refac: GameUnitConstBase의 getBuildData

This commit is contained in:
2025-01-21 16:06:03 +00:00
parent 7cffa68d04
commit f26ac8c37b
+314 -309
View File
@@ -39,319 +39,322 @@ class GameUnitConstBase{
self::T_SIEGE => '차병', self::T_SIEGE => '차병',
]; ];
protected static $_buildData = [ protected static function getBuildData(): array {
[ return [
1000, self::T_CASTLE, '성벽', [
100, 100, 7, 0, 0, 99, 9, 1000, self::T_CASTLE, '성벽',
[new Impossible()], 100, 100, 7, 0, 0, 99, 9,
[], // 성벽은 공격할 수 없다. [new Impossible()],
[self::T_FOOTMAN=>1.2], [], // 성벽은 공격할 수 없다.
['성벽입니다.','생성할 수 없습니다.'], [self::T_FOOTMAN=>1.2],
null, ['che_선제사격시도', 'che_선제사격발동'], null ['성벽입니다.','생성할 수 없습니다.'],
], null, ['che_선제사격시도', 'che_선제사격발동'], null
],
[ [
1100, self::T_FOOTMAN, '보병', 1100, self::T_FOOTMAN, '보병',
100, 150, 7, 10, 0, 9, 9, 100, 150, 7, 10, 0, 9, 9,
[], [],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['표준적인 보병입니다.','보병은 방어특화이며,','상대가 회피하기 어렵습니다.'], ['표준적인 보병입니다.','보병은 방어특화이며,','상대가 회피하기 어렵습니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1101, self::T_FOOTMAN, '청주병', 1101, self::T_FOOTMAN, '청주병',
100, 200, 7, 10, 0, 10, 11, 100, 200, 7, 10, 0, 10, 11,
[new ReqTech(1000), new ReqRegions('중원')], [new ReqTech(1000), new ReqRegions('중원')],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['저렴하고 튼튼합니다.'], ['저렴하고 튼튼합니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1102, self::T_FOOTMAN, '수병', 1102, self::T_FOOTMAN, '수병',
150, 150, 7, 10, 0, 11, 10, 150, 150, 7, 10, 0, 11, 10,
[new ReqTech(1000), new ReqRegions('오월')], [new ReqTech(1000), new ReqRegions('오월')],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['저렴하고 강력합니다.'], ['저렴하고 강력합니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1103, self::T_FOOTMAN, '자객병', 1103, self::T_FOOTMAN, '자객병',
100, 150, 8, 20, 0, 10, 10, 100, 150, 8, 20, 0, 10, 10,
[new ReqTech(2000), new ReqCities('저')], [new ReqTech(2000), new ReqCities('저')],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['은밀하고 날쌥니다.'], ['은밀하고 날쌥니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1104, self::T_FOOTMAN, '근위병', 1104, self::T_FOOTMAN, '근위병',
150, 200, 7, 10, 0, 12, 12, 150, 200, 7, 10, 0, 12, 12,
[new ReqTech(3000), new ReqCities('낙양')], [new ReqTech(3000), new ReqCities('낙양')],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['최강의 보병입니다.'], ['최강의 보병입니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1105, self::T_FOOTMAN, '등갑병', 1105, self::T_FOOTMAN, '등갑병',
100, 225, 7, 5, 0, 13, 10, 100, 225, 7, 5, 0, 13, 10,
[new ReqTech(1000), new ReqRegions('남중')], [new ReqTech(1000), new ReqRegions('남중')],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['등갑을 두른 보병입니다.'], ['등갑을 두른 보병입니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1106, self::T_FOOTMAN, '백이병', 1106, self::T_FOOTMAN, '백이병',
175, 175, 7, 5, 0, 13, 11, 175, 175, 7, 5, 0, 13, 11,
[new ReqTech(3000), new ReqCities('성도')], [new ReqTech(3000), new ReqCities('성도')],
[self::T_ARCHER=>1.1, self::T_CAVALRY=>0.9, self::T_SIEGE=>1.1], [self::T_ARCHER=>1.1, self::T_CAVALRY=>0.9, self::T_SIEGE=>1.1],
[self::T_ARCHER=>0.9, self::T_CAVALRY=>1.1, self::T_SIEGE=>0.9], [self::T_ARCHER=>0.9, self::T_CAVALRY=>1.1, self::T_SIEGE=>0.9],
['정예 보병입니다. 불리한 싸움도 버텨냅니다.'], ['정예 보병입니다. 불리한 싸움도 버텨냅니다.'],
null, ['che_방어력증가5p'], null null, ['che_방어력증가5p'], null
], ],
[ [
1200, self::T_ARCHER, '궁병', 1200, self::T_ARCHER, '궁병',
