시나리오마다 별도로 스탯 제한치를 설정 가능하도록 변경

This commit is contained in:
2018-05-21 05:10:44 +09:00
parent 2c3e577c4e
commit bf233f7552
16 changed files with 176 additions and 193 deletions
+8 -8
View File
@@ -217,12 +217,12 @@ echo "
";
$queries = [];
$queries[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$queries[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$queries[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$queries[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
for($i=10; $i >= $lv; $i--) {
if($i % 2 == 0) { echo "<tr>"; }
@@ -309,7 +309,7 @@ if($meLevel >= 5) {
<option value=0>____공석____</option>
";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
for($i=0; $i < $count; $i++) {
@@ -363,7 +363,7 @@ if($meLevel >= 5) {
<option value=0>____공석____</option>
";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)";
$query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$chiefStatMin."' order by npc,binary(name)";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
for($i=0; $i < $count; $i++) {
+8 -8
View File
@@ -242,12 +242,12 @@ if($btn == "임명" && $level >= 5 && $level <= 11) {
if($genlist != 0) {
$valid = 0;
switch($level) {
case 10: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break;
case 9: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break;
case 8: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break;
case 7: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break;
case 6: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break;
case 5: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break;
case 10: if($general['power'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 9: if($general['intel'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 8: if($general['power'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 7: if($general['intel'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 6: if($general['power'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 5: if($general['intel'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
default: $valid = 1; break;
}
if($valid == 1) {
@@ -299,8 +299,8 @@ if($btn == "임명" && $level >= 2 && $level <= 4 && $citylist > 0) {
if($genlist != 0) {
$valid = 0;
switch($level) {
case 4: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break;
case 3: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break;
case 4: if($general['power'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
case 3: if($general['intel'] >= GameConst::$chiefStatMin) { $valid = 1; } break;
default: $valid = 1; break;
}
+7 -7
View File
@@ -284,19 +284,19 @@ function getLevel($level, $nlevel=8) {
function getCall($leader, $power, $intel) {
$call = '평범';
if($leader >= GameConst::$goodgenleader && $power >= GameConst::$goodgenpower && $intel >= GameConst::$goodgenintel) {
if($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '만능';
} elseif($leader >= GameConst::$goodgenleader && $power >= GameConst::$goodgenpower) {
} elseif($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin) {
$call = '용장';
} elseif($leader >= GameConst::$goodgenleader && $intel >= GameConst::$goodgenintel) {
} elseif($leader >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '지장';
} elseif($power >= GameConst::$goodgenpower && $intel >= GameConst::$goodgenintel) {
} elseif($power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
$call = '명장';
} elseif($leader >= GameConst::$goodgenleader) {
} elseif($leader >= GameConst::$chiefStatMin) {
$call = '명사';
