game: cr_건국,맹훈련,인구이동 추가

- 특수 맵 커맨드에 맞춤
- 건국: 소,중성 제한 없음
- 맹훈련: 훈련/사기진작의 2/3를 동시에
- 인구이동: 도시의 인구를 다른 곳으로 이동
This commit is contained in:
2023-03-16 01:12:46 +09:00
parent ab2e43e8dd
commit 602cf3bf13
7 changed files with 794 additions and 0 deletions
@@ -0,0 +1,166 @@
<template>
<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
<div v-if="asyncReady" class="bg0">
<MapViewer
v-if="map"
v-model="selectedCityObj"
:server-nick="serverNick"
:serverID="serverID"
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
:mapData="map"
:isDetailMap="false"
:cityPosition="cityPosition"
:formatCityInfo="formatCityInfoText"
:image-path="imagePath"
/>
<div>
현재 도시의 인구를 인접 도시로 이동합니다.<br />
</div>
<div class="row">
<div class="col-6 col-md-4">
도시 :
<SelectCity v-model="selectedCityID" :cities="citiesMap" :searchable="searchable" />
</div>
<div class="col-6 col-md-4">
:
<SelectAmount
v-model="amount"
:amountGuide="amountGuide"
:step="10"
:maxAmount="maxAmount"
:minAmount="minAmount"
/>
</div>
<div class="col-4 col-md-2 d-grid">
<b-button variant="primary" @click="submit">
{{ commandName }}
</b-button>
</div>
</div>
</div>
<BottomBar :title="commandName" type="chief" />
</template>
<script lang="ts">
declare const staticValues: {
serverNick: string;
serverID: string;
currentCity: number;
commandName: string;
};
declare const getCityPosition: () => CityPositionMap;
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
</script>
<script lang="ts" setup>
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
import SelectCity from "@/processing/SelectCity.vue";
import SelectAmount from "@/processing/SelectAmount.vue";
import { ref, watch, onMounted, provide } from "vue";
import { unwrap } from "@/util/unwrap";
import type { Args } from "@/processing/args";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import {
getProcSearchable,
} from "../processingRes";
import type { MapResult } from '@/defs';
import { SammoAPI } from '@/SammoAPI';
import { getGameConstStore, type GameConstStore } from '@/GameConstStore';
const serverNick = staticValues.serverNick;
const serverID = staticValues.serverID;
const cityPosition = getCityPosition();
const formatCityInfoText = formatCityInfo;
const imagePath = window.pathConfig.gameImage;
const asyncReady = ref<boolean>(false);
const gameConstStore = ref<GameConstStore>();
provide("gameConstStore", gameConstStore);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
void Promise.all([storeP]).then(() => {
asyncReady.value = true;
});
const amountGuide = [
5000,
10000,
20000,
30000,
50000,
100000,
];
const maxAmount = 100000;
const minAmount = 100;
const selectedCityID = ref(staticValues.currentCity);
const map = ref<MapResult>();
const citiesMap = ref(
new Map<
number,
{
name: string;
info?: string;
}
>()
);
watch(gameConstStore, (store)=>{
if(!store){
return;
}
const tmpCitiesMap = new Map<
number,
{
name: string;
info?: string;
}
>();
for(const city of Object.values(store.cityConst)){
tmpCitiesMap.set(city.id, {
name: city.name,
});
}
citiesMap.value = tmpCitiesMap;
})
async function submit(e: Event) {
const event = new CustomEvent<Args>("customSubmit", {
detail: {
destCityID: selectedCityID.value,
amount: amount.value,
},
});
unwrap(e.target).dispatchEvent(event);
}
const amount = ref(0);
const searchable = getProcSearchable();
const selectedCityObj = ref<MapCityParsed>();
const commandName = ref(staticValues.commandName);
watch(selectedCityObj, (city?: MapCityParsed) => {
if (city === undefined) {
return;
}
selectedCityID.value = city.id;
});
onMounted(async () => {
try{
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
}
catch(e){
console.error(e);
}
});
</script>
+3
View File
@@ -4,6 +4,8 @@ import { default as che_물자원조 } from "./che_물자원조.vue";
import { default as che_불가침제의 } from "./che_불가침제의.vue";
import { default as che_피장파장 } from "./che_피장파장.vue";
import { default as cr_인구이동 } from "./cr_인구이동.vue";
import { default as ProcessNation } from "../ProcessNation.vue";
import { default as ProcessGeneralAmount } from "../ProcessGeneralAmount.vue";
import { default as ProcessGeneralCity } from "./che_발령.vue";
@@ -28,6 +30,7 @@ export const commandMap: Record<string, typeof ProcessNation | typeof ProcessCit
che_포상: ProcessGeneralAmount,
che_피장파장,
che_허보: ProcessCity,
cr_인구이동,
}
/*