Merge branch 'devel' of ssh://storage.hided.net:2525/devsam/core into devel

This commit is contained in:
2019-09-15 00:38:00 +09:00
22 changed files with 719 additions and 388 deletions
File diff suppressed because one or more lines are too long
+35 -2
View File
@@ -18,21 +18,24 @@ if($tnmt < 0 || $tnmt > 1){
$tnmt = 1;
}
$showDieImmediatelyBtn = false;
$availableDieImmediately = false;
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime']);
$connect=$db->get();
increaseRefresh("내정보", 1);
$query = "select no,npc,mode,tnmt,myset,train,atmos from general where owner='{$userID}'";
$query = "select no,npc,mode,tnmt,myset,train,atmos,lastrefresh from general where owner='{$userID}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$me = MYDB_fetch_array($result);
if ($me['myset'] > 0) {
$submit = 'submit';
} else {
@@ -91,6 +94,16 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
}
}
if($gameStor->turntime <= $gameStor->opentime){
//서버 가오픈시 할 수 있는 행동
if($me['npc'] == 0){
$showDieImmediatelyBtn = true;
if(addTurn($me['lastrefresh'], $gameStor->turnterm, 2) <= TimeUtil::DatetimeNow()){
$availableDieImmediately = true;
}
}
}
?>
<!DOCTYPE html>
<html>
@@ -106,7 +119,21 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<script>
var availableDieImmediately = <?=$availableDieImmediately?'true':'false'?>;
jQuery(function($){
$('#die_immediately').click(function(){
if(!availableDieImmediately){
alert('삭제를 위해서는 생성 후 2턴 가량의 시간이 필요합니다.');
location.reload();
return false;
}
return confirm('정말로 삭제하시겠습니까?');
});
});
</script>
</head>
<body>
@@ -138,6 +165,12 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
<a href="c_vacation.php"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>휴가 신청</button></a><br><br>
<!--빙의 해제용 삭턴 조절<br>
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>빙의 해체 요청</button></a>-->
<?php if($showDieImmediatelyBtn): ?>
가오픈 기간 내 장수 삭제<br>
<a href="c_die_immediately.php" id='die_immediately'><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>장수 삭제</button></a><br><br>
<?php endif; ?>
개인용 CSS<br>
<textarea id='custom_css' style='color:white;background-color:black;width:420px;height:150px;'></textarea>
</td>
+52 -10
View File
@@ -81,6 +81,48 @@ uasort($troops, function($lhs, $rhs){
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<?=WebUtil::printCSS('css/troops.css')?>
<script>
jQuery(function($){
$('#form1').submit(function(){
return false;
});
$('#leaveTroop').click(function(e){
return confirm("정말 부대를 탈퇴하시겠습니까?");
})
$('.submitBtn').click(function(event){
if(event.isPropagationStopped()){
return false;
}
console.log('b');
var $this=$(this);
$.post({
url:'j_troop.php',
dataType:'json',
data:{
action:$this.val().replace(/\s/g, ''),
troop:$('input.troopId:checked').val(),
name:$('#troopName').val(),
gen:$('#genNo').val()
}
}).then(function(data){
console.log(data);
if(!data.result){
alert(data.reason);
location.reload();
}
location.reload();
}, function(){
alert('알 수 없는 에러가 발생했습니다.');
});
return false;
});
});
</script>
</head>
<body>
@@ -88,7 +130,7 @@ uasort($troops, function($lhs, $rhs){
<table width=1000 class='tb_layout bg0'>
<tr><td>부 대 편 성<br><?=backButton()?></td></tr>
</table>
<form name=form1 method=post action=c_troop.php>
<form id=form1 name=form1 method=post>
<table id="troop_list" class='tb_layout bg0'>
<thead>
<tr>
@@ -102,9 +144,9 @@ uasort($troops, function($lhs, $rhs){
<tfoot><tr><td colspan='5'>
<?php if(!$troops): ?>
<?php elseif($me['troop'] == 0): ?>
<input type=submit name=btn value='부 대 가 입'>
<input type=submit class='submitBtn' value='부 대 가 입'>
<?php else: ?>
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm("정말 부대를 탈퇴하시겠습니까?")'>
<input type=submit id="leaveTroop" class='submitBtn' value='부 대 탈 퇴'>
<?php endif;?>
</td></tr></tfoot>
<tbody>
@@ -133,7 +175,7 @@ foreach ($troops as $troopNo=>$troop) {
<?php if ($me['troop'] == 0): ?>
<tr>
<td align=center rowspan=2><input type='radio' name='troop' value='<?=$troop['troop']?>'></td>
<td align=center rowspan=2><input type='radio' class='troopId' name='troop' value='<?=$troop['troop']?>'></td>
<td align=center><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'>&nbsp;</td>
<td rowspan=2 width=62><?=$genlistText?></td>
@@ -152,15 +194,15 @@ foreach ($troops as $troopNo=>$troop) {
<td rowspan=2 width=62><?=$genlistText?></td>
<td rowspan=2>
<?php if ($me['no'] == $troopLeader['no']): ?>
<select name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
<select id='genNo' name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
<?php foreach ($troop['users'] as $troopUser): ?>
<?php if ($troopUser['no'] == $me['no']) {
continue;
} ?>
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
<?php endforeach; ?>
</select><br>
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>
<input type=submit class='submitBtn' value='부 대 추 방' style=width:130px;height:25px;>
<?php else: ?>
<?=$troopLeader['turnText']?>
<?php endif; ?>
@@ -181,11 +223,11 @@ foreach ($troops as $troopNo=>$troop) {
<table width=1000 class='tb_layout bg0'>
<tr>
<td width=80 id=bg1>부 대 명</td>
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
<td width=130><input id='troopName' type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
<?php if($me['troop'] == 0): ?>
<td><input type=submit name=btn value='부 대 창 설'></td>
