game: cr_건국,맹훈련,인구이동 추가
- 특수 맵 커맨드에 맞춤 - 건국: 소,중성 제한 없음 - 맹훈련: 훈련/사기진작의 2/3를 동시에 - 인구이동: 도시의 인구를 다른 곳으로 이동
This commit is contained in:
@@ -0,0 +1,231 @@
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<?php
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namespace sammo\Command\General;
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\General;
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use \sammo\ActionLogger;
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use \sammo\GameConst;
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use \sammo\GameUnitConst;
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use \sammo\LastTurn;
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use \sammo\Command;
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use \sammo\Json;
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use function \sammo\tryUniqueItemLottery;
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use function \sammo\getAllNationStaticInfo;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Enums\InheritanceKey;
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use function sammo\buildNationTypeClass;
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use function sammo\genGenericUniqueRNGFromGeneral;
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use function sammo\refreshNationStaticInfo;
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use function sammo\GetNationColors;
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class cr_건국 extends Command\GeneralCommand
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{
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static protected $actionName = '건국';
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static public $reqArg = true;
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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$nationName = $this->arg['nationName'] ?? null;
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$nationType = $this->arg['nationType'] ?? null;
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$colorType = $this->arg['colorType'] ?? null;
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if ($nationName === null || $nationType === null || $colorType === null) {
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return false;
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}
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if (!is_string($nationName) || !is_string($nationType) || !is_int($colorType)) {
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return false;
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}
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if (mb_strwidth($nationName) > 18 || $nationName == '') {
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return false;
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}
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if (!key_exists($colorType, GetNationColors())) {
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return false;
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}
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try {
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$nationTypeClass = buildNationTypeClass($nationType);
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} catch (\InvalidArgumentException $e) {
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return false;
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}
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$this->arg = [
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'nationName' => $nationName,
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'nationType' => $nationType,
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'colorType' => $colorType
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];
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return true;
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}
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protected function init()
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{
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$env = $this->env;
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$this->setCity();
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$this->setNation(['gennum', 'aux']);
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$relYear = $env['year'] - $env['startyear'];
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$this->minConditionConstraints = [
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ConstraintHelper::BeOpeningPart($relYear + 1),
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ConstraintHelper::ReqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.')
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];
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}
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protected function initWithArg()
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{
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$env = $this->env;
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$relYear = $env['year'] - $env['startyear'];
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$nationName = $this->arg['nationName'];
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$nationType = $this->arg['nationType'];
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$colorType = $this->arg['colorType'];
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$this->fullConditionConstraints = [
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ConstraintHelper::BeLord(),
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ConstraintHelper::WanderingNation(),
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ConstraintHelper::ReqNationValue('gennum', '수하 장수', '>=', 2),
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ConstraintHelper::BeOpeningPart($relYear + 1),
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ConstraintHelper::CheckNationNameDuplicate($nationName),
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ConstraintHelper::AllowJoinAction(),
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ConstraintHelper::NeutralCity(),
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];
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}
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public function getBrief(): string
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{
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$nationName = $this->arg['nationName'];
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$josaUl = JosaUtil::pick($nationName, '을');
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return "【{$nationName}】{$josaUl} 건국";
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}
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public function getCost(): array
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{
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return [0, 0];
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}
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn(): int
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{
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return 0;
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}
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public function run(\Sammo\RandUtil $rng): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$env = $this->env;
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$generalName = $general->getName();
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$logger = $general->getLogger();
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$initYearMonth = Util::joinYearMonth($env['init_year'], $env['init_month']);
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$yearMonth = Util::joinYearMonth($env['year'], $env['month']);
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if($yearMonth <= $initYearMonth){
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$logger->pushGeneralActionLog("다음 턴부터 건국할 수 있습니다. <1>$date</>");
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$this->alternative = new che_인재탐색($general, $this->env, null);
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return false;
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}
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$josaYi = JosaUtil::pick($generalName, '이');
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$nationName = $this->arg['nationName'];
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$nationType = $this->arg['nationType'];
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$colorType = GetNationColors()[$this->arg['colorType']];
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$cityName = $this->city['name'];
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$josaUl = JosaUtil::pick($nationName, '을');
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$nationTypeClass = buildNationTypeClass($nationType);
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$nationTypeName = $nationTypeClass->getName();
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$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>{$josaUl} 건국하였습니다. <1>$date</>");
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$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <G><b>{$cityName}</b></>에 국가를 건설하였습니다.");
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$josaNationYi = JosaUtil::pick($nationName, '이');
