refac: RankColumn enum 추가, General의 명장 일람 타입 변경
This commit is contained in:
+25
-20
@@ -1,6 +1,9 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Map;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -54,7 +57,7 @@ $defaultCheck = [
|
||||
['year', 0]
|
||||
],
|
||||
'array'=>[
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation'
|
||||
],
|
||||
];
|
||||
@@ -84,14 +87,14 @@ $rawDefenderNation = $query['defenderNation'];
|
||||
|
||||
$generalCheck = [
|
||||
'required'=>[
|
||||
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
|
||||
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'recent_war', 'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
'integer'=>[
|
||||
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
|
||||
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
@@ -154,18 +157,18 @@ foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
|
||||
]);
|
||||
}
|
||||
$rawDefenderGeneral['owner'] = 0;
|
||||
|
||||
|
||||
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
}
|
||||
|
||||
|
||||
$cityCheck = [
|
||||
'required'=>[
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'trust', 'level',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'dead', 'state', 'conflict',
|
||||
'dead', 'state', 'conflict',
|
||||
],
|
||||
'numeric'=>[
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
|
||||
@@ -258,7 +261,7 @@ if($action == 'reorder'){
|
||||
foreach($defenderList as $defenderGeneral){
|
||||
$order[] = $defenderGeneral->getID();
|
||||
}
|
||||
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success',
|
||||
@@ -280,19 +283,21 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$startYear = $gameStor->startyear;
|
||||
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
|
||||
|
||||
function extractRankVar(array $rawVal):array{
|
||||
$rankVars = [];
|
||||
function extractRankVar(array $rawVal):Map{
|
||||
$rankVars = new Map;
|
||||
foreach($rawVal as $rawKey=>$rawVal){
|
||||
if(key_exists($rawKey, General::RANK_COLUMN)){
|
||||
$rankVars[$rawKey] = $rawVal;
|
||||
$key = RankColumn::tryFrom($rawKey);
|
||||
if($key === null){
|
||||
continue;
|
||||
}
|
||||
$rankVars[$key] = $rawVal;
|
||||
}
|
||||
return $rankVars;
|
||||
}
|
||||
|
||||
function simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
){
|
||||
$attacker = new WarUnitGeneral(
|
||||
@@ -310,7 +315,7 @@ function simulateBattle(
|
||||
$attackerRice = $rawAttacker['rice'];
|
||||
$defenderRice = 0;
|
||||
|
||||
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
|
||||
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
|
||||
if($prevDefender !== null){
|
||||
$prevDefender->getLogger()->rollback();
|
||||
@@ -393,13 +398,13 @@ $defendersActivatedSkills = [];
|
||||
foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
/** @var WarUnit $attacker */
|
||||
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
);
|
||||
$lastWarLog = Util::mapWithKey(function($key, $values){
|
||||
return ConvertLog(join('<br>', $values));
|
||||
}, $attacker->getLogger()->rollback());
|
||||
}, $attacker->getLogger()->rollback());
|
||||
|
||||
$avgPhase += $attacker->getPhase() / $repeatCnt;
|
||||
|
||||
@@ -443,7 +448,7 @@ foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user