diff --git a/hwe/b_betting.php b/hwe/b_betting.php
index b20d4024..7432aa7a 100644
--- a/hwe/b_betting.php
+++ b/hwe/b_betting.php
@@ -2,6 +2,8 @@
namespace sammo;
+use sammo\Enums\RankColumn;
+
include "lib.php";
include "func.php";
//로그인 검사
@@ -551,14 +553,14 @@ if ($str3) {
勝 |
queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn),
- [$prizeColumn, $gameColumn, $winColumn, $drawColumn, $loseColumn, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
+ $db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn->value),
+ [$prizeColumn->value, $gameColumn->value, $winColumn->value, $drawColumn->value, $loseColumn->value, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
0
);
usort($tournamentRankerList, function (General $lhs, General $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
diff --git a/hwe/func.php b/hwe/func.php
index 06999444..c72fcb7c 100644
--- a/hwe/func.php
+++ b/hwe/func.php
@@ -4,6 +4,7 @@ namespace sammo;
use DateTime;
use sammo\Enums\InheritanceKey;
+use sammo\Enums\RankColumn;
use sammo\Event\Action;
require_once 'process_war.php';
@@ -758,8 +759,8 @@ function generalInfo2(General $generalObj)
{
$general = $generalObj->getRaw();
- $winRate = round($generalObj->getRankVar('killnum') / max($generalObj->getRankVar('warnum'), 1) * 100, 2);
- $killRate = round($generalObj->getRankVar('killcrew') / max($generalObj->getRankVar('deathcrew'), 1) * 100, 2);
+ $winRate = round($generalObj->getRankVar(RankColumn::killnum) / max($generalObj->getRankVar(RankColumn::warnum), 1) * 100, 2);
+ $killRate = round($generalObj->getRankVar(RankColumn::killcrew) / max($generalObj->getRankVar(RankColumn::deathcrew), 1) * 100, 2);
$experienceBonus = $generalObj->onCalcStat($generalObj, 'experience', 10000) - 10000;
if ($experienceBonus > 0) {
@@ -823,9 +824,9 @@ function generalInfo2(General $generalObj)
| 전투 |
- {$generalObj->getRankVar('warnum')} |
+ {$generalObj->getRankVar(RankColumn::warnum)} |
계략 |
- {$generalObj->getRankVar('firenum')} |
+ {$generalObj->getRankVar(RankColumn::firenum)} |
사관 |
{$general['belong']}년 |
@@ -833,17 +834,17 @@ function generalInfo2(General $generalObj)
승률 |
{$winRate} % |
승리 |
- {$generalObj->getRankVar('killnum')} |
+ {$generalObj->getRankVar(RankColumn::killnum)} |
패배 |
- {$generalObj->getRankVar('deathnum')} |
+ {$generalObj->getRankVar(RankColumn::deathnum)} |
| 살상률 |
{$killRate} % |
사살 |
- {$generalObj->getRankVar('killcrew')} |
+ {$generalObj->getRankVar(RankColumn::killcrew)} |
피살 |
- {$generalObj->getRankVar('deathcrew')} |
+ {$generalObj->getRankVar(RankColumn::deathcrew)} |
@@ -1376,6 +1377,7 @@ function CheckHall($no)
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
+ //TODO: Enum타입을 두종류로 넣고, raw string이면 calcVar에서 받아오면?