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$logger->pushGlobalHistoryLog("<Y><b>【건국】</b></>{$nationTypeName} <D><b>{$nationName}</b></>{$josaNationYi} 새로이 등장하였습니다.");
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$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaUl} 건국");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$nationName}</b></>{$josaUl} 건국");
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$exp = 1000;
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$ded = 1000;
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$general->addExperience($exp);
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$general->addDedication($ded);
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$aux = Json::decode($this->nation['aux']) ?? [];
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$aux['can_국기변경'] = 1;
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$db->update('city', [
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'nation' => $general->getNationID(),
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'conflict' => '{}'
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], 'city=%i', $general->getCityID());
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$db->update('nation', [
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'name' => $nationName,
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'color' => $colorType,
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'level' => 1,
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'type' => $nationType,
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'capital' => $general->getCityID(),
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'aux' => Json::encode($aux)
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], 'nation=%i', $general->getNationID());
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refreshNationStaticInfo();
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$general->increaseInheritancePoint(InheritanceKey::active_action, 1);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '건국');
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$general->applyDB($db);
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return true;
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}
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public function exportJSVars(): array
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{
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$nationTypes = [];
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foreach (GameConst::$availableNationType as $nationType) {
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$nationClass = buildNationTypeClass($nationType);
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$nationTypes[$nationType] = [
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'type' => $nationType,
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'name' => $nationClass->getName(),
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'pros' => $nationClass::$pros,
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'cons' => $nationClass::$cons
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];
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}
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return [
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'procRes' => [
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'available건국' => count(getAllNationStaticInfo()) < $this->env['maxnation'],
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'nationTypes' => $nationTypes,
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'colors' => GetNationColors(),
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]
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];
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}
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}
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@@ -0,0 +1,115 @@
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<?php
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namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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use function \sammo\tryUniqueItemLottery;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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class cr_맹훈련 extends Command\GeneralCommand{
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static protected $actionName = '맹훈련';
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protected function argTest():bool{
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$this->arg = null;
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation();
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$this->minConditionConstraints=[
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::NotWanderingNation(),
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ConstraintHelper::OccupiedCity(),
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];
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$this->fullConditionConstraints=[
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::NotWanderingNation(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::ReqGeneralCrew(),
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ConstraintHelper::ReqGeneralTrainMargin(GameConst::$maxTrainByCommand),
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];
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}
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public function getCommandDetailTitle():string{
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$name = $this->getName();
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[$reqGold, $reqRice] = $this->getCost();
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$title = "{$name}(통솔경험";
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if($reqGold > 0){
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$title .= ", 자금{$reqGold}";
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}
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if($reqRice > 0){
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$title .= ", 군량{$reqRice}";
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}
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$title .= ')';
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return $title;
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}
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public function getCost():array{
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return [0, 500];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run(\Sammo\RandUtil $rng):bool{
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if(!$this->hasFullConditionMet()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta * 2 / 3);
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$scoreText = number_format($score, 0);
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$logger = $general->getLogger();
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$logger->pushGeneralActionLog("훈련, 사기치가 <C>$scoreText</> 상승했습니다. <1>$date</>");
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$exp = 150;
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$ded = 100;
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$general->increaseVarWithLimit('train', $score, 0, GameConst::$maxTrainByCommand);
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$general->increaseVarWithLimit('atmos', $score, 0, GameConst::$maxAtmosByCommand);
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$general->addDex($general->getCrewTypeObj(), $score * 2, false);
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$general->addExperience($exp);
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$general->addDedication($ded);
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$general->increaseVar('leadership_exp', 1);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
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$general->applyDB($db);
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return true;
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}
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}
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@@ -0,0 +1,195 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\General;
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use \sammo\DummyGeneral;
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use \sammo\ActionLogger;
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use \sammo\GameConst;
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use \sammo\LastTurn;
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use \sammo\GameUnitConst;
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use \sammo\Command;
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use \sammo\MessageTarget;
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use \sammo\Message;
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use \sammo\CityConst;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Enums\InheritanceKey;
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use sammo\Event\Action;
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class cr_인구이동 extends Command\NationCommand
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{
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static protected $actionName = '인구이동';
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static public $reqArg = true;
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const AMOUNT_LIMIT = 100000; //그냥!