<td><input type=submit class='submitBtn' value='부 대 창 설'></td>
<?php else: ?>
<td><input type=submit name=btn value='부 대 변 경'></td>
<td><input type=submit class='submitBtn' value='부 대 변 경'></td>
<?php endif; ?>
</tr>
</table>
+49
View File
@@ -0,0 +1,49 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
$availableDieImmediately = false;
//로그인 검사
$session = Session::requireGameLogin();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$general = $db->queryFirstRow('SELECT no,name,name2,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
if(!$general){
header('location:b_myPage.php');
die();
}
increaseRefresh("장수 삭제", 1);
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
if($gameStor->turntime <= $gameStor->opentime){
//서버 가오픈시 할 수 있는 행동
if(addTurn($general['lastrefresh'], $gameStor->turnterm, 2) <= TimeUtil::DatetimeNow()){
$availableDieImmediately = true;
}
}
if(!$availableDieImmediately){
header('location:b_myPage.php');
die();
}
if(!$db->query('DELETE FROM general WHERE owner=%i AND npc=0', $userID)){
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
}
$generalName = $general['name'];
$josaYi = JosaUtil::pick($generalName, '이');
pushGeneralPublicRecord(["<C>●</>{$gameStor->month}월:<Y>{$generalName}</>{$josaYi} 이 홀연히 모습을 <R>감추었습니다</>"], $gameStor->year, $gameStor->month);
$session->logoutGame();
header('location:..');
-66
View File
@@ -1,66 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
// $btn, $name, $troop
$btn = Util::getReq('btn');
$name = Util::getReq('name');
$gen = Util::getReq('gen', 'int');
$troop = Util::getReq('troop', 'int');
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = $session::getUserID();
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`, nation, troop FROM general WHERE `owner`=%i', $userID);
$name = trim($name);
if($btn == "부 대 창 설" && $name != "" && $me['troop'] == 0) {
$db->insert('troop',[
'name'=>$name,
'nation'=>$me['nation'],
'no'=>$me['no']
]);
$troopID = $db->insertId();
$db->update('general', [
'troop'=>$troopID
], 'no=%i',$me['no']);
} elseif($btn == "부 대 변 경" && $name != "") {
$db->update('troop', [
'name'=>$name
], 'no=%i',$me['no']);
} elseif($btn == "부 대 추 방" && $gen != 0) {
$db->update('general', [
'troop'=>0
], 'no=%i AND troop=(SELECT troop FROM troop WHERE no = %i)', $gen, $me['no']);
} elseif($btn == "부 대 가 입" && $troop != 0) {
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $troop);
$troopLeaderNation = $db->queryFirstField('SELECT `nation` FROM `general` WHERE `no`=%i AND `nation`=%i', $troopLeader, $me['nation']);
if($troopLeaderNation){
$db->update('general', [
'troop'=>$troop
], 'no=%i', $me['no']);
}
} elseif($btn == "부 대 탈 퇴") {
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $me['troop']);
//부대장일 경우
if($troopLeader == $me['no']) {
// 모두 탈퇴
$db->update('general', [
'troop'=>0
], 'troop=%i',$me['troop']);
// 부대 삭제
$db->delete('troop', 'troop=%i', $me['troop']);
} else {
$db->update('general', [
'troop'=>0
], 'no=%i', $me['no']);
}
}
header('Location:b_troop.php', true, 303);
+5 -66
View File
@@ -8,66 +8,10 @@ $session = Session::getInstance()->setReadOnly();
$db = DB::db();
?>
<!DOCTYPE html>
<html>
<head>
<title>커맨드리스트</title>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('js/common.js')?>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
<?=WebUtil::printCSS('../d_shared/common.css')?>
<?=WebUtil::printCSS('css/common.css')?>
<script type="text/javascript">
<?php
if(!$session->isGameLoggedIn()){
echo 'window.parent.location.href = "../";';
if (!$session->isGameLoggedIn()) {
die('<script>window.location.href = "../"</script>');
}
?>
function myclock() {
lastday = new Array(31,28,31,30,31,30,31,31,30,31,30,31);
date = document.clock.clock.value;
year = parseInt(date.substr(0, 4), 10);
month = parseInt(date.substr(5,2), 10);
day = parseInt(date.substr(8, 2), 10);
hour = parseInt(date.substr(11, 2), 10);
min = parseInt(date.substr(14, 2), 10);
sec = parseInt(date.substr(17, 2), 10);
//윤년계산
if(((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0)) { lastday[1] = 29; }
else { lastday[1] = 28; }
// if(term > 0) term--;
sec++;
if(sec >= 60) { sec = 0; min++; }
if(min >= 60) { min = 0; hour++; }
if(hour >= 24) { hour = 0; day++; }
if(day > lastday[month-1]) { month++; day = 1; }
if(month >= 13) { year++; month = 1; }
if(month < 10) { month = '0' + month; }
if(day < 10) { day = '0' + day; }
if(hour < 10) { hour = '0' + hour; }
if(min < 10) { min = '0' + min; }
if(sec < 10) { sec = '0' + sec; }
date = '' + year + '-' + month + '-' + day + ' ' + hour + ':' + min + ':' + sec;
document.clock.clock.value = date;
window.setTimeout("myclock();", 1000);
}
</script>
</head>
<body OnLoad='myclock()'>
<?php
myCommandList();
function myCommandList() {
@@ -76,6 +20,7 @@ function myCommandList() {
$userID = Session::getUserID();
$date = date('Y-m-d H:i:s');
$date_precise = (new \DateTime())->format("Y-m-d H:i:s.u");
// 명령 목록
$admin = $gameStor->getValues(['year','month','turnterm','turntime','opentime']);
@@ -88,9 +33,8 @@ function myCommandList() {
$turn = getTurn($me, 2);
echo "<table width=300 height=700 class='tb_layout bg2'>
<form name=clock>
<tr>
<td colspan=4 align=center id=bg0><b>- 명령 목록 - <input value='$date' type=text name=clock size=19 style=background-color:black;color:white;border-style:none;></b></td>
