target별 JS 생성
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@@ -28,6 +28,10 @@ function getHash($target = 'HEAD')
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return trim($output);
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}
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function genJS($server){
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exec(sprintf("./node_modules/.bin/webpack build --env target=%s", escapeshellarg($server)));
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}
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$session = Session::requireLogin(null)->setReadOnly();
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$request = $_POST + $_GET;
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@@ -172,6 +176,8 @@ if ($server == $baseServerName) {
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);
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}
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genJS($server);
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if (ServConfig::$imageRequestKey) {
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try {
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$imagePullPath = ServConfig::getImagePullURI();
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@@ -248,6 +254,7 @@ $result = Util::generateFileUsingSimpleTemplate(
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],
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true
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);
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genJS($server);
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$storage->$server = [$target, $version];
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//ServConfig::getServerList()[$server]->closeServer();
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+40
-27
@@ -2,39 +2,45 @@ const path = require('path');
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const { VueLoaderPlugin } = require('vue-loader');
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const MiniCssExtractPlugin = require('mini-css-extract-plugin')
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const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
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module.exports = [
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{
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const { resolve } = require('path');
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module.exports = (env) => {
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const target = env.target??'hwe';
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const ingame = {
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name: 'ingame',
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resolve: {
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extensions: [".js", ".ts", ".tsx"]
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extensions: [".js", ".ts", ".tsx"],
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alias: {
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'@': resolve(__dirname, `${target}/ts`)
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}
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},
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entry: {
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chiefCenter: './hwe/ts/chiefCenter.ts',
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inheritPoint: './hwe/ts/inheritPoint.ts',
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common: './hwe/ts/common_deprecated.ts',
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troop: './hwe/ts/troop.ts',
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map: './hwe/ts/map.ts',
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install_db: './hwe/ts/install_db.ts',
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install: './hwe/ts/install.ts',
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battle_simulator: './hwe/ts/battle_simulator.ts',
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recent_map: './hwe/ts/recent_map.ts',
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processing: './hwe/ts/processing.ts',
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select_npc: './hwe/ts/select_npc.ts',
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betting: './hwe/ts/betting.ts',
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board: './hwe/ts/board.ts',
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bossInfo: './hwe/ts/bossInfo.ts',
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myPage: './hwe/ts/myPage.ts',
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chiefCenter: `${target}/ts/chiefCenter.ts`,
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inheritPoint: `${target}/ts/inheritPoint.ts`,
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common: `${target}/ts/common_deprecated.ts`,
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troop: `${target}/ts/troop.ts`,
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map: `${target}/ts/map.ts`,
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install_db: `${target}/ts/install_db.ts`,
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install: `${target}/ts/install.ts`,
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battle_simulator: `${target}/ts/battle_simulator.ts`,
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recent_map: `${target}/ts/recent_map.ts`,
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processing: `${target}/ts/processing.ts`,
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select_npc: `${target}/ts/select_npc.ts`,
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betting: `${target}/ts/betting.ts`,
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board: `${target}/ts/board.ts`,
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bossInfo: `${target}/ts/bossInfo.ts`,
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myPage: `${target}/ts/myPage.ts`,
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//FORM 입력용, frontend 변경후 제거
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defaultSelectCityByMap: './hwe/ts/defaultSelectCityByMap.ts',
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defaultSelectNationByMap: './hwe/ts/defaultSelectNationByMap.ts',
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colorSelect: './hwe/ts/colorSelect.ts',
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recruitCrewForm: './hwe/ts/recruitCrewForm.ts'
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defaultSelectCityByMap: '@/defaultSelectCityByMap.ts',
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defaultSelectNationByMap: '@/defaultSelectNationByMap.ts',
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colorSelect: '@/colorSelect.ts',
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recruitCrewForm: '@/recruitCrewForm.ts'
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},
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output: {
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filename: '[name].js',
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path: path.resolve(__dirname, 'hwe/js'),
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path: resolve(__dirname, `${target}/js`)
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},
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mode: 'production',
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devtool: 'source-map',
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@@ -99,8 +105,8 @@ module.exports = [
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type: 'filesystem',
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allowCollectingMemory: true,
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},
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},
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{
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};
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const gateway = {
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name: 'gateway',
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resolve: {
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extensions: [".js", ".ts", ".tsx"]
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@@ -178,5 +184,12 @@ module.exports = [
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type: 'filesystem',
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allowCollectingMemory: true,
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},
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},
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]
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};
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if(target == 'hwe'){
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return [ingame, gateway];
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}
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else{
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return [ingame];
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}
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}
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