refac: 구 jQuery Map wrapper를 Vue3 렌더러로 변경
This commit is contained in:
@@ -31,22 +31,6 @@
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#container {
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width: 500px;
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margin: 0 auto;
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.world_map {
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width: 500px;
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height: calc((500px + 20px) * 500 / 700);
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}
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.map_title {
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transform-origin: 0px 0px;
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transform: scale(calc(500 / 700));
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margin-bottom: calc(-20px * 200 / 700);
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}
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.map_body {
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transform-origin: 0px 0px;
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transform: scale(calc(500 / 700));
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}
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}
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@@ -1,133 +0,0 @@
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<template>
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<div :id="uuid" :class="['world_map', `map_theme_${mapName}`, 'draw_required']">
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<div
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class="map_title obj_tooltip"
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data-bs-toggle="tooltip"
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data-bs-placement="top"
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data-tooltip-class="map_title_tooltiptext"
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>
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<span class="map_title_text" />
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<span class="tooltiptext" />
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</div>
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<div class="map_body">
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<div class="map_bglayer1" />
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<div class="map_bglayer2" />
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<div class="map_bgroad" />
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<div class="map_button_stack">
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<button
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type="button"
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class="btn btn-primary map_toggle_cityname btn-sm btn-minimum"
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data-bs-toggle="button"
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aria-pressed="false"
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autocomplete="off"
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>
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도시명 표기</button
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><br />
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<button
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type="button"
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class="btn btn-secondary map_toggle_single_tap btn-sm btn-minimum"
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data-bs-toggle="button"
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aria-pressed="false"
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autocomplete="off"
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>
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두번 탭 해 도시 이동
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</button>
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</div>
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</div>
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<div class="city_tooltip">
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<div class="city_name" />
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<div class="nation_name" />
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</div>
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</div>
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</template>
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<script lang="ts">
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import "@/../css/map.css";
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import { reloadWorldMap, type loadMapOption, type MapCityParsed } from "@/map";
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import { defineComponent, onMounted, type PropType, ref } from "vue";
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import { v4 as uuidv4 } from "uuid";
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export type { MapCityParsed };
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export default defineComponent({
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props: {
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mapName: {
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type: String,
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required: true,
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},
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isDetailMap: { type: Boolean, default: undefined, required: false },
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clickableAll: { type: Boolean, default: undefined, required: false },
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selectCallback: {
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type: Function as PropType<loadMapOption["selectCallback"]>,
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default: undefined,
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required: false,
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},
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hrefTemplate: { type: String, default: undefined, required: false },
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useCachedMap: { type: Boolean, default: undefined, required: false },
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year: { type: Number, default: undefined, required: false },
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month: { type: Number, default: undefined, required: false },
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aux: {
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type: Object as PropType<loadMapOption["aux"]>,
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default: undefined,
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required: false,
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},
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neutralView: { type: Boolean, default: undefined, required: false },
