general_turn, nation_turn 대응

This commit is contained in:
2018-11-26 01:32:42 +09:00
parent 2c193e7e48
commit 7a1c8882e6
8 changed files with 65 additions and 3 deletions
+16
View File
@@ -789,6 +789,7 @@ function checkMerge() {
$query = "delete from nation where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->delete('nation_turn', 'nation_id=%i', $me['nation']);
// 아국 모든 도시들 상대국 소속으로
$query = "update city set nation='{$you['nation']}',gen1='0',gen2='0',gen3='0',conflict='{}' where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -941,6 +942,7 @@ function checkSurrender() {
$query = "delete from nation where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->delete('nation_turn', 'nation_id=%i', $me['nation']);
// 군주가 있는 위치 구함
$query = "select city from general where nation='{$you['nation']}' and level='12'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1073,6 +1075,20 @@ function updateNationState() {
}
$gameStor->assembler_id = $lastAssemblerID;
$turnRows = [];
foreach(range(getNationChiefLevel($oldLevel) - 1, getNationChiefLevel($nation['level']), -1) as $chiefLevel){
foreach(range(0, GameConst::$maxChiefTurn - 1) as $turnIdx){
$turnRows[] = [
'nation_id'=>$nation['nation'],
'level'=>$chiefLevel,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
}
$db->insertIgnore('nation_turn', $turnRows);
$db->update('nation', [
'level'=>$nation['level']
], 'nation=%i', $nation['nation']);