이동 구현. BaseCommand에 GeneralSource 연결.
This commit is contained in:
@@ -286,7 +286,7 @@ for($j=0; $j < $gencount; $j++) {
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if($ourGeneral && !$isNPC){
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$turnText = [];
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$generalObj = new General($general, null, 0, 0, false);
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$generalObj = new General($general, null, null, null, false);
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$turnBrief = getGeneralTurnBrief($genralObj, $generalTurnList[$generalObj->getID()]);
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foreach($turnBrief as $turnRawIdx=>$turn){
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$turnIdx = $turnRawIdx+1;
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+1
-1
@@ -174,7 +174,7 @@ foreach ($generals as &$general) {
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if ($general['npc'] < 2) {
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$generalObj = new General($general, null, 0, 0, false);
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$generalObj = new General($general, null, null, null, false);
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$turnBrief = getGeneralTurnBrief($genralObj, $generalTurnList[$generalObj->getID()]);
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$turntext = [];
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+1
-1
@@ -83,7 +83,7 @@ function myCommandList() {
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echo "로그인 되어있지 않습니다.";
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return;
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}
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$generalObj = new General($me, null, 0, 0, false);
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$generalObj = new General($me, null, null, null, false);
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$turnList = $db->query('SELECT turn_idx, action, arg FROM general_turn WHERE general_id = %i ORDER BY turn_idx ASC', $generalObj->getID());
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$turnBrief = getGeneralTurnBrief($generalObj, $turnList);
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@@ -551,46 +551,6 @@ function process_16(&$general) {
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pushGenLog($general, $log);
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}
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function process_17(&$general) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$connect=$db->get();
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$log = [];
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$alllog = [];
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$history = [];
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$date = substr($general['turntime'],11,5);
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$admin = $gameStor->getValues(['year', 'month']);
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if($general['crew'] == 0) {
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$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 소집해제 실패. <1>$date</>";
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} else {
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// 주민으로 돌아감
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$query = "update city set pop=pop+'{$general['crew']}' where city='{$general['city']}'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$query = "update general set crew='0' where no='{$general['no']}'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$log[0] = "<C>●</>{$admin['month']}월:병사들을 <R>소집해제</>하였습니다. <1>$date</>";
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// 경험, 공헌 상승
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$exp = 70;
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$ded = 100;
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// 성격 보정
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$exp = CharExperience($exp, $general['personal']);
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$ded = CharDedication($ded, $general['personal']);
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$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$log = checkAbility($general, $log);
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}
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pushGenLog($general, $log);
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}
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function process_21(&$general) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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@@ -37,7 +37,7 @@ abstract class BaseCommand{
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protected $runnableConstraints = null;
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protected $reservableConstraints = null;
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protected $generalSource = null;
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protected $logger;
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@@ -54,6 +54,17 @@ abstract class BaseCommand{
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}
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public function setGeneralSource(?array $generalSource){
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$this->generalSource = $generalSource;
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}
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protected function getGeneralObjFromGeneralSource(int $generalNo):?General{
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if($this->generalSource === null){
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return null;
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}
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return $this->generalSource[$generalNo]??null;
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}
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protected function resetTestCache():void{
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$this->runnable = null;
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$this->reservable = null;
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@@ -105,7 +116,12 @@ abstract class BaseCommand{
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protected function setDestCity(int $cityNo, ?array $args){
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$this->resetTestCache();
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$db = DB::db();
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if($args == null){
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if($args === []){
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$cityObj = \sammo\CityConst::byID($cityNo);
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$this->destCity = ['city'=>$cityNo, 'name'=>$cityObj->name];
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return;
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}
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if($args === null){
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$this->destCity = $db->queryFirstRow('SELECT * FROM city WHERE city=%i', $cityNo);
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return;
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}
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@@ -114,7 +130,7 @@ abstract class BaseCommand{
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protected function setDestNation(int $nationNo, ?array $args = null){
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$this->resetTestCache();
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if($args == null){
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if($args === null || $args === []){
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$this->destNation = getNationStaticInfo($nationNo);
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return;
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}
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@@ -0,0 +1,119 @@
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<?php
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namespace sammo\GeneralCommand;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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use function \sammo\{
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uniqueItemEx
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};
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use \sammo\Constraint\Constraint;
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use sammo\CityConst;
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class che_이동 extends Command\GeneralCommand{
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static protected $actionName = '이동';
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protected function init(){
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation();
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$this->setDestCity($this->arg['destCityID'], []);