$types = [
["experience", 'natural'],
["dedication", 'natural'],
@@ -1405,33 +1407,33 @@ function CheckHall($no)
$generalObj = General::createGeneralObjFromDB($no, null, 2);
- $ttw = $generalObj->getRankVar('ttw');
- $ttd = $generalObj->getRankVar('ttd');
- $ttl = $generalObj->getRankVar('ttl');
+ $ttw = $generalObj->getRankVar(RankColumn::ttw);
+ $ttd = $generalObj->getRankVar(RankColumn::ttd);
+ $ttl = $generalObj->getRankVar(RankColumn::ttl);
- $tlw = $generalObj->getRankVar('tlw');
- $tld = $generalObj->getRankVar('tld');
- $tll = $generalObj->getRankVar('tll');
+ $tlw = $generalObj->getRankVar(RankColumn::tlw);
+ $tld = $generalObj->getRankVar(RankColumn::tld);
+ $tll = $generalObj->getRankVar(RankColumn::tll);
- $tsw = $generalObj->getRankVar('tsw');
- $tsd = $generalObj->getRankVar('tsd');
- $tsl = $generalObj->getRankVar('tsl');
+ $tsw = $generalObj->getRankVar(RankColumn::tsw);
+ $tsd = $generalObj->getRankVar(RankColumn::tsd);
+ $tsl = $generalObj->getRankVar(RankColumn::tsl);
- $tiw = $generalObj->getRankVar('tiw');
- $tid = $generalObj->getRankVar('tid');
- $til = $generalObj->getRankVar('til');
+ $tiw = $generalObj->getRankVar(RankColumn::tiw);
+ $tid = $generalObj->getRankVar(RankColumn::tid);
+ $til = $generalObj->getRankVar(RankColumn::til);
- $betWinGold = $generalObj->getRankVar('betwingold');
- $betGold = Util::valueFit($generalObj->getRankVar('betgold'), 1);
+ $betWinGold = $generalObj->getRankVar(RankColumn::betwingold);
+ $betGold = Util::valueFit($generalObj->getRankVar(RankColumn::betgold), 1);
- $win = $generalObj->getRankVar('killnum');
- $war = Util::valueFit($generalObj->getRankVar('warnum'), 1);
+ $win = $generalObj->getRankVar(RankColumn::killnum);
+ $war = Util::valueFit($generalObj->getRankVar(RankColumn::warnum), 1);
- $kill = $generalObj->getRankVar('killcrew');
- $death = Util::valueFit($generalObj->getRankVar('deathcrew'), 1);
+ $kill = $generalObj->getRankVar(RankColumn::killcrew);
+ $death = Util::valueFit($generalObj->getRankVar(RankColumn::deathcrew), 1);
- $killPerson = $generalObj->getRankVar('killcrew_person');
- $deathPerson = Util::valueFit($generalObj->getRankVar('deathcrew_person'), 1);
+ $killPerson = $generalObj->getRankVar(RankColumn::killcrew_person);
+ $deathPerson = Util::valueFit($generalObj->getRankVar(RankColumn::deathcrew_person), 1);
$tt = Util::valueFit($ttw + $ttd + $ttl, 1);
$tl = Util::valueFit($tlw + $tld + $tll, 1);
@@ -1469,13 +1471,13 @@ function CheckHall($no)
if ($valueType === 'natural') {
$value = $generalObj->getVar($typeName);
} else if ($valueType === 'rank') {
- $value = $generalObj->getRankVar($typeName);
+ $value = $generalObj->getRankVar(RankColumn::from($typeName));
} else if ($valueType === 'calc') {
$value = $calcVar[$typeName];
}
//승률,살상률인데 10회 미만 전투시 스킵
- if (($typeName === 'winrate' || $typeName === 'killrate') && $generalObj->getRankVar('warnum') < 10) {
+ if (($typeName === 'winrate' || $typeName === 'killrate') && $generalObj->getRankVar(RankColumn::warnum) < 10) {
continue;
}
//토너승률인데 50회 미만시 스킵
@@ -1495,7 +1497,7 @@ function CheckHall($no)
continue;
}
//수익률인데 1000미만시 스킵
- if ($typeName === 'betrate' && $generalObj->getRankVar('betgold') < 1000) {
+ if ($typeName === 'betrate' && $generalObj->getRankVar(RankColumn::betgold) < 1000) {
continue;
}
diff --git a/hwe/j_simulate_battle.php b/hwe/j_simulate_battle.php
index 85acd68e..ac89c241 100644
--- a/hwe/j_simulate_battle.php
+++ b/hwe/j_simulate_battle.php
@@ -1,6 +1,9 @@
[
- 'attackerGeneral', 'attackerCity', 'attackerNation',
+ 'attackerGeneral', 'attackerCity', 'attackerNation',
'defenderGenerals', 'defenderCity', 'defenderNation'
],
];
@@ -84,14 +87,14 @@ $rawDefenderNation = $query['defenderNation'];
$generalCheck = [
'required'=>[
- 'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
- 'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
+ 'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
+ 'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'recent_war', 'warnum', 'killnum', 'killcrew',
],
'integer'=>[
