.<br>
870px x 200px를 넘어서는 내용은 표시되지 않습니다.<br>
<form name=form1 action=c_double.php method=post>
<select name=double size=1 style=color:white;background-color:black>
<option value=99 style=color:white;background-color:black;>!!!</option>
<option value=98 style=color:white;background-color:black;>???</option>
<?php foreach($nationList as $nation): ?>
<?php if(!$nation['availableJoin']): ?>
<option value='<?=$nation['nation']?>' style='color:<?=$nation['color']?>;background-color:red;' <?=$onlyRandom?'disabled':''?>>【 <?=$nation['name']?> 】</option>
<?php else: ?>
<option value='<?=$nation['nation']?>' style='color:<?=$nation['color']?>;' <?=$onlyRandom?'disabled':''?>>【 <?=$nation['name']?> 】</option>
<?php endif; ?>
<?php endforeach; ?>
<input id='double' name='double' type='hidden'>
<input id='third' name='third' type='hidden'>
<select id='selectorV' name=value size=1 style=color:white;background-color:black>
<optgroup label='랜덤 임관'>
<option value=99 style=color:white;background-color:black;>임의의 국가</option>
<option value=98 style=color:white;background-color:black;>건국된 임의 국가</option>
</optgroup>
<optgroup label='국가로 임관'>
<?php foreach($nationList as $nation): ?>
<?php if(!$nation['availableJoin']): ?>
<option value='<?=$nation['nation']?>' style='color:<?=$nation['color']?>;background-color:red;' <?=$onlyRandom?'disabled':''?>>【 <?=$nation['name']?> 】</option>
<?php else: ?>
<option value='<?=$nation['nation']?>' style='color:<?=$nation['color']?>;' <?=$onlyRandom?'disabled':''?>>【 <?=$nation['name']?> 】</option>
<?php endif; ?>
<?php endforeach; ?>
</optgroup>
<optgroup label='장수를 따라 임관'>
<?php foreach($generalList as $targetGeneral): ?>
<option value='-<?=$targetGeneral['no']?>' <?=$onlyRandom?'disabled':''?>><?=formatName($targetGeneral['name'],$targetGeneral['npc'])?>【<?=getNationStaticInfo($targetGeneral['nation'])['name']??'재야'?>】</option>
<?php endforeach; ?>
</optgroup>
</select>
<input type=submit value=임관>
@@ -752,6 +761,29 @@ function command_25($turn, $command) {
<input type=hidden name=turn[] value=<?=$turn[$i]?>>
<?php endforeach; ?>
</form>
<script>
$(function(){
var $third = $('#third');
var $double = $('#double');
var $selector = $('#selectorV');
$selector.on('change', function(){
var value=$selector.val();
if(value >= 98){
$third.val(value);
$double.val(0);
}
else if(value>0){
$third.val(0);
$double.val(value);
}
else{
$third.val(1);
$double.val(-value);
}
});
$selector.val(99).trigger('change');
});
</script>
<?php
echo getInvitationList($nationList);
@@ -769,7 +801,7 @@ function command_27($turn, $command) {
$result = MYDB_query($query, $connect) or Error("command_27 ".MYDB_error($connect),"");
$me = MYDB_fetch_array($result);
$query = "select no,name,level,npc from general where nation='{$me['nation']}' and no!='{$me['no']}' order by npc,binary(name)";
$query = "select no,name,city,level,npc from general where nation='{$me['nation']}' and no!='{$me['no']}' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
$gencount = MYDB_num_rows($result);
@@ -783,15 +815,16 @@ function command_27($turn, $command) {
for($i=0; $i < $gencount; $i++) {
$general = MYDB_fetch_array($result);
$cityName = CityConst::byID($general['city'])->name;
if ($general['npc'] >= 2) { $style = "style=color:cyan;"; }
elseif($general['npc'] == 1) { $style = "style=color:skyblue;"; }
else { $style = ""; }
if($general['level'] >= 5) {
echo "
<option value={$general['no']} {$style}>*{$general['name']}*</option>";
<option value={$general['no']} {$style}>*{$general['name']}*({$cityName})</option>";
} else {
echo "
<option value={$general['no']} {$style}>{$general['name']}</option>";
<option value={$general['no']} {$style}>{$general['name']}({$cityName})</option>";
}
}
@@ -1724,6 +1757,56 @@ function command_54($turn, $command) {
ender();
}
function command_58($turn, $command) {
$db = DB::db();
$connect=$db->get();
$userID = Session::getUserID();
starter("숙련 전환");
$dexVals = $db->queryFirstList('SELECT dex0, dex10, dex20, dex30, dex40 FROM general WHERE owner = %i', $userID);
$dexTexts = [];
foreach($dexVals as $idx => $val){
$prevDexLevel = getDexCall($val);
$newDexLevel = getDexCall(Util::toInt($val * 0.7));
$addDex = Util::toInt(($val - $val * 0.7) * 0.5);
$dexTexts[$idx] = "$prevDexLevel$newDexLevel, {$addDex} 전환";
}
echo "
본인의 특정 병종 숙련을 30% 줄이고, 줄어든 숙련 2/3(20%p) 다른 병종 숙련으로 전환합니다.<br>
<form name=form1 action=c_double.php method=post>
<select name=double size=1 style=color:white;background-color:black>
<option value=0>보병 ({$dexTexts[0]})</option>
<option value=1>궁병 ({$dexTexts[1]})</option>
<option value=2>기병 ({$dexTexts[2]})</option>
<option value=3>귀병 ({$dexTexts[3]})</option>
<option value=4>차병 ({$dexTexts[4]})</option>
</select>
숙련을
<select name=third size=1 style=color:white;background-color:black>
<option value=0>보병 ({$dexVals[0]})</option>
<option value=1>궁병 ({$dexVals[1]})</option>
<option value=2>기병 ({$dexVals[2]})</option>
<option value=3>귀병 ({$dexVals[3]})</option>
<option value=4>차병 ({$dexVals[4]})</option>
</select>
으로
<input type=submit value=전환>
<input type=hidden name=command value=$command>";
for($i=0; $i < count($turn); $i++) {
echo "
<input type=hidden name=turn[] value=$turn[$i]>";
}
echo "
</form>
";
ender();
}
function command_61($turn, $command) {
$db = DB::db();
$connect=$db->get();
+9
View File
@@ -74,6 +74,15 @@ class GameConstBase
/** @var int 최대 기술 레벨 */
public static $maxTechLevel = 12;
/** @var int 최소 인구 증가량 */
public static $basePopIncreaseAmount = 5000;
/** @var int 증축시 인구 증가량 */
public static $expandCityPopIncreaseAmount = 100000;
/** @var int 증축시 내정 증가량 */
public static $expandCityDevelIncreaseAmount = 2000;
/** @var int 증축시 성벽 증가량 */
public static $expandCityWallIncreaseAmount = 2000;
/** @var int 초기 제한시 장수 제한 */
public static $initialNationGenLimitForRandInit = 3;
+23 -5
View File
@@ -81,11 +81,22 @@ class ResetHelper{
mkdir($servRoot.'/logs/'.$serverID, 0755);
mkdir($servRoot.'/data/'.$serverID, 0755);
$seasonIdx = 1;
if($db->queryFirstField('SHOW TABLES LIKE %s', 'storage') !== null){
$gameStor = KVStorage::getStorage($db, 'game_env');
$nextSeasonIdx = $gameStor->next_season_idx;
if($nextSeasonIdx !== null){
$seasonIdx = $nextSeasonIdx;
}
$gameStor->resetCache();
}
$result = Util::generateFileUsingSimpleTemplate(
$servRoot.'/d_setting/UniqueConst.orig.php',
$servRoot.'/d_setting/UniqueConst.php',[
'serverID'=>$serverID,
'serverName'=>AppConf::getList()[$prefix]->getKorName(),
'seasonIdx'=>$seasonIdx
], true
);
@@ -112,11 +123,14 @@ class ResetHelper{
}
}
(KVStorage::getStorage($db, 'game_env'))->resetValues();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->resetValues();
$gameStor->next_season_idx = $seasonIdx;
return [
'result'=>true,
'serverID'=>$serverID
'serverID'=>$serverID,
'seasonIdx'=>$seasonIdx
];
}
@@ -130,7 +144,8 @@ class ResetHelper{
int $show_img_level,
int $tournament_trig,
string $join_mode,
string $turntime
string $turntime,
?array $autorun_user
):array{
//FIXME: 분리할 것
if(120 % $turnterm != 0){
@@ -153,6 +168,7 @@ class ResetHelper{
}
$serverID = $clearResult['serverID'];
$seasonIdx = $clearResult['seasonIdx'];
$scenarioObj = new Scenario($scenario, false);
$scenarioObj->buildConf();
@@ -222,7 +238,7 @@ class ResetHelper{
'msg'=>'공지사항',//TODO:공지사항
'maxgeneral'=>GameConst::$defaultMaxGeneral,
'maxnation'=>GameConst::$defaultMaxNation,
'conlimit'=>300,
'conlimit'=>30000,
'gold_rate'=>100,
'rice_rate'=>100,
'develcost'=>$develcost,
@@ -238,7 +254,8 @@ class ResetHelper{
'extended_general'=>$extend,
'fiction'=>$fiction,
'tnmt_trig'=>$tournament_trig,
'prev_winner'=>$prevWinner
'prev_winner'=>$prevWinner,
'autorun_user'=>$autorun_user
];
foreach(RootDB::db()->query('SELECT `no`, `name`, `picture`, `imgsvr` FROM member WHERE grade >= 5') as $admin){
@@ -262,6 +279,7 @@ class ResetHelper{
'date'=>$turntime,
'winner_nation'=>null,
'map'=>$scenarioObj->getMapTheme(),
'season'=>$seasonIdx,
'scenario'=>$scenario,
'scenario_name'=>$scenarioObj->getTitle(),
'env'=>Json::encode($env)
+1 -1
View File
@@ -354,7 +354,7 @@ class Scenario{
'npc_cnt'=>count($this->getNPC()),
'npcEx_cnt'=>count($this->getNPCex()),
'npcNeutral_cnt'=>count($this->getNPCneutral()),
'nation'=>array_map(function($nation) use ($nationGeneralCnt, $nationGeneralExCnt){