<td colspan=4 align=center id=bg0><b>- 명령 목록 - <input value='$date' type=text id=clock size=19 style=background-color:black;color:white;border-style:none; data-server-time='{$date_precise}'></b></td>
</tr>";
$year = $admin['year'];
@@ -120,11 +64,6 @@ function myCommandList() {
}
echo "
</form>
</table>
";
}
?>
</body>
</html>
}
+125 -110
View File
@@ -1283,8 +1283,9 @@ function increaseRefresh($type="", $cnt=1) {
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->refresh = $gameStor->refresh+$cnt; //TODO: +로 증가하는 값은 별도로 분리
$isunited = $gameStor->isunited;
$opentime = $gameStor->opentime;
if($isunited != 2 && $generalID && $userGrade < 6) {
if($isunited != 2 && $generalID && $userGrade < 6 && $opentime <= TimeUtil::DatetimeNow()) {
$db->update('general', [
'lastrefresh'=>$date,
'con'=>$db->sqleval('con + %i', $cnt),
@@ -2261,11 +2262,78 @@ function CheckHall($no) {
}
function guaranteedUniqueItemLottery(array $weightedArray, string $headerText='아이템'):?int{
//NOTE: Util::choiceRandomUsingWeight 사용
//TODO: 또 재 구현해야함.... ㅜㅜ
if(!$weightedArray){
return null;
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$targetGeneralID = Util::choiceRandomUsingWeight($weightedArray);
$alllog = [];
$history = [];
$occupied = [];
$item = [];
$admin = $gameStor->getValues(['year', 'month', 'scenario']);
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
if(array_sum($selGroup) == 0){
return null;
}
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: [$type, $nameFunc] = ["weap", 'sammo\getWeapName']; break;
case 1: [$type, $nameFunc] = ["book", 'sammo\getBookName']; break;
case 2: [$type, $nameFunc] = ["horse", 'sammo\getHorseName']; break;
case 3: [$type, $nameFunc] = ["item", 'sammo\getItemName']; break;
}
foreach($db->queryFirstColumn('SELECT %b FROM general WHERE %b > 6', $type, $type) as $itemIdx){
$occupied[$itemIdx] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = Util::choiceRandom($item);
$general = $db->queryFirstRow('SELECT no, name, nation FROM general WHERE no = %i', $targetGeneralID);
$db->update('general', [$type=>$it], 'no=%i', $general['no']);
$nation = getNationStaticInfo($general['nation']);
$josaUl = JosaUtil::pick(($nameFunc)($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".($nameFunc)($it)."</>{$josaUl} 습득");
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【{$headerText}】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
pushGenLog($general, $log);
return $targetGeneralID;
}
function uniqueItem($general, $log, $vote=0) {
//TODO: uniqueItem 재 구현
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$alllog = [];
$history = [];
$occupied = [];
@@ -2276,124 +2344,71 @@ function uniqueItem($general, $log, $vote=0) {
$admin = $gameStor->getValues(['year', 'month', 'scenario']);
$query = "select count(*) as cnt from general where npc<2";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$gen = MYDB_fetch_array($result);
$genCnt = $db->queryFirstField('SELECT count(*) FROM general WHERE npc < 2');
if($admin['scenario'] < 100) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
else { $prob = $gen['cnt']; } // 1~2개월에 하나씩 등장
if($admin['scenario'] < 100) { $prob = $genCnt * 5; } // 5~6개월에 하나씩 등장
else { $prob = $genCnt; } // 1~2개월에 하나씩 등장
if($vote == 1) { $prob = Util::round($gen['cnt'] * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
elseif($vote == 2) { $prob = Util::round($gen['cnt'] / 10 / 2); } // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
elseif($vote == 3) { $prob = Util::round($gen['cnt'] / 10 / 4); } // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
if($vote == 1) { $prob = Util::round($genCnt * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
elseif($vote == 2) { $prob = Util::round($genCnt / 10 / 2); } // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
elseif($vote == 3) { $prob = Util::round($genCnt / 10 / 4); } // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
if($prob < 3) { $prob = 3; }
//아이템 습득 상황
if(rand() % $prob == 0) {
//셋중 선택
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: $type = "weap"; break;
case 1: $type = "book"; break;
case 2: $type = "horse"; break;
case 3: $type = "item"; break;
}
$query = "select no,{$type} from general where {$type}>6";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$count = MYDB_num_rows($result);
if($count < 20) {
for($i=0; $i < $count; $i++) {
$gen = MYDB_fetch_array($result);
$occupied[$gen[$type]] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = $item[rand() % count($item)]??0;
if (rand() % $prob != 0) {
return $log;
$query = "update general set {$type}='$it' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
}
//셋중 선택
$selGroup = [
20 - $db->queryFirstField('SELECT count(*) from general where weap > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where book > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where horse > 6'),
20 - $db->queryFirstField('SELECT count(*) from general where item > 6')
];
$nation = getNationStaticInfo($general['nation']);
if(array_sum($selGroup) == 0){
return $log;
}
switch($sel) {
case 0:
$josaUl = JosaUtil::pick(getWeapName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getWeapName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getWeapName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 1:
