feat: Vue3로 새롭게 작성한 메인 페이지 (#229)

- v_front.php
- API 추가
  - General/GetFrontInfo
  - Global/GetGlobalMenu
- DTO 추가
  - MenuItem, MenuMulti, MenuSplit
- 글로벌 메뉴 출력 방식 변경
  - d_setting/GlobalMenu.php

Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/229
This commit was merged in pull request #229.
This commit is contained in:
2023-03-09 02:25:31 +09:00
parent 4ba9468fae
commit 6f5d7ff84b
35 changed files with 4260 additions and 127 deletions
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<?php
namespace sammo;
use sammo\DTO\MenuItem;
use sammo\DTO\MenuMulti;
use sammo\DTO\MenuSplit;
//변경을 원한다면 파일을 복제 후 수정
class GlobalMenu {
/** @var (MenuItem|MenuMulti|MenuSplit)[] */
const version = 3;
static ?array $menu = null;
public static function getMenu(): array{
if(static::$menu !== null){
return static::$menu;
}
static::$menu = [
new MenuItem('천통국 베팅', 'v_nationBetting.php', condHighlightVar: 'nationBetting'),
new MenuMulti('게임정보', [
new MenuItem('세력일람', 'a_kingdomList.php', newTab: true),
new MenuItem('장수일람', 'a_genList.php', newTab: true),
new MenuItem('명장일람', 'a_bestGeneral.php', newTab: true),
new MenuItem('명예의전당', 'a_hallOfFame.php', newTab: true),
new MenuItem('왕조일람', 'a_emperior.php', newTab: true),
]),
new MenuItem('연감', 'v_history.php', newTab: true),
new MenuSplit(
new MenuItem('게시판', '/board/community', newTab: true),
[
new MenuItem('건의/제안', '/board/request', newTab: true),
new MenuItem('팁/강좌', '/board/tip', newTab: true),
new MenuItem('패치 내역', '/board/patch', newTab: true),
]
),
new MenuSplit(
new MenuItem('공식 오픈 톡', 'https://open.kakao.com/o/', newTab: true),
[
new MenuItem('잡담 오픈 톡', 'https://open.kakao.com/o/', newTab: true)
],
),
new MenuItem('전투 시뮬레이터', 'battle_simulator.php', newTab: true),
new MenuMulti('기타 정보', [
new MenuItem('접속량정보', 'a_traffic.php', newTab: true),
new MenuItem('빙의일람', 'a_npcList', newTab: true, condShowVar: 'npcMode'),
]),
new MenuItem('설문조사', 'v_vote.php', newTab: true, condHighlightVar: 'vote'),
];
return static::$menu;
}
}
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<?php
namespace sammo\API\General;
use DateTimeInterface;
use MeekroDB;
use sammo\CityConst;
use sammo\DB;
use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\CityColumn;
use sammo\Enums\GeneralColumn;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\LastTurn;
use sammo\Validator;
use sammo\Session;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\buildNationCommandClass;
use function sammo\checkLimit;
use function sammo\getTournamentTermText;
use function sammo\buildNationTypeClass;
use function sammo\calcLeadershipBonus;
use function sammo\checkSecretPermission;
use function sammo\getBillByLevel;
use function sammo\getDed;
use function sammo\getHonor;
use function sammo\getNationStaticInfo;
use function sammo\getOfficerLevelText;
use function sammo\increaseRefresh;
/**
* 통째로 메인페이지의 주요 정보를 반환하는 날로먹는 API
*/
class GetFrontInfo extends \sammo\BaseAPI
{
const ROW_LIMIT = 15;
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('lengthMin', 'lastNationNoticeDate', 19)
->rule('integer', 'lastGeneralRecordID')
->rule('integer', 'lastWorldHistoryID');
if (!$v->validate()) {
return $v->errorStr();
}
$this->args['lastGeneralRecordID'] = (int)($this->args['lastGeneralRecordID'] ?? 0);
$this->args['lastWorldHistoryID'] = (int)($this->args['lastWorldHistoryID'] ?? 0);
return null;
}
private function getGlobalRecord(int $lastRecordID): array
{
$db = DB::db();
$globalRecord = $db->queryAllLists(
'SELECT id, `text` FROM general_record WHERE `general_id` = 0 AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
'history',
$lastRecordID,
static::ROW_LIMIT + 1,
);
return $globalRecord;
}
private function getGeneralRecord(int $generalID, int $lastRecordID): array
{
$db = DB::db();
$generalRecord = $db->queryAllLists(
'SELECT id, `text` FROM general_record WHERE `general_id` = %i AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
$generalID,
'action',
$lastRecordID,
static::ROW_LIMIT + 1,
);
return $generalRecord;
}
private function getHistory(int $lastHistoryID): array
{
$db = DB::db();
$history = $db->queryAllLists(
'SELECT id, `text` FROM world_history WHERE nation_id = 0 AND id >= %i ORDER BY `id` DESC LIMIT %i',
$lastHistoryID,
static::ROW_LIMIT + 1,
);
return $history;
}
private function generateRecentRecord(int $generalID){
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
$lastHistoryID = $this->args['lastWorldHistoryID'];
$lastRecordID = $this->args['lastGeneralRecordID'];
$history = $this->getHistory($lastHistoryID);
$globalRecord = $this->getGlobalRecord($lastRecordID);
$generalRecord = $this->getGeneralRecord($generalID, $lastRecordID);
$flushHistory = false;
$flushGlobalRecord = false;
$flushGeneralRecord = false;
if (!$history) {
$flushHistory = false;
} else if (Util::array_last($history)[0] <= $lastHistoryID) {
$flushHistory = false;
array_pop($history);
} else if (count($history) > static::ROW_LIMIT) {
array_pop($history);
}
if (!$globalRecord) {
$flushGlobalRecord = false;
} else if (Util::array_last($globalRecord)[0] == $lastRecordID) {
$flushGlobalRecord = false;
array_pop($globalRecord);
} else if (count($globalRecord) > static::ROW_LIMIT) {
array_pop($globalRecord);
}
if (!$generalRecord) {
$flushGeneralRecord = false;
} else if (Util::array_last($generalRecord)[0] == $lastRecordID) {
$flushGeneralRecord = false;
array_pop($generalRecord);
} else if (count($generalRecord) > static::ROW_LIMIT) {
array_pop($generalRecord);
}
return [
'history' => $history,
'global' => $globalRecord,
'general' => $generalRecord,
'flushHistory' => $flushHistory ? 1 : 0,
'flushGlobal' => $flushGlobalRecord ? 1 : 0,
'flushGeneral' => $flushGeneralRecord ? 1 : 0,
];
}
private function generateGlobalInfo(MeekroDB $db): array
{
$gameStor = KVStorage::getStorage($db, 'game_env');
[
$scenarioText, $extendedGeneral, $isFiction, $npcMode,
$joinMode, $autorunUser, $turnterm, $lastExecuted,
$lastVoteID, $develCost, $noticeMsg,
$onlineNations, $onlineUserCnt,
$year, $month, $startYear,
$generalCntLimit,
$apiLimit,
$serverCnt,
] = $gameStor->getValuesAsArray([
'scenario_text', 'extended_general', 'fiction', 'npcmode',
'join_mode', 'autorun_user', 'turnterm', 'turntime',
'lastVote', 'develcost', 'msg',
'online_nation', 'online_user_cnt',
'year', 'month', 'startyear',
'maxgeneral',
'conlimit',
'server_cnt',
]);
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
$tournamentType = $gameStor->tnmt_type;
$tournamentState = $gameStor->tournament;
$tournamentTime = $gameStor->tnmt_time;
$isLocked = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$globalGenCount = $db->queryAllLists('SELECT npc, count(no) FROM general GROUP BY npc');
return [
'scenarioText' => $scenarioText,
'extendedGeneral' => $extendedGeneral,
'isFiction' => $isFiction,
'npcMode' => $npcMode,
'joinMode' => $joinMode,
'startyear' => $startYear,
'year' => $year,
'month' => $month,
'autorunUser' => $autorunUser,
'turnterm' => $turnterm,
'lastExecuted' => $lastExecuted,
'lastVoteID' => $lastVoteID,
'develCost' => $develCost,
'noticeMsg' => $noticeMsg,
'onlineNations' => $onlineNations,
'onlineUserCnt' => $onlineUserCnt,
'apiLimit' => $apiLimit,
'auctionCount' => $auctionCount,
'isTournamentActive' => $isTournamentActive,
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive,
'isLocked' => $isLocked,
'tournamentType' => $tournamentType,
'tournamentState' => $tournamentState,
'tournamentTime' => $tournamentTime,
'genCount' => $globalGenCount,
'generalCntLimit' => $generalCntLimit,
'serverCnt' => $serverCnt,
'lastVote' => $lastVote === null ? null : $lastVote->toArray(),
];
}
public function generateNationInfo(MeekroDB $db, General $general, array $rawNation): array
{
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getAll(true);
$lastNationNoticeDate = $this->args['lastNationNoticeDate'] ?? '2022-08-19 00:00:00';
$nationID = $general->getNationID();
//XXX: 매번 더하는가?
$nationPopulation = $db->queryFirstRow(
'SELECT COUNT(*) as cityCnt, CAST(SUM(pop) AS INTEGER) as `now`, CAST(SUM(pop_max) AS INTEGER) as `max` from city where nation=%i',
$nationID
);
//XXX: 매번 더하는가?
$nationCrew = $db->queryFirstRow(
'SELECT COUNT(*) as generalCnt, CAST(SUM(crew) AS INTEGER) as `now`,CAST(SUM(leadership)*100 AS INTEGER) as `max` from general where nation=%i AND npc != 5',
$nationID
);
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
[$nationNotice, $onlineGen] = $nationStor->getValuesAsArray(['nationNotice', 'online_genenerals']);
if (!$nationNotice || ($nationNotice['date'] ?? '') <= $lastNationNoticeDate) {
$nationNotice = null;
}
$topChiefs = Util::convertArrayToDict($db->query(
'SELECT officer_level, no, name, npc FROM general WHERE nation = %i AND officer_level >= 11',
$nationID
), 'officer_level');
$impossibleStrategicCommandLists = [];
$strategicCommandLists = GameConst::$availableChiefCommand['전략'];
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
foreach ($strategicCommandLists as $command) {
$cmd = buildNationCommandClass($command, $general, $admin, new LastTurn());
$nextAvailableTurn = $cmd->getNextAvailableTurn();
if ($nextAvailableTurn > $yearMonth) {
$impossibleStrategicCommandLists[] = [$cmd->getName(), $nextAvailableTurn - $yearMonth];
}
}
$nationClass = buildNationTypeClass($rawNation['type']);
return [
'id' => $nationID,
'full' => true,
'name' => $rawNation['name'],
'population' => $nationPopulation,
'crew' => $nationCrew,
'type' => [
'raw' => $rawNation['type'],
'name' => $nationClass->getName(),
'pros' => $nationClass::$pros,
'cons' => $nationClass::$cons,
],
'color' => $rawNation['color'],
'level' => $rawNation['level'],
'capital' => $rawNation['capital'],
'gold' => $rawNation['gold'],
'rice' => $rawNation['rice'],
'tech' => $rawNation['tech'],
'gennum' => $rawNation['gennum'],
'power' => $rawNation['power'],
'bill' => $rawNation['bill'],
'taxRate' => $rawNation['rate'],
'onlineGen' => $onlineGen,
'notice' => $nationNotice,
'topChiefs' => $topChiefs,
'diplomaticLimit' => $rawNation['surlimit'],
'strategicCmdLimit' => $rawNation['strategic_cmd_limit'],
'impossibleStrategicCommand' => $impossibleStrategicCommandLists,
'prohibitScout' => $rawNation['scout'],
'prohibitWar' => $rawNation['war'],
];
}
public function generateDummyNationInfo(MeekroDB $db, General $general, array $rawNation): array
{
$staticInfo = getNationStaticInfo(0);
return [
'id' => 0,
'full' => false,
'name' => $staticInfo['name'],
'population' => [
'cityCnt' => 0,
'now' => 0,
'max' => 0,
],
'crew' => [
'generalCnt' => 0,
'now' => 0,
'max' => 0,
],
'type' => [
'raw' => 'None',
'name' => '-',
'pros' => '',
'cons' => '',
],
'color' => $staticInfo['color'],
'level' => $staticInfo['level'],
'capital' => $staticInfo['capital'],
'gold' => $staticInfo['gold'],
'rice' => $staticInfo['rice'],
'tech' => $staticInfo['tech'],
'gennum' => $staticInfo['gennum'],
'power' => $staticInfo['power'],
'onlineGen' => '', //TODO 접속자
'notice' => '',
'topChiefs' => [],
'impossibleStrategicCommand' => [],
];
}
public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
{
$permission = checkSecretPermission($general->getRaw());
$result = [
'no' => $general->getID(), // number;
'name' => $general->getName(), // string;
'nation' => $general->getNationID(), // number;
'npc' => $general->getNPCType(), // number;
'injury' => $general->getVar(GeneralColumn::injury), // number;
'leadership' => $general->getVar(GeneralColumn::leadership), // number;
'strength' => $general->getVar('strength'), // number;
'intel' => $general->getVar('intel'), // number;
'explevel' => $general->getVar('explevel'), // number;
'dedlevel' => $general->getVar('dedlevel'), // number;
'gold' => $general->getVar('gold'), // number;
'rice' => $general->getVar('rice'), // number;
'killturn' => $general->getVar(GeneralColumn::killturn), // number;
'picture' => $general->getVar(GeneralColumn::picture), // string;
'imgsvr' => $general->getVar(GeneralColumn::imgsvr), // 0 | 1;
'age' => $general->getVar(GeneralColumn::age), // number;
'specialDomestic' => $general->getVar(GeneralColumn::special), // GameObjClassKey;
'specialWar' => $general->getVar(GeneralColumn::special2), // GameObjClassKey;
'personal' => $general->getVar(GeneralColumn::personal), // GameObjClassKey;
'belong' => $general->getVar(GeneralColumn::belong), // number;
'connect' => $general->getVar(GeneralColumn::connect), // number;
'officerLevel' => $general->getVar(GeneralColumn::officer_level), // number;
'officerLevelText' => getOfficerLevelText($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // string;
'lbonus' => calcLeadershipBonus($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // number;
'ownerName' => $general->getVar(GeneralColumn::owner_name), // string | null;
'honorText' => getHonor($general->getVar(GeneralColumn::experience)), // string;
'dedLevelText' => getDed($general->getVar(GeneralColumn::dedication)), // string;
'bill' => getBillByLevel($general->getVar(GeneralColumn::dedlevel)), // number;
'reservedCommand' => null, // TurnObj[] | null;
'autorun_limit' => $general->getAuxVar('autorun_limit') ?? 0, // number;
'city' => $general->getVar(GeneralColumn::city), // number;
'troop' => $general->getVar(GeneralColumn::troop), // number;
//P0 End
'con' => $general->getVar(GeneralColumn::con), // number;
'specage' => $general->getVar(GeneralColumn::specage), // number;
'specage2' => $general->getVar(GeneralColumn::specage2), // number;
'leadership_exp' => $general->getVar(GeneralColumn::leadership_exp), // number;
'strength_exp' => $general->getVar(GeneralColumn::strength_exp), // number;
'intel_exp' => $general->getVar(GeneralColumn::intel_exp), // number;
'dex1' => $general->getVar(GeneralColumn::dex1), // number;
'dex2' => $general->getVar(GeneralColumn::dex2), // number;
'dex3' => $general->getVar(GeneralColumn::dex3), // number;
'dex4' => $general->getVar(GeneralColumn::dex4), // number;
'dex5' => $general->getVar(GeneralColumn::dex5), // number;
'experience' => $general->getVar(GeneralColumn::experience), // number;
'dedication' => $general->getVar(GeneralColumn::dedication), // number;
'officer_level' => $general->getVar(GeneralColumn::officer_level), // number;
'officer_city' => $general->getVar(GeneralColumn::officer_city), // number;
'defence_train' => $general->getVar(GeneralColumn::defence_train), // number;
'crewtype' => $general->getVar(GeneralColumn::crewtype), // GameObjClassKey;
'crew' => $general->getVar(GeneralColumn::crew), // number;
'train' => $general->getVar(GeneralColumn::train), // number;
'atmos' => $general->getVar(GeneralColumn::atmos), // number;
'turntime' => $general->getVar(GeneralColumn::turntime), // string;
'recent_war' => $general->getVar(GeneralColumn::recent_war), // string;
'horse' => $general->getVar(GeneralColumn::horse), // GameObjClassKey;
'weapon' => $general->getVar(GeneralColumn::weapon), // GameObjClassKey;
'book' => $general->getVar(GeneralColumn::book), // GameObjClassKey;
'item' => $general->getVar(GeneralColumn::item), // GameObjClassKey;
'warnum' => $general->getRankVar(RankColumn::warnum), // number;
'killnum' => $general->getRankVar(RankColumn::killnum), // number;
'deathnum' => $general->getRankVar(RankColumn::deathnum), // number;
'killcrew' => $general->getRankVar(RankColumn::killcrew), // number;
'deathcrew' => $general->getRankVar(RankColumn::deathcrew), // number;
'firenum' => $general->getRankVar(RankColumn::firenum), // number;
//P1 End
'permission' => $permission,
];
$nationID = $general->getNationID();
$troopID = $general->getVar(GeneralColumn::troop);
if (!$troopID) {
return $result;
}
$troopName = $db->queryFirstField(
'SELECT `name` FROM troop WHERE nation = %i AND troop_leader = %i',
$nationID,
$troopID
);
if (!$troopName) {
return $result;
}
$troopCityID = $db->queryFirstField(
'SELECT city FROM general WHERE nation = %i AND `no` = %i',
$nationID,
$troopID
);
if (!$troopCityID) {
return $result;
}
$troopReservedCommand = $db->query(
'SELECT action, arg, brief FROM general_turn WHERE general_id = %i AND turn_idx < 5 ORDER BY turn_idx asc',
$troopID
);
if ($troopReservedCommand) {
return $result;
}
$result['troopInfo'] = [
'leader' => [
'city' => $troopCityID,
'reservedCommand' => $troopReservedCommand,
],
'name' => $troopName,
];
return $result;
}
public function generateCityInfo(MeekroDB $db, General $general, array $rawNation): array
{
$rawCity = $general->getRawCity() ?? [];
$cityID = $rawCity[CityColumn::city->value];
$nationID = $rawCity[CityColumn::nation->value];
if ($nationID == $general->getNationID()) {
$nationName = $rawNation['name'];
$nationColor = $rawNation['color'];
} else {
$staticNation = getNationStaticInfo($nationID);
$nationName = $staticNation['name'];
$nationColor = $staticNation['color'];
}
$rawOfficerList = $db->query('SELECT officer_level, name, npc FROM general WHERE officer_city = %i AND officer_level IN (4,3,2)', $cityID);
$officerList = [4 => null, 3 => null, 2 => null];
foreach ($rawOfficerList as $officer) {
$officerLevel = $officer['officer_level'];
$officerList[$officerLevel] = $officer;
}
$result = [
'id' => $rawCity[CityColumn::city->value],
'name' => $rawCity[CityColumn::name->value],
'nationInfo' => [
'id' => $nationID,
'name' => $nationName,
'color' => $nationColor,
],
'level' => $rawCity[CityColumn::level->value],
'trust' => $rawCity[CityColumn::trust->value],
'pop' => [$rawCity[CityColumn::pop->value], $rawCity[CityColumn::pop_max->value]],
'agri' => [$rawCity[CityColumn::agri->value], $rawCity[CityColumn::agri_max->value]],
'comm' => [$rawCity[CityColumn::comm->value], $rawCity[CityColumn::comm_max->value]],
'secu' => [$rawCity[CityColumn::secu->value], $rawCity[CityColumn::secu_max->value]],
'def' => [$rawCity[CityColumn::def->value], $rawCity[CityColumn::def_max->value]],
'wall' => [$rawCity[CityColumn::wall->value], $rawCity[CityColumn::wall_max->value]],
'trade' => $rawCity[CityColumn::trade->value],
'officerList' => $officerList,
];
return $result;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$generalID = $session->generalID;
//NOTE: 이 경우 staticNation 정보를 조회한다.
