feat: 결정론적 난수 생성기 ts 버전 구현
This commit is contained in:
@@ -0,0 +1,234 @@
|
||||
import { RNG } from "./RNG";
|
||||
|
||||
import { sha512 } from 'js-sha512';
|
||||
|
||||
//Buffer를 써도 된다면 Buffer가 최선이지만..
|
||||
type Bytes = ArrayBuffer | DataView | Uint8Array;
|
||||
type MaybeBytes = Bytes | string;
|
||||
|
||||
const maxRngSupportBit = 53;
|
||||
const maxInt = 0x1f_ffff_ffff_ffff; // NOTE: b 0, 10000110011, 11...11
|
||||
const maxIntMore1 = 0x20_0000_0000_0000n; //NOTE: b 0, 10000110100, 00...00
|
||||
const maxIntMore1f = Number(maxIntMore1);
|
||||
const bufferByteSize = 512 / 8; //SHA512
|
||||
|
||||
const intBitMapMask = new Map([
|
||||
[0x1n, 1],
|
||||
[0x3n, 2],
|
||||
[0x7n, 3],
|
||||
[0xfn, 4],
|
||||
[0x1fn, 5],
|
||||
[0x3fn, 6],
|
||||
[0x7fn, 7],
|
||||
[0xffn, 8],
|
||||
[0x1ffn, 9],
|
||||
[0x3ffn, 10],
|
||||
[0x7ffn, 11],
|
||||
[0xfffn, 12],
|
||||
[0x1fffn, 13],
|
||||
[0x3fffn, 14],
|
||||
[0x7fffn, 15],
|
||||
[0xffffn, 16],
|
||||
[0x1ffffn, 17],
|
||||
[0x3ffffn, 18],
|
||||
[0x7ffffn, 19],
|
||||
[0xfffffn, 20],
|
||||
[0x1fffffn, 21],
|
||||
[0x3fffffn, 22],
|
||||
[0x7fffffn, 23],
|
||||
[0xffffffn, 24],
|
||||
[0x1ffffffn, 25],
|
||||
[0x3ffffffn, 26],
|
||||
[0x7ffffffn, 27],
|
||||
[0xfffffffn, 28],
|
||||
[0x1fffffffn, 29],
|
||||
[0x3fffffffn, 30],
|
||||
[0x7fffffffn, 31],
|
||||
[0xffffffffn, 32],
|
||||
[0x1ffffffffn, 33],
|
||||
[0x3ffffffffn, 34],
|
||||
[0x7ffffffffn, 35],
|
||||
[0xfffffffffn, 36],
|
||||
[0x1fffffffffn, 37],
|
||||
[0x3fffffffffn, 38],
|
||||
[0x7fffffffffn, 39],
|
||||
[0xffffffffffn, 40],
|
||||
[0x1ffffffffffn, 41],
|
||||
[0x3ffffffffffn, 42],
|
||||
[0x7ffffffffffn, 43],
|
||||
[0xfffffffffffn, 44],
|
||||
[0x1fffffffffffn, 45],
|
||||
[0x3fffffffffffn, 46],
|
||||
[0x7fffffffffffn, 47],
|
||||
[0xffffffffffffn, 48],
|
||||
[0x1ffffffffffffn, 49],
|
||||
[0x3ffffffffffffn, 50],
|
||||
[0x7ffffffffffffn, 51],
|
||||
[0xfffffffffffffn, 52],
|
||||
[0x1fffffffffffffn, 53],
|
||||
]);
|
||||
|
||||
function calcBitMask(n: bigint): bigint {
|
||||
n |= n >> 1n;
|
||||
n |= n >> 2n;
|
||||
n |= n >> 4n;
|
||||
n |= n >> 8n;
|
||||
n |= n >> 16n;
|
||||
n |= n >> 32n;
|
||||
|
||||
return n;
|
||||
}
|
||||
export class LiteHashDRBG implements RNG {
|
||||
|
||||
protected buffer!: ArrayBuffer;
|
||||
protected bufferIdx!: number;
|
||||
protected hq: DataView;
|
||||
protected hqIdxPos: number;
|
||||
|
||||
public constructor(protected seed: MaybeBytes, protected stateIdx = 0) {
|
||||
const seedU8 = (() => {
|
||||
if (seed instanceof Uint8Array) {
|
||||
return seed;
|
||||
}
|
||||
if (seed instanceof ArrayBuffer) {
|
||||
return new Uint8Array(seed);
|
||||
}
|
||||
if (typeof(seed) === 'string'){
|
||||
return (new TextEncoder()).encode(seed);
|
||||
}
|
||||
return new Uint8Array(seed.buffer);
|
||||
})();
|
||||
const hqBuffer = new ArrayBuffer(seedU8.byteLength + 4);
|
||||
const hqU8 = new Uint8Array(hqBuffer);
|
||||
|
||||
hqU8.set(seedU8, 0);
|
||||
this.hq = new DataView(hqBuffer);
|
||||
this.hqIdxPos = seedU8.byteLength;
|
||||
|
||||
this.genNextBlock();
|
||||
}
|
||||
|
||||
protected genNextBlock(): void {
|
||||
this.hq.setUint32(this.hqIdxPos, this.stateIdx, true);
|
||||
const digest = sha512.arrayBuffer(this.hq.buffer);
|
||||
this.buffer = digest;
|
||||
this.bufferIdx = 0;
|
||||
this.stateIdx += 1;
|
||||
}
|
||||
|
||||
public getMaxInt(): number {
|
||||
return maxInt;
|
||||
}
|
||||
|
||||