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
- 'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
+ 'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
'warnum', 'killnum', 'killcrew',
],
@@ -154,18 +157,18 @@ foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
]);
}
$rawDefenderGeneral['owner'] = 0;
-
+
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
}
$cityCheck = [
'required'=>[
- 'city', 'nation', 'supply', 'name',
- 'pop', 'agri', 'comm', 'secu', 'def', 'wall',
+ 'city', 'nation', 'supply', 'name',
+ 'pop', 'agri', 'comm', 'secu', 'def', 'wall',
'trust', 'level',
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
- 'dead', 'state', 'conflict',
+ 'dead', 'state', 'conflict',
],
'numeric'=>[
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
@@ -258,7 +261,7 @@ if($action == 'reorder'){
foreach($defenderList as $defenderGeneral){
$order[] = $defenderGeneral->getID();
}
-
+
Json::die([
'result'=>true,
'reason'=>'success',
@@ -280,19 +283,21 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
$startYear = $gameStor->startyear;
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
-function extractRankVar(array $rawVal):array{
- $rankVars = [];
+function extractRankVar(array $rawVal):Map{
+ $rankVars = new Map;
foreach($rawVal as $rawKey=>$rawVal){
- if(key_exists($rawKey, General::RANK_COLUMN)){
- $rankVars[$rawKey] = $rawVal;
+ $key = RankColumn::tryFrom($rawKey);
+ if($key === null){
+ continue;
}
+ $rankVars[$key] = $rawVal;
}
return $rankVars;
}
function simulateBattle(
- $rawAttacker, $rawAttackerCity, $rawAttackerNation,
- $rawDefenderList, $rawDefenderCity, $rawDefenderNation,
+ $rawAttacker, $rawAttackerCity, $rawAttackerNation,
+ $rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
){
$attacker = new WarUnitGeneral(
@@ -310,7 +315,7 @@ function simulateBattle(
$attackerRice = $rawAttacker['rice'];
$defenderRice = 0;
- $getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
+ $getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
use ($iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
if($prevDefender !== null){
$prevDefender->getLogger()->rollback();
@@ -393,13 +398,13 @@ $defendersActivatedSkills = [];
foreach(Util::range($repeatCnt) as $repeatIdx){
/** @var WarUnit $attacker */
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
- $rawAttacker, $rawAttackerCity, $rawAttackerNation,
- $rawDefenderList, $rawDefenderCity, $rawDefenderNation,
+ $rawAttacker, $rawAttackerCity, $rawAttackerNation,
+ $rawDefenderList, $rawDefenderCity, $rawDefenderNation,
$startYear, $year, $month, $cityRate
);
$lastWarLog = Util::mapWithKey(function($key, $values){
return ConvertLog(join('
', $values));
- }, $attacker->getLogger()->rollback());
+ }, $attacker->getLogger()->rollback());
$avgPhase += $attacker->getPhase() / $repeatCnt;
@@ -443,7 +448,7 @@ foreach(Util::range($repeatCnt) as $repeatIdx){
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
}
}
-
+
}
}
diff --git a/hwe/sammo/API/General/Join.php b/hwe/sammo/API/General/Join.php
index f676cbdf..2aad0242 100644
--- a/hwe/sammo/API/General/Join.php
+++ b/hwe/sammo/API/General/Join.php
@@ -5,6 +5,7 @@ namespace sammo\API\General;
use sammo\ActionLogger;
use sammo\CityConst;
use sammo\DB;
+use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\GameUnitConst;
use sammo\General;
@@ -369,11 +370,11 @@ class Join extends \sammo\BaseAPI
$db->insert('general_turn', $turnRows);
$rank_data = [];
- foreach (array_keys(General::RANK_COLUMN) as $rankColumn) {
+ foreach (RankColumn::cases() as $rankColumn) {
$rank_data[] = [
'general_id' => $generalID,
'nation_id' => 0,
- 'type' => $rankColumn,
+ 'type' => $rankColumn->value,
'value' => 0
];
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_무쌍.php b/hwe/sammo/ActionItem/event_전투특기_무쌍.php
index 02524aa3..29ac5a2b 100644
--- a/hwe/sammo/ActionItem/event_전투특기_무쌍.php
+++ b/hwe/sammo/ActionItem/event_전투특기_무쌍.php
@@ -1,5 +1,7 @@
getGeneral()->getRankVar('killnum');
+ $killnum = $unit->getGeneral()->getRankVar(RankColumn::killnum);
