병력없을 때 공격 루틴 타는 것 방지

This commit is contained in:
2019-10-01 22:06:38 +09:00
parent a74b9a5e80
commit de1fa34922
+2 -2
View File
@@ -801,7 +801,7 @@ function processAI($no, &$reduce_turn) {
if($targetCity['nation'] == 0) { $target[] = $targetCity['city']; }
}
if(count($target) == 0 || $isStart == 1 || $nation['war'] == 1) { $command = EncodeCommand(0, 0, 0, 1); } //공격 가능도시가 없으면 내정
else { $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
else if ($general['crew'] >= 1000) { $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
} else {
//전방 아니면 내정
$command = EncodeCommand(0, 0, 0, 1);
@@ -1015,7 +1015,7 @@ function processAI($no, &$reduce_turn) {
} elseif($nation['war'] == 1 || !$allowedAction->battle) {
//전금이면 내정, 조달
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); //내정, 조달
} else if($target){ $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
} else if($target && $general['crew'] >= 1000){ $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
}
}
}