$general = General::createGeneralObjFromDB($generalID);
$nationID = $general->getNationID();
$cityID = $general->getCityID();
$con = checkLimit($general->getVar('con'));
if ($con >= 2) {
return [
'result' => false,
'reason' => '접속 제한중입니다.',
'recovery' => APIRecoveryType::GameQuota,
'recovery_arg' => $general->getVar('turntime'),
];
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheAll(true);
increaseRefresh("General/GetFrontInfo", 1);
$rawCity = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $cityID);
$general->setRawCity($rawCity);
if ($nationID == 0) {
$rawNation = getNationStaticInfo(0);
} else {
$rawNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation = %i', $nationID);
}
$globalInfo = $this->generateGlobalInfo($db);
$nationInfo = $nationID != 0 ?
$this->generateNationInfo($db, $general, $rawNation) :
$this->generateDummyNationInfo($db, $general, $rawNation);
$generalInfo = $this->generateGeneralInfo($db, $general, $rawNation);
$cityInfo = $this->generateCityInfo($db, $general, $rawNation);
//TODO: 마지막 투표, 토너먼트, 베팅을 했는지 정보를 별도로 가져와야 함. aux?
return [
'result' => true,
'recentRecord' => $this->generateRecentRecord($generalID),
'global' => $globalInfo,
'nation' => $nationInfo,
'general' => $generalInfo,
'city' => $cityInfo,
];
}
}
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<?php
namespace sammo\API\Global;
use LDTO\DTO;
use sammo\APICacheResult;
use sammo\BaseAPI;
use sammo\GlobalMenu;
use sammo\Session;
class GetGlobalMenu extends BaseAPI
{
public function getRequiredSessionMode(): int
{
return self::NO_SESSION;
}
function validateArgs(): ?string
{
return null;
}
function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
{
if ($reqEtag !== null) {
$version = GlobalMenu::version;
if ($reqEtag == "v{$version}") {
return null;
}
}
return [
'result' => true,
'menu' => array_map(function (DTO $dto) {
return $dto->toArray();
}, GlobalMenu::getMenu()),
];
}
public function tryCache(): ?APICacheResult
{
$version = GlobalMenu::version;
return new APICacheResult(
null,
"v{$version}",
60 * 60 * 6,
true
);
}
}
+36 -34
View File
@@ -5,24 +5,26 @@ namespace sammo\API\Global;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\KVStorage;
use sammo\Util;
use sammo\Validator;
class GetRecentRecord extends \sammo\BaseAPI
{
static bool $allowExternalAPI = false;
const ROW_LIMIT = 15;
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('int', 'lastGeneralRecordID')
->rule('int', 'lastWorldHistoryID');
$v->rule('integer', 'lastGeneralRecordID')
->rule('integer', 'lastWorldHistoryID');
if (!$v->validate()) {
return $v->errorStr();
}
$this->args['lastGeneralRecordID'] = (int)($this->args['lastGeneralRecordID']??0);
$this->args['lastWorldHistoryID'] = (int)($this->args['lastWorldHistoryID']??0);
$this->args['lastGeneralRecordID'] = (int)($this->args['lastGeneralRecordID'] ?? 0);
$this->args['lastWorldHistoryID'] = (int)($this->args['lastWorldHistoryID'] ?? 0);
return null;
}
@@ -74,6 +76,9 @@ class GetRecentRecord extends \sammo\BaseAPI
{
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
$lastHistoryID = $this->args['lastWorldHistoryID'];
$lastRecordID = $this->args['lastGeneralRecordID'];
@@ -81,38 +86,35 @@ class GetRecentRecord extends \sammo\BaseAPI
$globalRecord = $this->getGlobalRecord($lastRecordID);
$generalRecord = $this->getGeneralRecord($session->generalID, $lastRecordID);
$flushHistory = true;
$flushGlobalRecord = true;
$flushGeneralRecord = true;
$flushHistory = false;
$flushGlobalRecord = false;
$flushGeneralRecord = false;
if($history){
if(Util::array_last($history)[0] == $lastHistoryID){
$flushHistory = false;
array_pop($history);
}
else if(count($history) > static::ROW_LIMIT){
array_pop($history);
}
if (!$history) {
$flushHistory = false;
} else if (Util::array_last($history)[0] <= $lastHistoryID) {
$flushHistory = false;
array_pop($history);
} else if (count($history) > static::ROW_LIMIT) {
array_pop($history);
}
if($globalRecord){
if(Util::array_last($globalRecord)[0] == $lastRecordID){
$flushGlobalRecord = false;
array_pop($globalRecord);
}
else if(count($globalRecord) > static::ROW_LIMIT){
array_pop($globalRecord);
}
if (!$globalRecord) {
$flushGlobalRecord = false;
} else if (Util::array_last($globalRecord)[0] == $lastRecordID) {
$flushGlobalRecord = false;
array_pop($globalRecord);
} else if (count($globalRecord) > static::ROW_LIMIT) {
array_pop($globalRecord);
}
if($generalRecord){
if(Util::array_last($generalRecord)[0] == $lastRecordID){
$flushGeneralRecord = false;
array_pop($generalRecord);
}
else if(count($generalRecord) > static::ROW_LIMIT){
array_pop($generalRecord);
}
if (!$generalRecord) {
$flushGeneralRecord = false;
} else if (Util::array_last($generalRecord)[0] == $lastRecordID) {
$flushGeneralRecord = false;
array_pop($generalRecord);
} else if (count($generalRecord) > static::ROW_LIMIT) {
array_pop($generalRecord);
}
return [
@@ -120,9 +122,9 @@ class GetRecentRecord extends \sammo\BaseAPI
'history' => $history,
'global' => $globalRecord,
'general' => $generalRecord,
'flushHistory' => $flushHistory?1:0,
'flushGlobal' => $flushGlobalRecord?1:0,
'flushGeneral' => $flushGeneralRecord?1:0,
'flushHistory' => $flushHistory ? 1 : 0,
'flushGlobal' => $flushGlobalRecord ? 1 : 0,
'flushGeneral' => $flushGeneralRecord ? 1 : 0,
];
}
}
+4
View File
@@ -185,6 +185,7 @@ class SendMessage extends \sammo\BaseAPI
if ($mailbox === Message::MAILBOX_PUBLIC) {
$msgID = $this->genPublicMessage($src, $text)->send();
return [
'msgType' => 'public',
'msgID' => $msgID
];
}
@@ -201,6 +202,7 @@ class SendMessage extends \sammo\BaseAPI
if ($destNationID === $nationID) {
$msgID = $this->genNationalMessage($src, $text)->send();
return [
'msgType' => 'national',
'msgID' => $msgID
];
}
@@ -211,6 +213,7 @@ class SendMessage extends \sammo\BaseAPI
}
$msgID = $msgObjOrError->send();
return [
'msgType' => 'diplomacy',
'msgID' => $msgID
];
}
@@ -231,6 +234,7 @@ class SendMessage extends \sammo\BaseAPI
$msgID = $msgObjOrError->send();
return [
'msgType' => 'private',
'msgID' => $msgID
];
}
+6 -3
View File
@@ -27,7 +27,7 @@ class GetNationInfo extends \sammo\BaseAPI
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('boolean', 'full');
$v->rule('in', 'full', ['true', 'false']);
if (!$v->validate()) {
return $v->errorStr();
@@ -70,7 +70,7 @@ class GetNationInfo extends \sammo\BaseAPI
$gameEnv = $gameStor->getValues(['year', 'month', 'startyear']);
$nation = $db->queryFirstRow(
'SELECT nation, `name`, color, capital, gennum, gold, rice, bill, rate, secretlimit, chief_set, scout, war, strategic_cmd_limit, surlimit, tech, `power`, `level`, `type` FROM nation WHERE id = %i',
'SELECT nation, `name`, color, capital, gennum, gold, rice, bill, rate, secretlimit, chief_set, scout, war, strategic_cmd_limit, surlimit, tech, `power`, `level`, `type` FROM nation WHERE nation = %i',
$nationID
);
$nationStor = \sammo\KVStorage::getStorage($db, $nationID, 'nation_env');
@@ -94,11 +94,14 @@ class GetNationInfo extends \sammo\BaseAPI
$troopName[$troopID] = $tName;
}
return [
$result = [
'result' => true,
'isFull' => $isFull,
'nation' => $nation,
'impossibleStrategicCommandLists' => $impossibleStrategicCommandLists,
'troops' => $troopName,
];
return $result;
}
}
+26
View File
@@ -0,0 +1,26 @@
<?php
namespace sammo\DTO;
use LDTO\Attr\NullIsUndefined;
use LDTO\DTO;
class MenuItem extends DTO{
public readonly string $type;
public function __construct(
public readonly string $name,
public readonly string $url,
#[NullIsUndefined]
public ?string $icon = null,
#[NullIsUndefined]
public ?bool $newTab = false,
#[NullIsUndefined]
public ?string $condHighlightVar = null,
#[NullIsUndefined]
public ?string $condShowVar = null,
){
$this->type = 'item';
}
}
+20
View File
@@ -0,0 +1,20 @@
<?php
namespace sammo\DTO;
use LDTO\Attr\Convert;
use LDTO\DTO;
use LDTO\Converter\ArrayConverter;
class MenuMulti extends DTO{
public readonly string $type;
/** @param MenuItem[] $subMenu */
public function __construct(
public string $name,
#[Convert(ArrayConverter::class, [DTO::class])]
public array $subMenu,
){
$this->type = 'multi';
}
}
+20
View File
@@ -0,0 +1,20 @@
<?php
namespace sammo\DTO;
use LDTO\Attr\Convert;
use LDTO\Converter\ArrayConverter;
use LDTO\DTO;
class MenuSplit extends DTO{
public readonly string $type;
/** @param MenuItem[] $subMenu */
public function __construct(
public MenuItem $main,
#[Convert(ArrayConverter::class, [DTO::class])]
public array $subMenu,
){
$this->type = 'split';
}
}
+1 -1
View File
@@ -1082,7 +1082,7 @@ class General implements iAction
'personal', 'special', 'special2', 'defence_train', 'tnmt', 'npc', 'npc_org', 'deadyear', 'npcmsg',
'dex1', 'dex2', 'dex3', 'dex4', 'dex5', 'betray',
'recent_war', 'last_turn', 'myset',
'specage', 'specage2', 'con', 'connect', 'aux', 'lastrefresh',
'specage', 'specage2', 'con', 'connect', 'aux', 'lastrefresh', 'permission', 'penalty',
];
if ($reqColumns === null) {
+53
View File
@@ -0,0 +1,53 @@
<?php
namespace sammo;
use sammo\DTO\MenuItem;
use sammo\DTO\MenuMulti;
use sammo\DTO\MenuSplit;
//변경을 원한다면 d_setting/GlobalMenu.orig.php 파일을 복제 후 수정
class GlobalMenu {
/** @var (MenuItem|MenuMulti|MenuSplit)[] */
const version = 1;
static ?array $menu = null;
public static function getMenu(): array{
if(static::$menu !== null){
return static::$menu;
}
static::$menu = [
new MenuItem('천통국 베팅', 'v_nationBetting.php', condHighlightVar: 'nationBetting'),
new MenuMulti('게임정보', [
new MenuItem('세력일람', 'a_kingdomList.php', newTab: true),
new MenuItem('장수일람', 'a_genList.php', newTab: true),
new MenuItem('명장일람', 'a_bestGeneral.php', newTab: true),
new MenuItem('명예의전당', 'a_hallOfFame.php', newTab: true),
new MenuItem('왕조일람', 'a_emperior.php', newTab: true),
]),
new MenuItem('연감', 'v_history.php', newTab: true),
new MenuSplit(
new MenuItem('게시판', '/board/community', newTab: true),
[
new MenuItem('건의/제안', '/board/request', newTab: true),
new MenuItem('팁/강좌', '/board/tip', newTab: true),
new MenuItem('패치 내역', '/board/patch', newTab: true),
]
),
new MenuSplit(
new MenuItem('공식 오픈 톡', 'https://open.kakao.com/o/', newTab: true),
[
new MenuItem('잡담 오픈 톡', 'https://open.kakao.com/o/', newTab: true)
],
),
new MenuItem('전투 시뮬레이터', 'battle_simulator.php', newTab: true),
new MenuMulti('기타 정보', [
new MenuItem('접속량정보', 'a_traffic.php', newTab: true),
new MenuItem('빙의일람', 'a_npcList', newTab: true, condShowVar: 'npcMode'),
]),
new MenuItem('설문조사', 'v_vote.php', newTab: true, condHighlightVar: 'vote'),
];
return static::$menu;
}
}
+28
View File
@@ -0,0 +1,28 @@
.ev_warning {
color: orangered;
}
.ev_notice {
color: orangered;
}
.ev_succes {
color: lightgreen;
}
.ev_sell {
color: orange;
}
.ev_failed {
color: orangered;
}
.ev_highlight {
color: orangered;
}
.hidden_but_copyable {
color: rgba(0, 0, 0, 0);
font-size: 0;
}
+2
View File
@@ -1,3 +1,5 @@
@charset 'utf-8';
.map_title_tooltiptext .tooltip-inner {
max-width: 220px;
width: 220px;
+621
View File
@@ -0,0 +1,621 @@
<template>
<div id="outBlock" :class="`sam-color-${nationStaticInfo?.color.substring(1, 7) ?? '000000'}`">
<div id="outBlock2">
<!-- eslint-disable-next-line vue/max-attributes-per-line -->
<BContainer v-if="asyncReady" id="container" :position="'position-relative'" :toast="{ root: true }" class="bg0">
<main class="gx-0">
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
<GameInfo
v-if="frontInfo"
:frontInfo="frontInfo"
:serverLocked="serverLocked"
:serverName="serverName"
:lastExecuted="lastExecuted"
/>
<div class="s-border-t px-2 py-2 onlineNations">접속중인 국가: {{ globalInfo.onlineNations }}</div>
<div class="s-border-t px-2 py-2 onlineUsers"> 접속자 {{ nationInfo?.onlineGen }}</div>
<div class="s-border-t py-2 nationNotice">
<div class="px-2"> 국가방침 </div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-if="nationInfo" class="nationNoticeBody" v-html="nationInfo.notice.msg" />
</div>
<div id="ingameBoard">
<!-- TODO: 운영자 툴바는 어디에?-->
<div class="mapView">
<MapViewer
v-if="map"
:serverNick="serverNick"
:serverID="serverID"
:mapName="unwrap(gameConstStore?.gameConst.mapName)"
:isDetailMap="true"
:cityPosition="cityPosition"
:imagePath="imagePath"
:formatCityInfo="formatCityInfoText"
:mapData="map"
:disallowClick="false"
:genHref="genMapCityHref"
@city-click="onCityClick"
/>
</div>
<div class="reservedCommandZone">
<PartialReservedCommand id="reservedCommandPanel" ref="reservedCommandPanel" />
</div>
<div id="actionMiniPlate" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-8 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="tryRefresh"> </button>
</div>
<div class="col-4 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="moveLobby">로비로</button>
</div>
</div>
</div>
</div>
<div v-if="frontInfo" class="cityInfo">
<CityBasicCard :city="frontInfo.city" />
</div>
<div v-if="frontInfo" class="nationInfo">
<NationBasicCard :nation="frontInfo.nation" :global="globalInfo" />
</div>
<div v-if="frontInfo && generalInfo && nationStaticInfo" class="generalInfo">
<GeneralBasicCard
:general="generalInfo"
:nation="nationStaticInfo"
:troopInfo="frontInfo.general.troopInfo"
:turnTerm="globalInfo.turnterm"
:lastExecuted="lastExecuted"
/>
</div>
<div class="generalCommandToolbar">
