refac: GameUnitConstBase의 getBuildData
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@@ -39,7 +39,8 @@ class GameUnitConstBase{
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self::T_SIEGE => '차병',
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self::T_SIEGE => '차병',
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];
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];
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protected static $_buildData = [
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protected static function getBuildData(): array {
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return [
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[
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[
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1000, self::T_CASTLE, '성벽',
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1000, self::T_CASTLE, '성벽',
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100, 100, 7, 0, 0, 99, 9,
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100, 100, 7, 0, 0, 99, 9,
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@@ -352,6 +353,8 @@ class GameUnitConstBase{
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['che_성벽부상무효'], ['che_저지시도', 'che_저지발동'], null
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['che_성벽부상무효'], ['che_저지시도', 'che_저지발동'], null
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]
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]
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];
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];
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}
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public static function addGameUnit(GameUnitDetail $unitType){
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public static function addGameUnit(GameUnitDetail $unitType){
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static::_generate();
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static::_generate();
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@@ -417,7 +420,9 @@ class GameUnitConstBase{
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$constName = [];
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$constName = [];
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$constType = [];
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$constType = [];
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foreach(static::$_buildData as $rawUnit){
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$buildData = static::getBuildData();
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foreach($buildData as $rawUnit){
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[
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[
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$id,
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$id,
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$armType,
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$armType,
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