general_turn, nation_turn 대응

This commit is contained in:
2018-11-26 01:32:42 +09:00
parent 2c193e7e48
commit 7a1c8882e6
8 changed files with 65 additions and 3 deletions
+1
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@@ -1983,6 +1983,7 @@ function deleteNation(General $general) {
'data'=>Json::encode($oldNation)
]);
$db->delete('nation', 'nation=%i', $nationID);
$db->delete('nation_turn', 'nation_id=%i', $nationID);
// 외교 삭제
$db->delete('diplomacy', 'me = %i OR you = %i', $nationID, $nationID);
+16
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@@ -789,6 +789,7 @@ function checkMerge() {
$query = "delete from nation where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->delete('nation_turn', 'nation_id=%i', $me['nation']);
// 아국 모든 도시들 상대국 소속으로
$query = "update city set nation='{$you['nation']}',gen1='0',gen2='0',gen3='0',conflict='{}' where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -941,6 +942,7 @@ function checkSurrender() {
$query = "delete from nation where nation='{$me['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->delete('nation_turn', 'nation_id=%i', $me['nation']);
// 군주가 있는 위치 구함
$query = "select city from general where nation='{$you['nation']}' and level='12'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1073,6 +1075,20 @@ function updateNationState() {
}
$gameStor->assembler_id = $lastAssemblerID;
$turnRows = [];
foreach(range(getNationChiefLevel($oldLevel) - 1, getNationChiefLevel($nation['level']), -1) as $chiefLevel){
foreach(range(0, GameConst::$maxChiefTurn - 1) as $turnIdx){
$turnRows[] = [
'nation_id'=>$nation['nation'],
'level'=>$chiefLevel,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
}
$db->insertIgnore('nation_turn', $turnRows);
$db->update('nation', [
'level'=>$nation['level']
], 'nation=%i', $nation['nation']);
+10 -1
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@@ -245,7 +245,16 @@ $db->insert('general', [
'special2' => $special2
]);
$generalID = $db->insertId();
$turnRows = [];
foreach(range(0, GameConst::$maxTurn - 1) as $turnIdx){
$turnRows[] = [
'general_id'=>$generalID,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
$db->insert('general_turn', $turnRows);
$cityname = CityConst::byID($city)->name;
$me = [
+1
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@@ -621,6 +621,7 @@ function ConquerCity($admin, $general, $city, $nation, $destnation) {
// 국가 삭제
$query = "delete from nation where nation='{$city['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$db->delete('nation_turn', 'nation_id=%i', $city['nation']);
$renewFront = true;
// 멸망이 아니면
} else {
+14
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@@ -123,6 +123,20 @@ class che_거병 extends Command\GeneralCommand{
'gennum'=>1
]);
$nationID = DB::db()->insertId();
$turnRows = [];
foreach([12, 11] as $chiefLevel){
foreach(range(0, GameConst::$maxChiefTurn - 1) as $turnIdx){
$turnRows[] = [
'nation_id'=>$nationID,
'level'=>$chiefLevel,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
}
$db->insert('nation_turn', $turnRows);
refreshNationStaticInfo();
+1
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@@ -278,6 +278,7 @@ class General implements iAction{
$logger->pushGlobalActionLog($dyingMessage->getText());
$db->delete('general', 'no=%i', $generalID);
$db->delete('general_turn', 'general_id=%i', $generalID);
$this->updatedVar = [];
$db->update('nation', [
+12 -2
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@@ -186,8 +186,7 @@ class ResetHelper{
);
$turntime = TimeUtil::now();
$time = substr($turntime, 11, 2);
$turntime = TimeUtil::now(true);
if($sync == 0) {
// 현재 시간을 1월로 맞춤
$starttime = cutTurn($turntime, $turnterm);
@@ -249,6 +248,17 @@ class ResetHelper{
'killturn'=>9999,
'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE
]);
$generalID = $db->insertId();
$turnRows = [];
foreach(range(0, GameConst::$maxTurn - 1) as $turnIdx){
$turnRows[] = [
'general_id'=>$generalID,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
$db->insert('general_turn', $turnRows);
}
foreach($env as $key=>$value){
+10
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@@ -341,6 +341,16 @@ class NPC{
'dex40'=>$this->dex40,
]);
$this->generalID = $db->insertId();
$turnRows = [];
foreach(range(0, GameConst::$maxTurn - 1) as $turnIdx){
$turnRows[] = [
'general_id'=>$this->generalID,
'turn_idx'=>$turnIdx,
'action'=>'휴식',
'arg'=>null,
];
}
$db->insert('general_turn', $turnRows);
return true; //생성되었다.
}