전멸시마다 저격 가능
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@@ -22,7 +22,7 @@ class che_저격 extends \sammo\BaseSpecial{
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SpecialityHelper::STAT_INTEL
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];
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public function getBattleInitSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
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public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
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return new WarUnitTriggerCaller(
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new che_저격시도($unit, che_저격시도::TYPE_NONE, 1/3, 20, 60),
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new che_저격발동($unit)
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@@ -28,6 +28,9 @@ class che_저격시도 extends BaseWarUnitTrigger{
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if(!$oppose instanceof WarUnitGeneral){
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return true;
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}
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if($self->getPhase() !== 0 && $oppose->getPhase() !== 0){
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return true;
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}
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if($self->hasActivatedSkill('저격')){
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return true;
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}
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