징병 구현중
This commit is contained in:
@@ -0,0 +1,86 @@
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window.calc = function(id) {
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var $obj = $('#crewType{0}'.format(id));
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var crew = $obj.find('.form_double').val();
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var baseCost = $obj.data('cost');
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var $cost = $obj.find('.form_cost');
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var cost = crew * baseCost;
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if(window.is모병){
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cost *= 2;
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}
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$cost.val(Math.round(cost));
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}
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$(function(){
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var $postForm = $('#post_form');
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var $formAmount = $postForm.find('.form_amount');
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var $formCrewtype = $postForm.find('.form_crewtype');
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$('.form_double').on('keyup change',function(e){
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var $this = $(this);
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var $parent = $this.parents('.input_form');
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var crewtype = parseInt($parent.data('crewtype'));
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calc(crewtype);
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$formCrewtype.val(crewtype);
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$formAmount.val($this.val());
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if(e.which === 13){
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$postForm.submit();
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}
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return false;
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});
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$('.btn_half').click(function(){
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var $this = $(this);
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var $parent = $this.closest('.input_form');
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var crewtype = parseInt($parent.data('crewtype'));
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var $input = $parent.find('.form_double:eq(0)');
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var fillValue = Math.round(leadership / 2);
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$formCrewtype.val(crewtype);
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$input.val(fillValue).change();
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return false;
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});
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$('.btn_fill').click(function(){
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var $this = $(this);
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var $parent = $this.closest('.input_form');
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var crewtype = parseInt($parent.data('crewtype'));
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var $input = $parent.find('.form_double:eq(0)');
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var fillValue = Math.ceil((leadership*100 - currentCrew)/100);
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if(crewtype != currentCrewType){
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fillValue = leadership;
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}
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$formCrewtype.val(crewtype);
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$input.val(fillValue).change();
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return false;
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});
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$('.btn_full').click(function(){
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var $this = $(this);
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var $parent = $this.closest('.input_form');
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var crewtype = parseInt($parent.data('crewtype'));
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var $input = $parent.find('.form_double:eq(0)');
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var fillValue = fullLeadership + 15;
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$formCrewtype.val(crewtype);
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$input.val(fillValue).change();
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return false;
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});
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$('.submit_btn').click(function(){
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var $this = $(this);
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var $parent = $this.closest('tr').find('.input_form');
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var crewtype = parseInt($parent.data('crewtype'));
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var $input = $parent.find('.form_double');
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$formCrewtype.val(crewtype);
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$formAmount.val($input.val());
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$postForm.submit();
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});
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$('.btn_fill').click();
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});
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@@ -131,5 +131,31 @@ class che_선양 extends Command\GeneralCommand{
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return true;
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}
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public function getForm(): string
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{
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//TODO: 암행부처럼 보여야...
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$db = DB::db();
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$destRawGenerals = $db->query('SELECT no,name,level,npc FROM general WHERE nation != 0 AND nation = %i AND no != %i ORDER BY npc,binary(name)',$this->generalObj->getNationID(), $this->generalObj->getID());
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ob_start();
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?>
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군주의 자리를 다른 장수에게 물려줍니다.<br>
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장수를 선택하세요.<br>
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<select class='formInput' name="destGeneralID" id="destGeneralID" size='1' style='color:white;background-color:black;'>
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<?php foreach($destRawGenerals as $destGeneral):
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$color = \sammo\getNameColor($destGeneral['npc']);
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if($color){
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$color = " style='color:{$color}'";
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}
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$name = $destGeneral['name'];
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if($destGeneral['level'] >= 5){
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$name = "*{$name}*";
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}
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?>
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<option value='<?=$destGeneral['no']?>' <?=$color?>><?=$name?></option>
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<?php endforeach; ?>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<?php
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return ob_get_clean();
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}
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}
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@@ -168,49 +168,47 @@ class che_장비매매 extends Command\GeneralCommand{
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$citySecu = $db->queryFirstField('SELECT secu FROM city WHERE city = %i', $this->generalObj->getCityID());
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$gold = $this->generalObj->getVar('gold');
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$form[] = <<<EOT
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ob_start();
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?>
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<script>
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function updateItemType(){
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$('#itemType').val($('#itemCode option:selected').data('itemType'));