100, 100, 7, 10, 0, 10, 10, 100, 100, 7, 10, 0, 10, 10,
[], [],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['표준적인 궁병입니다.','궁병은 선제사격을 하는 병종입니다.'], ['표준적인 궁병입니다.','궁병은 선제사격을 하는 병종입니다.'],
null, ['che_선제사격시도', 'che_선제사격발동'], null null, ['che_선제사격시도', 'che_선제사격발동'], null
], ],
[ [
1201, self::T_ARCHER, '궁기병', 1201, self::T_ARCHER, '궁기병',
100, 100, 8, 20, 0, 11, 12, 100, 100, 8, 20, 0, 11, 12,
[new ReqTech(1000), new ReqRegions('동이')], [new ReqTech(1000), new ReqRegions('동이')],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.9, self::T_SIEGE=>1.2], [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.9, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.1, self::T_SIEGE=>0.8], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.1, self::T_SIEGE=>0.8],
['말을 타고 잘 피합니다. 특히 다른 궁병보다 보병에게 조금 더 강합니다.'], ['말을 타고 잘 피합니다. 특히 다른 궁병보다 보병에게 조금 더 강합니다.'],
null, ['che_선제사격시도', 'che_선제사격발동'], null null, ['che_선제사격시도', 'che_선제사격발동'], null
], ],
[ [
1202, self::T_ARCHER, '연노병', 1202, self::T_ARCHER, '연노병',
150, 100, 8, 10, 0, 12, 11, 150, 100, 8, 10, 0, 12, 11,
[new ReqTech(1000), new ReqRegions('서촉')], [new ReqTech(1000), new ReqRegions('서촉')],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['화살을 연사합니다.'], ['화살을 연사합니다.'],
null, ['che_선제사격시도', 'che_선제사격발동'], null null, ['che_선제사격시도', 'che_선제사격발동'], null
], ],
[ [
1203, self::T_ARCHER, '강궁병', 1203, self::T_ARCHER, '강궁병',
150, 150, 7, 10, 0, 13, 13, 150, 150, 7, 10, 0, 13, 13,
[new ReqTech(3000), new ReqCities('양양')], [new ReqTech(3000), new ReqCities('양양')],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['강건한 궁병입니다.'], ['강건한 궁병입니다.'],
null, ['che_선제사격시도', 'che_선제사격발동'], null null, ['che_선제사격시도', 'che_선제사격발동'], null
], ],
[ [
1204, self::T_ARCHER, '석궁병', 1204, self::T_ARCHER, '석궁병',
200, 100, 7, 10, 0, 13, 13, 200, 100, 7, 10, 0, 13, 13,
[new ReqTech(3000), new ReqCities('건업')], [new ReqTech(3000), new ReqCities('건업')],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['강력한 화살을 쏩니다.'], ['강력한 화살을 쏩니다.'],
null, ['che_선제사격시도', 'che_선제사격발동'], null null, ['che_선제사격시도', 'che_선제사격발동'], null
], ],
[ [
1300, self::T_CAVALRY, '기병', 1300, self::T_CAVALRY, '기병',
150, 100, 7, 5, 0, 11, 11, 150, 100, 7, 5, 0, 11, 11,
[], [],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['표준적인 기병입니다.','기병은 공격특화입니다.'], ['표준적인 기병입니다.','기병은 공격특화입니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1301, self::T_CAVALRY, '백마병', 1301, self::T_CAVALRY, '백마병',
200, 100, 7, 5, 0, 12, 13, 200, 100, 7, 5, 0, 12, 13,
[new ReqTech(1000), new ReqRegions('하북')], [new ReqTech(1000), new ReqRegions('하북')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['백마의 위용을 보여줍니다.'], ['백마의 위용을 보여줍니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1302, self::T_CAVALRY, '중장기병', 1302, self::T_CAVALRY, '중장기병',
150, 150, 7, 5, 0, 13, 12, 150, 150, 7, 5, 0, 13, 12,
[new ReqTech(1000), new ReqRegions('서북')], [new ReqTech(1000), new ReqRegions('서북')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['갑주를 두른 기병입니다.'], ['갑주를 두른 기병입니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1303, self::T_CAVALRY, '돌격기병', 1303, self::T_CAVALRY, '돌격기병',
200, 100, 8, 5, 0, 13, 11, 200, 100, 8, 5, 0, 13, 11,
[new ReqTech(2000), new ReqCities('흉노')], [new ReqTech(2000), new ReqCities('흉노')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['저돌적으로 공격합니다.'], ['저돌적으로 공격합니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1304, self::T_CAVALRY, '철기병', 1304, self::T_CAVALRY, '철기병',