'nation'=>array_map(function($nation) use ($nationGeneralCnt, $nationGeneralExCnt, $nationGeneralNeutralCnt){
$brief = $nation->getBrief();
$brief['generals'] = Util::array_get($nationGeneralCnt[$nation->getID()], 0);
$brief['generalsEx'] = Util::array_get($nationGeneralExCnt[$nation->getID()], 0);
+5 -5
View File
@@ -314,12 +314,12 @@ class WarUnitGeneral extends WarUnit{
}
else if($item >= 14 && $item <= 16){
//의적주, 두강주, 보령압주 사용
$this->addAtmosBonus(5);
$this->addAtmosBonus(10);
$itemActivated = true;
}
else if($item >= 19 && $item <= 20){
//춘화첩, 초선화 사용
$this->addAtmosBonus(7);
$this->addAtmosBonus(14);
$itemActivated = true;
}
else if($item == 4){
@@ -330,12 +330,12 @@ class WarUnitGeneral extends WarUnit{
}
else if($item >= 12 && $item <= 13){
//과실주, 이강주 사용
$this->addTrainBonus(5);
$this->addTrainBonus(10);
$itemActivated = true;
}
else if($item >= 18 && $item <= 18){
else if($item >= 17 && $item <= 18){
//철벽서, 단결도 사용
$this->addTrainBonus(7);
$this->addTrainBonus(14);
$itemActivated = true;
}
+87
View File
@@ -0,0 +1,87 @@
<?php
namespace sammo;
class CityConst extends CityConstBase{
protected static $initCity = [
//id, 도시, 규모, 인구, 농, 상, 치, 성, 수,(x100)지역, x, y, 연결도시
[1, '낙양', '특', 6686, 78, 80, 67, 97, 99, '중원', 285, 176, ['하내', '홍농', '호로']],
[2, '성도', '특', 5220, 82, 83, 67, 100, 98, '서촉', 30, 285, ['덕양', '강주']],
[3, '건업', '특', 5109, 77, 82, 67, 92, 95, '오월', 507, 303, ['광릉', '합비', '오']],
[4, '업', '특', 4964, 83, 75, 67, 94, 98, '하북', 355, 135, ['하내', '거록', '남피', '제남', '진류']],
[5, '장안', '특', 4738, 77, 82, 67, 96, 94, '서북', 162, 173, ['안정', '오장원', '한중', '홍농']],
[6, '허창', '특', 4701, 81, 83, 67, 94, 100, '중원', 325, 218, ['호로', '진류', '초', '여남', '완']],
[7, '양양', '특', 4670, 80, 84, 67, 92, 94, '초', 259, 295, ['신야', '강릉', '강하']],
[8, '시상', '대', 4202, 65, 67, 53, 79, 77, '오월', 357, 357, ['적벽', '여강', '단양', '상동', '장사']],
[9, '수춘', '대', 4114, 66, 64, 53, 79, 76, '중원', 385, 270, ['여남', '초', '하비', '합비']],
[10, '한중', '대', 4110, 64, 67, 53, 82, 82, '서촉', 130, 218, ['무도', '오장원', '장안', '상용', '자동']],
[11, '남피', '대', 4026, 66, 67, 53, 81, 84, '하북', 410, 93, ['계', '북평', '평원', '업', '거록']],
[12, '위례', '대', 3941, 67, 62, 53, 78, 82, '동이', 618, 140, ['평양', '북해', '웅진', '계림']],
[13, '북평', '대', 3890, 68, 63, 53, 82, 79, '하북', 442, 53, ['계', '요동', '남피']],
[14, '강릉', '대', 3880, 70, 64, 53, 76, 77, '초', 245, 330, ['이릉', '양양', '적벽', '장사', '무릉']],
[15, '완', '대', 3779, 69, 67, 53, 81, 79, '중원', 275, 235, ['허창', '여남', '신야']],
[16, '장사', '대', 3768, 65, 66, 53, 80, 84, '초', 258, 373, ['강릉', '시상', '계양', '무릉']],
[17, '오', '중', 3484, 51, 54, 40, 62, 61, '오월', 515, 340, ['건업', '단양', '회계', '탐라']],
[18, '하비', '중', 3422, 57, 55, 40, 66, 62, '중원', 460, 240, ['패', '북해', '광릉', '수춘']],
[19, '복양', '중', 3348, 53, 55, 40, 66, 64, '중원', 412, 170, ['제남', '진류', '패']],
[20, '웅진', '중', 3326, 51, 53, 40, 62, 64, '동이', 615, 205, ['위례', '계림', '탐라']],
[21, '강주', '중', 3301, 53, 53, 40, 67, 65, '서촉', 75, 305, ['성도', '덕양', '영안', '주제', '월수']],
[22, '무도', '중', 3222, 51, 56, 40, 64, 68, '서촉', 55, 191, ['저', '한중', '자동']],
[23, '국내', '중', 3186, 52, 53, 40, 66, 62, '동이', 596, 48, ['요동', '오환', '평양']],
[24, '진류', '중', 3166, 55, 53, 40, 64, 66, '중원', 370, 175, ['업', '복양', '패', '초', '허창', '호로']],
[25, '계양', '중', 3164, 55, 53, 40, 65, 62, '초', 242, 408, ['영릉', '장사', '상동']],
[26, '계림', '중', 3129, 53, 49, 40, 65, 62, '동이', 660, 195, ['위례', '웅진', '왜']],
[27, '계', '중', 3108, 50, 53, 40, 62, 65, '하북', 386, 55, ['진양', '북평', '남피']],
[28, '무위', '중', 3099, 51, 53, 40, 66, 64, '서북', 56, 76, ['강', '안정', '천수', '저']],
[29, '제남', '중', 3065, 51, 54, 40, 67, 62, '하북', 402, 132, ['업', '평원', '복양']],
[30, '남해', '중', 3042, 55, 51, 40, 64, 65, '오월', 270, 474, ['상동', '산월', '교지']],
[31, '덕양', '중', 3042, 54, 56, 40, 63, 62, '서촉', 73, 276, ['자동', '영안', '강주', '성도']],
[32, '하내', '중', 2989, 51, 54, 40, 65, 64, '하북', 295, 140, ['진양', '업', '낙양', '하동']],
[33, '상용', '중', 2950, 52, 51, 40, 62, 65, '서촉', 190, 220, ['한중', '신야']],
[34, '초', '소', 2629, 40, 41, 27, 50, 46, '중원', 375, 225, ['허창', '진류', '패', '수춘', '여남']],
[35, '운남', '소', 2606, 41, 40, 27, 51, 49, '남중', 45, 405, ['월수', '건녕', '남만']],
[36, '대', '소', 2605, 40, 41, 27, 46, 48, '오월', 450, 470, ['산월', '회계', '왜']],
[37, '하동', '소', 2566, 40, 40, 27, 50, 44, '서북', 240, 140, ['흉노', '진양', '하내', '홍농']],
[38, '무릉', '소', 2557, 39, 42, 27, 50, 46, '초', 195, 352, ['강릉', '장사', '영릉']],
[39, '교지', '소', 2556, 39, 39, 27, 46, 47, '남중', 136, 480, ['남만', '남해']],
[40, '단양', '소', 2546, 41, 43, 27, 46, 46, '오월', 440, 350, ['여강', '오', '건안', '시상']],
[41, '영안', '소', 2522, 41, 39, 27, 46, 47, '서촉', 116, 282, ['덕양', '이릉', '강주']],
[42, '북해', '소', 2517, 37, 42, 27, 50, 46, '하북', 470, 150, ['평원', '위례', '하비']],
[43, '합비', '진', 798, 13, 13, 13, 31, 33, '중원', 420, 294, ['수춘', '건업', '여강']],
[44, '이릉', '진', 774, 12, 13, 13, 31, 33, '초', 188, 275, ['영안', '강릉']],
[45, '건녕', '소', 2466, 39, 39, 27, 50, 45, '남중', 85, 390, ['주제', '장가', '운남']],
[46, '강하', '소', 2459, 37, 37, 27, 46, 48, '초', 320, 299, ['양양', '적벽', '여강']],
[47, '진양', '소', 2459, 37, 39, 27, 51, 47, '하북', 310, 75, ['흉노', '하동', '하내', '거록', '계']],
[48, '평원', '소', 2459, 41, 43, 27, 49, 50, '하북', 445, 110, ['남피', '제남', '북해']],
[49, '회계', '소', 2404, 43, 39, 27, 50, 51, '오월', 485, 390, ['오', '건안', '대']],
[50, '천수', '소', 2388, 39, 43, 27, 48, 46, '서북', 76, 140, ['무위', '안정', '오장원', '저']],
[51, '평양', '소', 2351, 37, 39, 27, 48, 46, '동이', 606, 97, ['국내', '위례']],
[52, '요동', '소', 2350, 42, 39, 27, 47, 50, '동이', 549, 26, ['북평', '오환', '국내']],
[53, '거록', '소', 2349, 41, 38, 27, 51, 46, '하북', 355, 95, ['진양', '남피', '업']],
[54, '여강', '소', 2324, 37, 39, 27, 48, 44, '오월', 392, 325, ['합비', '단양', '시상', '강하']],
[55, '패', '소', 2302, 43, 39, 27, 46, 47, '중원', 425, 210, ['진류', '복양', '하비', '초']],
[56, '자동', '소', 2296, 38, 37, 27, 48, 46, '서촉', 62, 240, ['무도', '한중', '덕양']],
[57, '광릉', '소', 2294, 41, 37, 27, 48, 50, '오월', 478, 270, ['하비', '건업']],
[58, '장가', '소', 2282, 39, 41, 27, 46, 46, '남중', 136, 395, ['건녕', '영릉', '남만']],
[59, '영릉', '소', 2279, 41, 39, 27, 50, 50, '초', 197, 390, ['무릉', '계양', '장가']],
[60, '월수', '소', 2262, 40, 39, 27, 46, 50, '남중', 39, 349, ['강주', '주제', '운남']],
[61, '건안', '소', 2242, 38, 41, 27, 46, 50, '오월', 440, 420, ['단양', '회계', '산월']],
[62, '신야', '소', 2229, 40, 41, 27, 46, 44, '초', 245, 255, ['상용', '완', '양양']],
[63, '탐라', '수', 904, 15, 14, 13, 34, 33, '동이', 614, 259, ['웅진', '왜', '오']],
[64, '상동', '소', 2214, 39, 39, 27, 50, 46, '초', 285, 405, ['계양', '시상', '남해']],
[65, '안정', '소', 2211, 38, 39, 27, 46, 50, '서북', 135, 130, ['강', '무위', '천수', '장안']],
[66, '여남', '소', 2199, 42, 37, 27, 51, 51, '중원', 335, 255, ['완', '허창', '초', '수춘']],
[67, '홍농', '소', 2198, 38, 42, 27, 46, 50, '서북', 220, 170, ['하동', '낙양', '장안']],
[68, '주제', '소', 2197, 39, 41, 27, 49, 46, '남중', 93, 357, ['강주', '월수', '건녕']],
[69, '남만', '이', 1902, 27, 28, 13, 34, 36, '남중', 90, 454, ['운남', '장가', '교지']],
[70, '산월', '이', 1820, 27, 25, 13, 34, 30, '오월', 373, 447, ['건안', '대', '남해']],
[71, '오환', '이', 1722, 28, 25, 13, 34, 32, '동이', 628, 19, ['요동', '국내']],
[72, '강', '이', 1676, 27, 28, 13, 34, 32, '서북', 154, 70, ['무위', '안정']],
[73, '왜', '이', 1652, 26, 25, 13, 34, 33, '동이', 681, 292, ['계림', '탐라', '대']],
[74, '흉노', '이', 1651, 27, 27, 13, 32, 30, '서북', 227, 79, ['진양', '하동']],
[75, '저', '이', 1566, 27, 28, 13, 34, 34, '서북', 24, 123, ['무위', '천수', '무도']],
[76, '호로', '관', 766, 11, 13, 13, 76, 77, '중원', 317, 182, ['낙양', '진류', '허창']],
[77, '오장원', '진', 804, 13, 12, 13, 33, 32, '서북', 104, 175, ['천수', '장안', '한중']],
[78, '적벽', '수', 894, 15, 14, 13, 34, 33, '오월', 335, 330, ['강하', '강릉', '시상']]
];
}
+36
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@@ -0,0 +1,36 @@
<?php
namespace sammo;
class CityConst extends CityConstBase{
public static $regionMap = [
'관동 지방'=>1,1=>'관동 지방',
];
protected static $initCity = [
//id, 도시, 규모, 인구, 농, 상, 치, 성, 수,(x100)지역, x, y, 연결도시
[ 1 , "태초마을", "",12000, 80, 80, 60, 80, 80, "관동 지방", 169 , 321 , ["상록시티", "홍련마을"]],
[ 2 , "상록시티", "", 9000, 60, 60, 40, 60, 60, "관동 지방", 169 , 231 , ["태초마을", "회색시티", "챔피언로드(입구)"]],
[ 3 , "회색시티", "",12000, 80, 80, 60, 80, 80, "관동 지방", 174 , 104 , ["상록시티", "달맞이산"]],
[ 4 , "달맞이산", "",12000, 80, 80, 60, 80, 80, "관동 지방", 297 , 94 , ["회색시티", "블루시티"]],
[ 5 , "블루시티", "",12000, 80, 80, 60, 80, 80, "관동 지방", 452 , 92 , ["달맞이산", "노랑시티", "무인발전소", "블루시티동굴"]],
[ 6 , "갈색시티", "",15000,100,100, 80,100,100, "관동 지방", 451 , 278 , ["IC", "노랑시티"]],