<MainControlBar
v-if="generalInfo"
:permission="generalInfo.permission"
:showSecret="showSecret"
:myLevel="generalInfo.officerLevel"
:nationLevel="nationStaticInfo?.level ?? 0"
:nationColor="nationStaticInfo?.color.substring(1, 7) ?? '000000'"
/>
</div>
<div id="actionMiniPlateSub" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-3 d-grid">
<button type="button" class="btn btn-dark" @click="scrollToSelector('#reservedCommandPanel')">
명령으로
</button>
</div>
<div class="col-5 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="tryRefresh"> </button>
</div>
<div class="col-4 d-grid">
<button type="button" class="btn btn-sammo-base2" @click="moveLobby">로비로</button>
</div>
</div>
</div>
</div>
</div>
<div class="RecordZone row gx-0">
<div class="PublicRecord col col-12 col-md-6">
<div class="bg1 center s-border-tb title">장수 동향</div>
<template v-for="[idx, rawText] of globalRecords.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
<div class="GeneralLog col col-12 col-md-6">
<div class="bg1 center s-border-tb title">개인 기록</div>
<template v-for="[idx, rawText] of generalRecords.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
<div class="WorldHistory col col-12">
<div class="bg1 center s-border-tb title">중원 정세</div>
<template v-for="[idx, rawText] of worldHistory.toArray()" :key="idx">
<!-- eslint-disable-next-line vue/no-v-html -->
<div :v-data-idx="idx" v-html="formatLog(rawText)" />
</template>
</div>
</div>
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
<MessagePanel
v-if="generalInfo"
ref="msgPanel"
:generalID="generalInfo.no"
:generalName="generalInfo.name"
:nationID="generalInfo.nation"
:permissionLevel="generalInfo.permission"
/>
<div class="commonToolbar">
<GlobalMenu
v-if="globalMenu && globalInfo"
:globalInfo="globalInfo"
:modelValue="globalMenu"
variant="sammo-base2"
/>
</div>
</main>
</BContainer>
<div v-else>서버 갱신 중입니다.</div>
</div>
<GameBottomBar
v-if="frontInfo && globalMenu"
id="mobileBottomBar"
:frontInfo="frontInfo"
:globalMenu="globalMenu"
@refresh="tryRefresh"
/>
</div>
</template>
<script lang="ts">
declare const staticValues: {
serverName: string;
serverNick: string;
serverID: string;
mapName: string;
unitSet: string;
};
declare const getCityPosition: () => CityPositionMap;
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
</script>
<script lang="ts" setup>
import { BContainer, BButton, useToast } from "bootstrap-vue-3";
import { isString } from "lodash";
import { computed, onMounted, provide, ref, watch } from "vue";
import { GameConstStore, getGameConstStore } from "./GameConstStore";
import { SammoAPI } from "./SammoAPI";
import { parseTime } from "./util/parseTime";
import { unwrap } from "./util/unwrap";
import Denque from "denque";
import { formatLog } from "@/utilGame/formatLog";
import type { GetFrontInfoResponse, GetMenuResponse } from "./defs/API/Global";
import { delay } from "./util/delay";
import CityBasicCard from "./components/CityBasicCard.vue";
import NationBasicCard from "./components/NationBasicCard.vue";
import GeneralBasicCard from "./components/GeneralBasicCard.vue";
import MessagePanel from "./components/MessagePanel.vue";
import type { MapResult, NationStaticItem } from "./defs";
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "./components/MapViewer.vue";
import PartialReservedCommand from "./PartialReservedCommand.vue";
import { scrollToSelector } from "./util/scrollToSelector";
import MainControlBar from "./components/MainControlBar.vue";
import GlobalMenu from "./components/GlobalMenu.vue";
import GameInfo from "./components/GameInfo.vue";
import GameBottomBar from "./components/GameBottomBar.vue";
const { serverName, serverNick, serverID } = staticValues;
const asyncReady = ref(false);
const gameConstStore = ref<GameConstStore>();
const toasts = unwrap(useToast());
provide("gameConstStore", gameConstStore);
const lastExecuted = ref<Date>(parseTime("2022-08-15 00:00:00"));
const serverLocked = ref(true);
const refreshCounter = ref(0);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
const showSecret = computed(() => {
if (!frontInfo.value) {
return false;
}
if (frontInfo.value.general.permission >= 1) {
return true;
}
if (frontInfo.value.general.officerLevel >= 2) {
return true;
}
return false;
});
let responseLock = false;
const msgPanel = ref<InstanceType<typeof MessagePanel>>();
function moveLobby() {
location.replace("../");
}
const lastVoteState = (() => {
const key = `state.${serverID}.lastVote`;
const value = parseInt(localStorage.getItem(key) ?? "0");
const obj = ref<number>(value);
watch(obj, (newValue, oldValue) => {
if (newValue == oldValue) {
return;
}
localStorage.setItem(key, newValue.toString());
});
return obj;
})();
async function tryRefresh() {
msgPanel.value?.tryRefresh();
if (responseLock) {
return;
}
try {
responseLock = true;
const responseP = SammoAPI.Global.ExecuteEngine({ serverID }, true).then((response) => {
if (response.result) {
lastExecuted.value = parseTime(response.lastExecuted);
serverLocked.value = response.locked;
}
return response;
});
//TODO: 갱신 알림 띄우기
const response = await Promise.race([delay(3000), responseP]);
responseLock = false;
if (response === undefined) {
//timeout이지만 일단 갱신한다.
refreshCounter.value += 1;
return;
}
if (!response.result) {
if (response.reqRefresh) {
alert(`갱신이 필요합니다: ${response.reason}`);
window.location.reload();
return;
}
console.error(response.reason);
if (!asyncReady.value) {
throw response.reason;
}
toasts.danger({
title: "갱신 실패",
body: response.reason,
});
return;
}
refreshCounter.value += 1;
//TODO: 서버와 클라이언트 버전이 다르다면 갱신 필요
} catch (e) {
responseLock = false;
//매우 심각한 버그
console.error(e);
alert(`서버 갱신 실패: ${e}`);
throw e;
}
}
void Promise.all([storeP, tryRefresh()]).then(() => {
asyncReady.value = true;
});
const globalMenu = ref<GetMenuResponse["menu"]>();
onMounted(async () => {
try {
const response = await SammoAPI.Global.GetGlobalMenu();
globalMenu.value = response.menu;
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "메뉴 갱신 실패",
body: `${e}`,
});
}
console.error(e);
}
});
const frontInfo = ref<GetFrontInfoResponse>();
const globalInfo = ref<GetFrontInfoResponse["global"]>({} as GetFrontInfoResponse["global"]);
const generalInfo = ref<GetFrontInfoResponse["general"]>();
const nationStaticInfo = ref<NationStaticItem>();
const nationInfo = ref<GetFrontInfoResponse["nation"]>();
const lastGeneralRecordID = ref(0);
const lastWorldHistoryID = ref(0);
const generalRecords = ref(new Denque<[number, string]>());
const globalRecords = ref(new Denque<[number, string]>());
const worldHistory = ref(new Denque<[number, string]>());
let generalInfoLock = false;
watch(refreshCounter, async () => {
if (generalInfoLock) {
return;
}
try {
generalInfoLock = true;
const response = await SammoAPI.General.GetFrontInfo({
lastGeneralRecordID: lastGeneralRecordID.value,
lastWorldHistoryID: lastWorldHistoryID.value,
});
generalInfoLock = false;
frontInfo.value = response;
globalInfo.value = response.global;
generalInfo.value = response.general;
const newLastExecuted = parseTime(response.global.lastExecuted);
if (newLastExecuted.getTime() > lastExecuted.value.getTime()) {
lastExecuted.value = newLastExecuted;
}
const rawNation = response.nation;
nationInfo.value = rawNation;
nationStaticInfo.value = {
nation: rawNation.id,
name: rawNation.name,
color: rawNation.color,
type: rawNation.type.raw,
level: rawNation.level,
capital: rawNation.capital,
gennum: rawNation.gennum,
power: rawNation.power,
};
const recentRecord = response.recentRecord;
const recordIter = [
["flushGeneral", generalRecords, "general", lastGeneralRecordID],
["flushGlobal", globalRecords, "global", lastGeneralRecordID],
["flushHistory", worldHistory, "history", lastWorldHistoryID],
] as const;
let haveNewRecord = false;
for (const [flushKey, recordRef, recordKey, lastRecordID] of recordIter) {
if (recentRecord[flushKey]) {
recordRef.value = new Denque<[number, string]>();
haveNewRecord = true;
}
const subRecord = recentRecord[recordKey];
if (subRecord.length) {
lastRecordID.value = Math.max(lastRecordID.value, subRecord[0][0]);
haveNewRecord = true;
}
while (subRecord.length) {
const [id, record] = unwrap(subRecord.pop());
if (!recordRef.value.isEmpty() && id <= unwrap(recordRef.value.get(0))[0]) {
continue;
}
if (recordRef.value.length >= 15) {
recordRef.value.pop();
}
recordRef.value.unshift([id, formatLog(record)]);
}
}
if (haveNewRecord) {
toasts.info(
{
title: "갱신 완료",
body: `동향 변경이 있습니다.`,
},
{ delay: 1000 * 3 }
);
} else {
toasts.success(
{
title: "갱신 완료",
},
{ delay: 1000 * 3 }
);
}
const lastVoteID = response.global.lastVoteID;
if (lastVoteID > lastVoteState.value) {
lastVoteState.value = lastVoteID;
toasts.warning(
{
title: "설문조사 안내",
body: `새로운 설문조사가 있습니다.`,
},
{
delay: 1000 * 60,
}
);
}
} catch (e) {
generalInfoLock = false;
console.error(e);
toasts.danger({
title: "최근 정보 갱신 실패",
body: `${e}`,
});
}
});
const map = ref<MapResult>();
const cityPosition = getCityPosition();
const formatCityInfoText = formatCityInfo;
const imagePath = window.pathConfig.gameImage;
function genMapCityHref(cityID: number) {
return `b_currentCity.php?citylist=${cityID}`;
}
function onCityClick(city: MapCityParsed, $event: MouseEvent | TouchEvent): void {
if (city.id === 0) {
return;
}
if ($event.ctrlKey) {
window.open(genMapCityHref(city.id), "_blank");
return;
}
window.location.href = genMapCityHref(city.id);
}
watch(refreshCounter, async () => {
try {
map.value = await SammoAPI.Global.GetMap({
neutralView: 0,
showMe: 1,
});
} catch (e) {
console.error(e);
toasts.danger({
title: "지도 갱신 실패",
body: `${e}`,
});
}
});
const reservedCommandPanel = ref<InstanceType<typeof PartialReservedCommand> | null>(null);
watch(refreshCounter, async () => {
reservedCommandPanel.value?.reloadCommandList();
});
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
:deep() {
@import "@scss/gameEvent.scss";
@import "@scss/battleLog.scss";
}
#mobileBottomBar {
display: none;
}
#outBlock {
display: flex;
flex-flow: column;
justify-content: space-between;
}
.generalInfo {
width: 500px;
}
#ingameBoard {
display: grid;
}
.nationNoticeBody {
:deep(p) {
min-height: 1em;
}
}
@include media-500px {
#outBlock {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
#mobileBottomBar {
display: block;
}
}
#outBlock2 {
flex-grow: 1;
overflow-y: scroll;
}
#container {
width: 500px;
}
#ingameBoard {
grid-template-columns: 1fr;
}
.reservedCommandZone {
grid-row: 1;
}
.generalCommandToolbar {
grid-row: 2;
}
.nationInfo {
grid-row: 3;
}
.generalInfo {
grid-row: 4;
}
.cityInfo {
grid-row: 5;
}
#actionMiniPlate {
display: none;
}
}
@include media-1000px {
#container {
width: 1000px;
}
#ingameBoard {
grid-template-columns: 500px 200px 300px;
}
.mapView {
grid-column: 1 / 3;
grid-row: 1;
}
.reservedCommandZone {
grid-column: 3;
grid-row: 1 / 3;
}
.cityInfo {
grid-column: 1 / 3;
grid-row: 2 / 4;
}
#actionMiniPlate {
grid-column: 3;
grid-row: 3;
padding-left: 10px;
padding-top: 10px;
padding-bottom: 10px;
}
.generalCommandToolbar {
grid-column: 1 / 4;
}
.nationInfo {
grid-column: 1;
}
.generalInfo {
grid-column: 2 / 4;
}
#actionMiniPlateSub {
display: none;
}
}
</style>
+12 -4
View File
@@ -22,11 +22,13 @@ import type { SetBlockWarResponse, GeneralListResponse as NationGeneralListRespo
import type { UploadImageResponse } from "./defs/API/Misc";
import type { GeneralLogType, GetGeneralLogResponse, JoinArgs } from "./defs/API/General";
import type {
ExecuteResponse,
ExecuteResponse,
GetConstResponse,
GetCurrentHistoryResponse,
GetDiplomacyResponse,
GetFrontInfoResponse,
GetHistoryResponse,
GetMenuResponse,
GetRecentRecordResponse,
} from "./defs/API/Global";
import type { CachedMapResult, CommandTableResponse, GeneralListResponse, ItemTypeKey, MapResult } from "./defs";
@@ -131,6 +133,11 @@ const apiRealPath = {
DieOnPrestart: POST as APICallT<undefined>,
BuildNationCandidate: POST as APICallT<undefined>,
GetCommandTable: GET as APICallT<undefined, CommandTableResponse>,
GetFrontInfo: GET as APICallT<{
lastNationNoticeDate?: string,
lastGeneralRecordID?: number,
lastWorldHistoryID?: number,
}, GetFrontInfoResponse>,
},
Global: {
GeneralList: GET as APICallT<undefined, GeneralListResponse>,
@@ -152,10 +159,11 @@ const apiRealPath = {
}, ExecuteResponse, InvalidResponse & {
reqRefresh?: boolean
}>,
GetRecentRecord: GET as APICallT<{
/*GetRecentRecord: GET as APICallT<{
lastGeneralRecordID: number;
lastWorldHistoryID: number;
} | undefined, GetRecentRecordResponse>,
} | undefined, GetRecentRecordResponse>,*/
GetGlobalMenu: GET as APICallT<undefined, GetMenuResponse>,
},
InheritAction: {
BuyHiddenBuff: PUT as APICallT<{
@@ -191,7 +199,7 @@ const apiRealPath = {
SendMessage: POST as APICallT<{
mailbox: number;
text: string;
}, ValidResponse & {msgID: number}>
}, ValidResponse & {msgID: number, msgType: MsgType}>
},
Misc: {
UploadImage: POST as APICallT<
+2 -1
View File
@@ -37,6 +37,7 @@
"v_nationGeneral": "v_nationGeneral.ts",
"v_globalDiplomacy": "v_globalDiplomacy",
"v_troop": "v_troop.ts",
"v_vote": "v_vote.ts"
"v_vote": "v_vote.ts",
"v_front": "v_front.ts"
}
}
+63
View File
