refac: 장수 삭제를 api로 이동
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+7
-7
@@ -5,8 +5,8 @@ namespace sammo;
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include "lib.php";
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include "func.php";
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$showDieImmediatelyBtn = false;
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$availableDieImmediately = false;
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$showDieOnPrestart = false;
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$availableDieOnPrestart = false;
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//로그인 검사
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$session = Session::requireGameLogin()->setReadOnly();
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@@ -32,9 +32,9 @@ $targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, 2);
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if ($gameStor->turntime <= $gameStor->opentime) {
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//서버 가오픈시 할 수 있는 행동
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if ($me->getNPCType() == 0) {
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$showDieImmediatelyBtn = true;
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$showDieOnPrestartBtn = true;
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if ($targetTime <= TimeUtil::now()) {
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$availableDieImmediately = true;
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$availableDieOnPrestart = true;
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}
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}
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}
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@@ -51,7 +51,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
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<meta name="viewport" content="width=500" />
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<title><?= UniqueConst::$serverName ?>: 내정보</title>
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<?= WebUtil::printStaticValues([
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'availableDieImmediately' => $availableDieImmediately,
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'availableDieOnPrestart' => $availableDieOnPrestart,
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'staticValues' => [
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'items' => Util::mapWithKey(fn (string $key, BaseItem $item) => [
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'name' => $item->getName(),
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@@ -122,9 +122,9 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
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<!--빙의 해제용 삭턴 조절<br>
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<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
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<?php if ($showDieImmediatelyBtn) : ?>
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<?php if ($showDieOnPrestartBtn) : ?>
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가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
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<a href="c_die_immediately.php" id='die_immediately'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button></a><br><br>
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<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
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<?php endif; ?>
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<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
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