$attackMultiplier += log(max(1, $killnum / 5), 2) / 20;
$defenceMultiplier -= log(max(1, $killnum / 5), 2) / 50;
return [$attackMultiplier, $defenceMultiplier];
diff --git a/hwe/sammo/ActionSpecialDomestic/che_event_무쌍.php b/hwe/sammo/ActionSpecialDomestic/che_event_무쌍.php
index a2851a38..1d43e300 100644
--- a/hwe/sammo/ActionSpecialDomestic/che_event_무쌍.php
+++ b/hwe/sammo/ActionSpecialDomestic/che_event_무쌍.php
@@ -1,5 +1,7 @@
getGeneral()->getRankVar('killnum');
+ $killnum = $unit->getGeneral()->getRankVar(RankColumn::killnum);
$attackMultiplier += log(max(1, $killnum / 5), 2) / 20;
$defenceMultiplier -= log(max(1, $killnum / 5), 2) / 50;
return [$attackMultiplier, $defenceMultiplier];
diff --git a/hwe/sammo/ActionSpecialWar/che_무쌍.php b/hwe/sammo/ActionSpecialWar/che_무쌍.php
index 10500464..8f93d208 100644
--- a/hwe/sammo/ActionSpecialWar/che_무쌍.php
+++ b/hwe/sammo/ActionSpecialWar/che_무쌍.php
@@ -1,5 +1,7 @@
getGeneral()->getRankVar('killnum');
+ $killnum = $unit->getGeneral()->getRankVar(RankColumn::killnum);
$attackMultiplier += log(max(1, $killnum / 5), 2) / 20;
$defenceMultiplier -= log(max(1, $killnum / 5), 2) / 50;
return [$attackMultiplier, $defenceMultiplier];
diff --git a/hwe/sammo/Betting.php b/hwe/sammo/Betting.php
index 3060c865..a56c55c3 100644
--- a/hwe/sammo/Betting.php
+++ b/hwe/sammo/Betting.php
@@ -4,6 +4,7 @@ namespace sammo;
use sammo\DTO\BettingInfo;
use sammo\DTO\BettingItem;
+use sammo\Enums\RankColumn;
class Betting
{
@@ -395,9 +396,9 @@ class Betting
$reward = Util::round($rewardItem['amount']);
$matchPoint = $rewardItem['matchPoint'];
$gambler->increaseVar('gold', $reward);
- if (($gambler->getNPCType() == 0) || ($gambler->getNPCType() == 1 && $gambler->getRankVar('betgold', 0) > 0)) {
- $gambler->increaseRankVar('betwingold', $reward);
- $gambler->increaseRankVar('betwin', 1);
+ if (($gambler->getNPCType() == 0) || ($gambler->getNPCType() == 1 && $gambler->getRankVar(RankColumn::betgold, 0) > 0)) {
+ $gambler->increaseRankVar(RankColumn::betwingold, $reward);
+ $gambler->increaseRankVar(RankColumn::betwin, 1);
}
if ($matchPoint == $selectCnt) {
diff --git a/hwe/sammo/Command/General/che_화계.php b/hwe/sammo/Command/General/che_화계.php
index cfc66c7a..ce7bda56 100644
--- a/hwe/sammo/Command/General/che_화계.php
+++ b/hwe/sammo/Command/General/che_화계.php
@@ -19,8 +19,7 @@ use function sammo\tryRollbackInheritUniqueItem;
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
use sammo\CityConst;
-
-
+use sammo\Enums\RankColumn;
class che_화계 extends Command\GeneralCommand
{
@@ -330,7 +329,7 @@ class che_화계 extends Command\GeneralCommand
$general->addExperience($exp);
$general->addDedication($ded);
$general->increaseVar($statType . '_exp', 1);
- $general->increaseRankVar('firenum', 1);
+ $general->increaseRankVar(RankColumn::firenum, 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
tryRollbackInheritUniqueItem($general);
diff --git a/hwe/sammo/Enums/RankColumn.php b/hwe/sammo/Enums/RankColumn.php
new file mode 100644
index 00000000..03e59eb5
--- /dev/null
+++ b/hwe/sammo/Enums/RankColumn.php
@@ -0,0 +1,49 @@
+ */
+ protected Map $rankVarRead;
+ /** @var Map */
+ protected Map $rankVarIncrease;
+ /** @var Map */
+ protected Map $rankVarSet;
/** @var \sammo\ActionLogger */
protected $logger;
@@ -44,17 +48,6 @@ class General implements iAction
protected $lastTurn = null;
protected $resultTurn = null;
- const RANK_COLUMN = [
- 'firenum' => 1, 'warnum' => 1, 'killnum' => 1, 'deathnum' => 1, 'killcrew' => 1, 'deathcrew' => 1,
- 'ttw' => 1, 'ttd' => 1, 'ttl' => 1, 'ttg' => 1, 'ttp' => 1,
- 'tlw' => 1, 'tld' => 1, 'tll' => 1, 'tlg' => 1, 'tlp' => 1,
- 'tsw' => 1, 'tsd' => 1, 'tsl' => 1, 'tsg' => 1, 'tsp' => 1,
- 'tiw' => 1, 'tid' => 1, 'til' => 1, 'tig' => 1, 'tip' => 1,
- 'betwin' => 1, 'betgold' => 1, 'betwingold' => 1,
- 'killcrew_person' => 1, 'deathcrew_person' => 1,
- 'occupied' => 1,
- ];
-
const TURNTIME_FULL_MS = -1;
const TURNTIME_FULL = 0;
const TURNTIME_HMS = 1;
@@ -82,12 +75,13 @@ class General implements iAction
/**
* @param array $raw DB row값.