@@ -0,0 +1,63 @@
<template>
<span v-if="autorunMode.limit_minutes > 0" v-b-tooltip.hover :title="tooltipText" style="text-decoration: underline;">자율행동</span>
</template>
<script setup lang="ts">
import type { AutorunUserMode } from '@/defs/API/Global';
import type { Entries } from '@/util/Entries';
import { ref, toRef, watch } from 'vue';
type AutorunMode = {
limit_minutes: number,
options: Record<AutorunUserMode, number>,
};
const props = defineProps<{
autorunMode: AutorunMode
}>();
const tooltipText = ref("_");
const autorunMode = toRef(props, 'autorunMode');
function updateTooltipText(autorunMode: AutorunMode){
const {options, limit_minutes} = autorunMode;
const optionMap: Record<AutorunUserMode, string> = {
'battle': '출병',
'warp': '순간이동',
'recruit': '징병',
'recruit_high': '모병',
'train': '훈련/사기진작',
'chief': '사령턴',
'develop': '내정',
};
const response = new Map<AutorunUserMode | 'limit_minutes', string>();
for(const [option, value] of Object.entries(options) as Entries<typeof options>){
if(value > 0){
response.set(option, optionMap[option]);
}
}
if(response.has('recruit_high')){
response.delete('recruit');
}
if(limit_minutes >= 43200){
response.set('limit_minutes', '항상 유효');
}
else if(limit_minutes % 60 == 0){
response.set('limit_minutes', `${limit_minutes / 60}시간 유효`);
}
else{
response.set('limit_minutes', `${limit_minutes}분 유효`);
}
const text = Array.from(response.values()).join(', ');
tooltipText.value = text;
}
updateTooltipText(autorunMode.value);
watch(autorunMode, (newAutorunMode) => {
updateTooltipText(newAutorunMode);
});
</script>
+228
View File
@@ -0,0 +1,228 @@
<template>
<div class="city-card-basic bg2">
<div
class="cityNamePanel"
:style="{
color: isBrightColor(city.nationInfo.color) ? 'black' : 'white',
backgroundColor: city.nationInfo.color,
}"
>
<div>{{ cityRegionText }} | {{ cityLevelText }} {{ city.name }}</div>
</div>
<div
class="nationNamePanel"
:style="{
color: isBrightColor(city.nationInfo.color) ? 'black' : 'white',
backgroundColor: city.nationInfo.color,
}"
>
{{ city.nationInfo.id ? `지배 국가 【 ${city.nationInfo.name}` : "공 백 지" }}
</div>
<div class="gPanel popPanel">
<div class="gHead bg1">주민</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.pop[0] / city.pop[1]) * 100" />
<div class="cellText">{{ city.pop[0].toLocaleString() }} / {{ city.pop[1].toLocaleString() }}</div>
</div>
</div>
<div class="gPanel trustPanel">
<div class="gHead bg1">민심</div>
<div class="gBody">
<SammoBar :height="7" :percent="city.trust" />
<div class="cellText">{{ city.trust.toLocaleString() }}</div>
</div>
</div>
<div class="gPanel agriPanel">
<div class="gHead bg1">농업</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.agri[0] / city.agri[1]) * 100" />
<div class="cellText">
{{ city.agri[0].toLocaleString() }}
/
{{ city.agri[1].toLocaleString() }}
</div>
</div>
</div>
<div class="gPanel commPanel">
<div class="gHead bg1">상업</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.comm[0] / city.comm[1]) * 100" />
<div class="cellText">
{{ city.comm[0].toLocaleString() }}
/
{{ city.comm[1].toLocaleString() }}
</div>
</div>
</div>
<div class="gPanel secuPanel">
<div class="gHead bg1">치안</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.secu[0] / city.secu[1]) * 100" />
<div class="cellText">
{{ city.secu[0].toLocaleString() }}
/
{{ city.secu[1].toLocaleString() }}
</div>
</div>
</div>
<div class="gPanel defPanel">
<div class="gHead bg1">수비</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.def[0] / city.def[1]) * 100" />
<div class="cellText">
{{ city.def[0].toLocaleString() }}
/
{{ city.def[1].toLocaleString() }}
</div>
</div>
</div>
<div class="gPanel wallPanel">
<div class="gHead bg1">성벽</div>
<div class="gBody">
<SammoBar :height="7" :percent="(city.wall[0] / city.wall[1]) * 100" />
<div class="cellText">
{{ city.wall[0].toLocaleString() }}
/
{{ city.wall[1].toLocaleString() }}
</div>
</div>
</div>
<div class="gPanel tradePanel">
<div class="gHead bg1">시세</div>
<div class="gBody">
<SammoBar :height="7" :percent="city.trade ?? 100" />
<div class="cellText">{{ city.trade ? `${city.trade}%` : "상인 없음" }}</div>
</div>
</div>
<div class="gPanel officer4Panel">
<div class="gHead bg1">태수</div>
<div class="gBody cellTextOnly" :style="{ color: getNPCColor(city.officerList[4]?.npc ?? 0) }">
{{ city.officerList[4]?.name ?? "-" }}
</div>
</div>
<div class="gPanel officer3Panel">
<div class="gHead bg1">군사</div>
<div class="gBody cellTextOnly" :style="{ color: getNPCColor(city.officerList[3]?.npc ?? 0) }">
{{ city.officerList[3]?.name ?? "-" }}
</div>
</div>
<div class="gPanel officer2Panel">
<div class="gHead bg1">종사</div>
<div class="gBody cellTextOnly" :style="{ color: getNPCColor(city.officerList[2]?.npc ?? 0) }">
{{ city.officerList[2]?.name ?? "-" }}
</div>
</div>
</div>
</template>
<script lang="ts" setup>
import { unwrap } from "@/util/unwrap";
import { isBrightColor } from "@/util/isBrightColor";
import { getNPCColor } from "@/utilGame";
import type { GameConstStore } from "@/GameConstStore";
import { inject, ref, toRef, watch, type Ref } from "vue";
import type { GetFrontInfoResponse } from "@/defs/API/Global";
import SammoBar from "@/components/SammoBar.vue";
const props = defineProps<{
city: GetFrontInfoResponse["city"];
}>();
const gameConstStore = unwrap(inject<Ref<GameConstStore>>("gameConstStore"));
const city = toRef(props, "city");
const cityRegionText = ref("");
const cityLevelText = ref("");
watch(
city,
(city) => {
const cityInfo = gameConstStore.value.cityConst[city.id];
cityRegionText.value = gameConstStore.value.cityConstMap.region[cityInfo.region] as string;
cityLevelText.value = gameConstStore.value.cityConstMap.level[city.level] as string;
},
{ immediate: true }
);
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.city-card-basic {
display: grid;
border-right: solid 1px gray;
border-bottom: solid 1px gray;
.cellText {
text-align: center;
line-height: 1.2em;
}
.cellTextOnly {
display: flex;
justify-content: center;
align-items: center;
}
.gPanel {
display: grid;
grid-template-columns: 1fr 2fr;
border-top: solid 1px gray;
border-left: solid 1px gray;
.gHead {
display: flex;
justify-content: center;
align-items: center;
}
}
.cityNamePanel,
.nationNamePanel {
font-weight: bold;
text-align: center;
border-top: solid 1px gray;
border-left: solid 1px gray;
}
.popPanel {
grid-column: 1 / 3;
grid-template-columns: 1fr 5fr;
}
}
@include media-1000px {
.city-card-basic {
grid-template-columns: 1fr 1fr 1fr 1fr;
.cityNamePanel,
.nationNamePanel {
grid-column: 1 / 5;
}
.officer4Panel {
grid-column: 4 / 5;
grid-row: 3 / 4;
}
.officer3Panel {
grid-column: 4 / 5;
grid-row: 4 / 5;
}
.officer2Panel {
grid-column: 4 / 5;
grid-row: 5 / 6;
}
}
}
@include media-500px {
.city-card-basic {
display: grid;
grid-template-columns: 1fr 1fr 1fr;
.cityNamePanel,
.nationNamePanel {
grid-column: 1 / 4;
}
}
}
</style>
+192
View File
@@ -0,0 +1,192 @@
<template>
<nav class="gameBottomBar navbar-expand navbar-dark bg-dark d-sm-block d-md-none p-0">
<div class="collapse navbar-collapse">
<ul class="navbar-nav me-auto mx-auto">
<li class="nav-item dropup">
<div
id="navbarGlobal"
class="dropdown-toggle text-white btn btn-sammo-base2"
role="button"
data-bs-toggle="dropdown"
aria-expanded="false"
>
외부 메뉴
</div>
<GlobalMenuBar
id="navbarGlobalItems"
aria-labelledby="navbarGlobal"
:globalInfo="globalInfo"
:modelValue="globalMenu"
:columns="3"
/>
</li>
<li class="nav-item dropup">
<div
id="navbarNation"
class="dropdown-toggle btn btn-sammo-nation controlBar"
role="button"
data-bs-toggle="dropdown"
aria-expanded="false"
>
국가 메뉴
</div>
<MainControlDropdown
id="navbarNationItems"
aria-labelledby="navbarNation"
:showSecret="showSecret"
:permission="frontInfo.general.permission"
:myLevel="frontInfo.general.officerLevel"
:nationLevel="nationInfo.level"
/>
</li>
<li class="nav-item dropup">
<div
id="navbarQuick"
class="dropdown-toggle text-white btn btn-dark"
role="button"
data-bs-toggle="dropdown"
aria-expanded="false"
>
빠른 이동
</div>
<ul id="navbarQuickItems" class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown">
<li><a class="dropdown-item disabled">국가 정보</a></li>
<hr class="dropdown-divider" />
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.nationNotice')">방침</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('#reservedCommandPanel')">명령</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.nationInfo')">국가</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.generalInfo')">장수</button>
</li>
<li><button type="button" class="dropdown-item" @click="scrollToSelector('.cityInfo')">도시</button></li>
<li><a class="dropdown-item disabled">동향 정보</a></li>
<hr class="dropdown-divider" />
<li><button type="button" class="dropdown-item" @click="scrollToSelector('.mapView')">지도</button></li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.PublicRecord')">
동향
</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.GeneralLog')">개인</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.WorldHistory')">정세</button>
</li>
<li><span>&nbsp;</span></li>
<li><a class="dropdown-item disabled">메시지</a></li>
<hr class="dropdown-divider" />
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.PublicTalk > .stickyAnchor')">전체</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.NationalTalk > .stickyAnchor')">국가</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.PrivateTalk > .stickyAnchor')">개인</button>
</li>
<li>
<button type="button" class="dropdown-item" @click="scrollToSelector('.DiplomacyTalk > .stickyAnchor')">외교</button>
</li>
<li>
<button type="button" class="btn btn-sammo-base2" @click="moveLobby">로비로</button>
</li>
</ul>
</li>
<li class="nav-item">
<a class="refreshPage btn btn-sammo-base2 text-white" role="button" @click="emit('refresh')">갱신</a>
</li>
</ul>
</div>
</nav>
</template>
<script setup lang="ts">
import type { GetFrontInfoResponse, GetMenuResponse } from "@/defs/API/Global";
import { scrollToSelector } from "@/util/scrollToSelector";
import { toRefs, watch, ref, computed } from "vue";
import GlobalMenuBar from "./GlobalMenuDropdown.vue";
import MainControlDropdown from "./MainControlDropdown.vue";
//FIXME: scrollToSelector
const props = defineProps<{
frontInfo: GetFrontInfoResponse;
globalMenu: GetMenuResponse["menu"];
}>();
const emit = defineEmits<{
(event: "refresh"): void;
}>();
const { frontInfo, globalMenu } = toRefs(props);
const globalInfo = ref(frontInfo.value.global);
watch(frontInfo, (frontInfo) => {
globalInfo.value = frontInfo.global;
});
const nationInfo = ref(frontInfo.value.nation);
watch(frontInfo, (frontInfo) => {
nationInfo.value = frontInfo.nation;
});
function moveLobby() {
location.replace("../");
}
const showSecret = computed(() => {
if (!frontInfo.value) {
return false;
}
if (frontInfo.value.general.permission >= 1) {
return true;
}
if (frontInfo.value.general.officerLevel >= 2) {
return true;
}
return false;
});
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
@import "@scss/common/base.scss";
@include media-500px {
.gameBottomBar {
.nav-item ul.dropdown-menu {
max-height: calc(100vh - 50px);
overflow-y: auto;
li {
font-size: 16px;
}
}
.nav-item > .btn {
text-align: center;
width: 125px;
font-size: 16px;
}
box-shadow: 0 -1px 0 $dark;
border-left: none !important;
border-right: none !important;
}
#navbarNationItems {
columns: 3;
}
#navbarQuickItems {
columns: 3;
}
}
</style>
+155
View File
@@ -0,0 +1,155 @@
<template>
<h3 class="scenarioName center">
{{ gameConstStore?.gameConst.title }} {{ serverName }}{{ frontInfo?.global.serverCnt }}
<span class="avoid-wrap" style="color: cyan">{{ frontInfo?.global.scenarioText }}</span>
</h3>
<div v-if="frontInfo" class="gameInfo row gx-0">
<div class="s-border-t col py-2 col-8 col-md-4 subScenarioName" style="color: cyan">
{{ globalInfo.scenarioText }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subNPCType" style="color: cyan">
NPC , 상성:
{{ globalInfo.extendedGeneral ? "확장" : "표준" }}
{{ globalInfo.isFiction ? "가상" : "사실" }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subNPCMode" style="color: cyan">
NPC선택: {{ ["불가능", "가능", "선택 생성"][globalInfo.npcMode] }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subTournamentMode" style="color: cyan">
토너먼트: 경기당 {{ calcTournamentTerm(globalInfo.turnterm) }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subOtherSetting" style="color: cyan">
기타 설정:
<AutorunInfo :autorunMode="globalInfo.autorunUser" />
</div>
<div class="s-border-t col py-2 col-8 col-md-4 subYearMonth">
현재: {{ globalInfo.year }} {{ globalInfo.month }} ({{ globalInfo.turnterm }} 서버)
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subOnlineUserCnt">
전체 접속자 : {{ globalInfo.onlineUserCnt.toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-4 col-md-2 subAPILimit">
턴당 갱신횟수: {{ globalInfo.apiLimit.toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-8 col-md-4 subGeneralCnt">
등록 장수: 유저
{{ createdUserCnt.toLocaleString() }} / {{ globalInfo.generalCntLimit.toLocaleString() }} +
<span style="color: cyan">NPC {{ createdNPCCnt.toLocaleString() }} </span>
</div>
<div class="s-border-t py-2 col col-6 col-md-4 subTournamentState">