$josaUl = JosaUtil::pick(getBookName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getBookName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getBookName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 2:
$josaUl = JosaUtil::pick(getHorseName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getHorseName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getHorseName($it)."</>{$josaUl} 습득했습니다!";
}
break;
case 3:
$josaUl = JosaUtil::pick(getItemName($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".getItemName($it)."</>{$josaUl} 습득");
if($vote == 0) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【아이템】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 1) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【설문상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 2) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【랜덤임관상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
} elseif($vote == 3) {
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【건국상품】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".getItemName($it)."</>{$josaUl} 습득했습니다!";
}
break;
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
$sel = Util::choiceRandomUsingWeight($selGroup);
switch($sel) {
case 0: [$type, $nameFunc] = ["weap", 'sammo\getWeapName']; break;
case 1: [$type, $nameFunc] = ["book", 'sammo\getBookName']; break;
case 2: [$type, $nameFunc] = ["horse", 'sammo\getHorseName']; break;
case 3: [$type, $nameFunc] = ["item", 'sammo\getItemName']; break;
}
switch($vote){
case 1: $voteTypeText = '설문상품'; break;
case 2: $voteTypeText = '랜덤임관상품'; break;
case 3: $voteTypeText = '건국상품'; break;
default: $voteTypeText = '아이템'; break;
}
foreach($db->queryFirstColumn('SELECT %b FROM general WHERE %b > 6', $type, $type) as $itemIdx){
$occupied[$itemIdx] = 1;
}
for($i=7; $i <= 26; $i++) {
if(!Util::array_get($occupied[$i])) {
$item[] = $i;
}
}
$it = Util::choiceRandom($item);
$db->update('general', [$type=>$it], 'no=%i', $general['no']);
$nation = getNationStaticInfo($general['nation']);
$josaUl = JosaUtil::pick(($nameFunc)($it), '을');
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</><C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<C>".($nameFunc)($it)."</>{$josaUl} 습득");
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<C><b>【{$voteTypeText}】</b></><D><b>{$nation['name']}</b></>의 <Y>{$general['name']}</>{$josaYi} <C>".($nameFunc)($it)."</>{$josaUl} 습득했습니다!";
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
return $log;
}
+23 -31
View File
@@ -720,8 +720,11 @@ where nation='{$general['nation']}'
function command_Single($turn, $command) {
if(!$turn){
header('location:commandlist.php', true, 303);
return;
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'invalid turn'
]);
}
$db = DB::db();
@@ -735,7 +738,11 @@ function command_Single($turn, $command) {
}
$db->update('general', $setValues, 'owner=%i',$userID);
header('location:commandlist.php', true, 303);
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'success'
]);
}
function command_Chief($turn, $command) {
@@ -762,37 +769,22 @@ function command_Chief($turn, $command) {
}
function command_Other($turn, $commandtype) {
$target = "processing.php?commandtype={$commandtype}";
foreach($turn as $turnItem){
$target.="&turn[]={$turnItem}";
if(!$turn){
Json::die([
'result'=>true,
'nextPage'=>null,
'reason'=>'invalid turn'
]);
}
$target.="&".mt_rand();
?>
<!DOCTYPE html>
<html lang="ko">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=1024" />
<script>
parent.moveProcessing(<?=$commandtype?>, <?=Json::encode($turn)?>);
</script>
</head>
<body style="background-color:black;">
</body>
</html>
<?php
$unixNow = time();
$turnArg = join('&turn[]=', $turn);
/*
<form name='form1' action='processing.php' method='post' target=_parent>
<?php foreach($turn as $turnItem): ?>
<input type='hidden' name='turn[]' value='<?=$turnItem?>'>
<?php endforeach; ?>
<input type=hidden name=commandtype value=<?=$commandtype?>>
</form>&nbsp;
<script>*/
Json::die([
'result'=>true,
'nextPage'=>"processing.php?commandtype={$commandtype}&turn[]={$turnArg}&t={$unixNow}",
'reason'=>'success'
]);
}
+31 -1
View File
@@ -973,7 +973,7 @@ function updateNationState() {
$connect=$db->get();
$history = array();
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime', 'killturn']);
$query = "select nation,name,level,gennum,tech from nation";
$nationresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
@@ -1005,8 +1005,10 @@ function updateNationState() {
}
if($nationlevel > $nation['level']) {
$levelDiff = $nationlevel - $nation['level'];
$oldLevel = $nation['level'];
$nation['level'] = $nationlevel;
switch($nationlevel) {
case 7:
@@ -1031,6 +1033,34 @@ function updateNationState() {
}
foreach(range(1, $levelDiff) as $idx){
//유니크 아이템 하나 돌리자
$targetKillTurn = $admin['killturn'];
$targetKillTurn -= 24 * 60 / $admin['turnterm'];
$nationGenList = $db->query('SELECT no, level, belong, horse, weap, book, item FROM general WHERE nation = %i AND killturn >= %i AND npc < 2', $nation['nation'], $targetKillTurn);
$uniqueLotteryWeightList = [];
foreach($nationGenList as $nationGen){
if($nationGen['horse'] > 6 || $nationGen['weap'] > 6 || $nationGen['book'] > 6 || $nationGen['item'] > 6){
continue;
}
$score = $nationGen['belong'] + 5; //임관 년도 + 5
if($nationGen['level'] == 12){
$score += 200; //NOTE: 꼬우면 군주하세요.