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}
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</script>
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EOT;
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$form[] = '<input type="hidden" class="formInput" name="itemType" id="itemType" value="item">';
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$form[] = <<<EOT
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<input type="hidden" class="formInput" name="itemType" id="itemType" value="item">
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장비를 구입하거나 매각합니다.<br>
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현재 구입 불가능한 것은 <font color=red>붉은색</font>으로 표시됩니다.<br>
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현재 도시 치안 : {$citySecu} 현재 자금 : {$gold}<br>
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현재 도시 치안 : <?=$citySecu?> 현재 자금 : <?=$gold?><br>
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장비 : <select class='formInput' name="itemCode" id="itemCode" onchange='updateItemType();' size='1' style='color:white;background-color:black;'>
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EOT;
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foreach(GameConst::$allItems as $itemType=>$itemCategories){
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//매각
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$typeName = static::$itemMap[$itemType];
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$form[] = "<option value='None' data-itemType='{$itemType}' style='color:skyblue'>_____{$typeName}매각(반값)____</option>";
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//구입
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foreach($itemCategories as $itemCode=>$cnt){
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if($cnt > 0){
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continue;
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}
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$itemClass = buildItemClass($itemCode);
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if(!$itemClass->isBuyable()){
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continue;
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}
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$itemName = $itemClass->getName();
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$reqSecu = $itemClass->getReqSecu();
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$reqGold = $itemClass->getCost();
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$css = '';
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if($reqSecu < $citySecu){
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$css = 'color:red;';
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}
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$form[] = "<option value='{$itemCode}' data-itemType='{$itemType}' style='{$css}'>{$itemName} 가격: {$reqGold}</option>";
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<?php foreach(GameConst::$allItems as $itemType=>$itemCategories):
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//매각
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$typeName = static::$itemMap[$itemType];
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?>
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<option value='None' data-itemType='<?=$itemType?>' style='color:skyblue'>_____<?=$typeName?>매각(반값)____</option>
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//구입
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<?php foreach($itemCategories as $itemCode=>$cnt) :
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if($cnt > 0){
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continue;
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}
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}
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$form[] = <<<EOT
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$itemClass = buildItemClass($itemCode);
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if(!$itemClass->isBuyable()){
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continue;
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}
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$itemName = $itemClass->getName();
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$reqSecu = $itemClass->getReqSecu();
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$reqGold = $itemClass->getCost();
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$css = '';
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if($reqSecu < $citySecu){
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$css = 'color:red;';
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}
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?>
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<option value='<?=$itemCode?>' data-itemType='<?=$itemType?>' style='<?=$css?>'><?=$itemName?> 가격: <?=$reqGold?></option>
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<?php endforeach; ?>
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<?php endforeach; ?>
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</select>
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<input type=submit value=거래>
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EOT;
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return join("\n",$form);
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<?php
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return ob_get_clean();
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}
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}
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@@ -12,6 +12,7 @@ use \sammo\{
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use function \sammo\{
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function getTechCall,
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tryUniqueItemLottery
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};
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@@ -206,5 +207,229 @@ class che_징병 extends Command\GeneralCommand{
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return true;
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}
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public function getJSFiles(): array
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{
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return [
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'js/recruitCrewForm.js'
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];
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}
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public function getForm(): string
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{
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$userID = Session::getUserID();
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$general = $this->generalObj;
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[$nationLevel, $tech] = $db->queryFirstList('SELECT level,tech FROM nation WHERE nation=%i', $me['nation']);
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if(!$nationLevel){
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$nationLevel = 0;
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}
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if(!$tech){
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$tech = 0;
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}
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$lbonus = setLeadershipBonus($me, $nationLevel);
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$ownCities = [];
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$ownRegions = [];
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[$year, $startyear] = $gameStor->getValuesAsArray(['year','startyear']);
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$relativeYear = $year - $startyear;
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foreach(DB::db()->query('SELECT city, region from city where nation = %i', $me['nation']) as $city){
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$ownCities[$city['city']] = 1;
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$ownRegions[$city['region']] = 1;
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}
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$leadership = $general->getLeadership();$fullLeadership = $general->getLeadership(false);
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$abil = getTechAbil($tech);
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$armTypes = [];
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foreach(GameUnitConst::allType() as $armType => $armName){
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$armTypeCrews = [];
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foreach(GameUnitConst::byType($armType) as $unit){
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$crewObj = new \stdClass;
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if(!$unit->isValid($ownCities, $ownRegions, $relativeYear, $tech)){
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continue; //TODO: 불가능한 병종도 보여줄 필요가 있음.
