fix: 수극으로 인한 저격 소모
This commit is contained in:
@@ -22,6 +22,10 @@ class che_저격발동 extends BaseWarUnitTrigger
|
||||
return true;
|
||||
}
|
||||
|
||||
if(($selfEnv['저격발동자']?? -1) !== $this->raiseType){
|
||||
return true;
|
||||
}
|
||||
|
||||
if ($selfEnv['저격발동'] ?? false) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -44,6 +44,7 @@ class che_저격시도 extends BaseWarUnitTrigger{
|
||||
}
|
||||
|
||||
$self->activateSkill('저격');
|
||||
$selfEnv['저격발동자'] = $this->raiseType;
|
||||
$selfEnv['woundMin'] = $this->woundMin;
|
||||
$selfEnv['woundMax'] = $this->woundMax;
|
||||
$selfEnv['addAtmos'] = $this->addAtmos;
|
||||
|
||||
Reference in New Issue
Block a user