wip: process_war에서 defenderList 변경

- defenderList를 General[] 에서 WarUnit[]으로 변경
- extractBattleOrder를 WarUnit을 받도록 변경
This commit is contained in:
2023-05-10 02:31:43 +09:00
parent 483641bcd5
commit 486ac65767
2 changed files with 287 additions and 237 deletions
+22 -18
View File
@@ -37,16 +37,24 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
$defenderList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
$defenderGeneralList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
usort($defenderList, function (General $lhs, General $rhs) use ($attackerGeneral) {
return - (extractBattleOrder($lhs, $attackerGeneral) <=> extractBattleOrder($rhs, $attackerGeneral));
/** @var WarUnit[] */
$defenderList = [];
foreach($defenderGeneralList as $defenderGeneral){
$defenderList[] = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
}
$defenderList[] = $city;
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
});
$iterDefender = new \ArrayIterator($defenderList);
$iterDefender->rewind();
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($rng, $iterDefender, $rawDefenderNation, $rawDefenderCity, $db, $attackerGeneral) {
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $db, $attacker) {
if ($prevDefender !== null) {
$prevDefender->applyDB($db);
}
@@ -59,24 +67,16 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
return null;
}
/** @var WarUnit */
$nextDefender = $iterDefender->current();
$nextDefender->setRawCity($rawDefenderCity);
if (extractBattleOrder($nextDefender, $attackerGeneral) <= 0) {
if (extractBattleOrder($nextDefender, $attacker) <= 0) {
return null;
}
$retVal = new WarUnitGeneral(
$rng,
$nextDefender,
$rawDefenderNation,
false
);
$iterDefender->next();
return $retVal;
return $nextDefender;
};
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
$attacker->applyDB($db);
@@ -180,8 +180,13 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
], $attacker->getGeneral(), $city->getRaw());
}
function extractBattleOrder(General $general, General $attackerGeneral)
function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
{
if($defender instanceof WarUnitCity){
return -1;
}
$general = $defender->getGeneral();
if ($general->getVar('crew') == 0) {
return 0;
}
@@ -212,7 +217,6 @@ function processWar_NG(
WarUnitGeneral $attacker,
callable $getNextDefender,
WarUnitCity $city,
int $relYear
): bool {
$templates = new \League\Plates\Engine(__DIR__ . '/templates');