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}
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$crewObj->id = $unit->id;
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if($unit->reqTech == 0){
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$crewObj->bgcolor = 'green';
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}
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else{
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$crewObj->bgcolor = 'limegreen';
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}
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$crewObj->baseRice = $unit->rice * getTechCost($tech);
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$crewObj->baseCost = CharCost($unit->costWithTech($tech), $me['personal']);
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$armType = $unit->armType;
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if($me['special2'] == 50 && $armType == GameUnitConst::T_FOOTMAN){
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$crewObj->baseCost *= 0.9;
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}
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else if($me['special2'] == 51 && $armType == GameUnitConst::T_ARCHER){
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$crewObj->baseCost *= 0.9;
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}
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else if($me['special2'] == 52 && $armType == GameUnitConst::T_CAVALRY){
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$crewObj->baseCost *= 0.9;
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}
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else if($me['special2'] == 53 && $armType == GameUnitConst::T_WIZARD){
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$crewObj->baseCost *= 0.9;
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}
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else if($me['special2'] == 54 && $armType == GameUnitConst::T_SIEGE){
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$crewObj->baseCost *= 0.9;
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}
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else if($me['special2'] == 72) {
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$crewObj->baseCost *= 0.5;
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}
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$crewObj->name = $unit->name;
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$crewObj->attack = $unit->attack + $abil;
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$crewObj->defence = $unit->defence + $abil;
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$crewObj->speed = $unit->speed;
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$crewObj->avoid = $unit->avoid;
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if($gameStor->show_img_level < 2) {
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$crewObj->img = ServConfig::$sharedIconPath."/default.jpg";
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}
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else{
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$crewObj->img = ServConfig::$gameImagePath."/weap".$unit->id.".png";
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}
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$crewObj->baseRiceShort = round($crewObj->baseRice, 1);
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$crewObj->baseCostShort = round($crewObj->baseCost, 1);
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$crewObj->info = join('<br>', $unit->info);
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$armTypeCrews[] = $crewObj;
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}
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$armTypes[] = [$armName, $armTypeCrews];
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}
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$commandName = $this->getName();
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$techLevelText = getTechCall($tech);
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$crew = $general->getRaw('crew');
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$gold = $general->getRaw('gold');
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$crewTypeObj = $general->getCrewTypeObj();
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$templates = new \League\Plates\Engine('templates');
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return $templates->render('recruitCrewForm', [
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'crewType'=>GameUnitConst::byId($me['crewtype'])->id,
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'crewTypeName'=>GameUnitConst::byId($me['crewtype'])->name,
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'crew'=>$me['crew'],
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'gold'=>$me['gold'],
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'turn'=>$turn,
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'armTypes'=>$armTypes,
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]);
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$destRawGenerals = $db->query('SELECT no,name,level,npc,gold,rice FROM general WHERE nation != 0 AND nation = %i AND no != %i ORDER BY npc,binary(name)',$this->generalObj->getNationID(), $this->generalObj->getID());
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ob_start();
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?>
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<font size=2>병사를 모집합니다.
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<?php if($commandName=='징병'): ?>
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훈련과 사기치는 낮지만 가격이 저렴합니다.<br>
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<?php else: ?>
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훈련과 사기치는 높지만 자금이 많이 듭니다.