<span v-if="frontInfo.global.tournamentType">
<a v-if="tournamentStep.availableJoin" href="b_tournament.php" target="_blank">
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: orange">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</a>
<span v-else>
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: magenta">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</span>
</span>
<span v-else style="color: magenta"> 현재 토너먼트 경기 없음 </span>
</div>
<div
class="s-border-t py-2 col col-6 col-md-2 subLastExecuted"
:style="{ color: serverLocked ? 'magenta' : 'cyan' }"
>
동작 시각: {{ formatTime(lastExecuted).substring(5) }}
</div>
<div class="s-border-t py-2 col col-6 col-md-2 subAuctionState">
<a v-if="globalInfo.auctionCount" href="v_auction.php" target="_blank" style="color: cyan">
{{ globalInfo.auctionCount.toLocaleString() }} 거래 진행중
</a>
<span v-else style="color: magenta">진행중인 거래 없음</span>
</div>
<div class="s-border-t py-2 col col-6 col-md-4 subVoteState">
<a v-if="globalInfo.lastVote" href="v_vote.php" target="_blank">
<span style="color: cyan">설문 진행 : </span><span>{{ globalInfo.lastVote.title }}</span>
</a>
<span v-else style="color: magenta">진행중인 설문 없음</span>
</div>
</div>
</template>
<script setup lang="ts">
import type { GetFrontInfoResponse } from "@/defs/API/Global";
import type { GameConstStore } from "@/GameConstStore";
import { unwrap } from "@/util/unwrap";
import { inject, toRefs, ref, watch } from "vue";
import { formatTime } from "@/util/formatTime";
import { calcTournamentTerm } from "@/utilGame";
import { formatTournamentStep, type TournamentStepType, formatTournamentType } from "@/utilGame/formatTournament";
import { parseTime } from "@/util/parseTime";
import AutorunInfo from "./AutorunInfo.vue";
const props = defineProps<{
frontInfo: GetFrontInfoResponse;
serverName: string;
serverLocked: boolean;
lastExecuted: Date;
}>();
const { frontInfo, serverName, serverLocked, lastExecuted } = toRefs(props);
const globalInfo = ref(frontInfo.value.global);
const gameConstStore = unwrap(inject<GameConstStore>("gameConstStore"));
const generalCnt = ref(new Map<number, number>());
const createdUserCnt = ref(0);
const createdNPCCnt = ref(0);
const tournamentStep = ref<TournamentStepType>({
availableJoin: false,
state: "초기화 중",
nextText: "",
});
const tournamentTime = ref<Date>(new Date());
function updateFrontInfo(frontInfo: GetFrontInfoResponse){
const global = frontInfo.global;
globalInfo.value = global;
const value = new Map<number, number>();
let userCnt = 0;
let npcCnt = 0;
for (const [npcType, cnt] of global.genCount) {
value.set(npcType, cnt);
if (npcType < 2) {
userCnt += cnt;
} else {
npcCnt += cnt;
}
}
generalCnt.value = value;
createdUserCnt.value = userCnt;
createdNPCCnt.value = npcCnt;
tournamentStep.value = formatTournamentStep(global.tournamentState);
tournamentTime.value = parseTime(global.tournamentTime);
}
watch(frontInfo, updateFrontInfo, {immediate: true});
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.gameInfo {
text-align: center;
}
.subVoteState,
.subAuctionState,
.subTournamentState {
a {
text-decoration: gray underline;
}
}
</style>
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<template>
<div class="global-menu">
<template v-for="(item, idx) in filteredMenu" :key="idx">
<BButton
v-if="item.type === 'item'"
class="col"
:variant="variant"
:href="item.url"
:target="item.newTab ? '_blank' : undefined"
>{{ item.name }}</BButton
>
<template v-else-if="item.type === 'multi'">
<BDropdown :variant="variant" :text="item.name" class="col">
<BDropdownItem
v-for="(subItem, subIdx) in item.subMenu"
:key="subIdx"
:variant="variant"
:href="subItem.url"
:target="subItem.newTab ? '_blank' : undefined"
>{{ subItem.name }}</BDropdownItem
>
</BDropdown>
</template>
<template v-else-if="item.type === 'split'">
<BDropdown
split
class="col"
:variant="variant"
:text="item.main.name"
:splitHref="item.main.url"
@click="splitClick(item.main)($event)"
>
<BDropdownItem
v-for="(subItem, subIdx) in item.subMenu"
:key="subIdx"
:href="subItem.url"
:target="subItem.newTab ? '_blank' : undefined"
>{{ subItem.name }}</BDropdownItem
>
</BDropdown>
</template>
</template>
</div>
</template>
<script setup lang="ts">
import type { GetFrontInfoResponse, GetMenuResponse, MenuItem, MenuMulti, MenuSplit } from "@/defs/API/Global";
import { BButton, BDropdown, BDropdownItem, type ButtonVariant } from "bootstrap-vue-3";
import { isArray } from "lodash";
import { computed, toRef } from "vue";
const props = defineProps<{
modelValue: GetMenuResponse["menu"];
globalInfo: GetFrontInfoResponse["global"];
variant: ButtonVariant | 'sammo-base2',
mobileRowSize?: number,
desktopRowSize?: number,
}>();
const mobileRowSize = computed(() => {
return props.mobileRowSize || 4;
});
const desktopRowSize = computed(() => {
return props.desktopRowSize || 8;
});
const variant = computed(() => {
return props.variant as ButtonVariant;
});
const modelValue = toRef(props, "modelValue");
const globalInfo = toRef(props, "globalInfo");
type MenuVariant = MenuItem | MenuSplit | MenuMulti;
function filterMenu(menu: MenuVariant | MenuVariant[]): MenuVariant | MenuVariant[] | undefined {
if (isArray(menu)) {
return menu.filter(filterMenu) as MenuVariant[];
}
if (menu.type === "item") {
if (!menu.condShowVar) {
return menu;
}
const cond = menu.condShowVar;
if (cond in globalInfo.value) {
if (cond.startsWith("!")) {
if (!globalInfo.value[cond.slice(1) as keyof GetFrontInfoResponse["global"]]) {
return menu;
}
} else if (globalInfo.value[cond as keyof GetFrontInfoResponse["global"]]) {
return menu;
}
}
return undefined;
}
if (menu.type === "multi") {
const filtered = menu.subMenu.filter(filterMenu) as MenuVariant[];
if (filtered.length === 0) {
return undefined;
}
if (filtered.length === 1) {
return filtered[0];
}
return filtered;
}
if (menu.type === "split") {
const filterMain = filterMenu(menu.main);
if (!filterMain) {
return undefined;
}
const filtered = menu.subMenu.filter(filterMenu) as MenuVariant[];
if (filtered.length === 0) {
return filterMain;
}
return filtered;
}
}
const filteredMenu = computed(() => filterMenu(modelValue.value) as GetMenuResponse["menu"]);
function splitClick(menu: MenuItem) {
return (e: Event) => {
if (!menu.newTab) {
return;
}
e.preventDefault();
e.stopPropagation();
window.open(menu.url);
};
}
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.global-menu {
display: grid;
gap: 0.1rem;
}
@include media-1000px {
.global-menu {
grid-template-columns: repeat(v-bind(desktopRowSize), 1fr);
}
}
@include media-500px {
.global-menu {
grid-template-columns: repeat(v-bind(mobileRowSize), 1fr);
}
}
</style>
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<template>
<ul class="dropdown-menu dropdown-menu-start">
<template v-for="(item, idx) in filteredMenu" :key="idx">
<li v-if="item.type === 'item'">
<a class="dropdown-item" :href="item.url" :target="item.newTab ? '_blank' : undefined">
{{ item.name }}
</a>
</li>
<template v-else-if="item.type === 'multi'">
<li :style="{ orphans: item.subMenu.length + 1 }">
<span class="dropdown-item disabled">{{ item.name }}</span>
</li>
<li v-for="(subItem, subIdx) in item.subMenu" :key="subIdx">
<a class="dropdown-item subItem" :href="subItem.url" :target="subItem.newTab ? '_blank' : undefined">{{
subItem.name
}}</a>
</li>
</template>
<template v-else-if="item.type === 'split'">
<li :style="{ orphans: item.subMenu.length + 1 }">
<a class="dropdown-item" :href="item.main.url" :target="item.main.newTab ? '_blank' : undefined">{{
item.main.name
}}</a>
</li>
<li v-for="(subItem, subIdx) in item.subMenu" :key="subIdx">
<a class="dropdown-item subItem" :href="subItem.url" :target="subItem.newTab ? '_blank' : undefined">{{
subItem.name
}}</a>
</li>
</template>
</template>
</ul>
</template>
<script setup lang="ts">
import type { GetFrontInfoResponse, GetMenuResponse, MenuItem, MenuMulti, MenuSplit } from "@/defs/API/Global";
import { isArray } from "lodash";
import { computed, toRef } from "vue";
const props = defineProps<{
modelValue: GetMenuResponse["menu"];
globalInfo: GetFrontInfoResponse["global"];
mobileRowSize?: number;
desktopRowSize?: number;
columns?: number;
}>();
const columns = computed(() => {
return props.columns ?? 3;
});
const modelValue = toRef(props, "modelValue");
const globalInfo = toRef(props, "globalInfo");
type MenuVariant = MenuItem | MenuSplit | MenuMulti;
function filterMenu(menu: MenuVariant | MenuVariant[]): MenuVariant | MenuVariant[] | undefined {
if (isArray(menu)) {
return menu.filter(filterMenu) as MenuVariant[];
}
if (menu.type === "item") {
if (!menu.condShowVar) {
return menu;
}
const cond = menu.condShowVar;
if (cond in globalInfo.value) {
if (cond.startsWith("!")) {
if (!globalInfo.value[cond.slice(1) as keyof GetFrontInfoResponse["global"]]) {
return menu;
}
} else if (globalInfo.value[cond as keyof GetFrontInfoResponse["global"]]) {
return menu;
}
}
return undefined;
}
if (menu.type === "multi") {
const filtered = menu.subMenu.filter(filterMenu) as MenuVariant[];
if (filtered.length === 0) {
return undefined;
}
if (filtered.length === 1) {
return filtered[0];
}
return filtered;
}
if (menu.type === "split") {
const filterMain = filterMenu(menu.main);
if (!filterMain) {
return undefined;
}
const filtered = menu.subMenu.filter(filterMenu) as MenuVariant[];
if (filtered.length === 0) {
return filterMain;
}
return filtered;
}
}
const filteredMenu = computed(() => filterMenu(modelValue.value) as GetMenuResponse["menu"]);
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.subItem {
padding-left: 1.5rem;
}
.dropdown-menu {
columns: v-bind(columns);
}
</style>
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<template>
<div class="controlBar">
<a href="v_board.php" :class="`commandButton btn btn-sammo-nation ${myLevel >= 1 ? '' : 'disabled'}`"> </a>
<a
href="v_board.php?isSecret=true"
:class="`commandButton ${permission >= 2 ? '' : 'disabled'} btn btn-sammo-nation`"
> </a
>
<a
href="v_troop.php"
:class="`commandButton ${myLevel >= 1 && nationLevel >= 1 ? '' : 'disabled'} btn btn-sammo-nation`"
>부대 편성</a
>
<a href="t_diplomacy.php" :class="`commandButton ${showSecret ? '' : 'disabled'} btn btn-sammo-nation`"> </a>
<a href="b_myBossInfo.php" :class="`commandButton ${myLevel >= 1 ? '' : 'disabled'} btn btn-sammo-nation`"
> </a
>
<a href="v_nationStratFinan.php" :class="`commandButton ${showSecret ? '' : 'disabled'} btn btn-sammo-nation`"
> </a
>
<a href="v_chiefCenter.php" :class="`commandButton ${showSecret ? '' : 'disabled'} btn btn-sammo-nation`"
> </a
>
<a href="v_NPCControl.php" :class="`commandButton ${showSecret ? '' : 'disabled'} btn btn-sammo-nation`"
>NPC 정책</a
>
<a
href="b_genList.php"
target="_blank"
:class="`open-window commandButton btn btn-sammo-nation ${showSecret ? '' : 'disabled'}`"
> </a
>
<a href="b_tournament.php" target="_blank" class="commandButton btn btn-sammo-nation"> </a>
<a href="b_myKingdomInfo.php" :class="`commandButton btn btn-sammo-nation ${myLevel >= 1 ? '' : 'disabled'}`"
>세력 정보</a
>
<a
href="b_myCityInfo.php"
:class="`commandButton btn btn-sammo-nation ${myLevel >= 1 && nationLevel >= 1 ? '' : 'disabled'}`"
>세력 도시</a
>
<a href="v_nationGeneral.php" :class="`commandButton btn btn-sammo-nation ${myLevel >= 1 ? '' : 'disabled'}`"
>세력 장수</a
>
<a href="v_globalDiplomacy.php" class="commandButton btn btn-sammo-nation">중원 정보</a>
<a href="b_currentCity.php" class="commandButton btn btn-sammo-nation">현재 도시</a>
<a
href="v_battleCenter.php"
target="_blank"
:class="`open-window commandButton btn btn-sammo-nation ${showSecret ? '' : 'disabled'}`"
> </a
>
<a href="v_inheritPoint.php" class="commandButton btn btn-sammo-nation">유산 관리</a>
<a href="b_myPage.php" class="commandButton btn btn-sammo-nation"> 정보&amp;설정</a>
<div class="btn-group">
<a href="v_auction.php" target="_blank" class="open-window commandButton btn btn-sammo-nation"> </a>
<button
type="button"
class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split"
data-bs-toggle="dropdown"
aria-expanded="false"
>
<span class="visually-hidden">Toggle Dropdown</span>
</button>
<ul class="dropdown-menu dropdown-menu-end">
<li>
<a href="v_auction.php" target="_blank" class="open-window commandButton dropdown-item">/ 경매장</a>
</li>
<li>
<a href="v_auction.php?type=unique" target="_blank" class="open-window commandButton dropdown-item"
>유니크 경매장</a
>
</li>
</ul>
</div>
<a href="b_betting.php" target="_blank" class="commandButton btn btn-sammo-nation"> </a>
</div>
</template>
<script setup lang="ts">
import { toRefs } from "vue";
const props = defineProps<{
showSecret: boolean;
permission: number;
myLevel: number;
nationLevel: number;
}>();
const { showSecret, permission, myLevel, nationLevel } = toRefs(props);
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
@include media-500px {
.controlBar {
display: grid;
grid-template-columns: repeat(5, 1fr);
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.1rem;
}
}
@include media-1000px {
.controlBar {
display: grid;
grid-template-columns: repeat(10, 1fr);
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.1rem;
}
}
</style>