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showMe: { type: Boolean, default: undefined, required: false },
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targetJson: { type: String, default: undefined, required: false },
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reqType: {
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type: String as PropType<loadMapOption["reqType"]>,
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default: undefined,
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},
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dynamicMapTheme: { type: Boolean, default: undefined, required: false },
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callback: {
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type: Function as PropType<loadMapOption["callback"]>,
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default: undefined,
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},
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startYear: { type: Number, default: undefined, required: false },
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modelValue: {
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type: Object as PropType<MapCityParsed>,
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default: undefined,
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required: false,
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},
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},
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emits: ["update:modelValue", "loaded"],
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setup(props, { emit }) {
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const uuid = uuidv4();
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const modelValue = ref(props.modelValue);
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onMounted(async () => {
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const option: loadMapOption = {
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isDetailMap: props.isDetailMap,
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clickableAll: props.clickableAll,
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selectCallback: (city) => {
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modelValue.value = city;
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emit("update:modelValue", city);
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},
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hrefTemplate: props.hrefTemplate,
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useCachedMap: props.useCachedMap,
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year: props.year,
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month: props.month,
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aux: props.aux,
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neutralView: props.neutralView,
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showMe: props.showMe,
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targetJson: props.targetJson,
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reqType: props.reqType,
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dynamicMapTheme: props.dynamicMapTheme,
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callback: (a, rawObject) => {
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emit("loaded", [a, rawObject]);
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},
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startYear: props.startYear,
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};
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await reloadWorldMap(option, `#${uuid}`);
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});
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return {
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uuid,
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};
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},
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});
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</script>
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@@ -1,13 +1,17 @@
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<template>
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<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
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<div class="bg0">
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<MapLegacyTemplate
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<div v-if="asyncReady" class="bg0">
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<MapViewer
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v-if="map"
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v-model="selectedCityObj"
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:server-nick="serverNick"
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:serverID="serverID"
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:map-name="unwrap(gameConstStore?.gameConst.mapName)"
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:mapData="map"
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapName="mapName"
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:cityPosition="cityPosition"
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:formatCityInfo="formatCityInfoText"
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:image-path="imagePath"
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/>
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<div>
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타국에게 원조합니다.<br />
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@@ -71,16 +75,9 @@
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</template>
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<script lang="ts">
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import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
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import SelectNation from "@/processing/SelectNation.vue";
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import SelectAmount from "@/processing/SelectAmount.vue";
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import { defineComponent, ref } from "vue";
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import { unwrap } from "@/util/unwrap";
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import type { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
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declare const staticValues: {
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serverNick: string;
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serverID: string;
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mapName: string;
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commandName: string;
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};
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@@ -100,60 +97,90 @@ declare const procRes: {