+ * @param null|Map $rawRank
* @param null|array $city DB city 테이블의 row값
* @param int|null $year 게임 연도
* @param int|null $month 게임 월
* @param bool $fullConstruct iAction, 및 ActionLogger 초기화 여부, false인 경우 no, name, city, nation, officer_level 정도로 초기화 가능
*/
- public function __construct(array $raw, ?array $rawRank, ?array $city, ?array $nation, ?int $year, ?int $month, bool $fullConstruct = true)
+ public function __construct(array $raw, ?Map $rawRank, ?array $city, ?array $nation, ?int $year, ?int $month, bool $fullConstruct = true)
{
//TODO: 밖에서 가져오도록 하면 버그 확률이 높아짐. 필요한 raw 값을 직접 구해야함.
@@ -110,7 +104,11 @@ class General implements iAction
if ($rawRank) {
$this->rankVarRead = $rawRank;
+ } else {
+ $this->rankVarRead = new Map();
}
+ $this->rankVarIncrease = new Map();
+ $this->rankVarSet = new Map();
if (!$fullConstruct) {
return;
@@ -524,7 +522,7 @@ class General implements iAction
}
$dexType = "dex{$armType}";
- $exp = $this->onCalcStat($this, 'addDex', $exp, ['armType'=>$armType]);
+ $exp = $this->onCalcStat($this, 'addDex', $exp, ['armType' => $armType]);
$this->increaseVar($dexType, $exp);
}
@@ -630,7 +628,7 @@ class General implements iAction
$refundPoint += $amount;
}
- if($this->getAuxVar('inheritSpecificSpecialWar')){
+ if ($this->getAuxVar('inheritSpecificSpecialWar')) {
$this->setAuxVar('inheritSpecificSpecialWar', null);
$userLogger->push(sprintf("사망으로 전투 특기 지정 %d 포인트 반환", GameConst::$inheritSpecificSpecialPoint), "inheritPoint");
$refundPoint += GameConst::$inheritSpecificSpecialPoint;
@@ -723,7 +721,7 @@ class General implements iAction
$this->multiplyVar('dex4', 0.5);
$this->multiplyVar('dex5', 0.5);
- foreach (array_keys(static::RANK_COLUMN) as $rankKey) {
+ foreach (RankColumn::cases() as $rankKey) {
$this->setRankVar($rankKey, 0);
}
@@ -733,24 +731,20 @@ class General implements iAction
$logger->pushGeneralHistoryLog('나이가 들어 은퇴하고, 자손에게 관직을 물려줌');
}
- function increaseRankVar(string $key, int $value)
+ function increaseRankVar(RankColumn $key, int $value)
{
- if (!key_exists($key, static::RANK_COLUMN)) {
- throw new \InvalidArgumentException('올바르지 않은 인자 :' . $key);
- }
-
- if (key_exists($key, $this->rankVarSet)) {
+ if ($this->rankVarSet->hasKey($key)) {
$this->rankVarSet[$key] += $value;
return;
}
- if (key_exists($key, $this->rankVarRead)) {
+ if ($this->rankVarRead->hasKey($key)) {
$this->rankVarSet[$key] = $this->rankVarRead[$key] + $value;
- unset($this->rankVarRead[$key]);
+ $this->rankVarRead->remove($key);
return;
}
- if (key_exists($key, $this->rankVarIncrease)) {
+ if ($this->rankVarIncrease->hasKey($key)) {
$this->rankVarIncrease[$key] += $value;
return;
}
@@ -758,33 +752,25 @@ class General implements iAction
$this->rankVarIncrease[$key] = $value;
}
- function setRankVar(string $key, int $value)
+ function setRankVar(RankColumn $key, int $value)
{
- if (!key_exists($key, static::RANK_COLUMN)) {
- throw new \InvalidArgumentException('올바르지 않은 인자 :' . $key);
- }
-
- if (key_exists($key, $this->rankVarRead)) {
- unset($this->rankVarRead[$key]);
- } else if (key_exists($key, $this->rankVarIncrease)) {
- unset($this->rankVarIncrease[$key]);
+ if ($this->rankVarRead->hasKey($key)) {
+ $this->rankVarRead->remove($key);
+ } else if ($this->rankVarIncrease->hasKey($key)) {
+ $this->rankVarIncrease->remove($key);
}
$this->rankVarSet[$key] = $value;
}
- function getRankVar(string $key, $defaultValue = null): int
+ function getRankVar(RankColumn $key, $defaultValue = null): int
{
- if (!key_exists($key, static::RANK_COLUMN)) {
- throw new \InvalidArgumentException('올바르지 않은 인자 :' . $key);
