feat: CrewType에 iAction 개념을 넣고 처리할 수 있도록

- GameUnitDetail에 iAction 리스트 추가
This commit is contained in:
2023-05-11 00:50:58 +09:00
parent 486ac65767
commit 8f5d9194f8
9 changed files with 370 additions and 284 deletions
+8 -8
View File
@@ -13,7 +13,7 @@ class GameUnitConst extends GameUnitConstBase
[],//성벽은 공격할 수 없다.
[self::T_FOOTMAN=>1.2],
['성벽입니다.','생성할 수 없습니다.'],
null, null
null, null, null
],
[
@@ -23,7 +23,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['표준적인 보병입니다.','보병은 방어특화이며,','상대가 회피하기 어렵습니다.'],
null, null
null, null, null
],
[
@@ -33,7 +33,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['표준적인 궁병입니다.','궁병은 회피특화입니다.'],
null, null
null, null, null
],
[
@@ -43,7 +43,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['표준적인 기병입니다.','기병은 공격특화입니다.'],
null, null
null, null, null
],
[
@@ -53,7 +53,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['계략을 사용하는 병종입니다.'],
null, null
null, null, null
],
[
1405, self::T_WIZARD, '남귀병',
@@ -62,7 +62,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['전투를 포기하고 계략에 몰두합니다.'],
null, null
null, null, null
],
[
@@ -72,7 +72,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>1.8],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['높은 구조물 위에서 공격합니다.'],
['che_성벽부상무효'], null
['che_성벽부상무효'], null, ['che_성벽선제']
],
[
1501, self::T_SIEGE, '충차',
@@ -81,7 +81,7 @@ class GameUnitConst extends GameUnitConstBase
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],
['엄청난 위력으로 성벽을 부수어버립니다.'],
['che_성벽부상무효'], null
['che_성벽부상무효'], null, null
]
];
}