100, 250, 7, 5, 0, 11, 13, 100, 250, 7, 5, 0, 11, 13,
[new ReqTech(2000), new ReqCities('강')], [new ReqTech(2000), new ReqCities('강')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['철갑을 두른 기병입니다.'], ['철갑을 두른 기병입니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1305, self::T_CAVALRY, '수렵기병', 1305, self::T_CAVALRY, '수렵기병',
150, 100, 8, 15, 0, 12, 12, 150, 100, 8, 15, 0, 12, 12,
[new ReqTech(2000), new ReqCities('산월')], [new ReqTech(2000), new ReqCities('산월')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['날쎄고 빠른 기병입니다.'], ['날쎄고 빠른 기병입니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1306, self::T_CAVALRY, '맹수병', 1306, self::T_CAVALRY, '맹수병',
250, 175, 6, 0, 0, 16, 16, 250, 175, 6, 0, 0, 16, 16,
[new ReqTech(2000), new ReqCities('남만')], [new ReqTech(2000), new ReqCities('남만')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['어느 누구보다 강력합니다.'], ['어느 누구보다 강력합니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1307, self::T_CAVALRY, '호표기병', 1307, self::T_CAVALRY, '호표기병',
200, 150, 7, 5, 0, 14, 14, 200, 150, 7, 5, 0, 14, 14,
[new ReqTech(3000), new ReqCities('허창')], [new ReqTech(3000), new ReqCities('허창')],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['정예 기병입니다.'], ['정예 기병입니다.'],
null, ['che_기병병종전투'], null null, ['che_기병병종전투'], null
], ],
[ [
1400, self::T_WIZARD, '귀병', 1400, self::T_WIZARD, '귀병',
80, 80, 7, 5, 0.5, 9, 9, 80, 80, 7, 5, 0.5, 9, 9,
[], [],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['계략을 사용하는 병종입니다.'], ['계략을 사용하는 병종입니다.'],
null, null, null null, null, null
], ],
[ [
1401, self::T_WIZARD, '신귀병', 1401, self::T_WIZARD, '신귀병',
80, 80, 7, 20, 0.6, 10, 10, 80, 80, 7, 20, 0.6, 10, 10,
[new ReqTech(1000), new ReqRegions('초')], [new ReqTech(1000), new ReqRegions('초')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['신출귀몰한 귀병입니다.'], ['신출귀몰한 귀병입니다.'],
null, null, null null, null, null
], ],
[ [
1402, self::T_WIZARD, '백귀병', 1402, self::T_WIZARD, '백귀병',
80, 130, 7, 5, 0.6, 9, 11, 80, 130, 7, 5, 0.6, 9, 11,
[new ReqTech(2000), new ReqRegions('오환')], [new ReqTech(2000), new ReqRegions('오환')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['저렴하고 튼튼합니다.'], ['저렴하고 튼튼합니다.'],
null, null, null null, null, null
], ],
[ [
1403, self::T_WIZARD, '흑귀병', 1403, self::T_WIZARD, '흑귀병',
130, 80, 7, 5, 0.6, 11, 9, 130, 80, 7, 5, 0.6, 11, 9,
[new ReqTech(2000), new ReqRegions('왜')], [new ReqTech(2000), new ReqRegions('왜')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['저렴하고 강력합니다.'], ['저렴하고 강력합니다.'],
null, null, null null, null, null
], ],
[ [
1404, self::T_WIZARD, '악귀병', 1404, self::T_WIZARD, '악귀병',
130, 130, 7, 0, 0.6, 12, 12, 130, 130, 7, 0, 0.6, 12, 12,
[new ReqTech(3000), new ReqCities('장안')], [new ReqTech(3000), new ReqCities('장안')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['백병전에도 능숙합니다.'], ['백병전에도 능숙합니다.'],
null, null, null null, null, null
], ],
[ [
1405, self::T_WIZARD, '남귀병', 1405, self::T_WIZARD, '남귀병',
60, 60, 7, 10, 0.8, 8, 8, 60, 60, 7, 10, 0.8, 8, 8,
[new ReqTech(1000)], [new ReqTech(1000)],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['전투를 포기하고 계략에 몰두합니다.'], ['전투를 포기하고 계략에 몰두합니다.'],
null, null, null null, null, null
], ],
[ [
1406, self::T_WIZARD, '황귀병', 1406, self::T_WIZARD, '황귀병',
110, 110, 7, 0, 0.8, 13, 10, 110, 110, 7, 0, 0.8, 13, 10,