- }
-
- if (key_exists($key, $this->rankVarSet)) {
+ if ($this->rankVarSet->hasKey($key)) {
return $this->rankVarSet[$key];
}
- if (!key_exists($key, $this->rankVarRead)) {
- if($defaultValue === null){
- throw new \RuntimeException('인자가 없음 : ' . $key);
+ if (!$this->rankVarRead->hasKey($key)) {
+ if ($defaultValue === null) {
+ throw new \RuntimeException('인자가 없음 : ' . $key->value);
}
return $defaultValue;
}
@@ -818,27 +804,27 @@ class General implements iAction
$this->flushUpdateValues();
}
- if ($this->rankVarIncrease) {
+ if ($this->rankVarIncrease->count()) {
foreach ($this->rankVarIncrease as $rankKey => $rankVal) {
$db->update('rank_data', [
'value' => $db->sqleval('value + %i', $rankVal)
- ], 'general_id = %i AND type = %s', $generalID, $rankKey);
+ ], 'general_id = %i AND type = %s', $generalID, $rankKey->value);
}
$result = true;
}
- if ($this->rankVarSet) {
+ if ($this->rankVarSet->count()) {
foreach ($this->rankVarSet as $rankKey => $rankVal) {
$db->update('rank_data', [
'value' => $rankVal
- ], 'general_id = %i AND type = %s', $generalID, $rankKey);
- $this->rankVarRead[$rankKey] = $rankVal;
+ ], 'general_id = %i AND type = %s', $generalID, $rankKey->value);
+ $this->rankVarRead[$rankKey->value] = $rankVal;
}
$result = true;
}
- $this->rankVarIncrease = [];
- $this->rankVarSet = [];
+ $this->rankVarIncrease = new Map();
+ $this->rankVarSet = new Map();
$this->getLogger()->flush();
return $result;
@@ -1000,7 +986,8 @@ class General implements iAction
return $amount;
}
- public function onArbitraryAction(General $general, string $actionType, ?string $phase=null, $aux=null): null|array{
+ public function onArbitraryAction(General $general, string $actionType, ?string $phase = null, $aux = null): null|array
+ {
foreach (array_merge([
$this->nationType,
$this->officerLevelObj,
@@ -1114,13 +1101,20 @@ class General implements iAction
];
if ($reqColumns === null) {
- return [$fullColumn, array_keys(static::RANK_COLUMN)];
+ return [$fullColumn, RankColumn::cases()];
}
+ /** @var RankColumn[] */
$rankColumn = [];
$subColumn = [];
foreach ($reqColumns as $column) {
- if (key_exists($column, static::RANK_COLUMN)) {
+ if ($column instanceof RankColumn) {
+ $rankColumn[] = $column;
+ continue;
+ }
+
+ $rankKey = RankColumn::tryFrom($column);
+ if ($rankKey !== null) {
$rankColumn[] = $column;
} else {
$subColumn[] = $column;
@@ -1136,7 +1130,7 @@ class General implements iAction
/**
* @param ?int[] $generalIDList
- * @param null|string[] $column
+ * @param null|string|RankColumn[] $column
* @param int $constructMode
* @return \sammo\General[]
* @throws MustNotBeReachedException
@@ -1156,6 +1150,10 @@ class General implements iAction
$month = null;
}
+ /**
+ * @var string[] $column
+ * @var RankColumn[] $rankColumn
+ */
[$column, $rankColumn] = static::mergeQueryColumn($column, $constructMode);
if ($generalIDList === null) {
@@ -1172,17 +1170,20 @@ class General implements iAction
}
- $rawRanks = [];
+ /** @var Map> */
+ $rawRanks = new Map();
if ($rankColumn) {
$rawValue = $db->queryAllLists(
'SELECT `general_id`, `type`, `value` FROM rank_data WHERE general_id IN %li AND `type` IN %ls',
$generalIDList,
- $rankColumn
+ array_map(fn (\BackedEnum $e) => $e->value, $rankColumn)
);
- foreach ($rawValue as [$generalID, $rankType, $rankValue]) {
- if (!key_exists($generalID, $rawRanks)) {
- $rawRanks[$generalID] = [];
+ foreach ($rawValue as [$generalID, $rawRankType, $rankValue]) {
+ if (!$rawRanks->hasKey($generalID)) {
+ $rawRanks[$generalID] = new Map();
