Scenario\Nation 클래스 초기화
- 버그 수정
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@@ -9,6 +9,10 @@ class Scenario{
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private $data;
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private $nations;
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private $generals;
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private $generalsEx;
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private $initialEvents;
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private $events;
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@@ -23,6 +27,26 @@ class Scenario{
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$this->initialEvents = array_map(function($rawEvent){
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return new \sammo\Event\EventHandler($rawEvent[0], array_slice($rawEvent, 1));
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}, Util::array_get($this->data['initialEvents'], []));
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$this->nations = [];
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$this->nations[0] = new Scenario\Nation(0, '재야', '#ffffff', 0, 0);
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foreach (Util::array_get($this->data['nation'],[]) as $idx=>$nationRaw) {
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list($name, $color, $gold, $rice, $infoText, $tech, $type, $nationLevel, $cities) = $nationRaw;
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$nationID = $idx+1;
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$this->nations[$nationID] = new Scenario\Nation(
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$nationID,
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$name,
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$color,
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$gold,
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$rice,
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$infoText,
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$tech,
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$type,
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$nationLevel,
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$cities
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);
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}
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}
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public function getScenarioIdx(){
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@@ -2,5 +2,7 @@
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namespace sammo\Scenario;
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class NPC{
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public function build($env=[]){
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}
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}
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@@ -2,5 +2,39 @@
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namespace sammo\Scenario;
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class Nation{
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private $id;
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private $name;
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private $color;
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private $gold;
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private $rice;
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private $infoText;
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private $tech;
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private $type;
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private $nationLevel;
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private $cities = [];
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private $generals = [];
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public function __construct(
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int $id = null,
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string $name = '국가',
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string $color = '#ffffff',
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int $gold = 0,
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int $rice = 2000,
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string $infoText = '국가 설명',
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int $tech = 0,
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string $type = '유가',
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int $nationLevel = 0,
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array $cities = []
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){
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}
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public function setID(int $id){
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$this->id = $id;
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}
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public function build($env=[]){
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}
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}
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@@ -46,7 +46,7 @@
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["장연", "#87CEEB", 10000, 10000, "장연", 1000, "도가", 2, [
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"진양"
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]],
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["장양", "#483D8B", 10000, 10000, "장양", 1000, 2, "묵가", [
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["장양", "#483D8B", 10000, 10000, "장양", 1000, "묵가", 1, [
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"하내"
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]]
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],
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