[ 7 , "보라타운", "",12000, 60, 60, 40, 60, 60, "관동 지방", 627 , 180 , ["IC", "노랑시티", "무인발전소"]],
[ 8 , "무지개시티", "",18000,120,120,100,120,120, "관동 지방", 343 , 180 , ["노랑시티", "사이클링로드(입구)"]],
[ 9 , "연분홍시티", "",18000,120,120,100,120,120, "관동 지방", 357 , 377 , ["사이클링로드(출구)", "관동15로", "쌍둥이섬"]],
[ 10 , "노랑시티", "",18000,120,120,100,120,120, "관동 지방", 451 , 180 , ["보라타운", "무지개시티", "블루시티", "갈색시티"]],
[ 11 , "홍련마을", "",12000, 80, 80, 60, 80, 80, "관동 지방", 169 , 454 , ["태초마을", "쌍둥이섬"]],
[ 12 , "챔피언로드(입구)", "",12000, 80, 80, 60, 80, 80, "관동 지방", 90 , 231 , ["상록시티", "챔피언로드(동굴)"]],
[ 13 , "챔피언로드(동굴)", "",15000,100,100, 80,100,100, "관동 지방", 90 , 180 , ["석영고원", "챔피언로드(입구)"]],
[ 14 , "석영고원", "",18000,120,120,100,120,120, "관동 지방", 90 , 29 , ["챔피언로드(동굴)"]],
[ 15 , "사이클링로드(입구)", "",12000, 80, 80, 60, 80, 80, "관동 지방", 252 , 180 , ["무지개시티", "사이클링로드(출구)"]],
[ 16 , "사이클링로드(출구)", "",15000,100,100, 80,100,100, "관동 지방", 252 , 377 , ["사이클링로드(입구)", "연분홍시티"]],
[ 17 , "관동15로", "",12000, 80, 80, 60, 80, 80, "관동 지방", 451 , 377 , ["연분홍시티", "관동13로"]],
[ 18 , "무인발전소", "",15000,100,100, 80,100,100, "관동 지방", 627 , 94 , ["보라타운", "블루시티"]],
[ 19 , "IC", "", 9000, 60, 60, 40, 60, 60, "관동 지방", 627 , 278 , ["갈색시티", "보라타운", "관동13로"]],
[ 20 , "관동13로", "", 9000, 60, 60, 40, 60, 60, "관동 지방", 627 , 344 , ["관동15로", "IC"]],
[ 21 , "블루시티동굴", "",12000, 80, 80, 60, 80, 80, "관동 지방", 451 , 32 , ["블루시티", "이수재의집"]],
[ 22 , "이수재의집", "",15000,100,100, 80,100,100, "관동 지방", 572 , 32 , ["블루시티동굴"]],
[ 23 , "쌍둥이섬", "", 9000, 60, 60, 40, 60, 60, "관동 지방", 263 , 454 , ["연분홍시티", "홍련마을"]],
];
}
+15
View File
@@ -0,0 +1,15 @@
{
"title":"【공백지】 소형β",
"startYear":180,
"map":{
"mapName":"miniche_b"
},
"history":[
],
"const": {
"expandCityPopIncreaseAmount": 80000,
"expandCityDevelIncreaseAmount": 1350,
"expandCityWallIncreaseAmount": 1600,
"defaultMaxGeneral":300
}
}
+32 -32
View File
@@ -23,18 +23,18 @@
},
"diplomacy":[],
"general":[
[0, "이윤열", null, 0, null, 101, 103, 103, 0, 1985, 2190, null, null],
[0, "임요환", null, 0, null, 94, 93, 101, 0, 1985, 2190, null, null],
[0, "이영호", null, 0, null, 111, 108, 108, 0, 1985, 2190, null, null],
[0, "서지훈", null, 0, null, 93, 95, 88, 0, 1985, 2190, null, null],
[0, "전상욱", null, 0, null, 89, 87, 84, 0, 1985, 2190, null, null],
[0, "이윤열", null, 0, null, 110, 105, 111, 0, 1985, 2190, null, null, "전 전설로 남고 싶셒습니다"],
[0, "임요환", null, 0, null, 95, 100, 112, 0, 1985, 2190, null, null, "역시 콩은 까야 제맛이지"],
[0, "이영호", null, 0, null, 115, 111, 111, 0, 1985, 2190, null, null, "정말 득도를 했어요 정말 스타를 깨달았어요!"],
[0, "서지훈", null, 0, null, 99, 99, 96, 0, 1985, 2190, null, null, "엄마 많이 사랑해요!"],
[0, "전상욱", null, 0, null, 93, 90, 91, 0, 1985, 2190, null, null],
[0, "염보성", null, 0, null, 90, 88, 86, 0, 1985, 2190, null, null],
[0, "최연성", null, 0, null, 104, 110, 99, 0, 1985, 2190, null, null],
[0, "최연성", null, 0, null, 112, 115, 100, 0, 1985, 2190, null, null, "별로.. 별로 안좋아요"],
[0, "이재호", null, 0, null, 91, 86, 81, 0, 1985, 2190, null, null],
[0, "변형태", null, 0, null, 89, 93, 79, 0, 1985, 2190, null, null],
[0, "구성훈", null, 0, null, 76, 79, 81, 0, 1985, 2190, null, null],
[0, "정명훈", null, 0, null, 99, 100, 99, 0, 1985, 2190, null, null],
[0, "박성균", null, 0, null, 90, 82, 93, 0, 1985, 2190, null, null],
[0, "정명훈", null, 0, null, 102, 100, 99, 0, 1985, 2190, null, null],
[0, "박성균", null, 0, null, 94, 93, 98, 0, 1985, 2190, null, null],
[0, "신상문", null, 0, null, 91, 94, 81, 0, 1985, 2190, null, null],
[0, "이성은", null, 0, null, 89, 95, 79, 0, 1985, 2190, null, null],
[0, "한동욱", null, 0, null, 94, 91, 96, 0, 1985, 2190, null, null],
@@ -85,7 +85,7 @@
[0, "오세기", null, 0, null, 46, 33, 68, 0, 1985, 2190, null, null],
[0, "백승혁", null, 0, null, 55, 30, 47, 0, 1985, 2190, null, null],
[0, "모상호", null, 0, null, 55, 60, 65, 0, 1985, 2190, null, null],
[0, "김대기", null, 0, null, 57, 55, 35, 0, 1985, 2190, null, null],
[0, "김대기", null, 0, null, 70, 70, 70, 0, 1985, 2190, null, null],
[0, "박상규", null, 0, null, 46, 46, 68, 0, 1985, 2190, null, null],
[0, "최은창", null, 0, null, 50, 37, 46, 0, 1985, 2190, null, null],
[0, "김우영", null, 0, null, 59, 46, 30, 0, 1985, 2190, null, null],
@@ -140,17 +140,17 @@
[0, "김용호", null, 0, null, 45, 67, 56, 0, 1985, 2190, null, null],
[0, "김도욱", null, 0, null, 41, 40, 22, 0, 1985, 2190, null, null],
[0, "서지수", null, 0, null, 100, 100, 100, 0, 1985, 2190, null, null],
[0, "송병구", null, 0, null, 100, 100, 98, 0, 1985, 2190, null, null],
[0, "김택용", null, 0, null, 109, 105, 103, 0, 1985, 2190, null, null],
[0, "송병구", null, 0, null, 102, 102, 98, 0, 1985, 2190, null, null],
[0, "김택용", null, 0, null, 110, 105, 105, 0, 1985, 2190, null, null],
[0, "박정석", null, 0, null, 98, 95, 90, 0, 1985, 2190, null, null],
[0, "강민", null, 0, null, 99, 94, 99, 0, 1985, 2190, null, null],
[0, "윤용태", null, 0, null, 93, 99, 79, 0, 1985, 2190, null, null],
[0, "김구현", null, 0, null, 88, 91, 70, 0, 1985, 2190, null, null],
[0, "허영무", null, 0, null, 94, 94, 94, 0, 1985, 2190, null, null],
[0, "허영무", null, 0, null, 97, 97, 97, 0, 1985, 2190, null, null, "게임 알지도 못하는 놈들아 너네들이 와서 함 해볼래!?"],
[0, "박지호", null, 0, null, 81, 94, 69, 0, 1985, 2190, null, null],
[0, "전태규", null, 0, null, 83, 87, 75, 0, 1985, 2190, null, null],
[0, "오영종", null, 0, null, 93, 85, 93, 0, 1985, 2190, null, null],
[0, "도재욱", null, 0, null, 108, 96, 79, 0, 1985, 2190, null, null],
[0, "오영종", null, 0, null, 97, 88, 96, 0, 1985, 2190, null, null],
[0, "도재욱", null, 0, null, 103, 101, 79, 0, 1985, 2190, null, null],
[0, "박영민", null, 0, null, 78, 73, 68, 0, 1985, 2190, null, null],
[0, "기욤패트리", null, 0, null, 93, 91, 91, 0, 1985, 2190, null, null],
[0, "안기효", null, 0, null, 81, 76, 73, 0, 1985, 2190, null, null],
@@ -179,7 +179,7 @@
[0, "한동훈", null, 0, null, 61, 63, 46, 0, 1985, 2190, null, null],
[0, "김민제", null, 0, null, 51, 43, 58, 0, 1985, 2190, null, null],
[0, "신재욱", null, 0, null, 50, 40, 31, 0, 1985, 2190, null, null],
[0, "손석희", null, 0, null, 55, 43, 52, 0, 1985, 2190, null, null],
[0, "손석희", null, 0, null, 40, 20, 89, 0, 1985, 2190, null, null],
[0, "손재범", null, 0, null, 60, 36, 62, 0, 1985, 2190, null, null],
[0, "노영훈", null, 0, null, 55, 36, 54, 0, 1985, 2190, null, null],
[0, "김인기", null, 0, null, 59, 31, 64, 0, 1985, 2190, null, null],
@@ -193,7 +193,7 @@
[0, "김학수", null, 0, null, 47, 40, 41, 0, 1985, 2190, null, null],
[0, "임효진", null, 0, null, 61, 31, 33, 0, 1985, 2190, null, null],
[0, "윤현욱", null, 0, null, 47, 49, 49, 0, 1985, 2190, null, null],
[0, "변현제", null, 0, null, 51, 33, 42, 0, 1985, 2190, null, null],
[0, "변현제", null, 0, null, 51, 33, 79, 0, 1985, 2190, null, null],
[0, "최홍희", null, 0, null, 57, 44, 48, 0, 1985, 2190, null, null],
[0, "정경두", null, 0, null, 47, 39, 60, 0, 1985, 2190, null, null],
[0, "최수민", null, 0, null, 55, 56, 47, 0, 1985, 2190, null, null],
@@ -245,7 +245,6 @@
[0, "김진", null, 0, null, 53, 30, 49, 0, 1985, 2190, null, null],
[0, "hao lei", null, 0, null, 53, 35, 32, 0, 1985, 2190, null, null],
[0, "김승엽", null, 0, null, 56, 30, 45, 0, 1985, 2190, null, null],
[0, "윤지현", null, 0, null, 47, 50, 36, 0, 1985, 2190, null, null],
[0, "이상길", null, 0, null, 50, 63, 60, 0, 1985, 2190, null, null],
[0, "정재우P", null, 0, null, 59, 37, 30, 0, 1985, 2190, null, null],
[0, "곽기성", null, 0, null, 50, 38, 49, 0, 1985, 2190, null, null],
@@ -260,15 +259,15 @@
[0, "정정호", null, 0, null, 50, 39, 31, 0, 1985, 2190, null, null],
[0, "구찬우", null, 0, null, 60, 30, 41, 0, 1985, 2190, null, null],
[0, "원선재", null, 0, null, 46, 39, 52, 0, 1985, 2190, null, null],
[0, "콩", null, 0, null, 22, 22, 22, 0, 1985, 2190, null, null],
[0, "이제동", null, 0, null, 103, 101, 100, 0, 1985, 2190, null, null],
[0, "홍진호", null, 0, null, 92, 102, 83, 0, 1985, 2190, null, null],
[0, "박성준", null, 0, null, 97, 100, 91, 0, 1985, 2190, null, null],
[0, "박태민", null, 0, null, 98, 88, 97, 0, 1985, 2190, null, null],
[0, "콩", null, 0, null, 22, 22, 22, 0, 1985, 2190, null, null, "Chili Con Carne Chili Con Carne"],
[0, "이제동", null, 0, null, 109, 113, 106, 0, 1985, 2190, null, null],
[0, "홍진호", null, 0, null, 100, 102, 98, 0, 1985, 2190, null, null, "오늘의 전 홍진호도 아니고 폭풍저그도 아니었습니다. 그냥.. 그냥.. 저그 였습니다. 저그.."],
[0, "박성준", null, 0, null, 101, 109, 95, 0, 1985, 2190, null, null],
[0, "박태민", null, 0, null, 98, 90, 106, 0, 1985, 2190, null, null],
[0, "김윤환Z", null, 0, null, 90, 81, 95, 0, 1985, 2190, null, null],
[0, "김명운", null, 0, null, 97, 94, 97, 0, 1985, 2190, null, null],