}
+
+ $rankType = RankColumn::from($rawRankType);
$rawRanks[$generalID][$rankType] = $rankValue;
}
}
@@ -1193,7 +1194,7 @@ class General implements iAction
$result[$generalID] = new DummyGeneral($constructMode > 0);
continue;
}
- if (key_exists($generalID, $rawRanks) && count($rawRanks[$generalID] ?? []) !== count($rankColumn)) {
+ if ($rawRanks->hasKey($generalID) && $rawRanks[$generalID]->count() !== count($rankColumn)) {
throw new \RuntimeException('column의 수가 일치하지 않음 : ' . $generalID);
}
$result[$generalID] = new static($rawGenerals[$generalID], $rawRanks[$generalID] ?? null, null, null, $year, $month, $constructMode > 1);
@@ -1213,6 +1214,10 @@ class General implements iAction
$month = null;
}
+ /**
+ * @var string[] $column
+ * @var RankColumn[] $rankColumn
+ */
[$column, $rankColumn] = static::mergeQueryColumn($column, $constructMode);
$rawGeneral = $db->queryFirstRow('SELECT %l FROM general WHERE no = %i', Util::formatListOfBackticks($column), $generalID);
@@ -1220,11 +1225,16 @@ class General implements iAction
return new DummyGeneral($constructMode > 0);
}
- $rawRankValues = [];
+ $rawRankValues = new Map();
if ($rankColumn) {
- $rawValue = $db->queryAllLists('SELECT `type`, `value` FROM rank_data WHERE general_id = %i AND `type` IN %ls', $generalID, $rankColumn);
- foreach ($rawValue as [$rankType, $rankValue]) {
- $rawRankValues[$rankType] = $rankValue;
+ $rawValue = $db->queryAllLists(
+ 'SELECT `type`, `value` FROM rank_data WHERE general_id = %i AND `type` IN %ls',
+ $generalID,
+ array_map(fn (\BackedEnum $e) => $e->value, $rankColumn)
+ );
+ foreach ($rawValue as [$rawRankType, $rankValue]) {
+ $rankType = RankColumn::tryFrom($rawRankType);
+ $rawRankValues->put($rankType, $rankValue);
}
}
@@ -1336,7 +1346,7 @@ class General implements iAction
return InheritancePointManager::getInstance()->increaseInheritancePoint($this, $key, $value, $aux);
}
- public function mergeTotalInheritancePoint(bool $isEnd=false)
+ public function mergeTotalInheritancePoint(bool $isEnd = false)
{
InheritancePointManager::getInstance()->mergeTotalInheritancePoint($this, $isEnd);
}
diff --git a/hwe/sammo/GeneralAI.php b/hwe/sammo/GeneralAI.php
index 4e145f91..8f42d2bf 100644
--- a/hwe/sammo/GeneralAI.php
+++ b/hwe/sammo/GeneralAI.php
@@ -4,6 +4,7 @@ namespace sammo;
use sammo\Command\GeneralCommand;
use sammo\Command\NationCommand;
+use sammo\Enums\RankColumn;
use sammo\Scenario\NPC;
class GeneralAI
@@ -2340,8 +2341,8 @@ class GeneralAI
return null;
}
- $kill = $general->getRankVar('killcrew') + 50000;
- $death = $general->getRankVar('deathcrew') + 50000;
+ $kill = $general->getRankVar(RankColumn::killcrew) + 50000;
+ $death = $general->getRankVar(RankColumn::deathcrew) + 50000;
$deathRate = $death / $kill;
$absGold = $general->getVar('gold');
@@ -2575,7 +2576,7 @@ class GeneralAI
$riceCost = $crewType->riceWithTech(
$this->nation['tech'],
Util::toInt($this->fullLeadership * 100 *
- $general->getRankVar('killcrew') / max($general->getRankVar('deathcrew'), 1) * 1.2)
+ $general->getRankVar(RankColumn::killcrew) / max($general->getRankVar(RankColumn::deathcrew), 1) * 1.2)
);
$cmd = buildGeneralCommandClass('che_징병', $general, $env, [
diff --git a/hwe/sammo/InheritancePointManager.php b/hwe/sammo/InheritancePointManager.php
index f1718262..b39fb213 100644
--- a/hwe/sammo/InheritancePointManager.php
+++ b/hwe/sammo/InheritancePointManager.php
@@ -5,6 +5,7 @@ namespace sammo;
use sammo\VO\InheritancePointType;
use Ds\Map;
use sammo\Enums\InheritanceKey;
+use sammo\Enums\RankColumn;