} elseif($power >= GameConst::$goodgenpower) {
} elseif($power >= GameConst::$chiefStatMin) {
$call = '용맹';
} elseif($intel >= GameConst::$goodgenintel) {
} elseif($intel >= GameConst::$chiefStatMin) {
$call = '현명';
}
return $call;
+1 -70
View File
@@ -5,77 +5,8 @@ namespace sammo;
* 게임 룰에 해당하는 함수 모음
*/
// 37.5 ~ 75
function abilityRand() {
$total = 150;
$leader = (rand()%100 + 1) / 100.0 + 1.0;
$power = (rand()%100 + 1) / 100.0 + 1.0;
$intel = (rand()%100 + 1) / 100.0 + 1.0;
$rate = $leader + $power + $intel;
$leader = intdiv($leader * $total, $rate);
$power = intdiv($power * $total, $rate);
$intel = intdiv($intel * $total, $rate);
while($leader+$power+$intel < 150) {
$leader++;
}
return array('leader' => $leader, 'power' => $power, 'intel' => $intel);
}
// 14 ~ 75
function abilityLeadpow() {
$total = 150;
$leader = (rand()%100 + 1) / 100.0 + 6.0;
$power = (rand()%100 + 1) / 100.0 + 6.0;
$intel = (rand()%100 + 1) / 100.0 + 1.0;
$rate = $leader + $power + $intel;
$leader = intdiv($leader * $total, $rate);
$power = intdiv($power * $total, $rate);
$intel = intdiv($intel * $total, $rate);
while($leader+$power+$intel < 150) {
$leader++;
}
return array('leader' => $leader, 'power' => $power, 'intel' => $intel);
}
function abilityLeadint() {
$total = 150;
$leader = (rand()%100 + 1) / 100.0 + 6.0;
$power = (rand()%100 + 1) / 100.0 + 1.0;
$intel = (rand()%100 + 1) / 100.0 + 6.0;
$rate = $leader + $power + $intel;
$leader = intdiv($leader * $total, $rate);
$power = intdiv($power * $total, $rate);
$intel = intdiv($intel * $total, $rate);
while($leader+$power+$intel < 150) {
$leader++;
}
return array('leader' => $leader, 'power' => $power, 'intel' => $intel);
}
function abilityPowint() {
$total = 150;
$leader = (rand()%100 + 1) / 100.0 + 1.0;
$power = (rand()%100 + 1) / 100.0 + 6.0;
$intel = (rand()%100 + 1) / 100.0 + 6.0;
$rate = $leader + $power + $intel;
$leader = intdiv($leader * $total, $rate);
$power = intdiv($power * $total, $rate);
$intel = intdiv($intel * $total, $rate);
while($leader+$power+$intel < 150) {
$leader++;
}
return array('leader' => $leader, 'power' => $power, 'intel' => $intel);
}
/**
/**
* 게임 내부에 사용하는 유틸리티 함수들을 분리
*/
+15 -15
View File
@@ -2059,19 +2059,19 @@ function process_76(&$general) {
$type = rand() % 10;
switch($type) {
case 0: case 1: case 2: case 3:
$leader = 65 + rand()%11;
$intel = 10 + rand()%6;
$power = 150 - $leader - $intel;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatTotal - $leader - $intel;
break;
case 4: case 5: case 6: case 7:
$leader = 65 + rand()%11;
$power = 10 + rand()%6;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$power = GameConst::$defaultStatMin + rand()%6;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
case 8: case 9:
$leader = 10 + rand()%6;
$power = 65 + rand()%11;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
}
// 국내 최고능치 기준으로 랜덤성 스케일링
@@ -2111,14 +2111,14 @@ function process_76(&$general) {
$power = $power + $over1 + $over2 + $over3;
}
// 너무 높은 능치는 제한
if($leader > 95) {
$leader = 95;
if($leader > GameConst::$defaultStatNPCMax) {
$leader = GameConst::$defaultStatNPCMax;
}
if($power > 95) {
$power = 95;
if($power > GameConst::$defaultStatNPCMax) {
$power = GameConst::$defaultStatNPCMax;
}
if($intel > 95) {
$intel = 95;
if($intel > GameConst::$defaultStatNPCMax) {
$intel = GameConst::$defaultStatNPCMax;
}
$npccount = 10000 + $npcid;
+18 -18
View File
@@ -276,37 +276,37 @@ function process_29(&$general) {
if($admin['scenario'] == 0) {
switch($type) {
case 0: case 1:
$leader = 65 + rand()%11;
$intel = 10 + rand()%6;
$power = 150 - $leader - $intel;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatTotal - $leader - $intel;
break;
case 2: case 3:
$leader = 65 + rand()%11;
$power = 10 + rand()%6;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$power = GameConst::$defaultStatMin + rand()%6;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
case 4: case 5: case 6: case 7: case 8: case 9:
$leader = 10 + rand()%6;
$power = 65 + rand()%11;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
}
} else {
switch($type) {
case 0: case 1: case 2: case 3:
$leader = 65 + rand()%11;
$intel = 10 + rand()%6;
$power = 150 - $leader - $intel;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatTotal - $leader - $intel;
break;
case 4: case 5: case 6: case 7:
$leader = 65 + rand()%11;
$power = 10 + rand()%6;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
$power = GameConst::$defaultStatMin + rand()%6;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
case 8: case 9:
$leader = 10 + rand()%6;
$power = 65 + rand()%11;
$intel = 150 - $leader - $power;
$leader = GameConst::$defaultStatMin + rand()%6;
$power = GameConst::$defaultStatMax - 10 + rand()%11;
$intel = GameConst::$defaultStatTotal - $leader - $power;
break;
}
}
+7 -2
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@@ -32,6 +32,11 @@ $connect=$db->get();
<head>
<title><?=UniqueConst::$serverName?>: 장수생성</title>
<meta HTTP-EQUIV='Content-Type' CONTENT='text/html; charset=utf-8'>
<script>
var defaultStatTotal = <?=GameConst::$defaultStatTotal?>;
var defaultStatMin = <?=GameConst::$defaultStatMin?>;
var defaultStatMax = <?=GameConst::$defaultStatMax?>;
</script>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printJS('../e_lib/jquery-3.2.1.min.js')?>
@@ -156,13 +161,13 @@ if ($admin['show_img_level'] >= 1 && $member['grade'] >= 1 && $member['picture']
</tr>
<tr>
<td align=center colspan=3>
<font color=orange>모든 능력치는 ( 10 <= 능력치 <= 75 ) 사이로 잡으셔야 합니다.<br>
<font color=orange>모든 능력치는 ( 10 <= 능력치 <= <?=GameConst::$defaultStatMax?> ) 사이로 잡으셔야 합니다.<br>
그 외의 능력치는 가입되지 않습니다.</font>
</td>
</tr>
<tr>
<td align=center colspan=3>
능력치의 총합은 150입니다. 가입후 0~10의 능력치 보너스를 받게 됩니다.<br>
능력치의 총합은 <?=GameConst::$defaultStatTotal?>입니다. 가입후 0~10의 능력치 보너스를 받게 됩니다.<br>
임의의 도시에서 재야로 시작하며 건국과 임관은 게임 내에서 실행합니다.
</td>
</tr>
+4 -4
View File
@@ -23,12 +23,12 @@ $v
'leader',
'power',
'intel'
], 10)
], GameConst::$defaultStatMin)
->rule('max', [
'leader',
'power',
'intel'
], 75)
], GameConst::$defaultStatMax)
->rule('min', 'character', 0)
->rule('max', 'character', 11);
@@ -109,9 +109,9 @@ if (mb_strlen($name) > 6) {
</script>");
exit;
}
if ($leader + $power + $intel > 150) {
if ($leader + $power + $intel > GameConst::$defaultStatTotal) {
echo("<script>
window.alert('능력치가 150을 넘어섰습니다. 다시 가입해주세요!')
window.alert('능력치가 ".GameConst::$defaultStatTotal."을 넘어섰습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
exit;
+59 -46
View File
@@ -1,7 +1,5 @@
jQuery(function($){
var totalAbil = 150;
var $leader = $('#leader');
var $power = $('#power');
var $intel = $('#intel');
@@ -12,16 +10,16 @@ jQuery(function($){
var intel = Math.random()*65 + 10;
var rate = leader + power + intel;
leader = Math.floor(leader / rate * totalAbil);
power = Math.floor(power / rate * totalAbil);
intel = Math.floor(intel / rate * totalAbil);
leader = Math.floor(leader / rate * defaultStatTotal);
power = Math.floor(power / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leader+power+intel < totalAbil){