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amountGuide: number[];
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};
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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SelectNation,
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SelectAmount,
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TopBackBar,
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BottomBar,
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},
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setup() {
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nationList.set(nationItem.id, nationItem);
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}
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declare const getCityPosition: () => CityPositionMap;
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declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
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</script>
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const goldAmount = ref(procRes.minAmount);
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const riceAmount = ref(procRes.minAmount);
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<script lang="ts" setup>
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import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
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import SelectNation from "@/processing/SelectNation.vue";
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import SelectAmount from "@/processing/SelectAmount.vue";
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import { ref, watch, onMounted, provide } from "vue";
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import { unwrap } from "@/util/unwrap";
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import type { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
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import type { MapResult } from "@/defs";
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import { SammoAPI } from "@/SammoAPI";
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import { getGameConstStore, type GameConstStore } from "@/GameConstStore";
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const selectedNationID = ref(procRes.nationList[0]?.id);
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const selectedCityObj = ref(); //mapping용
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const serverNick = staticValues.serverNick;
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const serverID = staticValues.serverID;
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async function submit(e: Event) {
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const event = new CustomEvent<Args>("customSubmit", {
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detail: {
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amountList: [goldAmount.value, riceAmount.value],
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destNationID: selectedNationID.value,
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},
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});
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unwrap(e.target).dispatchEvent(event);
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}
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const cityPosition = getCityPosition();
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const formatCityInfoText = formatCityInfo;
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const imagePath = window.pathConfig.gameImage;
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return {
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searchable: getProcSearchable(),
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mapName: staticValues.mapName,
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goldAmount,
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riceAmount,
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nationList,
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selectedNationID,
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selectedCityObj,
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currentNationLevel: procRes.currentNationLevel,
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levelInfo: procRes.levelInfo,
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minAmount: ref(procRes.minAmount),
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maxAmount: ref(procRes.maxAmount),
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amountGuide: procRes.amountGuide,
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commandName: staticValues.commandName,
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submit,
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};
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},
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watch: {
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selectedCityObj(city: MapCityParsed) {
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if (!city.nationID) {
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return;
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}
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this.selectedNationID = city.nationID;
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const asyncReady = ref<boolean>(false);
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const gameConstStore = ref<GameConstStore>();
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provide("gameConstStore", gameConstStore);
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const storeP = getGameConstStore().then((store) => {
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gameConstStore.value = store;
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});
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void Promise.all([storeP]).then(() => {
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asyncReady.value = true;
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});
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nationList.set(nationItem.id, nationItem);
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}
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const goldAmount = ref(procRes.minAmount);
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const riceAmount = ref(procRes.minAmount);
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const currentNationLevel = procRes.currentNationLevel;
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const levelInfo = procRes.levelInfo;
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const minAmount = ref(procRes.minAmount);
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const maxAmount = ref(procRes.maxAmount);
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const amountGuide = procRes.amountGuide;
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const selectedNationID = ref(procRes.nationList[0]?.id);