public nextBytes(bytes: number, baseBytes?: number): ArrayBuffer {
|
||||
bytes |= 0;
|
||||
if (bytes <= 0) {
|
||||
throw new Error(`${bytes} <= 0`);
|
||||
}
|
||||
|
||||
if (this.bufferIdx + bytes <= bufferByteSize) {
|
||||
if(baseBytes === undefined || bytes >= baseBytes){
|
||||
const result = this.buffer.slice(this.bufferIdx, bytes);
|
||||
this.bufferIdx += bytes;
|
||||
if (this.bufferIdx === bufferByteSize) {
|
||||
this.genNextBlock();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
const result = new ArrayBuffer(Math.max(bytes, baseBytes));
|
||||
const resultU8 = new Uint8Array(result);
|
||||
resultU8.set(new Uint8Array(this.buffer, this.bufferIdx, bytes));
|
||||
this.bufferIdx += bytes;
|
||||
if( this.bufferIdx === bufferByteSize){
|
||||
this.genNextBlock();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
const result = new ArrayBuffer(baseBytes ? Math.max(bytes, baseBytes) : bytes);
|
||||
const resultU8 = new Uint8Array(result);
|
||||
|
||||
resultU8.set(new Uint8Array(this.buffer, this.bufferIdx));
|
||||
let offset = bufferByteSize - this.bufferIdx;
|
||||
let remain = bytes - offset;
|
||||
|
||||
while (remain > bufferByteSize) {
|
||||
this.genNextBlock();
|
||||
resultU8.set(new Uint8Array(this.buffer), offset);
|
||||
offset += bufferByteSize;
|
||||
remain -= bufferByteSize;
|
||||
}
|
||||
|
||||
this.genNextBlock();
|
||||
if (remain === 0) {
|
||||
return result;
|
||||
}
|
||||
|
||||
resultU8.set(new Uint8Array(this.buffer, 0, remain), offset);
|
||||
this.bufferIdx = remain;
|
||||
return result;
|
||||
}
|
||||
|
||||
public nextBits(bits: number, baseBytes?: number): ArrayBuffer {
|
||||
bits |= 0;
|
||||
const bytes = (bits + 7) >> 3;
|
||||
const headBits = bits & 0x7;
|
||||
|
||||
const result = this.nextBytes(bytes, baseBytes);
|
||||
if (headBits === 0) {
|
||||
return result;
|
||||
}
|
||||
|
||||
const resultU8 = new Uint8Array(result);
|
||||
resultU8[bytes - 1] &= 0xff >> (8 - headBits);
|
||||
return result;
|
||||
}
|
||||
|
||||
protected _nextInt(bits: number): bigint{
|
||||
const buffer = this.nextBits(bits, 8);
|
||||
const dataView = new DataView(buffer);
|
||||
return dataView.getBigUint64(0, true);
|
||||
}
|
||||
|
||||
public nextInt(max?: number): number {
|
||||
if (max === undefined || max === maxInt) {
|
||||
return Number(this._nextInt(maxRngSupportBit));
|
||||
}
|
||||
if (max > maxInt) {
|
||||
throw new Error('Over max int');
|
||||
}
|
||||
if (max === 0) {
|
||||
return 0;
|
||||
}
|
||||
if (max < 0) {
|
||||
return -this.nextInt(-max);
|
||||
}
|
||||
|
||||
const mask = calcBitMask(BigInt(max));
|
||||
const bits = intBitMapMask.get(mask) as number;
|
||||
|
||||
let n = Number(this._nextInt(bits));
|
||||
while (n > max){
|
||||
n = Number(this._nextInt(bits));
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
public nextFloat1(): number {
|
||||
// eslint-disable-next-line no-constant-condition
|
||||
while(true){
|
||||
const nInt = this._nextInt(maxRngSupportBit + 1);
|
||||
if(nInt < maxIntMore1){
|
||||
return Number(nInt) / maxIntMore1f;
|
||||
}
|
||||
if(nInt === maxIntMore1){
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static build(seed: MaybeBytes, stateIdx = 0): LiteHashDRBG{
|
||||
return new LiteHashDRBG(seed, stateIdx);
|
||||
}
|
||||
}
|
||||
+34
-27
@@ -1,41 +1,48 @@
|
||||
import { RNG } from './RNG';
|
||||
|
||||
export class RandUtils{
|
||||
constructor(protected rng: RNG){