while(leader+power+intel < defaultStatTotal){
leader+=1;
}
if(leader > 75 || power > 75 || intel > 75 || leader < 10 || power < 10 || intel < 10){
if(leader > defaultStatMax || power > defaultStatMax || intel > defaultStatMax || leader < defaultStatMin || power < defaultStatMin || intel < defaultStatMin){
return abilityRand();
}
@@ -37,27 +35,32 @@ jQuery(function($){
var intel = Math.random() * 1;
var rate = leader + power + intel;
leader = Math.floor(leader / rate * totalAbil);
power = Math.floor(power / rate * totalAbil);
intel = Math.floor(intel / rate * totalAbil);
leader = Math.floor(leader / rate * defaultStatTotal);
power = Math.floor(power / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leader+power+intel < totalAbil){
while(leader+power+intel < defaultStatTotal){
power+=1;
}
if(intel < 10){
leader -= 10 - intel;
intel = 10;
if(intel < defaultStatMin){
leader -= defaultStatMin - intel;
intel = defaultStatMin;
}
if(leader > 75){
power += leader - 75;
leader = 75;
if(leader > defaultStatMax){
power += leader - defaultStatMax;
leader = defaultStatMax;
}
if(power > 75){
leader += power - 75;
power = 75;
if(power > defaultStatMax){
leader += power - defaultStatMax;
power = defaultStatMax;
}
if(leader > defaultStatMax){
intel += leader - defaultStatMax;
leader = defaultStatMax;
}
$leader.val(leader);
@@ -71,27 +74,32 @@ jQuery(function($){
var intel = Math.random() * 6;
var rate = leader + power + intel;
leader = Math.floor(leader / rate * totalAbil);
power = Math.floor(power / rate * totalAbil);
intel = Math.floor(intel / rate * totalAbil);
leader = Math.floor(leader / rate * defaultStatTotal);
power = Math.floor(power / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leader+power+intel < totalAbil){
while(leader+power+intel < defaultStatTotal){
intel+=1;
}
if(power < 10){
leader -= 10 - power;
power = 10;
if(power < defaultStatMin){
leader -= defaultStatMin - power;
power = defaultStatMin;
}
if(leader > 75){
intel += leader - 75;
leader = 75;
if(leader > defaultStatMax){
intel += leader - defaultStatMax;
leader = defaultStatMax;
}
if(intel > 75){
leader += intel - 75;
intel = 75;
if(intel > defaultStatMax){
leader += intel - defaultStatMax;
intel = defaultStatMax;
}
if(leader > defaultStatMax){
power += leader - defaultStatMax;
leader = defaultStatMax;
}
$leader.val(leader);
@@ -105,27 +113,32 @@ jQuery(function($){
var intel = Math.random() * 6;
var rate = leader + power + intel;
leader = Math.floor(leader / rate * totalAbil);
power = Math.floor(power / rate * totalAbil);
intel = Math.floor(intel / rate * totalAbil);
leader = Math.floor(leader / rate * defaultStatTotal);
power = Math.floor(power / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leader+power+intel < totalAbil){
while(leader+power+intel < defaultStatTotal){
intel+=1;
}
if(leader < 10){
power -= 10 - leader;
leader = 10;
if(leader < defaultStatMin){
power -= defaultStatMin - leader;
leader = defaultStatMin;
}
if(power > 75){
intel += power - 75;
power = 75;
if(power > defaultStatMax){
intel += power - defaultStatMax;
power = defaultStatMax;
}
if(intel > 75){
power += intel - 75;
intel = 75;
if(intel > defaultStatMax){
power += intel - defaultStatMax;
intel = defaultStatMax;
}
if(power > defaultStatMax){
leader += power - defaultStatMax;
power = defaultStatMax;
}
$leader.val(leader);
+2 -4
View File
@@ -7,11 +7,9 @@ $loader->addPsr4('sammo\\', __DIR__.'/sammo', true);
$loader->addClassMap((function () {
$d_settingMap = [];