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<template>
<ul class="dropdown-menu dromdown-menu-start">
<li><a href="v_board.php" :class="`dropdown-item ${myLevel >= 1 ? '' : 'disabled'}`">회의실</a></li>
<li>
<a href="v_board.php?isSecret=true" :class="`dropdown-item ${permission >= 2 ? '' : 'disabled'} `">기밀실</a>
</li>
<li>
<a href="v_troop.php" :class="`dropdown-item ${myLevel >= 1 && nationLevel >= 1 ? '' : 'disabled'} `">부대 편성</a>
</li>
<li><a href="t_diplomacy.php" :class="`dropdown-item ${showSecret ? '' : 'disabled'} `">외교부</a></li>
<li><a href="b_myBossInfo.php" :class="`dropdown-item ${myLevel >= 1 ? '' : 'disabled'} `">인사부</a></li>
<li><a href="v_nationStratFinan.php" :class="`dropdown-item ${showSecret ? '' : 'disabled'} `">내무부</a></li>
<li><a href="v_chiefCenter.php" :class="`dropdown-item ${showSecret ? '' : 'disabled'} `">사령부</a></li>
<li><a href="v_NPCControl.php" :class="`dropdown-item ${showSecret ? '' : 'disabled'} `">NPC 정책</a></li>
<li>
<a href="b_genList.php" target="_blank" :class="`dropdown-item open-window ${showSecret ? '' : 'disabled'}`"
>암행부</a
>
</li>
<li><a href="b_tournament.php" class="dropdown-item" target="_blank">토너먼트</a></li>
<li><a href="b_myKingdomInfo.php" :class="`dropdown-item ${myLevel >= 1 ? '' : 'disabled'}`">세력 정보</a></li>
<li>
<a href="b_myCityInfo.php" :class="`dropdown-item ${myLevel >= 1 && nationLevel >= 1 ? '' : 'disabled'}`"
>세력도시</a
>
</li>
<li><a href="v_nationGeneral.php" :class="`dropdown-item ${myLevel >= 1 ? '' : 'disabled'}`">세력 장수</a></li>
<li><a href="v_globalDiplomacy.php" class="dropdown-item">중원 정보</a></li>
<li><a href="b_currentCity.php" class="dropdown-item">현재 도시</a></li>
<li>
<a href="v_battleCenter.php" target="_blank" :class="`dropdown-item open-window ${showSecret ? '' : 'disabled'}`"
>감찰부</a
>
</li>
<li><a href="v_inheritPoint.php" class="dropdown-item">유산 관리</a></li>
<li><a href="b_myPage.php" class="dropdown-item"> 정보&amp;설정</a></li>
<li style="orphans: 2">
<a href="v_auction.php" target="_blank" class="dropdown-item open-window">/ 경매장</a>
</li>
<li><a href="v_auction.php?type=unique" target="_blank" class="dropdown-item open-window">유니크 경매장</a></li>
<li><a href="b_betting.php" class="dropdown-item" target="_blank">베팅장</a></li>
</ul>
</template>
<script setup lang="ts">
import { computed, toRefs } from "vue";
const props = defineProps<{
showSecret: boolean;
permission: number;
myLevel: number;
nationLevel: number;
columns?: number;
}>();
const columns = computed(() => {
return props.columns ?? 4;
});
const { showSecret, permission, myLevel, nationLevel } = toRefs(props);
</script>
<style lang="scss" scoped>
.subItem {
padding-left: 1.5rem;
}
.dropdown-menu {
columns: v-bind(columns);
}
</style>
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<template>
<div class="MessagePanel">
<div class="MessageInputForm bg0 row gx-0">
<div id="mailbox_list-col" class="col-6 col-md-2 d-grid">
<BFormSelect v-model="targetMailbox" class="bg-dark text-white">
<optgroup
v-for="group of mailboxList"
:key="group.label"
:label="group.label"
:style="{
backgroundColor: group.color,
color: !group.color ? undefined : isBrightColor(group.color) ? '#000000' : '#ffffff',
}"
>
<BFormSelectOption
v-for="target of group.options"
:key="target.value"
:disabled="target.disabled"
:value="target.value"
:style="{
backgroundColor: target.color ?? '#000000',
color: isBrightColor(target.color ?? '#000000') ? '#000000' : '#ffffff',
}"
>{{ target.text }}
</BFormSelectOption>
</optgroup>
</BFormSelect>
</div>
<div id="msg_input-col" class="col-12 col-md-8 d-grid">
<input v-model="newMessageText" type="text" maxlength="99" class="form-control" @keydown.enter="sendMessage" />
</div>
<div id="msg_submit-col" class="col-6 col-md-2 d-grid">
<BButton variant="primary" @click="sendMessage">서신전달&amp;갱신</BButton>
</div>
</div>
<div class="PublicTalk">
<div class="stickyAnchor"></div>
<div class="BoardHeader bg0">전체 메시지</div>
<template v-if="messagePublic.length == 0">
<div>메시지가 없습니다.</div>
</template>
<div v-else class="MessageList">
<MessagePlate
v-for="msg of messagePublic"
:key="msg.id"
:modelValue="msg"
:generalID="generalID"
:generalName="generalName"
:nationID="nationID"
:permissionLevel="permissionLevel"
></MessagePlate>
<div class="d-grid Actions">
<button type="button" class="btn btn-dark only-mobile" @click="foldMessage($event, 'public')">접기</button>
<button type="button" class="btn btn-secondary" @click="loadOldMessage($event, 'public')">
이전 메시지 불러오기
</button>
</div>
</div>
</div>
<div class="NationalTalk">
<div class="stickyAnchor"></div>
<div class="BoardHeader bg0">국가 메시지</div>
<template v-if="messageNational.length == 0">
<div>메시지가 없습니다.</div>
</template>
<div v-else class="MessageList">
<MessagePlate
v-for="msg of messageNational"
:key="msg.id"
:modelValue="msg"
:generalID="generalID"
:generalName="generalName"
:nationID="nationID"
:permissionLevel="permissionLevel"
></MessagePlate>
<div class="d-grid Actions">
<button type="button" class="btn btn-dark only-mobile" @click="foldMessage($event, 'national')">접기</button>
<button type="button" class="btn btn-secondary" @click="loadOldMessage($event, 'national')">
이전 메시지 불러오기
</button>
</div>
</div>
</div>
<div class="PrivateTalk">
<div class="stickyAnchor"></div>
<div class="BoardHeader bg0 d-flex">
<div class="flex-grow-1 align-self-center">개인 메시지</div>
<div>
<BButton
v-if="messagePrivate.length > 0 && latestPrivateMsgToastInfo[2] > latestPrivateMsgToastInfo[1]"
size="sm"
variant="secondary"
@click="readLatestMsg('private')"
>모두 읽음</BButton
>
</div>
</div>
<template v-if="messagePrivate.length == 0">
<div>메시지가 없습니다.</div>
</template>
<div v-else class="MessageList">
<MessagePlate
v-for="msg of messagePrivate"
:key="msg.id"
:modelValue="msg"
:generalID="generalID"
:generalName="generalName"
:nationID="nationID"
:permissionLevel="permissionLevel"
></MessagePlate>
<div class="d-grid Actions">
<button type="button" class="btn btn-dark only-mobile" @click="foldMessage($event, 'private')">접기</button>
<button type="button" class="btn btn-secondary" @click="loadOldMessage($event, 'private')">
이전 메시지 불러오기
</button>
</div>
</div>
</div>
<div class="DiplomacyTalk">
<div class="stickyAnchor"></div>
<div class="BoardHeader bg0 d-flex">
<div class="flex-grow-1 align-self-center">외교 메시지</div>
<div>
<BButton
v-if="messageDiplomacy.length > 0 && latestDiplomacyMsgToastInfo[2] > latestDiplomacyMsgToastInfo[1]"
ize="sm"
variant="secondary"
@click="readLatestMsg('diplomacy')"
>모두 읽음</BButton
>
</div>
</div>
<template v-if="messageDiplomacy.length == 0">
<div>메시지가 없습니다.</div>
</template>
<div v-else class="MessageList">
<MessagePlate
v-for="msg of messageDiplomacy"
:key="msg.id"
:modelValue="msg"
:generalID="generalID"
:generalName="generalName"
:nationID="nationID"
:permissionLevel="permissionLevel"
></MessagePlate>
<div class="d-grid Actions">
<button type="button" class="btn btn-dark only-mobile" @click="foldMessage($event, 'diplomacy')">접기</button>
<button type="button" class="btn btn-secondary" @click="loadOldMessage($event, 'diplomacy')">
이전 메시지 불러오기
</button>
</div>
</div>
</div>
</div>
</template>
<script lang="ts">
declare const staticValues: {
serverName: string;
serverNick: string;
serverID: string;
mapName: string;
unitSet: string;
};
</script>
<script setup lang="ts">
import { onMounted, ref, toRef, watch, type Ref } from "vue";
import { delay } from "@/util/delay";
import { SammoAPI } from "@/SammoAPI";
import { isString } from "lodash";
import type { MabilboxListResponse, MsgItem, MsgResponse, MsgType } from "@/defs/API/Message";
import MessagePlate from "@/components/MessagePlate.vue";
import { useToast, BFormSelect } from "bootstrap-vue-3";
import { unwrap } from "@/util/unwrap";
import { isBrightColor } from "@/util/isBrightColor";
const serverID = staticValues.serverID;
const toasts = unwrap(useToast());
const emit = defineEmits<{
(event: "request-refresh"): void;
}>();
const props = defineProps<{
generalID: number;
generalName: string;
nationID: number;
permissionLevel: number;
}>();
const generalID = toRef(props, "generalID");
const generalName = toRef(props, "generalName");
const nationID = toRef(props, "nationID");
const permissionLevel = toRef(props, "permissionLevel");
let nationMailbox = nationID.value + 9000;
watch(nationID, (newVal) => {
nationMailbox = newVal + 9000;
});
const lastSequence = ref(-1);
const initRefreshLimit = 20;
let refreshLimit = initRefreshLimit;
const refreshP: Set<Promise<boolean>> = new Set();
let lastRefreshDone = 0;
let refreshTimer: null | number = null;
const messageStorage = new Map<number, MsgItem>();
const messagePublic = ref<MsgItem[]>([]);
const messageNational = ref<MsgItem[]>([]);
const messagePrivate = ref<MsgItem[]>([]);
const messageDiplomacy = ref<MsgItem[]>([]);
const messageIndexedList: Record<MsgType, Ref<MsgItem[]>> = {
public: messagePublic,
national: messageNational,
private: messagePrivate,
diplomacy: messageDiplomacy,
};
function generateLatestMsgState(msgType: MsgType) {
const storageKey = `state.${serverID}.latestReadMsg.${msgType}`;
const latestReadMsgID = parseInt(localStorage.getItem(storageKey) ?? "0");
const obj = ref<[string | undefined, number, number]>([undefined, latestReadMsgID, latestReadMsgID]);
watch(obj, ([, newMsgID], [, oldMsgID]) => {
if (newMsgID == oldMsgID) {
return;
}
localStorage.setItem(storageKey, newMsgID.toString());
});
return obj;
}
const latestPrivateMsgToastInfo = generateLatestMsgState("private");
const latestDiplomacyMsgToastInfo = generateLatestMsgState("diplomacy");
function readLatestMsg(msgType: MsgType) {
const targetMap = {
private: latestPrivateMsgToastInfo,
diplomacy: latestDiplomacyMsgToastInfo,
public: undefined,
national: undefined,
};
const target = targetMap[msgType];
if (!target) {
return;
}
const [toastID, , lastestReceivedID] = target.value;
if (toastID) {
toasts.remove(toastID);
}
target.value = [undefined, lastestReceivedID, lastestReceivedID];
}
function _updateLatestMsg(msg: MsgItem) {
const msgType = msg.msgType;
//TODO: 메시지함으로 바로 이동하는 기능이 나중에 필요할 것
if (msgType == "private") {
const [toastID, latestMsgID] = latestPrivateMsgToastInfo.value;
if (msg.id <= latestMsgID) {
return;
}
if (toastID) {
toasts.remove(toastID);
}
const newToastID = toasts.show(
{
title: "새로운 개인 메시지",
body: "새로운 개인 메시지가 도착했습니다.",
},
{
delay: 1000 * 60 * 10,
variant: 'warning'
}
).options.id;
latestPrivateMsgToastInfo.value = [newToastID, latestMsgID, msg.id];
return;
}
if (msgType == "diplomacy") {
const [toastID, latestMsgID] = latestDiplomacyMsgToastInfo.value;
if (msg.id <= latestMsgID) {
return;
}
if (toastID) {
toasts.remove(toastID);
}
const newToastID = toasts.show(
{
title: "새로운 외교 메시지",
body: "새로운 외교 메시지가 도착했습니다.",
},
{
delay: 1000 * 60 * 10,
variant: 'warning'
}
).options.id;
latestDiplomacyMsgToastInfo.value = [newToastID, latestMsgID, msg.id];
return;
}
}
function updateLatestMsg(msg: MsgItem[]) {
for (const msgItem of msg) {
if (msgItem.src.id == generalID.value) continue;
_updateLatestMsg(msgItem);
break;
}
}
function processMsg(msg: MsgItem) {
if (msg.option.delete) {
(() => {
const targetID = msg.option.delete;
const targetMsg = messageStorage.get(targetID);
if (!targetMsg) {
return;
}
targetMsg.option.invalid = true;
})();
}
}
function updateMsgResponse(response: MsgResponse) {
if (!response.keepRecent) {
messageStorage.clear();
for (const msgList of Object.values(messageIndexedList)) {
msgList.value.length = 0;
}
}
if (response.generalName != generalName.value) {
emit("request-refresh");
return;
}
if (response.nationID != nationID.value) {
emit("request-refresh");
return;
}
lastSequence.value = Math.max(lastSequence.value, response.sequence);
for (const msgType of Object.keys(messageIndexedList) as (keyof typeof messageIndexedList)[]) {
const msgList = messageIndexedList[msgType];
const newMsgList = response[msgType];
if (newMsgList.length == 0) {
continue;
}
//순서가 어떤 순서인지 모르니, 여기서 내림차순으로 맞춘다.
newMsgList.sort((a, b) => b.id - a.id);
if (msgList.value.length == 0) {
msgList.value = newMsgList;
updateLatestMsg(newMsgList);
continue;
}
//head test
const filteredMsgList: MsgItem[] = [];
for (const msg of newMsgList) {
const oldMsg = messageStorage.get(msg.id);
if (oldMsg !== undefined) {
continue;
}
processMsg(msg);
messageStorage.set(msg.id, msg);
filteredMsgList.push(msg);
}
if (filteredMsgList.length == 0) {
continue;
}
const msgHeadID = msgList.value[0].id;
const newMsgTailID = filteredMsgList[filteredMsgList.length - 1].id;
if (newMsgTailID > msgHeadID) {
msgList.value = [...filteredMsgList, ...msgList.value];
updateLatestMsg(filteredMsgList);
continue;
}
const msgTailID = msgList.value[msgList.value.length - 1].id;
const newMsgHeadID = filteredMsgList[0].id;
if (msgTailID > newMsgHeadID) {
msgList.value.push(...filteredMsgList);
continue;
}
//중간에 삽입되는 경우는 에러이다.
console.error("중간 삽입 있음", msgType, newMsgList);
}
}
function beginRefreshTimer() {
if (refreshTimer) {
clearInterval(refreshTimer);
refreshTimer = null;
}
refreshTimer = window.setInterval(function () {
const now = Date.now();
if (lastRefreshDone + 5000 < now) {
//만약 서버 응답이 없다면?