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<?php endif; ?>
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가능한 수보다 많게 입력하면 가능한 최대 병사를 모집합니다.<br>
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이미 병사가 있는 경우 추가<?=$commandName?>되며, 병종이 다를경우는 기존의 병사는 소집해제됩니다.<br>
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현재 <?=$commandName?> 가능한 병종은 <font color=green>녹색</font>으로 표시되며,<br>
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현재 <?=$commandName?> 가능한 특수병종은 <font color=limegreen>초록색</font>으로 표시됩니다.<br>
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<table class='tb_layout' style='margin:auto;'>
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<thead>
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<?php if($commandName=='모병'): ?>
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<tr><td align=center colspan=11>모병은 가격 2배의 자금이 소요됩니다.</td></tr>
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<?php endif; ?>
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<tr>
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<td colspan=11 align=center class='bg2'>
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현재 기술력 : <?=$techLevelText?>
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현재 통솔 : <?=$leadership?><?=($leadership!=$fullLeadership)?"({$fullLeadership})":''?>
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현재 병종 : <?=$crewTypeObj->name?>
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현재 병사 : <?=$crew?>
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현재 자금 : <?=$gold?>
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</td>
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</tr>
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<tr>
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<td width=64 align=center class='bg1'>사진</td>
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<td width=64 align=center class='bg1'>병종</td>
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<td width=40 align=center class='bg1'>공격</td>
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<td width=40 align=center class='bg1'>방어</td>
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<td width=40 align=center class='bg1'>기동</td>
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<td width=40 align=center class='bg1'>회피</td>
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<td width=40 align=center class='bg1'>가격</td>
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<td width=40 align=center class='bg1'>군량</td>
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<td width=180 align=center class='bg1'>병사수</td>
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<td width=50 align=center class='bg1'>행동</td>
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<td width=300 align=center class='bg1'>특징</td>
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</tr>
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</thead>
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<tbody>
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<?php foreach($armTypes as [$armName,$armTypeCrews]): ?>
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<tr><td colspan=11><?=$armName?> 계열</td></tr>
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<?php foreach($armTypeCrews as $crewObj): ?>
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<tr
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id="crewType<?=$crewObj->id?>"
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style='height:64px;background-color:<?=$crewObj->bgcolor?>'
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data-rice="<?=$crewObj->baseRice?>"
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data-cost="<?=$crewObj->baseCost?>"
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>
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<td style='background:#222222 no-repeat center url("<?=$crewObj->img?>");background-size:64px'></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->name?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->attack?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->defence?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->speed?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->avoid?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->baseCostShort?></td>
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<td style='text-align:center;vertical-align:middle;'><?=$crewObj->baseRiceShort?></td>
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<td style='text-align:center;vertical-align:middle;' class='input_form' data-crewtype='<?=$crewObj->id?>'>
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<input type=button value='절반' class='btn_half'
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><input type=button value='채우기' class='btn_fill'
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><input type=button value='가득' class='btn_full'
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><br>
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<input type=text data-crewtype='<?=$crewObj->id?>' class=form_double name=double maxlength=3 size=3
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style=text-align:right;color:white;background-color:black
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>00명
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<input type=text class=form_cost name=cost maxlength=5 size=5 readonly
|
||||
style=text-align:right;color:white;background-color:black>원
|
||||
|
||||
</td>
|
||||
<td style='position:relative;height:64px;'><input
|
||||
type=submit value='<?=$commandName?>' class='submit_btn'
|
||||
style='width:100%;height:44px;margin:10px 0;display:block;position: absolute;left:0;top:0;'
|
||||
></td>
|
||||
<td><?=$crewObj->info?></td>
|
||||
</tr>
|
||||
<?php endforeach; ?>
|
||||
<?php endforeach; ?>
|
||||
</tbody>
|
||||
</table>
|
||||
<input type='hidden' name='form_amount' class='form_amount' value='1'>
|
||||
<input type='hidden' name='form_crewType' class='form_crewType' value='<?=$crewTypeObj->id?>'>
|
||||
<script>
|
||||
window.currentTech = <?=$tech?>;
|
||||
window.leadership = <?=$leadership?>;
|
||||
window.fullLeadership = <?=$fullLeadership?>;
|
||||
window.currentCrewType = <?=$crewTypeObj->id?>;
|
||||
window.currentCrew = <?=$crew?>;
|
||||
window.currentGold = <?=$gold?>;
|
||||
window.is모병 = <?=($this->getName()=='모병')?'true':'false'?>;
|
||||
</script>
|
||||
<?php
|
||||
return ob_get_clean();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user