병종이 행동에 전투에 event로 개입 가능하도록 수정 중
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@@ -377,6 +377,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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@@ -398,6 +399,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -416,6 +418,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -433,6 +436,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -450,6 +454,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -470,6 +475,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -489,6 +495,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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@@ -510,6 +517,7 @@ class General implements iAction{
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$this->specialDomesticObj,
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$this->specialWarObj,
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$this->personalityObj,
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$this->getCrewTypeObj(),
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], $this->itemObjs) as $iObj){
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if(!$iObj){
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continue;
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