|
||||
export class RandUtil {
|
||||
constructor(protected rng: RNG) {
|
||||
|
||||
}
|
||||
|
||||
public nextFloat1(): number{
|
||||
public nextFloat1(): number {
|
||||
return this.rng.nextFloat1();
|
||||
}
|
||||
|
||||
public nextRange(min: number, max: number): number{
|
||||
public nextRange(min: number, max: number): number {
|
||||
const range = max - min;
|
||||
return this.nextFloat1() * (range) + min;
|
||||
}
|
||||
|
||||
public nextRangeInt(min: number, max: number): number{
|
||||
public nextRangeInt(min: number, max: number): number {
|
||||
const range = max - min;
|
||||
return this.rng.nextInt(range) + min;
|
||||
}
|
||||
|
||||
public nextBit(): boolean{
|
||||
public nextInt(max?: number): number {
|
||||
return this.rng.nextInt(max);
|
||||
}
|
||||
|
||||
public nextBit(): boolean {
|
||||
const view = new DataView(this.rng.nextBits(1));
|
||||
return view.getUint8(0) != 0;
|
||||
}
|
||||
|
||||
public nextBool(prob = 0.5): boolean{
|
||||
public nextBool(prob = 0.5): boolean {
|
||||
if (prob >= 1) {
|
||||
return true;
|
||||
}
|
||||
return this.nextFloat1() < prob;
|
||||
}
|
||||
|
||||
public shuffle<T>(srcArray: T[]): T[]{
|
||||
public shuffle<T>(srcArray: T[]): T[] {
|
||||
const cnt = srcArray.length;
|
||||
if(cnt > this.rng.getMaxInt()){
|
||||
if (cnt > this.rng.getMaxInt()) {
|
||||
throw 'Invalid random int range';
|
||||
}
|
||||
|
||||
const result: T[] = Array.from(srcArray);
|
||||
for(let srcIdx = 0; srcIdx < cnt; srcIdx += 1){
|
||||
for (let srcIdx = 0; srcIdx < cnt; srcIdx += 1) {
|
||||
const destIdx = this.rng.nextInt(cnt - srcIdx - 1) + srcIdx;
|
||||
[result[srcIdx], result[destIdx]] = [result[destIdx], result[srcIdx]];
|
||||
}
|
||||
@@ -45,23 +52,23 @@ export class RandUtils{
|
||||
|
||||
//Object는 integer key에 예외가 있어 shuffleAssoc은 없음
|
||||
|
||||
public choice<T>(items: T[]|Record<string|number,T>|Set<T>): T{
|
||||
if(items instanceof Array){
|
||||
public choice<T>(items: T[] | Record<string | number, T> | Set<T>): T {
|
||||
if (items instanceof Array) {
|
||||
const idx = this.rng.nextInt(items.length - 1);
|
||||
return items[idx];
|
||||
}
|
||||
|
||||
if(items instanceof Set){
|
||||
if (items instanceof Set) {
|
||||
return this.choice(Array.from(items.values()));
|
||||
}
|
||||
|
||||
return items[this.choice(Array.from(Object.keys(items)))];
|
||||
}
|
||||
|
||||
public choiceUsingWeight(items: Record<string|number, number>): string|number{
|
||||
public choiceUsingWeight(items: Record<string | number, number>): string | number {
|
||||
let sum = 0;
|
||||
for(const value of Object.values(items)){
|
||||
if(value <= 0){
|
||||
for (const value of Object.values(items)) {
|
||||
if (value <= 0) {
|
||||
continue;
|
||||
}
|
||||
sum += value;
|
||||
@@ -69,15 +76,15 @@ export class RandUtils{
|
||||
|
||||
let rd = this.nextFloat1() * sum;
|
||||
|
||||
for(const [item, value] of Object.entries(items)){
|
||||
if(value <= 0){
|
||||
if(rd <= 0){
|
||||
for (const [item, value] of Object.entries(items)) {
|
||||
if (value <= 0) {
|
||||
if (rd <= 0) {
|
||||
return item;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if(rd <= value){
|
||||
if (rd <= value) {
|
||||
return item;
|
||||
}
|
||||
rd -= value;
|
||||
@@ -86,10 +93,10 @@ export class RandUtils{
|
||||
throw new Error('Unreacheable');
|
||||
}
|
||||
|
||||
public choiceUsingWeightPair<T>(items: [T, number][]): T{
|
||||
public choiceUsingWeightPair<T>(items: [T, number][]): T {