}
else if($nationGen['level'] == 11){
$score += 70;
}
else if($nationGen['level'] > 4){
$score += 35;
}
$uniqueLotteryWeightList[$nationGen['no']] = $score;
}
guaranteedUniqueItemLottery($uniqueLotteryWeightList, '작위보상');
}
$lastAssemblerID = $gameStor->assembler_id??0;
for($levelGen = max(1, $oldLevel) + 1; $levelGen <= $nationlevel; $levelGen+=1){
if(in_array($levelGen, [3, 5, 7])){
+7 -4
View File
@@ -5,6 +5,9 @@ function SetDevelop($genType, $no, $city, $tech) {
$db = DB::db();
$connect=$db->get();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
$query = "select rate,pop/pop2*100 as po,comm/comm2*100 as co,def/def2*100 as de,wall/wall2*100 as wa,secu/secu2*100 as se,agri/agri2*100 as ag from city where city='$city'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
@@ -43,20 +46,20 @@ function SetDevelop($genType, $no, $city, $tech) {
case 3: //지내정장
if($prob < 40) {
if($city['ag'] < 99) { $command = EncodeCommand(0, 0, 0, 1); } //농업
elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} elseif($prob < 80) {
if($city['co'] < 99) { $command = EncodeCommand(0, 0, 0, 2); } //상업
elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} elseif($prob < 90) {
if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
if(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3); } //기술
elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
else { $command = EncodeCommand(0, 0, 0, 9); } //조달
} else {
if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3 + (rand() % 2) * 6); } //기술, 조달
if(!TechLimit($startyear, $year, $tech)) { $command = EncodeCommand(0, 0, 0, 3 + (rand() % 2) * 6); } //기술, 조달
else { $command = EncodeCommand(0, 0, 0, 29); }
}
break;
+4 -2
View File
@@ -111,6 +111,8 @@ $(function(){
setInterval(function(){
refreshMsg();
}, 5000);
reloadCommandList();
});
</script>
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
@@ -241,9 +243,9 @@ else if($session->userGrade == 4){
<td style='width:700px;height:520px;' colspan=2>
<?=getMapHtml($mapTheme)?>
</td>
<td style='width:300px;' rowspan=4><iframe seamless="seamless" name=commandlist src='commandlist.php' style='width:300px;height:700px;' frameborder=0 marginwidth=0 marginheight=0 topmargin=0 scrolling=no></iframe></td>
<td style='width:300px;' rowspan=4 id='commandlist'></td>
</tr>
<form name=form2 action=preprocessing.php method=post target=commandlist>
<form id='form2' name=form2>
<tr>
<td rowspan=3 width=50 valign=top><?=turnTable()?></td>
<td style="width:650px;border:none;text-align:center;"><?php cityInfo(); ?></td>
@@ -4,7 +4,7 @@ namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$session = Session::requireGameLogin([])->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
@@ -17,8 +17,10 @@ $commandtype = Util::getReq('commandtype', 'int');
increaseRefresh("턴입력", 1);
if(!$turn || $commandtype === null || $sel === null){
header('location:commandlist.php', true, 303);
die();
Json::die([
'result'=>true,
'reason'=>'empty command'
]);
}
$count = count($turn);
+18 -7
View File
@@ -22,6 +22,13 @@ $rootDB = RootDB::db();
$oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s');
list(
$year,
$month,
$maxgeneral,
$npcmode
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode']);
$userNick = RootDB::db()->queryFirstField('SELECT `NAME` FROM member WHERE `NO`=%i',$userID);
if(!$userNick){
Json::die([
@@ -30,6 +37,8 @@ if(!$userNick){
]);
}
$db->query("lock tables general write, select_npc_token write");
$pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
if(!$pickResult){
Json::die([
@@ -38,7 +47,6 @@ if(!$pickResult){
]);
}
$pickResult = Json::decode($pickResult);
if(!key_exists($pick, $pickResult)){
Json::die([
@@ -50,14 +58,9 @@ $pickedNPC = $pickResult[$pick];
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
list(
$year,
$month,
$maxgeneral,
$npcmode
) = $gameStor->getValuesAsArray(['year', 'month', 'maxgeneral', 'npcmode']);
if(!$npcmode){
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'빙의 가능한 서버가 아닙니다'
@@ -65,12 +68,15 @@ if(!$npcmode){
}
if ($gencount >= $maxgeneral) {
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'더 이상 등록 할 수 없습니다.'
]);
}
//등록 시작
$db->update('general', [
'name2'=>$userNick,
@@ -81,7 +87,10 @@ $db->update('general', [
'owner'=>$userID,
], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
if(!$db->affectedRows()){
$db->query("unlock tables");
Json::die([
'result'=>false,
'reason'=>'장수 등록에 실패했습니다.'
@@ -90,6 +99,8 @@ if(!$db->affectedRows()){
$db->delete('select_npc_token', 'owner=%i or valid_until < %s', $userID, $now);
$db->query("unlock tables");
$josaYi = JosaUtil::pick($userNick, '이');
pushGeneralHistory($pickedNPC, "<C>●</>{$year}{$month}월:<Y>{$pickedNPC['name']}</>의 육체에 <Y>{$userNick}</>{$josaYi} 빙의되다.");
//pushGenLog($me, $mylog);
+18 -1
View File
@@ -64,7 +64,7 @@ if(file_exists(__dir__.'/.htaccess')){
//TODO: 천통시에도 예약 오픈 알림이 필요..?