[0, "김정우", null, 0, null, 100, 99, 99, 0, 1985, 2190, null, null],
[0, "김준영", null, 0, null, 102, 87, 94, 0, 1985, 2190, null, null],
[0, "김명운", null, 0, null, 97, 94, 99, 0, 1985, 2190, null, null],
[0, "김정우", null, 0, null, 100, 108, 99, 0, 1985, 2190, null, null],
[0, "김준영", null, 0, null, 105, 87, 96, 0, 1985, 2190, null, null],
[0, "주진철", null, 0, null, 63, 42, 56, 0, 1985, 2190, null, null],
[0, "박재혁", null, 0, null, 74, 71, 62, 0, 1985, 2190, null, null],
[0, "박준오", null, 0, null, 84, 74, 88, 0, 1985, 2190, null, null],
@@ -280,7 +279,7 @@
[0, "신노열", null, 0, null, 62, 33, 67, 0, 1985, 2190, null, null],
[0, "신동원", null, 0, null, 76, 80, 44, 0, 1985, 2190, null, null],
[0, "이영한", null, 0, null, 78, 84, 39, 0, 1985, 2190, null, null],
[0, "김민철", null, 0, null, 99, 86, 97, 0, 1985, 2190, null, null],
[0, "김민철", null, 0, null, 99, 90, 97, 0, 1985, 2190, null, null],
[0, "김동현", null, 0, null, 63, 32, 62, 0, 1985, 2190, null, null],
[0, "서경종", null, 0, null, 73, 63, 54, 0, 1985, 2190, null, null],
[0, "이승석", null, 0, null, 59, 63, 23, 0, 1985, 2190, null, null],
@@ -292,7 +291,7 @@
[0, "고강민", null, 0, null, 75, 73, 45, 0, 1985, 2190, null, null],
[0, "주영달", null, 0, null, 50, 69, 61, 0, 1985, 2190, null, null],
[0, "박신영", null, 0, null, 50, 61, 34, 0, 1985, 2190, null, null],
[0, "김경모", null, 0, null, 57, 49, 53, 0, 1985, 2190, null, null],
[0, "김경모", null, 0, null, 70, 78, 61, 0, 1985, 2190, null, null],
[0, "정영주", null, 0, null, 53, 52, 33, 0, 1985, 2190, null, null],
[0, "윤종민", null, 0, null, 56, 51, 42, 0, 1985, 2190, null, null],
[0, "배병우", null, 0, null, 50, 53, 60, 0, 1985, 2190, null, null],
@@ -351,10 +350,8 @@
[0, "노재상", null, 0, null, 51, 56, 40, 0, 1985, 2190, null, null],
[0, "장일석", null, 0, null, 47, 37, 34, 0, 1985, 2190, null, null],
[0, "이정진", null, 0, null, 47, 41, 32, 0, 1985, 2190, null, null],
[0, "이종미", null, 0, null, 52, 47, 36, 0, 1985, 2190, null, null],
[0, "이진수", null, 0, null, 45, 60, 58, 0, 1985, 2190, null, null],
[0, "한지원", null, 0, null, 48, 34, 63, 0, 1985, 2190, null, null],
[0, "김지혜", null, 0, null, 61, 68, 66, 0, 1985, 2190, null, null],
[0, "박경호", null, 0, null, 46, 43, 40, 0, 1985, 2190, null, null],
[0, "이병렬", null, 0, null, 56, 38, 59, 0, 1985, 2190, null, null],
[0, "김현철", null, 0, null, 49, 64, 48, 0, 1985, 2190, null, null],
@@ -421,6 +418,9 @@
[0, "김지은", null, 0, null, 92, 87, 93, 0, 1985, 2190, null, null],
[0, "강민경", null, 0, null, 88, 71, 97, 0, 1985, 2190, null, null],
[0, "이현주", null, 0, null, 97, 98, 90, 0, 1985, 2190, null, null],
[0, "김지혜", null, 0, null, 98, 94, 89, 0, 1985, 2190, null, null],
[0, "이종미", null, 0, null, 102, 96, 103, 0, 1985, 2190, null, null],
[0, "윤지현", null, 0, null, 99, 90, 104, 0, 1985, 2190, null, null],
[0, "김정민", null, 0, null, 92, 88, 93, 0, 1985, 2190, null, null],
[0, "조용호", null, 0, null, 100, 99, 94, 0, 1985, 2190, null, null],
[0, "변길섭", null, 0, null, 89, 99, 78, 0, 1985, 2190, null, null],
@@ -481,12 +481,12 @@
[0, "장육", null, 0, null, 78, 32, 33, 0, 1985, 2190, null, null],
[0, "이용범", null, 0, null, 63, 46, 63, 0, 1985, 2190, null, null],
[0, "김상우", null, 0, null, 48, 49, 31, 0, 1985, 2190, null, null],
[0, "문준희", null, 0, null, 69, 39, 45, 0, 1985, 2190, null, null],
[0, "문준희", null, 0, null, 69, 99, 35, 0, 1985, 2190, null, null],
[0, "박동수", null, 0, null, 45, 67, 59, 0, 1985, 2190, null, null],
[0, "박대경", null, 0, null, 65, 34, 56, 0, 1985, 2190, null, null],
[0, "임재덕", null, 0, null, 74, 45, 35, 0, 1985, 2190, null, null],
[0, "김원기", null, 0, null, 51, 58, 53, 0, 1985, 2190, null, null],
[0, "유대현", null, 0, null, 52, 36, 63, 0, 1985, 2190, null, null],
[0, "유대현", null, 0, null, 84, 43, 90, 0, 1985, 2190, null, null],
[0, "김동우", null, 0, null, 64, 37, 64, 0, 1985, 2190, null, null],
[0, "김민호", null, 0, null, 46, 44, 59, 0, 1985, 2190, null, null],
[0, "이건준", null, 0, null, 52, 43, 48, 0, 1985, 2190, null, null],
@@ -499,7 +499,7 @@
[0, "문지훈", null, 0, null, 63, 56, 34, 0, 1985, 2190, null, null],
[0, "장용석", null, 0, null, 66, 55, 44, 0, 1985, 2190, null, null],
[0, "유인봉", null, 0, null, 62, 64, 60, 0, 1985, 2190, null, null],
[0, "김동준", null, 0, null, 63, 64, 38, 0, 1985, 2190, null, null]
[0, "김동준", null, 0, null, 86, 72, 93, 0, 1985, 2190, null, null]
],
"general_ex":[
+226
View File
@@ -0,0 +1,226 @@
{
"title": "【가상모드21】 Poke-관동지방",
"startYear": 1993,
"history": [
"<C>●</>1996년 1월:<L><b>【PoKe-관동】</b></>",
"<C>●</>1996년 1월:<L><b>【포켓몬vs트레이너! 포켓몬이 될것인가 트레이너가 될것인가】</b></>"
],
"stat": {
"total": 240,
"min": 40,
"max": 110,
"npcMax": 90,
"chiefMin": 65
},
"iconPath": "포켓몬스터",
"fiction": 1,
"nation":[
],
"map": {
"mapName": "pokemon_v1",
"unitSet": "basic"
},
"const": {
"basePopIncreaseAmount": 15000,
"expandCityPopIncreaseAmount": 300000
},
"diplomacy":[],
"general":[
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[0, "이상해풀", null, 0, null, 60, 62, 63, 0, 1973, 2100, null, null],
[0, "이상해꽃", null, 0, null, 80, 82, 83, 0, 1973, 2100, null, null],
[0, "파이리", null, 0, null, 39, 52, 43, 0, 1973, 2100, null, null],
[0, "리자드", null, 0, null, 58, 64, 58, 0, 1973, 2100, null, null],
[0, "리자몽", null, 0, null, 78, 84, 78, 0, 1973, 2100, null, null],
[0, "꼬부기", null, 0, null, 44, 48, 65, 0, 1973, 2100, null, null],
[0, "어니부기", null, 0, null, 59, 63, 80, 0, 1973, 2100, null, null],
[0, "거북왕", null, 0, null, 79, 83, 100, 0, 1973, 2100, null, null],
[0, "캐터피", null, 0, null, 45, 30, 35, 0, 1973, 2100, null, null],
[0, "단데기", null, 0, null, 50, 40, 55, 0, 1973, 2100, null, null],
[0, "버터플", null, 0, null, 60, 45, 60, 0, 1973, 2100, null, null],
[0, "뿔충이", null, 0, null, 40, 35, 30, 0, 1973, 2100, null, null],
[0, "딱충이", null, 0, null, 45, 25, 50, 0, 1973, 2100, null, null],
[0, "독침붕", null, 0, null, 65, 85, 40, 0, 1973, 2100, null, null],
[0, "구구", null, 0, null, 40, 45, 40, 0, 1973, 2100, null, null],
[0, "피죤", null, 0, null, 63, 60, 55, 0, 1973, 2100, null, null],
[0, "피죤투", null, 0, null, 83, 80, 75, 0, 1973, 2100, null, null],
[0, "꼬렛", null, 0, null, 30, 56, 35, 0, 1973, 2100, null, null],
[0, "레트라", null, 0, null, 55, 81, 60, 0, 1973, 2100, null, null],
[0, "깨비참", null, 0, null, 40, 60, 30, 0, 1973, 2100, null, null],
[0, "깨비드릴조", null, 0, null, 65, 90, 65, 0, 1973, 2100, null, null],
[0, "아보", null, 0, null, 35, 60, 44, 0, 1973, 2100, null, null],
[0, "아보크", null, 0, null, 60, 85, 69, 0, 1973, 2100, null, null],
[0, "피카츄", null, 0, null, 35, 55, 40, 0, 1973, 2100, null, null],
[0, "라이츄", null, 0, null, 60, 90, 55, 0, 1973, 2100, null, null],
[0, "모래두지", null, 0, null, 50, 75, 85, 0, 1973, 2100, null, null],
[0, "고지", null, 0, null, 75, 100, 110, 0, 1973, 2100, null, null],
[0, "니드런♀", null, 0, null, 55, 47, 52, 0, 1973, 2100, null, null],
[0, "니드리나", null, 0, null, 70, 62, 67, 0, 1973, 2100, null, null],
[0, "니드퀸", null, 0, null, 90, 92, 87, 0, 1973, 2100, null, null],
[0, "니드런♂", null, 0, null, 46, 57, 40, 0, 1973, 2100, null, null],
[0, "니드리노", null, 0, null, 61, 72, 57, 0, 1973, 2100, null, null],
[0, "니드킹", null, 0, null, 81, 102, 77, 0, 1973, 2100, null, null],
[0, "삐삐", null, 0, null, 70, 45, 48, 0, 1973, 2100, null, null],
[0, "픽시", null, 0, null, 95, 70, 73, 0, 1973, 2100, null, null],
[0, "식스테일", null, 0, null, 38, 41, 40, 0, 1973, 2100, null, null],
[0, "나인테일", null, 0, null, 73, 76, 75, 0, 1973, 2100, null, null],
[0, "푸린", null, 0, null, 115, 45, 20, 0, 1973, 2100, null, null],
[0, "푸크린", null, 0, null, 140, 70, 45, 0, 1973, 2100, null, null],
[0, "주뱃", null, 0, null, 40, 45, 35, 0, 1973, 2100, null, null],
[0, "골뱃", null, 0, null, 75, 80, 70, 0, 1973, 2100, null, null],
[0, "뚜벅쵸", null, 0, null, 45, 50, 55, 0, 1973, 2100, null, null],
[0, "냄새꼬", null, 0, null, 60, 65, 70, 0, 1973, 2100, null, null],
[0, "라플레시아", null, 0, null, 75, 80, 85, 0, 1973, 2100, null, null],
[0, "파라스", null, 0, null, 35, 70, 55, 0, 1973, 2100, null, null],
[0, "파라섹트", null, 0, null, 60, 95, 80, 0, 1973, 2100, null, null],
[0, "콘팡", null, 0, null, 60, 55, 50, 0, 1973, 2100, null, null],
[0, "도나리", null, 0, null, 70, 65, 60, 0, 1973, 2100, null, null],
[0, "디그다", null, 0, null, 10, 55, 25, 0, 1973, 2100, null, null],
[0, "닥트리오", null, 0, null, 35, 80, 50, 0, 1973, 2100, null, null],
[0, "나옹", null, 0, null, 40, 45, 35, 0, 1973, 2100, null, null],
[0, "페르시온", null, 0, null, 65, 70, 60, 0, 1973, 2100, null, null],