|
||||
let sum = 0;
|
||||
for(const [, value] of items){
|
||||
if(value <= 0){
|
||||
for (const [, value] of items) {
|
||||
if (value <= 0) {
|
||||
continue;
|
||||
}
|
||||
sum += value;
|
||||
@@ -97,15 +104,15 @@ export class RandUtils{
|
||||
|
||||
let rd = this.nextFloat1() * sum;
|
||||
|
||||
for(const [item, value] of items){
|
||||
if(value <= 0){
|
||||
if(rd <= 0){
|
||||
for (const [item, value] of items) {
|
||||
if (value <= 0) {
|
||||
if (rd <= 0) {
|
||||
return item;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if(rd <= value){
|
||||
if (rd <= value) {
|
||||
return item;
|
||||
}
|
||||
rd -= value;
|
||||
|
||||
+13
-12
@@ -21,14 +21,14 @@ class LiteHashDRBG implements RNG
|
||||
|
||||
protected string $buffer;
|
||||
protected int $bufferIdx;
|
||||
protected function __construct(protected string $seed, protected int $stateIdx = 0)
|
||||
public function __construct(protected string $seed, protected int $stateIdx = 0)
|
||||
{
|
||||
$this->genNextBlock();
|
||||
}
|
||||
|
||||
protected function genNextBlock(): void
|
||||
{
|
||||
$hq = $this->seed . pack('P', $this->stateIdx);
|
||||
$hq = $this->seed . pack('V', $this->stateIdx);
|
||||
$this->buffer = hash('sha512', $hq, true);
|
||||
$this->bufferIdx = 0;
|
||||
$this->stateIdx += 1;
|
||||
@@ -149,9 +149,10 @@ class LiteHashDRBG implements RNG
|
||||
$headBits = $bits & 0x7;
|
||||
|
||||
$buffer = $this->nextBytes($bytes);
|
||||
if ($headBits != 0) {
|
||||
$buffer[$bytes - 1] = chr(ord($buffer[$bytes - 1]) & (0xff >> (8 - $headBits))) ;
|
||||
if ($headBits === 0) {
|
||||
return $buffer;
|
||||
}
|
||||
$buffer[$bytes - 1] = chr(ord($buffer[$bytes - 1]) & (0xff >> (8 - $headBits)));
|
||||
return $buffer;
|
||||
}
|
||||
|
||||
@@ -161,11 +162,8 @@ class LiteHashDRBG implements RNG
|
||||
return unpack('P', $value)[1];
|
||||
}
|
||||
|
||||
private function _nextInt(int $max): int
|
||||
private function _nextInt(int $bits): int
|
||||
{
|
||||
$mask = self::calcBitMask($max);
|
||||
$bits = self::INT_BIT_MASK_MAP[$mask];
|
||||
|
||||
$buffer = $this->nextBits($bits) . "\x00\x00\x00\x00\x00\x00\x00";
|
||||
|
||||
return self::parseU64($buffer);
|
||||
@@ -186,9 +184,12 @@ class LiteHashDRBG implements RNG
|
||||
return -$this->nextInt(-$max);
|
||||
}
|
||||
|
||||
$n = $this->_nextInt($max);
|
||||
$mask = self::calcBitMask($max);
|
||||
$bits = self::INT_BIT_MASK_MAP[$mask];
|
||||
|
||||
$n = $this->_nextInt($bits);
|
||||
while ($n > $max) {
|
||||
$n = $this->_nextInt($max);
|
||||
$n = $this->_nextInt($bits);
|
||||
}
|
||||
|
||||
return $n;
|
||||
@@ -197,10 +198,10 @@ class LiteHashDRBG implements RNG
|
||||
public function nextFloat1(): float
|
||||
{
|
||||
$max = 1 << MAX_RNG_SUPPORT_BIT;
|
||||
while(true){
|
||||
while (true) {
|
||||
$buffer = $this->nextBits(MAX_RNG_SUPPORT_BIT + 1) . "\x00";
|
||||
$nInt = self::parseU64($buffer);
|
||||
if($nInt <= $max){
|
||||
if ($nInt <= $max) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,10 @@ class RandUtil
|
||||
return $this->rng->nextInt($range) + $min;
|
||||
}
|
||||
|
||||
public function nextInt(?int $max = null): int{
|
||||
return $this->rng->nextInt($max);
|
||||
}
|
||||
|
||||
public function nextBit(): bool
|
||||
{
|
||||
return $this->rng->nextBits(1) !== "\0";
|
||||
|
||||
@@ -809,5 +809,4 @@ class Util extends \utilphp\util
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user