fix: 랜덤임관 적용이 거꾸로된 것 수정
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@@ -215,7 +215,7 @@ class che_랜덤임관 extends Command\GeneralCommand
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}
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if ($general->getNPCType() < 2 && Util::starts_with($nation['name'], 'ⓤ')) {
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$calcCnt *= 0.01;
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$calcCnt *= 100;
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}
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$generalsCnt[$nationID]['cnt'] += $calcCnt;
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@@ -9,16 +9,16 @@ use \sammo\{
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LastTurn,
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GameUnitConst,
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Command,
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Json,
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StringUtil
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};
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use function \sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalScoreEx,
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getAllNationStaticInfo,
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getNationStaticInfo
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};
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use function \sammo\getDomesticExpLevelBonus;
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use function \sammo\CriticalRatioDomestic;
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use function \sammo\CriticalScoreEx;
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use function \sammo\getAllNationStaticInfo;
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use function \sammo\getNationStaticInfo;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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@@ -91,7 +91,7 @@ class che_물자원조 extends Command\NationCommand{
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protected function initWithArg()
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{
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$destNationID = $this->arg['destNationID'];
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$this->setDestNation($destNationID, ['gold', 'rice', 'surlimit']);
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$this->setDestNation($destNationID, ['gold', 'rice', 'surlimit', 'aux']);
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[$goldAmount, $riceAmount] = $this->arg['amountList'];
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$limit = $this->nation['level'] * GameConst::$coefAidAmount;
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@@ -224,6 +224,11 @@ class che_물자원조 extends Command\NationCommand{
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$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaRoSrc}부터 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원 받음");
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$destAux = Json::decode($this->destNation['aux']);
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if(!key_exists('recv_assist', $destAux)){
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$destAux['recv_assist'] = [];
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}
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$destAux['recv_assist'][$nationID] = $destAux['recv_assist'][$nationID]??0 + $goldAmount + $riceAmount;
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$db->update('nation', [
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'gold'=>$db->sqleval('gold - %i', $goldAmount),
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@@ -234,6 +239,7 @@ class che_물자원조 extends Command\NationCommand{
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$db->update('nation', [
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'gold'=>$db->sqleval('gold + %i', $goldAmount),
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'rice'=>$db->sqleval('rice + %i', $riceAmount),
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'aux'=>Json::encode($destAux)
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], 'nation = %i', $destNationID);
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$general->addExperience(5);
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@@ -2,33 +2,30 @@
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namespace sammo\Command\Nation;
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use\sammo\{
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DB,
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Util,
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JosaUtil,
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General,
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DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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GameUnitConst,
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Command,
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MessageTarget,
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DiplomaticMessage,
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Message,
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};
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\General;
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use \sammo\DummyGeneral;
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use \sammo\ActionLogger;
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use \sammo\GameConst;
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use \sammo\LastTurn;
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use \sammo\GameUnitConst;
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use \sammo\Command;
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use \sammo\MessageTarget;
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use \sammo\DiplomaticMessage;
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use \sammo\Message;
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use function\sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalScoreEx,
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getAllNationStaticInfo,
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getNationStaticInfo,
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GetImageURL
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};
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use function \sammo\getDomesticExpLevelBonus;
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use function \sammo\CriticalRatioDomestic;
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use function \sammo\CriticalScoreEx;
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use function \sammo\getAllNationStaticInfo;
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use function \sammo\getNationStaticInfo;
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use function \sammo\GetImageUR;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Json;
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class che_불가침수락 extends Command\NationCommand
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{
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@@ -191,6 +188,12 @@ class che_불가침수락 extends Command\NationCommand
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$destNationID = $destNation['nation'];
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$destNationName = $destNation['name'];
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$destNationAux = Json::decode($db->queryFirstField('SELECT aux FROM nation WHERE nation = %i', $destNationID));
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if(!key_exists('resp_assist', $destNationAux)){
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$destNationAux['resp_assist'] = [];
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}
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$destNationAux['resp_assist'][$nationID] = $destNationAux['recv_assist'][$nationID]??0;
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$year = $this->arg['year'];
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$month = $this->arg['month'];
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@@ -200,6 +203,10 @@ class che_불가침수락 extends Command\NationCommand
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$currentMonth = $env['year'] * 12 + $env['month'] - 1;
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$reqMonth = $year * 12 + $month - 1;
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$db->update('nation', [
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'aux'=>Json::encode($destNationAux)
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], 'nation=%i', $destNationID);
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$db->update(
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'diplomacy',
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[
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