[new ReqTech(3000), new ReqCities('낙양')], [new ReqTech(3000), new ReqCities('낙양')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['고도로 훈련된 귀병입니다.'], ['고도로 훈련된 귀병입니다.'],
null, null, null null, null, null
], ],
[ [
1407, self::T_WIZARD, '천귀병', 1407, self::T_WIZARD, '천귀병',
80, 130, 7, 15, 0.6, 11, 12, 80, 130, 7, 15, 0.6, 11, 12,
[new ReqTech(3000), new ReqCities('성도')], [new ReqTech(3000), new ReqCities('성도')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['갑주를 두른 귀병입니다.'], ['갑주를 두른 귀병입니다.'],
null, null, null null, null, null
], ],
[ [
1408, self::T_WIZARD, '마귀병', 1408, self::T_WIZARD, '마귀병',
130, 80, 7, 15, 0.6, 12, 11, 130, 80, 7, 15, 0.6, 12, 11,
[new ReqTech(3000), new ReqCities('업')], [new ReqTech(3000), new ReqCities('업')],
[self::T_SIEGE=>1.2], [self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8], [self::T_SIEGE=>0.8],
['날카로운 무기를 가진 귀병입니다.'], ['날카로운 무기를 가진 귀병입니다.'],
null, null, null null, null, null
], ],
[
1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 14, 5,
[new ReqMinRelYear(3)],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
['높은 구조물 위에서 공격합니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
[
1501, self::T_SIEGE, '충차',
150, 100, 6, 0, 0, 18, 5,
[new ReqTech(1000), new ReqMinRelYear(3)],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['엄청난 위력으로 성벽을 부수어버립니다.'],
['che_성벽부상무효'], null, null
],
[
1502, self::T_SIEGE, '벽력거',
150, 100, 6, 5, 0, 20, 5,
[new ReqTech(3000), new ReqCities('업')],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
['상대에게 돌덩이를 날립니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
[
1503, self::T_SIEGE, '목우',
50, 200, 5, 0, 0, 15, 5,
[new ReqTech(3000), new ReqCities('성도')],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, self::T_CASTLE=>1.8],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, 1106=>1],
['상대를 저지하는 특수병기입니다.'],
['che_성벽부상무효'], ['che_저지시도', 'che_저지발동'], null
]
];
}
[
1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 14, 5,
[new ReqMinRelYear(3)],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
['높은 구조물 위에서 공격합니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
[
1501, self::T_SIEGE, '충차',
150, 100, 6, 0, 0, 18, 5,
[new ReqTech(1000), new ReqMinRelYear(3)],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['엄청난 위력으로 성벽을 부수어버립니다.'],
['che_성벽부상무효'], null, null
],
[
1502, self::T_SIEGE, '벽력거',
150, 100, 6, 5, 0, 20, 5,
[new ReqTech(3000), new ReqCities('업')],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
['상대에게 돌덩이를 날립니다. 첫 공격은 성벽을 향합니다.'],
['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동'], ['che_성벽선제']
],
[
1503, self::T_SIEGE, '목우',
50, 200, 5, 0, 0, 15, 5,
[new ReqTech(3000), new ReqCities('성도')],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, self::T_CASTLE=>1.8],
[self::T_FOOTMAN=>1, self::T_ARCHER=>1, self::T_CAVALRY=>1, self::T_WIZARD=>1, 1106=>1],
['상대를 저지하는 특수병기입니다.'],
['che_성벽부상무효'], ['che_저지시도', 'che_저지발동'], null
]
];
public static function addGameUnit(GameUnitDetail $unitType){ public static function addGameUnit(GameUnitDetail $unitType){
static::_generate(); static::_generate();
@@ -417,7 +420,9 @@ class GameUnitConstBase{
$constName = []; $constName = [];
$constType = []; $constType = [];
foreach(static::$_buildData as $rawUnit){ $buildData = static::getBuildData();
foreach($buildData as $rawUnit){
[ [
$id, $id,
$armType, $armType,