if (refreshP.size > refreshLimit && refreshTimer) {
clearInterval(refreshTimer);
refreshTimer = null;
toasts.danger(
{
title: "메시지 자동 갱신 실패",
body: "서버 응답이 없습니다. 새로고침을 해주세요.",
},
{
delay: 1000 * 3600,
}
);
return;
}
void tryRefresh();
}
}, 2500);
}
async function tryRefresh() {
if (refreshP.size > 0) {
await Promise.race([...refreshP, delay(500)]);
}
const waiterP = (async () => {
let response: MsgResponse | undefined = undefined;
try {
response = await SammoAPI.Message.GetRecentMessage({
sequence: lastSequence.value,
});
const now = Date.now();
if (lastRefreshDone < now) {
lastRefreshDone = now;
}
} catch (e) {
if (isString(e)) {
toasts.warning({
title: "갱신 실패",
body: e,
});
}
console.error(e);
}
if (!response) {
return false;
}
updateMsgResponse(response);
return true;
})();
void waiterP.then((result) => {
if (!result) {
console.error("?! result");
refreshLimit--;
} else {
refreshLimit = initRefreshLimit;
}
refreshP.delete(waiterP);
});
refreshP.add(waiterP);
return waiterP;
}
const targetMailbox = ref(nationID.value + 9000);
type MailboxGroup = {
label: string;
color?: string;
options: MailboxTarget[];
};
type MailboxTarget = {
value: number;
text: string;
nationID: number;
disabled?: true;
color?: string;
};
const mailboxList = ref<MailboxGroup[]>([]);
const newMessageText = ref<string>("");
function refreshMailboxList(obj: MabilboxListResponse) {
let myNationColor = "#000000";
const diplomacyMailboxList: MailboxGroup = {
label: "외교메시지",
color: "#000000",
options: [],
};
const nationMailboxList: MailboxGroup[] = [];
obj.nation.sort(function (lhs, rhs) {
if (lhs.mailbox == nationMailbox) {
return -1;
}
if (rhs.mailbox == nationMailbox) {
return 1;
}
return lhs.mailbox - rhs.mailbox;
});
for (const nation of obj.nation) {
if (nationMailbox == nation.mailbox) {
myNationColor = nation.color;
//nationColor저장하는 코드가 있었음
}
const nationBox: MailboxGroup = {
label: nation.name,
color: nation.color,
options: [],
};
nation.general.sort(function (lhs, rhs) {
if (lhs[1] < rhs[1]) {
return -1;
}
if (lhs[1] > rhs[1]) {
return 1;
}
return 0;
});
for (const [destGeneralID, destGeneralName, destGeneralFlag] of nation.general) {
const isRuler = !!(destGeneralFlag & 0x1);
const isAmbassador = !!(destGeneralFlag & 0x4);
if (destGeneralID == generalID.value) {
continue;
}
let textName = destGeneralName;
if (isRuler) {
textName = `*${textName}*`;
} else if (isAmbassador) {
textName = `#${textName}#`;
}
const target: MailboxTarget = {
value: destGeneralID,
text: textName,
nationID: nation.nationID,
};
if (permissionLevel.value == 4 && isAmbassador && nationMailbox != nation.mailbox) {
target.disabled = true;
}
nationBox.options.push(target);
}
nationMailboxList.push(nationBox);
if (permissionLevel.value < 4 || nationMailbox == nation.mailbox) {
continue;
}
diplomacyMailboxList.options.push({
value: nation.mailbox,
text: nation.name,
nationID: nation.nationID,
color: nation.color,
});
}
const favoriteBox: MailboxGroup = {
label: "즐겨찾기",
color: "#000000",
options: [
{
value: nationMailbox,
text: "【 아국 메세지 】",
nationID: nationID.value,
color: myNationColor,
},
{
value: 9999,
text: "【 전체 메세지 】",
nationID: 0,
},
],
};
mailboxList.value = [favoriteBox, diplomacyMailboxList, ...nationMailboxList];
}
function foldMessage($event: MouseEvent, type: MsgType) {
const target = messageIndexedList[type].value;
if (target.length < 10) {
return;
}
const remain = target.slice(10);
target.length = 10;
for (const msg of remain) {
messageStorage.delete(msg.id);
}
}
async function loadOldMessage($event: MouseEvent, type: MsgType) {
const target = messageIndexedList[type].value;
if (target.length == 0) {
return;
}
const last = target[target.length - 1].id;
try {
const response = await SammoAPI.Message.GetOldMessage({
to: last,
type,
});
updateMsgResponse(response);
} catch (e) {
if (isString(e)) {
toasts.warning({
title: "이전 메시지 불러오기 실패",
body: e,
});
}
console.error(e);
}
}
async function sendMessage() {
const text = newMessageText.value;
if (!text) {
return tryRefresh();
}
const mailbox = targetMailbox.value;
try {
const waiter = SammoAPI.Message.SendMessage({
mailbox,
text,
});
newMessageText.value = "";
await waiter;
await tryRefresh();
} catch (e) {
if (isString(e)) {
toasts.warning({
title: "메시지 전송 실패",
body: e,
});
}
console.error(e);
}
}
async function tryFullRefresh() {
try {
const refreshP = tryRefresh();
const response = await SammoAPI.Message.GetContactList();
refreshMailboxList(response);
await refreshP;
} catch (e) {
if (isString(e)) {
toasts.warning({
title: " 실패했습니다.",
body: e,
});
}
console.error(e);
return;
}
beginRefreshTimer();
}
defineExpose({
tryRefresh,
tryFullRefresh,
});
onMounted(async () => {
await tryFullRefresh();
});
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.BoardHeader {
color: white;
outline-style: solid;
outline-width: 1px;
outline-color: gray;
}
@include media-1000px {
.MessagePanel {
display: grid;
grid-template-columns: 1fr 1fr;
}
.MessageInputForm {
grid-column: 1 / 3;
}
.PublicTalk {
border-right: 1px solid gray;
}
.PrivateTalk {
border-right: 1px solid gray;
}
.only-mobile {
display: none;
}
.MessageList {
overflow-y: auto;
overflow-x: hidden;
height: 650px;
}
}
@include media-500px {
#msg_submit-col {
order: 2;
}
#msg_input-col {
order: 3;
}
.MessageInputForm {
position: sticky;
top: 0px;
z-index: 5;
}
.stickyAnchor {
position: relative;
top: -68px;
visibility: hidden;
}
.d-grid.Actions {
grid-template-columns: 1fr 1fr;
}
}
</style>
+360
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<template>
<div
:id="`msg_${msg.id}`"
:class="['msg_plate', `msg_plate_${msg.msgType}`, `msg_plate_${nationType}`]"
:data-id="msg.id"
>
<div class="msg_icon">
<img v-if="src.icon" class="generalIcon" width="64" height="64" :src="encodeURI(src.icon)" />
<img v-else class="generalIcon" width="64" height="64" :src="encodeURI(defaultIcon)" />
</div>
<div class="msg_body">
<div class="msg_header">
<template v-if="deletable">
<button
type="button"
class="btn btn btn-outline-warning btn-sm btn-delete-msg"
style="float: right"
@click="tryDelete"
>
</button>
</template>
<template v-if="msg.msgType == 'private'">
<template v-if="src.name == generalName">
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: src.color }"></span
><span class="msg_from_to"></span
><span :class="`msg_target msg_${destColorType}`" :style="{ backgroundColor: dest.color }"
>{{ dest.name }}:{{ dest.nation }}</span
>
</template>
<template v-else>
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: src.color }"
>{{ src.name }}:{{ src.nation }}</span
><span class="msg_from_to"></span
><span :class="`msg_target msg_${destColorType}`" :style="{ backgroundColor: dest.color }"></span>
</template>
</template>
<template v-else-if="msg.msgType == 'national' && src.nation_id === dest.nation_id">
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: src.color }">{{ src.name }}</span>
</template>
<template v-else-if="msg.msgType == 'national' || msg.msgType == 'diplomacy'">
<template v-if="src.nation_id == nationID">
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: src.color }">{{ src.name }}</span
><span class="msg_from_to"></span
><span :class="`msg_target msg_${destColorType}`" :style="{ backgroundColor: dest.color }">{{
dest.nation
}}</span>
</template>
<template v-else>
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: src.color }"
>{{ src.name }}:{{ src.nation }}</span
><span class="msg_from_to"></span>
</template>
</template>
<template v-else>
<span :class="`msg_target msg_${srcColorType}`" :style="{ backgroundColor: dest.color }"
>{{ src.name }}:{{ src.nation }}</span
>
</template>
<span class="msg_time">&lt;{{ msg.time }}&gt;</span>
</div>
<!-- eslint-disable-next-line vue/no-v-html vue/max-attributes-per-line -->
<div :class="['msg_content', isValidMsg ? 'msg_valid' : 'msg_invalid']" v-html="isValidMsg ? linkifyStr(msg.text) : '삭제된 메시지입니다'"
></div>
<div v-if="msg.option.action" class="msg_prompt">
<button
type="button"
class="prompt_yes btn_prompt"
:disabled="allowButton ? undefined : true"
@click="tryAccept"
>
수락
</button>
<button
type="button"
class="prompt_no btn_prompt"
:disabled="allowButton ? undefined : true"
@click="tryDecline"
>
거절
</button>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import type { MsgItem, MsgTarget } from "@/defs/API/Message";
import { parseTime } from "@/util/parseTime";
import { differenceInMilliseconds, addMinutes } from "date-fns/esm";
import { computed, ref, toRef, watch, type ComputedRef, type Ref } from "vue";
import linkifyStr from "linkifyjs/string";
import { SammoAPI } from "@/SammoAPI";
import { isError, isString } from "lodash";
import { isBrightColor } from "@/util/isBrightColor";
const props = defineProps<{
modelValue: MsgItem;
generalID: number;
generalName: string;
nationID: number;
permissionLevel: number;
deleted?: boolean;
}>();
const emit = defineEmits<{
(event: "request-refresh"): void;
}>();
const src: Ref<MsgTarget> = ref(props.modelValue.src);
const dest: Ref<MsgTarget> = ref(props.modelValue.dest ?? props.modelValue.src);
const srcColorType = computed(() => isBrightColor(src.value.color) ? "bright" : "dark");
const destColorType = computed(() => isBrightColor(dest.value.color) ? "bright" : "dark");
const msg = toRef(props, "modelValue");
const defaultIcon = `${window.pathConfig.sharedIcon}/default.jpg`;
const isValidMsg = ref(true);
const deletable = ref(false);
watch(
() => props.deleted,
() => {
isValidMsg.value = testValidMsg(msg.value);
deletable.value = testDeletable(msg.value);
}
);
watch(
msg,
(msg) => {
isValidMsg.value = testValidMsg(msg);
deletable.value = testDeletable(msg);
src.value = msg.src;
dest.value = msg.dest ?? {
id: 0,
name: "",
nation: "재야",
nation_id: 0,
color: "#000000",
icon: defaultIcon,
};
},
);
const deletableTimer: Ref<number | undefined> = ref();
const allowButton = computed(() => {
if (msg.value.msgType != "diplomacy") {
return true;
}
if (props.permissionLevel >= 4) {
return true;
}
return false;
});
function testDeletable(msg: MsgItem): boolean {
if (deletableTimer.value) {
clearTimeout(deletableTimer.value);
}
if (props.deleted) return false;
if (msg.option.action) return false;
if (msg.src.id != props.generalID) return false;
if (msg.option.invalid) return false;
if (!msg.option.deletable) return false;
const now = new Date();
const last5min = addMinutes(parseTime(msg.time), 5);
const timeDiff = differenceInMilliseconds(last5min, now);
if (timeDiff <= 0) return false;
deletableTimer.value = window.setTimeout(() => {
deletable.value = testDeletable(msg);
}, timeDiff);
return true;
}
const nationType: ComputedRef<"local" | "src" | "dest"> = computed(() => {
if (msg.value.src.nation_id === msg.value.dest?.nation_id) {
return "local";
}
if (msg.value.src.nation_id === props.nationID) {
return "src";
}
return "dest";
});
function testValidMsg(msg: MsgItem): boolean {
if (props.deleted) {
return false;
}
if (msg.option.invalid) {
return false;
}
return true;
}
async function tryDelete() {
if (!confirm("삭제하시겠습니까?")) {
return false;
}
try {
await SammoAPI.Message.DeleteMessage({ msgID: msg.value.id });
} catch (e) {
if (isString(e)) {
alert(e);
}
if (isError(e)) {
alert(e.message);
}
console.error(e);
}
emit("request-refresh");
}
async function tryAccept() {
if (!confirm("수락하시겠습니까?")) {
return false;
}
try {
await SammoAPI.Message.DecideMessageResponse({ msgID: msg.value.id, response: true });
} catch (e) {
if (isString(e)) {
alert(e);
}
if (isError(e)) {
alert(e.message);
}
console.error(e);
}
emit("request-refresh");
}
async function tryDecline() {
if (!confirm("거절하시겠습니까?")) {
return false;
}
try {
await SammoAPI.Message.DecideMessageResponse({ msgID: msg.value.id, response: false });
} catch (e) {
if (isString(e)) {
alert(e);
}
if (isError(e)) {
alert(e.message);
}
console.error(e);
}
emit("request-refresh");
}
</script>
<style lang="scss" scoped>
.msg_plate {
width: 100%;
display: grid;
grid-template-columns: 64px 1fr;
border-bottom: solid 1px gray;
min-height: 64px;
font-size: 12.5px;
word-break: break-all;
color: white;
}
.msg_plate_private {
background-color: #5d1e1a;
}
.msg_plate_private.msg_plate_dest {
background-color: #5d461a;
}
.msg_plate_public {
background-color: #141c65;
}
.msg_plate_national,
.msg_plate_diplomacy {
background-color: #00582c;
}
.msg_plate_national.msg_plate_dest,
.msg_plate_diplomacy.msg_plate_dest {
background-color: #704615;
}
.msg_plate_national.msg_plate_src,
.msg_plate_diplomacy.msg_plate_src {
background-color: #70153b;
}
.msg_icon {
width: 64px;
height: 64px;
border-right: solid 1px gray;
}
.msg_time {
font-size: 0.75em;
font-weight: normal;
}
.msg_header {
font-weight: bold;
margin-bottom: 3px;
color: white;
position: relative;
}
.msg_invalid {
color: rgba(255, 255, 255, 0.5);
}
.msg_content {
margin-left: 10px;
margin-right: 5px;
overflow: hidden;
}
.msg_target {
margin: 2px 2px 0 2px;
padding: 2px 3px;
display: inline-block;
box-shadow: 2px 2px black;
border-radius: 3px;
}
.msg_target.msg_bright {
color: black;
}
.msg_target.msg_dark {
color: white;
}
.msg_from_to {
display: inline-block;
}
.msg_prompt {
text-align: right;
margin-top: 5px;
margin-right: 5px;
}
.btn-delete-msg {
position: absolute;
right: 0;
top: 0;
margin: 2px 2px 0 2px;
font-size: 8px;
}
</style>
+198
View File
@@ -0,0 +1,198 @@
<template>
<div class="nation-card-basic bg2">
<div
class="name tb-title"
:style="{
backgroundColor: nation.color,
color: isBrightColor(nation.color) ? 'black' : 'white',
fontWeight: 'bold',
}"
>
{{ nation.name }}
</div>
<div class="type-head tb-head bg1">성향</div>
<div class="type-body tb-body">
{{ nation.type.name }} (<span style="color: cyan">{{ nation.type.pros }}</span>
<span style="color: magenta">{{ nation.type.cons }}</span
>)
</div>
<div class="c12-head tb-head bg1">{{ formatOfficerLevelText(12, nation.level) }}</div>
<div class="c12-body tb-body" :style="{ color: getNPCColor(nation.topChiefs[12]?.npc ?? 1) }">
{{ nation.topChiefs[12]?.name ?? "-" }}
</div>
<div class="c11-head tb-head bg1">{{ formatOfficerLevelText(11, nation.level) }}</div>
<div class="c11-body tb-body" :style="{ color: getNPCColor(nation.topChiefs[11]?.npc ?? 1) }">
{{ nation.topChiefs[11]?.name ?? "-" }}
</div>
<div class="pop-head tb-head bg1"> 주민</div>
<div v-if="!nation.id" class="pop-body tb-body">해당 없음</div>
<div v-else class="pop-body tb-body">
{{ nation.population.now.toLocaleString() }} / {{ nation.population.max.toLocaleString() }}
</div>
<div class="crew-head tb-head bg1"> 병사</div>
<div v-if="!nation.id" class="crew-body tb-body">해당 없음</div>
<div v-else class="crew-body tb-body">
{{ nation.crew.now.toLocaleString() }} / {{ nation.crew.max.toLocaleString() }}
</div>
<div class="gold-head tb-head bg1">국고</div>
<div v-if="!nation.id" class="gold-body tb-body">해당 없음</div>
<div v-else class="gold-body tb-body">{{ nation.gold.toLocaleString() }}</div>
<div class="rice-head tb-head bg1">병량</div>
<div v-if="!nation.id" class="rice-body tb-body">해당 없음</div>
<div v-else class="rice-body tb-body">{{ nation.rice.toLocaleString() }}</div>
<div class="bill-head tb-head bg1">지급률</div>
<div v-if="!nation.id" class="bill-body tb-body">해당 없음</div>
<div v-else class="bill-body tb-body">{{ nation.bill }}%</div>
<div class="taxRate-head tb-head bg1">세율</div>
<div v-if="!nation.id" class="taxRate-body tb-body">해당 없음</div>
<div v-else class="taxRate-body tb-body">{{ nation.taxRate }}%</div>
<div class="cityCnt-head tb-head bg1">속령</div>
<div v-if="!nation.id" class="cityCnt-body tb-body">해당 없음</div>
<div v-else class="cityCnt-body tb-body">{{ nation.population.cityCnt.toLocaleString() }}</div>
<div class="genCnt-head tb-head bg1">장수</div>
