feat: 새 부대편성 페이지 (#223)
Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/223
This commit was merged in pull request #223.
This commit is contained in:
@@ -2,6 +2,7 @@
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namespace sammo\API\Nation;
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use ArrayObject;
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use sammo\DB;
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use sammo\General;
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use sammo\Session;
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@@ -45,10 +46,11 @@ class GeneralList extends \sammo\BaseAPI
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'connect' => 0,
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'troop' => 0,
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'city' => 0,
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'con' => 1,
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'specage' => 1,
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'specage2' => 1,
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'specage' => 0,
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'specage2' => 0,
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'leadership_exp' => 1,
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'strength_exp' => 1,
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'intel_exp' => 1,
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@@ -58,7 +60,6 @@ class GeneralList extends \sammo\BaseAPI
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'dex4' => 1,
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'dex5' => 1,
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'city' => 1,
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'experience' => 1,
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'dedication' => 1,
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@@ -158,35 +159,59 @@ class GeneralList extends \sammo\BaseAPI
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$rawGeneralList = Util::convertArrayToDict($db->query('SELECT %l from general WHERE nation = %i ORDER BY turntime ASC', Util::formatListOfBackticks($queryColumns), $nationID), 'no');
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/** @var ArrayObject[] */
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$troops = [];
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foreach ($db->queryAllLists('SELECT troop_leader,name FROM troop WHERE nation = %i', $nationID) as [$troopLeaderID, $troopName]) {
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if (!key_exists($troopLeaderID, $rawGeneralList)) {
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continue;
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}
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$troopTurnTime = $rawGeneralList[$troopLeaderID]['turntime'];
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$troops[$troopLeaderID] = new ArrayObject([
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'id' => $troopLeaderID,
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'name' => $troopName,
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'turntime' => $troopTurnTime,
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'reservedCommand' => [],
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]);
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}
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$reservedCommand = [];
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if ($this->permission >= 1) {
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$nonNPCGeneralIDList = [];
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foreach ($rawGeneralList as $rawGeneral) {
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if ($rawGeneral['npc'] < 2) {
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$nonNPCGeneralIDList[] = $rawGeneral['no'];
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if ($this->permission >= 1 || count($troops)) {
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$reservedCommandTargetGeneralIDList = [];
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if($this->permission >= 1){
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foreach ($rawGeneralList as $rawGeneral) {
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if ($rawGeneral['npc'] < 2) {
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$reservedCommandTargetGeneralIDList[$rawGeneral['no']] = $rawGeneral['no'];
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}
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}
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}
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foreach($troops as $troop){
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$reservedCommandTargetGeneralIDList[$troop['id']] = $troop['id'];
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}
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$rawTurnList = $db->query(
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'SELECT general_id, turn_idx, action, arg, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id asc, turn_idx asc',
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$nonNPCGeneralIDList
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);
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foreach ($rawTurnList as $rawTurn) {
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[
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'general_id' => $generalID,
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'action' => $action,
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'arg' => $arg,
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'brief' => $brief,
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] = $rawTurn;
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if (!key_exists($generalID, $reservedCommand)) {
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$reservedCommand[$generalID] = [];
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if($reservedCommandTargetGeneralIDList){
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$rawTurnList = $db->query(
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'SELECT general_id, turn_idx, action, arg, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id asc, turn_idx asc',
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array_values($reservedCommandTargetGeneralIDList)
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);
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foreach ($rawTurnList as $rawTurn) {
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[
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'general_id' => $generalID,
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'action' => $action,
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'arg' => $arg,
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'brief' => $brief,
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] = $rawTurn;
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if (!key_exists($generalID, $reservedCommand)) {
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$reservedCommand[$generalID] = [];
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}
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$reservedCommand[$generalID][] = [
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'action' => $action,
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'arg' => $arg,
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'brief' => $brief
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];
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}
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$reservedCommand[$generalID][] = [
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'action' => $action,
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'arg' => $arg,
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'brief' => $brief
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];
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}
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}
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@@ -252,6 +277,17 @@ class GeneralList extends \sammo\BaseAPI
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$resultColumns[$column] = $column;
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}
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foreach ($troops as $troop){
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$troopLeaderID = $troop['id'];
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$troop['reservedCommand'] = array_map(function($turnObj){
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$brief = $turnObj['brief'];
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if($brief == '집합'){
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return $brief;
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}
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return '-';
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}, $specialViewFilter['reservedCommand']($rawGeneralList[$troopLeaderID]));
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}
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$generalList = [];
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foreach ($rawGeneralList as $rawGeneral) {
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//General 생성?