$admin = $gameStor->getValues(['isunited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm', 'opentime', 'turntime']);
$admin = $gameStor->getValues(['isunited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm', 'opentime', 'turntime', 'join_mode', 'fiction']);
$admin['maxUserCnt'] = $admin['maxgeneral'];
$admin['npcMode'] = $admin['npcmode'];
$admin['turnTerm'] = $admin['turnterm'];
@@ -85,6 +85,23 @@ $admin['userCnt'] = $genCnt;
$admin['npcCnt'] = $npcCnt;
$admin['nationCnt'] = $nationCnt;
$admin['npcMode'] = $admin['npcMode']?'가능':'불가';
$admin['fictionMode'] = $admin['fiction']?'가상':'사실';
$otherTextInfo = [];
if($admin['join_mode'] == 'onlyRandom'){
$otherTextInfo[] = '랜덤 임관 전용';
}
if(!$otherTextInfo){
$otherTextInfo = '표준';
}
else{
$otherTextInfo = join(', ', $otherTextInfo);
}
$admin['otherTextInfo'] = $otherTextInfo;
$admin['defaultStatTotal'] = GameConst::$defaultStatTotal;
$me = [];
$general = $db->queryFirstRow('SELECT name, picture, imgsvr from general where owner=%i', $userID);
+165
View File
@@ -0,0 +1,165 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
// $btn, $name, $troop
$action = Util::getReq('action');
$name = Util::getReq('name');
$gen = Util::getReq('gen', 'int');
$troop = Util::getReq('troop', 'int');
//로그인 검사
$session = Session::requireGameLogin([])->setReadOnly();
$userID = $session::getUserID();
$db = DB::db();
$me = $db->queryFirstRow('SELECT `no`, name, nation, troop FROM general WHERE `owner`=%i', $userID);
if($action == '부대창설'){
$name = trim($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
if($me['troop'] != 0){
Json::die([
'result'=>false,
'reason'=>'이미 부대에 가입해있습니다.'
]);
}
$db->insert('troop',[
'name'=>$name,
'nation'=>$me['nation'],
'no'=>$me['no']
]);
$troopID = $db->insertId();
$db->update('general', [
'troop'=>$troopID
], 'no=%i',$me['no']);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대변경'){
$name = trim($name);
if(!$name){
Json::die([
'result'=>false,
'reason'=>'부대 이름이 없습니다.'
]);
}
$db->update('troop', [
'name'=>$name
], 'no=%i',$me['no']);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아닙니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == '부대추방'){
if (!$gen){
Json::die([
'result'=>false,
'reason'=>'장수를 지정해야 합니다.'
]);
}
$db->update('general', [
'troop'=>0
], 'no=%i AND troop=(SELECT troop FROM troop WHERE no = %i)', $gen, $me['no']);
if($db->affectedRows() == 0){
Json::die([
'result'=>false,
'reason'=>'부대장이 아니거나, 장수를 잘못 지정했습니다.'
]);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if ($action == '부대가입') {
if(!$troop){
Json::die([
'result'=>false,
'reason'=>'부대를 지정해야 합니다.'
]);
}
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $troop)?:0;
$troopLeaderNation = $db->queryFirstField('SELECT `nation` FROM `general` WHERE `no`=%i AND `nation`=%i', $troopLeader, $me['nation']);
if (!$troopLeaderNation) {
Json::die([
'result'=>false,
'reason'=>'올바른 부대장이 아닙니다.'
]);
}
$db->update('general', [
'troop'=>$troop
], 'no=%i', $me['no']);
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
if($action == "부대탈퇴") {
if($me['troop'] == 0){
Json::die([
'result'=>false,
'reason'=>'부대에 속해있지 않습니다.'
]);
}
$troopLeader = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $me['troop']);
//부대장일 경우
if($troopLeader == $me['no']) {
// 모두 탈퇴
$db->update('general', [
'troop'=>0
], 'troop=%i',$me['troop']);
// 부대 삭제
$db->delete('troop', 'troop=%i', $me['troop']);
} else {
$db->update('general', [
'troop'=>0
], 'no=%i', $me['no']);
}
Json::die([
'result'=>true,
'reason'=>'success'
]);
}
Json::die([
'result'=>false,
'reason'=>'올바르지 않은 명령입니다.'
]);
+63 -1
View File
@@ -6,4 +6,66 @@ include "func.php";
$session = Session::requireGameLogin([])->setReadOnly();
$session = Session::requireGameLogin([])->setReadOnly();
$type = Util::getReq('type', 'int', 0);
$sel = Util::getReq('sel', 'int', 1);
if($sel <= 0 || $sel > 12){
$sel = 1;
}
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("턴반복", 1);
$myActionCnt = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', $userID);
$con = checkLimit($myActionCnt);
if($con >= 2) {
Json::die([
'result'=>false,
'result'=>'접속 제한입니다.'