[0, "고라파덕", null, 0, null, 50, 52, 48, 0, 1973, 2100, null, null],
[0, "골덕", null, 0, null, 80, 82, 78, 0, 1973, 2100, null, null],
[0, "망키", null, 0, null, 40, 80, 35, 0, 1973, 2100, null, null],
[0, "성원숭", null, 0, null, 65, 105, 60, 0, 1973, 2100, null, null],
[0, "가디", null, 0, null, 55, 70, 45, 0, 1973, 2100, null, null],
[0, "윈디", null, 0, null, 80, 100, 70, 0, 1973, 2100, null, null],
[0, "발챙이", null, 0, null, 40, 50, 40, 0, 1973, 2100, null, null],
[0, "슈륙챙이", null, 0, null, 65, 65, 65, 0, 1973, 2100, null, null],
[0, "강챙이", null, 0, null, 80, 85, 85, 0, 1973, 2100, null, null],
[0, "캐이시", null, 0, null, 25, 20, 15, 0, 1973, 2100, null, null],
[0, "윤겔라", null, 0, null, 40, 35, 30, 0, 1973, 2100, null, null],
[0, "메가후딘", null, 0, null, 55, 50, 65, 0, 1973, 2100, null, null],
[0, "후딘", null, 0, null, 55, 50, 45, 0, 1973, 2100, null, null],
[0, "알통몬", null, 0, null, 70, 80, 50, 0, 1973, 2100, null, null],
[0, "근육몬", null, 0, null, 70, 90, 60, 0, 1973, 2100, null, null],
[0, "괴력몬", null, 0, null, 90, 105, 75, 0, 1973, 2100, null, null],
[0, "모다피", null, 0, null, 50, 75, 35, 0, 1973, 2100, null, null],
[0, "우츠동", null, 0, null, 65, 90, 50, 0, 1973, 2100, null, null],
[0, "우츠보트", null, 0, null, 80, 105, 65, 0, 1973, 2100, null, null],
[0, "왕눈해", null, 0, null, 40, 40, 35, 0, 1973, 2100, null, null],
[0, "독파리", null, 0, null, 80, 70, 65, 0, 1973, 2100, null, null],
[0, "꼬마돌", null, 0, null, 40, 80, 100, 0, 1973, 2100, null, null],
[0, "데구리", null, 0, null, 55, 95, 115, 0, 1973, 2100, null, null],
[0, "딱구리", null, 0, null, 70, 110, 110, 0, 1973, 2100, null, null],
[0, "포니타", null, 0, null, 50, 85, 55, 0, 1973, 2100, null, null],
[0, "날쌩마", null, 0, null, 65, 90, 60, 0, 1973, 2100, null, null],
[0, "야돈", null, 0, null, 90, 65, 65, 0, 1973, 2100, null, null],
[0, "야도란", null, 0, null, 85, 65, 100, 0, 1973, 2100, null, null],
[0, "코일", null, 0, null, 25, 35, 70, 0, 1973, 2100, null, null],
[0, "레어코일", null, 0, null, 50, 60, 95, 0, 1973, 2100, null, null],
[0, "파오리", null, 0, null, 52, 65, 55, 0, 1973, 2100, null, null],
[0, "두두", null, 0, null, 35, 85, 45, 0, 1973, 2100, null, null],
[0, "두트리오", null, 0, null, 60, 95, 45, 0, 1973, 2100, null, null],
[0, "쥬쥬", null, 0, null, 65, 45, 55, 0, 1973, 2100, null, null],
[0, "쥬레곤", null, 0, null, 90, 70, 80, 0, 1973, 2100, null, null],
[0, "질퍽이", null, 0, null, 80, 80, 50, 0, 1973, 2100, null, null],
[0, "질뻐기", null, 0, null, 90, 90, 75, 0, 1973, 2100, null, null],
[0, "셀러", null, 0, null, 30, 65, 95, 0, 1973, 2100, null, null],
[0, "파르셀", null, 0, null, 50, 95, 100, 0, 1973, 2100, null, null],
[0, "고오스", null, 0, null, 30, 35, 30, 0, 1973, 2100, null, null],
[0, "고우스트", null, 0, null, 45, 50, 45, 0, 1973, 2100, null, null],
[0, "메가팬텀", null, 0, null, 60, 65, 80, 0, 1973, 2100, null, null],
[0, "팬텀", null, 0, null, 60, 65, 60, 0, 1973, 2100, null, null],
[0, "롱스톤", null, 0, null, 35, 45, 100, 0, 1973, 2100, null, null],
[0, "슬리프", null, 0, null, 60, 48, 45, 0, 1973, 2100, null, null],
[0, "슬리퍼", null, 0, null, 85, 73, 70, 0, 1973, 2100, null, null],
[0, "크랩", null, 0, null, 40, 95, 80, 0, 1973, 2100, null, null],
[0, "킹크랩", null, 0, null, 55, 105, 95, 0, 1973, 2100, null, null],
[0, "찌리리공", null, 0, null, 40, 30, 50, 0, 1973, 2100, null, null],
[0, "붐볼", null, 0, null, 60, 50, 70, 0, 1973, 2100, null, null],
[0, "아라리", null, 0, null, 60, 40, 80, 0, 1973, 2100, null, null],
[0, "나시", null, 0, null, 95, 95, 85, 0, 1973, 2100, null, null],
[0, "탕구리", null, 0, null, 50, 50, 95, 0, 1973, 2100, null, null],
[0, "텅구리", null, 0, null, 60, 80, 98, 0, 1973, 2100, null, null],
[0, "시라소몬", null, 0, null, 50, 95, 53, 0, 1973, 2100, null, null],
[0, "홍수몬", null, 0, null, 50, 95, 79, 0, 1973, 2100, null, null],
[0, "내루미", null, 0, null, 90, 55, 75, 0, 1973, 2100, null, null],
[0, "또가스", null, 0, null, 40, 65, 95, 0, 1973, 2100, null, null],
[0, "또도가스", null, 0, null, 65, 90, 120, 0, 1973, 2100, null, null],
[0, "뿔카노", null, 0, null, 80, 85, 95, 0, 1973, 2100, null, null],
[0, "코뿌리", null, 0, null, 85, 99, 80, 0, 1973, 2100, null, null],
[0, "럭키", null, 0, null, 100, 75, 75, 0, 1973, 2100, null, null],
[0, "덩쿠리", null, 0, null, 65, 55, 115, 0, 1973, 2100, null, null],
[0, "캥카", null, 0, null, 95, 85, 60, 0, 1973, 2100, null, null],
[0, "쏘드라", null, 0, null, 30, 40, 70, 0, 1973, 2100, null, null],
[0, "시드라", null, 0, null, 65, 65, 95, 0, 1973, 2100, null, null],
[0, "콘치", null, 0, null, 45, 67, 60, 0, 1973, 2100, null, null],
[0, "왕콘치", null, 0, null, 80, 92, 65, 0, 1973, 2100, null, null],
[0, "별가사리", null, 0, null, 30, 45, 55, 0, 1973, 2100, null, null],
[0, "아쿠스타", null, 0, null, 60, 75, 85, 0, 1973, 2100, null, null],
[0, "마임맨", null, 0, null, 40, 45, 65, 0, 1973, 2100, null, null],
[0, "스라크", null, 0, null, 70, 99, 80, 0, 1973, 2100, null, null],
[0, "루주라", null, 0, null, 65, 50, 35, 0, 1973, 2100, null, null],
[0, "에레브", null, 0, null, 65, 83, 57, 0, 1973, 2100, null, null],
[0, "마그마", null, 0, null, 65, 95, 57, 0, 1973, 2100, null, null],
[0, "쁘사이저", null, 0, null, 65, 93, 80, 0, 1973, 2100, null, null],
[0, "켄타로스", null, 0, null, 75, 90, 85, 0, 1973, 2100, null, null],
[0, "잉어킹", null, 0, null, 20, 10, 55, 0, 1973, 2100, null, null],
[0, "갸라도스", null, 0, null, 85, 99, 69, 0, 1973, 2100, null, null],
[0, "라프라스", null, 0, null, 100, 75, 65, 0, 1973, 2100, null, null],
[0, "메타몽", null, 0, null, 50, 50, 50, 0, 1973, 2100, null, null],
[0, "이브이", null, 0, null, 55, 55, 50, 0, 1973, 2100, null, null],
[0, "샤미드", null, 0, null, 95, 65, 60, 0, 1973, 2100, null, null],
[0, "쥬피썬더", null, 0, null, 65, 65, 95, 0, 1973, 2100, null, null],
[0, "부스터", null, 0, null, 65, 95, 60, 0, 1973, 2100, null, null],
[0, "폴리곤", null, 0, null, 65, 60, 70, 0, 1973, 2100, null, null],
[0, "암나이트", null, 0, null, 35, 40, 80, 0, 1973, 2100, null, null],
[0, "암스타", null, 0, null, 70, 60, 95, 0, 1973, 2100, null, null],
[0, "투구", null, 0, null, 50, 60, 70, 0, 1973, 2100, null, null],
[0, "투구푸스", null, 0, null, 60, 85, 90, 0, 1973, 2100, null, null],
[0, "프테라", null, 0, null, 80, 105, 65, 0, 1973, 2100, null, null],
[0, "잠만보", null, 0, null, 88, 91, 70, 0, 1973, 2100, null, null],
[0, "프리져", null, 0, null, 80, 85, 90, 0, 1973, 2100, "은둔", null],
[0, "썬더", null, 0, null, 85, 85, 80, 0, 1973, 2100, "은둔", null],
[0, "파이어", null, 0, null, 85, 95, 80, 0, 1973, 2100, "은둔", null],
[0, "미뇽", null, 0, null, 41, 64, 45, 0, 1973, 2100, null, null],
[0, "신뇽", null, 0, null, 61, 84, 65, 0, 1973, 2100, null, null],
[0, "망나뇽", null, 0, null, 91, 100, 95, 0, 1973, 2100, null, null],
[0, "뮤츠", null, 0, null, 101, 105, 90, 0, 1973, 2100, "은둔", null],
[0, "뮤", null, 0, null, 95, 95, 95, 0, 1973, 2100, "은둔", null]
],
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[0, "갬블러", null, 0, null, 65, 65, 65, 0, 1973, 2100, null, null],
[0, "곤충채집소년", null, 0, null, 65, 66, 68, 0, 1973, 2100, null, null],
[0, "포켓몬 매니아", null, 0, null, 67, 52, 69, 0, 1973, 2100, null, null],
[0, "연구원", null, 0, null, 66, 63, 71, 0, 1973, 2100, null, null],
[0, "주술사", null, 0, null, 69, 53, 59, 0, 1973, 2100, null, null],
[0, "낚시꾼", null, 0, null, 75, 60, 56, 0, 1973, 2100, null, null],
[0, "등산가", null, 0, null, 58, 81, 63, 0, 1973, 2100, null, null],
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[0, "반바지 꼬마", null, 0, null, 77, 51, 58, 0, 1973, 2100, null, null],
[0, "짧은 치마", null, 0, null, 68, 52, 80, 0, 1973, 2100, null, null],
[0, "불난집 전문 털이범", null, 0, null, 64, 79, 77, 0, 1973, 2100, null, null],
[0, "새 조련사", null, 0, null, 75, 73, 55, 0, 1973, 2100, null, null],
[0, "선원", null, 0, null, 71, 72, 61, 0, 1973, 2100, null, null],
[0, "수영팬티 소년", null, 0, null, 76, 75, 68, 0, 1973, 2100, null, null],
[0, "신사", null, 0, null, 75, 66, 51, 0, 1973, 2100, null, null],
[0, "엘리트 트레이너", null, 0, null, 83, 77, 55, 0, 1973, 2100, null, null],
[0, "아가씨", null, 0, null, 69, 58, 65, 0, 1973, 2100, null, null],
[0, "이과계남자", null, 0, null, 59, 61, 55, 0, 1973, 2100, null, "저격"],
[0, "전기 작업원", null, 0, null, 80, 70, 58, 0, 1973, 2100, null, null],
[0, "전기 그룹", null, 0, null, 70, 75, 55, 0, 1973, 2100, null, null],
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[0, "캠프보이", null, 0, null, 75, 60, 55, 0, 1973, 2100, null, null],
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[0, "태권왕", null, 0, null, 65, 50, 78, 0, 1973, 2100, null, "견고"],