<div v-if="!nation.id" class="genCnt-body tb-body">해당 없음</div>
<div v-else class="genCnt-body tb-body">{{ nation.crew.generalCnt.toLocaleString() }}</div>
<div class="power-head tb-head bg1">국력</div>
<div v-if="!nation.id" class="power-body tb-body">해당 없음</div>
<div v-else class="power-body tb-body">{{ nation.power.toLocaleString() }}</div>
<div class="tech-head tb-head bg1">기술력</div>
<div v-if="!nation.id" class="tech-body tb-body">해당 없음</div>
<div v-else class="tech-body tb-body">
{{ currentTechLevel }}등급 /
<span :style="{ color: onTechLimit ? 'magenta' : 'limegreen' }">{{
Math.floor(nation.tech).toLocaleString()
}}</span>
</div>
<div class="strategicCmd-head tb-head bg1">전략</div>
<div v-if="!nation.id" class="strategicCmd-body tb-body">해당 없음</div>
<div
v-else-if="impossibleStrategicCommandText"
v-b-tooltip.hover
class="strategicCmd-body tb-body"
:title="impossibleStrategicCommandText"
style="text-decoration: underline dashed red"
>
<span v-if="nation.strategicCmdLimit" style="color: red">{{ nation.strategicCmdLimit.toLocaleString() }}</span>
<span v-else style="color: yellow">가능</span>
</div>
<div v-else class="strategicCmd-body tb-body">
<span v-if="nation.strategicCmdLimit" style="color: red">{{ nation.strategicCmdLimit.toLocaleString() }}</span>
<span v-else style="color: limegreen">가능</span>
</div>
<div class="diplomaticCmd-head tb-head bg1">외교</div>
<div v-if="!nation.id" class="diplomaticCmd-body tb-body">해당 없음</div>
<div v-else class="diplomaticCmd-body tb-body">
<span v-if="nation.diplomaticLimit" style="color: red">{{ nation.diplomaticLimit.toLocaleString() }}</span>
<span v-else style="color: limegreen">가능</span>
</div>
<div class="prohibitScout-head tb-head bg1">임관</div>
<div v-if="!nation.id" class="prohibitScout-body tb-body">해당 없음</div>
<div v-else class="prohibitScout-body tb-body">
<span v-if="nation.prohibitScout" style="color: red">금지</span>
<span v-else style="color: limegreen">허가</span>
</div>
<div class="prohibitWar-head tb-head bg1">전쟁</div>
<div v-if="!nation.id" class="prohibitWar-body tb-body">해당 없음</div>
<div v-else class="prohibitWar-body tb-body">
<span v-if="nation.prohibitWar" style="color: red">금지</span>
<span v-else style="color: limegreen">허가</span>
</div>
</div>
</template>
<script lang="ts" setup>
import type { GetFrontInfoResponse } from "@/defs/API/Global";
import type { GameConstStore } from "@/GameConstStore";
import { joinYearMonth } from "@/util/joinYearMonth";
import { parseYearMonth } from "@/util/parseYearMonth";
import { unwrap } from "@/util/unwrap";
import { isBrightColor } from "@/util/isBrightColor";
import { formatOfficerLevelText, getNPCColor, isTechLimited, convTechLevel, getMaxRelativeTechLevel } from "@/utilGame";
import { inject, ref, toRef, watch, type Ref } from "vue";
const props = defineProps<{
nation: GetFrontInfoResponse["nation"];
global: GetFrontInfoResponse["global"];
}>();
const gameConstStore = unwrap(inject<Ref<GameConstStore>>("gameConstStore"));
const nation = toRef(props, "nation");
const global = toRef(props, "global");
const currentTechLevel = ref(0);
const maxTechLevel = ref(0);
const onTechLimit = ref(false);
watch(
nation,
(nation) => {
const { startyear, year } = global.value;
console.log(gameConstStore);
maxTechLevel.value = getMaxRelativeTechLevel(startyear, year, gameConstStore.value.gameConst.maxTechLevel);
currentTechLevel.value = convTechLevel(nation.tech, maxTechLevel.value);
onTechLimit.value = isTechLimited(startyear, year, nation.tech, gameConstStore.value.gameConst.maxTechLevel);
},
{ immediate: true }
);
const impossibleStrategicCommandText = ref<string>("");
watch(
nation,
(nation) => {
if (nation.impossibleStrategicCommand.length == 0) {
impossibleStrategicCommandText.value = "";
return;
}
const yearMonth = joinYearMonth(global.value.year, global.value.month);
const texts = [];
for (const [cmdName, turnCnt] of nation.impossibleStrategicCommand) {
const [year, month] = parseYearMonth(yearMonth + turnCnt);
texts.push(`${cmdName}: ${turnCnt.toLocaleString()}턴 뒤(${year}${month}월부터)`);
}
impossibleStrategicCommandText.value = texts.join("<br>\n");
},
{ immediate: true }
);
</script>
<style lang="scss" scoped>
.nation-card-basic {
width: 500px;
height: 193px;
display: grid;
grid-template-columns: 7fr 18fr 7fr 18fr;
grid-template-rows: repeat(10, calc(192px / 10));
border-bottom: solid 1px gray;
border-right: solid 1px gray;
.name {
grid-column: 1 / span 4;
}
.type-body {
grid-column: 2 / span 3;
}
}
.tb-title {
text-align: center;
padding: 0px;
line-height: calc(193px / 10);
border-left: solid 1px gray;
border-top: solid 1px gray;
}
.tb-head {
border-left: solid 1px gray;
border-top: solid 1px gray;
text-align: center;
padding: 0px;
line-height: calc(193px / 10);
}
.tb-body {
border-top: solid 1px gray;
padding: 0px;
line-height: calc(193px / 10);
text-align: center;
}
</style>
+232 -78
View File
@@ -1,96 +1,250 @@
import type { CityID, CrewTypeID, GameCityDefault, GameConstType, GameUnitType, GameIActionKey, GameIActionCategory, GameIActionInfo } from "@/defs/GameObj";
import type { diplomacyState, MapResult, SimpleNationObj } from "@/defs";
import type {
CityID,
CrewTypeID,
GameCityDefault,
GameConstType,
GameUnitType,
GameIActionKey,
GameIActionCategory,
GameIActionInfo,
} from "@/defs/GameObj";
import type { diplomacyState, MapResult, NationLevel, SimpleNationObj } from "@/defs";
import type { GeneralListItemP0, GeneralListItemP1, NationNotice } from "./Nation";
import type { VoteInfo } from "./Vote";
export interface GetConstResponse {
result: true;
cacheKey: string;
data: {
gameConst: GameConstType;
gameUnitConst: Record<CrewTypeID, GameUnitType>;
cityConst: Record<CityID, GameCityDefault>;
cityConstMap: {
region: Record<number | string, string | number>;
level: Record<number | string, string | number>; //defs.CityLevelText
};
iActionInfo: Record<
GameIActionCategory,
Record<
GameIActionKey,
GameIActionInfo
>
>;
iActionKeyMap: {
availableNationType: "nationType";
neutralNationType: "nationType";
defaultSpecialDomestic: "specialDomestic";
availableSpecialDomestic: "specialDomestic";
optionalSpecialDomestic: "specialDomestic";
defaultSpecialWar: "specialWar";
availableSpecialWar: "specialWar";
optionalSpecialWar: "specialWar";
neutralPersonality: "personality";
availablePersonality: "personality";
optionalPersonality: "personality";
allItems: "item";
};
result: true;
cacheKey: string;
data: {
gameConst: GameConstType;
gameUnitConst: Record<CrewTypeID, GameUnitType>;
cityConst: Record<CityID, GameCityDefault>;
cityConstMap: {
region: Record<number | string, string | number>;
level: Record<number | string, string | number>; //defs.CityLevelText
};
iActionInfo: Record<GameIActionCategory, Record<GameIActionKey, GameIActionInfo>>;
iActionKeyMap: {
availableNationType: "nationType";
neutralNationType: "nationType";
defaultSpecialDomestic: "specialDomestic";
availableSpecialDomestic: "specialDomestic";
optionalSpecialDomestic: "specialDomestic";
defaultSpecialWar: "specialWar";
availableSpecialWar: "specialWar";
optionalSpecialWar: "specialWar";
neutralPersonality: "personality";
availablePersonality: "personality";
optionalPersonality: "personality";
allItems: "item";
};
};
}
export type HistoryObj = {
server_id: string,
year: number;
month: number;
map: MapResult,
global_history: string[],
global_action: string[],
nations: {
capital: number,
cities: string[],
color: string,
gennum: number,
level: number,
name: string,
nation: number,
power: number,
type: GameIActionKey
}[],
}
server_id: string;
year: number;
month: number;
map: MapResult;
global_history: string[];
global_action: string[];
nations: {
capital: number;
cities: string[];
color: string;
gennum: number;
level: number;
name: string;
nation: number;
power: number;
type: GameIActionKey;
}[];
};
export type GetHistoryResponse = {
result: true;
data: HistoryObj & {
hash: string;
//no: number,
};
}
result: true;
data: HistoryObj & {
hash: string;
//no: number,
};
};
export type GetCurrentHistoryResponse = {
result: true;
data: HistoryObj;
}
result: true;
data: HistoryObj;
};
export type GetDiplomacyResponse = {
result: true;
nations: SimpleNationObj[];
conflict: [number, Record<number, number>][];
diplomacyList: Record<number, Record<number, diplomacyState>>;
myNationID: number;
}
result: true;
nations: SimpleNationObj[];
conflict: [number, Record<number, number>][];
diplomacyList: Record<number, Record<number, diplomacyState>>;
myNationID: number;
};
export type ExecuteResponse = {
result: true;
updated: boolean;
locked: boolean;
lastExecuted: string;
result: true;
updated: boolean;
locked: boolean;
lastExecuted: string;
};
export type GetRecentRecordResponse = {
result: true;
history: [number, string][];
global: [number, string][];
general: [number, string][];
flushHistory: 1 | 0;
flushGlobal: 1 | 0;
flushGeneral: 1 | 0;
result: true;
history: [number, string][];
global: [number, string][];
general: [number, string][];
flushHistory: 1 | 0;
flushGlobal: 1 | 0;
flushGeneral: 1 | 0;
};
export type AutorunUserMode = "develop" | "warp" | "recruit" | "recruit_high" | "train" | "battle" | "chief";
export type GetFrontInfoResponse = {
result: true;
recentRecord: Omit<GetRecentRecordResponse, "result">;
global: {
scenarioText: string;
extendedGeneral: 1 | 0;
isFiction: 1 | 0;
npcMode: 2 | 1 | 0;
joinMode: "onlyRandom" | "full";
startyear: number;
year: number;
month: number;
autorunUser: {
limit_minutes: number,
options: Record<AutorunUserMode, number>,
};
turnterm: number;
lastExecuted: string;
lastVoteID: number;
develCost: number;
noticeMsg: number;
onlineNations: string; //TODO: string[]으로 변경
onlineUserCnt: number;
apiLimit: number;
auctionCount: number;
isTournamentActive: boolean;
isTournamentApplicationOpen: boolean;
isBettingActive: boolean;
isLocked: boolean;
tournamentType: null | 0 | 1 | 2 | 3;
tournamentState: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10;
tournamentTime: string;
genCount: [number, number][];
generalCntLimit: number;
serverCnt: number;
lastVote: VoteInfo | null;
};
general: GeneralListItemP1 & {
permission: number;
troopInfo?: {
leader: {
city: number;
reservedCommand: GeneralListItemP1["reservedCommand"];
};
name: string;
};
};
nation: {
id: number;
name: string;
population: {
cityCnt: number;
now: number;
max: number;
};
crew: {
generalCnt: number;
now: number;
max: number;
};
type: {
raw: GameIActionKey;
name: string;
pros: string;
cons: string;
};
color: string;
level: NationLevel
capital: number;
gold: number;
rice: number;
tech: number;
gennum: number;
power: number;
bill: number;
taxRate: number;
onlineGen: string;
notice: NationNotice;
topChiefs: Record<
11 | 12,
{
officer_level: number;
no: number;
name: string;
npc: GeneralListItemP0["npc"];
}
>;
diplomaticLimit: number;
strategicCmdLimit: number;
impossibleStrategicCommand: [string, number][];
prohibitScout: 1 | 0;
prohibitWar: 1 | 0;
};
city: {
id: number;
name: string;
nationInfo: {
id: number;
name: string;
color: string;
};
level: number;
trust: number;
pop: [number, number];
agri: [number, number];
comm: [number, number];
secu: [number, number];
def: [number, number];
wall: [number, number];
trade: null | number;
officerList: Record<
2 | 3 | 4,
{
officer_level: 2 | 3 | 4;
name: string;
npc: GeneralListItemP0["npc"];
} | null
>;
};
};
export type MenuItem = {
type: 'item';
name: string;
url: string;
icon?: string;
newTab?: boolean;
condHightlightVar?: string;
condShowVar?: string;
}
export type MenuSplit = {
type: 'split';
main: MenuItem;
subMenu: MenuItem[];
}
export type MenuMulti = {
type: 'multi';
name: string;
subMenu: MenuItem[];
}
export type GetMenuResponse = {
result: true;
menu: (MenuItem | MenuSplit | MenuMulti)[];
}
+16 -5
View File
@@ -150,12 +150,23 @@ export type LiteNationInfoResponse = ValidResponse & {
nation: NationStaticItem;
};
export type NationInfoFull = ValidResponse & {
nation: NationItem;
isFull: true,
impossibleStrategicCommandLists: [string, number][];
troops: Record<number, string>;
}
export type NationNotice = {
date: string,
msg: string,
author: string,
authorID: number,
}
export type NationInfoResponse =
| (ValidResponse & {
nation: NationStaticItem;
isFull?: false;
})
| (ValidResponse & {
nation: NationItem;
impossibleStrategicCommandLists: [string, number][];
troops: Record<number, string>;
});
| NationInfoFull;
+3
View File
@@ -0,0 +1,3 @@
export type Entries<T> = {
[K in keyof T]: [K, T[K]];
}[keyof T][];
+35
View File
@@ -0,0 +1,35 @@
const typeMap = ["전력전", "통솔전", "일기토", "설전"];
export function formatTournamentType(type: null | undefined | 0 | 1 | 2 | 3): string {
if (type === null || type === undefined) {
return "?";
}
return typeMap[type];
}
export type TournamentStepType = {
availableJoin: boolean;
state: string;
nextText: string;
};
const stepMap: TournamentStepType[] = [
{ availableJoin: false, state: "경기 없음", nextText:"" },
{ availableJoin: true, state: "참가 모집중", nextText:"개막시간" },
{ availableJoin: false, state: "예선 진행중", nextText:"다음경기" },
{ availableJoin: false, state: "본선 추첨중", nextText:"다음추첨" },
{ availableJoin: false, state: "본선 진행중", nextText:"다음경기" },
{ availableJoin: false, state: "16강 배정중", nextText:"16강배정" },
{ availableJoin: true, state: "베팅 진행중", nextText:"베팅마감" },
{ availableJoin: false, state: "16강 진행중", nextText:"다음경기" },
{ availableJoin: false, state: "8강 진행중", nextText:"다음경기" },
{ availableJoin: false, state: "4강 진행중", nextText:"다음경기" },
{ availableJoin: false, state: "결승 진행중", nextText:"다음경기" },
];
export function formatTournamentStep(step: null | undefined | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10): TournamentStepType {
if (step === null || step === undefined) {
return stepMap[0];
}
return stepMap[step];
}
+2 -1
View File
@@ -13,4 +13,5 @@ export { getNPCColor } from "./getNPCColor";
export { isValidObjKey } from "./isValidObjKey";
export { nextExpLevelRemain } from "./nextExpLevelRemain";
export { postFilterNationCommandGen } from "./postFilterNationCommandGen";
export { isTechLimited, convTechLevel, getMaxRelativeTechLevel } from "./techLevel";
export { isTechLimited, convTechLevel, getMaxRelativeTechLevel } from "./techLevel";
export { calcTournamentTerm } from "./tournament";
+4
View File
@@ -0,0 +1,4 @@
import { clamp } from 'lodash-es';
export function calcTournamentTerm(turnTerm: number): number{
return clamp(turnTerm, 5, 120);
}
+13
View File
@@ -0,0 +1,13 @@
import { createApp } from 'vue'
import { BootstrapVue3, BToastPlugin } from 'bootstrap-vue-3'
import { auto500px } from './util/auto500px';
import { htmlReady } from './util/htmlReady';
import { insertCustomCSS } from './util/customCSS';
import PageFront from './PageFront.vue';
import Multiselect from 'vue-multiselect';
auto500px();
htmlReady(() => {
insertCustomCSS();
});
createApp(PageFront).use(BootstrapVue3).use(BToastPlugin).component('v-multiselect', Multiselect).mount('#app');
+44
View File
@@ -0,0 +1,44 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
DummySession::getInstance();
$mapName = GameConst::$mapName;
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 메인</title>
<?= WebUtil::printStaticValues([
'staticValues' => [
'serverName' => UniqueConst::$serverName,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'mapName' => GameConst::$mapName,
'unitSet' => GameConst::$unitSet,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
]
], false) ?>
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS("js/map/theme_{$mapName}.js") ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printDist('vue', 'v_front', true) ?>
</head>
<body>
<div id="app"></div>
</body>
</html>