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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if (!key_exists('destCityID', $this->arg)) {
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return false;
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}
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if (CityConst::byID($this->arg['destCityID']) === null) {
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return false;
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}
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$destCityID = $this->arg['destCityID'];
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if (!key_exists('amount', $this->arg)) {
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return false;
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}
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$amount = $this->arg['amount'];
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if (!is_numeric($amount)) {
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return false;
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}
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$amount = (int) $amount;
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if ($amount > static::AMOUNT_LIMIT){
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$amount = static::AMOUNT_LIMIT;
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}
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if ($amount < 0) {
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return false;
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}
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$this->arg = [
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'destCityID' => $destCityID,
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'amount' => $amount,
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];
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return true;
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}
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protected function init()
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{
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$general = $this->generalObj;
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$env = $this->env;
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$this->setCity();
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$this->setNation(['gold', 'rice']);
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$this->minConditionConstraints = [
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::ReqCityCapacity('pop', '주민', GameConst::$minAvailableRecruitPop + 100),
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];
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}
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protected function initWithArg()
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{
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$this->setDestCity($this->arg['destCityID']);
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[$reqGold, $reqRice] = $this->getCost();
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$this->fullConditionConstraints = [
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ConstraintHelper::NotSameDestCity(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::ReqCityCapacity('pop', '주민', GameConst::$minAvailableRecruitPop + 100),
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ConstraintHelper::OccupiedDestCity(),
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ConstraintHelper::NearCity(1),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::SuppliedDestCity(),
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ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
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ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
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];
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}
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public function getCommandDetailTitle(): string
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{
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$name = $this->getName();
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$amount = number_format($this->env['develcost']);
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return "{$name}(금쌀 {$amount}×인구[만])";
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}
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public function getCost(): array
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{
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$amount = Util::round($this->env['develcost'] * $this->arg['amount'] / 10000);
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return [$amount, $amount];
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}
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn(): int
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{
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return 0;
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}
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public function getBrief(): string
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{
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$commandName = $this->getName();
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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$amount = number_format($this->arg['amount']);
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return "【{$destCityName}】{$josaRo} {$amount}명 {$commandName}";
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}
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||||
|
||||
public function run(\Sammo\RandUtil $rng): bool
|
||||
{
|
||||
if (!$this->hasFullConditionMet()) {
|
||||
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
|
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||
|
||||
$srcCity = $this->city;
|
||||
$srcCityID = $srcCity['city'];
|
||||
|
||||
$destCity = $this->destCity;
|
||||
$destCityID = $destCity['city'];
|
||||
$destCityName = $destCity['name'];
|
||||
|
||||
$amount = $this->arg['amount'];
|
||||
$amount = Util::clamp($amount, null, $this->city['pop'] - GameConst::$minAvailableRecruitPop);
|
||||
|
||||
$josaRo = JosaUtil::pick($destCityName, '로');
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
$general->addExperience(5);
|
||||
$general->addDedication(5);
|
||||
|
||||
$db->update('city', [
|
||||
'pop' => $db->sqleval('pop + %i', $amount),
|
||||
], 'city=%i', $destCityID);
|
||||
$db->update('city', [
|
||||
'pop' => $db->sqleval('pop - %i', $amount),
|
||||
], 'city=%i', $srcCityID);
|
||||
|
||||
[$reqGold, $reqRice] = $this->getCost();
|
||||
$db->update('nation', [
|
||||
'gold' => $db->sqleval('gold - %i', $reqGold),
|
||||
'rice' => $db->sqleval('rice - %i', $reqRice),
|
||||
], 'nation=%i', $this->nation['nation']);
|
||||
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaRo} 인구 <C>{$amount}</>명을 옮겼습니다. <1>$date</>");
|
||||
|
||||
$this->setResultTurn(new LastTurn($this->getName(), $this->arg, 0));
|
||||
$general->applyDB($db);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function exportJSVars(): array
|
||||
{
|
||||
return [
|
||||
'procRes' => [
|
||||
'cities' => \sammo\JSOptionsForCities(),
|
||||
'distanceList' => \sammo\JSCitiesBasedOnDistance($this->generalObj->getCityID(), 1),
|
||||
],
|
||||
];
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user