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[0, "민화", null, 0, "무지개시티", 77, 85, 85, 0, 1973, 2100, null, null],
[0, "독수", null, 0, "연분홍시티", 81, 83, 80, 0, 1973, 2100, null, null],
[0, "초련", null, 0, "노랑시티", 78, 79, 84, 0, 1973, 2100, null, null],
[0, "강연", null, 0, "홍련마을", 95, 74, 78, 0, 1973, 2100, null, null],
[0, "비주기", null, 0, null, 90, 85, 90, 0, 1973, 2100, null, null],
[0, "칸나", null, 0, "석영고원", 91, 85, 89, 0, 1973, 2100, null, null],
[0, "시바", null, 0, "석영고원", 90, 100, 70, 0, 1973, 2100, null, null],
[0, "국화", null, 0, "석영고원", 83, 87, 88, 0, 1973, 2100, null, "환술"],
[0, "목호", null, 0, "석영고원", 94, 73, 94, 0, 1973, 2100, null, null],
[0, "로켓단", null, 0, null, 85, 85, 85, 0, 1973, 2100, null, null, "우리가 그렇게 궁금하시다면 대답해 드리는게 인지상정\n이 세계의 파괴를 막기 위해! 이 세계의 평화를 지키기 위해! \n사랑과 진실, 어둠을 뿌리고 다니는...! \n포켓몬의 감초 귀"]
]
}
+663
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@@ -0,0 +1,663 @@
{
"title": "【가상모드22】 찐유저무쌍!",
"startYear": 180,
"history": [
"<C>●</>180년 1월:<L><b>【가상모드22】</b>찐유저무쌍!</>",
"<C>●</>180년 1월:<L><b>【이벤트】</b></>다 덤벼라! 유저가 최강이다!"
],
"stat": {
"total": 310,
"min": 40,
"max": 140
},
"iconPath": ".",
"fiction": 1,
"nation":[
],
"diplomacy":[],
"general":[
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[0, "하후연", null, 0, null, 95, 92, 72, 0, 160, 300, null, null, "궁술로 날 당해낼 자가 있을까?"],
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[0, "관우", null, 0, null, 96, 99, 76, 0, 160, 300, null, null, "차가 식기 전에 적장의 목을 베어 오겠소!"],
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[0, "사마사", null, 0, null, 84, 64, 89, 0, 160, 300, null, null],
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[0, "사마부", null, 0, null, 70, 37, 77, 0, 160, 300, null, null],
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[0, "순심", null, 0, null, 45, 25, 78, 0, 160, 300, null, null],
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[0, "제갈각", null, 0, null, 72, 47, 90, 0, 160, 300, null, null],
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[0, "심배", null, 0, null, 80, 60, 84, 0, 160, 300, null, null],
[0, "신비", null, 0, null, 42, 24, 79, 0, 160, 300, null, null],
[0, "신평", null, 0, null, 69, 43, 77, 0, 160, 300, null, null],
[0, "진복", null, 0, null, 31, 7, 73, 0, 160, 300, null, null],
[0, "진랑", null, 0, null, 58, 70, 35, 0, 160, 300, null, null],
[0, "휴고", null, 0, null, 63, 71, 38, 0, 160, 300, null, null],
[0, "추단", null, 0, null, 61, 64, 34, 0, 160, 300, null, null],
[0, "성의", null, 0, null, 74, 72, 41, 0, 160, 300, null, null],
[0, "성공영", null, 0, null, 73, 58, 80, 0, 160, 300, null, null],
[0, "설종", null, 0, null, 34, 16, 73, 0, 160, 300, null, null],
[0, "단경", null, 0, null, 71, 68, 43, 0, 160, 300, null, null],
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[0, "송헌", null, 0, null, 68, 77, 38, 0, 160, 300, null, null],
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[0, "조홍", null, 0, null, 80, 75, 55, 0, 160, 300, null, null],
[0, "조순", null, 0, null, 85, 83, 63, 0, 160, 300, null, null],
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[0, "조인", null, 0, null, 94, 90, 70, 0, 160, 300, null, null],
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[0, "조조", null, 0, null, 100, 72, 96, 0, 160, 300, null, null, "미망인이 더 매력적이란 말이야... 후후"],
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[0, "조비", null, 0, null, 75, 64, 87, 0, 160, 300, null, null, "새로운 왕조를 열겠다..."],
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[0, "손책", null, 0, null, 93, 94, 74, 0, 160, 300, null, null],
[0, "손소", null, 0, null, 82, 79, 59, 0, 160, 300, null, null],
[0, "손정", null, 0, null, 66, 53, 73, 0, 160, 300, null, null],
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[0, "대릉", null, 0, null, 70, 75, 39, 0, 160, 300, null, null],
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[0, "장막", null, 0, null, 52, 53, 71, 0, 160, 300, null, null],
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[0, "장양", null, 0, null, 72, 70, 50, 0, 160, 300, null, null],
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[0, "장료", null, 0, null, 96, 94, 74, 0, 160, 300, null, null],
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[0, "장로", null, 0, null, 65, 42, 81, 0, 160, 300, null, null],
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[0, "진응", null, 0, null, 62, 72, 45, 0, 160, 300, null, null],
[0, "진기", null, 0, null, 58, 65, 43, 0, 160, 300, null, null],
[0, "진궁", null, 0, null, 84, 55, 90, 0, 160, 300, null, null],
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[0, "진군", null, 0, null, 32, 14, 75, 0, 160, 300, null, null],
[0, "진규", null, 0, null, 30, 4, 82, 0, 160, 300, null, null],
[0, "진식", null, 0, null, 70, 71, 25, 0, 160, 300, null, null],
[0, "진진", null, 0, null, 46, 46, 69, 0, 160, 300, null, null],
[0, "진태", null, 0, null, 86, 68, 89, 0, 160, 300, null, null],
[0, "진등", null, 0, null, 79, 59, 81, 0, 160, 300, null, null],
[0, "진도", null, 0, null, 82, 78, 58, 0, 160, 300, null, null],
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[0, "정보", null, 0, null, 84, 79, 59, 0, 160, 300, null, null],
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[0, "등애", null, 0, null, 92, 73, 94, 0, 160, 300, null, null],
[0, "도겸", null, 0, null, 51, 27, 64, 0, 160, 300, null, null],
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[0, "동습", null, 0, null, 72, 85, 50, 0, 160, 300, null, null],
[0, "동승", null, 0, null, 56, 53, 65, 0, 160, 300, null, null],
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[0, "두예", null, 0, null, 96, 69, 95, 0, 160, 300, null, null],
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[0, "파재", null, 0, null, 74, 74, 55, 0, 160, 300, null, null],
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[0, "마대", null, 0, null, 79, 85, 62, 0, 160, 300, null, null],
[0, "마충", null, 0, null, 78, 72, 52, 0, 160, 300, null, null],
[0, "마초", null, 0, null, 86, 97, 44, 0, 160, 300, null, null, "서량의 금마초 나가신다!"],
[0, "마철", null, 0, null, 70, 62, 43, 0, 160, 300, null, null],
[0, "마등", null, 0, null, 85, 80, 52, 0, 160, 300, null, null],
[0, "마량", null, 0, null, 53, 23, 85, 0, 160, 300, null, null],
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[0, "반장", null, 0, null, 76, 80, 59, 0, 160, 300, null, null],
[0, "번조", null, 0, null, 66, 73, 31, 0, 160, 300, null, null],
[0, "번능", null, 0, null, 69, 61, 36, 0, 160, 300, null, null],
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[0, "비의", null, 0, null, 82, 56, 88, 0, 160, 300, null, null],
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[0, "비시", null, 0, null, 18, 28, 65, 0, 160, 300, null, null],
[0, "미축", null, 0, null, 33, 29, 78, 0, 160, 300, null, null],
[0, "미방", null, 0, null, 54, 61, 32, 0, 160, 300, null, null],
[0, "비요", null, 0, null, 70, 52, 73, 0, 160, 300, null, null],
[0, "무안국", null, 0, null, 70, 79, 34, 0, 160, 300, null, null],
[0, "풍습", null, 0, null, 72, 71, 39, 0, 160, 300, null, null],
[0, "부사인", null, 0, null, 46, 63, 37, 0, 160, 300, null, null],
[0, "부첨", null, 0, null, 73, 85, 62, 0, 160, 300, null, null],
[0, "부손", null, 0, null, 29, 13, 70, 0, 160, 300, null, null],
[0, "문앙", null, 0, null, 76, 96, 65, 0, 160, 300, null, null],
[0, "문흠", null, 0, null, 74, 79, 43, 0, 160, 300, null, null],
[0, "문추", null, 0, null, 87, 95, 49, 0, 160, 300, null, null],
[0, "문빙", null, 0, null, 88, 85, 65, 0, 160, 300, null, null],
[0, "변희", null, 0, null, 56, 70, 62, 0, 160, 300, null, null],
[0, "망아장", null, 0, null, 45, 79, 3, 0, 160, 300, null, null],
[0, "봉기", null, 0, null, 56, 48, 84, 0, 160, 300, null, null],
[0, "방희", null, 0, null, 60, 38, 69, 0, 160, 300, null, null],
[0, "법정", null, 0, null, 82, 47, 94, 0, 160, 300, null, null],
[0, "방통", null, 0, null, 79, 34, 97, 0, 160, 300, null, null],
[0, "방덕", null, 0, null, 89, 94, 70, 0, 160, 300, null, null],
[0, "포륭", null, 0, null, 58, 76, 49, 0, 160, 300, null, null],
[0, "목순", null, 0, null, 52, 77, 11, 0, 160, 300, null, null],
[0, "목록대왕", null, 0, null, 65, 71, 39, 0, 160, 300, null, null],
[0, "보즐", null, 0, null, 83, 51, 81, 0, 160, 300, null, null],
[0, "만총", null, 0, null, 88, 64, 87, 0, 160, 300, null, null],
[0, "모개", null, 0, null, 63, 39, 60, 0, 160, 300, null, null],
[0, "맹획", null, 0, null, 81, 88, 42, 0, 160, 300, null, null],
[0, "맹체", null, 0, null, 75, 55, 75, 0, 160, 300, null, null],