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[$reqGold, $reqRice] = $this->getCost();
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$this->runnableConstraints=[
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['NotSameCity'],
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['NearCity', 1],
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['ReqGeneralGold', $reqGold],
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['ReqGeneralRice', $reqRice],
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];
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}
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protected function argTest():bool{
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if(!key_exists('destCityID', $this->arg)){
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return false;
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}
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if(!key_exists($this->arg['destCityID'], CityConst::all())){
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return false;
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}
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$this->arg = [
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'destCityID'=>$this->arg['destCityID']
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];
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return true;
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}
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public function getCost():array{
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$env = $this->env;
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return [$env['develcost'], 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$env = $this->env;
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$general = $this->generalObj;
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$date = substr($general->getVar('turntime'),11,5);
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$destCityName = $this->destCity['name'];
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$destCityID = $this->destCity['city'];
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$josaRo = JosaUtil::pick($destCityName, '로');
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$logger = $general->getLogger();
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$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaRo} 이동했습니다. <1>$date</>");
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$exp = 50;
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$exp = $general->onPreGeneralStatUpdate($general, 'experience', $exp);
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$general->setVar('city', $destCityID);
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if($general->getVar('level') == 12 && $this->nation['level'] == 0){
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$generalList = $db->queryFirstColumn('SELECT no, name, city, nation, level FROM general WHERE nation=%i AND no!=%i', $general->getNationID(), $general->getID());
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foreach($generalList as $targetRawGeneral){
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$targetGeneralID = $targetRawGeneral['no'];
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$targetGeneral = $this->getGeneralObjFromGeneralSource($targetGeneralID);
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if($targetGeneral === null){
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$targetGeneral = new General($targetRawGeneral, null, $env['year'], $env['month'], false);
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}
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$targetGeneral->setVar('city', $destCityID);
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$targetGeneral->getLogger()->pushGeneralActionLog("방랑군 세력이 <G><b>{$destCityName}</b></>{$josaRo} 이동했습니다.", ActionLogger::PLAIN);
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$targetGeneral = null;
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}
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}
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[$reqGold, $reqRice] = $this->getCost();
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$general->increaseVarWithLimit('gold', -$reqGold, 0);
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$general->increaseVar('experience', $exp);
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$general->increaseVar('leader2', 1);
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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$general->applyDB($db);
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}
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}
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@@ -0,0 +1,43 @@
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<?php
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namespace sammo\Constraint;
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class NearCity extends Constraint{
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const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_DEST_CITY|Constraint::REQ_NUMERIC_ARG;
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public function checkInputValues(bool $throwExeception=true){
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if(!parent::checkInputValues($throwExeception) && !$throwException){
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return false;
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}
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if(!key_exists('city', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require city in general");
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}
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if($this->arg < 1 || !is_integer($this->arg)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("arg should be >= 1 integer");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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$dist = \sammo\searchDistance($this->general['city'], $this->arg, false);
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if(key_exist($this->destCity['city'], $dist)){
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return true;
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}
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if($this->arg == 1){
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$this->reason = "인접도시가 아닙니다.";
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}
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else{
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$this->reason = "거리가 너무 멉니다.";
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}
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return false;
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}
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}
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@@ -0,0 +1,32 @@
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<?php
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namespace sammo\Constraint;
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class NearCity extends Constraint{
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const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_DEST_CITY;
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public function checkInputValues(bool $throwExeception=true){
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if(!parent::checkInputValues($throwExeception) && !$throwException){
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return false;
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}
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if(!key_exists('city', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require city in general");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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if($this->destCity['city'] != $this->general['city']){
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return true;
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}
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$this->reason = "같은 도시입니다.";
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return false;
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}
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}
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+12
-8
@@ -38,7 +38,7 @@ class General implements iAction{
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* @param int $month 게임 월
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* @param bool $fullConstruct iAction, 및 ActionLogger 초기화 여부, false인 경우 no, name, city, nation, level 정도로 초기화 가능
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*/
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public function __construct(array $raw, ?array $city, int $year, int $month, bool $fullConstruct=true){
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public function __construct(array $raw, ?array $city, ?int $year, ?int $month, bool $fullConstruct=true){
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//TODO: 밖에서 가져오도록 하면 버그 확률이 높아짐. 필요한 raw 값을 직접 구해야함.