class InheritancePointManager
{
@@ -110,8 +111,8 @@ class InheritancePointManager
break;
case InheritanceKey::betting:
$extractFn = function () use ($general, $multiplier) {
- $betWin = $general->getRankVar('betwin');
- $betWinRate = $general->getRankVar('betwingold') / max(1, $general->getRankVar('betgold'));
+ $betWin = $general->getRankVar(RankColumn::betwin);
+ $betWinRate = $general->getRankVar(RankColumn::betwingold) / max(1, $general->getRankVar(RankColumn::betgold));
return [$betWin * $multiplier * pow($betWinRate, 2), null];
};
diff --git a/hwe/sammo/ResetHelper.php b/hwe/sammo/ResetHelper.php
index 994cb95a..f612f521 100644
--- a/hwe/sammo/ResetHelper.php
+++ b/hwe/sammo/ResetHelper.php
@@ -1,6 +1,8 @@
$generalID,
'nation_id'=>0,
- 'type'=>$rankColumn,
+ 'type'=>$rankColumn->value,
'value'=>0
];
}
diff --git a/hwe/sammo/Scenario/GeneralBuilder.php b/hwe/sammo/Scenario/GeneralBuilder.php
index d6c0b5c3..769eb354 100644
--- a/hwe/sammo/Scenario/GeneralBuilder.php
+++ b/hwe/sammo/Scenario/GeneralBuilder.php
@@ -6,6 +6,7 @@ use \sammo\DB;
use \sammo\CityHelper;
use \sammo\GameUnitConst;
use \sammo\CityConst;
+use sammo\Enums\RankColumn;
use \sammo\GameConst;
use \sammo\SpecialityHelper;
use sammo\TimeUtil;
@@ -714,11 +715,11 @@ class GeneralBuilder{
$db->insert('general_turn', $turnRows);
$rank_data = [];
- foreach(array_keys(\sammo\General::RANK_COLUMN) as $rankColumn){
+ foreach(RankColumn::cases() as $rankColumn){
$rank_data[] = [
'general_id'=>$this->generalID,
'nation_id'=>0,
- 'type'=>$rankColumn,
+ 'type'=>$rankColumn->value,
'value'=>0
];
}
diff --git a/hwe/sammo/WarUnitGeneral.php b/hwe/sammo/WarUnitGeneral.php
index 11235021..d2417728 100644
--- a/hwe/sammo/WarUnitGeneral.php
+++ b/hwe/sammo/WarUnitGeneral.php
@@ -2,6 +2,8 @@
namespace sammo;
+use sammo\Enums\RankColumn;
+
class WarUnitGeneral extends WarUnit
{
protected $raw;
@@ -52,7 +54,7 @@ class WarUnitGeneral extends WarUnit
{
parent::setOppose($oppose);
$general = $this->general;
- $this->general->increaseRankVar('warnum', 1);
+ $this->general->increaseRankVar(RankColumn::warnum, 1);
if ($this->isAttacker) {
$semiTurn = $general->getTurnTime();
@@ -152,11 +154,11 @@ class WarUnitGeneral extends WarUnit
function addWin()
{
$general = $this->general;
- $general->increaseRankVar('killnum', 1);
+ $general->increaseRankVar(RankColumn::killnum, 1);
$oppose = $this->getOppose();
if ($oppose instanceof WarUnitCity) {
- $general->increaseRankVar('occupied', 1);
+ $general->increaseRankVar(RankColumn::occupied, 1);
}
if($this->isAttacker()){
@@ -200,7 +202,7 @@ class WarUnitGeneral extends WarUnit
function addLose()
{
$general = $this->general;
- $general->increaseRankVar('deathnum', 1);
+ $general->increaseRankVar(RankColumn::deathnum, 1);
$this->addStatExp(1);
}
@@ -340,14 +342,14 @@ class WarUnitGeneral extends WarUnit
$this->isFinished = true;
$general = $this->general;
- $general->increaseRankVar('killcrew', $this->killed);
- $general->increaseRankVar('deathcrew', $this->dead);
+ $general->increaseRankVar(RankColumn::killcrew, $this->killed);
+ $general->increaseRankVar(RankColumn::deathcrew, $this->dead);
if($this->killedPerson){
- $general->increaseRankVar('killcrew_person', $this->killedPerson);
+ $general->increaseRankVar(RankColumn::killcrew_person, $this->killedPerson);
}
if($this->deadPerson){
- $general->increaseRankVar('deathcrew_person', $this->deadPerson);
+ $general->increaseRankVar(RankColumn::deathcrew_person, $this->deadPerson);
}
$general->updateVar('rice', Util::round($general->getVar('rice')));