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const map = ref<MapResult>();
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async function submit(e: Event) {
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const event = new CustomEvent<Args>("customSubmit", {
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detail: {
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amountList: [goldAmount.value, riceAmount.value],
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destNationID: selectedNationID.value,
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},
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},
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});
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unwrap(e.target).dispatchEvent(event);
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}
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const searchable = getProcSearchable();
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const selectedCityObj = ref<MapCityParsed>();
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const commandName = ref(staticValues.commandName);
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watch(selectedCityObj, (city?: MapCityParsed) => {
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if (city === undefined) {
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return;
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}
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if (city.nationID === undefined) {
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return;
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}
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selectedNationID.value = city.nationID;
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});
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onMounted(async () => {
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try {
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map.value = await SammoAPI.Global.GetMap({ neutralView: 0, showMe: 1 });
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} catch (e) {
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console.error(e);
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}
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});
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</script>
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@@ -1,13 +1,17 @@
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<template>
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<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
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<div class="bg0">
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<MapLegacyTemplate
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<div v-if="asyncReady" class="bg0">
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<MapViewer
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v-if="map"
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v-model="selectedCityObj"
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:server-nick="serverNick"
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:serverID="serverID"
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:map-name="unwrap(gameConstStore?.gameConst.mapName)"
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:mapData="map"
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapName="mapName"
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:cityPosition="cityPosition"
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:formatCityInfo="formatCityInfoText"
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:image-path="imagePath"
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/>
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<div>
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@@ -42,10 +46,28 @@
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</template>
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<script lang="ts">
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import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
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declare const staticValues: {
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serverNick: string;
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serverID: string;
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currentCity: number;
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commandName: string;
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};
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declare const procRes: {
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troops: procTroopList;
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generals: procGeneralRawItemList;
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generalsKey: procGeneralKey[];
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};
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declare const getCityPosition: () => CityPositionMap;
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declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
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</script>
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<script lang="ts" setup>
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import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
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import SelectCity from "@/processing/SelectCity.vue";
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import SelectGeneral from "@/processing/SelectGeneral.vue";
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import { defineComponent, ref } from "vue";
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import { ref, watch, onMounted, provide } from "vue";
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import { unwrap } from "@/util/unwrap";
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import type { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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@@ -59,89 +81,104 @@ import {
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type procTroopList,
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} from "../processingRes";
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import { getNpcColor } from "@/common_legacy";
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import type { MapResult } from '@/defs';
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import { SammoAPI } from '@/SammoAPI';
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import { getGameConstStore, type GameConstStore } from '@/GameConstStore';
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declare const staticValues: {
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mapName: string;
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currentCity: number;
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commandName: string;