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$staticNation = getNationStaticInfo($raw['nation']);
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@@ -51,17 +51,21 @@ class General implements iAction{
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}
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$this->resultTurn = new LastTurn();
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if($year !== null || $month !== null){
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$this->logger = new ActionLogger(
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$this->getVar('no'),
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$this->getVar('nation'),
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$year,
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$month,
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false
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);
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}
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if(!$fullConstruct){
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return;
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}
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$this->logger = new ActionLogger(
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$this->getVar('no'),
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$this->getVar('nation'),
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$year,
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$month,
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false
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);
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$nationTypeClass = getNationTypeClass($staticNation['type']);
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$this->nationType = new $nationTypeClass;
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@@ -8,11 +8,12 @@ class TurnExecutionHelper
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* @var General $generalObj;
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*/
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protected $generalObj;
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protected $generalSource = null;
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public function __construct(array $rawGeneral, int $year, int $month)
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public function __construct(General $general, ?array $generalSource = null)
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{
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$this->generalObj = new General($rawGeneral, null, $year, $month);
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$this->nationTurn = $nationTurn;
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$this->generalObj = $general;
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$this->generalSource = $generalSource;
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}
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public function __destruct()
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@@ -76,6 +77,7 @@ class TurnExecutionHelper
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$commandObj = buildNationCommandClass($commandClassName, $general, $gameStor->getAll(true), $commandLast, $commandArg);
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$commandObj->setGeneralSource($this->generalSource);
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$failReason = $commandObj->testReservable();
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if($failReason){
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@@ -101,6 +103,7 @@ class TurnExecutionHelper
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$commandClass = getGeneralCommandClass($commandClassName);
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/** @var \sammo\Command\GeneralCommand $commandObj */
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$commandObj = new $commandClass($general, $gameStor->getAll(true), $commandArg, $commandLast);
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$commandObj->setGeneralSource($this->generalSource);
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$failReason = $commandObj->testReservable();
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if($failReason){
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@@ -185,7 +188,7 @@ class TurnExecutionHelper
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static public function executeGeneralCommandUntil(string $date, \DateTimeInterface $limitActionTime, int $year, int $month){
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$db = DB::db();
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$generalsTodo = $db->queryFirstRow(
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$rawGeneralsTodo = $db->queryFirstRow(
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'SELECT no,name,name2,picture,imgsvr,nation,nations,city,troop,injury,affinity,
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leader,leader2,power,power2,intel,intel2,weap,book,horse,item,
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experience,dedication,level,gold,rice,crew,crewtype,train,atmos,
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@@ -200,20 +203,28 @@ WHERE turntime < %s ORDER BY turntime ASC, `no` ASC',
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$date
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);
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$generalsTodo = [];
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$generalSource = [];
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foreach($rawGeneralsTodo as $rawGeneral){
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$generalCommand = $rawGeneral['action'];
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$generalArg = Json::decode($rawGeneral['arg'])??[];
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unset($rawGeneral['action']);
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unset($rawGeneral['arg']);
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$general = new General($rawGeneral, $year, $month);
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$generalsTodo[] = [$general, $generalCommand, $generalArg];
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$generalSource[$general->getID()] = $general;
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}
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$currentTurn = null;
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foreach($generalsTodo as $generalWork){
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foreach($generalsTodo as [$general, $generalCommand, $generalArg]){
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$currActionTime = new \DateTimeImmutable();
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if($currActionTime > $limitActionTime){
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return [true, $currentTurn];
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}
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$generalCommand = $generalWork['action'];
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$generalArg = Json::decode($generalWork['arg'])??[];
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unset($generalWork['action']);
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unset($generalWork['arg']);
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$turnObj = new static($generalWork, $year, $month);
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$turnObj = new static($general, $generalSource);
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$hasNationTurn = false;
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if($generalWork['nation'] != 0 && $generalWork['level'] >= 5){
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