fix: NPC국 생성 시, 평균 기술력을 받아오지 못하는 문제 수정

This commit is contained in:
2022-04-17 21:17:18 +09:00
parent a036f1c4bb
commit b7048a4422
+2 -10
View File
@@ -129,15 +129,7 @@ class RaiseNPCNation extends \sammo\Event\Action
public function calcAvgTech(): int
{
$techSum = 0;
$nationCnt = 0;
foreach (\sammo\getAllNationStaticInfo() as $nation) {
if ($nation['level'] == 0) {
continue;
}
$techSum += $nation['tech'];
$nationCnt += 1;
}
[$techSum, $nationCnt] = DB::db()->queryFirstList('SELECT sum(tech), COUNT(tech) FROM nation WHERE level > 0') ?? [0, 0];
if ($nationCnt == 0) {
return 0;
}
@@ -182,7 +174,7 @@ class RaiseNPCNation extends \sammo\Event\Action
foreach (pickGeneralFromPool(DB::db(), 0, $genCnt - 1) as $pickedNPC) {
//대충 10년후부터 6년마다 절반?
$deadYear = $deadYearMin + Util::toInt(60 * (1 - log(Util::randRange(1, 1024), 2)/10));
$deadYear = $deadYearMin + Util::toInt(60 * (1 - log(Util::randRange(1, 1024), 2) / 10));
$newNPC = $pickedNPC->getGeneralBuilder();
$newNPC->setNationID($nationID)
->setCityID($cityID)