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};
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const serverNick = staticValues.serverNick;
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const serverID = staticValues.serverID;
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declare const procRes: {
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distanceList: Record<number, number[]>;
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cities: [number, string][];
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troops: procTroopList;
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generals: procGeneralRawItemList;
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generalsKey: procGeneralKey[];
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};
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const cityPosition = getCityPosition();
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const formatCityInfoText = formatCityInfo;
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const imagePath = window.pathConfig.gameImage;
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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SelectCity,
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SelectGeneral,
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TopBackBar,
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BottomBar,
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},
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setup() {
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const citiesMap = new Map<
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number,
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{
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name: string;
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info?: string;
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}
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>();
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for (const [id, name] of procRes.cities) {
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citiesMap.set(id, { name });
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const asyncReady = ref<boolean>(false);
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const gameConstStore = ref<GameConstStore>();
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provide("gameConstStore", gameConstStore);
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const storeP = getGameConstStore().then((store) => {
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gameConstStore.value = store;
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});
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void Promise.all([storeP]).then(() => {
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asyncReady.value = true;
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});
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const selectedCityID = ref(staticValues.currentCity);
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const map = ref<MapResult>();
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const citiesMap = ref(
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new Map<
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number,
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{
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name: string;
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info?: string;
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}
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const generalList = convertGeneralList(procRes.generalsKey, procRes.generals);
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const selectedCityID = ref(staticValues.currentCity);
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function selectedCity(cityID: number) {
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selectedCityID.value = cityID;
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>()
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);
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watch(gameConstStore, (store)=>{
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if(!store){
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return;
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}
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const tmpCitiesMap = new Map<
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number,
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{
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name: string;
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info?: string;
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}
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>();
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const selectedGeneralID = ref(generalList[0].no);
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for(const city of Object.values(store.cityConst)){
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tmpCitiesMap.set(city.id, {
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name: city.name,
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});
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}
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citiesMap.value = tmpCitiesMap;
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})
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function textHelpGeneral(gen: procGeneralItem): string {
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const troops = !gen.troopID ? "" : `,${procRes.troops[gen.troopID].name}`;
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const nameColor = getNpcColor(gen.npc);
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const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
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return `${name} [${citiesMap.get(unwrap(gen.cityID))?.name}${troops}] (${gen.leadership}/${gen.strength}/${
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gen.intel
|
||||
}) <병${unwrap(gen.crew).toLocaleString()}/훈${gen.train}/사${gen.atmos}>`;
|
||||
}
|
||||
//TODO: onMount로 이전하고 장수 목록은 실시간으로 받아와야함
|
||||
const generalList = convertGeneralList(procRes.generalsKey, procRes.generals);
|
||||
const troops = procRes.troops;
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destCityID: selectedCityID.value,
|
||||
destGeneralID: selectedGeneralID.value,
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
const selectedGeneralID = ref(generalList[0].no);
|
||||
|
||||
return {
|
||||
searchable: getProcSearchable(),
|
||||
mapName: ref(staticValues.mapName),
|
||||
citiesMap: ref(citiesMap),
|
||||
selectedCityID,
|
||||
selectedGeneralID,
|
||||
selectedCityObj: ref(undefined as MapCityParsed | undefined),
|
||||
distanceList: procRes.distanceList,
|
||||
troops: procRes.troops,
|
||||
generalList,
|
||||
commandName: staticValues.commandName,
|
||||
selectedCity,
|
||||
textHelpGeneral,