]);
}
switch($type) {
case 0://반복
$valueMap = [];
foreach(range($sel, GameConst::$maxTurn - 1) as $idx){
$src = $idx % $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 1:
$valueMap = [];
foreach(range(GameConst::$maxTurn -1, $sel, -1) as $idx){
$src = $idx - $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range($sel -1, 0, -1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 2:
$valueMap = [];
foreach(range(0, GameConst::$maxTurn - $sel - 1) as $idx){
$src = $idx + $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range(GameConst::$maxTurn - $sel, GameConst::$maxTurn - 1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
}
Json::die([
'result'=>true,
'result'=>'success'
]);
+14 -3
View File
@@ -71,6 +71,8 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['year','month','maxgeneral','scenario','show_img_level','turnterm','turntime','genius','npcmode']);
########## 동일 정보 존재여부 확인. ##########
$db->query("lock tables general write, city read, storage read");
$gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2');
$oldGeneral = $db->queryFirstField('SELECT `no` FROM general WHERE `owner`=%i', $userID);
$oldName = $db->queryFirstField('SELECT `no` FROM general WHERE `name`=%s', $name);
@@ -80,6 +82,7 @@ if ($oldGeneral) {
window.alert('이미 등록하셨습니다!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($oldName) {
@@ -87,6 +90,7 @@ if ($oldName) {
window.alert('이미 있는 장수입니다. 다른 이름으로 등록해 주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($gameStor->maxgeneral <= $gencount) {
@@ -94,6 +98,7 @@ if ($gameStor->maxgeneral <= $gencount) {
window.alert('더이상 등록할 수 없습니다!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if (mb_strlen($name) < 1) {
@@ -101,6 +106,7 @@ if (mb_strlen($name) < 1) {
window.alert('이름이 짧습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if (mb_strlen($name) > 9) {
@@ -108,6 +114,7 @@ if (mb_strlen($name) > 9) {
window.alert('이름이 유효하지 않습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
if ($leader + $power + $intel > GameConst::$defaultStatTotal) {
@@ -115,6 +122,7 @@ if ($leader + $power + $intel > GameConst::$defaultStatTotal) {
window.alert('능력치가 ".GameConst::$defaultStatTotal."을 넘어섰습니다. 다시 가입해주세요!')
history.go(-1)
</script>");
$db->query("unlock tables");
exit;
}
@@ -189,8 +197,8 @@ else{
$turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$lastconnect = date('Y-m-d H:i:s');
if ($lastconnect >= $turntime) {
$now = date('Y-m-d H:i:s');
if ($now >= $turntime) {
$turntime = addTurn($turntime, $admin['turnterm']);
}
@@ -233,7 +241,8 @@ $db->insert('general', [
'level' => 0,
'turntime' => $turntime,
'killturn' => 6,
'lastconnect' => $lastconnect,
'lastconnect' => $now,
'lastrefresh' => $now,
'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE,
'makelimit' => 0,
'age' => $age,
@@ -246,6 +255,8 @@ $db->insert('general', [
]);
$generalID = $db->insertId();
$db->query("unlock tables");
$cityname = CityConst::byID($city)->name;
$me = [
+71 -8
View File
@@ -28,7 +28,7 @@ function refreshing(obj, arg1, arg2) {
switch(arg1) {
case 0: document.location.reload(); break;
case 2: turn(arg2); break;
case 3: arg2.submit(); break;
case 3: $(arg2).submit(); break;
case 4:
arg2.submit();
message.msg.value = "";
@@ -39,14 +39,48 @@ function refreshing(obj, arg1, arg2) {
return false;
}
function moveProcessing(commandtype, turn){
console.log(commandtype, turn);
$.redirect("processing.php",{ commandtype: commandtype, turn: turn}, 'post');
function turn(type) {
$.post({
url:'j_turn.php',
dataType:'json',
data:{
type:type,
sel:form2.sel.value
}
}).then(function(data){
if(!data.result){
alert(data.reason);
}
reloadCommandList();
});
}
function turn(type) {
num = form2.sel.value;
commandlist.location.replace('turn.php?type=' + type + '&sel=' + num);
function reloadCommandList(){
$.get({
url:'commandlist.php',
cache: false,
}).then(function(rdata){
$('#commandlist').html(rdata);
});
}
function myclock() {
var $clock = $('#clock');
var now_clock = moment();
if(!$clock.attr('data-time-diff')){
var base_clock = moment($clock.attr('data-server-time'));
$clock.attr('data-time-diff', base_clock.diff(now_clock));
}
var game_clock = now_clock.add(parseInt($clock.attr('data-time-diff')), 'milliseconds');
$('#clock').val(game_clock.format('YYYY-MM-DD HH:mm:ss'));
window.setTimeout(function(){
myclock();
}, 500);
}
jQuery(function($){
@@ -54,11 +88,40 @@ jQuery(function($){
var $this = $(this);
var target = $('[name="genlist"]').val();
var msg = $('#msg').val();
console.log(target, msg);
return false;
});
$('#mainBtnSubmit').click(function(){
});
$('#form2').submit(function(){
var values = $(this).serializeArray();
console.log(values);
$.post({
url:'j_preprocessing.php',
dataType:'json',
data:values
}).then(function(data){
if(!data.result){
alert(data.reason);
reloadCommandList();
return;
}
if(!data.nextPage){
reloadCommandList();