[0, "맹우", null, 0, null, 50, 68, 22, 0, 160, 300, null, null],
[0, "유섭", null, 0, null, 62, 79, 24, 0, 160, 300, null, null],
[0, "양부", null, 0, null, 62, 48, 68, 0, 160, 300, null, null],
[0, "옹개", null, 0, null, 73, 75, 57, 0, 160, 300, null, null],
[0, "양의", null, 0, null, 68, 40, 82, 0, 160, 300, null, null],
[0, "양호", null, 0, null, 94, 69, 92, 0, 160, 300, null, null],
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[0, "유비", null, 0, null, 88, 78, 59, 0, 160, 300, null, null, "한왕실은 중산정왕의 후손인 내가 이어받겠다...!"],
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[0, "여포", null, 0, null, 89, 100, 42, 0, 160, 300, null, null, "다 덤비거라! 하하하하"],
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[0, "우사", null, 0, null, 61, 34, 74, 0, 160, 300, null, null],
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[0, "유표2", null, 0, null, 73, 74, 48, 0, 160, 300, null, null],
[0, "루반", null, 0, null, 65, 76, 39, 0, 160, 300, null, null],
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[0, "신헌영", null, 0, null, 65, 35, 90, 0, 160, 300, null, null, "내가 사내로 태어났더라면..."],
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[0, "성만", null, 0, null, 61, 68, 46, 0, 160, 300, null, null],
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[0, "한거자", null, 0, null, 51, 59, 51, 0, 160, 300, null, null],
[0, "휴원진", null, 0, null, 52, 68, 45, 0, 160, 300, null, null],
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[0, "화타", null, 0, null, 57, 25, 73, 0, 160, 300, null, null, "아픈 사람들 모두 내게 오시오~"],
[0, "사마휘", null, 0, null, 55, 26, 82, 0, 160, 300, null, null, "좋지 좋아~"],
[0, "우길", null, 0, null, 23, 15, 90, 0, 160, 300, null, null, "길조로다"],
[0, "헌제", null, 0, null, 22, 18, 68, 0, 160, 300, null, null, "한왕실은 정녕 여기서 끝이란 말인가.."],
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[0, "염파", null, 0, null, 97, 96, 75, 0, 160, 300, null, null],
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[0, "이신", null, 0, null, 81, 88, 63, 0, 160, 300, null, null],
[0, "몽념", null, 0, null, 87, 86, 65, 0, 160, 300, null, null],
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[0, "항연", null, 0, null, 89, 80, 61, 0, 160, 300, null, null],
[0, "인상여", null, 0, null, 69, 38, 96, 0, 160, 300, null, null],
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[0, "관이오", null, 0, null, 85, 64, 99, 0, 160, 300, null, null],
[0, "손빈", null, 0, null, 83, 22, 98, 0, 160, 300, null, null],
[0, "소진", null, 0, null, 90, 47, 96, 0, 160, 300, null, null],
[0, "범증", null, 0, null, 68, 24, 94, 0, 160, 300, null, null],
[0, "장의2", null, 0, null, 75, 23, 93, 0, 160, 300, null, null],
[0, "공구", null, 0, null, 68, 70, 91, 0, 160, 300, null, null],
[0, "소하", null, 0, null, 56, 27, 97, 0, 160, 300, null, null],
[0, "한비", null, 0, null, 49, 18, 97, 0, 160, 300, null, null],
[0, "이사", null, 0, null, 48, 24, 95, 0, 160, 300, null, null],
[0, "전문", null, 0, null, 79, 67, 89, 0, 160, 300, null, null],
[0, "황헐", null, 0, null, 81, 68, 88, 0, 160, 300, null, null],
[0, "방난", null, 0, null, 88, 95, 66, 0, 160, 300, null, null],
[0, "개섭", null, 0, null, 43, 97, 54, 0, 160, 300, null, null],
[0, "형가", null, 0, null, 42, 89, 43, 0, 160, 300, null, null],
[0, "유방", null, 0, null, 90, 66, 85, 0, 160, 300, null, null, "나는 사람을 쓰는 재주로 천하를 얻었다"],
[0, "하리", null, 0, null, 100, 100, 72, 0, 160, 300, null, null, "내 업적을 따라올 사람이 있을까?"],
[0, "헹이", null, 0, null, 97, 71, 92, 0, 160, 300, null, null, "맛있다 'ㅅ'"],
[0, "나나", null, 0, null, 96, 67, 87, 0, 160, 300, null, null, "이번 전쟁을 계산해보면 말이죠..."],
[0, "장임2", null, 0, null, 90, 91, 69, 0, 160, 300, null, null, "으리!"],
[0, "하야미", null, 0, null, 94, 73, 95, 0, 160, 300, null, null, "흑막이 되어볼까요"],
[0, "이시리스", null, 0, null, 96, 74, 96, 0, 160, 300, null, null],
[0, "연채홍", null, 0, null, 93, 73, 94, 0, 160, 300, null, null, "엄마도 천통할수 있다!"],
[0, "임사영", null, 0, null, 75, 75, 75, 0, 160, 300, null, null, "일반인 양민입니다"],
[0, "장군보", null, 0, null, 88, 90, 68, 0, 160, 300, null, null],
[0, "크렌스", null, 0, null, 92, 86, 67, 0, 160, 300, null, null],
[0, "콘", null, 0, null, 90, 98, 77, 0, 160, 300, null, null],
[0, "리즈나", null, 0, null, 93, 60, 76, 0, 160, 300, null, null, "내가 다 했다"],
[0, "오티누스", null, 0, null, 93, 93, 73, 0, 160, 300, null, null],
[0, "네시", null, 0, null, 88, 73, 94, 0, 160, 300, null, null, "안 자고 싸우면 이겨요"],
[0, "시뉴카린", null, 0, null, 89, 90, 71, 0, 160, 300, null, null, "흔들흔들"],
[0, "Hide_D", null, 0, null, 39, 99, 75, 0, 160, 300, null, null]
],
"general_ex":[
]
}
+3 -1
View File
@@ -438,6 +438,7 @@ ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `ng_hall` (
`id` INT(11) NOT NULL AUTO_INCREMENT,
`server_id` CHAR(20) NOT NULL,
`season` INT(11) NOT NULL,
`scenario` INT(11) NOT NULL,
`general_no` INT(11) NOT NULL,
`type` INT(11) NOT NULL,
@@ -448,7 +449,7 @@ CREATE TABLE IF NOT EXISTS `ng_hall` (
UNIQUE INDEX `server_general` (`server_id`, `type`, `general_no`),
UNIQUE INDEX `owner` (`owner`, `server_id`, `type`),
INDEX `server_show` (`server_id`, `type`, `value`),
INDEX `scenario` (`scenario`, `type`, `value`)
INDEX `scenario` (`season`, `scenario`, `type`, `value`)
)
ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 ROW_FORMAT=COMPRESSED;
@@ -463,6 +464,7 @@ CREATE TABLE IF NOT EXISTS `ng_games` (
`date` DATETIME NOT NULL,
`winner_nation` INT(11) NULL DEFAULT NULL,
`map` VARCHAR(50) NULL DEFAULT NULL,
`season` INT(11) NOT NULL,
`scenario` INT(11) NOT NULL,
`scenario_name` TEXT NOT NULL,
`env` TEXT NOT NULL COMMENT 'json',
+6 -5
View File
@@ -1,5 +1,6 @@
<span class="obj_tooltip" data-toggle="tooltip" data-placement="top"><?=$text??''?>
<span class="tooltiptext">
<?=$info??''?>
</span>
</span>
<span class="obj_tooltip <?=(isset($copyable_info)&&$copyable_info)?'tooltip_copyable_info':''?>" data-toggle="tooltip" data-placement="top"
><span <?=isset($style)?"style=\"$style\"":''?>><?=$text??''?></span
><span class="tooltiptext"
><span class="hidden_but_copyable">[</span><?=$info??''?><span class="hidden_but_copyable">]</span
></span
></span>
-65
View File
@@ -1,65 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$type = Util::getReq('type', 'int', 0);
$sel = Util::getReq('sel', 'int', 1);
if($sel <= 0 || $sel > 12){
$sel = 1;
}
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
increaseRefresh("턴반복", 1);
$myActionCnt = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', $userID);
$con = checkLimit($myActionCnt);
if($con >= 2) {
header('location:commandlist.php', true, 303);
exit();
}
switch($type) {
case 0://반복
$valueMap = [];
foreach(range($sel, GameConst::$maxTurn - 1) as $idx){
$src = $idx % $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 1:
$valueMap = [];
foreach(range(GameConst::$maxTurn -1, $sel, -1) as $idx){
$src = $idx - $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range($sel -1, 0, -1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 2:
$valueMap = [];
foreach(range(0, GameConst::$maxTurn - $sel - 1) as $idx){
$src = $idx + $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range(GameConst::$maxTurn - $sel, GameConst::$maxTurn - 1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
}
header('location:commandlist.php', true, 303);
+1
View File
@@ -32,6 +32,7 @@ $acl = $session->acl;
<!-- 액션 -->
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../e_lib/moment.min.js')?>
<?=WebUtil::printJS('../js/common.js')?>
<?=WebUtil::printJS('../js/func.js')?>
<?=WebUtil::printJS('../js/entrance.js')?>
+1 -1
View File
@@ -76,7 +76,7 @@ foreach (AppConf::getList() as $setting) {
'korName' => $serverKorName,
'color' => $serverColor,
'isRoot' => $serverDir == $rootServer,
'lastGitPath' => ($serverGitPath[$serverDir][0])??'origin/master'
'lastGitPath' => ($serverGitPath[$serverDir][0])??($serverDir == $rootServer?'devel':'origin/devel')
];
$server[] = $state;
}
+1 -1
View File
@@ -196,7 +196,7 @@ function postOAuthResult(result){
</div>
</div>
<div id="bottom_box">
<div class="container"><a href="terms.2.html">개인정보처리방침</a> &amp; <a href="terms.1.html">이용약관</a><br>© 2018 HideD
<div class="container"><a href="terms.2.html">개인정보처리방침</a> &amp; <a href="terms.1.html">이용약관</a><br>© 2020 HideD
<br>크롬과 파이어폭스에 최적화되어있습니다.</div></div>
</div>
+58 -6
View File
@@ -58,12 +58,13 @@ if(!$allowUpdate){
]);
}
$src_target = $storage->$server;
if($src_target){
$src_target = $src_target[0];
