시나리오마다 별도로 스탯 제한치를 설정 가능하도록 변경

This commit is contained in:
2018-05-21 05:10:44 +09:00
parent 2c3e577c4e
commit bf233f7552
16 changed files with 176 additions and 193 deletions
+8 -8
View File
@@ -217,12 +217,12 @@ echo "
";
$queries = [];
$queries[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
for($i=10; $i >= $lv; $i--) {
if($i % 2 == 0) { echo "<tr>"; }
@@ -309,7 +309,7 @@ if($meLevel >= 5) {
<option value=0>____공석____</option>
";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
for($i=0; $i < $count; $i++) {
@@ -363,7 +363,7 @@ if($meLevel >= 5) {
<option value=0>____공석____</option>
";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
for($i=0; $i < $count; $i++) {