|
||||
submit,
|
||||
};
|
||||
},
|
||||
watch: {
|
||||
selectedCityObj(city: MapCityParsed) {
|
||||
this.selectedCityID = city.id;
|
||||
function textHelpGeneral(gen: procGeneralItem): string {
|
||||
const troops = !gen.troopID ? "" : `,${procRes.troops[gen.troopID].name}`;
|
||||
const nameColor = getNpcColor(gen.npc);
|
||||
const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
|
||||
return `${name} [${citiesMap.value.get(unwrap(gen.cityID))?.name}${troops}] (${gen.leadership}/${gen.strength}/${
|
||||
gen.intel
|
||||
}) <병${unwrap(gen.crew).toLocaleString()}/훈${gen.train}/사${gen.atmos}>`;
|
||||
}
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destCityID: selectedCityID.value,
|
||||
destGeneralID: selectedGeneralID.value,
|
||||
},
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
|
||||
const searchable = getProcSearchable();
|
||||
|
||||
const selectedCityObj = ref<MapCityParsed>();
|
||||
const commandName = ref(staticValues.commandName);
|
||||
|
||||
watch(selectedCityObj, (city?: MapCityParsed) => {
|
||||
if (city === undefined) {
|
||||
return;
|
||||
}
|
||||
selectedCityID.value = city.id;
|
||||
});
|
||||
|
||||
onMounted(async () => {
|
||||
try{
|
||||
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
|
||||
}
|
||||
catch(e){
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
<template>
|
||||
<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
|
||||
<div class="bg0">
|
||||
<MapLegacyTemplate
|
||||
<div v-if="asyncReady" class="bg0">
|
||||
<MapViewer
|
||||
v-if="map"
|
||||
v-model="selectedCityObj"
|
||||
:server-nick="serverNick"
|
||||
:serverID="serverID"
|
||||
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
|
||||
:mapData="map"
|
||||
:isDetailMap="false"
|
||||
:clickableAll="true"
|
||||
:neutralView="true"
|
||||
:useCachedMap="true"
|
||||
:mapName="mapName"
|
||||
:cityPosition="cityPosition"
|
||||
:formatCityInfo="formatCityInfoText"
|
||||
:image-path="imagePath"
|
||||
/>
|
||||
|
||||
<div>
|
||||
@@ -50,19 +54,12 @@
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { defineComponent, ref } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
|
||||
|
||||
declare const staticValues: {
|
||||
mapName: string,
|
||||
commandName: string,
|
||||
}
|
||||
serverNick: string;
|
||||
serverID: string;
|
||||
mapName: string;
|
||||
commandName: string;
|
||||
};
|
||||
|
||||
declare const procRes: {
|
||||
nationList: procNationList;
|
||||
@@ -72,62 +69,88 @@ declare const procRes: {
|
||||
month: number;
|
||||
};
|
||||
|
||||
export default defineComponent({
|
||||
components: {
|
||||
MapLegacyTemplate,
|
||||
SelectNation,
|
||||
TopBackBar,
|
||||
BottomBar,
|
||||
},
|
||||
setup() {
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
declare const getCityPosition: () => CityPositionMap;
|
||||
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
|
||||
</script>
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
const selectedCityObj = ref(); //mapping용
|
||||
<script lang="ts" setup>
|
||||
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { ref, watch, onMounted, provide } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
|
||||
import type { MapResult } from "@/defs";
|
||||
import { SammoAPI } from "@/SammoAPI";
|
||||
import { getGameConstStore, type GameConstStore } from "@/GameConstStore";
|
||||
|
||||
const selectedYear = ref(procRes.minYear);
|
||||
const selectedMonth = ref(procRes.month);
|
||||
|
||||
function selectedNation(nationID: number) {
|
||||
selectedNationID.value = nationID;
|
||||
}
|
||||
const serverNick = staticValues.serverNick;
|
||||
const serverID = staticValues.serverID;
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
year: selectedYear.value,
|
||||
month: selectedMonth.value,
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
const cityPosition = getCityPosition();
|
||||
const formatCityInfoText = formatCityInfo;
|
||||
const imagePath = window.pathConfig.gameImage;
|
||||
|
||||
return {
|
||||
searchable: getProcSearchable(),
|
||||
...procRes,
|
||||
selectedYear,
|
||||
selectedMonth,
|
||||
mapName: staticValues.mapName,
|
||||
nationList: ref(nationList),
|
||||
selectedCityObj,
|
||||
selectedNationID,
|
||||
commandName: staticValues.commandName,
|
||||
selectedNation,
|
||||
submit,
|
||||
};
|
||||
},
|
||||
watch: {
|
||||
selectedCityObj(city: MapCityParsed) {
|
||||
if (!city.nationID) {
|
||||
return;
|
||||
}
|
||||
this.selectedNationID = city.nationID;
|
||||
const asyncReady = ref<boolean>(false);
|
||||
const gameConstStore = ref<GameConstStore>();
|
||||
provide("gameConstStore", gameConstStore);
|
||||
const storeP = getGameConstStore().then((store) => {
|
||||
gameConstStore.value = store;
|
||||
});
|
||||
|
||||
void Promise.all([storeP]).then(() => {
|
||||
asyncReady.value = true;
|
||||
});
|
||||
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
const map = ref<MapResult>();
|
||||
|
||||
const minYear = procRes.minYear;
|
||||
const maxYear = procRes.maxYear;
|
||||
|
||||
const selectedYear = ref(procRes.minYear);
|
||||
const selectedMonth = ref(procRes.month);
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
year: selectedYear.value,
|
||||
month: selectedMonth.value,
|
||||
},
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
const searchable = getProcSearchable();
|
||||
|
||||
const selectedCityObj = ref<MapCityParsed>();
|
||||
const commandName = ref(staticValues.commandName);
|
||||
|
||||
watch(selectedCityObj, (city?: MapCityParsed) => {
|
||||
if (city === undefined) {
|
||||
return;
|
||||
}
|
||||
if (city.nationID === undefined) {
|
||||
return;
|
||||
}
|
||||
selectedNationID.value = city.nationID;
|
||||
});
|
||||
|
||||
onMounted(async () => {
|
||||
try {
|
||||
map.value = await SammoAPI.Global.GetMap({ neutralView: 0, showMe: 1 });
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
<template>
|
||||
<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
|
||||
<div class="bg0">
|
||||
<MapLegacyTemplate
|
||||
<div v-if="asyncReady" class="bg0">
|
||||
<MapViewer
|
||||
v-if="map"
|
||||
v-model="selectedCityObj"
|
||||
:server-nick="serverNick"
|
||||
:serverID="serverID"
|
||||
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
|
||||
:mapData="map"
|
||||
:isDetailMap="false"
|
||||
:clickableAll="true"
|
||||
:neutralView="true"
|
||||
:useCachedMap="true"
|
||||
:mapName="mapName"
|
||||
:cityPosition="cityPosition"
|
||||
:formatCityInfo="formatCityInfoText"
|
||||
:image-path="imagePath"
|
||||
/>
|
||||
<div>
|
||||
선택된 국가에 피장파장을 발동합니다.<br />
|
||||
@@ -39,16 +43,9 @@
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { defineComponent, ref } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
|
||||
|
||||
declare const staticValues: {
|
||||
serverNick: string;
|
||||
serverID: string;
|
||||
mapName: string;
|
||||
commandName: string;
|
||||
};
|
||||
@@ -67,70 +64,97 @@ declare const procRes: {
|
||||
>;
|
||||
};
|
||||
|
||||
export default defineComponent({
|
||||