return;
}
document.location = data.nextPage;
return;
}, function(){
alert('알 수 없는 에러');
location.reload();
});
return false;
});
myclock();
});
+1 -1
View File
@@ -237,7 +237,7 @@ class ResetHelper{
'msg'=>'공지사항',//TODO:공지사항
'maxgeneral'=>GameConst::$defaultMaxGeneral,
'maxnation'=>GameConst::$defaultMaxNation,
'conlimit'=>300,
'conlimit'=>30000,
'gold_rate'=>100,
'rice_rate'=>100,
'develcost'=>$develcost,
-65
View File
@@ -1,65 +0,0 @@
<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$type = Util::getReq('type', 'int', 0);
$sel = Util::getReq('sel', 'int', 1);
if($sel <= 0 || $sel > 12){
$sel = 1;
}
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
increaseRefresh("턴반복", 1);
$myActionCnt = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', $userID);
$con = checkLimit($myActionCnt);
if($con >= 2) {
header('location:commandlist.php', true, 303);
exit();
}
switch($type) {
case 0://반복
$valueMap = [];
foreach(range($sel, GameConst::$maxTurn - 1) as $idx){
$src = $idx % $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 1:
$valueMap = [];
foreach(range(GameConst::$maxTurn -1, $sel, -1) as $idx){
$src = $idx - $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range($sel -1, 0, -1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
case 2:
$valueMap = [];
foreach(range(0, GameConst::$maxTurn - $sel - 1) as $idx){
$src = $idx + $sel;
$valueMap['turn'.$idx] = $db->sqleval('%b', 'turn'.$src);
}
foreach(range(GameConst::$maxTurn - $sel, GameConst::$maxTurn - 1) as $idx){
$valueMap['turn'.$idx] = EncodeCommand(0, 0, 0, 0);
}
$db->update('general', $valueMap, 'owner=%i', $userID);
break;
}
header('location:commandlist.php', true, 303);
+1
View File
@@ -32,6 +32,7 @@ $acl = $session->acl;
<!-- 액션 -->
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
<?=WebUtil::printJS('../e_lib/moment.min.js')?>
<?=WebUtil::printJS('../js/common.js')?>
<?=WebUtil::printJS('../js/func.js')?>
<?=WebUtil::printJS('../js/entrance.js')?>
+31 -7
View File
@@ -12,7 +12,17 @@ var serverListTemplate = "\
var serverTextInfo = "\
<td>\
서기 <%year%>년 <%month%>월 (<span style='color:orange;'><%scenario%></span>)<br>\
유저 : <%userCnt%> / <%maxUserCnt%>명 <span style='color:cyan;'>NPC : <%npcCnt%>명</span> (<span style='color:limegreen;'><%turnTerm%>분 턴 서버</span>)\
유저 : <%userCnt%> / <%maxUserCnt%>명 <span style='color:cyan;'>NPC : <%npcCnt%>명</span> (<span style='color:limegreen;'><%turnTerm%>분 턴 서버</span>)<br>\
(상성 설정:<%fictionMode%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
var serverProvisionalInfo = "\
<td>\
- 오픈 일시 : <%opentime%> -<br>\
서기 <%year%>년 <%month%>월 (<span style='color:orange;'><%scenario%></span>)<br>\
유저 : <%userCnt%> / <%maxUserCnt%>명 <span style='color:cyan;'>NPC : <%npcCnt%>명</span> (<span style='color:limegreen;'><%turnTerm%>분 턴 서버</span>)<br>\
(상성 설정:<%fictionMode%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
@@ -49,7 +59,8 @@ var serverReservedTemplate = "\
<%openDatetime==starttime?'':'- 가오픈 일시 : '+openDatetime+ '- <br>'%>\
- 오픈 일시 : <%starttime%> - <br>\
<span style='color:orange;'><%scenarioName%></span> <span style='color:limegreen;'><%turnterm%>분 턴 서버</span><br>\
(상성 설정:<%fictionMode%>), (빙의 여부:<%npcMode%>), (최대 스탯:<%gameConf.defaultStatTotal%>), (기타 설정:<%otherTextInfo%>)</td>\
(상성 설정:<%fictionMode%>), (빙의 여부:<%npcMode%>), (최대 스탯:<%gameConf.defaultStatTotal%>), (기타 설정:<%otherTextInfo%>)\
</td>\
";
$(function(){
@@ -71,6 +82,7 @@ function Entrance_UpdateServer() {
function Entrance_drawServerList(serverInfos){
var $serverList = $('#server_list');
var now = moment().format('YYYY-MM-DD HH:mm:ss');
$.each(serverInfos, function(idx, serverInfo){
var $serverHtml = $(TemplateEngine(serverListTemplate, serverInfo));
$serverList.append($serverHtml);
@@ -104,14 +116,26 @@ function Entrance_drawServerList(serverInfos){
$serverHtml.find('.n_country').html('§천하통일§');
$serverHtml.find('.server_date').html('{0} <br>~ {1}'.format(game.starttime, game.turntime));
}
else{
else if(game.opentime <= now){
$serverHtml.find('.n_country').html('<{0}국 경쟁중>'.format(game.nationCnt));
$serverHtml.find('.server_date').html('{0} ~'.format(game.starttime));
}
else{
$serverHtml.find('.n_country').html('-가오픈 중-');
$serverHtml.find('.server_date').html('{0} ~'.format(game.starttime));
}
$serverHtml.append(
TemplateEngine(serverTextInfo, game)
);
if(game.opentime <= now){
$serverHtml.append(
TemplateEngine(serverTextInfo, game)
);
}
else{
$serverHtml.append(
TemplateEngine(serverProvisionalInfo, game)
);
}
if(result.me && result.me.name){
var me = result.me;
@@ -125,7 +149,7 @@ function Entrance_drawServerList(serverInfos){
TemplateEngine(serverFullTemplate, {})
);
}
else if(game.npcMode == 1){
else if(game.npcMode == '가능'){
$serverHtml.append(
TemplateEngine(serverCreateAndSelectTemplate, {serverPath:serverPath})
).addClass('server_create_and_select');