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@@ -272,25 +308,14 @@ class GeneralList extends \sammo\BaseAPI
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$generalList[] = $item;
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}
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$troops = [];
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foreach ($db->queryAllLists('SELECT troop_leader,name FROM troop WHERE nation = %i', $nationID) as [$troopLeaderID, $troopName]) {
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if (!key_exists($troopLeaderID, $rawGeneralList)) {
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continue;
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}
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$troopTurnTime = $rawGeneralList[$troopLeaderID]['turntime'];
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$troops[] = [
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'id' => $troopLeaderID,
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'name' => $troopName,
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'turntime' => $troopTurnTime
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];
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}
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$result = [
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'result' => true,
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'permission' => $this->permission,
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'column' => array_keys($resultColumns),
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'list' => $generalList,
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'troops' => $troops,
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'troops' => array_values($troops),
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'env' => $env,
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'myGeneralID' => $session->generalID,
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];
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return $result;
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@@ -10,6 +10,7 @@ use sammo\Validator;
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use function sammo\checkSecretPermission;
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/** @deprecated */
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class SetTroopName extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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@@ -0,0 +1,46 @@
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<?php
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namespace sammo\API\Troop;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\DB;
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class ExitTroop extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$generalID = $session->generalID;
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$db = DB::db();
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$troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
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if($troopID == 0){
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return '부대에 소속되어 있지 않습니다.';
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}
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if($generalID != $troopID){
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$db->update('general', [
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'troop' => 0,
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], '`no` = %i', $generalID);
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return null;
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}
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//부대장이다.
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$db->update('general', [
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'troop' => 0,
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], '`troop` = %i', $troopID);
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$db->delete('troop', 'troop_leader = %i', $troopID);
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return null;
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}
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}
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@@ -0,0 +1,59 @@
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<?php
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namespace sammo\API\Troop;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\DB;
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use sammo\StringUtil;
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use sammo\Validator;
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class JoinTroop extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v->rule('required', [
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'troopID',
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])
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->rule('integer', 'troopID');
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$userID = $session->userID;
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$troopID = $this->args['troopID'];
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$db = DB::db();
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$me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
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if ($me['troop'] != 0) {
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return '이미 부대에 소속되어 있습니다.';
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}
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$nationID = $me['nation'];
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if ($nationID == 0) {
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return '국가에 소속되어 있지 않습니다.';
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}
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$troopExists = $db->queryFirstField('SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i', $troopID, $nationID);
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if (!$troopExists) {
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return '부대가 올바르지 않습니다.';
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}
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$generalID = $me['no'];
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$db->update('general', [
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'troop' => $troopID,
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], '`no` = %i AND `troop` = %i', $generalID, 0);
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return null;
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}
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}
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@@ -0,0 +1,57 @@
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<?php
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namespace sammo\API\Troop;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\DB;
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use sammo\Validator;
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class KickFromTroop extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v->rule('required', [
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'troopID',
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'generalID',
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])
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->rule('integer', 'troopID')
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->rule('integer', 'generalID');
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$generalID = $this->args['generalID'];
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$db = DB::db();
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$troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
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if($troopID == 0){
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return '부대에 소속되어 있지 않습니다.';
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}
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if($troopID != $this->args['troopID']){
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return '다른 부대에 소속되어 있습니다.';
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}
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if($troopID == $generalID){
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return '부대장을 추방할 수 없습니다.';
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}
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$db->update('general', [
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'troop' => 0,
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], '`no` = %i AND `troop` = %i', $generalID, $troopID);
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return null;
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}
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}
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@@ -0,0 +1,68 @@
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<?php
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namespace sammo\API\Troop;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\DB;
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use sammo\StringUtil;
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use sammo\Validator;
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class NewTroop extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v->rule('required', [
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'troopName',
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])
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->rule('stringWidthBetween', 'troopName', 1, 18);
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$userID = $session->userID;
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$troopName = StringUtil::neutralize($this->args['troopName']);
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if(!$troopName){
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return '부대 이름이 없습니다.';
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}
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$db = DB::db();
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$me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
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if($me['troop'] != 0){
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return '이미 부대에 소속되어 있습니다.';
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}
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$nationID = $me['nation'];
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if($nationID == 0){
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return '국가에 소속되어 있지 않습니다.';
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}
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$generalID = $me['no'];
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$db->insert('troop', [
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'name'=>$troopName,
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'troop_leader'=>$generalID,
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'nation'=>$nationID,
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]);
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if($db->affectedRows() == 0){
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return '부대가 생성되지 않았습니다. 버그일 수 있습니다.';
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}
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$db->update('general', [
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'troop'=>$generalID
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], '`no` = %i', $generalID);
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return null;
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}
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}
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@@ -0,0 +1,65 @@
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<?php
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namespace sammo\API\Troop;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\DB;
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use sammo\StringUtil;
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use sammo\Validator;
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use function sammo\checkSecretPermission;
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class SetTroopName extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v->rule('required', [
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'troopID',
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'troopName',
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])
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->rule('stringWidthBetween', 'troopName', 1, 18)
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->rule('integer', 'troopID');
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$userID = $session->userID;
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$db = DB::db();
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$me = $db->queryFirstRow('SELECT `no`,nation,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
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$permission = checkSecretPermission($me, false);
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$troopID = $this->args['troopID'];
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$generalID = $me['no'];
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if($generalID != $troopID && $permission < 4){
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return "권한이 부족합니다.";
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}
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$troopName = StringUtil::neutralize($this->args['troopName']);
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if(!$troopName){
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return '부대 이름이 없습니다.';
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}
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$nationID = $me['nation'];
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$db->update('troop', [
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'name'=>$troopName
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], 'troop_leader=%i AND `nation`=%i',$troopID, $nationID);
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if($db->affectedRows() == 0){
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return '부대가 없습니다.';
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}
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return null;
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}
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}
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