components: {
|
||||
MapLegacyTemplate,
|
||||
SelectNation,
|
||||
TopBackBar,
|
||||
BottomBar,
|
||||
},
|
||||
setup() {
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
declare const getCityPosition: () => CityPositionMap;
|
||||
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
|
||||
</script>
|
||||
<script lang="ts" setup>
|
||||
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { ref, watch, onMounted, provide } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "../processingRes";
|
||||
import type { MapResult } from "@/defs";
|
||||
import { SammoAPI } from "@/SammoAPI";
|
||||
import { getGameConstStore, type GameConstStore } from "@/GameConstStore";
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
const selectedCityObj = ref(); //mapping용
|
||||
const serverNick = staticValues.serverNick;
|
||||
const serverID = staticValues.serverID;
|
||||
|
||||
const commandTypesOption: { html: string; value: string }[] = [];
|
||||
for (const [commandTypeID, commandTypeInfo] of Object.entries(procRes.availableCommandTypeList)) {
|
||||
const notAvailable = commandTypeInfo.remainTurn > 0;
|
||||
const notAvailableText = notAvailable ? " (불가)" : "";
|
||||
const name = `${commandTypeInfo.name}${notAvailableText}`;
|
||||
const html = notAvailable ? `<span style='color:red;'>${name}</span>` : name;
|
||||
commandTypesOption.push({
|
||||
html,
|
||||
value: commandTypeID,
|
||||
});
|
||||
}
|
||||
const cityPosition = getCityPosition();
|
||||
const formatCityInfoText = formatCityInfo;
|
||||
const imagePath = window.pathConfig.gameImage;
|
||||
|
||||
const selectedCommandID = ref(Object.keys(procRes.availableCommandTypeList)[0]);
|
||||
const asyncReady = ref<boolean>(false);
|
||||
const gameConstStore = ref<GameConstStore>();
|
||||
provide("gameConstStore", gameConstStore);
|
||||
const storeP = getGameConstStore().then((store) => {
|
||||
gameConstStore.value = store;
|
||||
});
|
||||
|
||||
function selectedNation(nationID: number) {
|
||||
selectedNationID.value = nationID;
|
||||
}
|
||||
void Promise.all([storeP]).then(() => {
|
||||
asyncReady.value = true;
|
||||
});
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
commandType: selectedCommandID.value,
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
return {
|
||||
searchable: getProcSearchable(),
|
||||
...procRes,
|
||||
...staticValues,
|
||||
selectedCommandID,
|
||||
commandTypesOption,
|
||||
nationList: ref(nationList),
|
||||
selectedCityObj,
|
||||
selectedNationID,
|
||||
selectedNation,
|
||||
submit,
|
||||
};
|
||||
},
|
||||
watch: {
|
||||
selectedCityObj(city: MapCityParsed) {
|
||||
if (!city.nationID) {
|
||||
return;
|
||||
}
|
||||
this.selectedNationID = city.nationID;
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
|
||||
const map = ref<MapResult>();
|
||||
|
||||
const delayCnt = procRes.delayCnt;
|
||||
const postReqTurn = procRes.postReqTurn;
|
||||
|
||||
const commandTypesOption: { html: string; value: string }[] = [];
|
||||
for (const [commandTypeID, commandTypeInfo] of Object.entries(procRes.availableCommandTypeList)) {
|
||||
const notAvailable = commandTypeInfo.remainTurn > 0;
|
||||
const notAvailableText = notAvailable ? " (불가)" : "";
|
||||
const name = `${commandTypeInfo.name}${notAvailableText}`;
|
||||
const html = notAvailable ? `<span style='color:red;'>${name}</span>` : name;
|
||||
commandTypesOption.push({
|
||||
html,
|
||||
value: commandTypeID,
|
||||
});
|
||||
}
|
||||
|
||||
const selectedCommandID = ref(Object.keys(procRes.availableCommandTypeList)[0]);
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
commandType: selectedCommandID.value,
|
||||
},
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
const searchable = getProcSearchable();
|
||||
|
||||
const selectedCityObj = ref<MapCityParsed>();
|
||||
const commandName = ref(staticValues.commandName);
|
||||
|
||||
watch(selectedCityObj, (city?: MapCityParsed) => {
|
||||
if (city === undefined) {
|
||||
return;
|
||||
}
|
||||
if (city.nationID === undefined) {
|
||||
return;
|
||||
}
|
||||
selectedNationID.value = city.nationID;
|
||||
});
|
||||
|
||||
onMounted(async () => {
|
||||
try {
|
||||
map.value = await SammoAPI.Global.GetMap({ neutralView: 0, showMe: 1 });
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
<template>
|
||||
<TopBackBar v-model:searchable="searchable" :title="commandName" :type="procEntryMode" />
|
||||
<div class="bg0">
|
||||
<MapLegacyTemplate
|
||||
<div v-if="asyncReady" class="bg0">
|
||||
<MapViewer
|
||||
v-if="map"
|
||||
v-model="selectedCityObj"
|
||||
:server-nick="serverNick"
|
||||
:serverID="serverID"
|
||||
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
|
||||
:mapData="map"
|
||||
:isDetailMap="false"
|
||||
:clickableAll="true"
|
||||
:neutralView="true"
|
||||
:useCachedMap="true"
|
||||
:mapName="mapName"
|
||||
:cityPosition="cityPosition"
|
||||
:formatCityInfo="formatCityInfoText"
|
||||
:image-path="imagePath"
|
||||
/>
|
||||
|
||||
<div v-if="commandName == '강행'">
|
||||
@@ -78,31 +82,58 @@
|
||||
|
||||
<script lang="ts">
|
||||
declare const staticValues: {
|
||||
mapName: string;
|
||||
serverNick: string,
|
||||
serverID: string,
|
||||
currentCity: number;
|
||||
commandName: string;
|
||||
entryInfo: ["General" | "Nation", unknown];
|
||||
};
|
||||
declare const procRes: {
|
||||
distanceList: Record<number, number[]>;
|
||||
cities: [number, string][];
|
||||
};
|
||||
|
||||
declare const getCityPosition: () => CityPositionMap;
|
||||
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
|
||||
</script>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
|
||||
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw} from '@/components/MapViewer.vue';
|
||||
import SelectCity from "@/processing/SelectCity.vue";
|
||||
import CityBasedOnDistance from "@/processing/CitiesBasedOnDistance.vue";
|
||||
import { ref, type Ref, watch } from "vue";
|
||||
import { ref, type Ref, watch, onMounted, provide } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { pick as JosaPick } from "@util/JosaUtil";
|
||||
import { getProcSearchable } from "./processingRes";
|
||||
import type { MapResult } from '@/defs';
|
||||
import { SammoAPI } from '@/SammoAPI';
|
||||
import { getGameConstStore, type GameConstStore } from '@/GameConstStore';
|
||||
|
||||
const serverNick = staticValues.serverNick;
|
||||
const serverID = staticValues.serverID;
|
||||
|
||||
const cityPosition = getCityPosition();
|
||||
const formatCityInfoText = formatCityInfo;
|
||||
const imagePath = window.pathConfig.gameImage;
|
||||
|
||||
const asyncReady = ref<boolean>(false);
|
||||
const gameConstStore = ref<GameConstStore>();
|
||||
provide("gameConstStore", gameConstStore);
|
||||
const storeP = getGameConstStore().then((store) => {
|
||||
gameConstStore.value = store;
|
||||
});
|
||||
|
||||
void Promise.all([storeP]).then(() => {
|
||||
asyncReady.value = true;
|
||||
});
|
||||
|
||||
const { distanceList } = procRes;
|
||||
|
||||