foreach (glob(__dir__.'/d_setting/*.php') as $filepath) {
foreach (glob(__dir__.'/d_setting/*.orig.php') as $filepath) {
$filepath = str_replace('.orig.php', '.php', $filepath);
$filename = basename($filepath);
if (Util::ends_with($filename, '.orig.php')) {
continue;
}
$classname = explode('.', $filename)[0];
$d_settingMap['sammo\\'.$classname] = $filepath;
};
+1 -7
View File
@@ -1,7 +1,7 @@
<?php
namespace sammo;
class GameConst
class GameConst extends GameCustomConst
{
/** @var string 버전 */
public static $title = "삼국지 모의전투 PHP HiDCHe";
@@ -45,12 +45,6 @@ class GameConst
public static $sabotageDefaultAmount = 100;
/** @var int 계략시 수치 감소량($firingbase ~ $firingpower)*/
public static $sabotageAmountCoef = 400;
/** @var int 명장,지장에 사용될 통솔 제한*/
public static $goodgenleader = 65;
/** @var int 명장에 사용될 무력 제한*/
public static $goodgenpower = 65;
/** @var int 지장에 사용될 지력 제한*/
public static $goodgenintel = 65;
/** @var string 기본 배경색깔 푸른색*/
public static $basecolor = "#000044";
/** @var string 기본 배경색깔 초록색*/
+4 -1
View File
@@ -127,8 +127,9 @@ class ResetHelper{
}
$scenarioObj = new Scenario($scenario, false);
$startyear = $scenarioObj->getYear()??GameConst::$defaultStartYear;
$scenarioObj->buildConf();
$startyear = $scenarioObj->getYear()??GameConst::$defaultStartYear;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
@@ -160,6 +161,8 @@ class ResetHelper{
$killturn = 4800 / $turnterm;
if($npcmode == 1) { $killturn = intdiv($killturn, 3); }
$env = [
'scenario'=>$scenario,
'scenario_text'=>$scenarioObj->getTitle(),
+35
View File
@@ -148,6 +148,24 @@ class Scenario{
}, Util::array_get($data['events'], []));
}
private function getGameConf(){
$defaultPath = self::SCENARIO_PATH."/default.json";
if(!file_exists($defaultPath)){
throw new \RuntimeException('기본 시나리오 설정 파일 없음!');
}
$default = Json::decode(file_get_contents($defaultPath));
$stat = [
'statTotal'=>$this->data['stat']['total']??$default['stat']['total'],
'statMin'=>$this->data['stat']['min']??$default['stat']['min'],
'statMax'=>$this->data['stat']['max']??$default['stat']['max'],
'statNPCMax'=>$this->data['stat']['npcMax']??$default['stat']['npcMax'],
'statChiefMin'=>$this->data['stat']['chiefMin']??$default['stat']['chiefMin'],
];
$this->gameConf = array_merge($stat);
}
public function __construct(int $scenarioIdx, bool $lazyInit = true){
$scenarioPath = self::SCENARIO_PATH."/scenario_{$scenarioIdx}.json";
@@ -157,6 +175,8 @@ class Scenario{
$data = Json::decode(file_get_contents($scenarioPath));
$this->data = $data;
$this->getGameConf();
$this->year = Util::array_get($data['startYear']);
$this->title = Util::array_get($data['title'] , '');
@@ -292,7 +312,19 @@ class Scenario{
}
}
public function buildConf(){
$path = __dir__.'/../d_setting';
Util::generateFileUsingSimpleTemplate(
$path.'/GameCustomConst.orig.php',
$path.'/GameCustomConst.php',
$this->gameConf,
true
);
}
public function build($env=[]){
$this->initFull();
//NOTE: 초기화가 되어있다고 가정함.
@@ -306,6 +338,9 @@ class Scenario{
event변수 : currentEventID
*/
$db = DB::db();
foreach($this->nations as $id=>$nation){
+3 -1
View File
@@ -2,6 +2,8 @@
"stat":{
"total":150,
"min":10,
"max":75
"max":75,
"npcMax":95,
"chiefMin":65
}
}
+2 -1
View File
@@ -9,7 +9,8 @@
"stat":{
"total":220,
"min":10,
"max":95
"max":95,
"npcMax":95
},
"general":[
[0, "김일융", -1, 0, null, 88, 83, 79, 0, 160, 300, null, null],
+2 -1
View File
@@ -9,7 +9,8 @@
"stat":{
"total":220,
"min":10,
"max":95
"max":95,
"npcMax":95
},
"general":[
[0, "가규", -1, 0, null, 78, 61, 84, 0, 160, 300, null, null],