}
if(!$allowFullUpdate || !$target){
$target = $storage->$server;
if($target){
$target = $target[0];
}
$target = $src_target;
}
else{
$target = $request['target'];
@@ -114,6 +115,26 @@ if(!file_exists($server)){
if($server == $baseServerName){
exec("git fetch -q 2>&1", $output);
if($output){
Json::die([
'result'=>false,
'reason'=>'git pull 작업 : '.join(', ', $output)
]);
}
if($target != $src_target){
$command = sprintf('git checkout %s -q 2>&1', $target);
exec($command, $output);
if($output){
Json::die([
'result'=>false,
'reason'=>join(', ', $output)
]);
}
}
exec("git pull -q 2>&1", $output);
if($output && $output[0] != 'Already up-to-date.'){
Json::die([
@@ -129,13 +150,44 @@ if($server == $baseServerName){
'verionGit'=>$version
], true
);
if(ServConfig::$imageRequestKey){
try {
$imagePullPath = ServConfig::getImagePullURI();
$pullResult = @file_get_contents($imagePullPath);
if($pullResult === false){
throw new \ErrorException('Invalid URI');
}
$pullResult = Json::decode($pullResult);
if($pullResult['result']){
$imgResult = true;
$imgDetail = $pullResult['version'];
}
else{
$imgResult = false;
$imgDetail = $pullResult['reason'];
}
}
catch(\Exception $e){
$imgResult = false;
$imgDetail = $e->getMessage();
}
}
else{
$imgResult = true;
$imgDetail = 'No key';
}
$storage->$server = [null, $version];
$storage->$server = [$target, $version];
Json::die([
'server'=>$server,
'result'=>true,
'version'=>$version
'version'=>$version,
'imgResult'=>$imgResult,
'imgDetail'=>$imgDetail,
]);
}
+15 -13
View File
@@ -38,22 +38,20 @@ function serverUpdate(caller){
return;
}
if(isRoot){
if(!confirm('서버 라이브러리, 루트 서버에 대해 git pull을 실행합니다.')){
return;
}
}
else if(!allowFullUpdate){
if (!confirm('다음 git tree-ish 주소로 업데이트를 시도합니다 : ' + target)) {
return;
}
}
else {
if(allowFullUpdate){
target = prompt('가져올 git tree-ish 명을 입력해주세요.', target)
if(!target){
return;
}
}
else if(isRoot){
if(!confirm('서버 라이브러리, 루트 서버에 대해 git pull을 실행합니다.')){
return;
}
}
else if (!confirm('다음 git tree-ish 주소로 업데이트를 시도합니다 : ' + target)) {
return;
}
$.ajax({
@@ -66,7 +64,11 @@ function serverUpdate(caller){
}
}).then(function(response) {
if(response.result) {
alert('{0} 서버가 {1} 버전으로 업데이트 되었습니다.'.format(response.server, response.version));
var aux = '';
if(isRoot){
aux = ' (이미지 서버 갱신:{0}, {1})'.format(response.imgResult, response.imgDetail);
}
alert('{0} 서버가 {1} 버전으로 업데이트 되었습니다.{2}'.format(response.server, response.version, aux));
location.reload();
} else {
alert(response.reason);
+32 -7
View File
@@ -12,7 +12,17 @@ var serverListTemplate = "\
var serverTextInfo = "\
<td>\
서기 <%year%> <%month%> (<span style='color:orange;'><%scenario%></span>)<br>\
유저 : <%userCnt%> / <%maxUserCnt%> <span style='color:cyan;'>NPC : <%npcCnt%></span> (<span style='color:limegreen;'><%turnTerm%> </span>)\
유저 : <%userCnt%> / <%maxUserCnt%> <span style='color:cyan;'>NPC : <%npcCnt%></span> (<span style='color:limegreen;'><%turnTerm%> </span>)<br>\
(상성 설정:<%fictionMode%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
var serverProvisionalInfo = "\
<td>\
- 오픈 일시 : <%opentime%> -<br>\
서기 <%year%> <%month%> (<span style='color:orange;'><%scenario%></span>)<br>\
유저 : <%userCnt%> / <%maxUserCnt%> <span style='color:cyan;'>NPC : <%npcCnt%></span> (<span style='color:limegreen;'><%turnTerm%> </span>)<br>\
(상성 설정:<%fictionMode%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
@@ -49,7 +59,8 @@ var serverReservedTemplate = "\
<%openDatetime==starttime?'':'- 가오픈 일시 : '+openDatetime+ '- <br>'%>\
- 오픈 일시 : <%starttime%> - <br>\
<span style='color:orange;'><%scenarioName%></span> <span style='color:limegreen;'><%turnterm%> </span><br>\
(상성 설정:<%fictionMode%>), (빙의 여부:<%npcMode%>), (최대 스탯:<%gameConf.defaultStatTotal%>), (기타 설정:<%otherTextInfo%>)</td>\
(상성 설정:<%fictionMode%>), (빙의 여부:<%npcMode%>), (최대 스탯:<%gameConf.defaultStatTotal%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
$(function(){
@@ -71,6 +82,7 @@ function Entrance_UpdateServer() {
function Entrance_drawServerList(serverInfos){
var $serverList = $('#server_list');
var now = moment().format('YYYY-MM-DD HH:mm:ss');
$.each(serverInfos, function(idx, serverInfo){
var $serverHtml = $(TemplateEngine(serverListTemplate, serverInfo));
$serverList.append($serverHtml);
@@ -87,6 +99,7 @@ function Entrance_drawServerList(serverInfos){
$serverHtml.append(
TemplateEngine(serverReservedTemplate, result.reserved)
);
initTooltip($serverHtml);
return;
}
@@ -104,14 +117,26 @@ function Entrance_drawServerList(serverInfos){
$serverHtml.find('.n_country').html('§천하통일§');
$serverHtml.find('.server_date').html('{0} <br>~ {1}'.format(game.starttime, game.turntime));
}
else{
else if(game.opentime <= now){
$serverHtml.find('.n_country').html('<{0}국 경쟁중>'.format(game.nationCnt));
$serverHtml.find('.server_date').html('{0} ~'.format(game.starttime));
}
else{
$serverHtml.find('.n_country').html('-가오픈 중-');
$serverHtml.find('.server_date').html('{0} ~'.format(game.starttime));
}
$serverHtml.append(
TemplateEngine(serverTextInfo, game)
);
if(game.opentime <= now){
$serverHtml.append(
TemplateEngine(serverTextInfo, game)
);
}
else{
$serverHtml.append(
TemplateEngine(serverProvisionalInfo, game)
);
}
if(result.me && result.me.name){
var me = result.me;
@@ -125,7 +150,7 @@ function Entrance_drawServerList(serverInfos){
TemplateEngine(serverFullTemplate, {})
);
}
else if(game.npcMode == 1){
else if(game.npcMode == '가능'){
$serverHtml.append(
TemplateEngine(serverCreateAndSelectTemplate, {serverPath:serverPath})
).addClass('server_create_and_select');
+19 -2
View File
@@ -47,6 +47,16 @@ $(document).ready( function () {
$('#serv_host').val(
[location.protocol, '//', location.host, parentPathname].join('')
);
$('#btn_random_generate_key').click(function(){
var token = '';
while(token.length < 24){
token += (Math.random() + 1).toString(36).substring(7);
}
token = token.substr(0,24);
$('#image_request_key').val(token);
});
$('#db_form').validate({
rules:{
db_host:"required",
@@ -56,7 +66,11 @@ $(document).ready( function () {
db_name:"required",
serv_host:"required",
shared_icon_path:"required",
game_image_path:"required"
game_image_path:"required",
image_request_key:{
required:false,
minlength:16
}
},
errorElement: "div",
errorPlacement: function ( error, element ) {
@@ -94,7 +108,10 @@ $(document).ready( function () {
db_name:$('#db_name').val(),
serv_host:$('#serv_host').val(),
shared_icon_path:$('#shared_icon_path').val(),
game_image_path:$('#game_image_path').val()
game_image_path:$('#game_image_path').val(),
image_request_key:$('#image_request_key').val(),
kakao_rest_key:$('#kakao_rest_key').val(),
kakao_admin_key:$('#kakao_admin_key').val(),
}
}).then(function(result){
var deferred = $.Deferred();
+1
View File
@@ -205,6 +205,7 @@ def extractGeneralList(generalSheet, nationList={}, nationChiefInfo={}):
if '환경 변수' in wb.sheet_names():
config = parseConfig(wb.sheet_by_name('환경 변수'))
config['startYear'] -= 3
else:
config = {
'title':'타이틀'
+7 -3
View File
@@ -5,9 +5,11 @@ import time
import glob
import urllib.request
import concurrent.futures
from datetime import datetime
def run(webPath):
print(webPath)
now = datetime.now()
print(now.strftime("%Y-%m-%d %H:%M:%S"), webPath)
obj = urllib.request.urlopen(webPath)
obj.read()
@@ -44,15 +46,17 @@ def main():
servList.append(webPath)
with concurrent.futures.ThreadPoolExecutor(max_workers=len(servList)) as executor:
with concurrent.futures.ThreadPoolExecutor(max_workers=max(1,len(servList))) as executor:
waiters=[]
for resetPath in autoResetList:
future = executor.submit(run, resetPath)
waiters.append(future)
for _ in range(4):
for idx in range(4):
for webPath in servList:
future = executor.submit(run, webPath)
waiters.append(future)
if idx == 3:
break
time.sleep(15)
for future in waiters:
future.done()
+3
View File
@@ -133,6 +133,9 @@ class WebUtil
}
$config = \HTMLPurifier_HTML5Config::createDefault();
$config->set('Filter.Custom', array (new \HTMLPurifier_Filter_YouTube()));
$config->set('HTML.SafeIframe', true);
$config->set('URI.SafeIframeRegexp', '%^(https?:)?//(www\.youtube(?:-nocookie)?\.com/embed/|player\.vimeo\.com/video/)%'); //allow YouTube and Vimeo
$def = $config->getHTMLDefinition();
$def->info_global_attr['data-flip'] = new \HTMLPurifier_AttrDef_Text;
$purifier = new \HTMLPurifier($config);