const selectedCityID = ref(staticValues.currentCity);
|
||||
|
||||
const map = ref<MapResult>();
|
||||
const citiesMap = ref(
|
||||
new Map<
|
||||
number,
|
||||
@@ -112,11 +143,26 @@ const citiesMap = ref(
|
||||
}
|
||||
>()
|
||||
);
|
||||
for (const [id, name] of procRes.cities) {
|
||||
citiesMap.value.set(id, { name });
|
||||
}
|
||||
watch(gameConstStore, (store)=>{
|
||||
if(!store){
|
||||
return;
|
||||
}
|
||||
const tmpCitiesMap = new Map<
|
||||
number,
|
||||
{
|
||||
name: string;
|
||||
info?: string;
|
||||
}
|
||||
>();
|
||||
|
||||
for(const city of Object.values(store.cityConst)){
|
||||
tmpCitiesMap.set(city.id, {
|
||||
name: city.name,
|
||||
});
|
||||
}
|
||||
citiesMap.value = tmpCitiesMap;
|
||||
})
|
||||
|
||||
const selectedCityID = ref(staticValues.currentCity);
|
||||
|
||||
function selected(cityID: number) {
|
||||
selectedCityID.value = cityID;
|
||||
@@ -132,7 +178,6 @@ async function submit(e: Event) {
|
||||
}
|
||||
|
||||
const searchable = getProcSearchable();
|
||||
const mapName = staticValues.mapName;
|
||||
|
||||
const procEntryMode: Ref<"chief" | "normal"> = ref(staticValues.entryInfo[0] == "Nation" ? "chief" : "normal");
|
||||
const selectedCityObj = ref<MapCityParsed>();
|
||||
@@ -144,4 +189,13 @@ watch(selectedCityObj, (city?: MapCityParsed) => {
|
||||
}
|
||||
selectedCityID.value = city.id;
|
||||
});
|
||||
|
||||
onMounted(async () => {
|
||||
try{
|
||||
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
|
||||
}
|
||||
catch(e){
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
<template>
|
||||
<TopBackBar v-model:searchable="searchable" :title="commandName" :type="procEntryMode" />
|
||||
<div class="bg0">
|
||||
<MapLegacyTemplate
|
||||
<div v-if="asyncReady" class="bg0">
|
||||
<MapViewer
|
||||
v-if="map"
|
||||
v-model="selectedCityObj"
|
||||
:server-nick="serverNick"
|
||||
:serverID="serverID"
|
||||
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
|
||||
:mapData="map"
|
||||
:isDetailMap="false"
|
||||
:clickableAll="true"
|
||||
:neutralView="true"
|
||||
:useCachedMap="true"
|
||||
:mapName="mapName"
|
||||
:cityPosition="cityPosition"
|
||||
:formatCityInfo="formatCityInfoText"
|
||||
:image-path="imagePath"
|
||||
/>
|
||||
|
||||
<div v-if="commandName == '선전포고'">
|
||||
@@ -66,17 +70,9 @@
|
||||
</template>
|
||||
|
||||
<script lang="ts">
|
||||
import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { defineComponent, ref } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "./processingRes";
|
||||
|
||||
declare const staticValues: {
|
||||
mapName: string;
|
||||
serverNick: string;
|
||||
serverID: string;
|
||||
commandName: string;
|
||||
entryInfo: ["General" | "Nation", unknown];
|
||||
};
|
||||
@@ -85,55 +81,91 @@ declare const procRes: {
|
||||
startYear: number;
|
||||
};
|
||||
|
||||
export default defineComponent({
|
||||
components: {
|
||||
MapLegacyTemplate,
|
||||
SelectNation,
|
||||
TopBackBar,
|
||||
BottomBar,
|
||||
declare const getCityPosition: () => CityPositionMap;
|
||||
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
|
||||
</script>
|
||||
<script lang="ts" setup>
|
||||
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
|
||||
import SelectNation from "@/processing/SelectNation.vue";
|
||||
import { ref, type Ref, watch, onMounted, provide } from "vue";
|
||||
import { unwrap } from "@/util/unwrap";
|
||||
import type { Args } from "@/processing/args";
|
||||
import TopBackBar from "@/components/TopBackBar.vue";
|
||||
import BottomBar from "@/components/BottomBar.vue";
|
||||
import { getProcSearchable, type procNationItem, type procNationList } from "./processingRes";
|
||||
import { getGameConstStore, type GameConstStore } from "@/GameConstStore";
|
||||
import { SammoAPI } from "@/SammoAPI";
|
||||
import type { MapResult } from "@/defs";
|
||||
|
||||
const serverNick = staticValues.serverNick;
|
||||
const serverID = staticValues.serverID;
|
||||
const startYear = procRes.startYear;
|
||||
|
||||
const cityPosition = getCityPosition();
|
||||
const formatCityInfoText = formatCityInfo;
|
||||
const imagePath = window.pathConfig.gameImage;
|
||||
|
||||
const asyncReady = ref<boolean>(false);
|
||||
const gameConstStore = ref<GameConstStore>();
|
||||
provide("gameConstStore", gameConstStore);
|
||||
const storeP = getGameConstStore().then((store) => {
|
||||
gameConstStore.value = store;
|
||||
});
|
||||
|
||||
void Promise.all([storeP]).then(() => {
|
||||
asyncReady.value = true;
|
||||
});
|
||||
|
||||
const nationList = ref(new Map<number, procNationItem>());
|
||||
|
||||
watch(
|
||||
() => procRes.nationList,
|
||||
(newNationList) => {
|
||||
const tmpNationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of newNationList) {
|
||||
tmpNationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
nationList.value = tmpNationList;
|
||||
},
|
||||
setup() {
|
||||
const nationList = new Map<number, procNationItem>();
|
||||
for (const nationItem of procRes.nationList) {
|
||||
nationList.set(nationItem.id, nationItem);
|
||||
}
|
||||
{ immediate: true }
|
||||
);
|
||||
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
const selectedCityObj = ref(); //mapping용
|
||||
const selectedNationID = ref(procRes.nationList[0].id);
|
||||
|
||||
function selectedNation(nationID: number) {
|
||||
selectedNationID.value = nationID;
|
||||
}
|
||||
const map = ref<MapResult>();
|
||||
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
return {
|
||||
procEntryMode: (staticValues.entryInfo[0] == "Nation" ? "chief" : "normal") as 'chief'|'normal',
|
||||
searchable: getProcSearchable(),
|
||||
startYear: procRes.startYear,
|
||||
mapName: staticValues.mapName,
|
||||
nationList: ref(nationList),
|
||||
selectedCityObj,
|
||||
selectedNationID,
|
||||
commandName: staticValues.commandName,
|
||||
selectedNation,
|
||||
submit,
|
||||
};
|
||||
},
|
||||
watch: {
|
||||
selectedCityObj(city: MapCityParsed) {
|
||||
if (!city.nationID) {
|
||||
return;
|
||||
}
|
||||
this.selectedNationID = city.nationID;
|
||||
async function submit(e: Event) {
|
||||
const event = new CustomEvent<Args>("customSubmit", {
|
||||
detail: {
|
||||
destNationID: selectedNationID.value,
|
||||
},
|
||||
},
|
||||
});
|
||||
unwrap(e.target).dispatchEvent(event);
|
||||
}
|
||||
|
||||
const searchable = getProcSearchable();
|
||||
|
||||
const procEntryMode: Ref<"chief" | "normal"> = ref(staticValues.entryInfo[0] == "Nation" ? "chief" : "normal");
|
||||
const selectedCityObj = ref<MapCityParsed>();
|
||||
const commandName = ref(staticValues.commandName);
|
||||
|
||||
watch(selectedCityObj, (city?: MapCityParsed) => {
|
||||
if (city === undefined) {
|
||||
return;
|
||||
}
|
||||
if(city.nationID === undefined){
|
||||
return;
|
||||
}
|
||||
|
||||
selectedNationID.value = city.nationID;
|
||||
});
|
||||
|
||||
onMounted(async () => {
|
||||
try{
|
||||
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
|
||||
}
|
||||
catch(e){
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user